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ClearLag nie działa poprawnie


4Ever2gether

Rekomendowane odpowiedzi

Opublikowano

Wgrałem skonfigurowany plugin ClearLag na server ( na serverze hachi działał dobrze ) ,ale spolszczone wiadomości nie wyświetlają się zamiast nich są domyśle wiadomości z pluginu. Wie ktoś jak to naprawić?

Opublikowano
#--------------------------------------------------------------------#

#                   ClearLag Configuration File                      #

#--------------------------------------------------------------------#

# Configure to your liking, reload the config by tying: /lagg reload #

#                                -                                   #

#        Here is a helpful tutorial on this configuration setup!     #


#--------------------------------------------------------------------#

#                     All possible mob names                         #


#--------------------------------------------------------------------#

settings:

  auto-update: true

  enable-signs: true

  config-version: 1

  disable-waterlife: true

  keep-spawn-in-memory: true

  enable-api: true

  

#What type of entities SHOULD NOT be removed while doing /lagg area?

area-filter:

    - Itemframe

    - Painting

    - Wolf

    - Villager

    - Horse

 

#Should clearlag reset the config (more stable), or attempt to add the new paths into your config?

# -- Puting this as false wont reset your config, but may cause bugs.. Still in testing!

config-updater:

  force-update: false

 

#This limits the mob egg spawners so players cannot "overload" the server with them

# -- 'check-radius' stands for the radius clearlag will check for nearby entities

# -- 'max-mobs' is how many entities may be in the radius before the spawning is blocked

mobegg-limiter:

  enabled: false

  check-radius: 8

  max-mobs: 5

 

#Disable new chunk generation, or just put a cap on how many can load at once.

# -- THIS DOES NOT WORK WITH 1.6.4!

chunk-limiter:

  enabled: false

  limit: 6000

  create-new-chunks: true

 

#This modifies not only the view of the mobs, but will also simplify how they spawn

# -- Lower it is, the better your entity tick will be

# -- If it's too high, expect bugs / lots of lag

mob-range:

  enabled: false

  zombie: 30

  skeleton: 30

  creeper: 20

 

#How long should items/Mobs be left on the ground

# -- Goes by seconds

live-time:

  enabled: false

  interval: 10

  mobtimer: true

  itemtimer: true

  arrowtimer: true

  arrowkilltime: 15

  moblivetime: 600

  itemlivetime: 240

 

#Let clearlag control the spawning in ALL worlds? (Supports all plugins!)

# -- This will also respect cancelations, unlike minecraft's native code

custom-mobspawner:

  enabled: false

#How many times should clearlag attempt to find a safe location for the mob to spawn

  max-tries: 50

#(In seconds) how often should clearlag try to spawn mobs?

  interval: 30

#This is the radius around the player

  radius: 30

#This is the radius FROM the player (in blocks!)

  radius-from: 7

#How far should mobs spawn from eachother (NOT in blocks!!) (1,010 = around 10-20 blocks)

  mob-radius: 1010

#Should we keep trying to spawn a mob if a clear location isn't found

  forcespawn: false

#4 = nighttime, what light level should mobs spawn in

  lightlevel: 4

#Chance mobs will have armor/sword, 1 being diamond every time

  armor-chance: 30 

  mobs: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)

    - zombie 5

    - skeleton 3

    - creeper

    - enderman

  animals: #More types of a mob, more likely it'll spawn(ONLY IN NORMAL WORLDS!)

    - pig 4

    - sheep 1

    - cow 6

    - chicken 2

  

#This option disallows the placement of too many tnt-minecarts

tnt-minecart:

  enabled: false

  max: 2

  radius: 6

  

#This option reduces global dispenser rate

dispenser-reducer:

  enabled: false

  time: 100

  

#This option reduces the explosions of mass amounts of tnt, and reduces tnt lag

tnt:

  tnt-reducer: false

  

#This option reduces fire spread rate

firespread-reducer:

  enabled: false

  time: 2000

  

#How many entities should one chunk be allowed to hold?

chunk-entity-limiter:

  enabled: false

  limit: 40

  

spawn-limiter:

  enabled: false

  interval: 15

  monsters: 300

  animals: 300

  

#Meters your TPS, if it goes to low, run the commands you wrote below!

tps-meter:

  enabled: false

  interval: 15 

  tps-trigger: 14.0

  commands:

    - 'lagg killmobs'

    - 'lagg clear'

  

#This is /lagg killmobs, put what you DON'T want removed! 

kill-mobs:

   disable-build-wither: false 

   mob-filter:

        - Villager

        - Wolf

        - Horse

  

#This takes care of mob spawners

mobspawner:

  enabled: false

  max-spawn: 4

  

#No longer bugged! -- Dont use if you have CB++ or Spigot!

item-merger:

  enabled: false

  radius: 6

  

#Auto-removal options

# -- warnings works like this; time = the time warning should be given, msg = warning message at that time

# -- NOTE: The below 'remove' section applies to this remover!

# -- NOTE: Putting the interval to low will cause issues!

auto-removal:

  broadcast-message: '&6[ClearLag] &aUsunieto +RemoveAmount przedmiotów!'

  broadcast-warning: true

  enable-scheduler: true

  autoremoval-interval: 460

  warnings:

        - time:400 msg:&4[ClearLag] &c Przedmioty zostana usuniete w ciagu &7+remaining &csekund!

        - time:440 msg:&4[ClearLag] &c Przedmioty zostana usuniete w ciagu &7+remaining &csekund!

  

#What should be removed during an auto-removal

remove:

  world-filter:

    - this_world

  broadcast-removal: true

  boat: true

  falling-block: true

  experienceOrb: true

  painting: true

  projectile: true

  item: true

  itemframe: false

  minecart: true

  primed-tnt: true

  arrow: true

  snowball: true

  fireball: true

  ender-signal: true

  item-filter:

  # - 264

  # - 265

  # - 311

  # - 312

  # - 266

  mobs:

  # - cow

 

#What should be removed during /lagg clear 

command-remove:

  world-filter:

    - this_world

  broadcast-removal: false

  boat: true

  falling-block: true

  experienceOrb: true

  painting: true

  projectile: true

  item: true

  itemframe: false

  minecart: true

  primed-tnt: true

  arrow: true

  snowball: true

  fireball: true

  ender-signal: true

  item-filter:

  # - 264

  # - 265

  # - 311

  # - 312

  # - 266

  mobs:

  # - cow

   

check:

  world-filter:

    - this_world

  boat: true

  falling-block: true

  experienceOrb: true

  painting: true

  projectile: true

  item: true

  itemframe: false

  minecart: true

  primed-tnt: true

  arrow: true

  snowball: true

  fireball: true

  ender-signal: true

  item-filter:

  # - 264

  # - 265

  # - 311

  # - 312

  # - 266

  mobs:

    creature: true

    animals: true

    monster: true

   

limit:

  enable-limit: false

  max: 1000

  check-interval: 60

  broadcast-message: '&6 &aLimit reached, usunieto +RemoveAmount rzeczy!'

  world-filter:

    - this_world

  broadcast-removal: true

  boat: true

  falling-block: true

  experienceOrb: true

  painting: true

  projectile: true

  item: true

  itemframe: false

  minecart: true

  primed-tnt: true

  arrow: true

  snowball: true

  fireball: true

  ender-signal: true

  item-filter:

  # - 264

  # - 265

  # - 311

  # - 312

  # - 266

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