MargaS
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Osiągnięcia MargaS
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investibitco zareagował(a) na odpowiedź w temacie:
Tibiantis 7.4+
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Poszukuje Cave bota dzialajacego na Tibiantis, tibia 7.4
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1
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Prośba o skrypty/waypointy/caveboty
MargaS odpowiedział(a) na temat JestemPolakiem w OTS - Open Tibia Serwer
Dziala super Moge zrobic update do Tibi 11? ze wzgledu na to ze nie widze na 10 tutaj prey... nie bedzie to mialo wplywu na bota ? -
MargaS zareagował(a) na odpowiedź w temacie:
Prośba o skrypty/waypointy/caveboty
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Prośba o skrypty/waypointy/caveboty
MargaS odpowiedział(a) na temat JestemPolakiem w OTS - Open Tibia Serwer
Pewnie cos źle robie ale nie dziala -
MargaS zareagował(a) na odpowiedź w temacie:
Prośba o skrypty/waypointy/caveboty
-
Prośba o skrypty/waypointy/caveboty
MargaS odpowiedział(a) na temat JestemPolakiem w OTS - Open Tibia Serwer
Plik pobieralem stąd; http://www.mpcforum.pl/topic/1601441-xenobot-waypointskrypty-lua-full-afk-ekedmsrp-solidskrypt/#entry13489978 punkt- INNE RP, w ktorym znajduja sie wlasnie cyclopolis 30+ ----------------------------------------------------------------------------------------------------------------------- -- ____ ____ _____ _ __ -- / __ )____ / / /___ / ___/__________(_)___ / /______ -- / __ / __ \/ / / __ \ \__ \/ ___/ ___/ / __ \/ __/ ___/ -- / /_/ / /_/ / / / /_/ / ___/ / /__/ / / / /_/ / /_(__ ) -- /_____/\____/_/_/\____/ /____/\___/_/ /_/ .___/\__/____/ -- /_/ ----------------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------- --- BP Settings --- local GoldBP = "yellow backpack" --- Your gold backpack (use same colors inside) local LootBP = "golden backpack" --- Your loot backpack --- Depot BP Info --- Your #1 BP inside depot will recieve stackables. --- Your #2 BP inside depot will recieve non-stackables. --- Your #3 BP inside DP will require stealth rings if "StealthRings = true" ----------------------------------------------------------------------------------------------------------------------- --- Hunt Settings --- local CapLeave = 1 --- Leave spawn if cap is below this. local MPBuy = 20 --- Amount of mana pots to bring on hunt. local MPLeave = 10 --- Leave spawn if mana potions is below this. local ManaPots = 268 --- ID of your manapots. local HPBuy = 30 --- Amount of HP pots to bring on hunt. local HPLeave = 10 --- Leave spawn if HP potions is below this. local HPID = 266 --- ID of your HP pots. local AmmoBuy = 65 --- Buy how much ammo before hunt? local AmmoLeave = 10 --- Leave hunt & refill @ X amount of ammo. local AmmoID = 3287 --- ID of your ammo. (7378 = royal spears) local SoftBoots = false --- Do you want to use SoftBoots? local RestoreMana = false --- Restores mana when no monsters around. ----------------------------------------------------------------------------------------------------------------------- --- Misc --- ----------------------------------------------------------------------------------------------------------------------- Targeting.Start() Looter.Start() registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel") ----------------------------------------------------------------------------------------------------------------------- print([[ ----------------------------------- ----This script was created by:---- ----------------------------------- ---------------Bollo--------------- ----------------------------------- ----If any questions or problems--- ----PM me or write in my thread!--- ----------------------------------- ----------Happy Hunting!----------- -----------------------------------]]) wait(1000) function onWalkerSelectLabel(labelName) if (labelName == "Depot") then Walker.Stop() wait(1600,2400) Self.ReachDepot() Self.DepositItems({5880, 0}, {3033, 0}, {236, 0}, {9657, 0}, {266, 0},{7452, 0}, {7398, 0}, {3269, 0}, {3351, 0}, {3275, 0}, {3384, 0}, {3305, 0}, {5940, 0}, {3012, 0}, {3092, 0}, {3093, 0}, {3413, 0}, {3330, 0}, {3266, 0}, {3377, 0}, {3410, 0}, {3294, 0}, {3552, 0}) wait(1000) if (Self.Stamina() < 960) then Walker.Stop() print([[Low stamina, stopping bot.]]) else Walker.Start() print([[Enough stamina, continue hunt..]]) end elseif (labelName == "CheckSoft") then Walker.Stop() if ((SoftBoots == true) and (Self.ItemCount(6530) > 0)) then print([[Worn Soft boots = 1, lets go refill..]]) Walker.Goto("RefillSoft") else print([[skipping softs OR already have repaired softs.]]) Walker.Goto("DoneSoft") end wait(1500,2000) Walker.Start() elseif (labelName == "CheckDrunk") then Walker.Stop() if (Self.Position().z == 9) then wait(500) else print([[You got drunk, lets back onto it!]]) Walker.Goto("Drunk") end Walker.Start() elseif (labelName == "AnkVenore") then Walker.Stop() Creature.Follow("Captain Sinbeard") wait(1500,2000) Self.SayToNpc("hi") wait(1500,2000) Self.SayToNpc("venore") wait(1500,2000) Self.SayToNpc("yes") wait(2500,3000) Walker.Start() elseif (labelName == "VenoreAnk") then Walker.Stop() Creature.Follow("Captain Fearless") wait(1500,2000) Self.SayToNpc("hi") wait(1500,2000) Self.SayToNpc("edron") wait(1500,2000) Self.SayToNpc("yes") wait(2500,3000) Walker.Start() elseif (labelName == "Aldo") then Walker.Stop() wait(1500,2000) Self.SayToNpc("hi") wait(1500,2000) Self.SayToNpc("soft boots") wait(1500,2000) Self.SayToNpc("yes") wait(2500,3000) Walker.Start() elseif (labelName == "Bank2") then Walker.Stop() wait(1500,2000) Self.SayToNpc("hi") wait(1500,2000) Self.SayToNpc("withdraw 11000") wait(1500,2000) Self.SayToNpc("yes") wait(2500,3000) Walker.Start() elseif (labelName == "CheckLeave1") then if (Self.Cap() < CapLeave) then Walker.Goto("LeaveHunt2") print([[Low cap, leaving cave.]]) elseif (Self.ItemCount(ManaPots) < MPLeave) then Walker.Goto("LeaveHunt2") print([[Low mana pots, leaving cave.]]) elseif (Self.ItemCount(HPID) < HPLeave) then Walker.Goto("LeaveHunt2") print([[Low HP pots, leaving cave.]]) elseif (Self.ItemCount(AmmoID) < AmmoLeave) then Walker.Goto("LeaveHunt2") print([[Low ammo, leaving cave.]]) else Walker.Goto("") print([[Enough supplies & cap, keep hunting.]]) end elseif (labelName == "CheckLeave2") then if (Self.Cap() < CapLeave) then Walker.Goto("LeaveHunt2") print([[Low cap, leaving cave.]]) elseif (Self.ItemCount(ManaPots) < MPLeave) then Walker.Goto("LeaveHunt2") print([[Low mana pots, leaving cave.]]) elseif (Self.ItemCount(HPID) < HPLeave) then Walker.Goto("LeaveHunt2") print([[Low HP pots, leaving cave.]]) elseif (Self.ItemCount(AmmoID) < AmmoLeave) then Walker.Goto("LeaveHunt2") print([[Low ammo, leaving cave.]]) else Walker.Goto("InCave-2") print([[Enough supplies & cap, keep hunting.]]) end elseif (labelName == "CheckSupplies") then Walker.Stop() wait(1600,2400) if (Self.ItemCount(ManaPots) < (MPBuy-4) or (Self.ItemCount(AmmoID) < (AmmoBuy))) then print([[supply failed.]]) Walker.Goto("ResetBP") Walker.Start() else print([[supply success.]]) Walker.Goto("") Walker.Start() end elseif (labelName == "Bank") then Walker.Stop() print([[Depositing GP & withdrawing money for supplies..]]) wait(1800,2400) Self.SayToNpc("hi") wait(1800,2400) Self.SayToNpc("deposit all") wait(1800,2400) Self.SayToNpc("yes") wait(1800,2400) Self.WithdrawMoney(50*(MPBuy-Self.ItemCount(ManaPots))+1000) wait(1800,2400) Self.WithdrawMoney((25*(AmmoBuy-Self.ItemCount(AmmoID)))+500) wait(1800,2400) Self.WithdrawMoney((120*(HPBuy-Self.ItemCount(HPID)))+500) wait(1800,2400) Self.SayToNpc("yes") wait(1800,2400) Self.SayToNpc("balance") Walker.Start() elseif (labelName == "BuyPots") then Walker.Stop() print([[Refilling pots..]]) wait(1900,2400) Self.SayToNpc("hi") wait(1900,2400) Self.SayToNpc("trade") wait(1900,2400) Self.ShopBuyItemsUpTo(ManaPots, MPBuy) wait(1500,2000) Self.ShopBuyItemsUpTo(HPID, HPBuy) wait(1500,2000) Self.SayToNpc("bye") Walker.Start() elseif (labelName == "BuyAmmo") then Walker.Stop() Self.SayToNpc("hi") wait(1900,2400) Self.SayToNpc("trade") wait(1900,2400) print([[buying & moving ammo..]]) Self.ShopBuyItemsUpTo(AmmoID, AmmoBuy) wait(1500,2000) Self.ShopBuyItemsUpTo(AmmoID, AmmoBuy) wait(1500,2000) Self.ShopBuyItemsUpTo(AmmoID, AmmoBuy) wait(1500,2000) Walker.Start() elseif (labelName == "ResetBP") then Walker.Stop() print([[Resetting BP..]]) wait(1000,2000) Self.CloseContainers() wait(2000,3000) Self.OpenMainBackpack(true):OpenChildren({Item.GetID(AmmoBP), true},{Item.GetID(LootBP), true}, {Item.GetID(GoldBP), true}) wait(2000,3000) Walker.Start() end end ----- Self.ReachDepot = function (tries) local tries = tries or 3 Walker.Stop() local DepotIDs = {3497, 3498, 3499, 3500} local DepotPos = {} for i = 1, #DepotIDs do local dps = Map.GetUseItems(DepotIDs) for j = 1, #dps do table.insert(DepotPos, dps[j]) end end local function gotoDepot() local pos = Self.Position() print("Depots found: " .. tostring(#DepotPos)) for i = 1, #DepotPos do location = DepotPos Self.UseItemFromGround(location.x, location.y, location.z) wait(1000, 2000) if Self.DistanceFromPosition(pos.x, pos.y, pos.z) >= 1 then wait(5000, 6000) if Self.DistanceFromPosition(location.x, location.y, location.z) == 1 then Walker.Start() return true end else print("Something is blocking the path. Trying next depot.") end end return false end repeat reachedDP = gotoDepot() if reachedDP then return true end tries = tries - 1 sleep(100) print("Attempt to reach depot was unsuccessfull. " .. tries .. " tries left.") until tries <= 0 return false end Map.GetUseItems = function (id) if type(id) == "string" then id = Item.GetID(id) end local pos = Self.Position() local store = {} for x = -7, 7 do for y = -5, 5 do if Map.GetTopUseItem(pos.x + x, pos.y + y, pos.z).id == id then itemPos = {x = pos.x + x, y = pos.y + y, z = pos.z} table.insert(store, itemPos) end end end return store end Module.New("Restore Mana", function(module) if RestoreMana then for index = CREATURES_LOW, CREATURES_HIGH do local creature = Creature.GetFromIndex(index) if not (creature:isOnScreen() and creature:ID() ~= Self.ID()) then percent = (Self.Mana() / Self.MaxMana() * 100) if (percent <= 60) and (Self.ItemCount(ManaPots) > 0) and (Self.TargetID() == 0) then repeat percent = (Self.Mana() / Self.MaxMana() * 100) delayWalker(1400) Self.UseItemWithMe(ManaPots) wait(1000,1200) until (percent >= 70 or Self.ItemCount(ManaPots) < 1 or creature:isOnScreen() and creature:ID() ~= Self.ID() ) end end end end module:Delay(3000) end) ----- -
MargaS zareagował(a) na odpowiedź w temacie:
XenoBot pod aktualną wersję Tibii + starszą (10.93-11)
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Prośba o skrypty/waypointy/caveboty
MargaS odpowiedział(a) na temat JestemPolakiem w OTS - Open Tibia Serwer
Bot: Xenobot Opis skryptu/wpt: Cyclopilis dla RP full afk, kupowanie starów w npc potów etc.! wyjmowanie stealth ringów z DP oraz ich zakladanie ! moze byc bez zbierania lota Mam tu cos takiego, moze ktos byu po prostu edytowa ----------------------------------------------------------------------------------------------------------------------- -- ____ ____ _____ _ __ -- / __ )____ / / /___ / ___/__________(_)___ / /______ -- / __ / __ \/ / / __ \ \__ \/ ___/ ___/ / __ \/ __/ ___/ -- / /_/ / /_/ / / / /_/ / ___/ / /__/ / / / /_/ / /_(__ ) -- /_____/\____/_/_/\____/ /____/\___/_/ /_/ .___/\__/____/ -- /_/ ----------------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------- --- BP Settings --- local GoldBP = "yellow backpack" --- Your gold backpack (use same colors inside) local LootBP = "golden backpack" --- Your loot backpack --- Depot BP Info --- Your #1 BP inside depot will recieve stackables. --- Your #2 BP inside depot will recieve non-stackables. --- Your #3 BP inside DP will require stealth rings if "StealthRings = true" ----------------------------------------------------------------------------------------------------------------------- --- Hunt Settings --- local CapLeave = 1 --- Leave spawn if cap is below this. local MPBuy = 20 --- Amount of mana pots to bring on hunt. local MPLeave = 10 --- Leave spawn if mana potions is below this. local ManaPots = 268 --- ID of your manapots. local HPBuy = 30 --- Amount of HP pots to bring on hunt. local HPLeave = 10 --- Leave spawn if HP potions is below this. local HPID = 266 --- ID of your HP pots. local AmmoBuy = 65 --- Buy how much ammo before hunt? local AmmoLeave = 10 --- Leave hunt & refill @ X amount of ammo. local AmmoID = 3287 --- ID of your ammo. (7378 = royal spears) local SoftBoots = false --- Do you want to use SoftBoots? local RestoreMana = false --- Restores mana when no monsters around. ----------------------------------------------------------------------------------------------------------------------- --- Misc --- ----------------------------------------------------------------------------------------------------------------------- Targeting.Start() Looter.Start() registerEventListener(WALKER_SELECTLABEL, "onWalkerSelectLabel") ----------------------------------------------------------------------------------------------------------------------- print([[ ----------------------------------- ----This script was created by:---- ----------------------------------- ---------------Bollo--------------- ----------------------------------- ----If any questions or problems--- ----PM me or write in my thread!--- ----------------------------------- ----------Happy Hunting!----------- -----------------------------------]]) wait(1000) function onWalkerSelectLabel(labelName) if (labelName == "Depot") then Walker.Stop() wait(1600,2400) Self.ReachDepot() Self.DepositItems({5880, 0}, {3033, 0}, {236, 0}, {9657, 0}, {266, 0},{7452, 0}, {7398, 0}, {3269, 0}, {3351, 0}, {3275, 0}, {3384, 0}, {3305, 0}, {5940, 0}, {3012, 0}, {3092, 0}, {3093, 0}, {3413, 0}, {3330, 0}, {3266, 0}, {3377, 0}, {3410, 0}, {3294, 0}, {3552, 0}) wait(1000) if (Self.Stamina() < 960) then Walker.Stop() print([[Low stamina, stopping bot.]]) else Walker.Start() print([[Enough stamina, continue hunt..]]) end elseif (labelName == "CheckSoft") then Walker.Stop() if ((SoftBoots == true) and (Self.ItemCount(6530) > 0)) then print([[Worn Soft boots = 1, lets go refill..]]) Walker.Goto("RefillSoft") else print([[skipping softs OR already have repaired softs.]]) Walker.Goto("DoneSoft") end wait(1500,2000) Walker.Start() elseif (labelName == "CheckDrunk") then Walker.Stop() if (Self.Position().z == 9) then wait(500) else print([[You got drunk, lets back onto it!]]) Walker.Goto("Drunk") end Walker.Start() elseif (labelName == "AnkVenore") then Walker.Stop() Creature.Follow("Captain Sinbeard") wait(1500,2000) Self.SayToNpc("hi") wait(1500,2000) Self.SayToNpc("venore") wait(1500,2000) Self.SayToNpc("yes") wait(2500,3000) Walker.Start() elseif (labelName == "VenoreAnk") then Walker.Stop() Creature.Follow("Captain Fearless") wait(1500,2000) Self.SayToNpc("hi") wait(1500,2000) Self.SayToNpc("edron") wait(1500,2000) Self.SayToNpc("yes") wait(2500,3000) Walker.Start() elseif (labelName == "Aldo") then Walker.Stop() wait(1500,2000) Self.SayToNpc("hi") wait(1500,2000) Self.SayToNpc("soft boots") wait(1500,2000) Self.SayToNpc("yes") wait(2500,3000) Walker.Start() elseif (labelName == "Bank2") then Walker.Stop() wait(1500,2000) Self.SayToNpc("hi") wait(1500,2000) Self.SayToNpc("withdraw 11000") wait(1500,2000) Self.SayToNpc("yes") wait(2500,3000) Walker.Start() elseif (labelName == "CheckLeave1") then if (Self.Cap() < CapLeave) then Walker.Goto("LeaveHunt2") print([[Low cap, leaving cave.]]) elseif (Self.ItemCount(ManaPots) < MPLeave) then Walker.Goto("LeaveHunt2") print([[Low mana pots, leaving cave.]]) elseif (Self.ItemCount(HPID) < HPLeave) then Walker.Goto("LeaveHunt2") print([[Low HP pots, leaving cave.]]) elseif (Self.ItemCount(AmmoID) < AmmoLeave) then Walker.Goto("LeaveHunt2") print([[Low ammo, leaving cave.]]) else Walker.Goto("") print([[Enough supplies & cap, keep hunting.]]) end elseif (labelName == "CheckLeave2") then if (Self.Cap() < CapLeave) then Walker.Goto("LeaveHunt2") print([[Low cap, leaving cave.]]) elseif (Self.ItemCount(ManaPots) < MPLeave) then Walker.Goto("LeaveHunt2") print([[Low mana pots, leaving cave.]]) elseif (Self.ItemCount(HPID) < HPLeave) then Walker.Goto("LeaveHunt2") print([[Low HP pots, leaving cave.]]) elseif (Self.ItemCount(AmmoID) < AmmoLeave) then Walker.Goto("LeaveHunt2") print([[Low ammo, leaving cave.]]) else Walker.Goto("InCave-2") print([[Enough supplies & cap, keep hunting.]]) end elseif (labelName == "CheckSupplies") then Walker.Stop() wait(1600,2400) if (Self.ItemCount(ManaPots) < (MPBuy-4) or (Self.ItemCount(AmmoID) < (AmmoBuy))) then print([[supply failed.]]) Walker.Goto("ResetBP") Walker.Start() else print([[supply success.]]) Walker.Goto("") Walker.Start() end elseif (labelName == "Bank") then Walker.Stop() print([[Depositing GP & withdrawing money for supplies..]]) wait(1800,2400) Self.SayToNpc("hi") wait(1800,2400) Self.SayToNpc("deposit all") wait(1800,2400) Self.SayToNpc("yes") wait(1800,2400) Self.WithdrawMoney(50*(MPBuy-Self.ItemCount(ManaPots))+1000) wait(1800,2400) Self.WithdrawMoney((25*(AmmoBuy-Self.ItemCount(AmmoID)))+500) wait(1800,2400) Self.WithdrawMoney((120*(HPBuy-Self.ItemCount(HPID)))+500) wait(1800,2400) Self.SayToNpc("yes") wait(1800,2400) Self.SayToNpc("balance") Walker.Start() elseif (labelName == "BuyPots") then Walker.Stop() print([[Refilling pots..]]) wait(1900,2400) Self.SayToNpc("hi") wait(1900,2400) Self.SayToNpc("trade") wait(1900,2400) Self.ShopBuyItemsUpTo(ManaPots, MPBuy) wait(1500,2000) Self.ShopBuyItemsUpTo(HPID, HPBuy) wait(1500,2000) Self.SayToNpc("bye") Walker.Start() elseif (labelName == "BuyAmmo") then Walker.Stop() Self.SayToNpc("hi") wait(1900,2400) Self.SayToNpc("trade") wait(1900,2400) print([[buying & moving ammo..]]) Self.ShopBuyItemsUpTo(AmmoID, AmmoBuy) wait(1500,2000) Self.ShopBuyItemsUpTo(AmmoID, AmmoBuy) wait(1500,2000) Self.ShopBuyItemsUpTo(AmmoID, AmmoBuy) wait(1500,2000) Walker.Start() elseif (labelName == "ResetBP") then Walker.Stop() print([[Resetting BP..]]) wait(1000,2000) Self.CloseContainers() wait(2000,3000) Self.OpenMainBackpack(true):OpenChildren({Item.GetID(AmmoBP), true},{Item.GetID(LootBP), true}, {Item.GetID(GoldBP), true}) wait(2000,3000) Walker.Start() end end ----- Self.ReachDepot = function (tries) local tries = tries or 3 Walker.Stop() local DepotIDs = {3497, 3498, 3499, 3500} local DepotPos = {} for i = 1, #DepotIDs do local dps = Map.GetUseItems(DepotIDs) for j = 1, #dps do table.insert(DepotPos, dps[j]) end end local function gotoDepot() local pos = Self.Position() print("Depots found: " .. tostring(#DepotPos)) for i = 1, #DepotPos do location = DepotPos Self.UseItemFromGround(location.x, location.y, location.z) wait(1000, 2000) if Self.DistanceFromPosition(pos.x, pos.y, pos.z) >= 1 then wait(5000, 6000) if Self.DistanceFromPosition(location.x, location.y, location.z) == 1 then Walker.Start() return true end else print("Something is blocking the path. Trying next depot.") end end return false end repeat reachedDP = gotoDepot() if reachedDP then return true end tries = tries - 1 sleep(100) print("Attempt to reach depot was unsuccessfull. " .. tries .. " tries left.") until tries <= 0 return false end Map.GetUseItems = function (id) if type(id) == "string" then id = Item.GetID(id) end local pos = Self.Position() local store = {} for x = -7, 7 do for y = -5, 5 do if Map.GetTopUseItem(pos.x + x, pos.y + y, pos.z).id == id then itemPos = {x = pos.x + x, y = pos.y + y, z = pos.z} table.insert(store, itemPos) end end end return store end Module.New("Restore Mana", function(module) if RestoreMana then for index = CREATURES_LOW, CREATURES_HIGH do local creature = Creature.GetFromIndex(index) if not (creature:isOnScreen() and creature:ID() ~= Self.ID()) then percent = (Self.Mana() / Self.MaxMana() * 100) if (percent <= 60) and (Self.ItemCount(ManaPots) > 0) and (Self.TargetID() == 0) then repeat percent = (Self.Mana() / Self.MaxMana() * 100) delayWalker(1400) Self.UseItemWithMe(ManaPots) wait(1000,1200) until (percent >= 70 or Self.ItemCount(ManaPots) < 1 or creature:isOnScreen() and creature:ID() ~= Self.ID() ) end end end end module:Delay(3000) end) ----- -
XenoBot pod aktualną wersję Tibii + starszą (10.93-11)
MargaS odpowiedział(a) na temat Marchwj w Tutoriale i Download
Rozumiem wszystko, aczkolwiek pytanie czy ktos dzisiaj testowal xeno czy normalnie dziala na RL? edit.. jak dostac traila na 10 dni ? -
XenoBot pod aktualną wersję Tibii + starszą (10.93-11)
MargaS odpowiedział(a) na temat Marchwj w Tutoriale i Download
dziala xenobot? trial? czy tam platny naweT? -
Spis Botów + Tutoriale, sprawdź zanim napiszesz temat lub posta
MargaS odpowiedział(a) na temat jackraymund w OTS - Open Tibia Serwer
czyli ze 9.46 boty dzialja na 9.5? -
Spis Botów + Tutoriale, sprawdź zanim napiszesz temat lub posta
MargaS odpowiedział(a) na temat jackraymund w OTS - Open Tibia Serwer
szukam bota na 9.5 moze cos masz? -
krosq zareagował(a) na odpowiedź w temacie:
Www.Cs-Zaborze.Pl
