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GTA IV - modyfikacja LCPDFR i błędy w skrypcie


Vindow

Rekomendowane odpowiedzi

Opublikowano

Cześć.
 
Wczoraj w Media Markcie kupiłem GTA 4 - pomyślałem, że zacznę od moda LCPDFR.
Wyskoczył mi jednak błąd zatytułowany tak: "error in script loader.loader".
Przeszukiwałem pierdyliard zagranicznych stron i tych polskich nawet, ale nie znalazłem odpowiedzi, jak większość graczy.
Zainstalowałem sobie patcha 1.0.7.0, moda instalowałem manualnie i automatycznie, obie wersje. Prawdę mówiąc - próbowałem już wszystkiego, a problem dalej ten sam. 
 
Logfile:

[Asi loader] Using dsound
[ScriptHookDotNet] Found
[ScriptHookDotNet] Valid
[System dependencies] Verifying dependencies integrity
[System dependencies] Checking MSVCR110.DLL
[System dependencies] Failed to find MSVCR110.DLL
[System dependencies] Checking MSVCP110.DLL
[System dependencies] Failed to find MSVCP110.DLL
[System dependencies] Checking MSCOREE.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking SCRIPTHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCR100.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking D3DX9_43.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved msvcrt.dll to C:\Windows\SysWOW64\msvcrt.dll
[System dependencies] Resolved GDI32.dll to C:\Windows\SysWOW64\GDI32.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ADVAPI32.dll to C:\Windows\SysWOW64\ADVAPI32.dll
[System dependencies] Check passed
[System dependencies] Checking ScriptHookDotNet.asi
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ScriptHook.dll
[System dependencies] Resolved MSVCR100.dll to C:\Windows\SysWOW64\MSVCR100.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Resolved d3dx9_43.dll to C:\Windows\SysWOW64\d3dx9_43.dll
[System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] v2.0.50727 2.0.50727.4927 SP2
v3.0 3.0.30729.4926 SP2
v3.5 3.5.30729.4926 SP1
v4
Client 4.5.51650
Full 4.5.51650
v4.0
Client 4.0.0.0
[System dependencies] The .NET Framework is installed in an unknown version (> 4.5.1)
[System dependencies] Checking ADVANCEDHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ScriptHook.dll
[System dependencies] Resolved VERSION.dll to C:\Windows\SysWOW64\VERSION.dll
[System dependencies] Resolved PSAPI.DLL to C:\Windows\SysWOW64\PSAPI.DLL
[System dependencies] Resolved dbghelp.dll to C:\Windows\SysWOW64\dbghelp.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Resolved SHELL32.dll to C:\Windows\SysWOW64\SHELL32.dll
[System dependencies] Failed to resolve MSVCR110.dll from C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ADVANCEDHOOK.DLL
[System dependencies] Resolved MSVCR110.dll to
[System dependencies] Image MSVCR110.dll in is not a 32-bit image
[System dependencies] Failed to resolve MSVCP110.dll from C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ADVANCEDHOOK.DLL
[System dependencies] Resolved MSVCP110.dll to
[System dependencies] Image MSVCP110.dll in is not a 32-bit image
[System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] Checking ADVANCEDHOOKINIT.ASI
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved VERSION.dll to C:\Windows\SysWOW64\VERSION.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Failed to resolve MSVCR110.dll from C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ADVANCEDHOOKINIT.ASI
[System dependencies] Resolved MSVCR110.dll to
[System dependencies] Image MSVCR110.dll in is not a 32-bit image
[System dependencies] Failed to resolve MSVCP110.dll from C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ADVANCEDHOOKINIT.ASI
[System dependencies] Resolved MSVCP110.dll to
[System dependencies] Image MSVCP110.dll in is not a 32-bit image
[System dependencies] Check passed
[System dependencies] Checking SLIMDX.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR100.dll to C:\Windows\SysWOW64\MSVCR100.dll
[System dependencies] Resolved KERNEL32.dll to C:\Windows\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ole32.dll to C:\Windows\SysWOW64\ole32.dll
[System dependencies] Resolved USER32.dll to C:\Windows\SysWOW64\USER32.dll
[System dependencies] Resolved GDI32.dll to C:\Windows\SysWOW64\GDI32.dll
[System dependencies] Resolved WINMM.dll to C:\Windows\SysWOW64\WINMM.dll
[System dependencies] Resolved ADVAPI32.dll to C:\Windows\SysWOW64\ADVAPI32.dll
[System dependencies] Resolved MSVCP100.dll to C:\Windows\SysWOW64\MSVCP100.dll
[System dependencies] Resolved mscoree.dll to C:\Windows\SysWOW64\mscoree.dll
[System dependencies] Check passed
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] asilog.txt lists failed load: 0x00000000
[Log Check] // -- GTA IV ASI LOADER LOG -- //
//-- (C) Alexander Blade 2008 -- //
C:\Windows\system32\dsound.dll is loaded, address 0x70F00000
Hooking dsound proc named "DirectSoundCreate"
"DirectSoundCreate" hooked, address 0x70F22290
Hooking dsound proc named "DirectSoundEnumerateA"
"DirectSoundEnumerateA" hooked, address 0x70F55C00
Hooking dsound proc named "DirectSoundEnumerateW"
"DirectSoundEnumerateW" hooked, address 0x70F0F4B0
Hooking dsound proc named "DllCanUnloadNow"
"DllCanUnloadNow" hooked, address 0x70F22030
Hooking dsound proc named "DllGetClassObject"
"DllGetClassObject" hooked, address 0x70F07D70
Hooking dsound proc named "DirectSoundCaptureCreate"
"DirectSoundCaptureCreate" hooked, address 0x70F55B20
Hooking dsound proc named "DirectSoundCaptureEnumerateA"
"DirectSoundCaptureEnumerateA" hooked, address 0x70F55BE0
Hooking dsound proc named "DirectSoundCaptureEnumerateW"
"DirectSoundCaptureEnumerateW" hooked, address 0x70F0F8F0
Hooking dsound proc named "GetDeviceID"
"GetDeviceID" hooked, address 0x70F0EA80
Hooking dsound proc named "DirectSoundFullDuplexCreate"
"DirectSoundFullDuplexCreate" hooked, address 0x70F55C20
Hooking dsound proc named "DirectSoundCreate8"
"DirectSoundCreate8" hooked, address 0x70F0ECF0
Hooking dsound proc named "DirectSoundCaptureCreate8"
"DirectSoundCaptureCreate8" hooked, address 0x70F55A50
Loading ASI C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\AdvancedHookInit.asi
ASI loaded : C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\AdvancedHookInit.asi, Address 0x00000000
Loading ASI C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ScriptHookDotNet.asi
ASI loaded : C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ScriptHookDotNet.asi, Address 0x70E50000

[Log Check] ScriptHookDotNet.log lists one or more errors
[Log Check] 2016-12-04 01:23:16 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2016-12-04 01:24:19 - Direct3D device created!

2016-12-04 01:24:19 - SEARCHING FOR SCRIPTS...
2016-12-04 01:24:19 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ...
2016-12-04 01:24:19 - ...found script 'LCPDFR_Loader.Loader'!
2016-12-04 01:24:19 - ...found script 'LCPDFR_Loader.PublicScript'!
2016-12-04 01:24:19 - DONE! 2 valid scripts found!

2016-12-04 01:24:19 - STARTING SCRIPTS...
2016-12-04 01:24:19 - INFO: Phone number checks are not available!
2016-12-04 01:24:19 - ...successfully started script 'LCPDFR_Loader.PublicScript'!
2016-12-04 01:24:19 - ...successfully started script 'LCPDFR_Loader.Loader'!
2016-12-04 01:24:20 - Error during Tick in script 'LCPDFR_Loader.Loader':
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. Nie można odnaleźć określonego modułu.
at ​‮‪‫‫‍‍​‌​‪‬‬‮‮‌‫‬‏‏‌‮.‭‪‎‬‏‏‭‌​‪‍‍‎​‮‪‭​‬‏‎‏‭‪‮(String )
at LCPD_First_Response.Engine.Main.‌‍‪​‌‬‎‭‭‍​‌‮‭‌‮‏​‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 234
at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 211
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e)
at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
at GTA.Script.TryTick()
at GTA.Script.DoTick()
at GTA.ScriptThread.OnTick()
2016-12-04 01:24:39 - SCRIPTS TERMINATED!

2016-12-04 01:24:39 - SEARCHING FOR SCRIPTS...
2016-12-04 01:24:39 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ...
2016-12-04 01:24:39 - ...found script 'LCPDFR_Loader.Loader'!
2016-12-04 01:24:39 - ...found script 'LCPDFR_Loader.PublicScript'!
2016-12-04 01:24:39 - DONE! 2 valid scripts found!

2016-12-04 01:24:39 - STARTING SCRIPTS...
2016-12-04 01:24:39 - ...successfully started script 'LCPDFR_Loader.PublicScript'!
2016-12-04 01:24:39 - ...successfully started script 'LCPDFR_Loader.Loader'!
2016-12-04 01:24:40 - Error during Tick in script 'LCPDFR_Loader.Loader':
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. Nie można odnaleźć określonego modułu.
at ​‮‪‫‫‍‍​‌​‪‬‬‮‮‌‫‬‏‏‌‮.‭‪‎‬‏‏‭‌​‪‍‍‎​‮‪‭​‬‏‎‏‭‪‮(String )
at LCPD_First_Response.Engine.Main.‌‍‪​‌‬‎‭‭‍​‌‮‭‌‮‏​‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 234
at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 211
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e)
at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
at GTA.Script.TryTick()
at GTA.Script.DoTick()
at GTA.ScriptThread.OnTick()
2016-12-04 01:28:33 - Direct3D device lost!
2016-12-04 10:16:08 - Direct3D device created!

[Log Check] ScriptHook.log doesn't start AdvancedHook thread
[Log Check] Log start: Sun Dec 04 01:23:16 2016
-----------------------------------------------
[INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized
[INFO] Process base address: 0x980000
[INFO] Auto detecting game version
[INFO] Using game version 1.0.7
[INFO] [ScriptHookDotNet] Thread started

[Log Check] LCPDFR.log doesn't finish initialize
[Log Check] LCPDFR.log lists one or more errors
[Log Check] ------------------------
[INFO - 1:24:19 AM] [Log] Started
[INFO - 1:24:19 AM] [Main] Main: Initializing...
[INFO - 1:24:19 AM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 1:24:19 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 1:24:20 AM] [] System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. Nie można odnaleźć określonego modułu.
File name: 'AdvancedHook.dll'
at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‍​‮‫‍‭‍‬‌‭‭‎‎‏​‫‪‭‍‪‎‪‮()
at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‬‍‪​‪‮‫‫‏‮​‬​‏‬‌‌‮‭‏‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮..ctor() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
at LCPD_First_Response.Engine.Main.‮‭‏‍​‍‍‏‏‫‍‌‫‪‫​‍‭‭‫‌‭​‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 162
at LCPD_First_Response.Engine.Main.‌‍‪​‌‬‎‭‭‍​‌‮‭‌‮‏​‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 222


------------------------
[INFO - 1:24:39 AM] [Log] Started
[INFO - 1:24:39 AM] [Main] Main: Initializing...
[INFO - 1:24:39 AM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 1:24:39 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 1:24:40 AM] [] System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. Nie można odnaleźć określonego modułu.
File name: 'AdvancedHook.dll'
at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‍​‮‫‍‭‍‬‌‭‭‎‎‏​‫‪‭‍‪‎‪‮()
at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‬‍‪​‪‮‫‫‏‮​‬​‏‬‌‌‮‭‏‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮..ctor() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
at LCPD_First_Response.Engine.Main.‮‭‏‍​‍‍‏‏‫‍‌‫‪‫​‍‭‭‫‌‭​‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 162
at LCPD_First_Response.Engine.Main.‌‍‪​‌‬‎‭‭‍​‌‮‭‌‮‏​‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 222
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