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[Problem] Essentials bukkit


Rekomendowane odpowiedzi

Opublikowano

Witam mam problem z pluginem essentials... nie znam się na tym za bardzo dlatego tu proszę o pomoc... mianowicie chcę po 1. Aby creepery wybuchały, nic nie niszczyły ale zadawały obrazenia graczowi ... po 2. chciałbym z tnt tak samo jak z creeperami ... po 3. chciałbym żeby endermany nie mogły podnosić bloków i po 4. żeby się nic nie dało podpalić i żeby ogień się nie rozprzestrzeniał ale żeby dało się włączyć portal do netheru... za pomoc 10 lajkkkkkk... a tu config :

############################################################
# +------------------------------------------------------+ #
# |				 EssentialsProtect				    | #
# +------------------------------------------------------+ #
############################################################
protect:
 # Database settings for sign/rail protection
 # mysql or sqlite
 # We strongly recommend against using mysql here, unless you have a good reason.
 # Sqlite seems to be faster in almost all cases, and in some cases mysql can be much slower.
 datatype: 'sqlite'
 # If you specified MySQL above, you MUST enter the appropriate details here.
 # If you specified SQLite above, these will be IGNORED.
 username: 'root'
 password: 'root'
 mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'
 # For which block types would you like to be alerted?
 # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
 # 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
 alert:
   on-placement: 10,11,46,327
   on-use: 327
   on-break:
 blacklist:
   # Which blocks should people be prevented from placing
   placement: 10,11,46,327
   # Which items should people be prevented from using
   usage: 327
   # Which blocks should people be prevented from breaking
   break:
   # Which blocks should not be pushed by pistons
   piston:
 # General physics/behavior modifications
 prevent:
   lava-flow: false
   water-flow: false
   water-bucket-flow: true
   fire-spread: true
   lava-fire-spread: true
   flint-fire: true
   lightning-fire-spread: true
   portal-creation: false
   tnt-explosion: true
   tnt-playerdamage: false
   fireball-explosion: false
   fireball-fire: true
   fireball-playerdamage: false
   creeper-explosion: false
   creeper-playerdamage: false
   creeper-blockdamage: true
   enderdragon-blockdamage: true
   enderman-pickup: true
   villager-death: false
   # Monsters won't follow players
   # permission essentials.protect.entitytarget.bypass disables this
   entitytarget: false
   # Prevent the spawning of creatures
   spawn:
  creeper: false
  skeleton: false
  spider: false
  giant: false
  zombie: false
  slime: false
  ghast: false
  pig_zombie: false
  enderman: false
  cave_spider: false
  silverfish: false
  blaze: false
  magma_cube: false
  ender_dragon: false
  pig: false
  sheep: false
  cow: false	 
  chicken: false
  squid: false
  wolf: false
  mushroom_cow: false
  snowman: false
  ocelot: false
  iron_golem: false
  villager: false
 # Maximum height the creeper should explode. -1 allows them to explode everywhere.
 # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
 creeper:
   max-height: -1
 # Protect various blocks.
 protect:
   # Protect all signs
   signs: true
   # Prevent users from destroying rails
   rails: true
   # Blocks below rails/signs are also protected if the respective rail/sign is protected.
   # This makes it more difficult to circumvent protection, and should be enabled.
   # This only has an effect if "rails" or "signs" is also enabled.
   block-below: true
   # Prevent placing blocks above protected rails, this is to stop a potential griefing
   prevent-block-on-rails: false
   # Store blocks / signs in memory before writing
   memstore: false
 # Disable various default physics and behaviors
 disable:
   # Should fall damage be disabled?
   fall: false
   # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
   # They will be unable to attack users without that same permission node.
   pvp: false
   # Should drowning damage be disabled?
   # (Split into two behaviors; generally, you want both set to the same value)
   drown: false
   suffocate: false
   # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. 
   lavadmg: false
   # Should arrow damage be disabled
   projectiles: false
   # This will disable damage from touching cacti.
   contactdmg: false
   # Burn, baby, burn!  Should fire damage be disabled?
   firedmg: false
   # Should the damage after hit by a lightning be disabled?
   lightning: false
   # Should people with build: false in permissions be allowed to build
   # Set true to disable building for those people
   build: true
   # Should people with build: false in permissions be allowed to use items
   # Set true to disable using for those people
   use: true
   # Should we tell people they are not allowed to build
   warn-on-build-disallow: true
   # Disable weather options
   weather:
  storm: false
  thunder: false
  lightning: false

GPU: MSI GeForce GTX 1070 GAMING X CPU: Intel Core i5-6600K Mobo: Asus Z170 PRO GAMING RAM: Corsair Vengeance LED, DDR4, 2x8GB, 3000MHz, CL15 PSU: Corsair RM550X Cooler: be quiet! Dark Rock 3 Case: PHANTEKS Eclipse P400S SSD: Samsung 840 EVO 250GB HDD: Western Digital Red 3TB Audio card: Creative Sound Blaster ZxR 

Monitor: Benq Zowie XL2411 144Hz Keyboard: Razer BlackWidow Chroma Mouse: SteelSeries Rival 300 Mousepad: SteelSeries QcK+ Headset: HyperX Cloud Black 

Opublikowano

5 lajk bo pomoc nie kompletna ;p

GPU: MSI GeForce GTX 1070 GAMING X CPU: Intel Core i5-6600K Mobo: Asus Z170 PRO GAMING RAM: Corsair Vengeance LED, DDR4, 2x8GB, 3000MHz, CL15 PSU: Corsair RM550X Cooler: be quiet! Dark Rock 3 Case: PHANTEKS Eclipse P400S SSD: Samsung 840 EVO 250GB HDD: Western Digital Red 3TB Audio card: Creative Sound Blaster ZxR 

Monitor: Benq Zowie XL2411 144Hz Keyboard: Razer BlackWidow Chroma Mouse: SteelSeries Rival 300 Mousepad: SteelSeries QcK+ Headset: HyperX Cloud Black 

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