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[Problem] BetterShop plugin - nie można kupić niektórych rzeczy.


Rekomendowane odpowiedzi

Opublikowano

Zainstalowałem na serwerze plugin BetterShop. Gdy piszę np. /buy wood 10 to kupuje, lecz gdy wpiszę np /buy chicken, lub np. /buy pork, to wyświetla mi się np. "[Raw Porkchop] Cannot be bought. Czy ktoś wie co zrobić, żeby można było kupić zwierzęta, jedzenie itd.?

Opublikowano

Cannot be bought-Nie mozna kupic

 

czyli ze nie mozna kupywac surowego albo jedzenia nie mozna kupywac:) luknij z materialami np stone

 

a jezeli zalezy ci na jedzeniu to proboj inne surowce np jabłko

Opublikowano

W pliku konfiguracyjnym masz itemy, musisz tam dodac ten item :)

Kiedy patrzę na niektóre osoby na tym forum zaczynam być za podpisaniem ACTA.


 

Opublikowano

W config.yml mam tak:

 

 

 

## BetterShop Configuration file ##

###################################

 

errors:

# at start, will tell you if this plugin is the current version

CheckForUpdates: true

# should updates be downloaded automatically? (note: deletes the old version)

AutoUpdate: true

# as an attempt to stay on top of any bugs, error reports can be sent to notify me of a potential bug

# (all information is confidential, and no private information is sent)

# an error id is generated & outputted to the log, and can be viewed at ftp://nas.boldlygoin....org/youridhere

#note: this helps, but is not self-explanitory when trying to track down a bug

# if you're having problems, please post at http://forums.bukkit.org/threads/3359/

# with the id & the steps you used to get there

AutoErrorReporting: true

# share your server ip (unhashed) with the devs?

# (if true, means you don't mind us coming over for a visit)

UnMaskErrorID: false

# if you want to send a custom message with your error report

# ex: email for me to contact you for more info about an error

# info about your server (installed plugins?)

# note: message cannot be longer than 90 characters

# (this is not displayed to the user or in the logs, it is sent in the error report)

CustomErrorMessage: ""

 

#if you're using jascotty2's MinecraftIM plugin, should errors be sent to you?

sendLogOnError: true

#send everything logged? (not just errors & exceptions)

sendAllLog: false

 

shop:

# number of lines outputted in shop list

ItemsPerPage: 9

# broadcast all transactions publicly?

publicmarket: false

# if all commands should be logged

logcommands: false

# if logging commands, where to save

commandLogFile: Commands.log

 

#item buying behavior

#if someone without BetterShop.admin.illegal can buy illegal items

allowbuyillegal: true

#whether maxstack should be honored

# if false, all items can be purchased stacked to 64

usemaxstack: true

#used tools can be bought back?

buybacktools: true

#should the shop buy items from users?

buybackenabled: true

#if there are LivingEntities for sale, what's the max that can be bought at once?

# (does not limit total, if buy repeatedly)

maxEntityPurchase: 3

 

# sign based shops enabled?

signShops: true

# color of an active sign's ttle

activeSignColor: blue

# color the names of items on signs?

signItemColor: true

# swap black & white item colors?

signItemColorBWswap: false

# don't allow signs to be destroyed by unauthorized players?

signDestroyProtection: true

# scan for destroyed signs?

tntSignDestroyProtection: false

# command-based shop mode

# modes: global, disabled (default: global)

commandShop: global

#items listed here will be sorted before everything else, in this order

# ex: 4, 35, 35:1, 35:2, 35:3, 35:4, 35:5, 8, 2

# (can also use item names)

customsort:

 

#what color to reset text to after printing an item with a custom color

# black, dark blue, dark green, dark sky blue, red, magenta, gold or amber, light grey

# dark grey, medium blue, light green, cyan, orange-red, pink, yellow, white

defaultItemColor: white

 

# what to use for table/file name (files are saved as .csv)

tablename: BetterShop

 

#if using Help: should main commands not be listed on the main page?

hideHelp: false

 

# if using BOSEconomy, can set what bank will buy/sell items (optional)

BOSBank:

 

# default currency name (not yet used, but might be if no economy plugin found)

currencyName: "Coin"

 

spout:

# if you have spout, whether to use the spout gui

enabled: true

 

# what key to bring up the display

key: b

 

discountGroups:

# groups are defined using permissions

# BetterShop.discount.(NAME)

# ex: BetterShop.discount.VIP

# note: "BetterShop.discount.none" negates discounts

# discounts are defined in whole-number percentages

# note: values greater than 100% are truncated to 100%

# (so that users aren't given money to buy items)

# also, negative values can be used to force users to pay more

# (buy & sell prices are changed by the same amount)

VIP: 10

 

MySQL:

#use MySQL for databases? (includes pricelist, marketActivity, transactionTotals, and itemStock)

useMySQL: false

 

# database to use in MySQL

database: minecraft

# MySQL Login Username

username: root

# MySQL Login Password

password: root

# MySQL Connection Hostname (IP)

Hostname: localhost

# MySQL Connection Port Number

Port: 3306

# Cache pricelist table?

cache: true

# max lifespan of a list cache

# positive integer values only, units being s(econds) m(inutes) h(hours) d(ays) w(eeks) M(onths) (default: h)

# 0 = never update cache (use if you won't be editing the database outside of the plugin)

# if you don't want to have caching, you shoud still enable it & set this to something low, like 25 seconds

# note: this also affects item stock caching, if enabled

cacheUpdate: 5m

# if cache is disabled, will hold a temp cache of the last item looked up

# (to lower database lookups & increase performance)

# use this to change how long it is considered current (seconds)

tempCacheTTL: 10

 

# section for logging transactions (future can be used to make a dynamic market)

transactionLog:

enabled: false

# what to use for transaction log tablename (or flatfile flename)

logtablename: BetterShopMarketActivity

# max lifespan of an individual record

# positive integer values only, units being m(inutes) h(hours) d(ays) w(eeks) M(onths) (default: h)

# recommend not going too high, since the db could get pretty large

# (older records are removed when adding new ones)

userTansactionLifespan: 2d

 

# besides logging individual transactions, can also record the totals for whole world

totalsTransactionLog:

enabled: false

logtablename: BetterShopTransactionTotals

 

dynamicMarket:

# dynamic pricing not yet implemented..

# when it is, will require transactionLog.enabled: true

dynamicPricing: false

 

# the following are not influenced if dynamicPricing is disabled

 

#if a price is not set on a craftable item, can still sell if the materials to make are for sale

sellcraftables: true

 

# if sellcraftables, how much % more a crafted item costs than the materials

# (sell prices also reduced by this amount)

sellcraftableMarkup: 5

 

# if sellcraftables, if colored wool should sell for less than sellcraftableMarkup

# (otherwise, a player could buy dye, color a sheep, get 1-3 colored wool, make profit)

woolsellweight: true

 

itemStock:

# enable a stock for items?

enabled: false

# table/file name to use

tablename: BetterShopItemStock

# how much an added item has to start with

startStock: 200

# max stock to carry (stock is increased with sales)

#(cannot exceed 2^63-1, or 9,223,372,036,854,775,807)

maxStock: 500

# deny sales if stock is full?

# (if false, stock will not increase above maxStock.. it will just be thrown out)

noOverStock: true

# restock interval: automatic (on stock check, not timer), and stock will be reset to startStock value

# positive integer values only, units being m(inutes) h(hours) d(ays) w(eeks) M(onths) (default: h)

# 0 == never restock

# note: does not save the last update time, so a server restart could interfere with this cycle

restock: 6h

 

##########################################

# strings section: Text used in messages #

##########################################

strings:

 

# In some strings below, you can use certain keys to represent

# dynamic fields that are filled in by the plugin. These keys are

# always in angle brackets "< >". I've tried to use as many of the

# allowable tags in each string as I can. Those that I couldn't use

# but are still valid are listed in the description following the

# string.

#

# For example, in the notforsale string, <item> is used to

# represent the item that the user is trying to buy but can't.

# whenever using <item>, will output using a custom color is one is set for the item,

# so it's a good idea to put a color formatting afterwards

# In this file the default for that line is:

#

# notforsale: "&f[<item>&f] &2is not for sale."

#

# In game, trying to buy wood while it's not in the shop would result

# in seeing this message:

#

# SHOP: [wood] is not for sale.

#

###

#

# Colors are specified by using "&[colorcode]". Never put colors within

# the angle brackets of a tag!

# Color table:

# &0 is black

# &1 is dark blue

# &2 is dark green

# &3 is dark sky blue

# &4 is red

# &5 is magenta

# &6 is gold or amber

# &7 is light grey

# &8 is dark grey

# &9 is medium blue

# &a is light green

# &b is cyan

# &c is orange-red

# &d is pink

# &e is yellow

# &f is white

#

# note on <item>: if you have custom item colors (there are some included)

# you should have a default color after lising the item

# Get it? Good. Now have fun.

 

 

 

#

# general messages

####

 

prefix: "&fSHOP: &2"

# prefix is what comes before each and EVERY BetterShop message. Putting default colors here makes things easy.

 

permdeny: "OI! You don't have permission to do that!"

# permdeny is the permission denied message. The key <perm> can be used to show the permission node that was checked.

 

unkitem: "What is &f<item>&2?"

# unkitem is the unknown item message.

 

nicetry: "...Nice try!"

# nicetry is shown when someone tries to beat the system. Like /shopbuy diamond 0.

 

# commandlog is the format used when logging commands (if enabled)

# <H> 24-hour format hour

# <h> 12-hour format hour

# <m> minute

# <s> second

# <e> epoch time (seconds since 1 January 1970 0:00:00 UTC)

# <a> am/pm

# <z> timezone (eg. GMT)

# <Z> RFC 822 time MPCforum (eg. -0800)

# <t> tab character

# <user> username

# <c> bettershop command executed

commandlog: "<H>:<m>:<s> <user> <t> > <c>"

#

# shopadd messages

####

 

# paramerror indicates a syntax error when trying to add an item to the shop.

paramerror: "Oops... something wasn't right there."

 

# confirms a successful addition to the shop.

# <item> - what was added

# <buyprice> - current buy cost

# <sellprice> - current sell value

# <curr> - iConomy currency

# <buycur> - formatted buy cost (like "1,800 Coins" instead of "1800 Coin")

# <sellcur> - formatted sell value

addmsg: "&f[<item>&f]&2 added to the shop. Buy: &f<buyprice>&2 Sell: &f<sellprice>"

 

#when item is changed

# <item> - what was changed

# <buyprice> - updated buy cost

# <sellprice> - updated sell value

# <curr> - iConomy currency

# <buycur> - formatted buy cost

# <sellcur> - formatted sell value

chgmsg: "&f[<item>&f]&2 updated. Buy: &f<buyprice>&2 Sell: &f<sellprice>"

#

# shopremove messages

####

 

# confirms a successful removal from the shop.

# <item> - what was removed

removemsg: "&f[<item>&f]&2 removed from the shop"

 

#

# shopcheck messages

####

 

# pricecheck is what shows up when a player asks for a item lookup

# <item> - what was looked up

# <buyprice> - current buy cost

# <sellprice> - current sell value

# <curr> - iConomy currency

# <max> - how much they can buy

# <buycur> - formatted buy cost (like "1,800 Coins" instead of "1800 Coin")

# <sellcur> - formatted sell value

# <avail> - current avaliable stock (if enabled)

pricecheck: "Price check! &f[<item>&f]&2 Buy: &f<buyprice> &2Sell: &f<sellprice>"

#pricecheck: "Price check! &f[<item>&f]&2 Buy: &f<buyprice> &2Sell: &f<sellprice> (stock: <avail>)"

 

# when amount is specified

# <amt> - how many items looked up

multipricecheck: "Price check! <amt> &f[<item>&f]&2 Buy: &f<buyprice> &2Sell: &f<sellprice>"

# for signs

multipricechecksell: "Price check! <amt> &f[<item>&f]&2 Sell: &f<sellcur>"

 

multipricecheckbuy: "Price check! <amt> &f[<item>&f]&2 Buy: &f<buycur>"

 

# notice: setting something like "Sell: <sellprice> <curr>" could output "Sell: No Dollars" if selling disabled

 

# message that the item is neither for sale nor can be sold.

# <item> - what user is looking up

nolisting: "&f[<item>&f] &2cannot be bought or sold."

 

#

# shoplist messages

####

 

# top of a shop listing page (blank for none (not recommended))

# <page> - current list page

# <pages> - total # of pages

listhead: "-------- Price-List Page: &f<page> &2of &f<pages> &2--------"

 

# price listing message

# <item> - what was looked up

# <buyprice> - current buy cost

# <sellprice> - current sell value

# <curr> - iConomy currency

# <avail> - current avaliable stock (if enabled)

# using <r> will attempt to right-align preceeding text

# using <l> will attempt to left-align preceeding text

# using <c> will attempt to center (all) preceeding text

# <r>, <l>, & <c> will accept replacement chars: <r.> will right-align using . as spacer

listing: "&f[<item>&f]&2 <l> Buy: &f<buyprice>&2 Sell: &f<sellprice>"

#listing: "&f[<item>&f]&2 <l> Buy: &f<buyprice>&2 Sell: &f<sellprice> <l>(stock: <avail>)"

 

# bottom of market list page (blank for none)

listtail: "-----------------------------------------"

 

# what is shown if a user looks up an item's aliases

# <item> - what was looked up

# <alias> - comma-delimited string of aliases

listalias: "&f[<item>&f]&2 is also known as: &b<alias>"

 

#

# messages related to stock

####

 

#when an item cannot be bought because it is out of stock

# <item> what tried to buy

outofstock: "This item is currently out of stock"

 

# when trying to buy more than is in stock (will then buy that much)

# <item> what tried to buy

# <amt> how much is left in stock

lowstock: "Only <amt> <item> &favaliable for purchase"

 

# when trying to sell, but there is no more room in stock (and noOverStock)

# <item> what tried to sell

maxstock: "This item is currently at max stock"

 

# when trying to sell, but there is not enough room in stock for all (and noOverStock)

# <item> what tried to sell

# <amt> how much is in stock

highstock: "Only <amt> can be sold back"

#

# shopbuy messages

####

 

# the message shown when successfully buying

# <amt> - how much bought

# <item> - what was bought

# <priceper> - current buy cost

# <total> - total paid

# <curr> - iConomy currency

# <totcur> - formatted total (like "1,800 Coins" instead of "1800 Coin")

buymsg: "Buying &f<amt> &2<item>&2 at &f<priceper> &2<curr> each... &f<total> &2<curr> total!"

 

#public message is like buymsg, but shown to everyone (if enabled)

# <player> - who bought from the store

# <amt> - how much bought

# <item> - what was bought

# <priceper> - current buy cost

# <total> - total paid

# <curr> - iConomy currency

# <totcur> - formatted total (like "1,800 Coins" instead of "1800 Coin")

publicbuymsg: "<player> bought &f<amt> &2<item>&2 for &f<totcur>"

 

 

# outofroom is displayed when someone tries to buy more items than they can carry.

# <amt> - how much tried to buy

# <item> - what tried to buy

# <leftover> - how much can't fit into inventory

# <free> - how much they can buy

# (will then continue to buy <free>)

outofroom: "You tried to buy &f<leftover>&2 too many.. you can only hold <free> <item>&2 more"

 

# when someone tries to buy more than they can afford.

# <amt> - how much tried to buy

# <item> - what tried to buy

# <priceper> - current buy cost

# <total> - total owed

# <max> - how much they can buy

# <curr> - iConomy currency

# <totcur> - formatted total (like "1,800 Coins" instead of "1800 Coin")

insuffunds: "&4You don't have enough <curr>! &f<amt> &2<item> at &f<priceper> &2<curr> each = &c<total>"

 

# when tries to sell something the shop won't buy

# <item> - what tried to buy

notforsale: "&f[<item>&f] &2cannot be bought"

 

# if the item is not legal, and not given permissions to buy it

illegalbuy: "&4you don't have permissions to buy &f[<item>&f]"

#

# shopsell messages

####

 

# when the user tries to sell more than they have.

# <item> - what tried to sell

# <hasamt> - how much user has

# <amt> - how much user tried to sell

# (after showing message, will then sell <hasamt>)

donthave: "You only have <hasamt>, not <amt>"

 

# when the user tries to sell something that's not for sale

# <item> - what tried to sell

donotwant: "&f[<item>&f] &2has no value to me. No thanks."

 

# Successful sale

# <amt> - how much sold

# <item> - what was sold

# <priceper> - sell value per item

# <total> - total recieved

# <curr> - iConomy currency

# <totcur> - formatted total (like "1,800 Coins" instead of "1800 Coin") iConomy.getBank().format(

sellmsg: "Selling &f<amt> &2<item>&2 at &f<priceper> &2<curr> each... &f<total> &2<curr> total!"

 

#public message is like sellmsg, but shown to everyone (if enabled)

# <player> - who bought from the store

# <amt> - how much bought

# <item> - what was bought

# <priceper> - current buy cost

# <total> - total paid

# <curr> - iConomy currency

# <totcur> - formatted total (like "1,800 Coins" instead of "1800 Coin")

publicsellmsg: "<player> sold &f<amt> &2<item>&2 for &f<totcur>"

 

 

 

 

Gdzie to wpisac??

 

Jeszcze mam plik itemsdb.yml i tam mam tak:

 

 

 

######################## Items Definition File #########################

#

# for changing item names, adding item aliases (and item sub-aliases),

# customising the displayed color, setting the item category,

# and defining sellable kits

#

#########################################################################

# items:

# item(id)[sub(data)]:

# (all fields optional)

# name:

# aliases: (1), (2), (...)

# sub: (1), (2), (...) (aliases for only if this item contains different items for different data values)

# color: (black, blue/dark blue, green/dark green, sky blue/dark sky blue"/aqua,

# red/dark red, magenta/purple, gold/amber/dark yellow, light gray/light grey,

# dark gray/dark grey/gray/grey, medium blue, light green/lime/lime green,

# cyan/light blue, orange/orange-red/red-orange, pink/light red/light purple,

# yellow, white

# categories are set in a seperate node (near the bottom of this file)

# colors are used when outputting the item name (overrides coloring in listing)

#if you have custom crafting recipies, you can add them here for dynamic pricing (when completed)

# craft syntax: itemID[:subData][@numUsed][+otheritems][=amount][,another recipe... ]

# example: item66:

# name: Rails

# craft: 265@6+280=16

# ( or ironbar@6+stick=16 )

#kits are similar, but without the + or =

 

items:

item1:

name: Stone

aliases: smoothstone

item2:

name: Grass

aliases:

item3:

name: Dirt

aliases:

item4:

name: Cobblestone

aliases: cobble

item5:

name: Wood

aliases: plank

item6sub0:

name: Sapling

aliases: sapling, treesapling, tree, branch

item6sub1:

name: Spruce Sapling

sub: sprucetree

item6sub2:

name: Birch Sapling

aliases: pinecone

sub: birchtree, pine

item7:

name: Bedrock

aliases: adminium

item8:

name: Water

aliases: waterblock

item9:

name: Stationary Water

aliases: swater

item10:

name: Lava

aliases: lavablock

item11:

name: Stationary Lava

aliases: slava

item12:

name: Sand

aliases:

item13:

name: Gravel

aliases:

item14:

name: Gold Ore

aliases: gore

item15:

name: Iron Ore

aliases: iore

item16:

name: Coal Ore

aliases: core

item17:

name: Log

aliases: trunk

item17sub1:

name: Redwood

aliases: redlog

item17sub2:

name: Birch

aliases: whitelog

item18sub0:

name: Leaves

aliases: leaf, leafs

item18sub1:

name: Redwood Leaves

aliases: redleaves, rleaves, redleaf, rleaf

item18sub2:

name: Birch Leaves

aliases: bleaves, bleaf

item19:

name: Sponge

aliases: sponges

item20:

name: Glass

aliases:

item21:

name: Lapis Lazuli Ore

aliases: lapisore, lore

item22:

name: Lapis Lazuli Block

aliases: lapisblock, lblock

color: blue

item23:

name: Dispenser

aliases:

item24:

name: Sandstone

aliases: sstone

item25:

name: Note Block

aliases: musicblock, nblock, mblock

item26:

name: Bed Block

aliases:

item27:

name: Powered Rail

aliases: boosterrail, boosttrack, boostrack, poweredrail, poweredtrack

item28:

name: Detector Rail

aliases: detectorail

item29:

name: Sticky Piston

aliases: spiston, slimepiston

item30:

name: Web

aliases: spiderweb, cobweb

item31sub0:

name: Dead Fern

item31sub1:

name: Tall Grass

item31sub2:

name: Fern

item32:

name: Dead Shrub

item33:

name: Piston

item35sub0:

name: White Wool

aliases: cloth, whitecloth, whitewool, wool

sub: white, w

color: white

item35sub1:

name: Orange Wool

aliases: orangecloth

sub: orange, o

color: orange

item35sub2:

name: Magenta Wool

aliases: magentacloth

sub: magenta, m

color: magenta

item35sub3:

name: Light Blue Wool

aliases: lightbluecloth, lbluewool, lbluecloth

sub: lightblue, lblue, lb

color: light blue

item35sub4:

name: Yellow Wool

aliases: yellowcloth

sub: yellow, y

color: yellow

item35sub5:

name: Light Green Wool

aliases: lightgreencloth, limewool, limecloth, limegreenwool, limegreencloth

sub: lightgreen, lgreen, lg

color: lime

item35sub6:

name: Pink Wool

aliases: pinkcloth

sub: pink, pn

color: pink

item35sub7:

name: Dark Gray Wool

aliases: darkgreywool, graywool, greywool, darkgraycloth, darkgreycloth, graycloth, greycloth

sub: darkgray, dgray, darkgrey, dgrey, dg

color: gray

item35sub8:

name: Light Gray Wool

aliases: lightgreywool, lightgraycloth, lightgreycloth

sub: lightgray, lgray, lightgrey, lgrey lg

color: light gray

item35sub9:

name: Cyan Wool

aliases: tealwool, cyancloth, tealcloth

sub: cyan, teal, c, t

color: cyan

item35sub10:

name: Purple Wool

aliases: purplecloth

sub: purple, pu

color: magenta

item35sub11:

name: Blue Wool

aliases: bluecloth

sub: blue, blu

color: blue

item35sub12:

name: Brown Wool

aliases: browncloth

sub: brown, br

color: gray

item35sub13:

name: Dark Green Wool

aliases: darkgreencloth, greenwool, greencloth

sub: darkgreen, dgreen, dgr

color: green

item35sub14:

name: Red Wool

aliases: redcloth

sub: red, r

color: red

item35sub15:

name: Black Wool

aliases: blackcloth

sub: black

color: black

item37:

name: Yellow Flower

aliases: yflower, flower, flowers, dandelion

color: yellow

item38:

name: Red Rose

aliases: rrose, rose, redflower, rflower

color: red

item39:

name: Brown Mushroom

aliases: brownmush, bmushroom, bmush, mushroom

item40:

name: Red Mushroom

aliases: redmush, rmushroom, rmush

item41:

name: Gold Block

aliases: gblock

item42:

name: Iron Block

aliases: iblock

item43:

name: Double Step

aliases: dstep, doubleslab, dslab

item43sub1:

name: Sandstone Double Step

aliases: sanddoublestep, sdoublestep, sstonedoublestep, sanddoubleslab, sdslab, sdstep

item43sub2:

name: Wood Double Step

aliases: wdoublestep, wooddoubleslab, wdstep, wdslab

item43sub3:

name: Cobblestone Double Step

aliases: cstonedoublestep, cdoublestep, cobbledoublestoneslab, cobbledoubleslab, cdstep, cdslab

item44:

name: Step

aliases: slab, halfstep

item44sub1:

name: Sandstone Step

aliases: sandstep, sstep, sstonestep, sandslab

item44sub2:

name: Wood Step

aliases: wstep, woodslab

item44sub3:

name: Cobblestone Step

aliases: cstonestep, cstep, cobblestoneslab, cobbleslab

item45:

name: Brick Block

aliases: bblock

item46:

name: TNT

aliases: dynamite, dynomite

item47:

name: Bookshelf

aliases: bookblock

item48:

name: Moss Stone

aliases: mossycobblestone, mossycobble, mosscobble, mcobble, mosstone

item49:

name: Obsidian

aliases: obsi, obby

item50:

name: Torch

aliases:

item51:

name: Fire

aliases:

item52:

name: Monster Spawner

aliases: mobspawner, spawner, pigspawner

item53:

name: Wooden Stairs

aliases: woodstairs, wstairs

item54:

name: Chest

aliases:

item55:

name: Redstone Wire

aliases: redwire, rswire

item56:

name: Diamond Ore

aliases: dore

item57:

name: Diamond Block

aliases: dblock

item58:

name: Crafting Table

aliases: workbench, wbench, workb

item59:

name: Crops

aliases: crop

item60:

name: Soil

aliases:

item61:

name: Furnace

aliases:

item62:

name: Burning Furnace

aliases: bfurnace

item63:

name: Sign Post

aliases:

item64:

name: Wooden Door Half

aliases: wooddoorhalf, wdoorhalf

item65:

name: Ladder

aliases:

item66:

name: Rails

aliases: minecarttrack, minecartrail, track, rail

item67:

name: Cobblestone Stairs

aliases: stonestairs, cobblestairs, sstairs, cstairs

item68:

name: Wall Sign

aliases:

item69:

name: Lever

aliases:

item70:

name: Stone Pressure Plate

aliases: stoneplate, splate

item71:

name: Iron Door Half

aliases: idoorhalf

item72:

name: Wooden Pressure Plate

aliases: woodenplate, woodplate, wplate

item73:

name: Redstone Ore

aliases: rsore

item74:

name: Glowing Redstone Ore

aliases: gredstoneore, glowingrsore, grsore

item75:

name: Redstone Torch Off

aliases: redtorchoff, rstorchoff

item76:

name: Redstone Torch

aliases: redstonetorchon, redtorchon, redtorch, rstorchon, rstorch, rtorch

item77:

name: Stone Button

aliases: sbutton, button

item78:

name: Snow Covering

aliases: snowcover

item79:

name: Ice

aliases:

item80:

name: SnowBlock

aliases: sblock

item81:

name: Cactus

aliases:

item82:

name: Clay Block

aliases: cblock

item83:

name: Sugar Cane Block

aliases: reedblock, rblock, scblock

item84:

name: Jukebox

aliases: jbox

item85:

name: Fence

aliases:

item86:

name: Pumpkin

aliases:

item87:

name: Netherrack

aliases: netherack, netherstone, hellstone, nstone, hstone, bloodstone, redmossycobblestone

item88:

name: Soulsand

aliases: slowsand, slowmud, ssand, smud, mud

item89:

name: Glowstone

aliases: lightstone, lstone

item90:

name: Portal

aliases:

item91:

name: Jack O'Lantern

aliases: pumpkinlantern, glowingpumpkin, lightpumpkin

item92:

name: Cake Block

aliases:

item93:

name: Repeater Block Off

aliases:

item94:

name: Repeater Block On

aliases:

item95:

name: Locked Chest

aliases:

# items

item256:

name: Iron Shovel

aliases: ironspade, ishovel, ispade

item257:

name: Iron Pickaxe

aliases: ironpick, ipickaxe, ipick

item258:

name: Iron Axe

aliases: iaxe

item259:

name: Flint And Steel

aliases: lighter

item260:

name: Apple

aliases:

item261:

name: Bow

aliases:

item262:

name: Arrow

aliases:

item263sub0:

name: Coal

aliases:

item263sub1:

name: Charcoal

aliases: ccoal

item264:

name: Diamond

aliases:

item265:

name: Iron Ingot

aliases: ironignot, ironbar, iingot, ibar, iron

item266:

name: Gold Ingot

aliases: goldignot, goldbar, gingot, gbar, gold

item267:

name: Iron Sword

aliases: isword

item268:

name: Wooden Sword

aliases: woodsword, wsword

item269:

name: Wooden Shovel

aliases: woodenspade, woodshovel, woodspade, wshovel, wspade

item270:

name: Wooden Pickaxe

aliases: woodenpick, woodpickaxe, woodpick, wpickaxe, wpick

item271:

name: Wooden Axe

aliases: woodaxe, waxe

item272:

name: Stone Sword

aliases: ssword

item273:

name: Stone Shovel

aliases: stonespade, sshovel, sspade

item274:

name: Stone Pickaxe

aliases: stonepick, spickaxe, spick

item275:

name: Stone Axe

aliases: saxe

item276:

name: Diamond Sword

aliases: dsword

item277:

name: Diamond Shovel

aliases: diamondspade, dshovel, dspade

item278:

name: Diamond Pickaxe

aliases: diamondpick, dpickaxe, dpick

item279:

name: Diamond Axe

aliases: daxe

item280:

name: Stick

aliases:

item281:

name: Bowl

aliases:

item282:

name: Mushroom Soup

aliases: mrsoup, soup

item283:

name: Gold Sword

aliases: gsword

item284:

name: Gold Shovel

aliases: goldspade, gshovel, gspade

item285:

name: Gold Pickaxe

aliases: goldpick, gpickaxe, gpick

item286:

name: Gold Axe

aliases: gaxe

item287:

name: String

aliases: rope

item288:

name: Feather

aliases: feathers

item289:

name: Gunpowder

aliases: sulpher

item290:

name: Wooden Hoe

aliases: woodhoe, whoe

item291:

name: Stone Hoe

aliases: shoe

item292:

name: Iron Hoe

aliases: ihoe

item293:

name: Diamond Hoe

aliases: dhoe

item294:

name: Gold Hoe

aliases: ghoe

item295:

name: Seeds

aliases: seed

item296:

name: Wheat

aliases:

item297:

name: Bread

aliases:

item298:

name: Leather Helmet

aliases: leatherhelm, leatherhat, lhelmet, lhelm, lhat

item299:

name: Leather Chestplate

aliases: leatherplatebody, leathershirt, lchestplate, lplatebody, lshirt

item300:

name: Leather Leggings

aliases: leatherpants, lleggings, lpants

item301:

name: Leather Boots

aliases: leathershoes, lboots, lshoes

item302:

name: Chainmail Helmet

aliases: chainmailhelm, chainmailhat, cmhelmet, cmhelm, cmhat

item303:

name: Chainmail Chestplate

aliases: chainmailplatebody, chainmailshirt, cmchestplate, cmplatebody, cmshirt

item304:

name: Chainmail Leggings

aliases: chainmailpants, cmleggings, cmpants

item305:

name: Chainmail Boots

aliases: chainmailshoes, cmboots, cmshoes

item306:

name: Iron Helmet

aliases: ironhelm, ironhat, ihelmet, ihelm, ihat

item307:

name: Iron Chestplate

aliases: ironplatebody, ironshirt, ichestplate, iplatebody, ishirt

item308:

name: Iron Leggings

aliases: ironpants, ileggings, ipants

item309:

name: Iron Boots

aliases: ironshoes, iboots, ishoes

item310:

name: Diamond Helmet

aliases: diamondhelm, diamondhat, dhelmet, dhelm, dhat

item311:

name: Diamond Chestplate

aliases: diamondplatebody, diamondshirt, dchestplate, dplatebody, dshirt

item312:

name: Diamond Leggings

aliases: diamondpants, dleggings, dpants

item313:

name: Diamond Boots

aliases: diamondshoes, dboots, dshoes

item314:

name: Gold Helmet

aliases: goldhelm, goldhat, ghelmet, ghelm, ghat

item315:

name: Gold Chestplate

aliases: goldplatebody, goldshirt, gchestplate, gplatebody, gshirt

item316:

name: Gold Leggings

aliases: goldpants, gleggings, gpants

item317:

name: Gold Boots

aliases: goldshoes, gboots, gshoes

item318:

name: Flint

aliases:

item319:

name: Raw Porkchop

aliases: rawpork, pork, porkchop

item320:

name: Cooked Porkchop

aliases: grilledpork, cookedpork, bacon

item321:

name: Painting

aliases: picture

item322:

name: Golden Apple

aliases: goldapple, gapple

item323:

name: Sign

aliases:

item324:

name: Wooden Door

aliases: wooddoor, wdoor

item325:

name: Bucket

aliases:

item326:

name: Water Bucket

aliases: wbucket

item327:

name: Lava Bucket

aliases: lbucket

item328:

name: Minecart

aliases: cart

item329:

name: Saddle

aliases:

item330:

name: Iron Door

aliases: idoor

item331:

name: Redstone

aliases: redstonedust, reddust, rdust, rstone

item332:

name: Snowball

aliases: sb

item333:

name: Boat

aliases:

item334:

name: Leather

aliases: cowhide

item335:

name: Milk Bucket

aliases: mbucket

item336:

name: Clay Brick

aliases: brick

item337:

name: Clay Balls

aliases: clayball, clay

item338:

name: Sugar Cane

aliases: reed, scane

item339:

name: Paper

aliases: papyrus

item340:

name: Book

aliases:

item341:

name: Slimeball

aliases: sball, slimeballs

item342:

name: Storage Minecart

aliases: chestminecart, storagecart, chestcart, sminecart, cminecart, scart, ccart

item343:

name: Powered Minecart

aliases: furnaceminecart, poweredcart, furnacecart, pminecart, fminecart, pcart, fcart

item344:

name: Egg

aliases:

item345:

name: Compass

aliases:

item346:

name: Fishing Rod

aliases: rod

item347:

name: Clock

aliases: watch

item348:

name: Lightstone Dust

aliases: glowstonedust, lsdust, gsdust

item349:

name: Raw Fish

aliases: fish

item350:

name: Cooked Fish

aliases: cfish

item351sub0:

name: Ink Sac

aliases: blackdye, inksack, bdye, dye

sub: black

color: black

item351sub1:

name: Red Dye

aliases:

sub: red

color: red

item351sub2:

name: Green Dye

aliases:

sub: green

color: green

item351sub3:

name: Cocoa Bean

aliases: browndye, cocoa, coco, cocobean

sub: brown

color: gray

item351sub4:

name: Lapis Lazuli

aliases: bluedye, lapislazul, lapis

sub: blue

color: blue

item351sub5:

name: Purple Dye

aliases:

sub: purple

color: magenta

item351sub6:

name: Cyan Dye

aliases: tealdye

sub: cyan, teal

color: cyan, teal

item351sub7:

name: Light Gray Dye

aliases: lightgreydye

sub: lightgrey, lightgray

color: light gray

item351sub8:

name: Gray Dye

aliases: greydye

sub: grey, gray

color: gray

item351sub9:

name: Pink Dye

aliases:

sub: pink

color: pink

item351sub10:

name: Lime Dye

aliases: lightgreendye

sub: lime, limegreen

color: lime

item351sub11:

name: Yellow Dye

aliases:

sub: yellow

color: yellow

item351sub12:

name: Light Blue Dye

aliases:

sub: lightblue

color: sky blue

item351sub13:

name: Magenta Dye

aliases:

sub: magenta

color: magenta

item351sub14:

name: Orange Dye

aliases:

sub: orange

color: orange

item351sub15:

name: Bone Meal

aliases: whitedye

sub: white

color: white

item352:

name: Bone

aliases:

item353:

name: Sugar

aliases:

item354:

name: Cake

aliases:

item355:

name: Bed

aliases: cot, beds

item356:

name: Redstone Repeater

aliases: repeater, redstoneextender, extender

item357:

name: Cookie

aliases:

item358:

name: Map

item359:

name: Shears

item2256:

name: Gold Record

aliases: golddisk, grecord, gdisk

color: gold

item2257:

name: Green Record

aliases: greendisk, grrecord, grdisk

color: green

 

#entities :)

# can't add more than what i have, or you'll get a chicken

# note: if adding to the csv, add 4000 to the entity number

entities:

entity0:

name: Chicken

aliases:

entity1:

name: Cow

aliases:

entity2:

name: Creeper

aliases:

entity3:

name: Ghast

aliases:

entity4:

name: Giant

aliases: giantzombie

entity5:

name: Monster

aliases: human, slave, bodyguard, dummy

entity6:

name: Pig

aliases:

entity7:

name: PigZombie

aliases:

entity8:

name: Sheep

aliases:

entity9:

name: Skeleton

aliases:

entity10:

name: Slime

aliases:

entity11:

name: Spider

aliases:

entity12:

name: Squid

aliases:

entity13:

name: Zombie

aliases:

entity14:

name: Wolf

aliases: dog

 

# accepted are item names (and id:data), names (but names must be updated if changed), and aliases

categories:

food: apple, goldenapple, bread, pork, cookedpork, rawfish, cookedfish, cake, cookie

loot: string, arrow, gunpowder, feather

armor: 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317

 

#kits can be added here (must be numbered, starting at 1, starts at 5000 in pricelist database)

# kits can be bought, not sold

#numbering must be unique if the item has been added to a pricelist..

# changing the kit number would also render the pricelist entry invalid or to the wrong kit

kits:

kit1:

name: Diamond Armor

aliases: darmor

items: 310, 311, 312, 313

color: light blue

kit2:

name: Paint Set

aliases: dyes, painter

items: 351@5, 351:1@5, 351:2@5, 351:3@5, 351:4@5, 351:5@5, 351:6@5, 351:7@5, 351:8@5, 351:9@5, 351:10@5, 351:11@5, 351:12@5, 351:13@5, 351:14@5, 351:15@5

kit3:

name: Rare Items

aliases:

items: diamond@10, lapis@20

 

 

 

  • 8 miesięcy temu...
Opublikowano

Yyy. drugshop xD

@Topic:

Patrz, masz w itemsdb coś takiego:

item337:

To jest dla id 337, pod tym masz alias lub name

Użyj którejś z tych nazw do kupienia. Podobne robisz z innym idem.

9Sg9q.png

by

adx52x

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