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[Problem] Plugin jobs


Rekomendowane odpowiedzi

Opublikowano

Witam, wgralem plugin na CSRV i gdy wpisuje /jons join Gornik wysakuje ze nie ma takie pracy a w cfg ewidentnie jest. Prosze o pomoc

Opublikowano
# Jobs configuration.

#

# Stores information about each job.

#

# For example configurations, visit http://dev.bukkit.org/server-mods/jobs/.


Jobs: {}

# must be one word

Drwal:

# full name of the job (displayed when browsing a job, used when joining and leaving)

# also can be used as a prefix for the user's name if the option is enabled.

# Shown as a prefix only when the user has 1 job.

#

# NOTE: Must be 1 word

fullname: Drwal

# Shortened version of the name of the job. Used as a prefix when the user has more

# than 1 job

shortname: Drwal

# The colour of the name, for a full list of supported colours, go to the message config.

ChatColour: GREEN

# Option to let you choose what kind of prefix this job adds to your name.

# options are: full, title, job, shortfull, shorttitle, shortjob and none

chat-display: full

# [OPTIONAL] - the maximum level of this class

#max-level: 10

# [OPTIONAL] - the maximum number of users on the server that can have this job at

# any one time (includes offline players).

#slots: 1

# Equation used for calculating how much experience is needed to go to the next level.

# Available parameters:

# numjobs - the number of jobs the player has

# joblevel - the level the player has attained in the job.

# NOTE: Please take care of the brackets when modifying this equation.

leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))

# Equation used for calculating how much income is given per action for the job level.

# Available parameters:

# baseincome - the income for the action at level 1 (as set in the configuration).

# joblevel - the level the player has attained in the job.

# NOTE: Please take care of the brackets when modifying this equation.

income-progression-equation: baseincome*((1.05)^(joblevel-1))

# Equation used for calculating how much experience is given per action for the job level.

# Available parameters:

# baseexperience - the experience for the action at level 1 (as set in the configuration).

# joblevel - the level the player has attained in the job.

# NOTE: Please take care of the brackets when modifying this equation.

experience-progression-equation: baseexperience*((1.05)^(joblevel-1))

########################################################################

# Section used to configure what items the job gets paid for, how much

# they get paid and how much experience they gain.

#

# For break and place, the block name or id is used.

# You can select a sub-type by using a '-' between the id and the bit

# value for the sub-type. e.g LOG-0 = usual log, LOG-2 = birch log

# 17-2 = birch log.

#

# If no sub-type is give, the payout will be for all sub-types.

#

# To get a list of all available block types, check the

# bukkit JavaDocs for a complete list of block types


#

# For kill tags (Kill and custom-kill), the name is the name of the

# mob.

# Available mobs:

# Chicken

# Cow

# Pig

# Sheep

# Wolf

# Creeper

# Giant

# Skeleton

# Spider

# Zombie

# PigZombie

# Squid

# Ghast

# Player

# Slime

#

# NOTE: mob names are case sensitive.

#

# For custom-kill, it is the name of the job (also case sensitive).

#

# NOTE: If a job has both the pay for killing a player and for killing a

# specific class, they will get both payments.

########################################################################

# payment for breaking a block

Break:

# block name/id (with optional sub-type)

LOG:

# base income

income: 5.0

# base experience

experience: 5.0

# payment for placing a block

Place:

SAPLING:

income: 1.0

experience: 1.0

WOOD:

income: 2.0

experience: 2.0

# killing a mob

Kill:

# mob name

Player:

# base income

income: 7.5

# base experience

experience: 7.5

# killing a jobs class

custom-kill:

# full name of the jobs class

Drwal:

# base income

income: 10.0

# base experience

experience: 10.0

# permissions granted for joining class

permissions:

# example node

aaaaaatest.node:

# true to give, false to revoke

value: true

# minimum level needed to grant permission. Use 0 for all levels

level: 0

aaaaaatest.node2:

value: true

# Permission granted when reaching level 10

level: 10

Gornik:

fullname: Gornik

shortname: M

ChatColour: DARK_GRAY

chat-display: full

#max-level: 10

#slots: 10

leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))

income-progression-equation: baseincome*((1.05)^(joblevel-1))

experience-progression-equation: baseexperience*((1.05)^(joblevel-1))

Break:

STONE:

income: 5.0

experience: 5.0

COAL_ORE:

income: 20.0

experience: 10.0

REDSTONE_ORE:

income: 30.0

experience: 10.0

IRON_ORE:

income: 20.0

experience: 15.0

GOLD_ORE:

income: 40.0

experience: 30.0

LAPIS_ORE:

income: 40.0

experience: 20.0

DIAMOND_ORE:

income: 100.0

experience: 100.0

OBSIDIAN:

income: 5.0

experience: 10.0

MOSSY_COBBLESTONE:

income: 6.0

experience: 6.0

Place:

RAILS:

income: 2.0

experience: 2.0

IRON_ORE:

income: -5.0

experience: -5.0

GOLD_ORE:

income: -6.0

experience: -6.0

Kill:

Player:

income: 10.0

experience: 7.5

custom-kill:

Gornik:

income: 10.0

experience: 10.0

Budowniczy:

fullname: Budowniczy

shortname: B

ChatColour: WHITE

chat-display: full

#max-level: 10

#slots: 10

leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))

income-progression-equation: baseincome*((1.05)^(joblevel-1))

experience-progression-equation: baseexperience*((1.05)^(joblevel-1))

Place:

COBBLESTONE:

income: 1.0

experience: 1.0

WOOD:

income: 1.5

experience: 1.5

FENCE:

income: 1.5

experience: 1.5

WOOL:

income: 1.5

experience: 1.5

STONE:

income: 2.25

experience: 2.25

GLOWSTONE:

income: 3.0

experience: 3.0

SANDSTONE:

income: 2.0

experience: 2.0

GLASS:

income: 3.0

experience: 3.0

BRICK:

income: 4.0

experience: 4.0

LAPIS_BLOCK:

income: 5.0

experience: 5.0

DOUBLE_STEP:

income: 2.0

experience: 2.0

STEP:

income: 2.0

experience: 2.0

BOOKSHELF:

income: 3.0

experience: 3.0

WOOD_STAIRS:

income: 2.0

experience: 2.0

COBBLESTONE_STAIRS:

income: 2.0

experience: 2.0

MOSSY_COBBLESTONE:

income: 5.0

experience: 5.0

DIAMOND_BLOCK:

income: 5.0

experience: 5.0

GOLD_BLOCK:

income: 5.0

experience: 5.0

Kill:

Player:

income: 7.5

experience: 7.5

custom-kill:

Builder:

income: 10.0

experience: 10.0

Lowca:

fullname: Lowca

shortname: H

ChatColour: RED

chat-display: full

#max-level: 10

#slots: 10

leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))

income-progression-equation: baseincome*((1.05)^(joblevel-1))

experience-progression-equation: baseexperience*((1.05)^(joblevel-1))

Kill:

Chicken:

income: 2.5

experience: 2.5

Cow:

income: 2.5

experience: 2.5

Pig:

income: 2.5

experience: 2.5

Sheep:

income: 2.5

experience: 2.5

Wolf:

income: 5.0

experience: 5.0

Creeper:

income: 10.0

experience: 10.0

Skeleton:

income: 10.0

experience: 10.0

Spider:

income: 10.0

experience: 10.0

Zombie:

income: 10.0

experience: 10.0

Player:

income: 7.5

experience: 7.5

custom-kill:

Drwal:

income: 10.0

experience: 10.0

Gornik:

income: 10.0

experience: 10.0

Farmer:

income: 10.0

experience: 10.0

Budowniczy:

income: 10.0

experience: 10.0

Lowca:

income: 20.0

experience: 20.0

Rybak:

fullname: Rybak

shortname: Fi

ChatColour: AQUA

chat-display: full

#max-level: 10

#slots: 10

leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))

income-progression-equation: baseincome*((1.05)^(joblevel-1))

experience-progression-equation: baseexperience*((1.05)^(joblevel-1))

Fish:

RAW_FISH:

income: 4.0

experience: 4.0

Kill:

Player:

income: 7.5

experience: 7.5

custom-kill:

Fisherman:

income: 10.0

experience: 10.0

Bronmistrz:

fullname: Bronmistrz

shortname: W

ChatColour: DARK_PURPLE

chat-display: full

#max-level: 10

#slots: 10

leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))

income-progression-equation: baseincome*((1.05)^(joblevel-1))

experience-progression-equation: baseexperience*((1.05)^(joblevel-1))

Craft:

WOOD_SWORD:

income: 10.0

experience: 5.0

IRON_SWORD:

income: 20.0

experience: 5.0

GOLD_SWORD:

income: 20.0

experience: 5.0

DIAMOND_SWORD:

income:30.0

experience: 10.0

Smelt:

IRON_INGOT:

income: 2.0

experience: 2.0

GOLD_INGOT:

income: 2.0

experience: 2.0

Brewer:

fullname: Brewer

shortname: Br

ChatColour: LIGHT_PURPLE

chat-display: full

leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))

income-progression-equation: baseincome*((1.05)^(joblevel-1))

experience-progression-equation: baseexperience*((1.05)^(joblevel-1))

Brew:

NETHER_STALK:

income: 1.0

experience: 1.0

REDSTONE_DUST:

income: 2.0

experience: 2.0

GLOWSTONE_DUST:

income: 2.0

experience: 2.0

SPIDER_EYE:

income: 2.0

experience: 2.0

FERMENTED_SPIDER_EYE:

income: 2.0

experience: 2.0

BLAZE_POWDER:

income: 2.0

experience: 2.0

SUGAR:

income: 2.0

experience: 2.0

SPECKLED_MELON:

income: 4.0

experience: 4.0

MAGMA_CREAM:

income: 4.0

experience: 4.0

GHAST_TEAR:

income: 4.0

experience: 4.0

Enchanter:

fullname: Enchanter

shortname: E

ChatColour: DARK_BLUE

chat-display: full

#max-level: 10

#slots: 10

leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))

income-progression-equation: baseincome*((1.05)^(joblevel-1))

experience-progression-equation: baseexperience*((1.05)^(joblevel-1))

Enchant:

WOOD_SWORD:

income: 10.0

experience: 5.0

IRON_SWORD:

income: 20.0

experience: 10.0

GOLD_SWORD:

income: 30.0

experience: 10.0

DIAMOND_SWORD:

income: 50.0

experience: 10.0

None:

fullname: None

shortname: N

ChatColour: WHITE

chat-display: none

#max-level: 10

#slots: 10

leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))

income-progression-equation: baseincome*((1.05)^(joblevel-1))

experience-progression-equation: baseexperience*((1.05)^(joblevel-1))

Kill:

Player:

income: 7.5
Opublikowano

Po dodaniu pracy przeladowales plugin? :D czasami sie zdarza zapomniec. Ja nie widze bledow w configu...

Zapraszam na jedyny taki serwer w Polsce. ;] ----> KLIK  <----

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