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[Pytanie]HealthPlus


Rekomendowane odpowiedzi

Opublikowano

Witam Posiadam Takowy Plugin

I chce aby Gracz jak wejdzie na server dostawal od razu 15 serduszek HP

Dam limit lajkow za pomoc ;)

 

 

 

# Configurations file for HealthPlus
# Made by SmellyPenguin
#
# Set Default Health to any number to make that the default health that players will have on the server.
# Leave blank to reset the default health to minecraft's defaults.
# Note: Only works on players who haven't played on your server before.
#
# Set Scaled Health Bar to true to limit the number of visible hearts to 10. Players can have a thousand health
# without the hearts flooding their screen. They will only see 10 hearts which will change according to their current health.
# Note: Currently does not work with AutoHealth. All players must relog for this to take into effect. Recommend server restart.
#
# Set Scale Health Bar Value to any number to show that number of health points to every player.
# Note: Two health points is equal to one heart. All players must relog for this to take into effect. Recommend server restart.
# Default: 20
#
# Set Auto Health to true to make it so a player's max health shows their current health.
# Example: If you have 10 hearts and you get damaged for 5 hearts, you now will have 5/5 hearts.
# This feature also disables health regeneration.
#
# Set Debug Messages to true to show messages that let players know when their health was changed.
# Example: 'Player has set your health to 50!'
#
# Set Show Mob Health to true to show a health bar on mobs.
#
# Set Show Player Health to true to show the current health of players under their display names.
#
# Set default health of each class. Permissions are "healthplus.class.(NUMBER)"
#
# Set the default health of all the mobs in Minecraft by putting a number next to the appropriate mob.
# Leave blank to reset the mob's health to minecraft defaults.
#
Default Health: 30
Scaled Health Bar: false
Scale Health Bar Value:
Auto Health: false
Debug Messages: true
Show Mob Health: false
Show Player Health: false
Class 1:
Class 2:
Class 3:
Class 4:
Class 5:
Class 6:
Class 7:
Class 8:
Class 9:
Class 10:
Bat:
Blaze:
Cave Spider:
Chicken:
Cow:
Creeper:
Ender Dragon:
Enderman:
Ghast:
Iron Golem:
Magma Cube:
Ocelot:
Pig:
Pig Zombie:
Sheep:
Silverfish:
Skeleton:
Slime:
Snowman:
Spider:
Squid:
Villager:
Witch:
Wither:
Wither Skeleton:
Wolf:
Zombie: 30

 



@Dodalem config



POMOCY !

Opublikowano
# Configurations file for HealthPlus
#  Made by SmellyPenguin
#
# Set Default Health to any number to make that the default health that players will have on the server.
# Leave blank to reset the default health to minecraft's defaults.
# Note: Only works on players who haven't played on your server before.
#
# Set Scaled Health Bar to true to limit the number of visible hearts to 15. Players can have a thousand health
# without the hearts flooding their screen. They will only see 15 hearts which will change according to their current health.
# Note: Currently does not work with AutoHealth. All players must relog for this to take into effect. Recommend server restart.
#
# Set Scale Health Bar Value to any number to show that number of health points to every player.
# Note: Two health points is equal to one heart. All players must relog for this to take into effect. Recommend server restart.
# Default: 15
#
# Set Auto Health to true to make it so a player's max health shows their current health.
# Example: If you have 15 hearts and you get damaged for 10 hearts, you now will have 15/5 hearts.
# This feature also disables health regeneration.
#
# Set Debug Messages to true to show messages that let players know when their health was changed.
# Example: 'Player has set your health to 50!'
#
# Set Show Mob Health to true to show a health bar on mobs.
#
# Set Show Player Health to true to show the current health of players under their display names.
#
# Set default health of each class. Permissions are "healthplus.class.(NUMBER)"
#
# Set the default health of all the mobs in Minecraft by putting a number next to the appropriate mob.
# Leave blank to reset the mob's health to minecraft defaults.
#
Default Health: 15
Scaled Health Bar: false
Scale Health Bar Value:
Auto Health: false
Debug Messages: true
Show Mob Health: false
Show Player Health: false
Class 1:
Class 2:
Class 3:
Class 4:
Class 5:
Class 6:
Class 7:
Class 8:
Class 9:
Class 10:
Bat:
Blaze:
Cave Spider:
Chicken:
Cow:
Creeper:
Ender Dragon:
Enderman:
Ghast:
Iron Golem:
Magma Cube:
Ocelot:
Pig:
Pig Zombie:
Sheep:
Silverfish:
Skeleton:
Slime:
Snowman:
Spider:
Squid:
Villager:
Witch:
Wither:
Wither Skeleton:
Wolf:
Zombie: 30

powinno zadziałać :)

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