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[Problem] Shaders Crash Minecraft.


-_Toficer_-

Rekomendowane odpowiedzi

Opublikowano

Witam, mam problem gdy jestem w świecie minecraft i włączam shadery jakieś to mi crashuje minecrafta.

Piszę mi tak oto:

 

 
GL error 0x0502: Invalid operation at useProgram  composite
GL error 0x0501: Invalid value at useProgram  composite
[shaders] Error : Invalid program composite
gcolor mipmap enabled for /shaders/composite1.fsh
composite mipmap enabled for /shaders/composite1.fsh
Program composite1 loaded
gnormal mipmap enabled for /shaders/composite2.fsh
Program composite2 loaded
Info log: /shaders/final.fsh
ERROR: 0:527: 'const 7-element array of float' : cannot declare arrays of this qualifier 
ERROR: 0:527: 'const' :  non-matching types (using implicit conversion) for const initializer  
ERROR: 0:546: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:547: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:548: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:549: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:550: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:551: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:552: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:592: 'const 7-element array of float' : cannot declare arrays of this qualifier 
ERROR: 0:592: 'const' :  non-matching types (using implicit conversion) for const initializer  
ERROR: 0:601: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:602: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:603: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:604: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:605: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:606: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:607: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:609: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:610: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:611: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:612: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:613: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:614: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
ERROR: 0:615: 'bloomWeight' :  left of '[' is not of type array, matrix, or vector  
 
 
 
GL error 0x0502: Invalid operation at useProgram  final
GL error 0x0501: Invalid value at useProgram  final
[shaders] Error : Invalid program final
Program shadow loaded
Framebuffer created.
Shadow framebuffer created.
Reset model renderers
Reset world renderers
#
# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000007feeaa5c980, pid=5472, tid=5688
#
# JRE version: Java SE Runtime Environment (7.0_67-b01) (build 1.7.0_67-b01)
# Java VM: Java HotSpot 64-Bit Server VM (24.65-b04 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C  [ig7icd64.dll+0x8c980]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Danio\AppData\Roaming\.minecraft\hs_err_pid5472.log
#
# If you would like to submit a bug report, please visit:
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
 

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