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Pytania dotyczące WildScript, SkQuery oraz nDrop - skrypty, a pluginy.


LoveGamePL

Rekomendowane odpowiedzi

Opublikowano

 Witam, chciałbym pobrać nDrop, ale on wymaga WildScript oraz SkQuery(Plugin Script jak co to mam). Te 2 to są pluginy czy skrypty? Gdzie się je daje(tak samo jak pluginy czy do pluginy Script)?

 Z góry dziękuję za odpowiedź.

Opublikowano

WildSkript i skQuery to pluginy. Wrzucasz je do katalogu plugins jak normalne :)!

Darmowe kody na 20% zniżki (WWW, VPS and MC) na lvlup.pro

Szczegóły discord: xVendrome#6074 / PW

Opublikowano

WildSkript i skQuery to pluginy. Wrzucasz je do katalogu plugins jak normalne :)!

A gdzie mam dać zawartość nDrop, przepraszam, że tyle pytań, no ale cóż :p

Opublikowano

Rozumiem że ndrop to skrypt:

 

Plugins>Skript>Scripts>[tutaj tworzysz plik .sk i wklejasz zawartość]

Darmowe kody na 20% zniżki (WWW, VPS and MC) na lvlup.pro

Szczegóły discord: xVendrome#6074 / PW

Opublikowano

Rozumiem że ndrop to skrypt:

 

Plugins>Skript>Scripts>[tutaj tworzysz plik .sk i wklejasz zawartość]

I proszę Cię o udzielenie ostatniej odpowiedzie

 

command /nDrop:drop [<player>] [<text>]:

description: nDrop » Informacje o dropie ze stone.
aliases: drop, kamien, stone
trigger:
if executor is player:
if player has permission "nDrop.drop" or "nDrop.*":
open chest with 4 rows named "&bDrop ze stone" to player
wait 1 tick
format slot 4 of player with 1 of book named "&b&lDrop ze stone" to be unstealable
add "coal" and "iron" and "lapis" and "gold" and "diamond" and "redstone" and "emerald" to {_gui1::*}
loop {_gui1::*}:
set {_gui::%loop-value%::chance} to value "configuration.drop.%loop-value%.chance" get of "plugins/nDrop/configuration.yml"
set {_gui::%loop-value%::height} to value "configuration.drop.%loop-value%.height" get of "plugins/nDrop/configuration.yml"
set {_gui::%loop-value%::woodpickaxe} to value "configuration.drop.%loop-value%.pickaxes.wood" get of "plugins/nDrop/configuration.yml"
set {_gui::%loop-value%::stonepickaxe} to value "configuration.drop.%loop-value%.pickaxes.stone" get of "plugins/nDrop/configuration.yml"
set {_gui::%loop-value%::ironpickaxe} to value "configuration.drop.%loop-value%.pickaxes.iron" get of "plugins/nDrop/configuration.yml"
set {_gui::%loop-value%::goldpickaxe} to value "configuration.drop.%loop-value%.pickaxes.gold" get of "plugins/nDrop/configuration.yml"
set {_gui::%loop-value%::diamondpickaxe} to value "configuration.drop.%loop-value%.pickaxes.diamond" get of "plugins/nDrop/configuration.yml"
set {_gui::%loop-value%::ore} to value "configuration.drop.%loop-value%.ore.drop" get of "plugins/nDrop/configuration.yml"
set {_gui::%loop-value%::drop} to value "drop.%loop-value%" get of "plugins/nDrop/players/%player%.yml"
set {_cobblestone-stone-drop} to value "drop.cobble-stone" get of "plugins/nDrop/players/%player%.yml"
set {_fortune1} to value "configuration.multiplier.fortune1" get of "plugins/nDrop/configuration.yml"
set {_fortune2} to value "configuration.multiplier.fortune2" get of "plugins/nDrop/configuration.yml"
set {_fortune3} to value "configuration.multiplier.fortune3" get of "plugins/nDrop/configuration.yml"
set {_superdrop} to value "configuration.multiplier.super-drop" get of "plugins/nDrop/configuration.yml"
set {_turbodrop} to value "configuration.multiplier.turbo-drop" get of "plugins/nDrop/configuration.yml"
set {_turbodrop-active} to value "configuration.other.turbo-drop" get of "plugins/nDrop/configuration.yml"
set {_turboexperience} to value "configuration.multiplier.turbo-drop" get of "plugins/nDrop/configuration.yml"
set {_turboexperience-active} to value "configuration.other.turbo-experience" get of "plugins/nDrop/configuration.yml"
set {_experience} to value "configuration.other.experience" get of "plugins/nDrop/configuration.yml"
set {_turbodrop-help} to ""
if player has permission "nDrop.super-drop" or "nDrop.*":
set {_superdrop-permission} to "&atak"
else:
set {_superdrop-permission} to "&cnie"
if {_turbodrop-active} is "true":
set {_turbodrop-active} to "&atak"
if player has permission "nDrop.turbo-drop" or "nDrop.*":
set {_turbodrop-help} to "||||&7Kliknij, aby &cwylaczyc &7turbo drop"
else:
set {_turbodrop-active} to "&cnie"
if player has permission "nDrop.turbo-drop" or "nDrop.*":
set {_turbodrop-help} to "||||&7Kliknij, aby &awlaczyc &7turbo drop"
if {_turboexperience-active} is "true":
set {_turboexperience-active} to "&atak"
if player has permission "nDrop.turbo-experience" or "nDrop.*":
set {_turboexperience-help} to "||||&7Kliknij, aby &cwylaczyc &7turbo experience"
else:
set {_turboexperience-active} to "&cnie"
if player has permission "nDrop.turbo-experience" or "nDrop.*":
set {_turboexperience-help} to "||||&7Kliknij, aby &awlaczyc &7turbo experience"
loop {_gui1::*}:
loop {_gui::%loop-value-1%::*}:
if {_gui::%loop-value-1%::%loop-index-2%} is "true":
set {_gui::%loop-value-1%::%loop-index-2%} to "&atak"
set {_gui::%loop-value-1%::%loop-index-2%-help} to "&cwylaczyc"
if {_gui::%loop-value-1%::%loop-index-2%} is "false":
set {_gui::%loop-value-1%::%loop-index-2%} to "&cnie"
set {_gui::%loop-value-1%::%loop-index-2%-help} to "&awlaczyc"
if {_cobblestone-stone-drop} is "true":
set {_cobblestone-stone-drop} to "&atak"
set {_cobblestone-stone-drop-help} to "&cwylaczyc"
if {_cobblestone-stone-drop} is "false":
set {_cobblestone-stone-drop} to "&cnie"
set {_cobblestone-stone-drop-help} to "&awlaczyc"
format slot 10 of player with 1 of coal item named "&6&lWegiel" with lore "&7Szansa: &f%{_gui::coal::chance}%%%||&7Wysokosc: &f<%{_gui::coal::height}%||&7Kilof drewniany: &f%{_gui::coal::woodpickaxe}%||&7Kilof kamienny: &f%{_gui::coal::stonepickaxe}%||&7Kilof zelazny: &f%{_gui::coal::ironpickaxe}%||&7Kilof zloty: &f%{_gui::coal::goldpickaxe}%||&7Kilof diamentowy: &f%{_gui::coal::diamondpickaxe}%||&7Wylatuje z rudy: &f%{_gui::coal::ore}%||&7Dropi ze stone: &f%colored {_gui::coal::drop}%||||&7Kliknij, aby &f%colored {_gui::coal::drop-help}% &7wylatywanie z kamienia/bruku" to run "nDrop:drop %player% coal"
format slot 11 of player with 1 of iron ingot named "&6&lZelazo" with lore "&7Szansa: &f%{_gui::iron::chance}%%%||&7Wysokosc: &f<%{_gui::iron::height}%||&7Kilof drewniany: &f%{_gui::iron::woodpickaxe}%||&7Kilof kamienny: &f%{_gui::iron::stonepickaxe}%||&7Kilof zelazny: &f%{_gui::iron::ironpickaxe}%||&7Kilof zloty: &f%{_gui::iron::goldpickaxe}%||&7Kilof diamentowy: &f%{_gui::iron::diamondpickaxe}%||&7Wylatuje z rudy: &f%{_gui::iron::ore}%||&7Dropi ze stone: &f%colored {_gui::iron::drop}%||||&7Kliknij, aby &f%colored {_gui::iron::drop-help}% &7wylatywanie z kamienia/bruku" to run "nDrop:drop %player% iron"
format slot 12 of player with 1 of lapis lazuli named "&6&lLazuryt" with lore "&7Szansa: &f%{_gui::lapis::chance}%%%||&7Wysokosc: &f<%{_gui::lapis::height}%||&7Kilof drewniany: &f%{_gui::lapis::woodpickaxe}%||&7Kilof kamienny: &f%{_gui::lapis::stonepickaxe}%||&7Kilof zelazny: &f%{_gui::lapis::ironpickaxe}%||&7Kilof zloty: &f%{_gui::lapis::goldpickaxe}%||&7Kilof diamentowy: &f%{_gui::lapis::diamondpickaxe}%||&7Wylatuje z rudy: &f%{_gui::lapis::ore}%||&7Dropi ze stone: &f%colored {_gui::lapis::drop}%||||&7Kliknij, aby &f%colored {_gui::lapis::drop-help}% &7wylatywanie z kamienia/bruku" to run "nDrop:drop %player% lapis"
format slot 13 of player with 1 of gold ingot named "&6&lZloto" with lore "&7Szansa: &f%{_gui::gold::chance}%%%||&7Wysokosc: &f<%{_gui::gold::height}%||&7Kilof drewniany: &f%{_gui::gold::woodpickaxe}%||&7Kilof kamienny: &f%{_gui::gold::stonepickaxe}%||&7Kilof zelazny: &f%{_gui::gold::ironpickaxe}%||&7Kilof zloty: &f%{_gui::gold::goldpickaxe}%||&7Kilof diamentowy: &f%{_gui::gold::diamondpickaxe}%||&7Wylatuje z rudy: &f%{_gui::gold::ore}%||&7Dropi ze stone: &f%colored {_gui::gold::drop}%||||&7Kliknij, aby &f%colored {_gui::gold::drop-help}% &7wylatywanie z kamienia/bruku" to run "nDrop:drop %player% gold"
format slot 14 of player with 1 of diamond named "&6&lDiamenty" with lore "&7Szansa: &f%{_gui::diamond::chance}%%%||&7Wysokosc: &f<%{_gui::diamond::height}%||&7Kilof drewniany: &f%{_gui::diamond::woodpickaxe}%||&7Kilof kamienny: &f%{_gui::diamond::stonepickaxe}%||&7Kilof zelazny: &f%{_gui::diamond::ironpickaxe}%||&7Kilof zloty: &f%{_gui::diamond::goldpickaxe}%||&7Kilof diamentowy: &f%{_gui::diamond::diamondpickaxe}%||&7Wylatuje z rudy: &f%{_gui::diamond::ore}%||&7Dropi ze stone: &f%colored {_gui::diamond::drop}%||||&7Kliknij, aby &f%colored {_gui::diamond::drop-help}% &7wylatywanie z kamienia/bruku" to run "nDrop:drop %player% diamond"
format slot 15 of player with 1 of redstone named "&6&lCzerwony kamien" with lore "&7Szansa: &f%{_gui::redstone::chance}%%%||&7Wysokosc: &f<%{_gui::redstone::height}%||&7Kilof drewniany: &f%{_gui::redstone::woodpickaxe}%||&7Kilof kamienny: &f%{_gui::redstone::stonepickaxe}%||&7Kilof zelazny: &f%{_gui::redstone::ironpickaxe}%||&7Kilof zloty: &f%{_gui::redstone::goldpickaxe}%||&7Kilof diamentowy: &f%{_gui::redstone::diamondpickaxe}%||&7Wylatuje z rudy: &f%{_gui::redstone::ore}%||&7Dropi ze stone: &f%colored {_gui::redstone::drop}%||||&7Kliknij, aby &f%colored {_gui::redstone::drop-help}% &7wylatywanie z kamienia/bruku" to run "nDrop:drop %player% redstone"
format slot 16 of player with 1 of emerald named "&6&lSzmaragdy" with lore "&7Szansa: &f%{_gui::emerald::chance}%%%||&7Wysokosc: &f<%{_gui::emerald::height}%||&7Kilof drewniany: &f%{_gui::emerald::woodpickaxe}%||&7Kilof kamienny: &f%{_gui::emerald::stonepickaxe}%||&7Kilof zelazny: &f%{_gui::emerald::ironpickaxe}%||&7Kilof zloty: &f%{_gui::emerald::goldpickaxe}%||&7Kilof diamentowy: &f%{_gui::emerald::diamondpickaxe}%||&7Wylatuje z rudy: &f%{_gui::emerald::ore}%||&7Dropi ze stone: &f%colored {_gui::emerald::drop}%||||&7Kliknij, aby &f%colored {_gui::emerald::drop-help}% &7wylatywanie z kamienia/bruku" to run "nDrop:drop %player% emerald"
format slot 19 of player with 1 of enchanted book named "&6&lSzczescie I" with lore "&7Szczescie I: &f+%{_fortune1}%%%" to be unstealable
format slot 20 of player with 1 of enchanted book named "&6&lSzczescie II" with lore "&7Szczescie II: &f+%{_fortune2}%%%" to be unstealable
format slot 21 of player with 1 of enchanted book named "&6&lSzczescie III" with lore "&7Szczescie III: &f+%{_fortune3}%%%" to be unstealable
format slot 22 of player with 1 of cobblestone named "&6&lKamien/bruk" with lore "&7Experience: &f%{_experience}% exp.||&7Wylatuje z kamienia/bruku: &f%colored {_cobblestone-stone-drop}%||||&7Kliknij, aby &f%colored {_cobblestone-stone-drop-help}% &7wylatywanie z kamienia/bruku" to run "nDrop:drop %player% cobble-stone"
format slot 23 of player with 1 of enchanted book named "&6&lSuper drop" with lore "&7Super drop: &f+%{_superdrop}%%%||&7Aktywny dla Ciebie: &f%colored {_superdrop-permission}%" to be unstealable
format slot 24 of player with 1 of enchanted book named "&6&lTurbo drop" with lore "&7Turbo drop: &f+%{_turbodrop}%%%||&7Aktywny: &f%colored {_turbodrop-active}%" to be unstealable
format slot 25 of player with 1 of enchanted book named "&6&lTurbo experience" with lore "&7Turbo experience: &f+%{_turboexperience}% exp.||&7Aktywny: &f%colored {_turboexperience-active}%" to be unstealable
if player has permission "nDrop.turbo-drop" or "nDrop.*":
format slot 24 of player with 1 of enchanted book named "&6&lTurbo drop" with lore "&7Turbo drop: &f+%{_turbodrop}%%%||&7Aktywny: &f%colored {_turbodrop-active}%%colored {_turbodrop-help}%" to run "nDrop:drop %player% turbo-drop"
if player has permission "nDrop.turbo-experience" or "nDrop.*":
format slot 25 of player with 1 of enchanted book named "&6&lTurbo experience" with lore "&7Turbo experience: &f+%{_turboexperience}% exp.||&7Aktywny: &f%colored {_turboexperience-active}%" to run "nDrop:drop %player% turbo-experience"
else:
function "nDrop-permissions" {player and "nDrop.drop"}
else:
if arg 1 is set:
set {_tag} to value "configuration.messages.tag" get of "plugins/nDrop/configuration.yml"
if arg 2 is "turbo-drop":
set {_turbodrop-active} to value "configuration.other.turbo-drop" get of "plugins/nDrop/configuration.yml"
if {_turbodrop-active} is "true":
set "configuration.other.turbo-drop" to "false" in yaml file "plugins/nDrop/configuration.yml"
set {_msg} to value "configuration.messages.turbo-drop.disabled" get of "plugins/nDrop/configuration.yml"
if {_turbodrop-active} is "false":
set "configuration.other.turbo-drop" to "true" in yaml file "plugins/nDrop/configuration.yml"
set {_msg} to value "configuration.messages.turbo-drop.enabled" get of "plugins/nDrop/configuration.yml"
send "%colored {_tag}% %colored {_msg}%" to all players
close arg 1's inventory
wait 1 tick
execute arg 1 command "drop"
if arg 2 is "turbo-experience":
set {_turboexperience-active} to value "configuration.other.turbo-experience" get of "plugins/nDrop/configuration.yml"
if {_turboexperience-active} is "true":
set "configuration.other.turbo-experience" to "false" in yaml file "plugins/nDrop/configuration.yml"
set {_msg} to value "configuration.messages.turbo-experience.disabled" get of "plugins/nDrop/configuration.yml"
if {_turboexperience-active} is "false":
set "configuration.other.turbo-experience" to "true" in yaml file "plugins/nDrop/configuration.yml"
set {_msg} to value "configuration.messages.turbo-experience.enabled" get of "plugins/nDrop/configuration.yml"
send "%colored {_tag}% %colored {_msg}%" to all players
close arg 1's inventory
wait 1 tick
execute arg 1 command "drop"
if arg 2 is not "turbo-drop" or "turbo-experience":
set {_drop} to value "drop.%arg 2%" get of "plugins/nDrop/players/%arg 1%.yml"
if {_drop} is "true":
set "drop.%arg 2%" to "false" in yaml file "plugins/nDrop/players/%arg 1%.yml"
set {_msg} to value "configuration.messages.item-drop.%arg 2%.disabled" get of "plugins/nDrop/configuration.yml"
if {_drop} is "false":
set "drop.%arg 2%" to "true" in yaml file "plugins/nDrop/players/%arg 1%.yml"
set {_msg} to value "configuration.messages.item-drop.%arg 2%.enabled" get of "plugins/nDrop/configuration.yml"
send "%colored {_tag}% %colored {_msg}%" to arg 1
close arg 1's inventory
wait 1 tick
execute arg 1 command "drop"
command /nDrop:statistics [<text="%player%">]:
description: nDrop » Statystyki kopania.
aliases: statistics, stats, statystyki, staty
trigger:
if player has permission "nDrop.statistics" or "nDrop.*":
if file "plugins/nDrop/players/%arg 1 parsed as offlineplayer%.yml" exists:
open chest with 3 rows named "&bStatystyki" to player
wait 1 tick
format slot 4 of player with 1 of book named "&b&lStatystki %arg 1 parsed as offlineplayer%" to be unstealable
add "coal" and "iron" and "lapis" and "gold" and "diamond" and "redstone" and "emerald" and "stone" and "points" and "level" and "needed" to {_gui1::*}
loop {_gui1::*}:
set {_gui::%loop-value%} to value "statistics.%loop-value%" get of "plugins/nDrop/players/%arg 1 parsed as offlineplayer%.yml"
format slot 10 of player with 1 of coal item named "&6&lWegiel" with lore "&7Znaleziono: &f%{_gui::coal}% sztuk" to be unstealable
format slot 11 of player with 1 of iron ingot named "&6&lZelazo" with lore "&7Znaleziono: &f%{_gui::iron}% sztuk" to be unstealable
format slot 12 of player with 1 of lapis lazuli named "&6&lLazuryt" with lore "&7Znaleziono: &f%{_gui::lapis}% sztuk" to be unstealable
format slot 13 of player with 1 of gold ingot named "&6&lZloto" with lore "&7Znaleziono: &f%{_gui::gold}% sztuk" to be unstealable
format slot 14 of player with 1 of diamond named "&6&lDiamenty" with lore "&7Znaleziono: &f%{_gui::diamond}% sztuk" to be unstealable
format slot 15 of player with 1 of redstone named "&6&lCzerwony kamien" with lore "&7Znaleziono: &f%{_gui::redstone}% sztuk" to be unstealable
format slot 16 of player with 1 of emerald named "&6&lSzmaragdy" with lore "&7Znaleziono: &f%{_gui::emerald}% sztuk" to be unstealable
format slot 21 of player with 1 of stone named "&6&lKamien" with lore "&7Wykopano: &f%{_gui::stone}% sztuk" to be unstealable
format slot 23 of player with 1 of xp bottle named "&6&lPoziom" with lore "&7Poziom: &f%{_gui::level}%||&7Punkty: &f%{_gui::points}%&7/&f%{_gui::needed}%" to be unstealable
else:
function "nDrop-playerNotFound" {player}
else:
function "nDrop-permissions" {player and "nDrop.statistics"}
command /nDrop:top10 [<text="help">]:
description: nDrop » Top10 znalezionych surowcow/wykopanego kamienia.
aliases: top, top10, topka
trigger:
if player has permission "nDrop.top10" or "nDrop.*":
if arg 1 is not "coal" or "iron" or "lapis" or "gold" or "diamond" or "redstone" or "emerald" or "stone" or "level":
open chest with 4 rows named "&bTop 10" to player
wait 1 tick
format slot 4 of player with 1 of book named "&b&lTop 10 pomoc" to be unstealable

Gdzie mogę edytować co i ile procent dropi?

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