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[Spis] Aktualnych Adresów Do WarRock'a


AdrenalinaPL

Rekomendowane odpowiedzi

Opublikowano

Od AdrenalinaPL

 

|#|******************************************************************************|#|
|#|******************************************************************************|#|
|#|*********************|#|AdrenalinaPL v1.8 Address Logger|#|*********************|#|
|#|******************************************************************************|#|
|#|******************************************************************************|#|
|#|****************************|#|Credits: hackerX|#|****************************|#|
|#|******************************************************************************|#|
|#|******************************************************************************|#|

~ Started...

|#|*************|#|= Pointer =|#|*************|#|
#define ADR_PlayerPointer 0x9F1BAC
#define ADR_ServerPointer 0x9F1B48
#define ADR_WeaponPointer 0x8B7758
#define ADR_BasePointer  0xA47E60
#define ADR_UserPointer 0x9F1B48
#define ADR_DevicePointer 0x854F04
#define ADR_ViewAngels 0x9F16F8

|#|*************|#|= Address =|#|*************|#|
#define ADR_ImDrunk 0x9F1AB4
#define ADR_CQCProne 0x8B7818
#define ADR_NoSpawnWaitCqC 0x9F1984
#define ADR_VirtualJump 0x857ED4
#define ADR_NoWater1 0x9F8DB8
#define ADR_NoWater2 0x9F8DB4
#define ADR_AntiAfk 0xB1EA58
#define ADR_NoBounds1 0xB1EA80
#define ADR_NoBounds2 0xB1EA84
#define ADR_NoBounds3 0xB1EA88
#define ADR_NoSpawnWait1 0xB1F0E4
#define ADR_NoSpawnWait2 0xB2D0E0
#define ADR_NoSpawnWait3 0xB1F0EC
#define ADR_Scope 0x8B7824
#define ADR_Crosshair 0x9F65C8
#define ADR_NoSpread 0x9F6644
#define ADR_EngineText 0x401073
#define ADR_MessageBox 0x419137
#define ADR_HighMode 0x858308

|#|*************|#|= Offsets =|#|*************|#|
#define OFS_1thSlot 0x1021B8
#define OFS_2thSlot 0x1021B9
#define OFS_3thSlot 0x1021BA
#define OFS_4thSlot 0x1021BB
#define OFS_5thSlot 0x1021BC
#define OFS_6thSlot 0x1021BD
#define OFS_7thSlot 0x1021BE
#define OFS_8thSlot 0x1021BF
#define OFS_NoRecoil1 0xC43C
#define OFS_NoRecoil2 0xC440
#define OFS_NoRecoil3 0xC444
#define OFS_NoFallDamage 0x102C8
#define OFS_X 0x102E0
#define OFS_Y 0x102F0
#define OFS_Z 0x102E8
#define OFS_GravityX 0xC4A4
#define OFS_GravityY 0xC4A8
#define OFS_GravityZ 0xC4AC
#define OFS_Dinar 0x11A2A8
#define OFS_Level 0x11A298
#define OFS_Premium1 0x58C
#define OFS_Premium2 0x590
#define OFS_RoomMaster 0x11B800
#define OFS_M134Idle 0x103D8
#define OFS_NoSpread 0x100FC

|#|*************|#|= MEMORY =|#|*************|#|
#define MEM_BoneShot 0x858E90
#define MEM_WTW 0x828C88
#define MEM_STW 0x825EE4
#define MEM_WUW 0x9F8DBC
#define MEM_WTH 0x8549BC
#define MEM_CrazyNade 0x10100
#define MEM_FastNadeBlast 0x10100

|#|*************|#|= PX =|#|*************|#|
#define PX_AssaultAmmo 0x9F1756
#define PX_SniperAmmo 0x9F1754
#define PX_Bandage 0x9F1758

|#|*************|#|= Fast =|#|*************|#|
#define ADR_FastMedic 0x9F65AC
#define ADR_FastAmmo 0x9F65A4
#define ADR_FastFlag 0x9F65B4
#define ADR_FastRepair 0x9F29FC

|#|*************|#|= D3D =|#|*************|#|
#define ADR_D3DName 0x9F9AA8
#define ADR_D3DHealth 0x31FB8

|#|*************|#|= Assembler =|#|*************|#|
#define ASM_Artilery1 0x0
#define ASM_Artilery2 0x4BDCFA

~ Stopped...

|#|******************************************************************************|#|

 

Od KotekPL

 

//**********************************************//
//*********** CyberRazzer AddyLogger ***********//
//*********** War Rock International ***********//
//*************** Version Public **************//
//**********************************************//
//================ [ Pointers ] ================//
DWORD ADR_POINTER_PLAYER  = 0x9F1BAC;
DWORD ADR_POINTER_SERVER  = 0x9F1B48;
//================ [ Memorys ] =================//
DWORD ADR_PLANTANYWHERE = 0x9F173A;
DWORD ADR_SUPERNOSPREAD = 0x857F40;
DWORD ADR_ANTIAFKKICK  = 0xB1EA80;
DWORD ADR_NOSPAWNWAIT  = 0xB2D0DC;
DWORD ADR_FASTLOCKON  = 0x988BB0;
DWORD ADR_FASTREPAIR  = 0x9F29FC;
DWORD ADR_MEMORY_FASTHEALTH  = 0x9F65AC;
DWORD ADR_MEMORY_FASTAMMO  = 0x9F65A4;
DWORD ADR_MEMORY_FASTFLAG  = 0x9F65B4;
DWORD ADR_MEMORY_NOBOUNDS  = 0xB2E8E0;
DWORD ADR_MEMORY_UNLAMMO  = 0x9F1B24;
DWORD ADR_MEMORY_SCOPE  = 0x8B7824;
//================ [ Offsets ] =================//
DWORD ADR_OFFSET_NOFALLDAMAGE  = 0x102C8;
DWORD ADR_OFFSET_POSITION_X  = 0x102E0;
DWORD ADR_OFFSET_POSITION_Y  = 0x102F0;
DWORD ADR_OFFSET_POSITION_Z  = 0x102E8;
DWORD ADR_OFFSET_NORECOIL_1  = 0xC43C;
DWORD ADR_OFFSET_NORECOIL_2  = 0xC440;
DWORD ADR_OFFSET_NORECOIL_3  = 0xC444;
DWORD ADR_OFFSET_INVISIBLE  = 0x11A2BC;
DWORD ADR_OFFSET_PREMIUM  = 0x58C;
DWORD ADR_OFFSET_SLOT_1  = 0x1021B8;
DWORD ADR_OFFSET_SLOT_2  = 0x1021B9;
DWORD ADR_OFFSET_SLOT_3  = 0x1021BA;
DWORD ADR_OFFSET_SLOT_4  = 0x1021BB;
DWORD ADR_OFFSET_SLOT_5  = 0x1021BC;
DWORD ADR_OFFSET_SLOT_6  = 0x1021BD;
DWORD ADR_OFFSET_SLOT_7  = 0x1021BE;
DWORD ADR_OFFSET_SLOT_8  = 0x1021BF;
DWORD ADR_OFFSET_MASTER  = 0xFD160;
DWORD ADR_OFFSET_LEVEL  = 0x11A298;
DWORD ADR_OFFSET_DINAR  = 0x11A2A8;
//**********************************************//
//***************** Logged: 27 *****************//
//***************** End Logging ****************//
//**********************************************//

 

Od KotekPL

 

//~~~~~~~~~~~~~~~Addy Logger~~~~~~~~~~~~~~//
//~~~~~~~~~~~~~~~~By Eagl3~~~~~~~~~~~~~~~~//
//~~~~~~~~~~~~~~~~~POINTER~~~~~~~~~~~~~~~~//
#define ADR_PLAYERPOINTER 0x009F1BAC
#define ADR_SERVERPOINTER 0x009F1B48
#define ADR_BASEPOINTER 0x00A47E60
#define ADR_WEAPONBASE 0x00A0EE4C
#define ADR_DEVICEPOINTER 0x00854F24
#define ADR_USERPOINTER 0x009F1B48
#define ADR_WEAPONPOINTER 0x008B7758
#define ADR_VIEWANGELS 0x009F16F8
#define ADR_ROOMCLASS 0x009F2598
#define ADR_AUTOSTART 0x00****** // PRIVATE
//~~~~~~~~~~~~~~~~~MEMORY~~~~~~~~~~~~~~~~~//
#define ADR_QUICKPLANT/DEFUSE 0x009F171C
#define ADR_STAMINA1 0x0082903C
#define ADR_STAMINA2 0x00829040
#define ADR_STAMINA3 0x00829044
#define ADR_STAMINA4 0x00829048
#define ADR_STAMINA5 0x00829050
#define ADR_STAMINAREFILL 0x0097D580
#define ADR_QUICKSPAWN1 0x00B1F0E4
#define ADR_QUICKSPAWN2 0x00B1F0E6
#define ADR_QUICKSPAWN3 0x00B1F0EC
#define ADR_IMDRUNK 0x009F1AB4
#define ADR_CQCPRONE 0x008B7818
#define ADR_WEAPONSHOT 0x00***** //PRIVATE
#define ADR_CAMERAVIEW 0x00****** // PRIVATE
#define ADR_IMEXPLOSION 0x00****** // PRIVATE
#define ADR_SPEED 0x00858258
#define ADR_ROOLSPEED 0x00858080
#define ADR_HIGH MODE 0x00858328
#define ADR_MESSAGEBOX 0x00418C53
#define ADR_ENGINETEXT 0x00401073
#define ADR_VIRTUALJUMP 0x00857EF4
#define ADR_HIDEWEAPON 0x00829044
#define ADR_WTH 0x00823BF4
#define ADR_WUW 0x009F8DBC
#define ADR_STW 0x00825EE4
#define ADR_WTW 0x00828C88
#define ADR_BONESHOT 0x00858EB0
#define ADR_SUPERNOSPREAD 0x00857F40
#define ADR_NOSPREAD 0x009F6644
#define ADR_ANTIAFK 0x00B1EA58
#define ADR_UNLAMMO 0x004D7366
#define ADR_WUW 0x009F8DBC
#define ADR_BREAKLIMIT 0x00857E60
#define ADR_CROSSAIR 0x009F65C8
#define ADR_WEAPONGRAVITY 0x00857EB8
#define ADR_SCOPE 0x008B7824
#define ADR_SCOPESIZE 0x008B782C
#define ADR_NOWATER1 0x009F8DB8
#define ADR_NOWATER2 0x009F8DB4
#define ADR_GLASSWALL 0x009F17E4
#define ADR_FASTAMMMO 0x009F65A4
#define ADR_FASTEMEDIC 0x009F65AC
#define ADR_FASTREPAIR 0x009F29FC
#define ADR_FASTFLAG 0x009F8DBC
#define ADR_NOBOUNDS1 0x00B1EA80
#define ADR_NOBOUNDS2 0x00B1EA84
#define ADR_NOBOUNDS3 0x00B1EA88
//~~~~~~~~~~~~~~~VEHICLE~~~~~~~~~~-~~~~~~~//
#define ADR_CRAZYCAR 0x00857D90
//~~~~~~~~~~~~~~~~~OFS~~~~~~~~~~~~-~~~~~~~//
#define OFS_INVISBLE 0x0011B800
#define OFS_NFD 0x00102C8
#define OFS_NADE 0x0010100
#define OFS_DINAR 0x0011A2A8
#define OFS_LEVEL 0x0011A298
#define OFS_SLOT5 0x001021BC
#define OFS_SLOT6 0x001021BD
#define OFS_SLOT7 0x001021BE
#define OFS_SLOT8 0x001021BF
#define OFS_NOSRPEAD 0x009F6644
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
#define OFS_PREMIUM 0x0058C
#define OFS_GRAVITY_Z 0x00C4A8
#define OFS_Y 0x00102E0
#define OFS_X 0x00102F0
#define OFS_Z 0x00102E8
//~~~~~~~~~~~~~~~~~USER~~~~~~~~~~~-~~~~~~~//
#define ADR_NICKNAME 0x008BA168
#define ADR_IP 0x008B9E7C
#define ADR_PASSWORD 0x00****** //PRIVATE
#define ADR_ID 0x00****** //PRIVATE
#define ADR_HP 0x00****** //PRIVATE
//~~~~~~~~~~~~~~~~~ASM~~~~~~~~~~~~-~~~~~~~//
#define ADR_ARTILLERY2 0x004BD702
#define ADR_QUICKPLANT 0x004D2D33
#define ADR_QUICKDEFUSE 0x0043679E
#define ADR_BULLET 0x004D3FB0
#define ADR_NORELOAD 0x00579E15
#define ADR_NORELOAD 0x00579E15
#define ADR_WTW 0x00710422
#define ADR_CRCPATCH 0x0041809D
#define ADR_BACKTOLOBBY 0x004AA4B5
#define ADR_ALWAYSCROSS 0x00525259
#define ADR_SUPERCARSOUND 0x004225BF
#define ADR_OPK 0x00408180

//Thanks to xDuff, DirecTX

 

Od KotekPL

 

//Pointers
#define ADR_PLAYERPOINTER 0x9F1BAC
#define ADR_SERVERPOINTER 0x9F1B48
#define ADR_BASEPOINTER 0xA47E60
//Memory
#define AutoRepair 0x9F1742
#define ADR_SCOPE 0x8B7824
#define ADR_NOBOUNDS1 0xB1EA80
#define ADR_NOBOUNDS2 0xB1EA84
#define ADR_NOBOUNDS3 0xB1EA88
#define ADR_SILENTWALK 0xB1EA84
#define ADR_SUPERNOSPREAD 0x857F40
#define ADR_AssaultClip 0x9F174E
#define ADR_SniperClip 0x9F174F
#define ADR_Bamdagepx 0x9F175E
#define ADR_WUW 0x9F8DBC
#define ADR_FASTAMMO 0x9F65A4
#define ADR_FASTREPAIR 0x9F65AC
#define ADR_FASTFLAG 0x9F034C
#define PLANTDEFUSEANY 0x9F173A
#define ADR_BreakeLimit 0x857E60
//#define ADR_GmWarning 0xA3370C
#define ADR_STAMINA1 0x82903C
#define ADR_STAMINA2 0x829040
#define ADR_STAMINA3 0x829044
#define ADR_STAMINA4 0x829048
#define ADR_STAMINA5 0x829050
#define WalkSpeed 0x858258
#define RollSpeed 0x858080
#define SprintSpeed 0x857F10
#define MEM_STW 0x825EE4
#define MEM_WTW 0x828C88
#define ADR_BONESHOT 0x858EB0
#define ADR_HIGHMODE 0x858328
#define ADR_UNLAMMO 0x9F1B24
#define ADR_WTH 0x823BF4
#define ADR_CQCPRONE 0x8B7818
#define ADR_WEAPONGRAVITY 0x857EB8
#define ADR_NOAFK 0xB1EA58
#define ADR_GameText 0x4E2E77
#define ADR_QPLANTDEFUSE 0x9F171C
#define ADR_WEAPONSHOT 0x9F1BEC
#define ADR_RADARINVI 0x9F8DE4
#define ADR_SENDMESSAGEBOX 0x418C53
#define ADR_NoSpawnWait1 0xB2D0D8
#define ADR_NoSpawnWait2 0xB2D0DC
#define ADR_NoSpawnWait3 0xB2D0E0
//Offsets
#define OFS_X 0x102E0
#define OFS_Y 0x102F0
#define OFS_Z 0x102E8
#define OFS_1SLOT 0x1021B8
#define OFS_2SLOT 0x1021B9
#define OFS_3SLOT 0x1021BA
#define OFS_4SLOT 0x1021BB
#define OFS_5SLOT 0x1021BC
#define OFS_6SLOT 0x1021BD
#define OFS_7SLOT 0x1021BE
#define OFS_8SLOT 0x1021BF
#define OFS_LOWGRAVITY 0xC4A8
#define OFS_NFD 0x102C8
#define OFS_INVISIBLE 0x11A2BC
#define OFS_PREMIUM 0x58C
#define OFS_PREMIUM2 0x590
#define NoM134Idle 0x103C4
#define OFS_NORECOIL1 0xC43C
#define OFS_NORECOIL2 0xC440
#define OFS_NORECOIL3 0xC448
#define OFS_NORELOAD 0x103E0
//WeaponBinder
#define ADR_SlotBase 0x101018
#define ADR_ClassBase 0xA49A00
#define ADR_ServerBase 0x9F1B48
#define ADR_WeaponBase 0xA0EE4C
#define ADR_PLAYERSLOT 0x11B804
#define ADR_PLAYERID 0x1CE8
DWORD StartRoomClassPointer = *(DWORD*)(0x9F2598);
DWORD GameStart = 0x50BB50;

 

Od Epean

 

|-------------------------||||--------------------------|	
|																			 |
|		 Welcome To Red_L!n3 Private Logger				   |
|		 Remember To Vistie Us on Hack-Lions.Com			|
|																			 |
|-------------------------||||--------------------------|	  

------------------------------------
-----Pointers Addy-----
------------------------------------

ADR_PlayerPoint							   0x009F1BAC
ADR_ServerPoint							   0x009F1B48
ADR_BasePointer							   0x00A47E60
ADR_DevicePointer							 0x009F16FC
ADR_VehBase								   0x00*
ADR_RemoteVeh								 0x00*
ADR_GPUPOINTER								0x009F16F4
ADR_ViewAngles								0x009F16F8
ADR_UserBase								  0x00B0FD40
ADR_UserBase2Player						   0x00*
ADR_CBASEPLAYER							   0x00*
ADR_StartRoomClassPts						 0x009F2598
ADR_PlayerSize								0x001CF8
ADR_PlayerSlot								0x0011B804

------------------------------------
-----Addys Genral-----
------------------------------------

----------- Player-Hacks -----------

ADR_WaterEffect							   0x00*
ADR_UNL_Oxi								   0x00*
ADR_SwimAllOver							   0x00*
ADR_WalkThrowWall							 0x00828C88
ADR_Invisible								 0x00*
ADR_ChangeRollMethod						  0x00*
ADR_Stamina1								  0x0082903C
ADR_Stamina2								  0x00829040
ADR_Stamina3								  0x00829044
ADR_Stamina4								  0x00829048
ADR_Stamina5								  0x0082904C
ADR_StaminaRefill							 0x0082903C
ADR_LaderQuickly							  0x00858220
ADR_BreakLimit								0x00857E60
ADR_DistanceGunPlayer						 0x00*
ADR_Skin									  0x00*
ADR_SuperJump								 0x00*
ADR_FastStuff								 0x009F171C
ADR_DeathCam								  0x00*
ADR_DeathKill								 0x00*
ADR_Swim1									 0x009F1BEC
ADR_Swim2									 0x009E6E24
ADR_PronCqc								   0x008B7818
ADR_NoBounds1								 0x00B2E8E8
ADR_NoBounds2								 0x00B2E8E4
ADR_Speed									 0x00858258
ADR_SpeedRoll								 0x00858080
ADR_WUW									   0x009F8DBC
ADR_IamDrunk								  0x009F1AB4

----------- Server-Hacks -----------

ADR_ResizeScreen							  0x008AD9AF
ADR_ZoomOnGameItSelf						  0x00857E48
ADR_StartRound								0x00*
ADR_ClearScreen							   0x00858438
ADR_RadarHideMe							   0x009F8DEC
ADR_ServerCount							   0x00A2EEA0
ADR_GmWarning								 0x00*
ADR_GmWarningIP							   0x00*
ADR_GLASSWALLS								0x009F17E4
ADR_CameraView								0x00857EF4
ADR_NoSpawn1								  0x00B1F0E4
ADR_NoSpawn2								  0x00B2D0D8
ADR_FastAmmo								  0x009F65A4
ADR_FastMedic								 0x009F65AC
ADR_FastRepair								0x009F65AC
ADR_FastFlag								  0x009F65B4
ADR_AutoRepair								0x00*
ADR_AutoAmmo								  0x00*
ADR_Ammo_Medic_Dista						  0x00*
ADR_AntiAfk								   0x00B1EA80
ADR_NoWater1								  0x009F8DB8
ADR_NoWater2								  0x009F8DB4


----------- Maps-Hacks ----------- // Thanks Aero


ADR_FullBright1							   0x009F2830
ADR_FullBright2							   (ADR_FullBright1 + 0x4 )
ADR_FullBright2							   (ADR_FullBright1 + 0x8 )
ADR_LightDirect1							  0x9F285C
ADR_LightDirect2							  0x9F2858
ADR_LightDirect3							  0x9F2854
ADR_Mapcolor1								 0x9F2860
ADR_Mapcolor2								 0x9F2860+0x4
ADR_Mapcolor3								 0x9F2860+0x8
ADR_Fognear								   0x9F8DCC
ADR_Fogfar									0x9F8DCC+0x16
ADR_Fogdislock								0x9F8DDC
ADR_Fogcolor1								 0x9F2878
ADR_Fogcolor2								 0x9F2878+0x4
ADR_Fogcolor3								 0x9F2878+0x8



----------- Weapon-Hacks -----------

ADR_Accuracyas								0x009F6644
ADR_FastNadeBoom							  0x00*
ADR_ZeroDelay/NoReload						0x00*
ADR_VehRadarColler							0x00*
ADR_HeadShot								  0x00858EB0
ADR_QuickPlantTime							0x00*
ADR_QuickDefuseTime						   0x00*
ADR_ShotThrowWalls							0x00825EE4
ADR_STW2_Mem								  0x00*
ADR_UnlAmmo								   0x009F1B24
ADR_WeaponNoWait							  0x00103D8
ADR_HideWeapon								0x00829044
ADR_FastLock								  0x008B7864
ADR_SSuperSpread							  0x00857F40
ADR_NoSpread								  0x009F6644
ADR_Scope									 0x008B7824
ADR_ScopeSize								 0x008B782C
ADR_AutoScope								 0x00*
ADR_NoGravWeap								0x00857EB8
ADR_AssaultClip							   0x009F174E
ADR_SniperClip								0x009F174F
ADR_Bamdagepx								 0x009F1758
ADR_CrossHair								 0x009F65C8
ADR_PlantAnyWher							  0x009F173A
ADR_ColorShot1								0x00*
ADR_ColorShot2								0x00*
ADR_ColorShot3								0x00*

----------- Vehcile-Hacks -----------

ADR_CrazyCar								  0x00829044
ADR_VehBigCarName							 0x008580A0
ADR_Veh_ShotThrowWalls						0x00*
Veh_Jump									  0x00*


----------- User-Hacks -----------

D3D_UserName								 0x00A48824
D3D_UserIP								  (D3D_UserName-0x2EC)

------------------------------------
-----Account-Hacks-----
------------------------------------

ADR_UserName								  0x008B9F28
ADR_PassWord								  0x008BA128
ADR_NickName								  0x008BA148
ADR_D3DIP									 0x00A48B20
ADR_LevelCalculate							0x00*

------------------------------------
-----Offset-----
------------------------------------

----------- Player-Hacks -----------


OFS_PlayerState							  0x00C4B8
OFS_Invisible								0x0011A2BC
OFS_Premuim 1								0x00158C
OFS_Premuim 2								0x00590
OFS_Level									0x0011A298
OFS_Dinar									0x0011A2A8
OFS_SuperMaster							  0x00FCD38
OFS_X										0x00102E0
OFS_Y										0x00102E0
OFS_Z										0x00102E0

----------- Weapon-Hacks -----------

OFS_RapidFire								0x0010356
OFS_NoReload								 0x00103DD
OFS_WeaponSize							   0x00001568
OFS_Slot1									0x001021B7
OFS_Slot2									0x001021B8
OFS_Slot3									0x001021B9
OFS_Slot4									0x001021BA
OFS_Slot5									0x001021BC
OFS_Slot6									0x001021BD
OFS_Slot7									0x001021BE
OFS_Slot8									0x001021BF
OFS_NoRecoil1								0x00C43C
OFS_NoRecoil2								0x00C440
OFS_NoRecoil3								0x00C444
OFS_GravityX								 0x00C4A4
OFS_GravityY								 0x00C4A8
OFS_GravityZ								 0x00C4AC
OFS_NFD									  0x00102C8

------------------------------------
-----ASM-----
------------------------------------

----------- Player-Hacks -----------

ADR_Tiger									0x005251BD
ADR_MEspNames								0x00*
ADR_MEspHealth							   0x00*
ADR_FFARadarGps							  0x0054730F
ADR_RadarGPS								 0x005472F1
ADR_Oxigen								   0x004D0401
ADR_AutoMedic1							   0x00*
ADR_AutoMedic2							   0x00*
ADR_WalkThrowWall							0x007103C2
ADR_Artillery1							   0x004BD4E3
ADR_Artillery2							   0x004BD702
ADR_Artillery3							   0x00*
ADR_Artillery4							   0x00*
ADR_Artillery5							   0x00*
ADR_Artillery6							   0x00*
ADR_Artillery7							   0x00*
ADR_Artillery8							   0x00*

----------- Server-Hacks -----------

ADR_EngineText							   0x00401073
ADR_MessageBox							   0x00*
ADR_StartRoom								0x0050888A
ADR_NoRestric								0x00*
ADR_UserMedic								0x00*
ADR_UserAmmo								 0x00*
ADR_FakeKick								 0x00*
ADR_MoveToLobby							  0x004AAB63
ADR_AllServer								0x004B0186
ADR_ASM_ServerJump						   (ADR_AllServer + 0x7 )
ADR_BackToLObby							  0x004AA4B5
ADR_RoomFilter1							  0x00*
ADR_RoomFilter2							  0x00*
ADR_RoomFilter3							  0x00*
ADR_PremCrossCheck						   0x004E8028
ADR_AlwaysCrossASM						   0x00525259

----------- Weapon-Hacks -----------

ADR_Bullets								   0x004D42DA
ADR_FASTAS									0x004CF680
ADR_DAMAGAS								   0x004D177F
ADR_NoReload								  0x004DF2F7
ADR_UnlAmmoAsm								0x007103C2
ADR_STW									   0x0078A2C7
ADR_MineView1								 0x00*
ADR_MineView2								 0x00*
ADR_AntiFlash								 0x00*
ADR_AntiMine								  0x00*
ADR_SuperSpread_Asm						   0x00426FDF
ADR_TakeBase1								 0x004CF2D4
ADR_TakeBase3								 0x00*
ADR_NoDelay								   0x00*
ADR_BoneShot								  0x00*
ADR_QuickPlant								0x004D6857
ADR_QuickDefuse							   0x004D2D33
ADR_StaminaUp1								0x0041E2FF
ADR_StaminaUp2								0x00*

----------- Vehcile-Hacks -----------

ADR_AutoRepair1							   0x00*
ADR_AutoRepair2							   0x00*
ADR_AutoRepairSound						   0x0042268E
ADR_AutoAmmo1								 0x00*
ADR_AutoAmmo2								 0x00*
ADR_VehRadar								  0x00547869
ADR_VehRadarColler							0x005478C7
ADR_SuperCar1								 0x0042255A
ADR_SuperCar2								 0x00*
ADR_SuperCarSound							 0x004225BF
ADR_Veh_JUMP1								 0x00*
ADR_Veh_JUMP2								 0x00*
ADR_Veh_JUMP3								 0x00*
ADR_VehNfd									0x00428FF5
ADR_VehOpk									0x00*
ADR_VehInvisible							  0x00*

ADR_VehNoRestrictions1						0x0044E773
ADR_VehNoRestrictions2						0x0044EBC6
ADR_VehNoRestrictions3						0x00*
ADR_VehNoRestrictions4						0x00*
ADR_VehNoRestrictions5						0x00*


----------- Weapon-Binder -----------

ADR_ClassBase								 0x00A49A00
ADR_WeaponBase								0x00A0EE4C
ADR_SlotBase								  0x00101018
OFS_PLAYERSLOT								0x0011B804
OFS_PLAYERID								  0x001CE8

 

Od xxBarcAxx

 

/* -- POINTER -- */
#define ADR_PLAYERPTR	0x009F1BAC
#define ADR_SERVERPTR	0x009F1B48
#define ADR_SERVERBASE	0x00A47E60
#define ADR_USERBASE	  0x00******
#define ADR_CBASEPLAYER   0x00*******
#define ADR_DEVICEPTR	0x009F16FC
#define OFS_DEVICEPTR	0x0002B930
 /* -- POINTER -- */
#define ADR_NICKNAME	  0x008BA168
#define ADR_PSW			(ADR_NICKNAME-0x40)
#define ADR_ID			  (ADR_NICKNAME-0x240)
#define ADR_D3DNAME		0x00A48824
#define ADR_D3DIP				(ADR_D3DNAME-0x2F0)
#define ADR_USERHP		  (ADR_D3DNAME+0x11D0)
#define ADR_FASTLOCKON	0x009F1768
#define ADR_FASTFLAG	  0x009F65B4
#define ADR_FASTAMMO	  0x009F65A4
#define ADR_FASTHEALTH	0x009F65A4
#define ADR_FASTREPAIR	0x009F6594
#define ADR_NOBOUNDS1	0x00B2E8E4
#define ADR_NOBOUNDS2	(ADR_NOBOUNDS1+0x4)
#define ADR_NOBOUNDS3	(ADR_NOBOUNDS1+0x8)
#define ADR_SPEED				0x00858258
#define ADR_SCOPE				0x008B7824
#define ADR_SPAWN1		  0x00B1F0E4
#define ADR_SPAWN2		  0x00B2D0D8
#define ADR_IMDRUNK		0x009F1AB4
#define ADR_PLANTENYWHERE 0x009F173A
#define ADR_WUWMEM	0x009F8DBC
#define ADR_SUPNOSPREADMEM 0x00857F40
#define ADR_NOSPREAD   0x009F6644
#define ADR_GMWARNING   AddyEncryptDecrypt(0xA254DDF8)
#define ADR_NOWATER	0x009F8DB8
#define ADR_NOWATER2   0x00858EB0
#define ADR_HEADSHOTMEM   0x009F1B24
#define ADR_UNLAMMOMEM   0x009F1B24
#define ADR_ALWCROSSHAIR  0x009F65C8
#define ADR_RADARHIDEME   0x00***** //RedCode my boy friend
#define ADR_CAMERAVIEW   0x00857EF4
#define ADR_GRAVITY	0x00857EB8
#define ADR_WTHMEM	0x00823BF4
#define ADR_STWMEM	0x00825EE4
#define ADR_WTWMEM	0x00858090
#define ADR_CQCPRONEMEM   0x008B7818
#define ADR_SILENTWALK   0x00*****
#define ADR_HIGHMODE   0x00858328
#define ADR_VEHRADARSTW   0x00***** //RedCode my boy friend
#define ADR_EXTRAMMO1MEM 0x009F174D
#define ADR_EXTRAMMO2MEM (ADR_EXTRAMMO1MEM+0x1)
#define ADR_SNIPERMEM	(ADR_EXTRAMMO1MEM+0x2)
#define ADR_ASSAULTMEM (ADR_EXTRAMMO1MEM+0x1)
#define ADR_BANDAGEMEM (ADR_EXTRAMMO1MEM+0xB)
#define ADR_DEATHKILL	0x00******
#define ADR_AFK   0x00B1EA80
#define ADR_AIMBOT  0x009F16F8
#define ADR_BACKTOLOBBY 0x0050FCD6
#define ADR_QUICKPDMEM 0x00*****
#define ADR_3DVIEW  0x008586A0
#define ADR_NOSWITCHTIMEMEM 0x00*****
Credits;  DirecTX_

 

 

~ Aktualizacja 18.12.2011

 

Jeżeli macie aktualne adresy, piszcie w tym temacie, lub mi na PW to dodam je do spisu w tym temacie !

Proszę o to, aby Ci co wstawiają adresy w tym temacie dodawali je w spoilerach oraz w code !

  • 3 miesiące temu...
Opublikowano

 

 

//**********************************************//
//*********** CyberRazzer AddyLogger ***********//
//*********** War Rock International ***********//
//*************** Version Public **************//
//**********************************************//
//================ [ Pointers ] ================//
DWORD ADR_POINTER_PLAYER		  = 0x9F1BAC;
DWORD ADR_POINTER_SERVER		  = 0x9F1B48;
//================ [ Memorys ] =================//
DWORD ADR_PLANTANYWHERE	= 0x9F173A;
DWORD ADR_SUPERNOSPREAD	= 0x857F40;
DWORD ADR_ANTIAFKKICK	  = 0xB1EA80;
DWORD ADR_NOSPAWNWAIT	  = 0xB2D0DC;
DWORD ADR_FASTLOCKON	   = 0x988BB0;
DWORD ADR_FASTREPAIR	   = 0x9F29FC;
DWORD ADR_MEMORY_FASTHEALTH	   = 0x9F65AC;
DWORD ADR_MEMORY_FASTAMMO		 = 0x9F65A4;
DWORD ADR_MEMORY_FASTFLAG		 = 0x9F65B4;
DWORD ADR_MEMORY_NOBOUNDS		 = 0xB2E8E0;
DWORD ADR_MEMORY_UNLAMMO		  = 0x9F1B24;
DWORD ADR_MEMORY_SCOPE			= 0x8B7824;
//================ [ Offsets ] =================//
DWORD ADR_OFFSET_NOFALLDAMAGE	 = 0x102C8;
DWORD ADR_OFFSET_POSITION_X	   = 0x102E0;
DWORD ADR_OFFSET_POSITION_Y	   = 0x102F0;
DWORD ADR_OFFSET_POSITION_Z	   = 0x102E8;
DWORD ADR_OFFSET_NORECOIL_1	   = 0xC43C;
DWORD ADR_OFFSET_NORECOIL_2	   = 0xC440;
DWORD ADR_OFFSET_NORECOIL_3	   = 0xC444;
DWORD ADR_OFFSET_INVISIBLE		= 0x11A2BC;
DWORD ADR_OFFSET_PREMIUM		  = 0x58C;
DWORD ADR_OFFSET_SLOT_1		   = 0x1021B8;
DWORD ADR_OFFSET_SLOT_2		   = 0x1021B9;
DWORD ADR_OFFSET_SLOT_3		   = 0x1021BA;
DWORD ADR_OFFSET_SLOT_4		   = 0x1021BB;
DWORD ADR_OFFSET_SLOT_5		   = 0x1021BC;
DWORD ADR_OFFSET_SLOT_6		   = 0x1021BD;
DWORD ADR_OFFSET_SLOT_7		   = 0x1021BE;
DWORD ADR_OFFSET_SLOT_8		   = 0x1021BF;
DWORD ADR_OFFSET_MASTER		   = 0xFD160;
DWORD ADR_OFFSET_LEVEL			= 0x11A298;
DWORD ADR_OFFSET_DINAR			= 0x11A2A8;
//**********************************************//
//***************** Logged: 27 *****************//
//***************** End Logging ****************//
//**********************************************//

 

 

 

 

 

//~~~~~~~~~~~~~~~Addy Logger~~~~~~~~~~~~~~//
//~~~~~~~~~~~~~~~~By Eagl3~~~~~~~~~~~~~~~~//
//~~~~~~~~~~~~~~~~~POINTER~~~~~~~~~~~~~~~~//
#define ADR_PLAYERPOINTER	 0x009F1BAC
#define ADR_SERVERPOINTER	 0x009F1B48
#define ADR_BASEPOINTER	   0x00A47E60
#define ADR_WEAPONBASE		0x00A0EE4C
#define ADR_DEVICEPOINTER	 0x00854F24
#define ADR_USERPOINTER	   0x009F1B48
#define ADR_WEAPONPOINTER	 0x008B7758
#define ADR_VIEWANGELS		0x009F16F8
#define ADR_ROOMCLASS		 0x009F2598
#define ADR_AUTOSTART		 0x00****** // PRIVATE
//~~~~~~~~~~~~~~~~~MEMORY~~~~~~~~~~~~~~~~~//
#define ADR_QUICKPLANT/DEFUSE 0x009F171C
#define ADR_STAMINA1		  0x0082903C
#define ADR_STAMINA2		  0x00829040
#define ADR_STAMINA3		  0x00829044
#define ADR_STAMINA4		  0x00829048
#define ADR_STAMINA5		  0x00829050
#define ADR_STAMINAREFILL	 0x0097D580
#define ADR_QUICKSPAWN1	   0x00B1F0E4
#define ADR_QUICKSPAWN2	   0x00B1F0E6
#define ADR_QUICKSPAWN3	   0x00B1F0EC
#define ADR_IMDRUNK		   0x009F1AB4
#define ADR_CQCPRONE		  0x008B7818
#define ADR_WEAPONSHOT		0x00***** //PRIVATE
#define ADR_CAMERAVIEW		0x00****** // PRIVATE
#define ADR_IMEXPLOSION	   0x00****** // PRIVATE
#define ADR_SPEED			 0x00858258
#define ADR_ROOLSPEED		 0x00858080
#define ADR_HIGH MODE		 0x00858328
#define ADR_MESSAGEBOX		0x00418C53
#define ADR_ENGINETEXT		0x00401073
#define ADR_VIRTUALJUMP	   0x00857EF4
#define ADR_HIDEWEAPON		0x00829044
#define ADR_WTH			   0x00823BF4
#define ADR_WUW			   0x009F8DBC
#define ADR_STW			   0x00825EE4
#define ADR_WTW			   0x00828C88
#define ADR_BONESHOT		  0x00858EB0
#define ADR_SUPERNOSPREAD	 0x00857F40
#define ADR_NOSPREAD		  0x009F6644
#define ADR_ANTIAFK		   0x00B1EA58
#define ADR_UNLAMMO		   0x004D7366
#define ADR_WUW			   0x009F8DBC
#define ADR_BREAKLIMIT		0x00857E60
#define ADR_CROSSAIR		  0x009F65C8
#define ADR_WEAPONGRAVITY	 0x00857EB8
#define ADR_SCOPE			 0x008B7824
#define ADR_SCOPESIZE		 0x008B782C
#define ADR_NOWATER1		  0x009F8DB8
#define ADR_NOWATER2		  0x009F8DB4
#define ADR_GLASSWALL		 0x009F17E4
#define ADR_FASTAMMMO		 0x009F65A4
#define ADR_FASTEMEDIC		0x009F65AC
#define ADR_FASTREPAIR		0x009F29FC
#define ADR_FASTFLAG		  0x009F8DBC
#define ADR_NOBOUNDS1		 0x00B1EA80
#define ADR_NOBOUNDS2		 0x00B1EA84
#define ADR_NOBOUNDS3		 0x00B1EA88
//~~~~~~~~~~~~~~~VEHICLE~~~~~~~~~~-~~~~~~~//
#define ADR_CRAZYCAR		  0x00857D90
//~~~~~~~~~~~~~~~~~OFS~~~~~~~~~~~~-~~~~~~~//
#define OFS_INVISBLE		  0x0011B800
#define OFS_NFD			   0x00102C8
#define OFS_NADE			  0x0010100
#define OFS_DINAR			 0x0011A2A8
#define OFS_LEVEL			 0x0011A298
#define OFS_SLOT5			 0x001021BC
#define OFS_SLOT6			 0x001021BD
#define OFS_SLOT7			 0x001021BE
#define OFS_SLOT8			 0x001021BF
#define OFS_NOSRPEAD		  0x009F6644
#define OFS_NORECOIL1		 0x00C43C
#define OFS_NORECOIL2		 0x00C440
#define OFS_NORECOIL3		 0x00C444
#define OFS_PREMIUM		   0x0058C
#define OFS_GRAVITY_Z		 0x00C4A8
#define OFS_Y				 0x00102E0
#define OFS_X				 0x00102F0
#define OFS_Z				 0x00102E8
//~~~~~~~~~~~~~~~~~USER~~~~~~~~~~~-~~~~~~~//
#define ADR_NICKNAME		  0x008BA168
#define ADR_IP				0x008B9E7C
#define ADR_PASSWORD		  0x00****** //PRIVATE
#define ADR_ID				0x00****** //PRIVATE
#define ADR_HP				0x00****** //PRIVATE
//~~~~~~~~~~~~~~~~~ASM~~~~~~~~~~~~-~~~~~~~//
#define ADR_ARTILLERY2		0x004BD702
#define ADR_QUICKPLANT		0x004D2D33
#define ADR_QUICKDEFUSE	   0x0043679E
#define ADR_BULLET			0x004D3FB0
#define ADR_NORELOAD		  0x00579E15
#define ADR_NORELOAD		  0x00579E15
#define ADR_WTW			   0x00710422
#define ADR_CRCPATCH		  0x0041809D
#define ADR_BACKTOLOBBY	   0x004AA4B5
#define ADR_ALWAYSCROSS	   0x00525259
#define ADR_SUPERCARSOUND	 0x004225BF
#define ADR_OPK			   0x00408180

//Thanks to xDuff, DirecTX

 

 

 

 

 

 

//Pointers
#define ADR_PLAYERPOINTER 0x9F1BAC
#define ADR_SERVERPOINTER 0x9F1B48
#define ADR_BASEPOINTER 0xA47E60
//Memory
#define AutoRepair 0x9F1742
#define ADR_SCOPE 0x8B7824
#define ADR_NOBOUNDS1 0xB1EA80
#define ADR_NOBOUNDS2 0xB1EA84
#define ADR_NOBOUNDS3 0xB1EA88
#define ADR_SILENTWALK 0xB1EA84
#define ADR_SUPERNOSPREAD 0x857F40
#define ADR_AssaultClip 0x9F174E
#define ADR_SniperClip 0x9F174F
#define ADR_Bamdagepx 0x9F175E
#define ADR_WUW 0x9F8DBC
#define ADR_FASTAMMO 0x9F65A4
#define ADR_FASTREPAIR 0x9F65AC
#define ADR_FASTFLAG 0x9F034C
#define PLANTDEFUSEANY 0x9F173A
#define ADR_BreakeLimit 0x857E60
//#define ADR_GmWarning 0xA3370C
#define ADR_STAMINA1 0x82903C
#define ADR_STAMINA2 0x829040
#define ADR_STAMINA3 0x829044
#define ADR_STAMINA4 0x829048
#define ADR_STAMINA5 0x829050
#define WalkSpeed 0x858258
#define RollSpeed 0x858080
#define SprintSpeed 0x857F10
#define MEM_STW 0x825EE4
#define MEM_WTW 0x828C88
#define ADR_BONESHOT 0x858EB0
#define ADR_HIGHMODE 0x858328
#define ADR_UNLAMMO 0x9F1B24
#define ADR_WTH 0x823BF4
#define ADR_CQCPRONE 0x8B7818
#define ADR_WEAPONGRAVITY 0x857EB8
#define ADR_NOAFK 0xB1EA58
#define ADR_GameText 0x4E2E77
#define ADR_QPLANTDEFUSE 0x9F171C
#define ADR_WEAPONSHOT 0x9F1BEC
#define ADR_RADARINVI 0x9F8DE4
#define ADR_SENDMESSAGEBOX 0x418C53
#define ADR_NoSpawnWait1 0xB2D0D8
#define ADR_NoSpawnWait2 0xB2D0DC
#define ADR_NoSpawnWait3 0xB2D0E0
//Offsets
#define OFS_X 0x102E0
#define OFS_Y 0x102F0
#define OFS_Z 0x102E8
#define OFS_1SLOT 0x1021B8
#define OFS_2SLOT 0x1021B9
#define OFS_3SLOT 0x1021BA
#define OFS_4SLOT 0x1021BB
#define OFS_5SLOT 0x1021BC
#define OFS_6SLOT 0x1021BD
#define OFS_7SLOT 0x1021BE
#define OFS_8SLOT 0x1021BF
#define OFS_LOWGRAVITY 0xC4A8
#define OFS_NFD 0x102C8
#define OFS_INVISIBLE 0x11A2BC
#define OFS_PREMIUM 0x58C
#define OFS_PREMIUM2 0x590
#define NoM134Idle 0x103C4
#define OFS_NORECOIL1 0xC43C
#define OFS_NORECOIL2 0xC440
#define OFS_NORECOIL3 0xC448
#define OFS_NORELOAD 0x103E0
//WeaponBinder
#define ADR_SlotBase 0x101018
#define ADR_ClassBase 0xA49A00
#define ADR_ServerBase 0x9F1B48
#define ADR_WeaponBase 0xA0EE4C
#define ADR_PLAYERSLOT 0x11B804
#define ADR_PLAYERID 0x1CE8
DWORD StartRoomClassPointer = *(DWORD*)(0x9F2598);
DWORD GameStart = 0x50BB50;

 

 

 

//Done || AdrenalinaPL

I'm Radek47

Opublikowano

 

|-------------------------||||--------------------------|	
|																			 |
|		 Welcome To Red_L!n3 Private Logger				   |
|		 Remember To Vistie Us on Hack-Lions.Com			|
|																			 |
|-------------------------||||--------------------------|	  

------------------------------------
-----Pointers Addy-----
------------------------------------

ADR_PlayerPoint							   0x009F1BAC
ADR_ServerPoint							   0x009F1B48
ADR_BasePointer							   0x00A47E60
ADR_DevicePointer							 0x009F16FC
ADR_VehBase								   0x00*
ADR_RemoteVeh								 0x00*
ADR_GPUPOINTER								0x009F16F4
ADR_ViewAngles								0x009F16F8
ADR_UserBase								  0x00B0FD40
ADR_UserBase2Player						   0x00*
ADR_CBASEPLAYER							   0x00*
ADR_StartRoomClassPts						 0x009F2598
ADR_PlayerSize								0x001CF8
ADR_PlayerSlot								0x0011B804

------------------------------------
-----Addys Genral-----
------------------------------------

----------- Player-Hacks -----------

ADR_WaterEffect							   0x00*
ADR_UNL_Oxi								   0x00*
ADR_SwimAllOver							   0x00*
ADR_WalkThrowWall							 0x00828C88
ADR_Invisible								 0x00*
ADR_ChangeRollMethod						  0x00*
ADR_Stamina1								  0x0082903C
ADR_Stamina2								  0x00829040
ADR_Stamina3								  0x00829044
ADR_Stamina4								  0x00829048
ADR_Stamina5								  0x0082904C
ADR_StaminaRefill							 0x0082903C
ADR_LaderQuickly							  0x00858220
ADR_BreakLimit								0x00857E60
ADR_DistanceGunPlayer						 0x00*
ADR_Skin									  0x00*
ADR_SuperJump								 0x00*
ADR_FastStuff								 0x009F171C
ADR_DeathCam								  0x00*
ADR_DeathKill								 0x00*
ADR_Swim1									 0x009F1BEC
ADR_Swim2									 0x009E6E24
ADR_PronCqc								   0x008B7818
ADR_NoBounds1								 0x00B2E8E8
ADR_NoBounds2								 0x00B2E8E4
ADR_Speed									 0x00858258
ADR_SpeedRoll								 0x00858080
ADR_WUW									   0x009F8DBC
ADR_IamDrunk								  0x009F1AB4

----------- Server-Hacks -----------

ADR_ResizeScreen							  0x008AD9AF
ADR_ZoomOnGameItSelf						  0x00857E48
ADR_StartRound								0x00*
ADR_ClearScreen							   0x00858438
ADR_RadarHideMe							   0x009F8DEC
ADR_ServerCount							   0x00A2EEA0
ADR_GmWarning								 0x00*
ADR_GmWarningIP							   0x00*
ADR_GLASSWALLS								0x009F17E4
ADR_CameraView								0x00857EF4
ADR_NoSpawn1								  0x00B1F0E4
ADR_NoSpawn2								  0x00B2D0D8
ADR_FastAmmo								  0x009F65A4
ADR_FastMedic								 0x009F65AC
ADR_FastRepair								0x009F65AC
ADR_FastFlag								  0x009F65B4
ADR_AutoRepair								0x00*
ADR_AutoAmmo								  0x00*
ADR_Ammo_Medic_Dista						  0x00*
ADR_AntiAfk								   0x00B1EA80
ADR_NoWater1								  0x009F8DB8
ADR_NoWater2								  0x009F8DB4


----------- Maps-Hacks ----------- // Thanks Aero


ADR_FullBright1							   0x009F2830
ADR_FullBright2							   (ADR_FullBright1 + 0x4 )
ADR_FullBright2							   (ADR_FullBright1 + 0x8 )
ADR_LightDirect1							  0x9F285C
ADR_LightDirect2							  0x9F2858
ADR_LightDirect3							  0x9F2854
ADR_Mapcolor1								 0x9F2860
ADR_Mapcolor2								 0x9F2860+0x4
ADR_Mapcolor3								 0x9F2860+0x8
ADR_Fognear								   0x9F8DCC
ADR_Fogfar									0x9F8DCC+0x16
ADR_Fogdislock								0x9F8DDC
ADR_Fogcolor1								 0x9F2878
ADR_Fogcolor2								 0x9F2878+0x4
ADR_Fogcolor3								 0x9F2878+0x8



----------- Weapon-Hacks -----------

ADR_Accuracyas								0x009F6644
ADR_FastNadeBoom							  0x00*
ADR_ZeroDelay/NoReload						0x00*
ADR_VehRadarColler							0x00*
ADR_HeadShot								  0x00858EB0
ADR_QuickPlantTime							0x00*
ADR_QuickDefuseTime						   0x00*
ADR_ShotThrowWalls							0x00825EE4
ADR_STW2_Mem								  0x00*
ADR_UnlAmmo								   0x009F1B24
ADR_WeaponNoWait							  0x00103D8
ADR_HideWeapon								0x00829044
ADR_FastLock								  0x008B7864
ADR_SSuperSpread							  0x00857F40
ADR_NoSpread								  0x009F6644
ADR_Scope									 0x008B7824
ADR_ScopeSize								 0x008B782C
ADR_AutoScope								 0x00*
ADR_NoGravWeap								0x00857EB8
ADR_AssaultClip							   0x009F174E
ADR_SniperClip								0x009F174F
ADR_Bamdagepx								 0x009F1758
ADR_CrossHair								 0x009F65C8
ADR_PlantAnyWher							  0x009F173A
ADR_ColorShot1								0x00*
ADR_ColorShot2								0x00*
ADR_ColorShot3								0x00*

----------- Vehcile-Hacks -----------

ADR_CrazyCar								  0x00829044
ADR_VehBigCarName							 0x008580A0
ADR_Veh_ShotThrowWalls						0x00*
Veh_Jump									  0x00*


----------- User-Hacks -----------

D3D_UserName								 0x00A48824
D3D_UserIP								  (D3D_UserName-0x2EC)

------------------------------------
-----Account-Hacks-----
------------------------------------

ADR_UserName								  0x008B9F28
ADR_PassWord								  0x008BA128
ADR_NickName								  0x008BA148
ADR_D3DIP									 0x00A48B20
ADR_LevelCalculate							0x00*

------------------------------------
-----Offset-----
------------------------------------

----------- Player-Hacks -----------


OFS_PlayerState							  0x00C4B8
OFS_Invisible								0x0011A2BC
OFS_Premuim 1								0x00158C
OFS_Premuim 2								0x00590
OFS_Level									0x0011A298
OFS_Dinar									0x0011A2A8
OFS_SuperMaster							  0x00FCD38
OFS_X										0x00102E0
OFS_Y										0x00102E0
OFS_Z										0x00102E0

----------- Weapon-Hacks -----------

OFS_RapidFire								0x0010356
OFS_NoReload								 0x00103DD
OFS_WeaponSize							   0x00001568
OFS_Slot1									0x001021B7
OFS_Slot2									0x001021B8
OFS_Slot3									0x001021B9
OFS_Slot4									0x001021BA
OFS_Slot5									0x001021BC
OFS_Slot6									0x001021BD
OFS_Slot7									0x001021BE
OFS_Slot8									0x001021BF
OFS_NoRecoil1								0x00C43C
OFS_NoRecoil2								0x00C440
OFS_NoRecoil3								0x00C444
OFS_GravityX								 0x00C4A4
OFS_GravityY								 0x00C4A8
OFS_GravityZ								 0x00C4AC
OFS_NFD									  0x00102C8

------------------------------------
-----ASM-----
------------------------------------

----------- Player-Hacks -----------

ADR_Tiger									0x005251BD
ADR_MEspNames								0x00*
ADR_MEspHealth							   0x00*
ADR_FFARadarGps							  0x0054730F
ADR_RadarGPS								 0x005472F1
ADR_Oxigen								   0x004D0401
ADR_AutoMedic1							   0x00*
ADR_AutoMedic2							   0x00*
ADR_WalkThrowWall							0x007103C2
ADR_Artillery1							   0x004BD4E3
ADR_Artillery2							   0x004BD702
ADR_Artillery3							   0x00*
ADR_Artillery4							   0x00*
ADR_Artillery5							   0x00*
ADR_Artillery6							   0x00*
ADR_Artillery7							   0x00*
ADR_Artillery8							   0x00*

----------- Server-Hacks -----------

ADR_EngineText							   0x00401073
ADR_MessageBox							   0x00*
ADR_StartRoom								0x0050888A
ADR_NoRestric								0x00*
ADR_UserMedic								0x00*
ADR_UserAmmo								 0x00*
ADR_FakeKick								 0x00*
ADR_MoveToLobby							  0x004AAB63
ADR_AllServer								0x004B0186
ADR_ASM_ServerJump						   (ADR_AllServer + 0x7 )
ADR_BackToLObby							  0x004AA4B5
ADR_RoomFilter1							  0x00*
ADR_RoomFilter2							  0x00*
ADR_RoomFilter3							  0x00*
ADR_PremCrossCheck						   0x004E8028
ADR_AlwaysCrossASM						   0x00525259

----------- Weapon-Hacks -----------

ADR_Bullets								   0x004D42DA
ADR_FASTAS									0x004CF680
ADR_DAMAGAS								   0x004D177F
ADR_NoReload								  0x004DF2F7
ADR_UnlAmmoAsm								0x007103C2
ADR_STW									   0x0078A2C7
ADR_MineView1								 0x00*
ADR_MineView2								 0x00*
ADR_AntiFlash								 0x00*
ADR_AntiMine								  0x00*
ADR_SuperSpread_Asm						   0x00426FDF
ADR_TakeBase1								 0x004CF2D4
ADR_TakeBase3								 0x00*
ADR_NoDelay								   0x00*
ADR_BoneShot								  0x00*
ADR_QuickPlant								0x004D6857
ADR_QuickDefuse							   0x004D2D33
ADR_StaminaUp1								0x0041E2FF
ADR_StaminaUp2								0x00*

----------- Vehcile-Hacks -----------

ADR_AutoRepair1							   0x00*
ADR_AutoRepair2							   0x00*
ADR_AutoRepairSound						   0x0042268E
ADR_AutoAmmo1								 0x00*
ADR_AutoAmmo2								 0x00*
ADR_VehRadar								  0x00547869
ADR_VehRadarColler							0x005478C7
ADR_SuperCar1								 0x0042255A
ADR_SuperCar2								 0x00*
ADR_SuperCarSound							 0x004225BF
ADR_Veh_JUMP1								 0x00*
ADR_Veh_JUMP2								 0x00*
ADR_Veh_JUMP3								 0x00*
ADR_VehNfd									0x00428FF5
ADR_VehOpk									0x00*
ADR_VehInvisible							  0x00*

ADR_VehNoRestrictions1						0x0044E773
ADR_VehNoRestrictions2						0x0044EBC6
ADR_VehNoRestrictions3						0x00*
ADR_VehNoRestrictions4						0x00*
ADR_VehNoRestrictions5						0x00*


----------- Weapon-Binder -----------

ADR_ClassBase								 0x00A49A00
ADR_WeaponBase								0x00A0EE4C
ADR_SlotBase								  0x00101018
OFS_PLAYERSLOT								0x0011B804
OFS_PLAYERID								  0x001CE8

 

 

//Done || AdrenalinaPL

1393461645-U349224.png

Opublikowano

Proszę..

 

 

/* -- POINTER -- */
#define ADR_PLAYERPTR	 0x009F1BAC
#define ADR_SERVERPTR	 0x009F1B48
#define ADR_SERVERBASE	0x00A47E60
#define ADR_USERBASE	  0x00******
#define ADR_CBASEPLAYER   0x00*******
#define ADR_DEVICEPTR	 0x009F16FC
#define OFS_DEVICEPTR	 0x0002B930
 /* -- POINTER -- */
#define ADR_NICKNAME	  0x008BA168
#define ADR_PSW		   (ADR_NICKNAME-0x40)
#define ADR_ID			(ADR_NICKNAME-0x240)
#define ADR_D3DNAME	   0x00A48824
#define ADR_D3DIP		 (ADR_D3DNAME-0x2F0)
#define ADR_USERHP		(ADR_D3DNAME+0x11D0)
#define ADR_FASTLOCKON	0x009F1768
#define ADR_FASTFLAG	  0x009F65B4
#define ADR_FASTAMMO	  0x009F65A4
#define ADR_FASTHEALTH	0x009F65A4
#define ADR_FASTREPAIR	0x009F6594
#define ADR_NOBOUNDS1	 0x00B2E8E4
#define ADR_NOBOUNDS2	 (ADR_NOBOUNDS1+0x4)
#define ADR_NOBOUNDS3	 (ADR_NOBOUNDS1+0x8)
#define ADR_SPEED		 0x00858258
#define ADR_SCOPE		 0x008B7824
#define ADR_SPAWN1		0x00B1F0E4
#define ADR_SPAWN2		0x00B2D0D8
#define ADR_IMDRUNK	   0x009F1AB4
#define ADR_PLANTENYWHERE 0x009F173A
#define ADR_WUWMEM	0x009F8DBC
#define ADR_SUPNOSPREADMEM 0x00857F40
#define ADR_NOSPREAD   0x009F6644
#define ADR_GMWARNING   AddyEncryptDecrypt(0xA254DDF8)
#define ADR_NOWATER	0x009F8DB8
#define ADR_NOWATER2   0x00858EB0
#define ADR_HEADSHOTMEM   0x009F1B24
#define ADR_UNLAMMOMEM   0x009F1B24
#define ADR_ALWCROSSHAIR  0x009F65C8
#define ADR_RADARHIDEME   0x00***** //RedCode my boy friend
#define ADR_CAMERAVIEW   0x00857EF4
#define ADR_GRAVITY	0x00857EB8
#define ADR_WTHMEM	0x00823BF4
#define ADR_STWMEM	0x00825EE4
#define ADR_WTWMEM	0x00858090
#define ADR_CQCPRONEMEM   0x008B7818
#define ADR_SILENTWALK   0x00*****
#define ADR_HIGHMODE   0x00858328
#define ADR_VEHRADARSTW   0x00***** //RedCode my boy friend
#define ADR_EXTRAMMO1MEM 0x009F174D
#define ADR_EXTRAMMO2MEM (ADR_EXTRAMMO1MEM+0x1)
#define ADR_SNIPERMEM	 (ADR_EXTRAMMO1MEM+0x2)
#define ADR_ASSAULTMEM (ADR_EXTRAMMO1MEM+0x1)
#define ADR_BANDAGEMEM (ADR_EXTRAMMO1MEM+0xB)
#define ADR_DEATHKILL	 0x00******
#define ADR_AFK   0x00B1EA80
#define ADR_AIMBOT  0x009F16F8
#define ADR_BACKTOLOBBY 0x0050FCD6
#define ADR_QUICKPDMEM 0x00*****
#define ADR_3DVIEW  0x008586A0
#define ADR_NOSWITCHTIMEMEM 0x00*****
Credits;  DirecTX_

 

 

//Dodane || AdrenalinaPL

Huehue

:)

 

1753048381.png

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