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[Szukam]Pety


Rekomendowane odpowiedzi

pety na game 2k89 nie działają difa na nie miał by bardzo dużo linijek na 34 masz difa na nie mozesz wziąć fragment z niego

 

a questa mam takiego


----************************************----
---****  Pet system full by Kroneees ****---
----************************************----
---**** Russia ;3 bad ENG ver.  ****---
----************************************----
quest pets begin
	state start begin	
		when 53001.use with pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix2") == 0
		and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0
		and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix") == 0 then
				horse.set_level("22")
				cmdchat("buff8")
				horse.set_name(""..pc.get_name().." Ognisty Feniks")
				pc.setqf("phoenix_fly", 1)
                pc.setqf("firephoenix", 1)
                affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.add_collect(apply.MAX_HP, 2500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck", 0.2)
				
			elseif pc.getqf("firephoenix") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly", 0)
                pc.setqf("firephoenix", 0)
				cleartimer("bugcheck")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck.timer begin

			if pc.count_item(53001) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly", 0)
                pc.setqf("firephoenix", 0)
				syschat(" Zwierze zostało usunięte ")
				cleartimer("bugcheck")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix") == 1 begin
                horse.set_level("22")
				horse.set_name(""..pc.get_name().." Ognisty Feniks")
				pc.setqf("phoenix_fly", 1)
                pc.setqf("firephoenix", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck", 0.2)
				
		end		
		
	end	
end	

quest pets begin
	state start begin	
		when 53003.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix2") == 0
		and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0
		and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix1") == 0 then
				cmdchat("buff10")
                horse.set_level("23")
				horse.set_name(""..pc.get_name().." Lodowy Feniks")
				pc.setqf("phoenix_fly1", 1)
                pc.setqf("firephoenix1", 1)
                affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.add_collect(apply.MAX_HP, 2500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck1", 0.2)
				
			elseif pc.getqf("firephoenix1") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly1", 0)
                pc.setqf("firephoenix1", 0)
				cleartimer("bugcheck1")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck1.timer begin

			if pc.count_item(53003) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				syschat(" Zwierze zostało usunięte ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly1", 0)
                pc.setqf("firephoenix1", 0)
				
				cleartimer("bugcheck1")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix1") == 1 begin
                horse.set_level("23")
				horse.set_name(""..pc.get_name().." Lodowy Feniks")
				pc.setqf("phoenix_fly1", 1)
                pc.setqf("firephoenix1", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck1", 0.2)
				
		end		
		
	end	
end	

quest pets begin
	state start begin	
		when 53002.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
		and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0
		and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix2") == 0 then
				cmdchat("buff9")
                horse.set_level("24")
				horse.set_name(""..pc.get_name().." Reniferek ")
				pc.setqf("phoenix_fly2", 1)
                pc.setqf("firephoenix2", 1)
                affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.add_collect(apply.MAX_HP, 2500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck2", 0.2)
				
			elseif pc.getqf("firephoenix2") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly2", 0)
                pc.setqf("firephoenix2", 0)
				cleartimer("bugcheck2")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck2.timer begin

			if pc.count_item(53002) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				syschat(" Zwierze zostało usunięte ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly2", 0)
                pc.setqf("firephoenix2", 0)
				
				cleartimer("bugcheck2")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix2") == 1 begin
                horse.set_level("24")
				horse.set_name(""..pc.get_name().." Reniferek ")
				pc.setqf("phoenix_fly2", 1)
                pc.setqf("firephoenix2", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck2", 0.2)
				
		end		
		
	end	
end	

quest pets begin
	state start begin	
		when 53005.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0 
		and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix4") == 0
		and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix3") == 0 then
				cmdchat("buff11")
                horse.set_level("25")
				horse.set_name(""..pc.get_name().." Azraeluś ")
				pc.setqf("phoenix_fly3", 1)
                pc.setqf("firephoenix3", 1)
				affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.add_collect(apply.MAX_HP, 2500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck3", 0.2)
				
			elseif pc.getqf("firephoenix3") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly3", 0)
                pc.setqf("firephoenix3", 0)
				cleartimer("bugcheck3")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck3.timer begin

			if pc.count_item(53005) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				syschat(" Zwierze zostało usunięte ")
				affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly3", 0)
                pc.setqf("firephoenix3", 0)
				
				cleartimer("bugcheck3")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix3") == 1 begin
                horse.set_level("25")
				horse.set_name(""..pc.get_name().." Azraeluś ")
				pc.setqf("phoenix_fly3", 1)
                pc.setqf("firephoenix3", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck3", 0.2)
				
		end		
		
	end	
end

quest pets begin
	state start begin	
		when 53006.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
		and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0
		and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix4") == 0 then
				cmdchat("buff12")
                horse.set_level("26")
				horse.set_name(""..pc.get_name().." Piesek")
				pc.setqf("phoenix_fly4", 1)
                pc.setqf("firephoenix4", 1)
                affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.add_collect(apply.MAX_HP, 2500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck4", 0.2)
				
			elseif pc.getqf("firephoenix4") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly4", 0)
                pc.setqf("firephoenix4", 0)
				cleartimer("bugcheck4")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck4.timer begin

			if pc.count_item(53006) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Piesek ")
				syschat(" Zwierze zostało usunięte ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly4", 0)
                pc.setqf("firephoenix4", 0)
				
				cleartimer("bugcheck4")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix4") == 1 begin
                horse.set_level("26")
				horse.set_name(""..pc.get_name().." Piesek ")
				pc.setqf("phoenix_fly4", 1)
                pc.setqf("firephoenix4", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck4", 0.2)
				
		end		
		
	end	
end

quest pets begin
	state start begin	
		when 53007.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
		and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0
		and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix5") == 0 then
				cmdchat("buff13")
                horse.set_level("27")
				horse.set_name(""..pc.get_name().." Lewek ")
				pc.setqf("phoenix_fly5", 1)
                pc.setqf("firephoenix5", 1)
                affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.add_collect(apply.MAX_HP, 2500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck5", 0.2)
				
			elseif pc.getqf("firephoenix5") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly5", 0)
                pc.setqf("firephoenix5", 0)
				cleartimer("bugcheck5")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck5.timer begin

			if pc.count_item(53007) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				syschat(" Zwierze zostało usunięte ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly5", 0)
                pc.setqf("firephoenix5", 0)
				
				cleartimer("bugcheck5")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix5") == 1 begin
                horse.set_level("27")
				horse.set_name(""..pc.get_name().." Lewek ")
				pc.setqf("phoenix_fly5", 1)
                pc.setqf("firephoenix5", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck5", 0.2)
				
		end		
		
	end	
end	

quest pets begin
	state start begin	
		when 53008.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
		and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0
		and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix6") == 0 then
				cmdchat("buff14")
			    horse.set_level("28")
				horse.set_name(""..pc.get_name().." Dziczek ")
				pc.setqf("phoenix_fly6", 1)
                pc.setqf("firephoenix6", 1)
                affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.add_collect(apply.MAX_HP, 2500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck6", 0.2)
				
			elseif pc.getqf("firephoenix6") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly6", 0)
                pc.setqf("firephoenix6", 0)
				cleartimer("bugcheck6")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck6.timer begin

			if pc.count_item(53008) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				syschat(" Zwierze zostało usunięte ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly6", 0)
                pc.setqf("firephoenix6", 0)
				
				cleartimer("bugcheck6")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix6") == 1 begin
                horse.set_level("28")
				horse.set_name(""..pc.get_name().." Dziczek ")
				pc.setqf("phoenix_fly6", 1)
                pc.setqf("firephoenix6", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck6", 0.2)
				
		end		
		
	end	
end

quest pets begin
	state start begin	
		when 53009.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
		and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0
		and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0
		and pc.getqf("firephoenix6") == 0 begin
		
			if pc.getqf("firephoenix7") == 0 then
                cmdchat("buff15")
				horse.set_level("29")
				horse.set_name(""..pc.get_name().." Tygrysek ")
				pc.setqf("phoenix_fly7", 1)
                pc.setqf("firephoenix7", 1)
                affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.add_collect(apply.MAX_HP, 2500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck7", 0.2)
				
			elseif pc.getqf("firephoenix7") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly7", 0)
                pc.setqf("firephoenix7", 0)
				cleartimer("bugcheck7")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck7.timer begin

			if pc.count_item(53009) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				syschat(" Zwierze zostało usunięte ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly7", 0)
                pc.setqf("firephoenix7", 0)
				
				cleartimer("bugcheck7")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix7") == 1 begin
                horse.set_level("29")
				horse.set_name(""..pc.get_name().." Tygrysek ")
				pc.setqf("phoenix_fly7", 1)
                pc.setqf("firephoenix7", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck7", 0.2)
				
		end		
		
	end	
end				

 

 

Odnośnik do komentarza

pety na game 2k89 nie działają difa na nie miał by bardzo dużo linijek na 34 masz difa na nie mozesz wziąć fragment z niego

 

a questa mam takiego

 

 

 

----************************************----
---****  Pet system full by Kroneees ****---
----************************************----
---**** Russia ;3 bad ENG ver.  ****---
----************************************----
quest pets begin
	state start begin	
		when 53001.use with pc.getqf("firephoenix1") == 0 and pc.getqf("firephoenix2") == 0
		and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0
		and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix") == 0 then
				horse.set_level("22")
				cmdchat("buff8")
				horse.set_name(""..pc.get_name().." Ognisty Feniks")
				pc.setqf("phoenix_fly", 1)
                pc.setqf("firephoenix", 1)
                affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.add_collect(apply.MAX_HP, 2500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck", 0.2)
				
			elseif pc.getqf("firephoenix") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly", 0)
                pc.setqf("firephoenix", 0)
				cleartimer("bugcheck")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck.timer begin

			if pc.count_item(53001) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly", 0)
                pc.setqf("firephoenix", 0)
				syschat(" Zwierze zostało usunięte ")
				cleartimer("bugcheck")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix") == 1 begin
                horse.set_level("22")
				horse.set_name(""..pc.get_name().." Ognisty Feniks")
				pc.setqf("phoenix_fly", 1)
                pc.setqf("firephoenix", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck", 0.2)
				
		end		
		
	end	
end	

quest pets begin
	state start begin	
		when 53003.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix2") == 0
		and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0
		and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix1") == 0 then
				cmdchat("buff10")
                horse.set_level("23")
				horse.set_name(""..pc.get_name().." Lodowy Feniks")
				pc.setqf("phoenix_fly1", 1)
                pc.setqf("firephoenix1", 1)
                affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.add_collect(apply.MAX_HP, 2500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck1", 0.2)
				
			elseif pc.getqf("firephoenix1") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly1", 0)
                pc.setqf("firephoenix1", 0)
				cleartimer("bugcheck1")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck1.timer begin

			if pc.count_item(53003) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				syschat(" Zwierze zostało usunięte ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly1", 0)
                pc.setqf("firephoenix1", 0)
				
				cleartimer("bugcheck1")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix1") == 1 begin
                horse.set_level("23")
				horse.set_name(""..pc.get_name().." Lodowy Feniks")
				pc.setqf("phoenix_fly1", 1)
                pc.setqf("firephoenix1", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck1", 0.2)
				
		end		
		
	end	
end	

quest pets begin
	state start begin	
		when 53002.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
		and pc.getqf("firephoenix3") == 0 and pc.getqf("firephoenix4") == 0
		and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix2") == 0 then
				cmdchat("buff9")
                horse.set_level("24")
				horse.set_name(""..pc.get_name().." Reniferek ")
				pc.setqf("phoenix_fly2", 1)
                pc.setqf("firephoenix2", 1)
                affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.add_collect(apply.MAX_HP, 2500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck2", 0.2)
				
			elseif pc.getqf("firephoenix2") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly2", 0)
                pc.setqf("firephoenix2", 0)
				cleartimer("bugcheck2")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck2.timer begin

			if pc.count_item(53002) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				syschat(" Zwierze zostało usunięte ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly2", 0)
                pc.setqf("firephoenix2", 0)
				
				cleartimer("bugcheck2")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix2") == 1 begin
                horse.set_level("24")
				horse.set_name(""..pc.get_name().." Reniferek ")
				pc.setqf("phoenix_fly2", 1)
                pc.setqf("firephoenix2", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck2", 0.2)
				
		end		
		
	end	
end	

quest pets begin
	state start begin	
		when 53005.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0 
		and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix4") == 0
		and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix3") == 0 then
				cmdchat("buff11")
                horse.set_level("25")
				horse.set_name(""..pc.get_name().." Azraeluś ")
				pc.setqf("phoenix_fly3", 1)
                pc.setqf("firephoenix3", 1)
				affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.add_collect(apply.MAX_HP, 2500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck3", 0.2)
				
			elseif pc.getqf("firephoenix3") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly3", 0)
                pc.setqf("firephoenix3", 0)
				cleartimer("bugcheck3")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck3.timer begin

			if pc.count_item(53005) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				syschat(" Zwierze zostało usunięte ")
				affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly3", 0)
                pc.setqf("firephoenix3", 0)
				
				cleartimer("bugcheck3")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix3") == 1 begin
                horse.set_level("25")
				horse.set_name(""..pc.get_name().." Azraeluś ")
				pc.setqf("phoenix_fly3", 1)
                pc.setqf("firephoenix3", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck3", 0.2)
				
		end		
		
	end	
end

quest pets begin
	state start begin	
		when 53006.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
		and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0
		and pc.getqf("firephoenix5") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix4") == 0 then
				cmdchat("buff12")
                horse.set_level("26")
				horse.set_name(""..pc.get_name().." Piesek")
				pc.setqf("phoenix_fly4", 1)
                pc.setqf("firephoenix4", 1)
                affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.add_collect(apply.MAX_HP, 2500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck4", 0.2)
				
			elseif pc.getqf("firephoenix4") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly4", 0)
                pc.setqf("firephoenix4", 0)
				cleartimer("bugcheck4")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck4.timer begin

			if pc.count_item(53006) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Piesek ")
				syschat(" Zwierze zostało usunięte ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly4", 0)
                pc.setqf("firephoenix4", 0)
				
				cleartimer("bugcheck4")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix4") == 1 begin
                horse.set_level("26")
				horse.set_name(""..pc.get_name().." Piesek ")
				pc.setqf("phoenix_fly4", 1)
                pc.setqf("firephoenix4", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck4", 0.2)
				
		end		
		
	end	
end

quest pets begin
	state start begin	
		when 53007.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
		and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0
		and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix6") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix5") == 0 then
				cmdchat("buff13")
                horse.set_level("27")
				horse.set_name(""..pc.get_name().." Lewek ")
				pc.setqf("phoenix_fly5", 1)
                pc.setqf("firephoenix5", 1)
                affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.add_collect(apply.MAX_HP, 2500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck5", 0.2)
				
			elseif pc.getqf("firephoenix5") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly5", 0)
                pc.setqf("firephoenix5", 0)
				cleartimer("bugcheck5")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck5.timer begin

			if pc.count_item(53007) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				syschat(" Zwierze zostało usunięte ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly5", 0)
                pc.setqf("firephoenix5", 0)
				
				cleartimer("bugcheck5")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix5") == 1 begin
                horse.set_level("27")
				horse.set_name(""..pc.get_name().." Lewek ")
				pc.setqf("phoenix_fly5", 1)
                pc.setqf("firephoenix5", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck5", 0.2)
				
		end		
		
	end	
end	

quest pets begin
	state start begin	
		when 53008.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
		and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0
		and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0
		and pc.getqf("firephoenix7") == 0 begin
		
			if pc.getqf("firephoenix6") == 0 then
				cmdchat("buff14")
			    horse.set_level("28")
				horse.set_name(""..pc.get_name().." Dziczek ")
				pc.setqf("phoenix_fly6", 1)
                pc.setqf("firephoenix6", 1)
                affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.add_collect(apply.MAX_HP, 2500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck6", 0.2)
				
			elseif pc.getqf("firephoenix6") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly6", 0)
                pc.setqf("firephoenix6", 0)
				cleartimer("bugcheck6")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck6.timer begin

			if pc.count_item(53008) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				syschat(" Zwierze zostało usunięte ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly6", 0)
                pc.setqf("firephoenix6", 0)
				
				cleartimer("bugcheck6")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix6") == 1 begin
                horse.set_level("28")
				horse.set_name(""..pc.get_name().." Dziczek ")
				pc.setqf("phoenix_fly6", 1)
                pc.setqf("firephoenix6", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck6", 0.2)
				
		end		
		
	end	
end

quest pets begin
	state start begin	
		when 53009.use with pc.getqf("firephoenix") == 0 and pc.getqf("firephoenix1") == 0
		and pc.getqf("firephoenix2") == 0 and pc.getqf("firephoenix3") == 0
		and pc.getqf("firephoenix4") == 0 and pc.getqf("firephoenix5") == 0
		and pc.getqf("firephoenix6") == 0 begin
		
			if pc.getqf("firephoenix7") == 0 then
                cmdchat("buff15")
				horse.set_level("29")
				horse.set_name(""..pc.get_name().." Tygrysek ")
				pc.setqf("phoenix_fly7", 1)
                pc.setqf("firephoenix7", 1)
                affect.add_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.add_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.add_collect(apply.MAX_HP, 2500, 60*60*8)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck7", 0.2)
				
			elseif pc.getqf("firephoenix7") == 1 then	
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly7", 0)
                pc.setqf("firephoenix7", 0)
				cleartimer("bugcheck7")
				
			end		
		end
		
		
		
		-- Bugschutz
		
		when bugcheck7.timer begin

			if pc.count_item(53009) == 0 then
				
				pet.unsummon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				syschat(" Zwierze zostało usunięte ")
                affect.remove_collect(apply.ATT_GRADE_BONUS, 150, 60*60*8)
                affect.remove_collect(apply.DEF_GRADE_BONUS, 150, 60*60*8)
				affect.remove_collect(apply.MAX_HP, 2500, 60*60*8)
				pc.setqf("phoenix_fly7", 0)
                pc.setqf("firephoenix7", 0)
				
				cleartimer("bugcheck7")		
			end
		end
		
		when login or logout or disconnect with pc.getqf("firephoenix7") == 1 begin
                horse.set_level("29")
				horse.set_name(""..pc.get_name().." Tygrysek ")
				pc.setqf("phoenix_fly7", 1)
                pc.setqf("firephoenix7", 1)
                pet.unsummon() pet.summon()
				horse.set_level("21")
				horse.set_name(""..pc.get_name().." Koń ")
				
				loop_timer("bugcheck7", 0.2)
				
		end		
		
	end	
end				

 

 

na jaim 34 mam difa nie rozumie ;p

66603082608911692451.png

Pomogłem daj LIke ;p

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