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[Problem] z RankingZ


Rekomendowane odpowiedzi

Opublikowano

Siemka posiadam między innymi skrypty takie jak UltimateClans i RankingZ ;)

i tutaj pojawia się moje pytanie czy da się zrobić aby ten komunikat :

 

 

31015188230223861304.png  

 

CZY DAŁO BY SIE TAK ABY NA CZACIE PISAŁO :

Gracz TEST został zabity przez gracza [GILDIA] McSiwek (+30)

Opublikowano


#================================#

# Script by Dzikoysk             #

# Name: Ultimate Clans           #

# Version: 1.5.6_5               #

# Skript: 2.0.2                  #

#================================#

 

 

#================================#

#    Licencja | UltimateClans    #

#         by Dzikoysk            #

#--------------------------------#

# ~ Nie zezwalam na:             #

# - Zarabianie na skrypcie       #

# - Przerabianie/modyfikowanie   #

# zmienianie tresci dla grona    #

# publicznego                    #

# - Wykorzystywanie kodu skryptu #

# w swoich skryptach (np. kod na #

# regiony worldguard:            #

# spr. czy teren jest wolny)     #

# - Udostepnianiu skryptu innym* #

# - Udostepniania skryptu w      #

# paczkach plikow serwerowch itp #

# - Usuwanie tresci              #

# zawierajacych autora           #

# - Podszywaniu sie pod autora   #

# - Pisania:                     #

#   "Autorskie Gildie" itp.      #

# - Dopisywania wszelkich        #

# dodatków typu strona www,      #

# modyfikacja chatu dla grona    #

# publicznego                    #

#                                #

# ~ Zezwalam na:                 #

# - Modyfikowanie wiadomosci     #

# skryptu na wlasne potrzeby     #

# - Dopisywanie fragmentow na    #

# wlasne potrzeby                #

# * - Tylko za zgoda autora      #

#--------------------------------#

# Mylnie odczytana licencja nie  #

# zwalnia z przestrzegania jej   #

#================================#

 

 

#---------------------------------------------------------------#

#                                                               #

#                                                               #

#                                                               #

#                             Config                            #

#                                                               #

#                                                               #

#                                                               #

#---------------------------------------------------------------#

 

 

options: 

 

 

# +-----------------------------------------------+ #

#                                                   #

# |             UltimateClans General             | #

#                                                   #

# +-----------------------------------------------+ #

#                Ustawienia generalne               #

# +-----------------------------------------------+ #

 

 

# Glowny swiat z gildiami

world: world

 

 

# Nazwa pliku skryptu:

skname: UltimateClans

 

 

# Polski - pl | Angielski - eng

lang: pl

 

 

# Swiaty w ktorych skrypt ma nie dzialac:

disable: SG

 

 

 

 

# +-----------------------------------------------+ #

#                                                   #

# |                  UltimateChat                 | #

#                                                   #

# +-----------------------------------------------+ #

#                 Zarzadanie chatem                 #

# +-----------------------------------------------+ #

 

 

# Czy wlaczyc UltimateChat:

ultimatechat.enable: true

 

 

# Wyglad wiadomosci

ultimatechat: &7[&6{TAG}&7]{DISPLAY}: {MESSAGE}

# Przepisz tutaj wyglšd tagu

ultimatechat-tag: &7[&6{TAG}&7]

 

 

# {TAG} - Tag gildii

# {RANK} - Ranga

# {PLAYER} - Nazwa gracza

# {DISPLAY} - Wyswitlana nazwa gracza

# {MESSAGE} - Wiadomosc

 

 

# +-----------------------------------------------+ #

#                                                   #

# |             UltimateClans Economy             | #

#                                                   #

# +-----------------------------------------------+ #

#              Platnosci UltimateClans              #

# +-----------------------------------------------+ #

 

 

#------------------------#

#      Money Options     #

#------------------------#

 

 

# Czy wlaczyc platnosc pieniedzmi:

paymoney.enable: false

 

 

# Czy masz plugin Vault i plugin od Economy? (Np. EssentialsEco) Jezeli nie, platnosc pieniedzmi bedzie niemozliwa!

vault: true

 

 

# Koszt stowrzenia gildii:

paymoney.create.cost: 10000

 

 

# Czy ma pobierac oplate za nowych czlonkow w gildii:

paymoney.invite: false

 

 

# Kosz za kazda nowa osobe:

paymoney.invite.cost: 100

 

 

#------------------------#

#      Item Options      #

#------------------------#

 

 

# Czy wlaczyc platnosc przedmiotami:

payitem: true

 

 

# Przedmioty wymagane do zalozenia gildii, jeĹeli chcesz pozostawiÄ? puste miejsce, wpisz "none":

payitem.slot.1: 16 diamond

payitem.slot.2: 16 iron ingot

payitem.slot.3: 16 emereld

payitem.slot.4: 16 gold ingot

payitem.slot.5: 16 ender pearl

payitem.slot.6: 16 tnt

payitem.slot.7: 16 wheat

payitem.slot.8: 16 apple

payitem.slot.9: 16 carrot

 

 

# Czy ma pobierac oplate za nowych graczy w gildii

payitem.invite: true

 

 

# Koszt za nowego gracz:

payitem.invite.cost: 2 diamond

 

 

 

 

# +-----------------------------------------------+ #

#                                                   #

# |             UltimateClans Claim               | #

#                                                   #

# +-----------------------------------------------+ #

#          Zabezpieczanie terenu dla gildii         #

# +-----------------------------------------------+ #

 

 

#------------------------#

#    General Options     #

#------------------------#

 

 

# Sposob zabezepiczania terenu. Na chunk - chunk | Przez WorldGuard - wg

claim.method: wg

 

 

# Automatyczne nakladanie claimu przy zakladaniu gildii:

auto.claim: true

 

 

# Odleglosc od spawnu, na jakiej mozna zakladac claim dla gildii:

spawn.distance: 500

 

 

# Czy przy zalozeniu claimu ma zmienic blok pod graczem:

claim.setblock: true

 

 

# Na jaki blok ma zmieniac funkcja "claim.setblock":

claim.setblock.type: bedrock

 

 

# Wymagany poziom do zalozenia gildii:

level.create: 0

 

 

# Czy po zalozeniu gildii ma zabierac wymagany poziom:

level.take: true

 

 

#------------------------#

#   WorldGuard Options   #

#------------------------#

 

 

# Wielkosc terenu:

claim.size: 80

 

 

# Wiadomosc po wejsciu na teren:

claim.wg.greeting: true

 

 

# Wiadomosc po wyjsciu z terenu:

claim.wg.farewell: true

 

 

# Czy tylko czlonkowie gildii moga otwierac skrzynki:

claim.wg.chest: true

 

 

#------------------------#

#      Chunk Options     #

#       Niepolecane      #

#------------------------#

 

 

# Wiadomosci przy wejsciu na chunk:

chunk.msg: true

 

 

# Czy ma zabezpieczac przed niszczeniem przez innych terenu gildii:

claim.safe.break: true

 

 

# Czy ma zabezpieczac przed stawianiem blokow na terenie innej gildii:

claim.safe.place: true

 

 

# Czy ma zabezpieczac skrzynki gildii:

claim.safe.chest: true

 

 

# Czy ma zabezpieczac przed dzialaniem zapalniczki:

claim.safe.flint and steel: true

 

 

# Czy ma zabezpieczac przed wylewaniem/zabieraniem lawy/wody:

claim.safe.bucket: true

 

 

# Czy po wejsciu na dany region ma zmieniac kolor nicku na zielony (gildia), czerwony (inni):

set.name.color: true

 

 

# Pozwol na zmiane miejsca home:

claim.sethome: true

 

 

# +-----------------------------------------------+ #

#                                                   #

# |             UltimateClans Commands            | #

#                                                   #

# +-----------------------------------------------+ #

#           Zarzadzanie komendami skryptu           #

# +-----------------------------------------------+ #

 

 

# Przedrostek komendy, domyslnie /clans (Dostepne: ultimateclans, gildia, klan, gildie, klany) :

prefix: clans

# + prefix z duzej litery

b.prefix: Clans

 

 

# Czy wlaczyc cooldown przed teleportacja na home gildii:

tp.cooldown: true

 

 

# Czy wlaczyc komende /items:

items: true

 

 

 

 

# +-----------------------------------------------+ #

#                                                   #

# |              UltimateClans Color              | #

#                                                   #

# +-----------------------------------------------+ #

#                Zarzadanie kolorami                #

# +-----------------------------------------------+ #

 

 

# Tag przed wiadomosciami (style: gy/gg/bg/mg):

 

 

#Styl: gy

tag|gy: &6[Clans]

 

 

#Styl: gg

tag|gg: &8[&aClans&8]

 

 

#Styl: bg

tag|bg: &8[&9Clans&8]

 

 

#Styl mg

tag|mg: &3[&7Clans&3]

 

 

 

 

# Styl wiadomosci

# gy - jasny szary i zloty

# gg - jasny zielony i ciemny szary 

# bg - niebieski i jasny szary 

# mg - morski i jasny szary

style: gy

 

 

# +-----------------------------------------------+ #

#                                                   #

# |               UltimateClans PvP               | #

#                                                   #

# +-----------------------------------------------+ #

#                        Pvp                        #

# +-----------------------------------------------+ #

 

 

# Czy pvp miedzy czlonkami tej samej gildii ma byc domyslnie wylaczone:

pvp: true

 

 

# Czy pozwolic na zmiane przez zalozyciela pvp miedzy swoimi czlonkami:

pvp.owner: true

 

 

# +-----------------------------------------------+ #

#                                                   #

# |               UltimateClans Tag               | #

#                                                   #

# +-----------------------------------------------+ #

#    Wyswietlanie gildii nad graczem/w tab menu     #

# +-----------------------------------------------+ #

 

 

# Tagi na tab do wlaczenia/wylaczenia w konfiguracji plugin NameTagEdit

 

 

# Czy tag gildii na byc wyswietlana przy nicku nag glowa gracza:

tag: true

 

 

# Jaki kolor ma miec tag gildi nad glowa gracza:

tag.color: &6

 

 

# Jaki kolor ma miec nick nad glowa gracza:

tag.color.nick: &f

 

 

 

 

# +-----------------------------------------------+ #

#                                                   #

# |              UltimateClans Stats              | #

#                                                   #

# +-----------------------------------------------+ #

#                     Statystyki                    #

# +-----------------------------------------------+ #

 

 

# Czy uzywac statystyk:

stats.enable: true

 

 

# Tag statystyk:

tag.stats: &7[Statystyki Gildii]

 

 

# Wiadomosc przy zabiciu/smierci gracza:

stats.message: true

 

 

 

 

# +-----------------------------------------------+ #

#                                                   #

# |             UltimateClans Mailbox             | #

#                                                   #

# +-----------------------------------------------+ #

#                 Skrzynka pocztowa                 #

# +-----------------------------------------------+ #

 

 

# Funkcja obecnie wylaczona|niekatywna

 

 

# Czy skrzynka pocztowa ma byc aktywna:

mailbox: false

 

 

# +-----------------------------------------------+ #

#                                                   #

# |            UltimateClans Broadcast            | #

#                                                   #

# +-----------------------------------------------+ #

#              Zarzadzenie broadcastami             #

# +-----------------------------------------------+ #

 

 

# Czy wlaczyc broadcast z informacja, ze nie mozna zakladac gildii, ktora w tagu ma znaki specjalne i ktorego dlugosc jest wieksza niz 5:

broadcast.enable: true

 

 

# Co ile minut ma wyswietlac broadcast

broadcast.time: 10

 

 

 

 

# +-----------------------------------------------+ #

#                                                   #

# |           UltimateClans Permissions           | #

# |               SkriptPermissions               | #

#                                                   #

# +-----------------------------------------------+ #

#     Permissions dla skryptu SkriptPermissions     #

# +-----------------------------------------------+ #

# Obecnie nie dziala, jezeli chcesz, aby skrypt dzialal, nic tu nie zmieniaj!

# Czy uzywac permissions przez skrypt SkriptPermissions:

skp.enable: false

# Groups:

default: Gracz

admin: Admin

# Command:

/clans list: default

/clans profile: default

/clans create: default

/clans invite: default

/clans kick: default

/clans delete: default

/clans join: default

/clans deny: default

/clans leave: default

/clans home: default

/clans player: default

/clans claim: default

/clans unclaim: default

/clans manage: default

/clans setinfo: default

/clans help: default

/clans mailbox: default

/clans aliases: default

# -- Adm

/clans setspawn: admin

/clans reload: admin

/clans admin: admin

 

 

 

 

#--------------------------= Koniec Konfiguracji =-----------------------------#

 

 

 

 

#---------------------------------------------------------------#

#                                                               #

#                                                               #

#                                                               #

#                             Skrypt                            #

#                              Code                             #

#                                                               #

#                                                               #

#                                                               #

#---------------------------------------------------------------#

 

 

 

 

# -- Default player variables -- #

variables:

{ultimateclans.%player%.owner} = false

{ultimateclans.%player%.member} = false

{ultimateclans.%player%.mod} = false

{ultimateclans.%player%.delete.confirm} = false

{ultimateclans.%player%.invite.true}  = false

{ultimateclans.%player%.death} = 0

{ultimateclans.%player%.kill} = 0

{ultimateclans.chunk.set.number.%player%} = 0

{ultimateclans.chunk.setmy.number.%player%} = 0

# {skeconomy.%player%.money.total} = SkEconomy

# -- End of Variables -- #

 

 

# -- Manage options -- #

options:

# Version info

version: 1.5.6_5

tab: true

tab.color: &6

aliases: ultimateclans, gildia, klan, gildie, klany, f, g, faction, factions

commands.list.1: "" or "rozwiaz" or "solve" or "setinfo" or "sojusz" or "autor" or "Moderator" or "Mod" or "pakt" or "pakty" or "covenant" or "relation" or "relations" or "lista" or "1" or "2" or "p" or "wersja" or "version" or "tworca" or "author" or "ultimateclans" or "clans" or "donate" or "dzikoysk" or "admin"

commands.list.2: "zwroc" or "cennik" or "pricelist" or "returnitem" or "author" or "dzikoysk" or "ultimateclans" or "donate" or "tworca" or "mailbox" or "skrzynkapocztowa" or "list" or "info" or "help" or "pomoc" or "mail" or "poczta" or "msg" or "message" or "zarzadzaj" or "manage" or "setspawn" or "odejdz" or "leave" or "dolacz" or "join" or "create" or "stworz" or "delete" or "usun" or "claim" or "zabezpiecz" or "unclaim" or "odbezpiecz" or "profil" or "profile" or "gracz" or "player" or "odrzuc" or "deny" or "zapros" or "invite" or "reload" or "przeladuj" or "anuluj" or "cancel" or "potwierdz" or "confirm" or "home" or "dom" or "zarzadzaj" or "manage" or "porzuc" or "wyrzuc" or "kick"

# -- End of Manage options -- #

 

 

# -- Console Version Alert -- #

on Skript Start:

send "&8UltimateClans wymaga wersji Skript 2.0.2 ..." to the console

send "&8Serwer pracuje na wersji: %skript version%" to the console

stop

# -- End of Console Version Alert -- #

 

 

# -- Config load / Variables load - Script Start -- #

on Skript load:

set {ultimateclans.tag} to {@tag}

set {ultimateclans.lang} to "{@lang}"

set {ultimateclans.mailbox.enable} to {@mailbox}

set {ultimateclans.payitem.enable} to {@payitem}

set {ultimateclans.autoclaim.enable} to {@auto.claim}

set {ultimateclans.stats.message} to {@stats.message}

set {ultimateclans.claim.method} to "{@claim.method}"

set {ultimateclans.chunk.msg} to {@chunk.msg}

set {ultimateclans.setblock} to {@claim.setblock}

set {ultimateclans.safe.chest} to {@claim.safe.chest}

set {ultimateclans.safe.break} to {@claim.safe.break}

set {ultimateclans.safe.place} to {@claim.safe.place}

set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}

set {ultimateclans.safe.bucket} to {@claim.safe.bucket}

set {ultimateclans.worldguard.size} to {@claim.size}

set {ultimateclans.setnamecolor} to {@set.name.color}

set {ultimateclans.pvp} to {@pvp}

set {ultimateclans.tp.cooldown} to {@tp.cooldown}

set {ultimateclans.pvp.ownerset} to {@pvp.owner}

set {ultimateclans.ultimatechat} to {@ultimatechat.enable}

set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}

set {ultimateclans.paymoney.enable} to {@paymoney.enable}

set {ultimateclans.vault} to {@vault}

set {ultimateclans.paymoney.invite} to {@paymoney.invite}

set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}

set {ultimateclans.payitem.invite} to {@payitem.invite}

set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"

set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}

set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}

set {_chest} to {@claim.wg.chest}

set {ultimateclans.cliam.sethome} to {@claim.sethome}

set {ultimateclans.level.take} to {@level.take}

set {ultimateclans.broadcast} to {@broadcast.enable}

set {ultimateclans.broadcast.time} to {@broadcast.time}

wait 1 tick

if {_chest} is true:

set {ultimateclans.wg.chest} to false

if {_chest} is false:

set {ultimateclans.wg.chest} to true

set {ultimateclans.style} to "{@style}"

if {ultimateclans.style} is "gy":

set {style} to "&7"

set {style2} to "&6"

if {ultimateclans.style} is "gg":

set {style} to "&a"

set {style2} to "&8"

if {ultimateclans.style} is "bg":

set {style} to "&9"

set {style2} to "&7"

if {ultimateclans.style} is "mg":

set {style} to "&3"

set {style2} to "&7"

if {style} is "&a":

set {tag} to "{@tag|gg}"

if {style} is "&7":

set {tag} to "{@tag|gy}"

if {style} is "&9":

set {tag} to "{@tag|bg}"

if {style} is "&3":

set {tag} to "{@tag|mg}"

wait 1 tick

set {broadcast.timmer} to 0

if {ultimateclans.payitem.enable} is true:

set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}"

loop {ultimateclans.clanlist::*}:

if {ultimateclans.clan.%loop-value%.pvp} is not set:

set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}

exit loop

else:

stop

stop

 

 

# -- 1

 

 

on command "reloadclans":

set {ultimateclans.lang} to "{@lang}"

set {ultimateclans.mailbox.enable} to {@mailbox}

set {ultimateclans.payitem.enable} to {@payitem}

set {ultimateclans.autoclaim.enable} to {@auto.claim}

set {ultimateclans.stats.message} to {@stats.message}

set {ultimateclans.claim.method} to "{@claim.method}"

set {ultimateclans.chunk.msg} to {@chunk.msg}

set {ultimateclans.setblock} to {@claim.setblock}

set {ultimateclans.safe.chest} to {@claim.safe.chest}

set {ultimateclans.safe.break} to {@claim.safe.break}

set {ultimateclans.safe.place} to {@claim.safe.place}

set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}

set {ultimateclans.safe.bucket} to {@claim.safe.bucket}

set {ultimateclans.worldguard.size} to {@claim.size}

set {ultimateclans.setnamecolor} to {@set.name.color}

set {ultimateclans.pvp} to {@pvp}

set {ultimateclans.pvp.ownerset} to {@pvp.owner}

set {ultimateclans.ultimatechat} to {@ultimatechat.enable}

set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}

set {ultimateclans.paymoney.enable} to {@paymoney.enable}

set {ultimateclans.vault} to {@vault}

set {ultimateclans.tp.cooldown} to {@tp.cooldown}

set {ultimateclans.paymoney.invite} to {@paymoney.invite}

set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}

set {ultimateclans.payitem.invite} to {@payitem.invite}

set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"

set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}

set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}

set {_chest} to {@claim.wg.chest}

set {ultimateclans.cliam.sethome} to {@claim.sethome}

set {ultimateclans.level.take} to {@level.take}

set {ultimateclans.broadcast} to {@broadcast.enable}

set {ultimateclans.broadcast.time} to {@broadcast.time}

set {ultimateclans.tab} to {@tab}

set {ultimateclans.tab.color} to "{@tab.color}"

set {ultimateclans.tag} to {@tag}

set {ultimateclans.tag.color} to "{@tag.color}"

set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"

wait 1 tick

set {broadcast.timmer} to 0

if {_chest} is true:

set {ultimateclans.wg.chest} to false

if {_chest} is false:

set {ultimateclans.wg.chest} to true

set {ultimateclans.style} to "{@style}"

if {ultimateclans.style} is "gy":

set {style} to "&7"

set {style2} to "&6"

if {ultimateclans.style} is "gg":

set {style} to "&a"

set {style2} to "&8"

if {ultimateclans.style} is "bg":

set {style} to "&9"

set {style2} to "&7"

if {ultimateclans.style} is "mg":

set {style} to "&3"

set {style2} to "&7"

if {style} is "&a":

set {tag} to "{@tag|gg}"

if {style} is "&7":

set {tag} to "{@tag|gy}"

if {style} is "&9":

set {tag} to "{@tag|bg}"

if {style} is "&3":

set {tag} to "{@tag|mg}"

wait 1 tick

loop {ultimateclans.clanlist::*}:

if {ultimateclans.clan.%loop-value%.pvp} is not set:

set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}

exit loop

else:

stop

stop

 

 

# -- 2

 

 

on command "clans reload":

set {ultimateclans.lang} to "{@lang}"

set {ultimateclans.mailbox.enable} to {@mailbox}

set {ultimateclans.payitem.enable} to {@payitem}

set {ultimateclans.autoclaim.enable} to {@auto.claim}

set {ultimateclans.stats.message} to {@stats.message}

set {ultimateclans.claim.method} to "{@claim.method}"

set {ultimateclans.chunk.msg} to {@chunk.msg}

set {ultimateclans.setblock} to {@claim.setblock}

set {ultimateclans.safe.chest} to {@claim.safe.chest}

set {ultimateclans.safe.break} to {@claim.safe.break}

set {ultimateclans.safe.place} to {@claim.safe.place}

set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}

set {ultimateclans.safe.bucket} to {@claim.safe.bucket}

set {ultimateclans.sethome} to {@claim.sethome}

set {ultimateclans.worldguard.size} to {@claim.size}

set {ultimateclans.setnamecolor} to {@set.name.color} 

set {ultimateclans.pvp} to {@pvp}

set {ultimateclans.tp.cooldown} to {@tp.cooldown}

set {ultimateclans.pvp.ownersey} to {@pvp.owner}

set {ultimateclans.ultimatechat} to {@ultimatechat.enable}

set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}

set {ultimateclans.paymoney.enable} to {@paymoney.enable}

set {ultimateclans.vault} to {@vault}

set {ultimateclans.paymoney.invite} to {@paymoney.invite}

set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}

set {ultimateclans.payitem.invite} to {@payitem.invite}

set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"

set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}

set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}

set {_chest} to {@claim.wg.chest}

set {ultimateclans.cliam.sethome} to {@claim.sethome}

set {ultimateclans.level.take} to {@level.take}

set {ultimateclans.broadcast} to {@broadcast.enable}

set {ultimateclans.broadcast.time} to {@broadcast.time}

set {ultimateclans.tab} to {@tab}

set {ultimateclans.tab.color} to "{@tab.color}"

set {ultimateclans.tag} to {@tag}

set {ultimateclans.tag.color} to "{@tag.color}"

set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"

wait 1 tick

set {broadcast.timmer} to 0

if {_chest} is true:

set {ultimateclans.wg.chest} to false

if {_chest} is false:

set {ultimateclans.wg.chest} to true

set {ultimateclans.style} to "{@style}"

if {ultimateclans.style} is "gy":

set {style} to "&7"

set {style2} to "&6"

if {ultimateclans.style} is "gg":

set {style} to "&a"

set {style2} to "&8"

if {ultimateclans.style} is "bg":

set {style} to "&9"

set {style2} to "&7"

if {ultimateclans.style} is "mg":

set {style} to "&3"

set {style2} to "&7"

if {style} is "&a":

set {tag} to "{@tag|gg}"

if {style} is "&7":

set {tag} to "{@tag|gy}"

if {style} is "&9":

set {tag} to "{@tag|bg}"

if {style} is "&3":

set {tag} to "{@tag|mg}"

wait 1 tick

if {ultimateclans.payitem.enable} is true:

set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, {@payitem.slot.6}, and {@payitem.slot.5}"

loop {ultimateclans.clanlist::*}:

if {ultimateclans.clan.%loop-value%.pvp} is not set:

set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}

exit loop

else:

stop

stop

# -- End of Save -- #

 

 

 

 

# -- Basic Command -- #

command /clans [<text>] [<text>] [<text>] [<text>]:

aliases: {@aliases}

trigger:

if {ultimateclans.SkriptPermissions.enable} is true:

stop

else:

if arg 1 is "wersja" or "version":

send "&aUltimateClans by &7Dzikoysk" to player

send "&aVersion: &7{@version}" to player

stop

if arg 1 is "cennik" or "pricelist":

if player has permissions "ultimateclans.default" or "ultimateclans.admin":

if {ultimateclans.lang} is "pl":

if {ultimateclans.payitem.enable} is true:

send "%{style2}%-------%{style}%Cennik%{style2}%-------"

send "%{style}%Stworzenie gildii: %{style2}%{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, {@payitem.slot.5}, {@payitem.slot.6}"

if {ultimateclans.payitem.invite} is true:

send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}"

stop

if {ultimateclans.paymoney.invite} is true:

send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$"

stop

else:

send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE"

stop

stop

if {ultimateclans.paymoney.enable} is true:

send "%{style}%Stworzenie gildii: %{style2}%{@paymoney.create.cost}"

if {ultimateclans.payitem.invite} is true:

send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}"

stop

if {ultimateclans.paymoney.invite} is true:

send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$"

stop

else:

send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE"

stop

stop

else:

send "&aStworzenie klanu: &7FREE!"

if {ultimateclans.payitem.invite} is true:

send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}"

stop

if {ultimateclans.paymoney.invite} is true:

send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$"

stop

else:

send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE"

stop

stop

if arg 1 is "alias" or "aliases":

if player has permissions "ultimateclans.default" or "ultimateclans.admin":

send "%{tag}% %{style}%Aliasy komendy: %{style2}%{@aliases}"

stop 

if arg 1 is "list" or "lista":

if player has permissions "ultimateclans.list":

if arg 2 is not set:

if {ultimateclans.clanlist::*} is set:

send "%{tag}% &aLista gildii: &7%{ultimateclans.clanlist::*}%"

stop

send "%{tag}% &cNie ma jeszcze zadnych gildii na serwerze!"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "player" or "gracz":

if player has permissions "ultimateclans.default" or "ultimateclans.admin":

if arg 2 is set:

if {ultimateclans.%arg 2%.player} is true:

send "%{style}% %arg 2% info &8------------------------------"

if {ultimateclans.%arg 2%.clan.name} is set:

send "&7Gildia: &8[&7%{ultimateclans.%arg 2%.clan.tag}%&8]&7  %{ultimateclans.%arg 2%.clan.name}%"

if {ultimateclans.%arg 2%.kill} is not set:

send "&7Zabojstwa:&a Brak"

if {ultimateclans.%arg 2%.death} is not set:

send "&7Smierci: &aBrak"

if {ultimateclans.%arg 2%.kill} is set:

send "&7Zabojstwa: &a%{ultimateclans.%arg 2%.kill}%"

if {ultimateclans.%arg 2%.death} is set:

send "&7Smierci: &a%{ultimateclans.%arg 2%.death}%"

if {ultimateclans.%arg 2%.online} is true:

send "&7Status: &aOnline"

if {ultimateclans.%arg 2%.online} is false:

send "&7Status: &cOffline"

send "&7Ostatnie logowanie:&7 %{ultimateclans.%arg 2%.lastlogin}%"

stop

else:

send "%{tag}% &cTaki gracz nigdy nie byl na serwerze!"

stop

else:

make player execute command "{@prefix} player %name of player%"

wait 1 tick

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "home" or "dom":

if player has permissions "ultimateclans.home" or "ultimateclans.admin":

if {ultimateclans.%name of player%.member} is true:

if {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point} is set:

if {ultimateclans.tp.cooldown} is true:

set {_pos} to location of player

send "&7Czekaj &65 sekund&7, nie wolno Ci sie ruszyc!"

if {_pos} isn't location of player:

send "&cWykryto ruch, teleportacja anulowana!"

stop

wait 1 second

if {_pos} isn't location of player:

send "&cWykryto ruch, teleportacja anulowana!"

stop

wait 1 second

if {_pos} isn't location of player:

send "&cWykryto ruch, teleportacja anulowana!"

stop

wait 1 second

if {_pos} isn't location of player:

send "&cWykryto ruch, teleportacja anulowana!"

stop

wait 1 second

if {_pos} isn't location of player:

send "&cWykryto ruch, teleportacja anulowana!"

stop

wait 1 second

# '

if {_pos} is location of player:

teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point}

send "&7Teleportacja..."

stop

else:

send "&cWykryto ruch, teleportacja anulowana!"

stop

else:

teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point}

send "&7Teleportacja..."

stop

else:

send "%{tag}%&c Gildia nie posiada swojego terenu!"

stop

if {ultimateclans.%name of player%.owner} is true:

if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:

if {ultimateclans.tp.cooldown} is true:

set {_pos} to location of player

send "&7Czekaj &65 sekund&7, nie wolno Ci sie ruszyc!"

if {_pos} isn't location of player:

send "&cWykryto ruch, teleportacja anulowana!"

stop

wait 1 second

if {_pos} isn't location of player:

send "&cWykryto ruch, teleportacja anulowana!"

stop

wait 1 second

if {_pos} isn't location of player:

send "&cWykryto ruch, teleportacja anulowana!"

stop

wait 1 second

if {_pos} isn't location of player:

send "&cWykryto ruch, teleportacja anulowana!"

stop

wait 1 second

if {_pos} isn't location of player:

send "&cWykryto ruch, teleportacja anulowana!"

stop

wait 1 second

# '

if {_pos} is location of player:

send "&7Teleportacja..."

teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}

stop

else:

send "&cWykryto ruch, teleportacja anulowana!"

stop

else:

send "&7Teleportacja..."

teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}

stop

else:

send "%{tag}%&c Gildia nie posiada swojego terenu!"

stop

else:

send "%{tag}% &cNie jestes w gildii!"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "kick" or "wyrzuc":

if player has permissions "ultimateclans.default" or "ultimateclans.admin":

if {ultimateclans.%name of player%.owner} is true:

if arg 2 is set:

if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}:

if {ultimateclans.%arg 2%.owner} is true:

send "%{tag}% &cNie mozna wyrzucic samego siebie!"

stop

if {ultimateclans.%arg 2%.member} is true:

set {ultimateclans.%name of player%.kickenable} to true

make player execute command "mngplayer kick %arg 2%"

stop

else:

send "&cBlad!"

stop

else:

send "%{tag}% &cW gildii nie ma takiego gracza"

stop

else:

send "%{tag}% &cNie podano nazwy gracza!"

stop

if {ultimateclans.%name of player%.mod} is true:

if arg 2 is set:

if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}:

if {ultimateclans.%arg 2%.owner} is true:

send "%{tag}% &cNie mozna wyrzucic samego siebie!"

stop

if {ultimateclans.%arg 2%.member} is true:

set {ultimateclans.%name of player%.kickenable} to true

make player execute command "mngplayer kick %arg 2%"

stop

else:

send "&cBlad!"

stop

else:

send "%{tag}% &cW gildii nie ma takiego gracza"

stop

else:

send "%{tag}% &cNie podano nazwy gracza!"

stop

 

 

else:

send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "stworz" or "create":

if player's world is "{@world}":

if player has permissions "ultimateclans.create" or "ultimateclans.admin":

if arg 2 is not empty:

if arg 3 is not empty:

if player doesn't have the permissions "ultimateclans.create-vip": 

if player's level is greater than {@level.create}-1:

if {ultimateclans.payitem.enable} is true:

if player has {@payitem.slot.1}:

if player has {@payitem.slot.2}:

if player has {@payitem.slot.3}:

if player has {@payitem.slot.4}:

if player has {@payitem.slot.5}:

if player has {@payitem.slot.6}:

if {ultimateclans.%name of player%.member} is true:

send "%{tag}% &cJestes juz w gildii!"

stop trigger

if {ultimateclans.%name of player%.owner} is true:

send "%{tag}% &cMasz juz gildie!"

stop trigger

if {ultimateclans.clan.%arg 2%.tag} is set:

send "%{tag}% &cJest juz taka gildia!"

stop trigger

if {ultimateclans.clan.%arg 3%.tagauth} is set:

send "%{tag}% &cJest juz gildia! z takim tagiem!"

stop trigger

else:

if {ultimateclans.autoclaim.enable} is true:

if {ultimateclans.spawn.%world%} is set:

if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:

if {ultimateclans.claim.method} is "chunk":

if {ultimateclans.chunk::%chunk at player%} is not set:

if {ultimateclans.level.take} is true:

reduce player's level by {@level.create}

set {ultimateclans.chunk::%chunk at player%} to arg 2

if {ultimateclans.setblock} is true:

set block under player to {@claim.setblock.type}

send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"

remove {@payitem.slot.1} from player

remove {@payitem.slot.2} from player

remove {@payitem.slot.3} from player

remove {@payitem.slot.4} from player

remove {@payitem.slot.5} from player

remove {@payitem.slot.6} from player

set {ultimateclans.clan.%arg 2%.claim.point} to location of player

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.ownername} to player

set {ultimateclans.%arg 2%.member-number} to 0

wait 1 tick

add 1 to {ultimateclans.%arg 2%.member-number}

add player to {ultimateclans.%arg 2%.members::*}

set {ultimateclans.clan.%arg 2%.claimset} to false

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

else:

send "%{tag}% &cTo miejsce ma juz inna gildia"

stop

if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":

if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":

player cannot build at block under player:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters northwest:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters north:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters northeast:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters west:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters east:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters southwest:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters south:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters southeast:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"

stop

send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."

make console execute command "pex user %name of player% add worldguard.*"

make console execute command "pex user %name of player% add worldedit.*"

wait 1 tick

make player execute command "//pos1"

make player execute command "//pos2"

wait 1 tick

make player execute command "//expand %{ultimateclans.worldguard.size}% n"

make player execute command "//expand %{ultimateclans.worldguard.size}% s"

make player execute command "//expand %{ultimateclans.worldguard.size}% w"

make player execute command "//expand %{ultimateclans.worldguard.size}% e"

make player execute command "//expand vert"

wait 1 tick

make player execute command "/rg define clans-%arg 2%"

wait 1 tick

make console execute command "pex user %name of player% remove worldguard.*"

make console execute command "pex user %name of player% remove worldedit.*"

if {ultimateclans.tag} is true:

make console execute command "pex user %name of player% add NametagEdit.*"

wait 1 tick

make player execute command "ne prefix %name of player% &6[%arg 3%]&f"

make console execute command "pex user %name of player% remove NametagEdit.*"

make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"

make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"

if {ultimateclans.claim.wg.greeting} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"

if {ultimateclans.claim.wg.farewell} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"

if {ultimateclans.claim.wg.chest} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"

if {ultimateclans.claim.wg.chest} is false:

make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"

set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player

loop 100 times:

send " "

send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"

if {ultimateclans.setblock} is true:

set block under player to {@claim.setblock.type}

set {ultimateclans.clan.%arg 2%.claim.point} to location of player

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

add player to {ultimateclans.%arg 2%.members::*}

remove {@payitem.slot.1} from player

remove {@payitem.slot.2} from player

remove {@payitem.slot.3} from player

remove {@payitem.slot.4} from player

remove {@payitem.slot.5} from player

remove {@payitem.slot.6} from player

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false

if {ultimateclans.level.take} is true:

reduce player's level by {@level.create}

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

# '

stop

else:

send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"

stop

else:

send "%{tag}% &cJestes zbyt blisko spawnu!"

stop 

else:

send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"

stop

else:

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.ownername} to player

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

add player to {ultimateclans.%arg 2%.members::*}

remove {@payitem.slot.1} from player

remove {@payitem.slot.2} from player

remove {@payitem.slot.3} from player

remove {@payitem.slot.4} from player

remove {@payitem.slot.5} from player

remove {@payitem.slot.6} from player

if {ultimateclans.level.take} is true:

reduce player's level by {@level.create}

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

else:

send "%{tag}% &cBrakuje: &7{@payitem.slot.6}"

stop

else:

send "%{tag}% &cBrakuje: &7{@payitem.slot.5}"

stop

else:

send "%{tag}% &cBrakuje: &7{@payitem.slot.4}"

stop

else:

send "%{tag}% &cBrakuje: &7{@payitem.slot.3}"

stop

else:

send "%{tag}% &cBrakuje: &7{@payitem.slot.2}"

stop

else:

send "%{tag}% &cBrakuje: &7{@payitem.slot.1}"

stop

if {ultimateclans.paymoney.enable} is true:

if {ultimateclans.vault} is true:

set {_money} to player's money

if {_money} is greater than {@paymoney.create.cost}:

if {ultimateclans.%name of player%.member} is true:

send "%{tag}% &cJestes juz w gildii!"

stop trigger

if {ultimateclans.%name of player%.owner} is true:

send "%{tag}% &cMasz juz gildie!"

stop trigger

if {ultimateclans.clan.%arg 2%.tag} is set:

send "%{tag}% &cJest juz taka gildia!"

stop trigger

if {ultimateclans.clan.%arg 3%.tagauth} is set:

send "%{tag}% &cJest juz gildia! z takim tagiem!"

stop trigger

else:

if {ultimateclans.autoclaim.enable} is true:

if {ultimateclans.spawn.%world%} is set:

if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:

if {ultimateclans.claim.method} is "chunk":

if {ultimateclans.chunk::%chunk at player%} is not set:

set {ultimateclans.chunk::%chunk at player%} to arg 2

if {ultimateclans.setblock} is true:

set block under player to {@claim.setblock.type}

send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"

set {ultimateclans.clan.%arg 2%.claim.point} to location of player

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.ownername} to player

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

add player to {ultimateclans.%arg 2%.members::*}

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

subtract {@paymoney.create.cost} from player's money

if {ultimateclans.level.take} is true:

reduce player's level by {@level.create}

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

else:

send "%{tag}% &cTo miejsce ma juz inna gildia"

stop

if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":

if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":

player cannot build at block under player:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters northwest:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters north:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters northeast:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters west:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters east:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters southwest:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters south:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters southeast:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"

stop

send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."

make console execute command "pex user %name of player% add worldguard.*"

make console execute command "pex user %name of player% add worldedit.*"

wait 1 tick

make player execute command "//pos1"

make player execute command "//pos2"

wait 1 tick

make player execute command "//expand %{ultimateclans.worldguard.size}% n"

make player execute command "//expand %{ultimateclans.worldguard.size}% s"

make player execute command "//expand %{ultimateclans.worldguard.size}% w"

make player execute command "//expand %{ultimateclans.worldguard.size}% e"

make player execute command "//expand vert"

wait 1 tick

make player execute command "/rg define clans-%arg 2%"

wait 1 tick

make console execute command "pex user %name of player% remove worldguard.*"

make console execute command "pex user %name of player% remove worldedit.*"

if {ultimateclans.tag} is true:

make console execute command "pex user %name of player% add NametagEdit.*"

wait 1 tick

make player execute command "ne prefix %name of player% &6[%arg 3%]&f"

make console execute command "pex user %name of player% remove NametagEdit.*"

make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"

make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"

if {ultimateclans.claim.wg.greeting} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"

if {ultimateclans.claim.wg.farewell} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"

if {ultimateclans.claim.wg.chest} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"

if {ultimateclans.claim.wg.chest} is false:

make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"

set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player

loop 100 times:

send " "

send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"

if {ultimateclans.setblock} is true:

set block under player to {@claim.setblock.type}

set {ultimateclans.clan.%arg 2%.claim.point} to location of player

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to name of player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

subtract {@paymoney.create.cost}/2 from player's money

wait 1 tick

subtract {@paymoney.create.cost}/2 from player's money

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.ownername} to name of player

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

add name of player to {ultimateclans.%arg 2%.members::*}

if {ultimateclans.level.take} is true:

reduce player's level by {@level.create}

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

else:

send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Powod: Brak uprawnien - ultimateclans.worldguard"

stop

else:

send "%{tag}% &cJestes zbyt blisko spawnu!"

stop 

else:

send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"

stop

else:

add arg 2 to {ultimateclans.clanlist::*}

if {ultimateclans.level.take} is true:

reduce player's level by {@level.create}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

set {ultimateclans.clan.%arg 2%.ownername} to player

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

add player to {ultimateclans.%arg 2%.members::*}

subtract {@paymoney.create.cost}/2 from player's money

wait 1 tick

subtract {@paymoney.create.cost}/2 from player's money

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

else:

send "%{tag}% &cNie masz wystarczajaco duzo pieniedzy!"

stop

else:

send "%{tag}% &cBlad! Skontaktuj sie z administratorem. Powod: &7Wymagany plugin Vault"

stop

else:

if {ultimateclans.autoclaim.enable} is true:

if {ultimateclans.spawn.%world%} is set:

if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:

if {ultimateclans.claim.method} is "chunk":

if {ultimateclans.chunk::%chunk at player%} is not set:

set {ultimateclans.chunk::%chunk at player%} to arg 2

if {ultimateclans.setblock} is true:

set block under player to {@claim.setblock.type}

send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"

set {ultimateclans.clan.%arg 2%.claim.point} to location of player

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.ownername} to player

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

add player to {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}

if {ultimateclans.level.take} is true:

reduce player's level by {@level.create}

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

else:

send "%{tag}% &cTo miejsce ma juz inna gildia"

stop

if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":

if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":

player cannot build at block under player:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters northwest:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters north:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters northeast:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters west:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters east:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters southwest:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters south:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters southeast:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"

stop

send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."

make console execute command "pex user %name of player% add worldguard.*"

make console execute command "pex user %name of player% add worldedit.*"

wait 1 tick

make player execute command "//pos1"

make player execute command "//pos2"

wait 1 tick

make player execute command "//expand %{ultimateclans.worldguard.size}% n"

make player execute command "//expand %{ultimateclans.worldguard.size}% s"

make player execute command "//expand %{ultimateclans.worldguard.size}% w"

make player execute command "//expand %{ultimateclans.worldguard.size}% e"

make player execute command "//expand vert"

wait 1 tick

make player execute command "/rg define clans-%arg 2%"

wait 1 tick

make console execute command "pex user %name of player% remove worldguard.*"

make console execute command "pex user %name of player% remove worldedit.*"

if {ultimateclans.tag} is true:

make console execute command "pex user %name of player% add NametagEdit.*"

wait 1 tick

make player execute command "ne prefix %name of player% &6[%arg 3%]&f"

make console execute command "pex user %name of player% remove NametagEdit.*"

make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"

make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"

if {ultimateclans.claim.wg.greeting} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"

if {ultimateclans.claim.wg.farewell} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"

if {ultimateclans.claim.wg.chest} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"

if {ultimateclans.claim.wg.chest} is false:

make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"

set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player

loop 100 times:

send " "

send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"

if {ultimateclans.setblock} is true:

set block under player to {@claim.setblock.type}

set {ultimateclans.clan.%arg 2%.claim.point} to location of player

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to name of player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

set {ultimateclans.clan.%arg 2%.ownername} to name of player

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

add name of player to {ultimateclans.%arg 2%.members::*}

if {ultimateclans.level.take} is true:

reduce player's level by {@level.create}

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

else:

send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"

stop

else:

send "%{tag}% &cJestes zbyt blisko spawnu!"

stop 

else:

send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"

stop

else:

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.ownername} to player

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

add player to {ultimateclans.%arg 2%.members::*}

if {ultimateclans.level.take} is true:

reduce player's level by {@level.create}

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

else:

send "%{tag}% &cNie masz wystarczajacego poziomu. Wymagany poziom, to: &7{@level.create}"

stop

else:

if {ultimateclans.%name of player%.member} is true:

send "%{tag}% &cJestes juz w gildii!"

stop trigger

if {ultimateclans.%name of player%.owner} is true:

send "%{tag}% &cMasz juz gildie!"

stop trigger

if {ultimateclans.clan.%arg 2%.tag} is set:

send "%{tag}% &cJest juz taka gildia!"

stop trigger

if {ultimateclans.clan.%arg 3%.tagauth} is set:

send "%{tag}% &cJest juz gildia! z takim tagiem!"

stop trigger

else:

if {ultimateclans.autoclaim.enable} is true:

if {ultimateclans.spawn.%world%} is set:

if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:

if {ultimateclans.claim.method} is "chunk":

if {ultimateclans.chunk::%chunk at player%} is not set:

set {ultimateclans.chunk::%chunk at player%} to arg 2

if {ultimateclans.setblock} is true:

set block under player to {@claim.setblock.type}

send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"

set {ultimateclans.clan.%arg 2%.claim.point} to location of player

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.ownername} to player

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

add player to {ultimateclans.%arg 2%.members::*}

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

else:

send "%{tag}% &cTo miejsce ma juz inna gildia"

stop

if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":

if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":

player cannot build at block under player:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters northwest:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters north:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters northeast:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters west:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters east:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters southwest:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters south:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters southeast:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"

stop

send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."

make console execute command "pex user %name of player% add worldguard.*"

make console execute command "pex user %name of player% add worldedit.*"

wait 1 tick

make player execute command "//pos1"

make player execute command "//pos2"

wait 1 tick

make player execute command "//expand %{ultimateclans.worldguard.size}% n"

make player execute command "//expand %{ultimateclans.worldguard.size}% s"

make player execute command "//expand %{ultimateclans.worldguard.size}% w"

make player execute command "//expand %{ultimateclans.worldguard.size}% e"

make player execute command "//expand vert"

wait 1 tick

make player execute command "/rg define clans-%arg 2%"

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true

wait 1 tick

make console execute command "pex user %name of player% remove worldguard.*"

make console execute command "pex user %name of player% remove worldedit.*"

if {ultimateclans.tag} is true:

make console execute command "pex user %name of player% add NametagEdit.*"

wait 1 tick

make player execute command "ne prefix %name of player% &6[%arg 3%]&f"

make console execute command "pex user %name of player% remove NametagEdit.*"

make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"

make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"

if {ultimateclans.claim.wg.greeting} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"

if {ultimateclans.claim.wg.farewell} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"

if {ultimateclans.claim.wg.chest} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"

if {ultimateclans.claim.wg.chest} is false:

make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"

set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player

loop 100 times:

send " "

send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"

if {ultimateclans.setblock} is true:

set block under player to {@claim.setblock.type}

set {ultimateclans.clan.%arg 2%.claim.point} to location of player

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.ownername} to player

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

add player to {ultimateclans.%arg 2%.members::*}

set {ultimateclans.clan.%arg 2%.claimset} to false

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

else:

send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"

stop

else:

send "%{tag}% &cJestes zbyt blisko spawnu!"

stop 

else:

send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"

stop

else:

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.ownername} to player

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

add player to {ultimateclans.%arg 2%.members::*}

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

if {ultimateclans.paymoney.enable} is true:

if {ultimateclans.vault} is true:

if {ultimateclans.%name of player%.member} is true:

send "%{tag}% &cJestes juz w gildii!"

stop trigger

if {ultimateclans.%name of player%.owner} is true:

send "%{tag}% &cMasz juz gildie!"

stop trigger

if {ultimateclans.clan.%arg 2%.tag} is set:

send "%{tag}% &cJest juz taka gildia!"

stop trigger

if {ultimateclans.clan.%arg 3%.tagauth} is set:

send "%{tag}% &cJest juz gildia! z takim tagiem!"

stop trigger

else:

if {ultimateclans.autoclaim.enable} is true:

if {ultimateclans.spawn.%world%} is set:

if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:

if {ultimateclans.claim.method} is "chunk":

if {ultimateclans.chunk::%chunk at player%} is not set:

set {ultimateclans.chunk::%chunk at player%} to arg 2

if {ultimateclans.setblock} is true:

set block under player to {@claim.setblock.type}

send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"

set {ultimateclans.clan.%arg 2%.claim.point} to location of player

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.ownername} to player

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

add player to {ultimateclans.%arg 2%.members::*}

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

else:

send "%{tag}% &cTo miejsce ma juz inna gildia"

stop

if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":

if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":

player cannot build at block under player:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters northwest:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters north:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters northeast:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters west:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters east:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters southwest:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters south:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters southeast:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"

stop

send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."

make console execute command "pex user %name of player% add worldguard.*"

make console execute command "pex user %name of player% add worldedit.*"

wait 1 tick

make player execute command "//pos1"

make player execute command "//pos2"

wait 1 tick

make player execute command "//expand %{ultimateclans.worldguard.size}% n"

make player execute command "//expand %{ultimateclans.worldguard.size}% s"

make player execute command "//expand %{ultimateclans.worldguard.size}% w"

make player execute command "//expand %{ultimateclans.worldguard.size}% e"

make player execute command "//expand vert"

wait 1 tick

make player execute command "/rg define clans-%arg 2%"

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true

wait 1 tick

make console execute command "pex user %name of player% remove worldguard.*"

make console execute command "pex user %name of player% remove worldedit.*"

if {ultimateclans.tag} is true:

make console execute command "pex user %name of player% add NametagEdit.*"

wait 1 tick

make player execute command "ne prefix %name of player% &6[%arg 3%]&f"

make console execute command "pex user %name of player% remove NametagEdit.*"

make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"

make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"

if {ultimateclans.claim.wg.greeting} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"

if {ultimateclans.claim.wg.farewell} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"

if {ultimateclans.claim.wg.chest} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"

if {ultimateclans.claim.wg.chest} is false:

make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"

set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player

loop 100 times:

send " "

send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"

if {ultimateclans.setblock} is true:

set block under player to {@claim.setblock.type}

set {ultimateclans.clan.%arg 2%.claim.point} to location of player

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to name of player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.ownername} to name of player

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

add name of player to {ultimateclans.%arg 2%.members::*}

set {ultimateclans.clan.%arg 2%.claimset} to false

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

else:

send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Powod: Brak uprawnien - ultimateclans.worldguard"

stop

else:

send "%{tag}% &cJestes zbyt blisko spawnu!"

stop 

else:

send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"

stop

else:

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.ownername} to player

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

add player to {ultimateclans.%arg 2%.members::*}

wait 1 tick

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

else:

send "%{tag}% &cBlad! Skontaktuj sie z administratorem. Powod: &7Wymagany plugin Vault"

stop

else:

if {ultimateclans.autoclaim.enable} is true:

if {ultimateclans.spawn.%world%} is set:

if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:

if {ultimateclans.claim.method} is "chunk":

if {ultimateclans.chunk::%chunk at player%} is not set:

set {ultimateclans.chunk::%chunk at player%} to arg 2

if {ultimateclans.setblock} is true:

set block under player to {@claim.setblock.type}

send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"

set {ultimateclans.clan.%arg 2%.claim.point} to location of player

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.ownername} to player

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

add player to {ultimateclans.%arg 2%.members::*}

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

else:

send "%{tag}% &cTo miejsce ma juz inna gildia"

stop

if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":

if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":

player cannot build at block under player:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters northwest:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters north:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters northeast:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters west:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters east:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters southwest:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters south:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters southeast:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"

stop

send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."

make console execute command "pex user %name of player% add worldguard.*"

make console execute command "pex user %name of player% add worldedit.*"

wait 1 tick

make player execute command "//pos1"

make player execute command "//pos2"

wait 1 tick

make player execute command "//expand %{ultimateclans.worldguard.size}% n"

make player execute command "//expand %{ultimateclans.worldguard.size}% s"

make player execute command "//expand %{ultimateclans.worldguard.size}% w"

make player execute command "//expand %{ultimateclans.worldguard.size}% e"

make player execute command "//expand vert"

wait 1 tick

make player execute command "/rg define clans-%arg 2%"

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true

wait 1 tick

make console execute command "pex user %name of player% remove worldguard.*"

make console execute command "pex user %name of player% remove worldedit.*"

if {ultimateclans.tag} is true:

make console execute command "pex user %name of player% add NametagEdit.*"

wait 1 tick

make player execute command "ne prefix %name of player% &6[%arg 3%]&f"

make console execute command "pex user %name of player% remove NametagEdit.*"

make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"

make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"

if {ultimateclans.claim.wg.greeting} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"

if {ultimateclans.claim.wg.farewell} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"

if {ultimateclans.claim.wg.chest} is true:

make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"

if {ultimateclans.claim.wg.chest} is false:

make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"

set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player

loop 100 times:

send " "

send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"

if {ultimateclans.setblock} is true:

set block under player to {@claim.setblock.type}

set {ultimateclans.clan.%arg 2%.claim.point} to location of player

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to name of player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.ownername} to name of player

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

add name of player to {ultimateclans.%arg 2%.members::*}

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

else:

send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"

stop

else:

send "%{tag}% &cJestes zbyt blisko spawnu!"

stop 

else:

send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"

stop

else:

add arg 2 to {ultimateclans.clanlist::*}

set {ultimateclans.%name of player%.owner.clanname} to arg 2

add arg 3 to {ultimateclans.tagclanlist::*}

set {ultimateclans.%name of player%.owner.tag} to arg 3

set {ultimateclans.%name of player%.owner} to true

set {ultimateclans.%name of player%.owner.name} to player

set {ultimateclans.clan.%arg 2%.tag} to arg 3

set {ultimateclans.clan.%arg 2%.name} to arg 2

set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}

set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2

set {ultimateclans.clan.%arg 3%.tagauth} to arg 3

set {ultimateclans.clan.%arg 2%.ownername} to player

set {ultimateclans.%arg 2%.member-number} to 0

set {ultimateclans.clan.%arg 2%.ownername} to player

add 1 to {ultimateclans.%arg 2%.member-number}

set {ultimateclans.clan.%arg 2%.killall} to 0

set {ultimateclans.clan.%arg 2%.deathall} to 0

add player to {ultimateclans.%arg 2%.members::*}

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false

send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"

broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"

stop

else:

send "%{tag}% &cNie podano tagu gildi!"

stop

if {ultimateclans.level.take.xxx} is true:

reduce player's level by {@level.create}

stop

# '

else:

send "%{tag}% &cNie podano nazwy gildii!"

stop

 

 

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

else:

send "&cNa tym swiecie nie mozna zalozyc gildii!"

stop

if arg 1 is "usun" or "delete":

if player has permissions "ultimateclans.default" or "ultimateclans.admin":

if {ultimateclans.%name of player%.owner} is true:

set {ultimateclans.%name of player%.delete.confirm} to true

if {ultimateclans.lang} is "pl":

send "%{tag}% &cUwaga! &7Wlaczono procedure usuwania gildii. Aby ostatecznie rozwiazac gildie wpisz &c/{@prefix} potwierdz&7, aby anulowac uzyj &c/{@prefix} anuluj"

stop

if {ultimateclans.lang} is "eng":

send "%{tag}% &cUwaga! &7Wlaczono procedure usuwania gildii. Aby ostatecznie rozwiazac gildie wpisz &c/{@prefix} confirm&7, aby anulowac uzyj &c/{@prefix} cancel"

stop

else:

send "%{tag}% &cNie jestes zalozycielem zadnego klanu"

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "potwierdz" or "confirm":

if player has permissions "ultimateclans.default" or "ultimateclans.admin":

if {ultimateclans.%name of player%.delete.confirm} is true:

if {ultimateclans.claim.method} is "chunk" or "Chunk":

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:

delete {ultimateclans.chunk::%chunk at player%}

loop {ultimateclans.clanlist::*}:

remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.clanlist::*}

loop {ultimateclans.tagclanlist::*}:

remove {ultimateclans.%name of player%.owner.tag} from {ultimateclans.tagclanlist::*}

wait 1 tick

set {ultimateclans.%name of player%.owner} to false

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.tag}

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.name}

if {ultimateclans.setblock} is true:

set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to air

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center}

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tagauth}

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tag.fullname} 

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.ownername}

clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}

loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}:

set {ultimateclans.%loop-value%.member} to false

delete {ultimateclans.%loop-value%.clan.tag}

delete {ultimateclans.%loop-value%.ownername}

delete {ultimateclans.%loop-value%.clan.name}

delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}

delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}

wait 2 tick

clear {ultimateclans.%name of player%.owner.tag}

clear {ultimateclans.%name of player%.owner.clanname}

send "%{tag}% &aPomyslnie usunieto klan!"

stop

else:

send "%{tag}% &cTo nie jest teren Twojej gildii!"

stop

if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":

broadcast "%{tag}%&cGracz: &6%name of player% &cusunal gildie: &6%{ultimateclans.%name of player%.owner.clanname}%&c!"

if player has permissions "ultimateclans.default":

make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false

if player has permissions "ultimateclans.admin":

make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false

loop {ultimateclans.clanlist::*}:

remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.clanlist::*}

loop {ultimateclans.tagclanlist::*}:

remove {ultimateclans.%name of player%.owner.tag} from {ultimateclans.tagclanlist::*}

wait 1 tick

set {ultimateclans.%name of player%.owner} to false

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.tag}

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.name}

if {ultimateclans.setblock} is true:

set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to air

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center}

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tagauth}

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tag.fullname} 

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.ownername}

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}

clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset}

loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}:

set {ultimateclans.%loop-value%.loop-value} to true

set {ultimateclans.%name of player%.loop-value} to false

set {ultimateclans.%loop-value%.member} to false

delete {ultimateclans.%loop-value%.clan.tag}

delete {ultimateclans.%loop-value%.ownername}

delete {ultimateclans.%loop-value%.clan.name}

if {ultimateclans.tag} is true:

make console execute command "pex user %name of player% add NametagEdit.*"

wait 1 tick

make player execute command "ne prefix %name of player% &f"

make console execute command "pex user %name of player% remove NametagEdit.*"

delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}

delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}

wait 2 tick

clear {ultimateclans.%name of player%.owner.tag}

clear {ultimateclans.%name of player%.owner.clanname}

loop 100 times:

send ""

send "%{tag}% &aPomyslnie usunieto klan!"

stop

else:

send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"

stop

else:

send "%{tag}% &cNie ma zadnych dzialan do potwierdzenia!"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "claim" or "zabezpiecz":

if player has permissions "ultimateclans.default" or "ultimateclans.admin":

if {ultimateclans.%name of player%.owner} is true:

if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} is false:

if {ultimateclans.autoclaim.enable} is false:

if {ultimateclans.spawn.%world%} is set:

if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:

if {ultimateclans.claim.method} is "chunk" or "Chunk":

if {ultimateclans.chunk::%chunk at player%} is not set:

set {ultimateclans.chunk::%chunk at player%} to {ultimateclans.%name of player%.owner.clanname}

if {ultimateclans.setblock} is true:

set block under player to {@claim.setblock.type}

send "%{tag}% Claim &8-&a Otrzymano teren!"

stop

else:

send "%{tag}% &cTo miesjce jest juz zajete!"

stop

if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":

if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":

player cannot build at block under player:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters northwest:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters north:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"

stop

player cannot build at block {ultimateclans.worldguard.size} meters northeast:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters west:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters east:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters southwest:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters south:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"

stop

player cannot build at block {ultimateclans.worldguard.size} meters southeast:

send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"

stop

send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."

wait 1 tick

make console execute command "pex user %name of player% add worldguard.*"

make console execute command "pex user %name of player% add worldedit.*"

wait 1 tick

make player execute command "//pos1"

make player execute command "//pos2"

wait 1 tick

make player execute command "//expand %{ultimateclans.worldguard.size}% n"

make player execute command "//expand %{ultimateclans.worldguard.size}% s"

make player execute command "//expand %{ultimateclans.worldguard.size}% w"

make player execute command "//expand %{ultimateclans.worldguard.size}% e"

make player execute command "//expand vert"

wait 1 tick

make player execute command "/rg define clans-%{ultimateclans.%name of player%.owner.clanname}%"

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true

wait 1 tick

make console execute command "pex user %name of player% remove worldguard.*"

make console execute command "pex user %name of player% remove worldedit.*"

make console execute command "rg addowner -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% %name of player%"

loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}:

make console execute command "rg addmember -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% %loop-value%"

make console execute command "rg setpriority -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% 1"

if {ultimateclans.claim.wg.greeting} is true:

make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% greeting &7Obecny teren nalezy do gildii: &f[&g%{ultimateclans.%name of player%.owner.clanname}%&f]"

if {ultimateclans.claim.wg.farewell} is true:

make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% farewell &7Opuszczono teren gildii: &f[&g%{ultimateclans.%name of player%.owner.clanname}%&f]"

if {ultimateclans.claim.wg.chest} is true:

make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% chest-access deny"

if {ultimateclans.claim.wg.chest} is false:

make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% chest-access allow"

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to location of player

if {ultimateclans.setblock} is true:

set block under player to {@claim.setblock.type}

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player

loop 100 times:

send " "

send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"

else:

send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"

stop

else:

send "%{tag}% &cJestes zbyt blisko spawnu!"

stop

else:

send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"

stop

else:

send "%{tag}% &cClaim jest automatycznie przydzielany po zalozeniu gildii!"

stop

else:

send "%{tag}% &cTwoja gildia posiada juz claim!"

stop

else:

send "%{tag}% &cAby zajac teren musisz byc zalozycielem!"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "unclaim" or "odbezpiecz" or "porzuc":

if player has permissions "ultimateclans.default" or "ultimateclans.admin":

if {ultimateclans.%name of player%.owner} is true:

if {ultimateclans.autoclaim.enable} is false:

if {ultimateclans.claim.method} is "chunk" or "Chunk":

if {ultimateclans.chunk::%chunk at player%} is not set:

send "%{tag}% &cTen teren nie jest zabezpieczony"

stop

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:

delete {ultimateclans.chunk::%chunk at player%}

set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air

send "%{tag}% &aPomyslnie usunieto claim gildii!"

stop

else:

send "%{tag}% &cTo nie jest teren Twojej gildii!"

stop

if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":

if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":

make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false

send "%{tag}% &aPomyslnie usunieto claim gildii!"

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center}

if {ultimateclans.setblock} is true:

set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air

set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air

stop

else:

send "%{tag}% Zabezpieczenie &8-&c Wlaczony auto claim, aby pozbyc sie terenu musisz usunac gildie!"

stop

else:

send "%{tag}% &cNie jestes zalozycielem gildii!"

stop 

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "anuluj" or "cancel":

if player has permissions "ultimateclans.default" or "ultimateclans.admin":

if {ultimateclans.%name of player%.delete.confirm} is true:

set {ultimateclans.%name of player%.delete.confirm} to false

send "%{tag}% &cAnulowano procedure usuwania gildii!"

stop

else:

send "%{tag}% &cNie ma zadnych dzialan do anulowania!"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "reload" or "przeladuj":

if player has permissions "ultimateclans.reload" or "ultimateclans.admin":

send "%{tag}% &aPrzeladowywanie..."

wait 1 tick

set {ultimateclans.lang} to "{@lang}"

set {ultimateclans.mailbox.enable} to {@mailbox}

set {ultimateclans.payitem.enable} to {@payitem}

set {ultimateclans.autoclaim.enable} to {@auto.claim}

set {ultimateclans.stats.message} to {@stats.message}

set {ultimateclans.claim.method} to "{@claim.method}"

set {ultimateclans.chunk.msg} to {@chunk.msg}

set {ultimateclans.setblock} to {@claim.setblock}

set {ultimateclans.safe.chest} to {@claim.safe.chest}

set {ultimateclans.safe.break} to {@claim.safe.break}

set {ultimateclans.safe.place} to {@claim.safe.place}

set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}

set {ultimateclans.safe.bucket} to {@claim.safe.bucket}

set {ultimateclans.worldguard.size} to {@claim.size}/2-2

set {ultimateclans.setnamecolor} to {@set.name.color}

set {ultimateclans.pvp} to {@pvp}

set {ultimateclans.tp.cooldown} to {@tp.cooldown}

set {ultimateclans.pvp.ownerset} to {@pvp.owner}

set {ultimateclans.ultimatechat} to {@ultimatechat.enable}

set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}

set {ultimateclans.paymoney.enable} to {@paymoney.enable}

set {ultimateclans.vault} to {@vault}

set {ultimateclans.paymoney.invite} to {@paymoney.invite}

set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}

set {ultimateclans.payitem.invite} to {@payitem.invite}

set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"

set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}

set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}

set {_chest} to {@claim.wg.chest}

set {ultimateclans.cliam.sethome} to {@claim.sethome}

set {ultimateclans.level.take} to {@level.take}

set {ultimateclans.broadcast} to {@broadcast.enable}

set {ultimateclans.broadcast.time} to {@broadcast.time}

set {ultimateclans.tab} to {@tab}

set {ultimateclans.tab.color} to "{@tab.color}"

set {ultimateclans.tag} to {@tag}

set {ultimateclans.tag.color} to "{@tag.color}"

set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"

wait 1 tick

if {_chest} is true:

set {ultimateclans.wg.chest} to false

if {_chest} is false:

set {ultimateclans.wg.chest} to true

set {ultimateclans.style} to "{@style}"

if {ultimateclans.style} is "gy":

set {style} to "&7"

set {style2} to "&6"

if {ultimateclans.style} is "gg":

set {style} to "&a"

set {style2} to "&8"

if {ultimateclans.style} is "bg":

set {style} to "&9"

set {style2} to "&7"

if {ultimateclans.style} is "mg":

set {style} to "&3"

set {style2} to "&7"

if {style} is "&a":

set {tag} to "{@tag|gg}"

if {style} is "&7":

set {tag} to "{@tag|gy}"

if {style} is "&9":

set {tag} to "{@tag|bg}"

if {style} is "&3":

set {tag} to "{@tag|mg}"

if {ultimateclans.payitem.enable} is true:

set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}"

loop {ultimateclans.clanlist::*}:

if {ultimateclans.clan.%loop-value%.pvp} is not set:

set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}

wait 1 tick

make console execute command "sk reload {@skname}"

wait 1 tick

send "%{tag}% &aPrzeladowano!"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "zapros" or "invite":

if player has permissions "ultimateclans.default" or "ultimateclans.admin":

if {ultimateclans.%name of player%.owner} is true:

if {ultimateclans.payitem.invite} is true:

if player has {@payitem.invite.cost}:

if arg 2 is not empty:

if {ultimateclans.%arg 2%.member} is true:

send "%{tag}% &cTen gracz jest juz w innej gildii!"

stop

if {ultimateclans.%arg 2%.owner} is true:

send "%{tag}% &cTen gracz ma juz gildie!"

stop

else:

if {ultimateclans.%arg 2%.player} is true:

remove {@payitem.invite.cost} from player

set {ultimateclans.%arg 2%.i.invite} to true

set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}

set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}

set {ultimateclans.%arg 2%.i.invite.owner} to player

set {ultimateclans.%name of player%.invenable} to true

wait 1 tick

make player execute command "mngsendinvite %arg 2%"

stop

else:

send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"

stop

else:

if {ultimateclans.lang} is "pl":

send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"

send "&aKoszt: &7{@payitem.invite.cost}"

stop

if {ultimateclans.lang} is "eng":

send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"

send "&aKoszt: &7{@payitem.invite.cost}"

stop

else:

send "%{tag}% &cAby zaprosic gracza potrzebujesz: &7{@payitem.invite.cost}"

stop

if {ultimateclans.paymoney.invite} is true:

set {_money} to player's money

if {@paymoney.invite.cost} is smaller than {_money}:

if arg 2 is not empty:

if {ultimateclans.%arg 2%.member} is true:

send "%{tag}% &cTen gracz jest juz w innej gildii!"

stop

if {ultimateclans.%arg 2%.owner} is false:

send "%{tag}% &cTen gracz ma juz gildie!"

stop

else:

if {ultimateclans.%arg 2%.player} is true:

remove {@paymoney.invite.cost} from player's money

set {ultimateclans.%arg 2%.i.invite} to true

set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}

set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}

set {ultimateclans.%arg 2%.i.invite.owner} to player

set {ultimateclans.%name of player%.invenable} to true

wait 1 tick

make player execute command "mngsendinvite %arg 2%"

stop

else:

send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"

stop

else:

if {ultimateclans.lang} is "pl":

send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"

send "&aKoszt: &7{@paymoney.invite.cost}$"

stop

if {ultimateclans.lang} is "eng":

send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"

send "&aKoszt: &7{@paymoney.invite.cost}$"

stop

else:

send "%{tag}% &cNie masz wystarczajacej ilosci pieniedzy, aby zaprosic gracza"

stop

else:

if arg 2 is not empty:

if {ultimateclans.%arg 2%.member} is true:

send "%{tag}% &cTen gracz jest juz w innej gildii!"

stop

if {ultimateclans.%arg 2%.owner} is true:

send "%{tag}% &cTen gracz ma juz gildie!"

stop

else:

if {ultimateclans.%arg 2%.player} is true:

set {ultimateclans.%arg 2%.i.invite} to true

set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}

set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}

set {ultimateclans.%arg 2%.i.invite.owner} to player

set {ultimateclans.%name of player%.invenable} to true

wait 1 tick

make player execute command "mngsendinvite %arg 2%"

stop

else:

send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"

stop

else:

if {ultimateclans.lang} is "pl":

send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"

stop

if {ultimateclans.lang} is "eng":

send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"

stop

if {ultimateclans.%name of player%.mod} is true:

if {ultimateclans.payitem.invite} is true:

if player has {@payitem.invite.cost}:

if arg 2 is not empty:

if {ultimateclans.%arg 2%.member} is true:

send "%{tag}% &cTen gracz jest juz w innej gildii!"

stop

if {ultimateclans.%arg 2%.owner} is true:

send "%{tag}% &cTen gracz ma juz gildie!"

stop

else:

if {ultimateclans.%arg 2%.player} is true:

remove {@payitem.invite.cost} from player

set {ultimateclans.%arg 2%.i.invite} to true

set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}

set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}

set {ultimateclans.%arg 2%.i.invite.owner} to player

set {ultimateclans.%name of player%.invenable} to true

wait 1 tick

make player execute command "mngsendinvite %arg 2%"

stop

else:

send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"

stop

else:

if {ultimateclans.lang} is "pl":

send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"

send "&aKoszt: &7{@payitem.invite.cost}"

stop

if {ultimateclans.lang} is "eng":

send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"

send "&aKoszt: &7{@payitem.invite.cost}"

stop

else:

send "%{tag}% &cAby zaprosic gracza potrzebujesz: &7{@payitem.invite.cost}"

stop

if {ultimateclans.paymoney.invite} is true:

set {_money} to player's money

if {@paymoney.invite.cost} is smaller than {_money}:

if arg 2 is not empty:

if {ultimateclans.%arg 2%.member} is true:

send "%{tag}% &cTen gracz jest juz w innej gildii!"

stop

if {ultimateclans.%arg 2%.owner} is false:

send "%{tag}% &cTen gracz ma juz gildie!"

stop

else:

if {ultimateclans.%arg 2%.player} is true:

remove {@paymoney.invite.cost} from player's money

set {ultimateclans.%arg 2%.i.invite} to true

set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}

set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}

set {ultimateclans.%arg 2%.i.invite.owner} to player

set {ultimateclans.%name of player%.invenable} to true

wait 1 tick

make player execute command "mngsendinvite %arg 2%"

stop

else:

send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"

stop

else:

if {ultimateclans.lang} is "pl":

send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"

send "&aKoszt: &7{@paymoney.invite.cost}$"

stop

if {ultimateclans.lang} is "eng":

send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"

send "&aKoszt: &7{@paymoney.invite.cost}$"

stop

else:

send "%{tag}% &cNie masz wystarczajacej ilosci pieniedzy, aby zaprosic gracza"

stop

else:

if arg 2 is not empty:

if {ultimateclans.%arg 2%.member} is true:

send "%{tag}% &cTen gracz jest juz w innej gildii!"

stop

if {ultimateclans.%arg 2%.owner} is true:

send "%{tag}% &cTen gracz ma juz gildie!"

stop

else:

if {ultimateclans.%arg 2%.player} is true:

set {ultimateclans.%arg 2%.i.invite} to true

set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}

set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}

set {ultimateclans.%arg 2%.i.invite.owner} to player

set {ultimateclans.%name of player%.invenable} to true

wait 1 tick

make player execute command "mngsendinvite %arg 2%"

stop

else:

send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"

stop

else:

if {ultimateclans.lang} is "pl":

send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"

stop

if {ultimateclans.lang} is "eng":

send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"

stop

else:

send "%{tag}% &cNie jestes zalozycielem gildii!"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "dolacz" or "join":

if player has permissions "ultimateclans.default" or "ultimateclans.admin":

if {ultimateclans.%name of player%.i.invite} is true:

if {ultimateclans.%name of player%.member} is true:

send "%{tag}% &cJestes juz w gildii!"

stop trigger

if {ultimateclans.%name of player%.owner} is true:

send "%{tag}% &cMasz juz gildie!"

stop trigger

else:

wait 1 tick

set {ultimateclans.%name of player%.clan.name} to {ultimateclans.%name of player%.i.invite.clanname}

set {ultimateclans.%name of player%.clan.ownername} to {ultimateclans.%name of player%.i.invite.owner}

set {ultimateclans.%name of player%.clan.tag} to {ultimateclans.%name of player%.i.invite.tag}

set {ultimateclans.%name of player%.member} to true

if {ultimateclans.tag} is true:

make console execute command "pex user %name of player% add NametagEdit.*"

wait 1 tick

make player execute command "ne prefix %name of player% &6[%{ultimateclans.%name of player%.clan.tag}%]&f"

make console execute command "pex user %name of player% remove NametagEdit.*"

add player to {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}

add 1 to {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.member-number}

wait 1 tick

if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":

make console execute command "rg addmember -w {@world} clans-%{ultimateclans.%name of player%.clan.name}% %name of player%"

clear {ultimateclans.%name of player%.i.invite.tag}

clear {ultimateclans.%name of player%.i.invite.owner}

clear {ultimateclans.%name of player%.i.invite.clanname}

set {ultimateclans.%name of player%.i.invite} to false

loop 100 times:

send ""

send "%{tag}% &aDolaczono do gildii!"

stop

else:

send "%{tag}% &cNie masz zadnego zaproszenia!"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "odrzuc" or "deny":

if player has permissions "ultimateclans.default" or "ultimateclans.admin":

if {ultimateclans.%name of player%.i.invite} is true:

make console execute command "mngsenddeny %name of player%"

wait 1 tick

clear {ultimateclans.%name of player%.i.invite.tag}

clear {ultimateclans.%name of player%.i.invite.owner}

clear {ultimateclans.%name of player%.i.invite.clanname}

set {ultimateclans.%name of player%.i.invite} to false

send "%{tag}% &cOdrzucono zaproszenie!"

stop

else:

send "%{tag}% &cNie jestes nigdzie zaproszony!"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "odejdz" or "leave":

if player has permissions "ultimateclans.default":

if {ultimateclans.%name of player%.owner} is true:

if {ultimateclans.lang} is "pl":

send "%{tag}%&c Jestes zalozycielem gildii! Jezeli chcesz usunac klan, uzyj &7/{@prefix} usun"

stop

if {ultimateclans.lang} is "eng":

send "%{tag}%&c Jestes zalozycielem gildii! Jezeli chcesz usunac klan, uzyj &7/{@prefix} delete"

stop

if {ultimateclans.%name of player%.member} is true:

if {ultimateclans.tag} is true:

make console execute command "pex user %name of player% add NametagEdit.*"

wait 1 tick

make player execute command "ne prefix %name of player% &f"

make console execute command "pex user %name of player% remove NametagEdit.*"

remove 1 from {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.member-number}

if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":

make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%name of player%.clan.name}% %name of player%"

remove player from {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}

clear {ultimateclans.%name of player%.clan.name}

clear {ultimateclans.%name of player%.ownername}

clear {ultimateclans.%name of player%.clan.tag} 

clear {ultimateclans.%name of player%.member}

loop 100 times:

send ""

send "%{tag}% &aOpuszczono gildie &7%{ultimateclans.%name of player%.clan.name}%&a!"

if {ultimateclans.%name of player%.mod} is true:

set {ultimateclans.%name of player%.mod} to false

clear {ultimateclans.%arg 3%.owner.tag}

clear {ultimateclans.%arg 3%.owner.clanname}

clear {ultimateclans.%arg 3%.owner.name}

stop

stop

else:

send "%{tag}% &cNie jestes w gildii!"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "profil" or "profile" or "info":

if player has permissions "ultimateclans.info" or "ultimateclans.admin":

if arg 2 is set:

if {ultimateclans.clan.%arg 2%.name} is set:

if {ultimateclans.clan.%arg 2%.info} is set:

send "&aZalozyciel: &7%{ultimateclans.clan.%arg 2%.ownername}%"

send "&aNazwa: &7%{ultimateclans.clan.%arg 2%.name}%"

send "&aTag: &7%{ultimateclans.clan.%arg 2%.tag}%"

send "&aLiczba czlonkow: &7%{ultimateclans.%arg 2%.member-number}%"

if {ultimateclans.clan.%arg 2%.killall} is set:

send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"

if {ultimateclans.clan.%arg 2%.killall} is not set:

send "&aZabojstwa: &70"

if {ultimateclans.clan.%arg 2%.deathall} is set:

send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"

if {ultimateclans.clan.%arg 2%.deathall} is not set:

send "&aSmierci: &70"

send "&aInfo:&7 %{ultimateclans.clan.%arg 2%.info}%"

send "&aCzlonkowie: &7%{ultimateclans.%arg 2%.members::*}%"

stop

if {ultimateclans.clan.%arg 2%.info} is not set:

send "&aZalozyciel: &7%{ultimateclans.clan.%arg 2%.ownername}%"

send "&aNazwa: &7%{ultimateclans.clan.%arg 2%.name}%"

send "&aTag: &7%{ultimateclans.clan.%arg 2%.tag}%"

send "&aLiczba czlonkow: &7%{ultimateclans.%arg 2%.member-number}%"

if {ultimateclans.clan.%arg 2%.killall} is set:

send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"

if {ultimateclans.clan.%arg 2%.killall} is not set:

send "&aZabojstwa: &70"

if {ultimateclans.clan.%arg 2%.deathall} is set:

send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"

if {ultimateclans.clan.%arg 2%.deathall} is not set:

send "&aSmierci: &70"

send "&aInfo: &7Nie ustawiono"

send "&aCzlonkowie: &7%{ultimateclans.%arg 2%.members::*}%"

stop

else:

if {ultimateclans.clan.%arg 2%.tagauth} is set:

if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag} is set:

if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info} is set:

send "&aZalozyciel: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.ownername}%"

send "&aNazwa: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.name}%"

send "&aTag: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag}%"

send "&aLiczba czlonkow: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.member-number}%"

if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is set:

send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"

if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is not set:

send "&aZabojstwa: &70"

if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is set:

send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"

if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is not set:

send "&aSmierci: &70"

send "&aInfo:&7 %{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info}%"

send "&aCzlonkowie: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.members::*}%"

stop

send "&aInfo:&7 %{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info}%"

if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info} is not set:

send "&aZalozyciel: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.ownername}%"

send "&aNazwa: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.name}%"

send "&aTag: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag}%"

send "&aLiczba czlonkow: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.member-number}%"

if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is set:

send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"

if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is not set:

send "&aZabojstwa: &70"

if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is set:

send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"

if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is not set:

send "&aSmierci: &70"

send "&aInfo: &7Nie ustawiono"

send "&aCzlonkowie: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.members::*}%"

stop

else:

send "%{tag}% &cNie ma takiego klanu!"

stop

else:

send "%{tag}% &cNie ma takiego klanu!"

stop

else:

if {ultimateclans.%name of player%.member} is true:

if {ultimateclans.lang} is "pl":

make player execute command "clans info %{ultimateclans.%name of player%.clan.name}%"

wait 1 tick

stop

if {ultimateclans.lang} is "eng":

make player execute command "clans info %{ultimateclans.%name of player%.clan.name}%"

wait 1 tick

stop

if {ultimateclans.%name of player%.owner} is true:

if {ultimateclans.lang} is "pl":

make player execute command "clans info %{ultimateclans.%name of player%.owner.clanname}%"

wait 1 tick

stop

if {ultimateclans.lang} is "eng":

make player execute command "clans info %{ultimateclans.%name of player%.owner.clanname}%"

wait 1 tick

stop

else:

send "%{tag}% &cNie masz wlasnej gildii!"

send "%{tag}% &aW celu zobaczenia profilu innej gildii uzyj:"

if {ultimateclans.lang} is "pl":

send "&7/{@prefix} profil [nazwa/tag]"

stop

if {ultimateclans.lang} is "eng":

send "&7/{@prefix} profile [name/tag]"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "setspawn":

if player has permissions "ultimateclans.admin":

set {ultimateclans.spawn.%world%} to location of player

send "%{tag}% Ustawiono punkt spawnu"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "moderator" or "mod":

if arg 2 is set:

if {ultimateclans.%name of player%.owner} is true:

if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}:

if {ultimateclans.%arg 2%.mod} is true:

set {ultimateclans.%arg 2%.mod} to false

send "%{tag}% &aZabrano Moderatora!"

clear {ultimateclans.%arg 2%.owner.tag}

clear {ultimateclans.%arg 2%.owner.clanname}

clear {ultimateclans.%arg 2%.owner.name}

stop

if {ultimateclans.%arg 2%.mod} is false:

set {ultimateclans.%arg 2%.mod} to true

send "%{tag}% &aGracz: &7%arg 2% &aotrzymal &7Moderatora&a!"

set {ultimateclans.%arg 2%.owner.tag} to {ultimateclans.%name of player%.owner.tag}

set {ultimateclans.%arg 2%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}

set {ultimateclans.%arg 2%.owner.name} to {ultimateclans.%name of player%.owner.name}

stop

if {ultimateclans.%arg 2%.mod} is not set:

set {ultimateclans.%arg 2%.mod} to true

send "%{tag}% &aGracz: &7%arg 2% &aotrzymal &7Moderatora&a!"

set {ultimateclans.%arg 2%.owner.tag} to {ultimateclans.%name of player%.owner.tag}

set {ultimateclans.%arg 2%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}

set {ultimateclans.%arg 2%.owner.name} to {ultimateclans.%name of player%.owner.name}

stop

else:

send "&cBlad! Powod: &Mod Manage - Set"

stop

else:

send "%{tag}% &cTo nie jest czlonek Twojej gildii!"

stop

else:

send "&cNie jestes zalozycielem gildii!"

stop

else:

send "%{tag}% &cPodaj nazwe gracza!"

stop

if arg 1 is "setinfo":

make player execute command "{@prefix} manage setinfo"

stop

if arg 1 is "sethome" or "ustawdom":

make player execute command "{@prefix} manage sethome"

stop

if arg 1 is "zarzadzaj" or "manage":

if player has permissions "ultimateclans.default":

if {ultimateclans.%name of player%.owner} is true:

if arg 2 is not set:

if {ultimateclans.lang} is "pl":

send "&aTen system pozwala zarzadzac klanem"

send "%{tag}% &aKomenda: &7/{@prefix} zarzadzaj [funkcja]"

send "&7Funkcje: &aSetHome, SetInfo, Moderator"

stop

if {ultimateclans.lang} is "eng":

send "&aTen system pozwala zarzadzac klanem"

send "%{tag}% &aKomenda: &7/{@prefix} manage [function]"

send "&aFunkcje: &7SetHome, SetInfo, Moderator"

stop

if arg 2 is  "ustawinfo" or "setinfo":

if player has permissions "ultimateclans.info" or "ultimateclans.admin":

if {ultimateclans.%name of player%.owner} is true:

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info}

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info}

wait 1 tick

set {ultimateclans.info.set.%name of player%} to true

send "%{tag}%&a Teraz napisz info na chacie"

stop

else:

send "%{tag}% &cNie jestes zalozycielem zadnej gildii!"

stop

if arg 2 is "sethome" or "ustawdom":

if {ultimateclans.%name of player%.owner} is true:

if {ultimateclans.cliam.sethome} is true:

if {ultimateclans.claim.method} is "chunk":

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:

if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player

send "%{tag}% &aUstawiono"

stop

if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":

if distance between player and {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} is smaller than {ultimateclans.worldguard.size}:

if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player

send "%{tag}% &aUstawiono"

stop

else:

send "%{tag}% &aBlad! Skontaktuj sie z administratorem. Powod: &7Skladnia"

stop

else:

send "%{tag}% &cTo nie jest Twoj teren gildii!"

else:

send "%{tag}% &cBlad! Powod: &7Claim method"

stop

else:

send "%{tag}% &7Zablokowano ta mozliwosc"

stop

if arg 2 is "Moderator" or "Mod":

if arg 3 is set:

if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 3%.clan.name}:

if {ultimateclans.%arg 3%.mod} is true:

set {ultimateclans.%arg 3%.mod} to false

send "%{tag}% &aZabrano Moderatora!"

clear {ultimateclans.%arg 3%.owner.tag}

clear {ultimateclans.%arg 3%.owner.clanname}

clear {ultimateclans.%arg 3%.owner.name}

stop

if {ultimateclans.%arg 3%.mod} is false:

set {ultimateclans.%arg 3%.mod} to true

send "%{tag}% &aGracz: &7%arg 3% &aotrzymal &7Moderatora&a!"

set {ultimateclans.%arg 3%.owner.tag} to {ultimateclans.%name of player%.owner.tag}

set {ultimateclans.%arg 3%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}

set {ultimateclans.%arg 3%.owner.name} to {ultimateclans.%name of player%.owner.name}

stop

if {ultimateclans.%arg 3%.mod} is not set:

set {ultimateclans.%arg 3%.mod} to true

send "%{tag}% &aGracz: &7%arg 3% &aotrzymal &7Moderatora&a!"

set {ultimateclans.%arg 3%.owner.tag} to {ultimateclans.%name of player%.owner.tag}

set {ultimateclans.%arg 3%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}

set {ultimateclans.%arg 3%.owner.name} to {ultimateclans.%name of player%.owner.name}

stop

else:

send "&cBlad! Powod: &Mod Manage - Set"

stop

else:

send "%{tag}% &cTo nie jest czlonek Twojego klanu!"

stop

else:

send "%{tag}% &cPodaj nazwe gracza!"

stop

else:

send "%{tag}% &cZla funkcja!"

stop

if {ultimateclans.%name of player%.mod} is true:

if arg 2 is empty:

if {ultimateclans.lang} is "pl":

send "&aTen system pozwala zarzadzac klanem"

send "%{tag}% &aKomenda: &7/{@prefix} zarzadzaj [funkcja]"

send "&7Funkcje: &aSetHome, SetInfo"

stop

if {ultimateclans.lang} is "eng":

send "&aTen system pozwala zarzadzac klanem"

send "%{tag}% &aKomenda: &7/{@prefix} manage [function]"

send "&aFunkcje: &7SetHome, SetInfo"

stop

if arg 2 is  "ustawinfo" or "setinfo":

if player has permissions "ultimateclans.info" or "ultimateclans.admin":

if {ultimateclans.%name of player%.mod} is true:

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info}

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info}

wait 1 tick

set {ultimateclans.info.set.%name of player%} to true

send "%{tag}%&a Teraz napisz info na chacie"

stop

else:

send "%{tag}% &cNie jestes zalozycielem zadnej gildii!"

stop

if arg 2 is "sethome" or "ustawdom":

if {ultimateclans.%name of player%.mod} is true:

if {ultimateclans.cliam.sethome} is true:

if {ultimateclans.claim.method} is "chunk":

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:

if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player

send "%{tag}% &aUstawiono"

stop

if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":

if distance between player and {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} is smaller than {ultimateclans.worldguard.size}:

if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player

send "%{tag}% &aUstawiono"

stop

else:

send "%{tag}% &aBlad! Skontaktuj sie z administratorem. Powod: &7Skladnia"

stop

else:

send "%{tag}% &cTo nie jest Twoj teren gildii!"

else:

send "%{tag}% &cBlad! Powod: &7Claim method"

stop

else:

send "%{tag}% &7Zablokowano ta mozliwosc"

stop

else:

send "%{tag}% &cZla funkcja!"

stop

 

 

else: 

send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "pakt" or "pakty" or "covenant" or "relation" or "relations":

if {ultimateclans.%name of player%.owner} is true:

if arg 2 is empty:

send "%{tag}% &aMozesz zawrzec nastepujace pakty, przy uzyciu &7/{@prefix} pakty [funkcje]"

send "&aFunkcje: &aSojusz,, Lista"

stop

if arg 2 is "list" or "lista":

if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*} is set:

send "&7Sojusze:%{style2}% %{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*}%"

else:

send "&7Sojusze:%{style2}% Brak"

stop

if arg 2 is "sojusz" or "alliance":

if arg 3 is "accept" or "akceptuj":

if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true:

set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.rel.%{ultimateclans.%name of player%.owner.clanname}%} to true

add {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans} to {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*}

add {ultimateclans.%name of player%.owner.clanname} to {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.rellist::*}

send "%{tag}% &aNawiazano sojusz!"

set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} to false

set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.invenableclans} to false

send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%nawiazala sojusz z Twoja gildia!" to  {ultimateclans.clan.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.ownername}

clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}

stop

else:

send "&cNie otrzymano zaproszenia!"

stop

if arg 3 is "odrzuc" or "deny":

if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true:

send "&cOdrzucono zaproszenie do sojuszu!"

send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%odrzucila zaproszenie do sojuszu!" to  {ultimateclans.clan.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.ownername}

set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} to false

clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}

set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.invenableclans} to false

stop

if arg 3 is "rozwiaz" or "solve":

if arg 4 is set:

if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 4%} is true:

remove "%arg 4%" from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*}

remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.%arg 4%.rellist::*}

set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 4%} to false

send "%{style}%Rozwiazano sojusz z gildia%{style2}% %arg 4%"

send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%rozwiazala sojusz z Twoja gildia!" to  {ultimateclans.clan.%arg 4%.ownername}

stop

else:

send "&CNie masz sojuszu z taka gildia!"

stop

if arg 3 is "zapros" or "invite":

if arg 4 is set:

if {ultimateclans.clan.%arg 4%.name} is set:

if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 3%} is true:

send "%{tag}% &cMasz juz sojusz z ta gildia!"

stop

if arg 4 is {ultimateclans.%name of player%.owner.clanname}:

send "%{tag}% &cNie mozna nawiazac sojuszu z wlasna gildia!"

stop

else:

if {ultimateclans.%arg 4%.i.inviteclans} is true:

send "%{tag}% &cTa gildia ma jeszcze 1 nierozpatrzone zaproszenie. Sprobuj innym razem!"

stop

set {ultimateclans.%arg 4%.i.inviteclans} to true

set {ultimateclans.%arg 4%.i.inviteclannameclans} to {ultimateclans.%name of player%.owner.clanname}

set {ultimateclans.%name of player%.invenableclans} to true

wait 1 tick

make player execute command "mngalliancesend %{ultimateclans.clan.%arg 4%.ownername}%"

wait 1 tick

stop

stop

else: 

if {ultimateclans.clan.%arg 4%.tag} is set:

send "%{tag}% &aMusisz podac pelna nazwe tej gildii!"

stop

else:

send "%{tag}% &cTaka gildia nie istnieje!"

stop

stop

else:

send "%{tag}% &cPodaj nazwe gildii!"

stop

else:

if {ultimateclans.lang} is "pl":

send "&cPoprawne funkcje to: zapros <nazwa>, rozwiaz <nazwa>, akceptuj lub odrzuc"

stop

if {ultimateclans.lang} is "eng":

send "&cPoprawne funkcje to: invite <name>, solve <name>, accept lub deny"

stop

stop

stop

else:

send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!"

stop

if arg 1 is "sojusz":

if arg 2 is set:

wait 1 tick

make player execute command "{@prefix} pakty sojusz zapros %arg 2%"

stop

else:

send "%{tag}% &cPodaj nazwe gildii!"

stop

if arg 1 is "rozwiaz" or "solve":

if arg 2 is set:

wait 1 tick

make player execute command "{@prefix} pakty sojusz rozwiaz %arg 2%"

stop

else:

send "%{tag}% &cPodaj nazwe gildii!"

stop

if arg 1 is "admin":

if player has permissions "ultimateclans.admin": 

if arg 2 is not set:

send "%aTen system pozwala zarzadzac &7UltimateClans"

send "&aKomenda: &7/clans admin [funkcja]"

send "&aFunkcje: &7Delete"

send "&aFunkcje techniczne: &7DelArgList, AddArgList, DelIntList, AddIntList"

stop

if arg 2 is "delarglist":

if arg 3 is set:

if arg 4 is set:

remove arg 3 from {ultimateclans.%arg 4%.members::*}

send "Wyczysczono nieprawidlowego czlonka z listy klanu"

stop

if arg 2 is "addarglist":

if arg 3 is set:

if arg 4 is set:

add arg 3 to {ultimateclans.%arg 4%.members::*}

send "Dodano czlonka do listy klanu"

stop

if arg 2 is "delintlist":

if arg 3 is set:

remove 1 from {ultimateclans.%arg 3%.member-number}

send "Usunieto liczbe z listy listy klanu"

stop

if arg 2 is "addintlist":

if arg 3 is set:

add 1 to {ultimateclans.%arg 3%.member-number}

send "Dodano liczbe do listy listy klanu"

stop

if arg 2 is "Delete":

if arg 3 is not set:

send "&aAby usunac wybrany klan, uzyj: &7/{@prefix} admin delete [name]"

stop

if arg 3 is set:

# "

if {ultimateclans.clan.%arg 3%.name} is set:

if {ultimateclans.claim.method} is "chunk" or "Chunk":

delete {ultimateclans.chunk::%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%}

loop {ultimateclans.clanlist::*}:

remove arg 3 from {ultimateclans.clanlist::*}

loop {ultimateclans.tagclanlist::*}:

remove {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag} from {ultimateclans.tagclanlist::*}

wait 1 tick

set {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner} to false

clear {ultimateclans.clan.%arg 3%.tag}

clear {ultimateclans.clan.%arg 3%.name}

if {ultimateclans.setblock} is true:

set block under {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center} to air

clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}

clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center}

clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tagauth}

clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tag.fullname} 

clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.ownername}

clear {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number}

clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}

loop {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}:

set {ultimateclans.%loop-value%.member} to false

clear {ultimateclans.%loop-value%.clan.tag}

clear {ultimateclans.%loop-value%.ownername}

clear {ultimateclans.%loop-value%.clan.name}

exit loop

wait 2 tick

clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}

clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}

send "%{tag}% &aPomyslnie usunieto klan!"

stop

if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":

make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false

loop {ultimateclans.clanlist::*}:

remove arg 3 from {ultimateclans.clanlist::*}

loop {ultimateclans.tagclanlist::*}:

remove {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag} from {ultimateclans.tagclanlist::*}

wait 1 tick

set {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner} to false

clear {ultimateclans.clan.%arg 3%.tag}

clear {ultimateclans.clan.%arg 3%.name}

if {ultimateclans.setblock} is true:

set block under {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center} to air

clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}

clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center}

clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tagauth}

clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tag.fullname} 

clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.ownername}

clear {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number}

clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}

loop {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}:

set {ultimateclans.%loop-value%.member} to false

delete {ultimateclans.%loop-value%.clan.tag}

delete {ultimateclans.%loop-value%.ownername}

delete {ultimateclans.%loop-value%.clan.name}

delete {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}

delete {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number}

wait 2 tick

clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}

clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}

send "%{tag}% &aPomyslnie usunieto klan!"

stop

else:

send "&cBlad!"

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "mail" or "poczta" or "msg" or "message":

if player has permissions "ultimateclans.mail" or "ultimateclans.admin":

if arg 2 is not set:

if {ultimateclans.%name of player%.mailbox.sub::*} is set:

send "%{tag}% &aTematy:&7 %{ultimateclans.%name of player%.mailbox.sub::*}%"

stop

else:

if {ultimateclans.lang} is "pl":

send "%{tag}% &7Nie masz nowych wiadomosci"

stop

if {ultimateclans.lang} is "eng":

send "%{tag}% &7Nie masz nowych wiadomosci"

stop

if arg 2 is "przeczytaj" or "read":

if player has permissions "ultimateclans.mail" or "ultimateclans.admin":

if arg 3 is set:

loop {ultimateclans.%name of player%.mailbox.sub::*}:

if arg 3 is loop-value:

send "%{tag}% %{ultimateclans.%name of player%.mailbox.%arg 3%::*}%"

remove arg 3 from {ultimateclans.%name of player%.mailbox.sub::*}

clear {ultimateclans.%name of player%.mailbox.%arg 3%::*}

stop

else:

send "%{tag}% &c Nie ma takiej wiadomosci"

stop

else:

send "%{tag}% &cPodaj temat wiadomosci!"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is not {@commands.list.1}:

if arg 1 is not {@commands.list.2}:

send "%{tag}% &cNie ma takiej komendy!"

stop

if arg 1 is "autor" or "author" or "dzikoysk" or "ultimateclans" or "donate" or "tworca" or "clans":

send "&8--------------------------------"

send " &7Autor: &aDzikoysk"

send " &7Nazwa: &aUltimateClans"

send "&7 &7&nStrona:&a &nwww.Dzikoysk.net"

send "&8--------------------------------"

stop

if arg 1 is "mailbox" or "skrzynkapocztowa":

if player has permissions "ultimateclans.mail" or "ultimateclans.admin":

if {ultimateclans.lang} is "pl":

send "%{style}%-----------------[ %{style2}%Mailbox Clans%{style}% ]-----------------"

send "%{style}%/{@prefix} poczta &8-%{style2}% Pokazuje tematy wiadomosci"

send "%{style}%/{@prefix} poczta przeczytaj [temat] &8-%{style2}% Pokazuje wiadomosci o podanym temacie"

stop

if {ultimateclans.lang} is "eng":

send "%{style}%-----------------[ %{style2}%Mailbox Clans%{style}% ]-----------------"

send "%{style}%/{@prefix} mail &8-%{style2}% Pokazuje tematy wiadomosci"

send "%{style}%/{@prefix} mail read &8-%{style2}% Pokazuje wiadomosci o podanym temacie"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "help" or "pomoc" or "p":

if arg 2 is not set:

if {ultimateclans.lang} is "pl":

send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"

send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"

send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"

send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"

send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"

send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"

send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"

send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"

send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"

send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"

stop

if {ultimateclans.lang} is "eng":

send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"

send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"

send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"

send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"

send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"

send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"

send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"

send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"

send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"

send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie"

stop

if arg 2 is "1":

if {ultimateclans.lang} is "pl":

send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"

send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"

send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"

send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"

send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"

send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"

send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"

send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"

send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"

send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"

stop

if {ultimateclans.lang} is "eng":

send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"

send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"

send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"

send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"

send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"

send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"

send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"

send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"

send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"

send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie"

stop

if arg 2 is "2":

if {ultimateclans.lang} is "pl":

send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"

send "%{style}%/@ [tekst]&8-%{style2}% Chat klanu"

send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"

send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"

send "%{style}%/{@prefix} zarzadzaj &8-%{style2}% Informacje o zarzadzaniu gildia"

send "%{style}%/{@prefix} zarzadzaj [funkcja] &8-%{style2}% Zarzadza wybrana funkcja"

send "%{style}%/{@prefix} pakty &8-%{style2}% Wszystko o paktach"

send "%{style}%/{@prefix} autor &8-%{style2}% Informacje o autorze"

stop

if {ultimateclans.lang} is "eng":

send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"

send "%{style}%/@ [text]&8-%{style2}% Chat klanu"

send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"

send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"

send "%{style}%/{@prefix} manage &8-%{style2}% Informacje o zarzadzaniu klanem"

send "%{style}%/{@prefix} manage [function] &8-%{style2}% Zarzadza wybrana funkcja"

send "%{style}%/{@prefix} mailbox &8-%{style2}% Informacje o skrzynce pocztowej"

send "%{style}%/{@prefix} author &8-%{style2}% Informacje o autorze"

stop

if arg 1 is not set:

if {ultimateclans.lang} is "pl":

send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"

send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"

send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"

send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"

send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"

send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"

send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"

send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"

send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"

send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"

stop

if {ultimateclans.lang} is "eng":

send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"

send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"

send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"

send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"

send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"

send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"

send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"

send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"

send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"

send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie"

stop

if arg 1 is "1":

if {ultimateclans.lang} is "pl":

send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"

send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"

send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"

send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"

send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"

send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"

send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"

send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"

send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"

send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"

stop

if {ultimateclans.lang} is "eng":

send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"

send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"

send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"

send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"

send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"

send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"

send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"

send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"

send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"

send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie"

stop

if arg 1 is "2":

if {ultimateclans.lang} is "pl":

send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"

send "%{style}%/@ [tekst]&8-%{style2}% Chat klanu"

send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"

send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"

send "%{style}%/{@prefix} zarzadzaj &8-%{style2}% Informacje o zarzadzaniu gildia"

send "%{style}%/{@prefix} zarzadzaj [funkcja] &8-%{style2}% Zarzadza wybrana funkcja"

send "%{style}%/{@prefix} pakty &8-%{style2}% Wszystko o paktach"

send "%{style}%/{@prefix} autor &8-%{style2}% Informacje o autorze"

stop

if {ultimateclans.lang} is "eng":

send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"

send "%{style}%/@ [text]&8-%{style2}% Chat klanu"

send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"

send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"

send "%{style}%/{@prefix} manage &8-%{style2}% Informacje o zarzadzaniu klanem"

send "%{style}%/{@prefix} manage [function] &8-%{style2}% Zarzadza wybrana funkcja"

send "%{style}%/{@prefix} mailbox &8-%{style2}% Informacje o skrzynce pocztowej"

send "%{style}%/{@prefix} author &8-%{style2}% Informacje o autorze"

stop

 

 

 

 

# -- Manage Command -- #

command /mngplayer <text> <player>:

trigger:

if {ultimateclans.SkriptPermissions.enable} is true:

stop

else:

if arg 1 is "invite":

if player has permissions "ultimateclans.default" or "ultimateclans.admin":

set {ultimateclans.%arg player%.invite.true} to true

set {ultimateclans.%arg player%.clan.name} to {ultimateclans.%name of player%.owner.clanname}

set {ultimateclans.%arg player%.ownername} to {ultimateclans.%name of player%.owner.name}

if arg player is online:

if {ultimateclans.lang} is "pl":

send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.owner.clanname}%" to arg player

send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to arg player

if {ultimateclans.lang} is "eng":

send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.owner.clanname}%" to arg player

send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to arg player

stop

if arg player is offline:

set {ultimateclans.%arg player%.invite.true} to true

set {ultimateclans.%arg player%.invite.clan} to {ultimateclans.%name of player%.owner.clanname}

set {ultimateclans.%arg player%.ownername} to {ultimateclans.%name of player%.owner.name}

set {ultimateclans.%arg player%.invite.offlinemode.clan} to {ultimateclans.%name of player%.owner.clanname}

set {ultimateclans.%arg player%.invite.offlinemode.tag} to {ultimateclans.%name of player%.owner.tag}

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "kick":

if player has permissions "ultimateclans.default" or "ultimateclans.admin":

if {ultimateclans.%arg player%.online} is true:

if {ultimateclans.tag} is true:

make console execute command "pex user %name of player% add NametagEdit.*"

wait 1 tick

make player execute command "ne prefix %name of player% &f"

make console execute command "pex user %name of player% remove NametagEdit.*"

if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":

make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%arg player%.clan.name}% %arg player%"

remove arg player from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}

remove 1 from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}

set {ultimateclans.%arg player%.member} to false

clear {ultimateclans.%arg player%.clan.tag}

clear {ultimateclans.%arg player%.ownername}

clear {ultimateclans.%arg player%.clan.name}

loop 100 times:

send ""

send "%{tag}% &cWyrzucono Cie z klanu!" to arg player

if {ultimateclans.%arg player%.online} is false:

set {ultimateclans.%arg player%.kick.true} to true

if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":

make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%arg player%.clan.name}% %arg player%"

send "%{tag}% &cWyrzucono Cie z klanu!" to arg player

remove arg player from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}

remove 1 from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}

set {ultimateclans.%arg player%.member} to false

clear {ultimateclans.%arg player%.clan.tag}

clear {ultimateclans.%arg player%.ownername}

clear {ultimateclans.%arg player%.clan.name}

set {ultimateclans.%arg player%.kick.true} to true

stop

else:

send "%{tag}% &cBlad! Powod: &7Online-Kick"

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

if arg 1 is "senddeny":

if {ultimateclans.SkriptPermissions.enable} is true:

stop

else:

if player has permissions "ultimateclans.default" or "ultimateclans.admin":

if arg player is online:

send "%{tag}% &cGracz:&7 %arg player% &codrzucil zaproszenie" to {ultimateclans.%name of player%.ownername}

if {ultimateclans.payitem.invite} is true:

if {ultimateclans.lang} is "eng":

send "&aMozesz odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/{@prefix} returnitem"

set {ultimateclans.returnitem.%player%} to true 

stop

if {ultimateclans.lang} is "pl":

send "&aMozesz odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/{@prefix} zwroc"

set {ultimateclans.returnitem.%player%} to true 

stop

if arg player is offline:

add "&cOdrzucono zaproszenie" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.sub::*}

if {ultimateclans.lang} is "eng":

add "&cGracz:&7 %arg player% &codrzucil zaproszenie&c. Aby odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/clans returnitem" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.Odrzucono zaproszenie::*}

stop

if {ultimateclans.lang} is "pl":

add "&cGracz:&7 %arg player% &codrzucil zaproszenie&c. Aby odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/clans zwroc" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.Odrzucono zaproszenie::*}

stop

else:

send "&cNie masz uprawnien do uzywania tej komendy"

stop

 

 

command /mngsendinvite <player>:

trigger:

if {ultimateclans.%name of player%.invenable} is true:

set {ultimateclans.%name of player%.invenable} to false

send "%{tag}% &aOtrzymano zaproszenie do gildii: &7%{ultimateclans.%arg player%.i.invite.clanname}%" to arg player

send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to arg player

send "%{tag}% &aZaproszono gracza: &7%arg player%" to player

stop

 

 

command /mngsendkick <player>:

trigger:

if {ultimateclans.%name of player%.kickenable} is true:

set {ultimateclans.%name of player%.kickenable} to false

send "%{tag}% &cWyrzucono Cie z gildii &7%{ultimateclans.%arg player%.clan.name}%&c!" to arg player

stop

 

 

command /mngalliancesend <player>:

trigger:

if {ultimateclans.%name of player%.invenableclans} is true:

set {ultimateclans.%name of player%.invenableclans} to false

send "&aOtrzymano zaproszenie do sojuszu od gildii:&6 %{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%" to arg player

if {ultimateclans.lang} is "pl":

send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj" to arg player

send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc" to arg player

if {ultimateclans.lang} is "eng":

send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet" to arg player

send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny" to arg player

send "%{tag}% &aZaproszono gildie do sojuszu!" to player

stop

 

 

command /mngkick <player>:

trigger:

if {ultimateclans.%name of player%.kickenable} is true:

if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg player%.clan.name}:

if {ultimateclans.%arg player%.online} is true:

send "&aWyrzucono gracza z gildii"

make arg player execute command "clans odejdz"

stop

if {ultimateclans.%arg player%.online} is false:

send "&aWyrzucono gracza z gildii"

set {ultimateclans.%arg player%.kick.true} to true

stop

 

 

# -- End of Manage Commands -- #

 

 

# -- Clans Chat -- #

command /@ <text>:

trigger:

if {ultimateclans.%name of player%.owner} is true:

set {_prefix} to "&8@ &7&l[Zalozyciel]"

if {ultimateclans.%name of player%.member} is true:

set {_prefix} to "&8@ &7&o[Czlonek]"

if {ultimateclans.%name of player%.mod} is true:

set {_prefix} to "&8@ &7[Moderator]"

if {ultimateclans.%name of player%.owner} is true:

set {ultimateclans.%name of player%.member} to true

set {ultimateclans.%name of player%.clan.name} to {ultimateclans.%name of player%.owner.clanname}

wait 1 tick

if {ultimateclans.%name of player%.member} is true:

loop {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}:

if loop-value is online:

send "%{_prefix}% %{style}%%name of player%&7: %arg 1%" to loop-value

set {ultimateclans.%name of player%.member} to false

clear {ultimateclans.%name of player%.clan.name}

stop

else:

send "&cNikt nie jest online!"

set {ultimateclans.%name of player%.member} to false

clear {ultimateclans.%name of player%.clan.name}

stop

stop

stop

if {ultimateclans.%name of player%.member} is true:

loop {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}:

if loop-value is online:

send "%{_prefix}% %{style}%%name of player%&7: %arg 1%" to loop-value

stop

else:

send "&cNikt nie jest online!"

stop

else:

send "&cMusisz byc w gildii, aby uzywac tego czatu!!"

stop

# -- End of Clans Chat -- #

 

 

#--------#

# Events #

#--------#

 

 

# -- SetInfo Event

On chat:

if {ultimateclans.info.set.%name of player%} is true:

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info}

clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info}

send "%{tag}% &aUstawiono" to player

set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info} to message

set {ultimateclans.info.set.%name of player%} to false

cancel event

 

 

 

 

# -- Offline-mode

on join:

if {ultimateclans.%name of player%.i.invite} is true:

wait 10 second

if {ultimateclans.lang} is "pl":

send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.i.invite.clanname}%" to player

send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to player

if {ultimateclans.lang} is "eng":

send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.i.invite.clanname}%" to player

send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to player

if {ultimateclans.%name of player%.owner} is true:

if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true:

wait 10 seconds

send "&aOtrzymano zaproszenie do sojuszu od gildii: &6%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%"

if {ultimateclans.lang} is "pl":

send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj"

send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc"

if {ultimateclans.lang} is "eng":

send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet"

send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny"

if {ultimateclans.%name of player%.kick.true} is true:

wait 15 seconds

if {ultimateclans.tag} is true:

make console execute command "pex user %name of player% add NametagEdit.*"

wait 1 tick

make player execute command "ne prefix %name of player% &f"

make console execute command "pex user %name of player% remove NametagEdit.*"

loop 100 times:

send ""

send "&cWyrzucono Cie z klanu!"

set {ultimateclans.%name of player%.kick.true} to false

 

 

# -- Support -- #

command /uctest [<text>]:

aliases: ucdzikoysk

trigger:

if arg 1 is "display":

send "1. Name Of Player = %name of player%"

send "2. Player = %player%"

send "3. Display Name Of Player = %display name of player%"

send "4. Coloured Player's Prefix = %coloured player's prefix%"

send "5. Uncoloured Player's Prefix = %uncoloured player's prefix%"

send "4. Coloured Player's Suffix = %coloured player's suffix%"

send "5. Uncoloured Player's Suffix = %uncoloured player's suffix%"

stop

else:

set {_dzikoysk} to "%name of player%"

if {_dzikoysk} is "Dzikoysk":

send "&cWitaj Dzikoysk! Ten serwer oparty jest o: &6UltimateClans"

send "&c* Dzikoysk say:"

send "&8----------------------------"

send "&8Serwerowa wersja Skript: %skript version%"

send "&8Wymagana: Skript Beta 10"

send "&8----------------------------"

send "&8Wersja skryptu: {@version}"

send "&8----------------------------"

send "&8----------------------------"

send "&8Prefix: {@prefix}"

send "&8----------------------------"

send "&8[Args] Display"

stop

# -- End of Support -- @#

 

 

 

 

# -- Config load on Start -- #

on Skript start:

send "" to console

send "&8--------------------------------------------------------------" to the console

send "&8|                                                            |" to the console

send "&8|                   Enable &eUltimateClans                   &8  |" to the console

send "&8|                                                            |" to the console

send "&8--------------------------------------------------------------" to the console

send "" to the console

send "&8Author: &eDzikoysk" to the console

send "&8Version: &7{@version}" to the console

send "" to the console

set {ultimateclans.lang} to "{@lang}"

set {ultimateclans.mailbox.enable} to {@mailbox}

set {ultimateclans.payitem.enable} to {@payitem}

set {ultimateclans.autoclaim.enable} to {@auto.claim}

set {ultimateclans.stats.message} to {@stats.message}

set {ultimateclans.claim.method} to "{@claim.method}"

set {ultimateclans.chunk.msg} to {@chunk.msg}

set {ultimateclans.setblock} to {@claim.setblock}

set {ultimateclans.safe.chest} to {@claim.safe.chest}

set {ultimateclans.safe.break} to {@claim.safe.break}

set {ultimateclans.safe.place} to {@claim.safe.place}

set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}

set {ultimateclans.safe.bucket} to {@claim.safe.bucket}

set {ultimateclans.worldguard.size} to {@claim.size}

set {ultimateclans.setnamecolor} to {@set.name.color}

set {ultimateclans.pvp} to {@pvp}

set {ultimateclans.tp.cooldown} to {@tp.cooldown}

set {ultimateclans.pvp.ownerset} to {@pvp.owner}

set {ultimateclans.ultimatechat} to {@ultimatechat.enable}

set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}

set {ultimateclans.paymoney.enable} to {@paymoney.enable}

set {ultimateclans.vault} to {@vault}

set {ultimateclans.paymoney.invite} to {@paymoney.invite}

set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}

set {ultimateclans.payitem.invite} to {@payitem.invite}

set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"

set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}

set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}

set {_chest} to {@claim.wg.chest}

set {ultimateclans.cliam.sethome} to {@claim.sethome}

set {ultimateclans.level.take} to {@level.take}

set {ultimateclans.broadcast} to {@broadcast.enable}

set {ultimateclans.broadcast.time} to {@broadcast.time}

set {ultimateclans.tab} to {@tab}

set {ultimateclans.tab.color} to "{@tab.color}"

set {ultimateclans.tag} to {@tag}

set {ultimateclans.tag.color} to "{@tag.color}"

set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"

wait 1 tick

if {_chest} is true:

set {ultimateclans.wg.chest} to false

if {_chest} is false:

set {ultimateclans.wg.chest} to true

set {ultimateclans.style} to "{@style}"

if {ultimateclans.style} is "gy":

set {style} to "&7"

set {style2} to "&6"

if {ultimateclans.style} is "gg":

set {style} to "&a"

set {style2} to "&8"

if {ultimateclans.style} is "bg":

set {style} to "&9"

set {style2} to "&7"

if {ultimateclans.style} is "mg":

set {style} to "&3"

set {style2} to "&7"

if {style} is "&a":

set {tag} to "{@tag|gg}"

if {style} is "&7":

set {tag} to "{@tag|gy}"

if {style} is "&9":

set {tag} to "{@tag|bg}"

if {style} is "&3":

set {tag} to "{@tag|mg}"

wait 1 tick

if {ultimateclans.payitem.enable} is true:

set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}"

set {broadcast.timmer} to 0

loop {ultimateclans.clanlist::*}:

if {ultimateclans.clan.%loop-value%.pvp} is not set:

set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}

 

 

# -- End of Load -- #

 

 

# -- Plugins List -- #

on command "plugins":

wait 3 tick

stop

send "&6UltimateClans &7by Dzikoysk"

 

 

on command "pl":

wait 3 tick

stop

send "&6UltimateClans &7by Dzikoysk"

 

 

on command "plugin":

wait 3 tick

stop

send "&6UltimateClans &7by Dzikoysk"

# -- End of Plugin List -- #

 

 

# -- Mailbox and Player Info -- #

on join:

set {ultimateclans.%name of player%.player} to true

set {ultimateclans.%name of player%.online} to true

if {ultimateclans.%name of player%.kill} is not set:

set {ultimateclans.%name of player%.kill} to 0

if {ultimateclans.%name of player%.death} is not set:

set {ultimateclans.%name of player%.death} to 0

set {ultimateclans.%name of player%.lastlogin} to now

if {ultimateclans.mailbox.enable} is true:

if {ultimateclans.%name of player%.mailbox.msg} is true:

if {ultimateclans.lang} is "eng":

send "%{tag}% &8Masz nowe wiadomosci. Aby sprawdzic uzyj &7/{@prefix} mail"

stop

if {ultimateclans.lang} is "pl":

send "%{tag}% &8Masz nowe wiadomosci. Aby sprawdzic uzyj &7/{@prefix} poczta"

stop

 

 

# -- Logout -- #

on logout:

set {ultimateclans.%name of player%.online} to false

# -- End of Logout -- #

 

 

every 10 second:

loop all players:

if {ultimateclans.%loop-player%.loop-value} is true:

if {ultimateclans.tag} is true:

make console execute command "pex user %loop-player% add NametagEdit.*"

wait 1 tick

make loop-player execute command "ne prefix %loop-player% &f"

make console execute command "pex user %loop-player% remove NametagEdit.*"

set {ultimateclans.%loop-player%.loop-value} to false

loop 100 times:

send "" to loop-player

send "&cGildia zostala rozwiazana!" to loop-player

 

 

# -- Alert -- #

every 5 minutes:

loop all players:

if {ultimateclans.%name of loop-players%.i.invite} is true:

if {ultimateclans.lang} is "pl":

send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%loop-player%.i.invite.clanname}%" to loop-player

send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to loop-player

if {ultimateclans.lang} is "eng":

send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%loop-player%.i.invite.clanname}%" to loop-player

send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to loop-player

if {ultimateclans.%{ultimateclans.%name of loop-player%.owner.clanname}%.i.inviteclans} is true:

send "&aOtrzymano zaproszenie do sojuszu od gildii: &6%{ultimateclans.%{ultimateclans.%loop-player%.owner.clanname}%.i.inviteclannameclans}%" to loop-player

if {ultimateclans.lang} is "pl":

send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj" to loop-player

send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc" to loop-player

if {ultimateclans.lang} is "eng":

send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet" to loop-player

send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny" to loop-player

# -- End of Alert -- #

 

 

# -- Broadcast -- #

every 1 minute:

if {ultimateclans.broadcast} is true:

add 1 to {broadcast.timmer}

if {broadcast.timmer} is greater than {ultimateclans.broadcast.time}-1:

loop all players in "{@world}":

send "%{style}%Nazwa gildii nie moze zawierac znakow specjalnych: %{style2}%@$&%{style}%, oraz nie moze zawierac %{style2}%spacji%{style}%. Tag nie moze byc dluzszy niz %{style2}%5 znakow!" to loop-player

set {broadcast.timmer} to 0

stop

# -- End of Broadcast -- #

 

 

 

 

 

 

# -- UltimateChat -- #

on chat:

set {_chat} to "{@ultimatechat}"

if {ultimateclans.%name of player%.owner} is true:

replace all "{TAG}" with "%{ultimateclans.%name of player%.owner.tag}%" in {_chat}

if {ultimateclans.%name of player%.member} is true:

replace all "{TAG}" with "%{ultimateclans.%name of player%.clan.tag}%" in {_chat}

replace all "{@ultimatechat-tag}" with "" in {_chat}

replace all "{RANK}" with "%colored player's prefix%" in {_chat}

replace all "{PLAYER}" with "%player%" in {_chat}

replace all "{DISPLAY}" with "%display name of player%" in {_chat}

replace all "{MESSAGE}" with "%message%" in {_chat}

send "%{_chat}%" to all players

cancel event

# -- End of UltimateChat -- #

 

 

 

 

# -- Script list -- #

on command "skrypty":

wait 3 tick

send "&7Script: &6UltimateClans &7by Dzikoysk"

 

 

on command "skrypt":

wait 3 tick

send "&7Script: &6UltimateClans &7by Dzikoysk"

 

 

on command "skript":

wait 3 tick

send "&7Script: &6UltimateClans &7by Dzikoysk"

# -- End of Script List -- #

 

 

# -- Stats events -- #

on death:

if victim is a player:

if victim's world isn't "{@disable}":

add 1 to {ultimateclans.%victim%.death}

if {ultimateclans.stats.message} is true:

send "{@tag.stats} &a+1" to attacker

if {ultimateclans.%name of attacker%.member} is true:

add 1 to {ultimateclans.clan.%{ultimateclans.%name of attacker%.clan.name}%.killall}

if {ultimateclans.%name of victim%.member} is true:

add 1 to {ultimateclans.clan.%{ultimateclans.%name of victim%.clan.name}%.deathall}

if {ultimateclans.%name of attacker%.owner} is true:

add 1 to {ultimateclans.clan.%{ultimateclans.%name of attacker%.owner.clanname}%.killall}

if {ultimateclans.%name of victim%.owner} is true:

add 1 to {ultimateclans.clan.%{ultimateclans.%name of victim%.owner.clanname}%.deathall}

if {ultimateclans.stats.message} is true:

send "{@tag.stats} &c-1" to victim

# -- End of Stats -- #

 

 

 

 

 

 

# Chunk events

on break:

if player's world isn't "{@disable}":

if {ultimateclans.claim.method} is "chunk" or "Chunk":

if {ultimateclans.safe.break} is true:

if {ultimateclans.chunk::%chunk at player%} is set:

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:

stop

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:

stop

else:

cancel event

send "%{tag}% &cNie mozna niszczyc na terenie innej gildii!"

stop

 

 

on place:

if player's world isn't "{@disable}":

if {ultimateclans.claim.method} is "chunk" or "Chunk":

if {ultimateclans.safe.place} is true:

if {ultimateclans.chunk::%chunk at player%} is set:

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:

stop

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:

stop

else:

cancel event

send "%{tag}% &cNie mozna budowac na terenie innej gildii!"

stop

 

 

On Bucket fill:

if player's world isn't "{@disable}":

if {ultimateclans.claim.method} is "chunk" or "Chunk":

if {ultimateclans.safe.bucket} is true:

if {ultimateclans.chunk::%chunk at player%} is set:

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:

stop

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:

stop

else:

cancel event

send "%{tag}% &cNie mozna zabierac wody/lawy z terenu innej gildii!"

stop

 

 

On Bucket Empty:

if player's world isn't "{@disable}":

if {ultimateclans.claim.method} is "chunk" or "Chunk":

if {ultimateclans.safe.bucket} is true:

if {ultimateclans.chunk::%chunk at player%} is set:

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:

stop

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:

stop

else:

cancel event

send "%{tag}% &cNie mozna wylewac wody/lawy na teren innej gildii!"

stop

 

 

On rightclick on chest:

if player's world isn't "{@disable}":

if {ultimateclans.claim.method} is "chunk" or "Chunk":

if {ultimateclans.safe.chest} is true:

if {ultimateclans.chunk::%chunk at player%} is set:

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:

stop

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:

stop

else:

send "%{tag}% &cNie mozna otwierac skrzyn innej gildii!"

cancel event

 

 

On rightclick holding a flint and steel:

if player's world isn't "{@disable}":

if {ultimateclans.claim.method} is "chunk" or "Chunk":

if {ultimateclans.safe.flint and steel} is true:

if {ultimateclans.chunk::%chunk at player%} is set:

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:

stop

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:

stop

else:

send "%{tag}% &cNie mozna podpalac terenu innej gildii!"

cancel event

 

 

On Bed Enter:

if player's world isn't "{@disable}":

if {ultimateclans.claim.method} is "chunk" or "Chunk":

if {ultimateclans.safe.bed} is true:

if {ultimateclans.chunk::%chunk at player%} is set:

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:

stop

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:

stop

else:

send "%{tag}% &cNie mozna spac na terenie innej gildii!"

cancel event

 

 

# -- PvP Disable Event -- #

on damage:

if victim is a player:

if victim's world isn't "{@disable}":

if attacker is a player:

if {ultimateclans.%name of victim%.owner.clanname} is {ultimateclans.%name of attacker%.clan.name}:

cancel event

stop

if {ultimateclans.%name of victim%.owner.clanname} is {ultimateclans.%name of attacker%.owner.clanname}:

cancel event

stop

if {ultimateclans.%name of victim%.clan.name} is {ultimateclans.%name of attacker%.clan.name}:

cancel event

stop

if {ultimateclans.%name of victim%.clan.name} is {ultimateclans.%name of attacker%.owner.clanname}:

cancel event

stop

else:

if {ultimateclans.%{ultimateclans.%name of attacker%.clan.name}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:

cancel event

stop

if {ultimateclans.%{ultimateclans.%name of attacker%.clan.name}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:

cancel event

stop

if {ultimateclans.%{ultimateclans.%name of attacker%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:

cancel event

stop

if {ultimateclans.%{ultimateclans.%name of attacker%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:

cancel event

stop

if {ultimateclans.%{ultimateclans.%name of victim%.clan.name}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:

cancel event

stop

if {ultimateclans.%{ultimateclans.%name of victim%.clan.name}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:

cancel event

stop

if {ultimateclans.%{ultimateclans.%name of victim%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:

cancel event

stop

if {ultimateclans.%{ultimateclans.%name of victim%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:

cancel event

stop

 

 

# -- End of PvP Disable Event -- #

 

 

 

 

# -- Walking event - Chunk Function -- #

on walking on stone or grass or cobblestone or wood or any wool or sandstone or netherrack or glowstone or sand or gravel or snow or stone brick:

if player's world is "{@world}":

# '

if {ultimateclans.claim.method} is "chunk" or "Chunk":

if {ultimateclans.chunk.msg} is true:

if {ultimateclans.chunk::%chunk at player%} is set:

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:

if {ultimateclans.chunk.number.%name of player%} is 1:

stop

else:

send "%{tag}% &aJestes na terenie swojej gildii!"

add 1 to {ultimateclans.chunk.setmy.number.%name of player%}

set {ultimateclans.chunk.set.my.%name of player%} to true

if {ultimateclans.setnamecolor} is true:

set the player's display name to "&a%name of player%"

stop

if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:

if {ultimateclans.chunk.setmy.number.%name of player%} is 1:

stop

else:

send "%{tag}% &aJestes na terenie swojej gildii!"

add 1 to {ultimateclans.chunk.setmy.number.%name of player%}

set {ultimateclans.chunk.set.my.%name of player%} to true

if {ultimateclans.setnamecolor} is true:

set the player's display name to "&a%name of player%"

stop

else:

if {ultimateclans.chunk.set.number.%name of player%} is 1:

stop

else:

send "%{tag}% &7Znajdujesz sie na terenie innej gildii! &7[%{ultimateclans.clan.%{ultimateclans.chunk::%chunk at player%}%.name}%]"

set {ultimateclans.chunk.info.%name of player%} to {ultimateclans.clan.%{ultimateclans.chunk::%chunk at player%}%.name}

add 1 to {ultimateclans.chunk.set.number.%name of player%}

set {ultimateclans.chunk.set.other.%name of player%} to true

if {ultimateclans.setnamecolor} is true:

set the player's display name to "&c%name of player%"

stop

else:

# '

if {ultimateclans.chunk.set.other.%name of player%} is true:

send "%{tag}% &7Opuszczono teren gildii &7%{ultimateclans.chunk.info.%name of player%}%"

set {ultimateclans.chunk.set.other.%name of player%} to false

remove 1 from {ultimateclans.chunk.set.number.%name of player%}

clear {ultimateclans.chunk.info.%name of player%}

if {ultimateclans.setnamecolor} is true:

set the player's display name to "&f%name of player%"

stop

# '

if {ultimateclans.chunk.set.my.%name of player%} is true:

send "%{tag}% &cNie jestes juz na terenie swojej gildii!"

set {ultimateclans.chunk.set.my.%name of player%} to false

remove 1 from {ultimateclans.chunk.setmy.number.%name of player%}

if {ultimateclans.setnamecolor} is true:

set the player's display name to "&f%name of player%"

# '

stop

# -- End of walking event -- #

 

 

 

 

#------------------------------------------------ End of Script / Thanks for Use ------------------------------------------------#

#--------------------------------------- © by Dzikoysk - Author / Site: www.Dzikoysk.net ----------------------------------------#

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