ActiveMt2 Opublikowano 19 Sierpnia 2013 Udostępnij Opublikowano 19 Sierpnia 2013 Jesli zły temat proszę o przeniesienie. Poszukuje system petów (questa,difa,modele,interface peta) na game 2089 Prosze o szybkie odp:) Pomogłem daj LIke ;p Odnośnik do komentarza
Hostel_ViTali Opublikowano 19 Sierpnia 2013 Udostępnij Opublikowano 19 Sierpnia 2013 pety na game 2k89 nie działają difa na nie miał by bardzo dużo linijek na 34 masz difa na nie mozesz wziąć fragment z niego a questa mam takiego ----************************************---- ---**** Pet system full by Kroneees ****--- ----************************************---- ---**** Russia ;3 bad ENG ver. ****--- ----************************************---- quest pets begin state start begin when 53001.use with pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0 and pc.getqf("firephoenix7") == 0 begin if pc.getqf("firephoenix") == 0 then horse.set_level("22") cmdchat("buff8") horse.set_name(""..pc.get_name().." Ognisty Feniks") pc.setqf("phoenix_fly", 1) pc.setqf("firephoenix", 1) affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.MAX_HP, 2500, 60*60*8) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck", 0.2) elseif pc.getqf("firephoenix") == 1 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly", 0) pc.setqf("firephoenix", 0) cleartimer("bugcheck") end end -- Bugschutz when bugcheck.timer begin if pc.count_item(53001) == 0 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly", 0) pc.setqf("firephoenix", 0) syschat(" Zwierze zostało usunięte ") cleartimer("bugcheck") end end when login or logout or disconnect with pc.getqf("firephoenix") == 1 begin horse.set_level("22") horse.set_name(""..pc.get_name().." Ognisty Feniks") pc.setqf("phoenix_fly", 1) pc.setqf("firephoenix", 1) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck", 0.2) end end end quest pets begin state start begin when 53003.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0 and pc.getqf("firephoenix7") == 0 begin if pc.getqf("firephoenix1") == 0 then cmdchat("buff10") horse.set_level("23") horse.set_name(""..pc.get_name().." Lodowy Feniks") pc.setqf("phoenix_fly1", 1) pc.setqf("firephoenix1", 1) affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.MAX_HP, 2500, 60*60*8) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck1", 0.2) elseif pc.getqf("firephoenix1") == 1 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly1", 0) pc.setqf("firephoenix1", 0) cleartimer("bugcheck1") end end -- Bugschutz when bugcheck1.timer begin if pc.count_item(53003) == 0 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") syschat(" Zwierze zostało usunięte ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly1", 0) pc.setqf("firephoenix1", 0) cleartimer("bugcheck1") end end when login or logout or disconnect with pc.getqf("firephoenix1") == 1 begin horse.set_level("23") horse.set_name(""..pc.get_name().." Lodowy Feniks") pc.setqf("phoenix_fly1", 1) pc.setqf("firephoenix1", 1) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck1", 0.2) end end end quest pets begin state start begin when 53002.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0 and pc.getqf("firephoenix7") == 0 begin if pc.getqf("firephoenix2") == 0 then cmdchat("buff9") horse.set_level("24") horse.set_name(""..pc.get_name().." Reniferek ") pc.setqf("phoenix_fly2", 1) pc.setqf("firephoenix2", 1) affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.MAX_HP, 2500, 60*60*8) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck2", 0.2) elseif pc.getqf("firephoenix2") == 1 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly2", 0) pc.setqf("firephoenix2", 0) cleartimer("bugcheck2") end end -- Bugschutz when bugcheck2.timer begin if pc.count_item(53002) == 0 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") syschat(" Zwierze zostało usunięte ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly2", 0) pc.setqf("firephoenix2", 0) cleartimer("bugcheck2") end end when login or logout or disconnect with pc.getqf("firephoenix2") == 1 begin horse.set_level("24") horse.set_name(""..pc.get_name().." Reniferek ") pc.setqf("phoenix_fly2", 1) pc.setqf("firephoenix2", 1) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck2", 0.2) end end end quest pets begin state start begin when 53005.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0 and pc.getqf("firephoenix7") == 0 begin if pc.getqf("firephoenix3") == 0 then cmdchat("buff11") horse.set_level("25") horse.set_name(""..pc.get_name().." Azraeluś ") pc.setqf("phoenix_fly3", 1) pc.setqf("firephoenix3", 1) affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.MAX_HP, 2500, 60*60*8) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck3", 0.2) elseif pc.getqf("firephoenix3") == 1 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly3", 0) pc.setqf("firephoenix3", 0) cleartimer("bugcheck3") end end -- Bugschutz when bugcheck3.timer begin if pc.count_item(53005) == 0 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") syschat(" Zwierze zostało usunięte ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly3", 0) pc.setqf("firephoenix3", 0) cleartimer("bugcheck3") end end when login or logout or disconnect with pc.getqf("firephoenix3") == 1 begin horse.set_level("25") horse.set_name(""..pc.get_name().." Azraeluś ") pc.setqf("phoenix_fly3", 1) pc.setqf("firephoenix3", 1) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck3", 0.2) end end end quest pets begin state start begin when 53006.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0 and pc.getqf("firephoenix7") == 0 begin if pc.getqf("firephoenix4") == 0 then cmdchat("buff12") horse.set_level("26") horse.set_name(""..pc.get_name().." Piesek") pc.setqf("phoenix_fly4", 1) pc.setqf("firephoenix4", 1) affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.MAX_HP, 2500, 60*60*8) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck4", 0.2) elseif pc.getqf("firephoenix4") == 1 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly4", 0) pc.setqf("firephoenix4", 0) cleartimer("bugcheck4") end end -- Bugschutz when bugcheck4.timer begin if pc.count_item(53006) == 0 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Piesek ") syschat(" Zwierze zostało usunięte ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly4", 0) pc.setqf("firephoenix4", 0) cleartimer("bugcheck4") end end when login or logout or disconnect with pc.getqf("firephoenix4") == 1 begin horse.set_level("26") horse.set_name(""..pc.get_name().." Piesek ") pc.setqf("phoenix_fly4", 1) pc.setqf("firephoenix4", 1) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck4", 0.2) end end end quest pets begin state start begin when 53007.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix6") == 0 and pc.getqf("firephoenix7") == 0 begin if pc.getqf("firephoenix5") == 0 then cmdchat("buff13") horse.set_level("27") horse.set_name(""..pc.get_name().." Lewek ") pc.setqf("phoenix_fly5", 1) pc.setqf("firephoenix5", 1) affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.MAX_HP, 2500, 60*60*8) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck5", 0.2) elseif pc.getqf("firephoenix5") == 1 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly5", 0) pc.setqf("firephoenix5", 0) cleartimer("bugcheck5") end end -- Bugschutz when bugcheck5.timer begin if pc.count_item(53007) == 0 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") syschat(" Zwierze zostało usunięte ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly5", 0) pc.setqf("firephoenix5", 0) cleartimer("bugcheck5") end end when login or logout or disconnect with pc.getqf("firephoenix5") == 1 begin horse.set_level("27") horse.set_name(""..pc.get_name().." Lewek ") pc.setqf("phoenix_fly5", 1) pc.setqf("firephoenix5", 1) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck5", 0.2) end end end quest pets begin state start begin when 53008.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix7") == 0 begin if pc.getqf("firephoenix6") == 0 then cmdchat("buff14") horse.set_level("28") horse.set_name(""..pc.get_name().." Dziczek ") pc.setqf("phoenix_fly6", 1) pc.setqf("firephoenix6", 1) affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.MAX_HP, 2500, 60*60*8) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck6", 0.2) elseif pc.getqf("firephoenix6") == 1 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly6", 0) pc.setqf("firephoenix6", 0) cleartimer("bugcheck6") end end -- Bugschutz when bugcheck6.timer begin if pc.count_item(53008) == 0 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") syschat(" Zwierze zostało usunięte ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly6", 0) pc.setqf("firephoenix6", 0) cleartimer("bugcheck6") end end when login or logout or disconnect with pc.getqf("firephoenix6") == 1 begin horse.set_level("28") horse.set_name(""..pc.get_name().." Dziczek ") pc.setqf("phoenix_fly6", 1) pc.setqf("firephoenix6", 1) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck6", 0.2) end end end quest pets begin state start begin when 53009.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0 begin if pc.getqf("firephoenix7") == 0 then cmdchat("buff15") horse.set_level("29") horse.set_name(""..pc.get_name().." Tygrysek ") pc.setqf("phoenix_fly7", 1) pc.setqf("firephoenix7", 1) affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.MAX_HP, 2500, 60*60*8) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck7", 0.2) elseif pc.getqf("firephoenix7") == 1 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly7", 0) pc.setqf("firephoenix7", 0) cleartimer("bugcheck7") end end -- Bugschutz when bugcheck7.timer begin if pc.count_item(53009) == 0 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") syschat(" Zwierze zostało usunięte ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly7", 0) pc.setqf("firephoenix7", 0) cleartimer("bugcheck7") end end when login or logout or disconnect with pc.getqf("firephoenix7") == 1 begin horse.set_level("29") horse.set_name(""..pc.get_name().." Tygrysek ") pc.setqf("phoenix_fly7", 1) pc.setqf("firephoenix7", 1) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck7", 0.2) end end end Odnośnik do komentarza
ActiveMt2 Opublikowano 19 Sierpnia 2013 Autor Udostępnij Opublikowano 19 Sierpnia 2013 pety na game 2k89 nie działają difa na nie miał by bardzo dużo linijek na 34 masz difa na nie mozesz wziąć fragment z niego a questa mam takiego ----************************************---- ---**** Pet system full by Kroneees ****--- ----************************************---- ---**** Russia ;3 bad ENG ver. ****--- ----************************************---- quest pets begin state start begin when 53001.use with pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0 and pc.getqf("firephoenix7") == 0 begin if pc.getqf("firephoenix") == 0 then horse.set_level("22") cmdchat("buff8") horse.set_name(""..pc.get_name().." Ognisty Feniks") pc.setqf("phoenix_fly", 1) pc.setqf("firephoenix", 1) affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.MAX_HP, 2500, 60*60*8) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck", 0.2) elseif pc.getqf("firephoenix") == 1 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly", 0) pc.setqf("firephoenix", 0) cleartimer("bugcheck") end end -- Bugschutz when bugcheck.timer begin if pc.count_item(53001) == 0 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly", 0) pc.setqf("firephoenix", 0) syschat(" Zwierze zostało usunięte ") cleartimer("bugcheck") end end when login or logout or disconnect with pc.getqf("firephoenix") == 1 begin horse.set_level("22") horse.set_name(""..pc.get_name().." Ognisty Feniks") pc.setqf("phoenix_fly", 1) pc.setqf("firephoenix", 1) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck", 0.2) end end end quest pets begin state start begin when 53003.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0 and pc.getqf("firephoenix7") == 0 begin if pc.getqf("firephoenix1") == 0 then cmdchat("buff10") horse.set_level("23") horse.set_name(""..pc.get_name().." Lodowy Feniks") pc.setqf("phoenix_fly1", 1) pc.setqf("firephoenix1", 1) affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.MAX_HP, 2500, 60*60*8) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck1", 0.2) elseif pc.getqf("firephoenix1") == 1 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly1", 0) pc.setqf("firephoenix1", 0) cleartimer("bugcheck1") end end -- Bugschutz when bugcheck1.timer begin if pc.count_item(53003) == 0 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") syschat(" Zwierze zostało usunięte ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly1", 0) pc.setqf("firephoenix1", 0) cleartimer("bugcheck1") end end when login or logout or disconnect with pc.getqf("firephoenix1") == 1 begin horse.set_level("23") horse.set_name(""..pc.get_name().." Lodowy Feniks") pc.setqf("phoenix_fly1", 1) pc.setqf("firephoenix1", 1) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck1", 0.2) end end end quest pets begin state start begin when 53002.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0 and pc.getqf("firephoenix7") == 0 begin if pc.getqf("firephoenix2") == 0 then cmdchat("buff9") horse.set_level("24") horse.set_name(""..pc.get_name().." Reniferek ") pc.setqf("phoenix_fly2", 1) pc.setqf("firephoenix2", 1) affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.MAX_HP, 2500, 60*60*8) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck2", 0.2) elseif pc.getqf("firephoenix2") == 1 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly2", 0) pc.setqf("firephoenix2", 0) cleartimer("bugcheck2") end end -- Bugschutz when bugcheck2.timer begin if pc.count_item(53002) == 0 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") syschat(" Zwierze zostało usunięte ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly2", 0) pc.setqf("firephoenix2", 0) cleartimer("bugcheck2") end end when login or logout or disconnect with pc.getqf("firephoenix2") == 1 begin horse.set_level("24") horse.set_name(""..pc.get_name().." Reniferek ") pc.setqf("phoenix_fly2", 1) pc.setqf("firephoenix2", 1) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck2", 0.2) end end end quest pets begin state start begin when 53005.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0 and pc.getqf("firephoenix7") == 0 begin if pc.getqf("firephoenix3") == 0 then cmdchat("buff11") horse.set_level("25") horse.set_name(""..pc.get_name().." Azraeluś ") pc.setqf("phoenix_fly3", 1) pc.setqf("firephoenix3", 1) affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.MAX_HP, 2500, 60*60*8) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck3", 0.2) elseif pc.getqf("firephoenix3") == 1 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly3", 0) pc.setqf("firephoenix3", 0) cleartimer("bugcheck3") end end -- Bugschutz when bugcheck3.timer begin if pc.count_item(53005) == 0 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") syschat(" Zwierze zostało usunięte ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly3", 0) pc.setqf("firephoenix3", 0) cleartimer("bugcheck3") end end when login or logout or disconnect with pc.getqf("firephoenix3") == 1 begin horse.set_level("25") horse.set_name(""..pc.get_name().." Azraeluś ") pc.setqf("phoenix_fly3", 1) pc.setqf("firephoenix3", 1) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck3", 0.2) end end end quest pets begin state start begin when 53006.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0 and pc.getqf("firephoenix7") == 0 begin if pc.getqf("firephoenix4") == 0 then cmdchat("buff12") horse.set_level("26") horse.set_name(""..pc.get_name().." Piesek") pc.setqf("phoenix_fly4", 1) pc.setqf("firephoenix4", 1) affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.MAX_HP, 2500, 60*60*8) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck4", 0.2) elseif pc.getqf("firephoenix4") == 1 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly4", 0) pc.setqf("firephoenix4", 0) cleartimer("bugcheck4") end end -- Bugschutz when bugcheck4.timer begin if pc.count_item(53006) == 0 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Piesek ") syschat(" Zwierze zostało usunięte ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly4", 0) pc.setqf("firephoenix4", 0) cleartimer("bugcheck4") end end when login or logout or disconnect with pc.getqf("firephoenix4") == 1 begin horse.set_level("26") horse.set_name(""..pc.get_name().." Piesek ") pc.setqf("phoenix_fly4", 1) pc.setqf("firephoenix4", 1) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck4", 0.2) end end end quest pets begin state start begin when 53007.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix6") == 0 and pc.getqf("firephoenix7") == 0 begin if pc.getqf("firephoenix5") == 0 then cmdchat("buff13") horse.set_level("27") horse.set_name(""..pc.get_name().." Lewek ") pc.setqf("phoenix_fly5", 1) pc.setqf("firephoenix5", 1) affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.MAX_HP, 2500, 60*60*8) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck5", 0.2) elseif pc.getqf("firephoenix5") == 1 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly5", 0) pc.setqf("firephoenix5", 0) cleartimer("bugcheck5") end end -- Bugschutz when bugcheck5.timer begin if pc.count_item(53007) == 0 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") syschat(" Zwierze zostało usunięte ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly5", 0) pc.setqf("firephoenix5", 0) cleartimer("bugcheck5") end end when login or logout or disconnect with pc.getqf("firephoenix5") == 1 begin horse.set_level("27") horse.set_name(""..pc.get_name().." Lewek ") pc.setqf("phoenix_fly5", 1) pc.setqf("firephoenix5", 1) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck5", 0.2) end end end quest pets begin state start begin when 53008.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix7") == 0 begin if pc.getqf("firephoenix6") == 0 then cmdchat("buff14") horse.set_level("28") horse.set_name(""..pc.get_name().." Dziczek ") pc.setqf("phoenix_fly6", 1) pc.setqf("firephoenix6", 1) affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.MAX_HP, 2500, 60*60*8) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck6", 0.2) elseif pc.getqf("firephoenix6") == 1 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly6", 0) pc.setqf("firephoenix6", 0) cleartimer("bugcheck6") end end -- Bugschutz when bugcheck6.timer begin if pc.count_item(53008) == 0 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") syschat(" Zwierze zostało usunięte ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly6", 0) pc.setqf("firephoenix6", 0) cleartimer("bugcheck6") end end when login or logout or disconnect with pc.getqf("firephoenix6") == 1 begin horse.set_level("28") horse.set_name(""..pc.get_name().." Dziczek ") pc.setqf("phoenix_fly6", 1) pc.setqf("firephoenix6", 1) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck6", 0.2) end end end quest pets begin state start begin when 53009.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0 begin if pc.getqf("firephoenix7") == 0 then cmdchat("buff15") horse.set_level("29") horse.set_name(""..pc.get_name().." Tygrysek ") pc.setqf("phoenix_fly7", 1) pc.setqf("firephoenix7", 1) affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.add_collect(apply.MAX_HP, 2500, 60*60*8) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck7", 0.2) elseif pc.getqf("firephoenix7") == 1 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly7", 0) pc.setqf("firephoenix7", 0) cleartimer("bugcheck7") end end -- Bugschutz when bugcheck7.timer begin if pc.count_item(53009) == 0 then pet.unsummon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") syschat(" Zwierze zostało usunięte ") affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8) affect.remove_collect(apply.MAX_HP, 2500, 60*60*8) pc.setqf("phoenix_fly7", 0) pc.setqf("firephoenix7", 0) cleartimer("bugcheck7") end end when login or logout or disconnect with pc.getqf("firephoenix7") == 1 begin horse.set_level("29") horse.set_name(""..pc.get_name().." Tygrysek ") pc.setqf("phoenix_fly7", 1) pc.setqf("firephoenix7", 1) pet.unsummon() pet.summon() horse.set_level("21") horse.set_name(""..pc.get_name().." Koń ") loop_timer("bugcheck7", 0.2) end end end na jaim 34 mam difa nie rozumie ;p Pomogłem daj LIke ;p Odnośnik do komentarza
FighterWks Opublikowano 19 Sierpnia 2013 Udostępnij Opublikowano 19 Sierpnia 2013 Masz tutaj tutorial cały : http://www.elitepvpers.com/forum/metin2-pserver-guides-strategies/1936067-release-official-pets-quest.html Tutaj masz wszystko opisane po Angielsku proste do załapania TO NIE REKLAMA Odnośnik do komentarza
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