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W player tabelka skill proto prawym myszka Truncate Tabele i Truncate i w konsoli wpisz to

 

INSERT INTO `skill_proto` VALUES (1, 'Trzystronne', 1, 1, 1, 0, 'HP', '-( 1.1*atk + (0.5*atk + 1.5 * str)*k)', '40+100*k', '', '', '12', '-( 1.1*atk + (0.5*atk + 1.5 * str)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+100*k', 0, 0, 'MELEE', 5, '2', 0, 200);

INSERT INTO `skill_proto` VALUES (2, 'Wir', 1, 1, 1, 0, 'HP', '-(3*atk + (0.8*atk + str*5 + dex*3 +con)*k)', '50+130*k', '', '', '15', '-(3*atk + (0.8*atk + str*5 + dex*3 +con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '50+130*k', 0, 0, 'MELEE', 12, '1', 0, 200);

INSERT INTO `skill_proto` VALUES (3, 'Berserk', 1, 1, 1, 0, 'ATT_SPEED', '50*k', '50+140*k', '60+90*k', '', '63+90*k', '50*k', '', 'SELFONLY', 'JEONGWIHON', 'MOV_SPEED', '20*k', '60+90*k', '', '', '', '', '50+140*k', 0, 0, 'NORMAL', 1, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (4, 'Aura', 1, 1, 1, 0, 'ATT_GRADE', '(100 + str + lv * 3)*k', '100+200*k', '30+50*k', '', '33+50*k', '(100 + str + lv * 3)*k', '', 'SELFONLY', 'GEOMGYEONG', 'NONE', '', '', '', '', '', '', '100+200*k', 0, 0, 'NORMAL', 1, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (16, 'Duchowe', 1, 1, 1, 0, 'HP', '-(2.3*atk + (4*atk + str*4 + con)*k)', '60+120*k', '', '', '15', '-(2.3*atk + (4*atk + str*4 + con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '60+120*k', 0, 0, 'MELEE', 4, '1', 0, 100);

INSERT INTO `skill_proto` VALUES (17, 'Walniecie', 1, 1, 1, 0, 'HP', '-(2.3*atk + (3*atk + str*4 + con*3)*k)', '60+150*k', '', '', '15', '-(2.3*atk + (3*atk + str*4 + con*3)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '60+150*k', 0, 0, 'MELEE', 8, '1', 0, 200);

INSERT INTO `skill_proto` VALUES (18, 'Tapniecie', 1, 1, 1, 0, 'HP', '-(2*atk + (2*atk + 2*dex + 2*con + str*4)*k)', '50+140*k', '', '', '25', '-(2*atk + (2*atk + 2*dex + 2*con + str*4)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,ATTACK_STUN', '', 'NONE', '100+k*1000/6', '2', '', '', '', '', '50+140*k', 0, 0, 'MELEE', 10, '1', 0, 400);

INSERT INTO `skill_proto` VALUES (19, 'Silne', 1, 1, 1, 0, 'DEF_GRADE', '(200 + str*0.2 + con*0.5 ) *k', '80+220*k', '60+90*k', '', '63+90*k', '(200 + str*0.2 + con*0.5 ) *k', '', 'SELFONLY', 'CHEONGEUN', 'MOV_SPEED', '-(1+9*k)', '60+90*k', '', '', '', '', '80+220*k', 0, 0, 'NORMAL', 1, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (47, 'Deszcz', 2, 1, 1, 0, 'HP', '-(atk + (1.7*atk + dex*2+ str*2)*k)', '30+130*k', '', '', '12', '-(atk + (1.7*atk + dex*2+ str*2)*k)', '', 'ATTACK,USE_ARROW_DAMAGE', '', 'NONE', '', '', '', '', '', '', '30+130*k', 0, 0, 'RANGE', 8, '1', 2500, 0);

INSERT INTO `skill_proto` VALUES (48, 'Ognista', 2, 1, 1, 0, 'HP', '-(1.5*atk + (2.6*atk + number(100, 300))*k)', '50+130*k', '', '', '25', '-(1.5*atk + (2.6*atk + number(100, 300))*k)', '', 'ATTACK,SPLASH,USE_ARROW_DAMAGE', '', 'NONE', '', '', '', '', '', '', '50+130*k', 0, 0, 'RANGE', 12, '0.6', 2500, 300);

INSERT INTO `skill_proto` VALUES (46, 'Trujaca', 2, 1, 1, 0, 'HP', '-(atk + 0.2*atk*floor(2+k*6)+ (0.8*atk+dex*8*ar) *k)', '40+130*k', '', '', '15', '-(atk + 0.2*atk*floor(2+k*6)+ (0.8*atk+dex*8*ar) *k)', '', 'ATTACK,USE_ARROW_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+130*k', 0, 0, 'RANGE', 1, '1', 2500, 0);

INSERT INTO `skill_proto` VALUES (49, 'Bezszelestny', 2, 1, 1, 0, 'MOV_SPEED', '60*k', '30+40*k', '15+30*k', '', '30+30*k', '60*k', '', 'SELFONLY', 'GYEONGGONG', 'NONE', '', '', '', '', '', '', '30+40*k', 0, 0, 'NORMAL', 1, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (31, 'Zasadzka', 2, 1, 1, 0, 'HP', '-(atk + (1.2 * atk + number(500, 700) + dex*4+ str*4 )*k)', '40+160*k', '', '', '15', '-(atk + (1.2 * atk + number(500, 700) + dex*4+ str*4 )*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'MELEE', 6, '0.8', 0, 0);

INSERT INTO `skill_proto` VALUES (32, 'Szybki', 2, 1, 1, 0, 'HP', '-(atk + (1.6* atk + number(200,300) + dex*7 + str*7)*k)', '40+160*k', '', '', '20', '-(atk + (1.6* atk + number(200,300) + dex*7 + str*7)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'MELEE', 6, '0.8', 800, 0);

INSERT INTO `skill_proto` VALUES (33, 'Wirujacy', 2, 1, 1, 0, 'HP', '-(2*atk + (0.5*atk + dex*9 + str*7)*k)', '50+140*k', '', '', '25', '-(2*atk + (0.5*atk + dex*9 + str*7)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,ATTACK_POISON', '', 'NONE', '40*k', '', '', '', '', '', '50+140*k', 0, 0, 'MELEE', 12, '0.8', 0, 0);

INSERT INTO `skill_proto` VALUES (34, 'Krycie', 2, 1, 1, 0, 'NONE', '', '30+60*k', '15+30*k', '', '60', '', '', 'SELFONLY', 'EUNHYUNG', 'NONE', '', '', '', '', '', '', '30+60*k', 0, 0, 'NORMAL', 1, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (76, 'Mroczne', 3, 1, 1, 0, 'HP', '-(40 +5*lv + 2*iq +(13*iq + 6*mwep + number(50,100) )*ar*k)', '30+140*k', '', '', '7', '-(40 +5*lv + 2*iq +(13*iq + 6*mwep + number(50,100) )*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '30+140*k', 0, 0, 'MAGIC', 5, '0.6', 1500, 200);

INSERT INTO `skill_proto` VALUES (77, 'Ogniste', 3, 1, 1, 0, 'HP', '-(5*lv + 2*iq+(10*iq + 6*mwep + str*4 + con*2 + number(180,200) )*k)', '60+140*k', '', '', '12', '-(5*lv + 2*iq+(10*iq + 6*mwep + str*4 + con*2 + number(180,200) )*k)', '', 'ATTACK,SELFONLY,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '60+140*k', 0, 0, 'MAGIC', 15, '0.8', 0, 500);

INSERT INTO `skill_proto` VALUES (78, 'Duch', 3, 1, 1, 0, 'HP', '-(30+ 2*lv + 2*iq+(7*iq + 6*mwep + number(200,500))*ar*k)', '20+30*k', '40+30*k', '5+40*k', '43+30*k', '-(30+ 2*lv + 2*iq+(7*iq + 6*mwep + number(200,500))*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,TOGGLE', '', 'NONE', '', '', '', '', '', '', '20+30*k', 0, 0, 'MAGIC', 1, '1', 800, 0);

INSERT INTO `skill_proto` VALUES (80, 'Duchowy', 3, 1, 1, 0, 'HP', '-(40 + 2* lv + 2*iq +(2 * con + 2 * dex + 13*iq + 6*mwep + number(180, 200))*ar*k)', '40+120*k', '', '', '12', '-(40 + 2* lv + 2*iq +(2 * con + 2 * dex + 13*iq + 6*mwep + number(180, 200))*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,ATTACK_SLOW', '', 'NONE', '333+300*k', '10+10*k', '', '', '', '', '40+120*k', 0, 0, 'MAGIC', 9, '0.8', 1200, 400);

INSERT INTO `skill_proto` VALUES (61, 'Palec', 3, 1, 1, 0, 'HP', '-(atk + 2*lv + iq*2 + ( 2*atk + str*4 + iq*14) * k)', '30+140*k', '', '', '10', '-(atk + 2*lv + iq*2 + ( 2*atk + str*4 + iq*14) * k)', '', 'ATTACK,USE_MELEE_DAMAGE,PENETRATE', '', 'NONE', '1+k*9', '', '', '', '', '', '30+140*k', 0, 0, 'MELEE', 4, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (62, 'Smoczy', 3, 1, 1, 0, 'HP', '-(1.1 * atk + 2*lv + iq*2+(1.5*atk + str + iq*12) * k)', '50+150*k', '', '', '15', '-(1.1 * atk + 2*lv + iq*2+(1.5*atk + str + iq*12) * k)', '', 'ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,IGNORE_TARGET_RATING', '', 'NONE', '1+k*9', '', '', '', '', '', '50+150*k', 0, 0, 'MELEE', 12, '1', 0, 500);

INSERT INTO `skill_proto` VALUES (63, 'Czarowane', 3, 1, 1, 0, 'ATT_GRADE', '(3 * iq + 2 * lv)*k', '20+240*k', '50+100*k', '2+23*k', '0', '(3 * iq + 2 * lv)*k', '', 'SELFONLY,TOGGLE', 'GWIGUM', 'HIT_HP_RECOVER', '10*k', '50+80*k', '', '', '', '', '20+240*k', 0, 0, 'NORMAL', 1, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (64, 'Strach', 3, 1, 1, 0, 'DODGE', '1 + 29 * k', '60+120*k', '60+100*k', '', '100', '1 + 29 * k', '', 'SELFONLY', 'TERROR', 'NONE', '', '', '', '', '', '', '60+120*k', 0, 0, 'NORMAL', 1, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (65, 'Czarowana', 3, 1, 1, 0, 'DEF_GRADE', '(iq+30)*k', '70+170*k', '30+120*k', '', '33+140*k', '(iq+30)*k', '', 'SELFONLY', 'JUMAGAP', 'REFLECT_MELEE', '(iq/4+10)*k', '30+120*k', '', '', '', '', '70+170*k', 0, 0, 'NORMAL', 1, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (92, 'Strzelajacy', 4, 1, 1, 0, 'HP', '-(60 + 5*lv + (18*iq + 6*mwep + 120)*ar*k)', '50+160*k', '', '', '8', '-(60 + 5*lv + (18*iq + 6*mwep + 120)*ar*k)', '', 'ATTACK,ATTACK_FIRE_CONT', '', 'NONE', 'lv+5*iq *k', 'iq*0.2*k', '', '', '', '', '50+160*k', 0, 0, 'MAGIC', 10, '1.1', 0, 0);

INSERT INTO `skill_proto` VALUES (93, 'Skowyt', 4, 1, 1, 0, 'HP', '-(70 + 3*lv + (22*iq+13*mwep+100)*ar*k)', '50+160*k', '', '', '20', '-(70 + 3*lv + (22*iq+13*mwep+100)*ar*k)', '', 'ATTACK,SELFONLY,SPLASH,ATTACK_FIRE_CONT', '', 'NONE', 'lv+5*iq *k', 'iq*0.2*k', '', '', '', '', '50+160*k', 0, 0, 'MAGIC', 15, '1.5', 0, 500);

INSERT INTO `skill_proto` VALUES (94, 'Blogo', 4, 1, 1, 0, 'RESIST_NORMAL', '(iq*0.3+5)*(2*k+0.5)/(k+1.5)', '40+160*k', '60+200*k', '', '10', '(iq*0.3+5)*(2*k+0.5)/(k+1.5)', '', '', 'HOSIN', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'NORMAL', 1, '1', 800, 0);

INSERT INTO `skill_proto` VALUES (95, 'Odbicie', 4, 1, 1, 0, 'REFLECT_MELEE', '5+(iq*0.3 + 5)*k', '40+160*k', '60+200*k', '', '10', '5+(iq*0.3 + 5)*k', '', '', 'BOHO', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'NORMAL', 1, '1', 1000, 0);

INSERT INTO `skill_proto` VALUES (106, 'Blyskawiczny', 4, 1, 1, 0, 'HP', '-(60 + 4*lv + (7*iq+8*mwep+number(iq*5,iq*15))*ar*k)', '30+150*k', '', '', '7', '-(60 + 4*lv + (7*iq+8*mwep+number(iq*5,iq*15))*ar*k)', '', 'ATTACK,SPLASH', '', 'NONE', '', '', '', '', '', '', '30+150*k', 0, 0, 'MAGIC', 5, '0.6', 1800, 200);

INSERT INTO `skill_proto` VALUES (107, 'Blyskawicy', 4, 1, 1, 0, 'HP', '-(40 + 4*lv + (13*iq+7*mwep+number(iq*5,iq*16))*ar*k)', '50+150*k', '', '', '15', '-(40 + 4*lv + (13*iq+7*mwep+number(iq*5,iq*16))*ar*k)', '', 'ATTACK,SPLASH,ATTACK_STUN', '', 'NONE', '50+1000*k/6', '5', '', '', '', '', '50+150*k', 0, 0, 'MAGIC', 15, '0.8', 1500, 400);

INSERT INTO `skill_proto` VALUES (108, 'Burzowy', 4, 1, 1, 0, 'HP', '-(50 + 5*lv + (6*iq+6*mwep+number(1,800))*ar*k) * (1-chain*0.13)', '40+180*k', '', '', '10', '-(50 + 5*lv + (6*iq+6*mwep+number(1,800))*ar*k) * (1-chain*0.13)', '', 'ATTACK', '', 'NONE', '', '', '', '', '', '', '40+180*k', 0, 0, 'MAGIC', 7, '0.8', 2500, 0);

INSERT INTO `skill_proto` VALUES (109, 'Leczenie', 4, 1, 1, 0, 'HP', '200+4*lv+(10*iq+6*mwep+number(600,800))*k', '40+200*k', '', '', '10', '200+4*lv+(10*iq+6*mwep+number(600,800))*k', '', 'REMOVE_BAD_AFFECT', '', 'NONE', '20+80*k', '0', '', '', '', '', '40+200*k', 0, 0, 'NORMAL', 1, '1', 1000, 0);

INSERT INTO `skill_proto` VALUES (110, 'Zwinnosc', 4, 1, 1, 0, 'MOV_SPEED', '5 + 35*k', '60+120*k', '60+100*k', '', '10', '5 + 35*k', '', '', 'KWAESOK', 'CASTING_SPEED', '3+33*k', '60+100*k', '', '', '', '', '60+120*k', 0, 0, 'NORMAL', 1, '1', 1000, 0);

INSERT INTO `skill_proto` VALUES (79, 'Ochronka', 3, 1, 1, 0, 'DEF_GRADE', '(0.5*iq+15)*k', '20+30*k', '60+120*k', '5+10*k', '63+120*k', '(0.5*iq+15)*k', '', 'SELFONLY,TOGGLE', 'MANASHIELD', 'MANASHIELD', '100-((iq*0.84)*k)', '60+120*k', '', '', '', '', '20+30*k', 0, 0, 'MAGIC', 1, '0.8', 0, 0);

INSERT INTO `skill_proto` VALUES (157, 'Gildia7', 0, 1, 7, 0, 'CASTING_SPEED', '50*k', '150+150*k', '180', '', '480', '', '', 'SELFONLY', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (156, 'Gildia6', 0, 1, 7, 0, 'CRITICAL', '50*k', '150+150*k', '180', '', '480', '', '', 'SELFONLY', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (155, 'Gildia5', 0, 1, 7, 0, 'MOV_SPEED', '15*k', '150+150*k', '180', '', '480', '', '', '', '', 'ATT_SPEED', '15*k', '180', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (154, 'Gildia4', 0, 1, 7, 0, 'DEF_GRADE', 'odef*0.1*k', '150+150*k', '180', '', '480', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (153, 'Gildia3', 0, 1, 7, 0, 'MAX_SP', 'maxsp*0.2*k', '150+150*k', '300', '', '600', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (151, 'Gildia1', 0, 1, 7, 0, 'NONE', '', '', '', '', '', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (91, 'Talizman', 4, 1, 1, 0, 'HP', '-(70 + 4*lv + (20*iq+5*mwep+50)*ar*k)', '30+160*k', '', '', '7', '-(70 + 4*lv + (20*iq+5*mwep+50)*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '30+160*k', 0, 0, 'MAGIC', 5, '1', 1800, 201);

INSERT INTO `skill_proto` VALUES (5, 'Szarza', 1, 1, 1, 0, 'HP', '-(2*atk + (atk + dex*3 + str*7 + con)*k)', '60+120*k', '', '', '12', '-(2*atk + (atk + dex*3 + str*7 + con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'MOV_SPEED', '150', '3', '', '', '', '', '60+120*k', 0, 0, 'MELEE', 4, '1', 0, 200);

INSERT INTO `skill_proto` VALUES (20, 'Uderzenie', 1, 1, 1, 0, 'HP', '-(2*atk + (atk + dex*3 + str*5 + con)*k)', '40+120*k', '', '', '20', '-(2*atk + (atk + dex*3 + str*5 + con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '40+120*k', 0, 0, 'MELEE', 10, '0.5', 1200, 200);

INSERT INTO `skill_proto` VALUES (35, 'Chmura', 2, 1, 1, 0, 'HP', '-(lv*2+(atk + str*3 + dex*18)*k)', '40+130*k', '', '', '25', '-(lv*2+(atk + str*3 + dex*18)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,ATTACK_POISON', '', 'NONE', '60*k', '5+25*k', '', '', '', '', '40+130*k', 0, 0, 'MAGIC', 0, '0.5', 800, 200);

INSERT INTO `skill_proto` VALUES (50, 'Wiele', 2, 1, 1, 0, 'HP', '-(atk + (1.2*atk + number(100, 200)+dex*6+str*2)*k)', '40+160*k', '', '', '25', '-(atk + (1.2*atk + number(100, 200)+dex*6+str*2)*k)', '', 'ATTACK,SPLASH,USE_ARROW_DAMAGE,CRUSH,ATTACK_POISON', '', 'NONE', '80*k', '15+30*k', '', '', '', '', '40+160*k', 0, 0, 'RANGE', 12, '0.5', 2500, 300);

INSERT INTO `skill_proto` VALUES (66, 'Rozpro', 3, 1, 1, 0, 'HP', '-(40 +5*lv + 2*iq+(10*iq + 7*mwep + number(50,100) )*ar*k)', '30+120*k', '', '', '12', '-(40 +5*lv + 2*iq+(10*iq + 7*mwep + number(50,100) )*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,REMOVE_GOOD_AFFECT', '', 'NONE', '10+40*k', '7+23*k', '', '', '', '', '30+120*k', 0, 0, 'NORMAL', 5, '0.6', 1800, 200);

INSERT INTO `skill_proto` VALUES (81, 'Sfera', 3, 1, 1, 0, 'HP', '-(120 + 6*lv + (5 * con + 5 * dex + 29*iq + 9*mwep)*ar*k)', '80+220*k', '', '', '24', '-(120 + 6*lv + (5 * con + 5 * dex + 29*iq + 9*mwep)*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '80+220*k', 0, 0, 'MAGIC', 9, '0.4', 1500, 200);

INSERT INTO `skill_proto` VALUES (96, 'Pomoc', 4, 1, 1, 0, 'CRITICAL', '(iq*0.3+5)*(2*k+0.5)/(k+1.5)', '40+160*k', '60+100*k', '', '10', '(iq*0.3+5)*(2*k+0.5)/(k+1.5)', '', '', 'GICHEON', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'NORMAL', 1, '1', 1000, 0);

INSERT INTO `skill_proto` VALUES (111, 'Zwiekszenie', 4, 1, 1, 0, 'ATT_GRADE', '5+(iq*0.2 +15)*k', '60+120*k', '60+100*k', '', '10', '5+(iq*0.2 +15)*k', '', '', 'JEUNGRYEOK', 'NONE', '', '', '', '', '', '', '60+120*k', 0, 0, 'NORMAL', 1, '1', 1000, 0);

INSERT INTO `skill_proto` VALUES (126, '˝ĹĽöľî ', 0, 1, 20, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (122, 'ż¬°č±â ', 0, 1, 2, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (121, 'ĹëĽÖ·Â ', 0, 1, 40, 0, 'NONE', '', '', '', '', '', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (125, 'şŻ˝Ĺ ', 0, 1, 40, 0, 'NONE', '', '', '10+1000*k', '', '', '', '', '', 'YMIR', 'NONE', '', '', 'YMIR', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 1000, 0);

INSERT INTO `skill_proto` VALUES (127, 'õÁ¶ľî ', 0, 1, 20, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (128, 'Ářłëľî ', 0, 1, 20, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (158, '±ćµĺŔ̵ż ', 0, 1, 3, 0, 'NONE', '', '', '', '', '', '', '', 'SELFONLY', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (159, '°ř°ŁŔÇą® ', 0, 1, 5, 0, 'NONE', '', '', '', '', '', '', '', 'SELFONLY', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (160, '°ˇĽÓČ­ ', 0, 1, 5, 0, 'NONE', '3*k', '80-12*k', '300', '', '', '', '', 'SELFONLY', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (161, '°ř°ŁŔÇą® ', 0, 1, 2, 0, 'NONE', '', '50', '', '', '', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (162, '°ř°ŁŔ̵ż ', 0, 1, 2, 0, 'NONE', '', '20', '', '', '', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (256, 'CRUSH200˝şĹł ', 0, 1, 1, 0, 'HP', '-5*k*atk', '', '', '', '2', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 0, '1', 0, 300);

INSERT INTO `skill_proto` VALUES (257, 'ŔϹݹüŔ§350˝şĹł ', 0, 1, 1, 0, 'HP', '-5*k*atk', '', '', '', '5', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 0, '1', 0, 525);

INSERT INTO `skill_proto` VALUES (258, 'CRUSH300˝şĹł ', 0, 1, 1, 0, 'HP', '-5*k*atk', '', '', '', '7', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 0, '1', 0, 450);

INSERT INTO `skill_proto` VALUES (259, 'ŔϹݹüŔ§200˝şĹł ', 0, 1, 1, 0, 'HP', '-5*k*atk', '', '', '', '9', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 0, '1', 0, 300);

INSERT INTO `skill_proto` VALUES (260, 'CURSH400˝şĹł ', 0, 1, 1, 0, 'HP', '-5*k*atk', '', '', '', '10', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 0, '1', 0, 600);

INSERT INTO `skill_proto` VALUES (261, 'µ¶250˝şĹł ', 0, 1, 1, 0, 'HP', '-5*k*atk', '', '', '', '9', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,ATTACK_POISON', '', 'NONE', '80', '', '', '', '', '', '', 0, 0, 'MELEE', 0, '1', 0, 375);

INSERT INTO `skill_proto` VALUES (262, 'SLOW300˝şĹł ', 0, 1, 1, 0, 'HP', '-5*k*atk', '', '', '', '12', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH', '', 'MOV_SPEED', '-20', '10', '', '', '', '', '', 0, 0, 'MELEE', 0, '1', 0, 450);

INSERT INTO `skill_proto` VALUES (130, '˝Â¸¶ ', 0, 1, 1, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (137, 'ł­ą« ', 5, 1, 1, 50, 'HP', '-(atk+(2*atk*k))', '60+80*k', '', '', '5-(4*k)', '', '', 'ATTACK,USE_MELEE_DAMAGE,CRUSH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 10, '1', 300, 0);

INSERT INTO `skill_proto` VALUES (138, 'µą°Ý ', 5, 1, 1, 52, 'HP', '-(2.4*(200+1.5*lv)+(3*200*k))', '60+120*k', '', '', '15', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH_LONG', '', 'MOV_SPEED', '50', '5', '', '', '', '', '', 0, 0, 'MELEE', 6, '1', 400, 100);

INSERT INTO `skill_proto` VALUES (139, 'Ĺ»Ăâ ', 5, 1, 1, 55, 'HP', '-(2*(200+1.5*lv)+(3*200*k))', '60+160*k', '', '', '20', '', '', 'ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'MELEE', 12, '1', 400, 250);

INSERT INTO `skill_proto` VALUES (140, 'ł­ą«(Ȱ) ', 5, 1, 1, 50, 'HP', '-(atk+(2*atk*k))', '60+80*k', '', '', '10', '', '', 'ATTACK,USE_ARROW_DAMAGE,CRUSH', '', 'NONE', '', '', '', '', '', '', '', 0, 0, '', 5, '1', 2500, 0);

INSERT INTO `skill_proto` VALUES (131, '¸»ĽŇČŻ ', 0, 1, 10, 0, 'NONE', '', '', '', '', '', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (124, '䱤Ľú ', 0, 1, 40, 0, 'NONE', '', '', '', '', '', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (152, 'żë˝ĹŔÇÇÇ ', 0, 1, 7, 0, 'MAX_HP', 'maxhp*0.2*k', '150+150*k', '300', '', '600', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (129, 'µĐ°©Ľú ', 0, 1, 40, 0, 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', 'NONE', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0);

INSERT INTO `skill_proto` VALUES (6, 'Grom', 1, 1, 1, 0, 'HP', '-( 3*atk + (atk + 1.5 * str)*k)*1.07', '300+150*k', '', '', '25', '-( 3*atk + (atk + 1.5 * str)*k)*1.07', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', 'NONE', '', '', '100+200*k', 0, 0, 'MELEE', 5, '1.3', 0, 0);

INSERT INTO `skill_proto` VALUES (21, 'Przywolanie', 1, 1, 1, 0, 'HP', '-(2*atk + (2*atk + 2*dex + 2*con + str*4)*k)', '30+180*k', '', '', '25', '-(2*atk + (2*atk + 2*dex + 2*con + str*4)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH', '', 'NONE', '100+k*1000/6', '2', '', 'NONE', '', '', '50+140*k', 0, 0, 'MELEE', 10, '1.5', 0, 400);

INSERT INTO `skill_proto` VALUES (36, 'Cios', 2, 1, 1, 0, 'HP', '-((lv*2+(atk + str*3 + dex*18)*k)*1.1)', '300+180*k', '', '', '25', '-((lv*2+(atk + str*3 + dex*18)*k)*1.1)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '60*k', '5+25*k', '', 'NONE', '', '', '100+200*k', 0, 0, 'MELEE', 6, '2.2', 800, 0);

INSERT INTO `skill_proto` VALUES (51, 'Uklucie', 2, 1, 1, 0, 'HP', '-(atk + (1.2*atk + number(100, 200)+dex*6+str*2)*k)', '20+200*k', '', '', '25', '-(atk + (1.2*atk + number(100, 200)+dex*6+str*2)*k)', '', 'ATTACK,SELFONLY,SPLASH,USE_ARROW_DAMAGE', '', 'NONE', '', '', '', 'NONE', '', '', '30+130*k', 0, 0, 'NORMAL', 5, '1.3', 0, 400);

 

Jeżeli piszę haotycznie to znaczy, że piszę na szybko i nie zwracam uwagi na to w jaki sposób piszę!

 

hjbu.jpg

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