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[Pytanie] Plugin CrackShot


Rekomendowane odpowiedzi

Opublikowano

Siemka, w pluginie CrackShot domyślnie jest ustawione, że żelazna zbroja dla konia to broń. Zmieniłem textury z żelaznej zbroi na konia na karabin ale jak zrobić texture do każdej osobnej broni?

Opublikowano

No tak, ale nigdzie w configu nie ma takiego czegoś. Każda broń ma przypisane iron_horse_armor i jak zmienię tekstury to zmieniam do wszystkich broni. Jak zrobić żeby zmieniać do każdej z osobna?

 

W configu nie ma nic

 

general.yml :
Disabled_Worlds: []
Inventory_Control:
Group_Bazookas:
Limit: 1
Message_Exceeded: "&e[iC] &bYou cannot have more than one Bazooka in the hot bar!"
Sounds_Exceeded: LAVA_POP-1-1-0
Disable: false
Message_Denied: "&eYou cannot reload slots that contain more than one weapon!"
Sounds_Denied: VILLAGER_NO-1-1-0
DefaultWeapons.yml :
Gauss:
Item_Information:
Item_Name: "&4Shotgun"
Item_Type: 417
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Projectile_Amount: 1
Projectile_Type: energy
Projectile_Subtype: 40-1-NONE-0
Projectile_Damage: 12
Sounds_Shoot: WITHER_SHOOT-1-2-0,EXPLODE-1-2-0
Reload:
Enable: true
Reload_Amount: 8
Reload_Bullets_Individually: true
Reload_Duration: 10
Sounds_Reloading: IRONGOLEM_THROW-1-2-0
Firearm_Action:
Type: pump
Open_Duration: 12
Close_Duration: 3
Sound_Open: PISTON_EXTEND-1-2-0
Sound_Close: PISTON_EXTEND-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Super_Effective: ZOMBIE-2
Particles:
Enable: true
Particle_Player_Shoot: BLOCK_BREAK-57
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
Carbine:
Item_Information:
Item_Name: "&4Lee-Enfield"
Item_Type: 417
Shooting:
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 3
Recoil_Amount: 1
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 40
Projectile_Damage: 4
Bullet_Spread: 2
Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 0.4
Reload:
Enable: true
Reload_Amount: 8
Reload_Duration: 30
Sounds_Reloading: SKELETON_IDLE-1-0-0,FIRE_IGNITE-1-1-14,DOOR_OPEN-1-2-16,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
Firearm_Action:
Type: slide
Close_Duration: 8
Sound_Close: CLICK-1-1-0
Abilities:
Reset_Hit_Cooldown: true
Particles:
Enable: true
Particle_Impact_Anything: BLOCK_BREAK-80
Particle_Critical: BLOCK_BREAK-55
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
Deagle:
Item_Information:
Item_Name: "&4Dagle"
Item_Type: 417
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Dual_Wield: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 2
Recoil_Amount: 2
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 40
Projectile_Damage: 4
Bullet_Spread: 1
Sounds_Shoot: ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-0-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 0.75
Reload:
Enable: true
Reload_Amount: 7
Reload_Duration: 40
Sounds_Out_Of_Ammo: CLICK-1-1-0
Sounds_Reloading: DOOR_OPEN-1-2-4,DOOR_OPEN-1-2-8,DOOR_CLOSE-1-2-23,DOOR_CLOSE-1-2-38
Dual_Wield:
Single_Reload_Duration: 25
Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23
Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Backstab:
Enable: true
Bonus_Damage: 2
Sounds_Shooter: ORB_PICKUP-1-2-0
Particles:
Enable: true
Particle_Backstab: BLOCK_BREAK-55
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
Olympia:
Item_Information:
Item_Name: "&4Maly miotacz plomieni"
Item_Type: 417
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 3
Recoil_Amount: 8
Projectile_Amount: 8
Projectile_Type: snowball
Removal_Or_Drag_Delay: 4-false
Projectile_Speed: 30
Projectile_Damage: 5
Projectile_Incendiary:
Enable: true
Duration: 80
Bullet_Spread: 1
Reset_Fall_Distance: true
Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Reload:
Enable: true
Reload_Amount: 2
Reload_Bullets_Individually: true
Reload_Duration: 15
Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
Firearm_Action:
Type: break
Open_Duration: 10
Close_Duration: 15
Sound_Open: DOOR_OPEN-1-2-0
Sound_Close: DOOR_CLOSE-1-2-0
Abilities:
Reset_Hit_Cooldown: true
No_Fall_Damage: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
Damage_Based_On_Flight_Time:
Enable: true
Bonus_Damage_Per_Tick: -1
Maximum_Damage: -4
Particles:
Enable: true
Particle_Player_Shoot: FLAMES-1
Particle_Impact_Anything: BLOCK_BREAK-51
Type95:
Item_Information:
Item_Name: "&4MP5-SD"
Item_Type: 417
Sounds_Acquired: BAT_TAKEOFF-1-1-0
SignShops:
Enable: true
Price: 266-10
Sign_Gun_ID: 95
Shooting:
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 7
Recoil_Amount: 1
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 40
Projectile_Damage: 4
Bullet_Spread: 2
Sounds_Shoot: ITEM_BREAK-1-2-2,NOTE_SNARE_DRUM-1-0-2
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Burstfire:
Enable: true
Shots_Per_Burst: 3
Delay_Between_Shots_In_Burst: 2
Ammo:
Enable: true
Ammo_Item_ID: 370
Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
Reload:
Enable: true
Reload_Amount: 30
Take_Ammo_On_Reload: true
Reload_Duration: 40
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: slide
Close_Duration: 10
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2
Scope:
Enable: true
Zoom_Amount: 5
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
AK-47:
Item_Information:
Item_Name: "&4AK-47"
Item_Type: 417
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 4
Recoil_Amount: 1
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 40
Projectile_Damage: 4
Bullet_Spread: 2
Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Burstfire:
Enable: true
Shots_Per_Burst: 2
Delay_Between_Shots_In_Burst: 3
Reload:
Enable: true
Reload_Amount: 30
Reload_Duration: 40
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: slide
Close_Duration: 10
Close_Shoot_Delay: 12
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
Scope:
Enable: true
Zoom_Amount: 5
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0
M4A1:
Item_Information:
Item_Name: "&4M4A1"
Item_Type: 417
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Delay_Between_Shots: 4
Recoil_Amount: 1
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 40
Projectile_Damage: 4
Bullet_Spread: 2
Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
Sneak:
Enable: true
No_Recoil: true
Bullet_Spread: 1
Burstfire:
Enable: true
Shots_Per_Burst: 2
Delay_Between_Shots_In_Burst: 3
Reload:
Enable: true
Reload_Amount: 30
Reload_Duration: 40
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Firearm_Action:
Type: slide
Close_Duration: 10
Close_Shoot_Delay: 12
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
Scope:
Enable: true
Zoom_Amount: 5
Zoom_Bullet_Spread: 0
Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
Abilities:
Reset_Hit_Cooldown: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_ARROW-1-2-0

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