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[Problem] AdminShop


Rekomendowane odpowiedzi

Opublikowano

Pokaż config iConomy, Vault i ChestShop.

 

Tabliczka ma tak wyglądać:

AdminShop

Ilość

Cena

ID

 

AdminShop

1

B 1:S 1

1

 

Taki przykład.

Opublikowano

Czyli nie masz takiej ilości przedmiotów by sprzedać. Możesz mieć 16 a w sztukach za jednym kupnem/sprzedażą wpisać 32 i nie sprzedasz.

Opublikowano

cfg ChestShop

#Pliki by Macio
PREFERRED_ECONOMY_PLUGIN: ""
#WHEN NOT USING VAULT. Preferred (if not found, uses any other) economy plugin (iConomy, BOSEconomy, Essentials).
SHOP_INTERACTION_INTERVAL: 100
#(In 1/1000th of a second) How often can a player use the shop sign?
IGNORE_CREATIVE_MODE: true
#Do you want to allow using shops to people in creative mode?
REVERSE_BUTTONS: false
#If true, people will buy with left-click and sell with right-click.
ALLOW_SIGN_CHEST_OPEN: true
#Can shop's chest be opened by owner with right-clicking a shop's sign?
ALLOW_LEFT_CLICK_DESTROYING: true
#If true, if you left-click your own shop sign you won't open chest's inventory, but instead you will start destroying the sign.
REMOVE_EMPTY_SHOPS: false
#If true, if the shop is empty, the sign is destroyed and put into the chest, so the shop isn't usable anymore.
ADMIN_SHOP_NAME: "AdminShop"
#First line of your Admin Shop's sign should look like this
SERVER_ECONOMY_ACCOUNT: ""
#The economy account which Admin Shops should use and to which all taxes will go
TAX_AMOUNT: 0
#Percent of the price that should go to the server's account. (100 = 100 percent)
SERVER_TAX_AMOUNT: 0
#Percent of the price that should go to the server's account when buying from an Admin Shop
SHOP_CREATION_PRICE: 0
#Amount of money player must pay to create a shop
SHOP_REFUND_PRICE: 0
#How much money do you get back when destroying a sign?
BLOCK_SHOPS_WITH_SELL_PRICE_HIGHER_THAN_BUY_PRICE: true
#Should we block shops that sell things for more than they buy? (This prevents newbies from creating shops that would be exploited)
ALLOW_MULTIPLE_SHOPS_AT_ONE_BLOCK: false
#Do you want to allow other players to build a shop on a block where there's one already?
ALLOW_PARTIAL_TRANSACTIONS: true
#Can shops be used even when the seller doesn't have enough items? (The price will be scaled adequatly to the item amount)
SHOW_MESSAGE_OUT_OF_STOCK: true
#Do you want to show "Out of stock" messages?
SHOW_TRANSACTION_INFORMATION_CLIENT: true
#Do you want to show "You bought/sold... " messages?
SHOW_TRANSACTION_INFORMATION_OWNER: true
#Do you want to show "Somebody bought/sold... " messages?
LOG_TO_FILE: false
#If true, plugin will log transactions in its own file
LOG_TO_CONSOLE: true
#Do you want ChestShop's messages to show up in console?
LOG_TO_DATABASE: false
#If true, plugin will log transactions in EBean database
RECORD_TIME_TO_LIVE: 600
#How long should transaction information be stored in the database (in seconds, -1 means forever)?
USE_BUILT_IN_PROTECTION: true
#Do you want to use built-in protection against chest destruction?
PROTECT_CHEST_WITH_LWC: false
#Do you want to protect shop chests with LWC?
PROTECT_SIGN_WITH_LWC: false
#Do you want to protect shop signs with LWC?
GENERATE_STATISTICS_PAGE: false
#If true, plugin will generate shop statistics webpage.
STATISTICS_PAGE_PATH: "plugins/ChestShop/website.html"
#Where should your generated website be saved?
STATISTICS_PAGE_GENERATION_INTERVAL: 60
#How often should the website be generated?
TOWNY_INTEGRATION: false
#Do you want to only let people build inside shop plots?
TOWNY_SHOPS_FOR_OWNERS_ONLY: true
#If true, only plot owners are able to build inside a shop plot. If false, every town's resident is able to build there.
WORLDGUARD_INTEGRATION: false
#Do you want to only let people build inside regions?
WORLDGUARD_USE_FLAG: true
#Do you want to only let poeple build inside region flagged by doing /region regionName flag chestshop allow?
WORLDGUARD_USE_PROTECTION: false
#Do you want ChestShop to respect WorldGuard's chest protection?
HEROES_EXP: 100
#How much Heroes exp should people get for creating a ChestShop?

SHIFT_SELLS_EVERYTHING: false
#If true, people will be able to sell/buy everything available of the same type.
REMOVE_EMPTY_CHESTS: false
#If true, if the REMOVE_EMPTY_SHOPS option is turned on, the chest is also destroyed.


STICK_SIGNS_TO_CHESTS: false
#Do you want to have shop signs "stick" to chests?
TURN_OFF_DEFAULT_PROTECTION_WHEN_PROTECTED_EXTERNALLY: false
#EXPERIMENTAL: Do you want to turn off the default protection when another plugin is protecting the block? (Will leave the chest visually open - CraftBukkit bug!)
TURN_OFF_SIGN_PROTECTION: false
#Do you want to turn off the default sign protection? Warning! Other players will be able to destroy other people's shops!















































































































































 

iConomy

#Pliki by Macio!
# iConomy 6.0.8b
# @author	 Nijikokun <[email protected]>
# @license    GPLv2
# @copyright  Copyright AniGaiku LLC (C) 2010-2011
##
# Setup Notes
#   - Seconds
#		 Basic Table:
#		   1 minute = 60 seconds
#		   1 hour = 1 minute * 60 = 3600 seconds
#		   1 day = 1 hour * 24 = 86400 seconds
#		   1 week = 1 day * 7 = 604800 seconds
#   - Database
#		   Do not use remote databases from free sites, please use either a
#		   remote database from a personal hosted VPS or DEDI or a local
#		   database. This will prevent any 'timeout' or 'invalid settings'
#		   or 'cannot connect to database' issues. Thank you !
##
System:
 Permissions:
   Use:
  # Should a user have the 'iConomy.holdings' to use /money
  # By default this is false, so that people stop complaining that
  # iConomy doesn't work. Yes, people actually report that.
  # If you are one of those people, leave this false.
  Holdings: false
 Default:
   Currency:
  # Major is the first segment [Major].Minor
  # Major ([Major].Minor) 1.00 Dollar (With Seperate 1 Dollar)
  Major: [ 'Euro', 'Euro' ]
  # Minor (Major.[Minor]) 0.23 Coins  (With Seperate 0 Dollars, 23 Coins)
  Minor: [ 'Coin', 'Coins' ]
   Account:
  # Default account balance when created
  Holdings: 30.0
 # Controls how money is formatted through methods
 Formatting:
   # Minor allows you to use the Minor amounts for amounts <1
   # Example (true) 0.23 Coins and 1.23 Dollars (false) 0.23 Dollars and 1.23 Dollars
   Minor: false
   # Seperate allows your money to be shown in an alternative way,
   # instead of 1.32 it will show as 1 Dollar 23 Coins
   # !!! NOTICE: This only works if Minor is set to true !!!
   Seperate: false							   # Example (true) 1 Dollar, 23 Coins (false) 1.23 Dollars (Only if Minor is true)
   # Single shows your money in another alternative way.
   # Instead of 1.23 Dollars you will see: 1 Dollar.
   # If your money is 0.23 you will see 0 Dollars if Minor is false, 23 Coins if Minor is true.
   # !!! Notice: This overrides seperate !!!
   Single: false
 # Logs all monetary transactions passed through iConomy
 Logging:
   Enabled: false
 # Purges Default Balances at Loading
 # Good way to keep unused accounts or default accounts wiped out and lower database usage.
 Purging:
   Enabled: true
 # Controls amount of money gained at a set interval.
 Interest:
   Enabled: false
   # Only give interest to players who are currently online?
   Online: true
   Announce:
  # Send a message when the player gains interest?
  Enabled: false
   Interval:
  #  Interval is done in seconds, here is a easy reference table for commonly set intervals:
  #   1 minute = 60 seconds
  #   1 hour = 1 minute * 60 = 3600 seconds
  #   1 day = 1 hour * 24 = 86400 seconds
  #   1 week = 1 day * 7 = 604800 seconds
  Seconds: 60
   Amount:
  # The balance to be met where we stop giving interest.
  # 0.0 for no limit
  Cutoff: 0.0
  # Percentage of holdings to give / take (Negative to take) (Overrides Min/Max)
  Percent: 0.0
  # This is range based, to set a "flat" or "constant" rate, set each (Maximum and Minimum) to the same number.
  # If the two numbers are different, it will be a random amount in-between the two.
  Maximum: 1
  Minimum: 2
 Database:
   # Databases Supported:
   # Flatfile, FF, mini, minidb
   #  - These all equate to miniDB
   ##
   # item, items, inventory, inventoryDB
   #  - These all equate to InventoryDB, which uses inventory for storage
   ##
   # xp, exp, orb, xpdb, expdb, orbdb
   #  - These all equate to ExperienceDB, which relies on Experience for balance.
   ##
   # mysql, mysqldb
   #  - These will attempt to connect to MySQL
   ##
   # sqlite, sqlite2, sqlite3, sqlitedb
   #  - These will attempt to create & connect to SQLite
   ##
   # postgre, postgreSQL, postgreDB
   #  - These will attempt to connect to PostgreSQL
   Type: 'minidb'

   # These are for InventoryDB only.
   #
   # InventoryDB is essentially Physical Money.
   #   It isn't logged in a database, its based on the users inventory
   #   and the two items selected below.
   #
   # MajorItem is the item or block ID of the major currency
   # MinorItem is the item or block ID of the minor currency
   # e.g. MajorItem: 266, MinorItem: 265 for Gold/Iron
   MajorItem: 266
   MinorItem: 265
   # This controls the database name, by default it is iConomy
   Table: 'iConomy'
   # URL is for SQL Databases Only
   ##
   # Path to iConomy folder is easy, it's the COMPLETE path.
   # (Mine) G:\MineCraft\plugins\iConomy\
   # Won't be the same as yours, but it usually looks like that.
   ##
   # [H2DB Default] h2:path/to/iConomy/folder/iConomy;AUTO_RECONNECT=TRUE
   # [sqlite Default] sqlite:path/to/iConomy/folder/iConomy.db
   ##
   # Binary Databases use ip:port style connections.
   # ip
   #  - is the connection identifier (internet protocol)
   #  - for ipv6 usually encased in brackets [::1]
   # port
   #  - the port that the database is listening on
   #  - defaults: 3306 for mysql, postgre is either 5740 or 5432
   ##
   # [MySQL Default] mysql://localhost:3306/iConomy
   # [Postgre Default] postgresql://localhost:5740/iConomy
   URL: 'mysql://localhost:3306/iConomy'
   # Login details for binary databases
   Username: 'root'
   Password: ''
   ##############################################################
   # !!! Conversion is not your database settings !!!
   ##############################################################
   # Conversion allows you to convert your old 5.x to the new 6.x
   # All is currently unused.
   ##############################################################
   # URL is for MySQL only, H2DB doesn't use it.
   ##############################################################
   Conversion:
  # Set to True, After converting, change this back to false!
  Enabled: false
  # Database Type, H2DB or MySQL
  Type: 'H2DB'
  # Database Table
  Table: 'iConomy'
  # Database URL without table at the end.
  URL: 'mysql://localhost:3306'
  # Username / Password
  # H2DB does not use this. MySQL Only.
  Username: 'root'
  Password: ''
  # Unused ATM.
  All: true

 

 

a vault pluginu nimam.

Opublikowano

Mhm, spróbuj z innym przedmiotem - wpisać przykładowo po jednej sztuce.

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