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[Problem]Więcej w środku...


b4rt4z

Rekomendowane odpowiedzi

Opublikowano

Siemka mam taki oto problem :

Gdy chce zbudować haka to wyskakuje mi to:

Przy relsase:

 

1>------ Build started: Project: b4rt4z D3D First Base, Configuration: Release Win32 ------
1>Build started 2012-07-21 17:19:04.
1>InitializeBuildStatus:
1>  Touching "Release\b4rt4z D3D First Base.unsuccessfulbuild".
1>ClCompile:
1>  Base.cpp
1>  Menu.cpp
1>Base.obj : error LNK2001: unresolved external symbol _D3DXCreateFontW@48
1>Base.obj : error LNK2001: unresolved external symbol "void __cdecl MenuRebuild(void)" (?MenuRebuild@@YAXXZ)
1>C:\Users\b4rt4z\Documents\Visual Studio 2010\Projects\b4rt4z D3D First Base\Release\b4rt4z D3D First Base.dll : fatal error LNK1120: 2 unresolved externals
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:07.70
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Przy Debug:

 

1>------ Build started: Project: b4rt4z D3D First Base, Configuration: Debug Win32 ------
1>Build started 2012-07-21 17:26:10.
1>InitializeBuildStatus:
1>  Touching "Debug\b4rt4z D3D First Base.unsuccessfulbuild".
1>ClCompile:
1>  All outputs are up-to-date.
1>ManifestResourceCompile:
1>  All outputs are up-to-date.
1>Base.obj : error LNK2019: unresolved external symbol "void __cdecl MenuRebuild(void)" (?MenuRebuild@@YAXXZ) referenced in function "void __cdecl EMenu(struct IDirect3DDevice9 *)" (?EMenu@@YAXPAUIDirect3DDevice9@@@Z)
1>Base.obj : error LNK2019: unresolved external symbol _D3DXCreateFontW@48 referenced in function "void __cdecl MyRelease(struct IDirect3DDevice9 *)" (?MyRelease@@YAXPAUIDirect3DDevice9@@@Z)
1>C:\Users\b4rt4z\Documents\Visual Studio 2010\Projects\b4rt4z D3D First Base\Debug\b4rt4z D3D First Base.dll : fatal error LNK1120: 2 unresolved externals
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:03.04
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Jak by co to mam wszędzie dodane SDK2004

oraz wyłączone :

Warning Level

oraz w Link->Input dodane

d3d9.lib;d3dx9.lib

 

a i nie mam nigdzie żadnych "podkreśleń"

 

Wie może ktoś o co chodzi?? :unsure:

(Jak by co to mogę pokazać ID i Hasło do TV ale na PW :P )

 

Z góry dzięki ;)

1379095800-U384748.png

ExMod | ExMentor | ExChampion | ExMoT | Blue Member | Tagger

Opublikowano

Po pierwsze co to jest za baza D3D.

 

Błąd masz w tym pliku " Base.obj "

 

Jak masz czystą wersję tej bazy to spróbuj ją sobie skompilować bez żadnego dodawania opcji.... Jak będzie ok to powoli dodawaj swoje modyfikacje i za każdym razem kompiluj będziesz wiedział co to spowodowało... I zaoszczędzisz sobie czasu :)

O co chodzi z tym programowaniem? Gdy programujesz, uczysz najprawdopodobniej najgłupszą rzecz na świecie, czyli komputer, jak ma coś zrobić.

Opublikowano

@UP

No wszystko fajnie ale ja nie miałem Base.obj o.O

PS: Adrenalina też mi to mówił na gg :P

No ale znalazłem z innej bazy i dodałem i teraz wyjebało to :

 

Przy Debug:

 

 

1>------ Build started: Project: First Warrock D3D Base by b4rt4z, Configuration: Debug Win32 ------
1>Build started 2012-07-22 12:51:29.
1>InitializeBuildStatus:
1>  Touching "Debug\First Warrock D3D Base by b4rt4z.unsuccessfulbuild".
1>ClCompile:
1>  All outputs are up-to-date.
1>ManifestResourceCompile:
1>  All outputs are up-to-date.
1>Link:
1>  Baza.obj : MSIL .netmodule or module compiled with /GL found; restarting link with /LTCG; add /LTCG to the link command line to improve linker performance
1>LINK : warning LNK4075: ignoring '/INCREMENTAL' due to '/LTCG' specification
1>Baza.obj : error LNK2005: "long (__stdcall* pPresent)(struct IDirect3DDevice9 *,struct tagRECT const *,struct tagRECT const *,struct HWND__ *,struct _RGNDATA const *)" (?pPresent@@3P6GJPAUIDirect3DDevice9@@PBUtagRECT@@1PAUHWND__@@PBU_RGNDATA@@@ZA) already defined in Baza.obj
1>Baza.obj : error LNK2005: _DllMain@12 already defined in Baza.obj
1>Baza.obj : error LNK2005: "long __stdcall myPresent(struct IDirect3DDevice9 *,struct tagRECT const *,struct tagRECT const *,struct HWND__ *,struct _RGNDATA const *)" (?myPresent@@YGJPAUIDirect3DDevice9@@PBUtagRECT@@1PAUHWND__@@PBU_RGNDATA@@@Z) already defined in Baza.obj
1>Baza.obj : error LNK2005: "void __cdecl HideModule(struct HINSTANCE__ *)" (?HideModule@@YAXPAUHINSTANCE__@@@Z) already defined in Baza.obj
1>LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library
1>Baza.obj : error LNK2001: unresolved external symbol "void __cdecl MenuRebuild(void)" (?MenuRebuild@@YAXXZ)
1>Baza.obj : error LNK2001: unresolved external symbol _D3DXCreateFontW@48
1>Baza.obj : error LNK2001: unresolved external symbol "public: void __thiscall D3D9Menu::MenuNav(void)" (?MenuNav@D3D9Menu@@QAEXXZ)
1>Baza.obj : error LNK2001: unresolved external symbol "public: void __thiscall D3D9Menu::MenuShow(float,float,class CD3DFont *,struct IDirect3DDevice9 *)" (?MenuShow@D3D9Menu@@QAEXMMPAVCD3DFont@@PAUIDirect3DDevice9@@@Z)
1>Baza.obj : error LNK2001: unresolved external symbol "public: void __thiscall D3D9Menu::AddFolder(char *,char * *,int *,int)" (?AddFolder@D3D9Menu@@QAEXPADPAPADPAHH@Z)
1>Baza.obj : error LNK2001: unresolved external symbol "public: void __thiscall D3D9Menu::AddItem(char *,char * *,int *,int)" (?AddItem@D3D9Menu@@QAEXPADPAPADPAHH@Z)
1>Baza.obj : error LNK2001: unresolved external symbol _Direct3DCreate9@4
1>Baza.obj : error LNK2001: unresolved external symbol "public: __thiscall CD3DFont::~CD3DFont(void)" (??1CD3DFont@@QAE@XZ)
1>Baza.obj : error LNK2001: unresolved external symbol "public: __thiscall CD3DFont::CD3DFont(char *,unsigned long,unsigned long)" (??0CD3DFont@@QAE@PADKK@Z)
1>Baza.obj : error LNK2001: unresolved external symbol "public: long __thiscall CD3DFont::RestoreDeviceObjects(void)" (?RestoreDeviceObjects@CD3DFont@@QAEJXZ)
1>Baza.obj : error LNK2001: unresolved external symbol "public: long __thiscall CD3DFont::InitDeviceObjects(struct IDirect3DDevice9 *)" (?InitDeviceObjects@CD3DFont@@QAEJPAUIDirect3DDevice9@@@Z)
1>C:\Users\b4rt4z\Documents\Visual Studio 2010\Projects\First Warrock D3D Base by b4rt4z\Debug\First Warrock D3D Base by b4rt4z.dll : fatal error LNK1120: 11 unresolved externals
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:02.33
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

 

 

 

Przy Release:

 

1>------ Build started: Project: First Warrock D3D Base by b4rt4z, Configuration: Release Win32 ------
1>Build started 2012-07-22 12:56:36.
1>InitializeBuildStatus:
1>  Touching "Release\First Warrock D3D Base by b4rt4z.unsuccessfulbuild".
1>ClCompile:
1>  All outputs are up-to-date.
1>Baza.obj : error LNK2005: "long (__stdcall* pPresent)(struct IDirect3DDevice9 *,struct tagRECT const *,struct tagRECT const *,struct HWND__ *,struct _RGNDATA const *)" (?pPresent@@3P6GJPAUIDirect3DDevice9@@PBUtagRECT@@1PAUHWND__@@PBU_RGNDATA@@@ZA) already defined in Baza.obj
1>Baza.obj : error LNK2005: _DllMain@12 already defined in Baza.obj
1>Baza.obj : error LNK2005: "long __stdcall myPresent(struct IDirect3DDevice9 *,struct tagRECT const *,struct tagRECT const *,struct HWND__ *,struct _RGNDATA const *)" (?myPresent@@YGJPAUIDirect3DDevice9@@PBUtagRECT@@1PAUHWND__@@PBU_RGNDATA@@@Z) already defined in Baza.obj
1>Baza.obj : error LNK2005: "void __cdecl HideModule(struct HINSTANCE__ *)" (?HideModule@@YAXPAUHINSTANCE__@@@Z) already defined in Baza.obj
1>Baza.obj : error LNK2001: unresolved external symbol _D3DXCreateFontW@48
1>Baza.obj : error LNK2001: unresolved external symbol "void __cdecl MenuRebuild(void)" (?MenuRebuild@@YAXXZ)
1>Baza.obj : error LNK2001: unresolved external symbol "public: void __thiscall D3D9Menu::MenuNav(void)" (?MenuNav@D3D9Menu@@QAEXXZ)
1>Baza.obj : error LNK2001: unresolved external symbol "public: void __thiscall D3D9Menu::MenuShow(float,float,class CD3DFont *,struct IDirect3DDevice9 *)" (?MenuShow@D3D9Menu@@QAEXMMPAVCD3DFont@@PAUIDirect3DDevice9@@@Z)
1>Baza.obj : error LNK2001: unresolved external symbol "public: void __thiscall D3D9Menu::AddFolder(char *,char * *,int *,int)" (?AddFolder@D3D9Menu@@QAEXPADPAPADPAHH@Z)
1>Baza.obj : error LNK2001: unresolved external symbol "public: void __thiscall D3D9Menu::AddItem(char *,char * *,int *,int)" (?AddItem@D3D9Menu@@QAEXPADPAPADPAHH@Z)
1>Baza.obj : error LNK2001: unresolved external symbol _Direct3DCreate9@4
1>Baza.obj : error LNK2001: unresolved external symbol "public: __thiscall CD3DFont::~CD3DFont(void)" (??1CD3DFont@@QAE@XZ)
1>Baza.obj : error LNK2001: unresolved external symbol "public: __thiscall CD3DFont::CD3DFont(char *,unsigned long,unsigned long)" (??0CD3DFont@@QAE@PADKK@Z)
1>Baza.obj : error LNK2001: unresolved external symbol "public: long __thiscall CD3DFont::RestoreDeviceObjects(void)" (?RestoreDeviceObjects@CD3DFont@@QAEJXZ)
1>Baza.obj : error LNK2001: unresolved external symbol "public: long __thiscall CD3DFont::InitDeviceObjects(struct IDirect3DDevice9 *)" (?InitDeviceObjects@CD3DFont@@QAEJPAUIDirect3DDevice9@@@Z)
1>C:\Users\b4rt4z\Documents\Visual Studio 2010\Projects\First Warrock D3D Base by b4rt4z\Release\First Warrock D3D Base by b4rt4z.dll : fatal error LNK1120: 11 unresolved externals
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:01.25
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

 

 

No ale może źle zrobiłem że wziąłem Base.obj z innej bazy

ale szukałem tego w Folderze SDK (tak jak radził mi Adrenalina :P ) i nie znalazłem...

więc może wy wiecie skąd to "gówno" (Base.obj czy jakoś tak) można wziąć ??

:)

 

 

@edit

Już nieaktualne

Można zamknąć :)

1379095800-U384748.png

ExMod | ExMentor | ExChampion | ExMoT | Blue Member | Tagger

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