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[Problem] Kolor nicku i wiadomości.


Rekomendowane odpowiedzi

Opublikowano

Witam. Mam pytanie jak zrobić, żeby kolor naszego nicku i wiadomości był inny niż biały?

http://scr.hu/1z1g/js2f2

Trzeba dodać coś w permissions? Czy może jakiś plugin do edycji chatu? Bardzo proszę o pomoc!

 

PS. Korzystam z permissionsex.

Opublikowano

Kolor nicku w pexie. Po randze i nawiasach dajesz kolor np. &a

 

Pisanie na kolorowo w Essentials -> Essentials Chat -> Groups format (jakoś tak).

Opublikowano

W essentials chat mam takie coś: 

group-formats:
  #  Default: '{WORLDNAME} {DISPLAYNAME}&7:&f {MESSAGE}'
  #  Admins: '{WORLDNAME} &c[{GROUP}]&f {DISPLAYNAME}&7:&c {MESSAGE}'

Jak w permissions ustawić kolor nicku? U mnie permissions wygląda tak:

Technik:
    prefix: '&4Wlasciciel&a-&4'
    permissions:
    - '*'
Opublikowano
Technik:
    prefix: '&4Wlasciciel&a-&4'&a
    permissions:
    - '*'

To niestety nie działa ;/ Nadal jest tak samo. Nick i wiadomość na biało. 

Opublikowano

Jak możesz to pobierz plik z hostingu na komputer i wrzuć na jakiś hosting i daj mi link do pobrania na pw to pozmieniam i ci wyśle spowrotem wgrasz i zobaczysz czy działa. 

 

Albo napisz do mnie na gg mój nr

<<< masz tu pod avatarem.

Opublikowano

Cześć związana z chatem:

############################################################
# +------------------------------------------------------+ #
# |                   EssentialsChat                     | #
# +------------------------------------------------------+ #
############################################################

chat:

  # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
  # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  # Or with essentials.chat.question can override this by prefixing text with a question mark (?)
  # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  radius: 0

  # Chat formatting can be done in two ways, you can either define a standard format for all chat
  # Or you can give a group specific chat format, to give some extra variation.
  # If set to the default chat format which "should" be compatible with ichat.
  # For more information of chat formatting, check out the wiki: http://ess.khhq.net/wiki/Chat_Formatting  

  format: '<{DISPLAYNAME}> {MESSAGE}'
  #format: '&7[{GROUP}]&6 {DISPLAYNAME}&7:&6 {MESSAGE}'

  group-formats:
  #  Default: '{WORLDNAME} {DISPLAYNAME}&7:&6 {MESSAGE}'
  #  Admins: '{WORLDNAME} &c[{GROUP}]&6 {DISPLAYNAME}&6:&c {MESSAGE}'

  # If your using group formats make sure to remove the '#' to allow the setting to be read.
Opublikowano

############################################################
# +------------------------------------------------------+ #
# | EssentialsChat | #
# +------------------------------------------------------+ #
############################################################

chat:

# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
# Or with essentials.chat.question can override this by prefixing text with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
radius: 0

# Chat formatting can be done in two ways, you can either define a standard format for all chat
# Or you can give a group specific chat format, to give some extra variation.
# If set to the default chat format which "should" be compatible with ichat.
# For more information of chat formatting, check out the wiki: http://ess.khhq.net/wiki/Chat_Formatting

format: '<{DISPLAYNAME}> {MESSAGE}'
#format: '&7[{GROUP}]&6 {DISPLAYNAME}&7:&6 {MESSAGE}'

group-formats:
# Default: '{WORLDNAME} {DISPLAYNAME}&e:&e {MESSAGE}'
# Admins: '{WORLDNAME} &c[{GROUP}]&6 {DISPLAYNAME}&e:&e {MESSAGE}'

# If your using group formats make sure to remove the '#' to allow the setting to be read.

 

Wklej to i czy mozesz powiedziec jak dodawac tekst do kodu ? :P

Lubie Placki.

Opublikowano

############################################################

# +------------------------------------------------------+ #

# | EssentialsChat | #

# +------------------------------------------------------+ #

############################################################

 

chat:

 

# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.

# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.

# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)

# Or with essentials.chat.question can override this by prefixing text with a question mark (?)

# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."

radius: 0

 

# Chat formatting can be done in two ways, you can either define a standard format for all chat

# Or you can give a group specific chat format, to give some extra variation.

# If set to the default chat format which "should" be compatible with ichat.

# For more information of chat formatting, check out the wiki: http://ess.khhq.net/wiki/Chat_Formatting

 

format: '<{DISPLAYNAME}> {MESSAGE}'

#format: '&7[{GROUP}]&6 {DISPLAYNAME}&7:&6 {MESSAGE}'

 

group-formats:

# Default: '{WORLDNAME} {DISPLAYNAME}&e:&e {MESSAGE}'

# Admins: '{WORLDNAME} &c[{GROUP}]&6 {DISPLAYNAME}&e:&e {MESSAGE}'

 

# If your using group formats make sure to remove the '#' to allow the setting to be read.

 

 

Nic nie pomogło

Opublikowano

############################################################
# +------------------------------------------------------+ #
# | EssentialsChat | #
# +------------------------------------------------------+ #
############################################################

chat:

# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
# Or with essentials.chat.question can override this by prefixing text with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
radius: 0

# Chat formatting can be done in two ways, you can either define a standard format for all chat
# Or you can give a group specific chat format, to give some extra variation.
# If set to the default chat format which "should" be compatible with ichat.
# For more information of chat formatting, check out the wiki: http://ess.khhq.net/...Chat_Formatting 

format: '<{DISPLAYNAME}> &e{MESSAGE}'
#format: '&7[{GROUP}]&6 {DISPLAYNAME}&e:&e {MESSAGE}'

group-formats:
# Default: '{WORLDNAME} {DISPLAYNAME}&e:&e {MESSAGE}'
# Admins: '{WORLDNAME} &c[{GROUP}]&6 {DISPLAYNAME}&e:&e {MESSAGE}'

# If your using group formats make sure to remove the '#' to allow the setting to be read.

Sprawdz jeszcze to


Działa ? :P

Lubie Placki.

Opublikowano

Na pewno dziala bo sam tak mam. Musisz zle wpisywac. Na koncu prefixu grupy w permissionsex dodaj kolor. Bedzie dzialalo. Ewentualnie mozesz dodawac pojedynczo kazdemu kolor /nick stary-nick (kolor)nowy-nick

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