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[Problem] Dlaczego kasa z jobs nie leci do iConomy ?


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Witam, tak jak w temacie "Dlaczego kasa z jobs nie leci do iConomy ?"

 

config iConomy:

 


# iConomy 6.0.8b
# @author	 Nijikokun
# @license	GPLv2
# @copyright  Copyright AniGaiku LLC (C) 2010-2011
##
# Setup Notes
#   - Seconds
#		 Basic Table:
#		   1 minute = 60 seconds
#		   1 hour = 1 minute * 60 = 3600 seconds
#		   1 day = 1 hour * 24 = 86400 seconds
#		   1 week = 1 day * 7 = 604800 seconds
#   - Database
#		   Do not use remote databases from free sites, please use either a
#		   remote database from a personal hosted VPS or DEDI or a local
#		   database. This will prevent any 'timeout' or 'invalid settings'
#		   or 'cannot connect to database' issues. Thank you !
##

System:
 Permissions:
Use:
  # Should a user have the 'iConomy.holdings' to use /money
  # By default this is false, so that people stop complaining that
  # iConomy doesn't work. Yes, people actually report that.
  # If you are one of those people, leave this false.
  Holdings: false

 Default:
Currency:
  # Major is the first segment [Major].Minor

  # Major ([Major].Minor) 1.00 Dollar (With Seperate 1 Dollar)
  Major: [ 'Dollar', 'Dollars' ]

  # Minor (Major.[Minor]) 0.23 Coins  (With Seperate 0 Dollars, 23 Coins)
  Minor: [ 'Coin', 'Coins' ]

Account:
  # Default account balance when created
  Holdings: 0.00

 # Controls how money is formatted through methods
 Formatting:
# Minor allows you to use the Minor amounts for amounts <1
# Example (true) 0.23 Coins and 1.23 Dollars (false) 0.23 Dollars and 1.23 Dollars
Minor: false

# Seperate allows your money to be shown in an alternative way,
# instead of 1.32 it will show as 1 Dollar 23 Coins
# !!! NOTICE: This only works if Minor is set to true !!!
Seperate: false							   # Example (true) 1 Dollar, 23 Coins (false) 1.23 Dollars (Only if Minor is true)

# Single shows your money in another alternative way.
# Instead of 1.23 Dollars you will see: 1 Dollar.
# If your money is 0.23 you will see 0 Dollars if Minor is false, 23 Coins if Minor is true.
# !!! Notice: This overrides seperate !!!
Single: false

 # Logs all monetary transactions passed through iConomy
 Logging:
Enabled: false

 # Purges Default Balances at Loading
 # Good way to keep unused accounts or default accounts wiped out and lower database usage.
 Purging:
Enabled: true

 # Controls amount of money gained at a set interval.
 Interest:
Enabled: false

# Only give interest to players who are currently online?
Online: true

Announce:
  # Send a message when the player gains interest?
  Enabled: false

Interval:
  #  Interval is done in seconds, here is a easy reference table for commonly set intervals:
  #   1 minute = 60 seconds
  #   1 hour = 1 minute * 60 = 3600 seconds
  #   1 day = 1 hour * 24 = 86400 seconds
  #   1 week = 1 day * 7 = 604800 seconds
  Seconds: 60

Amount:
  # The balance to be met where we stop giving interest.
  # 0.0 for no limit
  Cutoff: 0.0

  # Percentage of holdings to give / take (Negative to take) (Overrides Min/Max)
  Percent: 0.0

  # This is range based, to set a "flat" or "constant" rate, set each (Maximum and Minimum) to the same number.
  # If the two numbers are different, it will be a random amount in-between the two.
  Maximum: 1
  Minimum: 2

 Database:
# Databases Supported:
# Flatfile, FF, mini, minidb
#  - These all equate to miniDB
##
# item, items, inventory, inventoryDB
#  - These all equate to InventoryDB, which uses inventory for storage
##
# xp, exp, orb, xpdb, expdb, orbdb
#  - These all equate to ExperienceDB, which relies on Experience for balance.
##
# mysql, mysqldb
#  - These will attempt to connect to MySQL
##
# sqlite, sqlite2, sqlite3, sqlitedb
#  - These will attempt to create & connect to SQLite
##
# postgre, postgreSQL, postgreDB
#  - These will attempt to connect to PostgreSQL
Type: 'minidb'

# These are for InventoryDB only.
#
# InventoryDB is essentially Physical Money.
#   It isn't logged in a database, its based on the users inventory
#   and the two items selected below.
#
# MajorItem is the item or block ID of the major currency
# MinorItem is the item or block ID of the minor currency
# e.g. MajorItem: 266, MinorItem: 265 for Gold/Iron
MajorItem: 266
MinorItem: 265

# This controls the database name, by default it is iConomy
Table: 'iConomy'

# URL is for SQL Databases Only
##
# Path to iConomy folder is easy, it's the COMPLETE path.
# (Mine) G:\MineCraft\plugins\iConomy\
# Won't be the same as yours, but it usually looks like that.
##
# [H2DB Default] h2:path/to/iConomy/folder/iConomy;AUTO_RECONNECT=TRUE
# [sqlite Default] sqlite:path/to/iConomy/folder/iConomy.db
##
# Binary Databases use ip:port style connections.
# ip
#  - is the connection identifier (internet protocol)
#  - for ipv6 usually encased in brackets [::1]
# port
#  - the port that the database is listening on
#  - defaults: 3306 for mysql, postgre is either 5740 or 5432
##
# [MySQL Default] mysql://localhost:3306/iConomy
# [Postgre Default] postgresql://localhost:5740/iConomy
URL: 'mysql://localhost:3306/iConomy'

# Login details for binary databases
Username: 'root'
Password: ''

##############################################################
# !!! Conversion is not your database settings !!!
##############################################################
# Conversion allows you to convert your old 5.x to the new 6.x
# All is currently unused.
##############################################################
# URL is for MySQL only, H2DB doesn't use it.
##############################################################
Conversion:
  # Set to True, After converting, change this back to false!
  Enabled: false

  # Database Type, H2DB or MySQL
  Type: 'H2DB'

  # Database Table
  Table: 'iConomy'

  # Database URL without table at the end.
  URL: 'mysql://localhost:3306'

  # Username / Password
  # H2DB does not use this. MySQL Only.
  Username: 'root'
  Password: ''

  # Unused ATM.
  All: true

 

 

 

Config jobs:

 

 

 

# General configuration.
#
#   The general configuration for the jobs plugin mostly includes how often the plugin
# saves user data (when the user is in the game), the storage method, whether
# to broadcast a message to the server when a user goes up a skill level.
#   It also allows admins to set the maximum number of jobs a player can have at
# any one time.

# storage method, can be MySQL, h2
storage-method: h2

# Requires Mysql.
mysql-username: root
mysql-password:
mysql-database: minecraft
mysql-url: jdbc:mysql://localhost:3306/
#mysql-table-prefix:

# How often in minutes you want it to save, 0 disables periodic saving and
# the system will only save on logout
save-period: 10

# Do all players get a message when somone goes up a skill level?
broadcast-on-skill-up: true

# Do all players get a message when somone goes up a job level?
broadcast-on-level-up: false

# maximum number of jobs a player can join
max-jobs: 1

# option to enable the stats and achievements plugin.
enable-stats: true

# option to allow payment to be made when near a spawner
enable-pay-near-spawner: true

# choose, which economy plugin should be used as default (optional)
# if not set, will use iConomy first
# available options: iConomy, BOSEconomy, Essentials
economy: iConomy

 

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