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Minecraft mocno tnie


Timezpl

Rekomendowane odpowiedzi

Opublikowano

Witajcie, mam przypisane do Minecraft 4gb ram. Gram bez modów chciałem wgrać TYLKO shadery oraz optifine.. No dobrze wgrane wszystko. Opcje wszystkie na najniższe. Rendering na najniższe. Wszystko jest ładnie na najniższych odpalam świat i gra tnie się cholernie. Nawet nie wykorzystuje tego 4gb ram.. Ledwo 1 gb wykorzystuje. Gra tnie się niemiłosiernie coś się ruszy i brak odpowiedzi odetnie się lekko się rusze znowu brak odpowiedzi i tak ciągle..
Co mam zrobić aby mi to płynnie działało?
Tutaj logi po wyłączeniu gry.
 

[08:16:40] [main/INFO] [LaunchWrapper]: Loading tweak class name 
cpw.mods.fml.common.launcher.FMLTweaker[08:16:41] [main/INFO] 
[LaunchWrapper]: Using primary tweak class name 
cpw.mods.fml.common.launcher.FMLTweaker[08:16:41] [main/INFO] 
[LaunchWrapper]: Calling tweak class 
cpw.mods.fml.common.launcher.FMLTweaker[08:16:41] [main/INFO] [FML]: Forge 
Mod Loader version 7.10.85.1236 for Minecraft 1.7.10 loading[08:16:41] 
[main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_25, 
running on Windows 8:amd64:6.2, installed at 
C:\Users\Patrycjusz\Desktop\Programy\runtime\Nowy folder 
(3)\runtime\jre-x64\1.8.0_25[08:16:41] [main/INFO] [FML]: Loading tweaker 
optifine.OptiFineForgeTweaker from OptiFine_1.7.10_HD_U_B5.jar[08:16:41] 
[main/INFO] [FML]: Loading tweaker shadersmodcore.loading.SMCTweaker from 
ShadersModCore-v2.3.28-mc1.7.10-f.jar[08:16:41] [main/INFO] [LaunchWrapper]: 
Loading tweak class name 
cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker[08:16:41] 
[main/INFO] [LaunchWrapper]: Loading tweak class name 
optifine.OptiFineForgeTweaker[08:16:41] [main/INFO] [LaunchWrapper]: Loading 
tweak class name shadersmodcore.loading.SMCTweaker[08:16:41] [main/INFO] 
[LaunchWrapper]: Loading tweak class name 
cpw.mods.fml.common.launcher.FMLDeobfTweaker[08:16:41] [main/INFO] 
[LaunchWrapper]: Calling tweak class 
cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker[08:16:41] 
[main/INFO] [LaunchWrapper]: Calling tweak class 
cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker[08:16:41] 
[main/INFO] [LaunchWrapper]: Calling tweak class 
optifine.OptiFineForgeTweaker[08:16:41] [main/INFO] [STDOUT]: 
[optifine.OptiFineForgeTweaker:dbg:49]: OptiFineForgeTweaker: 
acceptOptions[08:16:41] [main/INFO] [STDOUT]: 
[optifine.OptiFineForgeTweaker:dbg:49]: OptiFineForgeTweaker: 
injectIntoClassLoader[08:16:41] [main/INFO] [STDOUT]: 
[optifine.OptiFineClassTransformer:dbg:179]: OptiFine 
ClassTransformer[08:16:41] [main/INFO] [STDOUT]: 
[optifine.OptiFineClassTransformer:dbg:179]: OptiFine URL: 
file:/C:/Users/Patrycjusz/AppData/Roaming/.minecraft/mods/OptiFine_1.7.10_HD_U_B5.jar[08:16:41] 
[main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:179]: OptiFine ZIP 
file: java.util.zip.ZipFile@36b4cef0[08:16:41] 
[main/INFO] [LaunchWrapper]: Calling tweak class 
cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper[08:16:45] 
[main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate 
fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557[08:16:45] [main/INFO] 
[FML]: Found valid fingerprint for Minecraft. Certificate fingerprint 
cd99959656f753dc28d863b46769f7f8fbaefcfc[08:16:45] [main/INFO] 
[LaunchWrapper]: Calling tweak class 
cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper[08:16:45] 
[main/INFO] [LaunchWrapper]: Calling tweak class 
cpw.mods.fml.common.launcher.FMLDeobfTweaker[08:16:46] [main/INFO] 
[LaunchWrapper]: Calling tweak class 
shadersmodcore.loading.SMCTweaker[08:16:46] [main/INFO] [LaunchWrapper]: 
Loading tweak class name 
cpw.mods.fml.common.launcher.TerminalTweaker[08:16:46] [main/INFO] 
[LaunchWrapper]: Calling tweak class 
cpw.mods.fml.common.launcher.TerminalTweaker[08:16:46] [main/INFO] [STDOUT]: 
[optifine.OptiFineForgeTweaker:dbg:49]: OptiFineForgeTweaker: 
getLaunchArguments[08:16:46] [main/INFO] [LaunchWrapper]: Launching wrapped 
minecraft {net.minecraft.client.main.Main}[SMC FNE]transforming bao 
net.minecraft.client.Minecraft[SMC FNE] 78685 (+59)[08:16:48] 
[main/INFO]: Setting user: azusekpl[SMC FNE]transforming aji 
net.minecraft.block.Block[SMC INF]   blockAoLight[SMC FNE] 
69894 (+60)[SMC FNE]transforming abh net.minecraft.item.ItemBlock[SMC 
FNE] 6441 (+0)[08:16:51] [Client thread/INFO]: LWJGL Version: 2.9.1[SMC 
FNE]transforming buu net.minecraft.client.renderer.OpenGlHelper[SMC 
FNT]    set activeTexUnit[SMC FNE] 15871 
(+65)[OptiFine][OptiFine] OptiFine_1.7.10_HD_U_B5[OptiFine] Sat Mar 
07 08:16:52 CET 2015[OptiFine] OS: Windows 8 (amd64) version 
6.2[OptiFine] Java: 1.8.0_25, Oracle Corporation[OptiFine] VM: Java 
HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation[OptiFine] 
LWJGL: 2.9.1[OptiFine] OpenGL: GeForce GTX 260/PCIe/SSE2, version 3.3.0, 
NVIDIA Corporation[OptiFine] OpenGL Version: 3.3[OptiFine] Maximum 
texture size: 8192x8192[OptiFine] Checking for new version[SMC 
FNE]transforming bpq 
net.minecraft.client.renderer.texture.DynamicTexture[SMC FNE] 1328 
(+234)[SMC FNE]transforming bpp 
net.minecraft.client.renderer.texture.AbstractTexture[SMC FNE] 1028 
(+376)[SMC FNE]transforming bqh 
net.minecraft.client.renderer.texture.ITextureObject[SMC FNE] 297 
(+63)[SMC FNE]transforming bpz 
net.minecraft.client.renderer.texture.TextureMap[SMC FNT]    
loadRes[SMC FNT]    loadRes[SMC FNT]    
allocateTextureMap[SMC FNT]    setSprite setIconName[SMC 
FNT]    uploadTexSubForLoadAtlas[SMC FNE] 22837 
(+765)[SMC FNE]transforming bno 
net.minecraft.client.renderer.entity.Render[SMC FNR]    
conditionally skip default shadow[SMC FNE] 9451 (+78)[SMC 
FNE]transforming blm net.minecraft.client.renderer.RenderBlocks[SMC FNE] 
161608 (+466)[OptiFine] Version found: B5[08:16:53] [Client thread/INFO] 
[MinecraftForge]: Attempting early MinecraftForge initialization[08:16:53] 
[Client thread/INFO] [FML]: MinecraftForge v10.13.2.1236 
Initialized[08:16:53] [Client thread/INFO] [FML]: Replaced 182 ore 
recipies[OptiFine] (Reflector) Class not present: ModLoader[OptiFine] 
(Reflector) Class not present: 
net.minecraft.src.FMLRenderAccessLibrary[OptiFine] (Reflector) Class not 
present: LightCache[OptiFine] (Reflector) Class not present: 
BlockCoord[SMC FNE]transforming bma 
net.minecraft.client.renderer.RenderGlobal[SMC FNR]  patch method 
net/minecraft/client/renderer/RenderGlobal.func_147589_a(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/client/renderer/culling/ICamera;F)V[SMC 
FNR]  patch method 
net/minecraft/client/renderer/RenderGlobal.func_72719_a(Lnet/minecraft/entity/EntityLivingBase;ID)I[SMC 
FNR]  patch method 
net/minecraft/client/renderer/RenderGlobal.func_72714_a(F)V[SMC FNR]  
patch method 
net/minecraft/client/renderer/RenderGlobal.func_72717_a(Lnet/minecraft/client/renderer/Tessellator;Lnet/minecraft/entity/player/EntityPlayer;F)V[SMC 
FNR]  patch method 
net/minecraft/client/renderer/RenderGlobal.drawBlockDamageTexture(Lnet/minecraft/client/renderer/Tessellator;Lnet/minecraft/entity/EntityLivingBase;F)V[SMC 
FNR]  patch method 
net/minecraft/client/renderer/RenderGlobal.func_72731_b(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/util/MovingObjectPosition;IF)V[SMC 
FNE] 72819 (+570)[SMC FNE]transforming bqf 
net.minecraft.client.renderer.texture.TextureManager[SMC FNE] 7923 
(+202)[SMC FNE]transforming blt 
net.minecraft.client.renderer.EntityRenderer[SMC FNR]  patch method 
net/minecraft/client/renderer/EntityRenderer.func_78476_b(FI)V[SMC 
FNR]  patch method 
net/minecraft/client/renderer/EntityRenderer.func_78483_a(D)V[SMC FNR]  
patch method 
net/minecraft/client/renderer/EntityRenderer.func_78463_b(D)V[SMC FNR]  
patch method 
net/minecraft/client/renderer/EntityRenderer.func_78471_a(FJ)V[SMC 
FNR]  patch method 
net/minecraft/client/renderer/EntityRenderer.func_82829_a(Lnet/minecraft/client/renderer/RenderGlobal;F)V[SMC 
FNR]  patch method 
net/minecraft/client/renderer/EntityRenderer.func_78466_h(F)V[SMC FNR]  
patch method 
net/minecraft/client/renderer/EntityRenderer.func_78468_a(IF)V[SMC 
FNR]  patch method 
net/minecraft/client/renderer/EntityRenderer.func_78469_a(FFFF)Ljava/nio/FloatBuffer;[SMC 
FNE] 57194 (+1551)[08:16:54] [Client thread/INFO] [MinecraftForge]: 
Completed early MinecraftForge initialization[08:16:54] [Client thread/INFO] 
[FML]: Forge Mod Loader has detected optifine OptiFine_1.7.10_HD_U_B5, enabling 
compatibility features[08:16:54] [Client thread/INFO] [FML]: Searching 
C:\Users\Patrycjusz\AppData\Roaming\.minecraft\mods for mods[08:16:59] 
[Client thread/INFO] [FML]: Forge Mod Loader has identified 3 mods to 
load[08:16:59] [Client thread/INFO] [FML]: Attempting connection with 
missing mods [mcp, FML, Forge] at CLIENT[08:16:59] [Client thread/INFO] 
[FML]: Attempting connection with missing mods [mcp, FML, Forge] at 
SERVER[08:17:00] [Client thread/INFO]: Reloading ResourceManager: Default, 
FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft 
Forge[08:17:00] [Client thread/INFO] [FML]: Processing ObjectHolder 
annotations[08:17:00] [Client thread/INFO] [FML]: Found 341 ObjectHolder 
annotations[08:17:00] [Client thread/INFO] [FML]: Configured a dormant chunk 
cache size of 0[08:17:00] [Client thread/INFO] [FML]: Applying holder 
lookups[08:17:00] [Client thread/INFO] [FML]: Holder lookups 
applied[OptiFine] *** Reloading textures ***[OptiFine] Resource packs: 
Default[SMC FNE]transforming bmh 
net.minecraft.client.renderer.Tessellator[SMC FNE] 10030 
(-896)[08:17:01] [Sound Library Loader/INFO] [STDOUT]: 
[paulscode.sound.SoundSystemLogger:message:69]:[08:17:01] [Sound Library 
Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting 
up SoundSystem...[08:17:01] [Thread-7/INFO] [STDOUT]: 
[paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL 
OpenAL[08:17:01] [Thread-7/INFO] [STDOUT]: 
[paulscode.sound.SoundSystemLogger:message:69]:     (The 
LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)[SMC 
FNE]transforming bpu net.minecraft.client.renderer.texture.SimpleTexture[SMC 
FNR]    loadSimpleTexture[SMC FNE] 2642 (+301)[SMC 
FNE]transforming bnn net.minecraft.client.renderer.entity.RenderManager[SMC 
FNE] 17793 (+0)[SMC FNE]transforming bov 
net.minecraft.client.renderer.entity.RenderSpider[SMC FNE] 2157 
(+66)[SMC FNE]transforming boh 
net.minecraft.client.renderer.entity.RendererLivingEntity[SMC FNE] 16049 
(+349)[SMC FNE]transforming bix 
net.minecraft.client.model.ModelRenderer[SMC FNE] 6811 (+203)[SMC 
FNE]transforming bnm net.minecraft.client.renderer.entity.RenderEnderman[SMC 
FNE] 4174 (+66)[08:17:01] [Thread-7/INFO] [STDOUT]: 
[paulscode.sound.SoundSystemLogger:message:69]: OpenAL 
initialized.[08:17:01] [Sound Library Loader/INFO] [STDOUT]: 
[paulscode.sound.SoundSystemLogger:message:69]:[SMC FNE]transforming bnl 
net.minecraft.client.renderer.entity.RenderDragon[SMC FNE] 7059 
(+66)[SMC FNE]transforming bnx 
net.minecraft.client.renderer.tileentity.RenderItemFrame[SMC FNE] 12118 
(+245)[SMC FNE]transforming bly 
net.minecraft.client.renderer.ItemRenderer[SMC FNR]  patch method 
net/minecraft/client/renderer/ItemRenderer.func_78443_a(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/item/ItemStack;I)V[SMC 
FNR]  patch method 
net/minecraft/client/renderer/ItemRenderer.renderItem(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/item/ItemStack;ILnet/minecraftforge/client/IItemRenderer$ItemRenderType;)V[SMC 
FNR]  patch method 
net/minecraft/client/renderer/ItemRenderer.func_78441_a()V[SMC FNE] 20376 
(+109)[08:17:01] [Sound Library Loader/INFO]: Sound engine started[SMC 
INF]ShadersMod version 2.3.28[SMC INF]Load ShadersMod configuration.[SMC 
INF]Loaded shaderpack.[SMC FNE]transforming bqd 
net.minecraft.client.renderer.texture.TextureAtlasSprite[SMC FNE] 13722 
(+331)[OptiFine] ConnectedTextures: 
mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/0_glass_white/glass_white.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/10_glass_purple/glass_purple.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/11_glass_blue/glass_blue.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/12_glass_brown/glass_brown.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/13_glass_green/glass_green.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/14_glass_red/glass_red.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/15_glass_black/glass_black.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/1_glass_orange/glass_orange.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/5_glass_lime/glass_lime.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/6_glass_pink/glass_pink.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/7_glass_gray/glass_gray.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/8_glass_silver/glass_silver.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties[OptiFine] 
ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties[OptiFine] 
ConnectedTextures: mcpatcher/ctm/default/glass.properties[OptiFine] 
ConnectedTextures: mcpatcher/ctm/default/glasspane.properties[OptiFine] 
ConnectedTextures: mcpatcher/ctm/default/sandstone.properties[OptiFine] 
Multipass connected textures: false[OptiFine] Loading texture map: 
textures/blocks[OptiFine] ConnectedTextures: 
mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/0_glass_white/glass_white.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/10_glass_purple/glass_purple.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/11_glass_blue/glass_blue.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/12_glass_brown/glass_brown.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/13_glass_green/glass_green.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/14_glass_red/glass_red.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/15_glass_black/glass_black.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/1_glass_orange/glass_orange.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/5_glass_lime/glass_lime.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/6_glass_pink/glass_pink.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/7_glass_gray/glass_gray.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/8_glass_silver/glass_silver.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties[OptiFine] 
ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties[OptiFine] 
ConnectedTextures: mcpatcher/ctm/default/glass.properties[OptiFine] 
ConnectedTextures: mcpatcher/ctm/default/glasspane.properties[OptiFine] 
ConnectedTextures: mcpatcher/ctm/default/sandstone.properties[OptiFine] 
Multipass connected textures: false[OptiFine] Texture size: textures/blocks, 
1024x512[08:17:05] [Client thread/INFO]: Created: 1024x512 
textures/blocks-atlas[SMC INF]allocateTextureMap 0 4 1024 512 1.0[SMC 
FNE]transforming bqm 
net.minecraft.client.renderer.texture.TextureCompass[SMC FNE] 2550 
(+63)[SMC FNE]transforming bql 
net.minecraft.client.renderer.texture.TextureClock[SMC FNE] 1885 
(+63)[OptiFine] Loading texture map: textures/items[OptiFine] Texture 
size: textures/items, 256x256[08:17:06] [Client thread/INFO]: Created: 
256x256 textures/items-atlas[SMC INF]allocateTextureMap 1 0 256 256 
1.0[08:17:06] [Client thread/INFO] [FML]: Forge Mod Loader has successfully 
loaded 3 mods[08:17:06] [Client thread/INFO]: Reloading ResourceManager: 
Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft 
Forge[OptiFine] *** Reloading textures ***[OptiFine] Resource packs: 
Default[OptiFine] Loading texture map: textures/blocks[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/0_glass_white/glass_white.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/10_glass_purple/glass_purple.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/11_glass_blue/glass_blue.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/12_glass_brown/glass_brown.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/13_glass_green/glass_green.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/14_glass_red/glass_red.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/15_glass_black/glass_black.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/1_glass_orange/glass_orange.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/5_glass_lime/glass_lime.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/6_glass_pink/glass_pink.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/7_glass_gray/glass_gray.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/8_glass_silver/glass_silver.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties[OptiFine] 
ConnectedTextures: 
mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties[OptiFine] 
ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties[OptiFine] 
ConnectedTextures: mcpatcher/ctm/default/glass.properties[OptiFine] 
ConnectedTextures: mcpatcher/ctm/default/glasspane.properties[OptiFine] 
ConnectedTextures: mcpatcher/ctm/default/sandstone.properties[OptiFine] 
Multipass connected textures: false[OptiFine] Texture size: textures/blocks, 
1024x512[08:17:08] [Client thread/INFO]: Created: 1024x512 
textures/blocks-atlas[SMC INF]allocateTextureMap 0 4 1024 512 
1.0[OptiFine] Loading texture map: textures/items[OptiFine] Texture 
size: textures/items, 256x256[08:17:09] [Client thread/INFO]: Created: 
256x256 textures/items-atlas[SMC INF]allocateTextureMap 1 0 256 256 
1.0[08:17:09] [Client thread/INFO] [STDOUT]: 
[paulscode.sound.SoundSystemLogger:message:69]:[08:17:09] [Client 
thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
SoundSystem shutting down...[08:17:09] [Client thread/INFO] [STDOUT]: 
[paulscode.sound.SoundSystemLogger:importantMessage:90]:     
Author: Paul Lamb, www.paulscode.com[08:17:09] 
[Client thread/INFO] [STDOUT]: 
[paulscode.sound.SoundSystemLogger:message:69]:[08:17:09] [Sound Library 
Loader/INFO] [STDOUT]: 
[paulscode.sound.SoundSystemLogger:message:69]:[08:17:09] [Sound Library 
Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting 
up SoundSystem...[08:17:09] [Thread-9/INFO] [STDOUT]: 
[paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL 
OpenAL[08:17:09] [Thread-9/INFO] [STDOUT]: 
[paulscode.sound.SoundSystemLogger:message:69]:     (The 
LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)[08:17:09] 
[Thread-9/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL 
initialized.[SMC FNE]transforming bdm 
net.minecraft.client.gui.GuiOptions[SMC FNT]    decrease 
language button size[SMC FNT]    add shaders button[SMC 
FNT]    shaders button action[SMC FNE] 6481 
(+158)[OptiFine] *** Reloading custom textures ***[OptiFine] 
NaturalTextures: configuration "optifine/natural.properties" not 
found[OptiFine] NaturalTextures: Checking default 
configuration.[OptiFine] NaturalTextures: grass_top = 4F[OptiFine] 
NaturalTextures: stone = 2F[OptiFine] NaturalTextures: dirt = 
4F[OptiFine] NaturalTextures: grass_side = F[OptiFine] NaturalTextures: 
grass_side_overlay = F[OptiFine] NaturalTextures: stone_slab_top = 
F[OptiFine] NaturalTextures: bedrock = 2F[OptiFine] NaturalTextures: 
sand = 4F[OptiFine] NaturalTextures: gravel = 2[OptiFine] 
NaturalTextures: log_oak = 2F[OptiFine] NaturalTextures: log_oak_top = 
4F[OptiFine] NaturalTextures: gold_ore = 2F[OptiFine] NaturalTextures: 
iron_ore = 2F[OptiFine] NaturalTextures: coal_ore = 2F[OptiFine] 
NaturalTextures: diamond_ore = 2F[OptiFine] NaturalTextures: redstone_ore = 
2F[OptiFine] NaturalTextures: lapis_ore = 2F[OptiFine] NaturalTextures: 
obsidian = 4F[OptiFine] NaturalTextures: leaves_oak = 2F[OptiFine] 
NaturalTextures: leaves_oak_opaque = 2F[OptiFine] NaturalTextures: 
leaves_jungle = 2[OptiFine] NaturalTextures: leaves_jungle_opaque = 
2[OptiFine] NaturalTextures: snow = 4F[OptiFine] NaturalTextures: 
grass_side_snowed = F[OptiFine] NaturalTextures: cactus_side = 
2F[OptiFine] NaturalTextures: clay = 4F[OptiFine] NaturalTextures: 
mycelium_side = F[OptiFine] NaturalTextures: mycelium_top = 4F[OptiFine] 
NaturalTextures: farmland_wet = 2F[OptiFine] NaturalTextures: farmland_dry = 
2F[OptiFine] NaturalTextures: netherrack = 4F[OptiFine] NaturalTextures: 
soul_sand = 4F[OptiFine] NaturalTextures: glowstone = 4[OptiFine] 
NaturalTextures: log_spruce = 2F[OptiFine] NaturalTextures: log_birch = 
F[OptiFine] NaturalTextures: leaves_spruce = 2F[OptiFine] 
NaturalTextures: leaves_spruce_opaque = 2F[OptiFine] NaturalTextures: 
log_jungle = 2F[OptiFine] NaturalTextures: end_stone = 4[OptiFine] 
NaturalTextures: sandstone_top = 4[OptiFine] NaturalTextures: 
sandstone_bottom = 4F[OptiFine] NaturalTextures: redstone_lamp_on = 
4F[OptiFine] Loading custom colors: 
textures/colormap/grass.png[OptiFine] Loading custom colors: 
textures/colormap/foliage.png[08:17:10] [Sound Library Loader/INFO] 
[STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:[08:17:10] [Sound 
Library Loader/INFO]: Sound engine started[SMC INF]Loaded 
shaderpack.[SMC INF]Save ShadersMod configuration.[OptiFine] Loading 
custom colors: textures/colormap/grass.png[OptiFine] Loading custom colors: 
textures/colormap/foliage.png[OptiFine] Loading custom colors: 
textures/colormap/grass.png[OptiFine] Loading custom colors: 
textures/colormap/foliage.png[08:18:53] [Client thread/INFO]: Deleting level 
Swiat12[08:18:53] [Client thread/INFO]: Attempt 1...[08:18:56] [Client 
thread/INFO]: Deleting level oli[08:18:56] [Client thread/INFO]: Attempt 
1...[08:18:58] [Client thread/INFO]: Deleting level Nowy 
świathjfghf[08:18:58] [Client thread/INFO]: Attempt 1...[08:19:00] 
[Client thread/INFO]: Deleting level Nowy świat-[08:19:00] [Client 
thread/INFO]: Attempt 1...[08:19:03] [Client thread/INFO]: Deleting level 
Test[08:19:03] [Client thread/INFO]: Attempt 1...[08:19:06] [Client 
thread/INFO]: Deleting level Nowy świat[08:19:06] [Client thread/INFO]: 
Attempt 1...[08:19:09] [Client thread/INFO]: Deleting level Nowy 
światjnujj[08:19:09] [Client thread/INFO]: Attempt 1...[08:19:19] 
[Server thread/INFO]: Starting integrated minecraft server version 
1.7.10[08:19:19] [Server thread/INFO]: Generating keypair[08:19:19] 
[Server thread/INFO]: Converting map![08:19:19] [Server thread/INFO]: 
Scanning folders...[08:19:19] [Server thread/INFO]: Total conversion count 
is 0[08:19:19] [Server thread/INFO] [FML]: Injecting existing block and item 
data into this server instance[08:19:19] [Server thread/INFO] [FML]: 
Applying holder lookups[08:19:19] [Server thread/INFO] [FML]: Holder lookups 
applied[OptiFine] WorldServer.nextTickSet updated[08:19:20] [Server 
thread/INFO] [FML]: Loading dimension 0 (Nowy świat) (net.minecraft.server.integrated.IntegratedServer@9656fb4)[OptiFine] 
WorldServer.nextTickSet updated[08:19:20] [Server thread/INFO] [FML]: 
Loading dimension 1 (Nowy świat) (net.minecraft.server.integrated.IntegratedServer@9656fb4)[OptiFine] 
WorldServer.nextTickSet updated[08:19:20] [Server thread/INFO] [FML]: 
Loading dimension -1 (Nowy świat) (net.minecraft.server.integrated.IntegratedServer@9656fb4)[08:19:20] 
[Server thread/INFO]: Preparing start region for level 0[08:19:21] [Server 
thread/INFO]: Preparing spawn area: 4%[08:19:22] [Server thread/INFO]: 
Preparing spawn area: 7%[08:19:23] [Server thread/INFO]: Preparing spawn 
area: 10%[08:19:24] [Server thread/INFO]: Preparing spawn area: 
14%[08:19:25] [Server thread/INFO]: Preparing spawn area: 20%[08:19:26] 
[Server thread/INFO]: Preparing spawn area: 26%[08:19:27] [Server 
thread/INFO]: Preparing spawn area: 33%[08:19:28] [Server thread/INFO]: 
Preparing spawn area: 41%[08:19:29] [Server thread/INFO]: Preparing spawn 
area: 49%[08:19:30] [Server thread/INFO]: Preparing spawn area: 
56%[08:19:31] [Server thread/INFO]: Preparing spawn area: 65%[08:19:32] 
[Server thread/INFO]: Preparing spawn area: 73%[08:19:33] [Server 
thread/INFO]: Preparing spawn area: 83%[08:19:34] [Server thread/INFO]: 
Preparing spawn area: 92%[08:19:35] [Server thread/INFO]: Changing view 
distance to 2, from 10[08:19:36] [Netty Client IO #0/INFO] [FML]: Server 
protocol version 1[08:19:36] [Netty IO #1/INFO] [FML]: Client protocol 
version 1[08:19:36] [Netty IO #1/INFO] [FML]: Client attempting to join with 
3 mods : [email protected],[email protected],[email protected][08:19:36] 
[Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at 
CLIENT[08:19:36] [Netty Client IO #0/INFO] [FML]: Attempting connection with 
missing mods [] at SERVER[08:19:36] [Client thread/INFO] [FML]: [Client 
thread] Client side modded connection established[08:19:36] [Server 
thread/INFO] [FML]: [Server thread] Server side modded connection 
established[08:19:36] [Server thread/INFO]: azusekpl[local:E:d0373d4d] 
logged in with entity id 293 at (25.5, 67.0, 255.5)[08:19:36] [Server 
thread/INFO]: Gracz azusekpl dołączył do gry[SMC FNE]transforming bpr 
net.minecraft.client.renderer.ThreadDownloadImageData[SMC FNE] 5159 
(+199)[08:19:38] [Server thread/WARN]: Can't keep up! Did the system time 
change, or is the server overloaded? Running 2049ms behind, skipping 40 
tick(s)[SMC INF]OpenGL Version : 3.3.0[SMC INF]Vendor :  NVIDIA 
Corporation[SMC INF]Renderer : GeForce GTX 260/PCIe/SSE2[SMC 
INF]Capabilities  2.0  2.1  3.0  3.2  -[SMC 
INF]GL_MAX_DRAW_BUFFERS = 8[SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8[SMC 
INF]GL_MAX_TEXTURE_IMAGE_UNITS = 32[SMC INF]Program gbuffers_basic 
loaded[SMC INF]Program gbuffers_textured loaded[SMC INF]Program 
gbuffers_textured_lit loaded[SMC INF]Program gbuffers_skybasic 
loaded[SMC INF]Program gbuffers_skytextured loaded[SMC INF]Program 
gbuffers_terrain loaded[SMC INF]Program gbuffers_water loaded[SMC 
INF]Program gbuffers_entities loaded[SMC INF]Program gbuffers_hand 
loaded[SMC INF]Program gbuffers_weather loaded[SMC INF]Shadow map 
resolution: 4096[SMC INF]Shadow map distance: 180.0f[SMC INF]Shadow map 
interval size: 4.0f[SMC INF]Hardware shadow filtering enabled.gcolor 
format: RGB16gdepth format: RGB8gnormal format: RGB16composite 
format: RGB8[SMC INF]Eye brightness halflife: 10.0f[SMC INF]Center depth 
halflife: 2.0f[SMC INF]Wetness halflife: 100.0f[SMC INF]Dryness 
halflife: 40.0f[SMC INF]Sun path rotation: -40.0f[SMC INF]AO Level: 
0.5f[SMC INF]Noise texture enabled[SMC INF]Noise texture resolution: 
64[SMC INF]Program composite loadedgcolor mipmap enabled for 
/shaders/composite1.fshcomposite mipmap enabled for 
/shaders/composite1.fsh[SMC INF]Program composite1 loadedgnormal mipmap 
enabled for /shaders/composite2.fsh[SMC INF]Program composite2 
loaded[SMC INF]Program final loaded[SMC INF]Program shadow 
loaded[SMC INF]Framebuffer created.[SMC INF]Shadow framebuffer 
created.[SMC INF]Reset model renderers[SMC INF]Reset world 
renderers[SMC INF].[SMC FNE]transforming bpt 
net.minecraft.client.renderer.texture.LayeredTexture[SMC FNE] 2368 (+76)



Mój sprzęt, wersja oraz shadery

LeadTek Gtx 260 896mb 448bit
Amd athlom x2 dual core procesor 5000+ 2,60Ghz
8 gb ram ddr2
Corsair vs450
Wersja 1.7.10
Optifinie najnowszy pod 1.7.10 Ultra
Shader:  SEUS-v10.1-Ultra


Ustawienia dałem najniższe. I mam beke teraz bo mi się exploler tnie po skopiowaniu tych logów ;-;
Nie pisać abym nowego kompa kupił bo mnie teraz na to nie stać.




 

Opublikowano

Użyłem w wersji 10.0 wersji Lite i ciągle tnie..
Bez shaderów z optifine na najniższych mam 120 fps :)

Opublikowano

Czekaj, wypiję herbatę i wywróżę z fusów parametry Twojego komputera.

//A no, ślepy jestem. Płyta główna może nie wyrabia? Może masz jakieś wiruski, aplikacje które są tego winne?

bannergif.gif

Opublikowano

Czekaj, wypiję herbatę i wywróżę z fusów parametry Twojego komputera.

//A no, ślepy jestem. Płyta główna może nie wyrabia? Może masz jakieś wiruski, aplikacje które są tego winne?

Płyta najnowsza nie jest ale działa raczej dobrze. Wirusów także nie mam ponieważ dopiero formatowany komputer był. Wszystkie aplikacje wyłączone. Java to "Java 7"

Opublikowano

Amd athlom x2 dual core procesor 5000+ 2,60Ghz

 

Aha. To już wszystko wiadomo.

Ten procesor nawet sapera nie uciągnie xD

2,60 GHz to za mało na jakiekolwiek shadery.

Ja, mam 4x Intel i5 3.60 GHz, też mi tnie trochę na shaderach.

Odinstaluj je i tyle, nie dasz rady ;P

Moja oficjalna strona! :)

http://socketbyte.pl/ 

Opublikowano

Amd athlom x2 dual core procesor 5000+ 2,60Ghz

 

Aha. To już wszystko wiadomo.

Ten procesor nawet sapera nie uciągnie xD

2,60 GHz to za mało na jakiekolwiek shadery.

Ja, mam 4x Intel i5 3.60 GHz, też mi tnie trochę na shaderach.

Odinstaluj je i tyle, nie dasz rady ;P

Uwierz mi.. Na tym procku można wiele zdziałać ;p

 

Bf3 ultra no dobrze mam tylko 30-40 fps przy 32 graczach bo mam 2 rdzenie..

 

Saints Row 4 posiadam bez problemu na najwyższych w rozdzielczości 1400 z 40-50 fps. tak więc procesor daje rade.

No nic trzeba nazbierać te 3500 i kupić podzespoły ;-;

 

 

  • 2 tygodnie później...
Opublikowano

Wiecej ramu lub lepszy komp

Przecież ramu jest sporo. 8 gb. Przypisałem na minecraft nawet 6 gb ram i ciągle tnie :)

Na kompa mnie teraz nie stać ;-;

Opublikowano

120 fps to malo ? wystaczy ci­

120fps mam bez shaderów. A chciałbym ze shaderami aby działało.. Ze shaderami po 1-15 fps..

Opublikowano

Masz taką samo bitową wersje jawy? U mnie system jest 64bit a jawe miałem 32bit. I do tego taką jawe zainstalowali i w servisie

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