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Opublikowano

Witam. Mam problem, gdyż zablokowałem lawę i w WorldGuardzie i w Essentails. Niestety lawę nadal każdy może wylewać. Dam config Essentials i WorldGuard.

 

 

 

############################################################
# +------------------------------------------------------+ #
# |					   Notes						  | #
# +------------------------------------------------------+ #
############################################################
# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
# If you receive an error when Essentials loads, ensure that:
#   - No tabs are present: YAML only allows spaces
#   - Indents are correct: YAML heirarchy is based entirely on indentation
#   - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrphe)
#   - List items are prefixed with a hyphen and indented:
#	   lists:
#		 - look like this
#	   not:
#	   - like this
#   - Text with symbols is enclosed in single or double quotation marks
#   - CraftBukkit and Permissions have been updated: CraftBukkit and Essentials almost always line up, but sometimes other plugins fall behind CraftBukkit's multiple daily updates
#   - You have saved the document as UTF-8, NOT the default, ANSI
############################################################
# +------------------------------------------------------+ #
# |				 Essentials (Global)				  | #
# +------------------------------------------------------+ #
############################################################
# A color code between 0-9 or a-f. Set to 'none' to disable.
ops-name-color: 'c'
# The character(s) to prefix all nicknames, so that you know they are not true usernames.
nickname-prefix: '~'
# Disable this if you have any other plugin, that modifies the displayname of a user.
change-displayname: true
# Adds the prefix and suffix to the displayname of the player, so it will be displayed in messages and lists.
# The prefix/suffix can be set using Permissions, Group Manager or PermissionsEx.
# The value of change-displayname (above) has to be true.
# If you don't set this, it will default to true if essentials chat is installed.
# Don't forget to remove the # infront of the line
#add-prefix-suffix: false
# The delay, in seconds, required between /home, /tp, etc.
teleport-cooldown: 2
# The delay, in seconds, before a user actually teleports.  If the user moves or gets attacked in this timeframe, the teleport never occurs.
teleport-delay: 0
# The delay, in seconds, required between /heal attempts
heal-cooldown: 60
# What to prevent from /i /give
# e.g item-spawn-blacklist: 46,11,10
item-spawn-blacklist:
# Set this to true if you want permission based item spawn rules
# Note: The blacklist above will be ignored then.
# Permissions:
#  - essentials.itemspawn.item-all
#  - essentials.itemspawn.item-[itemname]
#  - essentials.itemspawn.item-[itemid]
#  - essentials.give.item-all
#  - essentials.give.item-[itemname]
#  - essentials.give.item-[itemid]
permission-based-item-spawn: false
# Mob limit on spawnmob
spawnmob-limit: 15
# Shall we notify users when using /lightning
warn-on-smite: true
# motd and rules are now configured in the files motd.txt and rules.txt
# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take
# priority.  If a command is in this list, Essentials will try to give ITSELF priority.  This does not always work:
# usually whichever plugin was updated most recently wins out.  However, the full name of the command will always work.
# For example, if WorldGuard and Essentials are both enabled, and WorldGuard takes control over /god, /essentials:god
# will still map to Essentials, whereas it might normally get forced upon WorldGuard.  Commands prefixed with an "e",
# such as /egod, will always grant Essentials priority.
# We should try to take priority over /god.  If this doesn't work, use
# /essentials:god or /egod.  If god is set using WorldGuard, use /ungod to remove then use whichever you see fit.
overridden-commands:
 - god
# Disabled commands will be completelly unavailable on the server.
disabled-commands:
# - nick
# Restricted commands have been removed.
# Now we have a whitelist, all commands not on this list are only available to ops.
# These will have NO EFFECT if you have Permissions installed!
# They are here only if you want something simpler than Permissions.
# These are the permissions without the "essentials." part.
player-commands:
 - afk
 - back
 - back.ondeath
 - balance
 - clearinventory
 - compass
 - depth
 - getpos
 - geoip.show
 - help
 - helpop
 - home
 - home.others
 - ignore
 - info
 - kit
 - list
 - mail
 - mail.send
 - me
 - motd
 - msg
 - nick
 - pay
 - ping
 - powertool
 - protect
 - r
 - rules
 - seen
 - sell
 - sethome
 - setxmpp
 - signs.create.protection
 - signs.create.trade
 - signs.break.protection
 - signs.break.trade
 - signs.use.balance
 - signs.use.buy
 - signs.use.disposal
 - signs.use.free
 - signs.use.heal
 - signs.use.mail
 - signs.use.protection
 - signs.use.sell
 - signs.use.time
 - signs.use.trade
 - signs.use.warp
 - signs.use.weather
 - spawn
 - suicide
 - tpa
 - tpaccept
 - tpahere
 - tpdeny
 - warp
 - warp.list
 - world
 - worth
 - xmpp
# Note: All items MUST be followed by a quantity!
# All kit names should be lower case, and will be treated as lower in permissions/costs.
# Times are measured in seconds.
kits:
 tools:
delay: 10
items:
  - 268 1
  - 269 1
  - 270 1
  - 271 1
  - 38  1
# Essentials Sign Control
# See http://ess.khhq.net/wiki/Sign_Tutorial for instructions on how to use these.
# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
# We recommend not enabling chest protection signs if you don't intend to use them, (or are using LWC/Lockette).
enabledSigns:
 #- balance
 #- buy
 #- sell
 #- trade
 #- free
 #- disposal
 #- warp
 #- kit
 #- mail
 #- enchant
 #- gamemode
 #- heal
 #- spawnmob
 #- time
 #- weather
 #- protection
# Backup runs a command while saving is disabled
backup:
 # Interval in minutes
 interval: 60
 # Add a command that backups your data, e.g.
 #command: 'rdiff-backup World1 backups/World1'
# Set this true to enable permission per warp.
per-warp-permission: false
# Sort output of /list command by groups
sort-list-by-groups: false
# More output to the console
debug: false
# Set the locale for all messages
# If you don't set this, the default locale of the server will be used.
# Don't forget to remove the # infront of the line
#locale: de_DE
# Turn off god mode when people exit
remove-god-on-disconnect: true
# Use the permission system of bukkit
# This only works if no other permission plugins are installed
use-bukkit-permissions: false
# Auto-AFK
# After this timeout in seconds, the user will be set as afk.
# Set to -1 for no timeout.
auto-afk: 90
# Auto-AFK Kick
# After this timeout in seconds, the user will be kicked from the server.
# Set to -1 for no timeout.
auto-afk-kick: 180
# Set this to true, if you want to freeze the player, if he is afk.
# Other players or monsters can't push him out of afk mode then.
# This will also enable temporary god mode for the afk player.
# The player has to use the command /afk to leave the afk mode.
freeze-afk-players: false
# When the player is afk, should he be able to pickup items?
# Enable this, when you don't want people idling in mob traps.
disable-item-pickup-while-afk: true
# You can disable the death messages of minecraft here
death-messages: true
# Add worlds to this list, if you want to automatically disable god mode there
no-god-in-worlds:
#  - world_nether
# Set to true to enable per-world permissions for teleporting with /world
# Give someone permission to teleport to a world with essentials.world.<worldname>
world-teleport-permissions: false
# The number of items given if the quantity parameter is left out in /item or /give.
# If this number is below 1, the maximum stack size size is given. If oversized stacks
# is not enabled, any number higher then the maximum stack size results in more than one stack.
default-stack-size: -1
# Oversized stacks are stacks that ignore the normal max stacksize.
# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
# How many items should be in a oversized stack?
oversized-stacksize: 64
# Do you allow to repair enchanted weapons and armor?
# If you set this to false, you can still allow it for certain players using the permission
# essentials.repair.enchanted
repair-enchanted: true
#Do you want essentials to keep track of previous location for /back in the teleport listener?
#If you set this to true any plugin that uses teleport will have the previous location registered.
register-back-in-listener: false
############################################################
# +------------------------------------------------------+ #
# |				   EssentialsHome					 | #
# +------------------------------------------------------+ #
############################################################
# If no home is set, send players to spawn when /home is used
spawn-if-no-home: true
# Allows people to set their bed at daytime
update-bed-at-daytime: true
# Allow players to have multiple homes.
# Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip
# People with essentials.sethome.multiple.unlimited are not limited by these numbers.
sethome-multiple:
 # essentials.sethome.multiple
 default: 3
 # essentials.sethome.multiple.vip
 vip: 10
 # essentials.sethome.multiple.staff
 staff: 10
#Set timeout in seconds for players to accept tpa before request is cancelled.
#Set to 0 for no timeout
tpa-accept-cancellation: 0
############################################################
# +------------------------------------------------------+ #
# |				   EssentialsEco					  | #
# +------------------------------------------------------+ #
############################################################
# Defines the balance with which new players begin.  Defaults to 0.
starting-balance: 0
# worth-# defines the value of an item when it is sold to the server via /sell.
# These are now defined in worth.yml
# Defines the cost to use the given commands PER USE
command-costs:
 # /example costs $1000 PER USE
 #example: 1000
 # /kit tools costs $1500 PER USE
 #kit-tools: 1500

# Set this to a currency symbol you want to use.
currency-symbol: '$'
# Set the maximum amount of money a player can have
# The amount is always limited to 10 trillions because of the limitations of a java double
max-money: 10000000000000
# Enable this to log all interactions with trade/buy/sell signs and sell command
economy-log-enabled: false
############################################################
# +------------------------------------------------------+ #
# |				   EssentialsHelp					 | #
# +------------------------------------------------------+ #
############################################################
# Show other plugins commands in help
non-ess-in-help: true
# Hide plugins which dont give a permission
# You can override a true value here for a single plugin by adding a permission to a user/group.
# The indervidual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help this setting reguardless.
# You can use negitive permissions to remove access to just a single plugins help if the following is enabled.
hide-permissionless-help: true
############################################################
# +------------------------------------------------------+ #
# |				   EssentialsChat					 | #
# +------------------------------------------------------+ #
############################################################
chat:

 # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
 # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
 # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
 # Or with essentials.chat.question can override this by prefixing text with a question mark (?)
 # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
 radius: 0

 # Chat formatting can be done in two ways, you can either define a standard format for all chat
 # Or you can give a group specific chat format, to give some extra variation.
 # If set to the default chat format which "should" be compatible with ichat.
 # For more information of chat formatting, check out the wiki: http://ess.khhq.net/wiki/Chat_Formatting

 #format: '<{DISPLAYNAME}> {MESSAGE}'
 format: '&7[{GROUP}]&f {DISPLAYNAME}&7:&f {MESSAGE}'

 group-formats:
 #  Default: '{WORLDNAME} {DISPLAYNAME}&7:&f {MESSAGE}'
 #  Admins: '{WORLDNAME} &c[{GROUP}]&f {DISPLAYNAME}&7:&c {MESSAGE}'
 # If your using group formats make sure to remove the '#' to allow the setting to be read.

############################################################
# +------------------------------------------------------+ #
# |				 EssentialsProtect					| #
# +------------------------------------------------------+ #
############################################################
protect:
 # Database settings for sign/rail protection
 # mysql or sqlite
 datatype: 'sqlite'
 # If you specified MySQL above, you MUST enter the appropriate details here.
 # If you specified SQLite above, these will be IGNORED.
 username: 'root'
 password: 'root'
 mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'
 # For which block types would you like to be alerted?
 # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
 # 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
 alert:
on-placement: 10,11,46,327
on-use: 327
on-break:
 blacklist:
# Which blocks should people be prevented from placing
placement: 10,11,46,327

# Which items should people be prevented from using
usage: 327,10,11,46

# Which blocks should people be prevented from breaking
break:

# Which blocks should not be pushed by pistons
piston:
 # General physics/behavior modifications
 prevent:
lava-flow: true
water-flow: false
water-bucket-flow: false
fire-spread: true
lava-fire-spread: true
flint-fire: true
lightning-fire-spread: true
portal-creation: false
tnt-explosion: true
tnt-playerdamage: true
fireball-explosion: true
fireball-fire: true
fireball-playerdamage: false
creeper-explosion: false
creeper-playerdamage: false
creeper-blockdamage: true
enderdragon-blockdamage: true
enderman-pickup: true
villager-death: false
# Monsters won't follow players
# permission essentials.protect.entitytarget.bypass disables this
entitytarget: false
# Prevent the spawning of creatures
spawn:
  chicken: false
  cow: false
  creeper: false
  ghast: true
  giant: false
  monster: false
  pig: false
  pig_zombie: false
  sheep: false
  skeleton: false
  slime: false
  spider: false
  squid: false
  zombie: false
  wolf: false
  cave_spider: false
  enderman: false
  silverfish: false
  ender_dragon: false
  villager: false
  blaze: false
  mushroom_cow: false
  magma_cube: false
  snowman: false

 # Maximum height the creeper should explode. -1 allows them to explode everywhere.
 # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
 creeper:
max-height: -1

 # Protect various blocks.
 protect:
# Protect all signs
signs: true
# Prevent users from destroying rails
rails: true
# Blocks below rails/signs are also protected if the respective rail/sign is protected.
# This makes it more difficult to circumvent protection, and should be enabled.
# This only has an effect if "rails" or "signs" is also enabled.
block-below: true
# Prevent placing blocks above protected rails, this is to stop a potential griefing
prevent-block-on-rails: false

# Store blocks / signs in memory before writing
memstore: false
 # Disable various default physics and behaviors
 disable:
# Should fall damage be disabled?
fall: false
# Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
# They will be unable to attack users without that same permission node.
pvp: false
# Should drowning damage be disabled?
# (Split into two behaviors; generally, you want both set to the same value)
drown: false
suffocate: false
# Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. 
lavadmg: false
# Should arrow damage be disabled
projectiles: false
# This will disable damage from touching cacti.
contactdmg: false
# Burn, baby, burn!  Should fire damage be disabled?
firedmg: false

# Should the damage after hit by a lightning be disabled?
lightning: false
# Should people with build: false in permissions be allowed to build
# Set true to disable building for those people
build: true

# Should people with build: false in permissions be allowed to use items
# Set true to disable useing for those people
use: true
# Should we tell people they are not allowed to build
warn-on-build-disallow: true

# Disable weather options
weather:
  storm: true
  thunder: true
  lightning: true
############################################################
# +------------------------------------------------------+ #
# |			Essentials Spawn / New Players			| #
# +------------------------------------------------------+ #
############################################################
newbies:
 # Should we announce to the server when someone logs in for the first time?
 # If so, use this format, replacing {DISPLAYNAME} with the player name.
 # If not, set to ''
 #announce-format: ''
 announce-format: '&dWitamy nowego gracza {DISPLAYNAME}&d na serwerze!'

 # When we spawn for the first time, which spawnpoint do we use?
 # Set to "none" if you want to use the spawn point of the world.
 spawnpoint: newbies
# Set this to lowest, if you want Multiverse to handle the respawning
# Set this to high, if you want EssentialsSpawn to handle the respawning
# Set this to highest, if you want to force EssentialsSpawn to handle the respawning
respawn-listener-priority: high
# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
respawn-at-home: false
# End of File <-- No seriously, you're done with configuration.

 

#
# WorldGuard's main configuration file
#
# This is the global configuration file. Anything placed into here will
# be applied to all worlds. However, each world has its own configuration
# file to allow you to replace most settings in here for that world only.
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
#   you use an editor like Notepad++ (recommended for Windows users), you
#   must configure it to "replace tabs with spaces." In Notepad++, this can
#   be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
#   in categories (like "enforce-single-session" is in the "protection"
#   category.
# - If you want to check the format of this file before putting it
#   into WorldGuard, paste it into http://yaml-online-parser.appspot.com/
#   and see if it gives "ERROR:".
# - Lines starting with # are comments and so they are ignored.
#
iconomy:
   buy-on-claim-price: 1.0
   enable: false
   buy-on-claim: false
protection:
   enforce-single-session: true
   item-durability: true
   remove-infinite-stacks: false
   disable-xp-orb-drops: false
   disable-obsidian-generators: false
chest-protection:
   enable: false
   disable-off-check: false
physics:
   allow-portal-anywhere: false
   no-physics-sand: false
   no-physics-gravel: false
   disable-water-damage-blocks: []
ignition:
   block-tnt: true
   block-lighter: true
   block-tnt-block-damage: true
regions:
   max-region-count-per-player:
    default: 7
   claim-only-inside-existing-regions: false
   max-claim-volume: 30000
   high-frequency-flags: false
   enable: true
   use-scheduler: true
   wand: 287
   invincibility-removes-mobs: false
   sql:
    use: false
    dsn: jdbc:mysql://localhost/worldguard
    username: worldguard
    password: worldguard
simulation:
   sponge:
    redstone: false
    enable: true
    radius: 3
   classic-water: false
fire:
   disable-lava-fire-spread: true
   lava-spread-blocks: []
   disable-fire-spread-blocks: []
   disable-all-fire-spread: true
spawn:
   login-protection: 0
   exact-respawn: false
   teleport-to-home-on-death: false
   kick-on-death: false
   spawn-protection: 0
default:
   disable-health-regain: false
   pumpkin-scuba: false
mobs:
   anti-wolf-dumbness: false
   block-creature-spawn: []
   block-creeper-block-damage: true
   block-creeper-explosions: false
   block-fireball-explosions: true
   block-fireball-block-damage: true
   disable-enderman-griefing: true
   block-enderdragon-block-damage: true
dynamics:
   disable-ice-melting: false
   disable-snow-formation: true
   disable-mushroom-spread: false
   disable-snow-melting: false
   disable-leaf-decay: false
   disable-ice-formation: false
   disable-grass-growth: false
blacklist:
   use-as-whitelist: false
   logging:
    console:
	    enable: true
    file:
	    path: worldguard/logs/%Y-%m-%d.log
	    enable: false
	    open-files: 10
    database:
	    dsn: jdbc:mysql://localhost:3306/minecraft
	    enable: false
	    table: blacklist_events
	    user: root
	    pass: ''
summary-on-start: true
weather:
   always-raining: false
   disable-powered-creepers: false
   disable-weather: false
   disable-lightning-strike-fire: false
   always-thundering: false
   prevent-lightning-strike-blocks: []
   disable-thunderstorm: true
   disable-pig-zombification: true
crops:
   disable-creature-trampling: false
   disable-player-trampling: false
op-permissions: true
player-damage:
   teleport-on-void-falling: false
   disable-drowning-damage: false
   disable-mob-damage: false
   disable-explosion-damage: false
   disable-void-damage: true
   disable-fall-damage: false
   disable-fire-damage: false
   disable-contact-damage: false
   disable-suffocation-damage: false
   disable-lightning-damage: false
   disable-lava-damage: false
   teleport-on-suffocation: false
   disable-death-messages: false
pumpkin-scuba: false
auto-invincible-permission: false
use-player-move-event: true
auto-invincible: false

mcgc.gif

Opublikowano

Dziwne, że już lawę masz zablokowaną ..

Poradnik może pomoże.

3maj:

------------------------------

Link:


http://www.mpcforum.pl/topic/378225-tutjak-zablokowac-tntfire/

Skan:


https://www.virustotal.com/url/81fa58cd8299ad13d06f9bcf81157f066d32e989f2f3e26f447c261618694008/analysis/1339827678/

-----------------------

Proszę, liczę na:

"Lubię to".

2004f8x.png

Opublikowano

1.Usuń folder WorldGuard, potem zrestartuj serwer.

2.Następnie ustaw, wszystko tak jak było wcześniej.

3.Sprawdź czy działa, może poprzednio coś źle zrobiłeś i przeze to nie działało.

8can.png

 

|| CPU: I5-2500 || GPU: MSI Gtx 660 Titan || Ram: DDR3 8GB GoodRam || Zasilacz: Antec 500W || Płyta Główna: Asrock H61M ||

Opublikowano

a dla czego chcesz wyłączyć lave jeżeli by nie zapalali nią to wystarczy kilka flag na cubie fire-spread deny , lava-fire deny , lava-flow deny lava flow jest zeby lava się nie rozpływała ale raczej flow nie działa

Opublikowano

to czasem nie lava flow ?

Bo masz na true.

 

@EDIT

 

400. post :D

2jg1dfb.png

Sygna by me.

3502qs5.png

"There is nothing like elo hell, it's just about how hard you can carry."

Opublikowano

a dla czego chcesz wyłączyć lave jeżeli by nie zapalali nią to wystarczy kilka flag na cubie fire-spread deny , lava-fire deny , lava-flow deny lava flow jest zeby lava się nie rozpływała ale raczej flow nie działa

 

 

Chcę zablokować lave na całej mapie.

 

to czasem nie lava flow ?

Bo masz na true.

 

@EDIT

 

400. post :D

 

Jeżeli chodzi ci o:

 

prevent:

lava-flow: true

 

 

 

to prevent znaczy zapobiec,dlatego zrobiłem true.

mcgc.gif

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