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[Pytanie] Jak ustawić fantixray


Rekomendowane odpowiedzi

Opublikowano

Witam mam na serwie plugin: FAntiXray

i chcę go tak ustawić aby nie trzeba było torchów żeby było widać rudy i żeby jak najmniej obciążało neta i cpu

 

Options:
## Engine Mode, set to 0, 1, or 2.
## Engine Mode 0 > Hide all block in the HiddenBlocks list even if there is nothing blocking your view from it.
## Engine Mode 1 > Hide all blocks in the HiddenBlocks list that doesn't have air in one of its sides.
## Engine Mode 2 > Replace all stones that doesn't have air in one of its sides by a random block.
## Engine Mode 3 > Almost like 2 but with less random ores.
EngineMode: 0
## Update Radius, Higher this value is, higher will be the cpu usage.
UpdateRadius: 1
## FakeCaves, set Enabled to true to generate fake caves in way to prevent xray texture pack and cavefinders.
FakeCaves:
## It **might** cause fps drops on the client side and also a little bit more of cpu on the server si
Enabled: false
## Intensity, the intensity of caves to generate, higher this value is, more fake caves you will have
Intensity: 50

Cache:
## Enabled, if true, the cache system will be activated
## ATTENTION: SSD USERS MUST AVOID THIS OPTION!
Enabled: false
## FileCallGC, the amount of files to process before suggesting a gc [prevent too many open files]
FileCallGC: 100
## SizeLimit, set the size limit of the cache folder in MB, 0 Will disable it.
SizeLimit: 5120
## The level of compression used on the cache, higher this value is, slower the cache will be and more resources will be required to read/write.
Compress:
## 0 = No Compression (Ultra fast, higher sizes), 9 = Maximum compression (Slower, more resources needed, smaller sizes)
Level: 1

Darkness:
## Enabled, if true, all blocks that is in the dark will be obfuscated (By default, the plugin will check for transparent blocks (air), if this is true, it will check the light level)
## This mode will replace all blocks from the HiddenBlocks and ExtraBlocks lists by a stone if the light level is 0.
Enabled: false
## LightUpdate, if true, if you place a light souce (listed on UpdateOn) an update will be cast
LightUpdate: false
## BrightRadius, the radius around the light to be updated, Higher this value is, higher will be the cpu usage.
BrightRadius: 8
## UpdateOn, the block id that will cast the update when placed
UpdateOn: 50, 51, 89
## ExtraBlocks, the extra blocks to be obfuscated if it is in the dark
ExtraBlocks:
- 4
- 47
- 48
- 49
- 52
- 54
- 98

ChestHider:
## Enabled, if true, all chest will turn into a stone, when the player get close it will turn back into a chest
## This function will create an extra thread for each player, and might use a bit of CPU.
Enabled: false
## Interval, the interval in ticks per second to update the chests around the player
Interval: 10
## Radius, the radius around the player to search for chests
Radius: 10
## WalkMinimum, the minimum distance the player has to walk to fire the update
WalkMinimum: 1

## Set which events will be used to update the blocks (Deobfuscate)
## OnBlockBreak is enabled by default and cannot be disabled, those are just extra!
## More events will use more resources, but will prevent blocks from not being deobfuscated.
UpdateEvents:
## Update blocks when player put a block
onBlockPlace: false
## Update blocks on explosion
onBlockExplosion: false
## Update blocks on damage
onBlockDamage: false
## Update blocks when piston moves them
onBlockPiston: false
## Update blocks on physics
onBlockPhysics: false
## ThreadedUpdate, if true, the block update will be threaded.
ThreadedUpdate: false

Permissions:
## OpHasPerm, if true, op players will have all permissions
OpHasPerm: false

Updater:
## Updater, if true, this plugin will check for updates automatically
Enabled: true

Lists:
## Random Blocks, list here, all the blocks used on engine mode 2
RandomBlocks:
- 5
- 14
- 15
- 16
- 21
- 22
- 41
- 42
- 47
- 48
- 49
- 56
- 57
- 98
- 129
- 133
## Hidden Blocks, list here, all the blocks that will be obfuscated by engine mode 0 and 1
HiddenBlocks:
- 14
- 15
- 16
- 21
- 56
- 73
- 74
- 129
## Disabled Worlds, list here, all the worlds that will not be protected by this plugin.
DisabledWorlds:
- world_flat
- world_nether
- world_the_end

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