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[Inne] EpicGames nie działa

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Witam. Po zalogowaniu na epica nie mogę nic kliknąć, reinstalacja itp nic nie pomaga, cały czas jest to samo.

ss

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Log

Cytat

Log file open, 05/17/20 14:44:48
AppSettings: Version: 10.16.0-13286290+++Portal+Release-Live
AppSettings: CommandLine: "C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe" -silent
AppSettings: RunningCommandlet: false
AppSettings: ForwardMessage: false
AppSettings: ForcedRestart: false
AppSettings: bAllowMultipleInstances: false
AppSettings: bBootstrap: false
AppSettings: bSilent: true
AppSettings: bForceDeprecated: false
AppSettings: bDoesCompiledPlatformMatch: true
AppSettings: bIsUnattended: false
AppSettings: bAllowFullAppTesting: false
AppSettings: bIsExecutingAutomation: false
AppSettings: Mode: default
LogInit: WinPlatform: User is admin: true
LogInit: WinPlatform: Process ran as admin: true
LogInit: WinPlatform: Process is elevated: true
LogInit: WinPlatform: Process integrity level: High
LogInit: WinPlatform: Running 64bit App: true
LogInit: WinPlatform: Running 64bit OS: true
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Build: 10.16.0-13286290+++Portal+Release-Live
LogInit: Engine Version: 4.23.0-13286290+++Portal+Release-Live
LogInit: Compatible Engine Version: 4.23.0-13286290+++Portal+Release-Live
LogInit: Net CL: 13286290
LogInit: OS: Windows 7 (Service Pack 1), CPU: AMD Phenom(tm) II X4 B35 Processor, GPU: AMD Radeon HD 7700 Series
LogInit: Compiled (64-bit): May 12 2020 14:59:12
LogInit: Compiled with Visual C++: 19.16.27030.01
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++Portal+Release-Live
LogInit: Display: Command Line: "C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe" -silent -SaveToUserDir -Messaging -enablehighdpi
LogInit: Base Directory: C:/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Dom/AppData/Local/EpicGamesLauncher/Saved/Config/Windows/Engine.ini]
[2020.05.17-12.44.51:061][  0]LogInit: Computer: KOMP
[2020.05.17-12.44.51:061][  0]LogInit: User: Dom
[2020.05.17-12.44.51:061][  0]LogInit: CPU Page size=4096, Cores=4
[2020.05.17-12.44.51:061][  0]LogInit: High frequency timer resolution =3.327929 MHz
[2020.05.17-12.44.51:107][  0]LogMemory: Memory total: Physical=8.0GB (8GB approx)
[2020.05.17-12.44.51:107][  0]LogMemory: Platform Memory Stats for Windows
[2020.05.17-12.44.51:107][  0]LogMemory: Process Physical Memory: 22.93 MB used, 22.93 MB peak
[2020.05.17-12.44.51:107][  0]LogMemory: Process Virtual Memory: 50.55 MB used, 50.55 MB peak
[2020.05.17-12.44.51:107][  0]LogMemory: Physical Memory: 1206.67 MB used,  6983.39 MB free, 8190.05 MB total
[2020.05.17-12.44.51:107][  0]LogMemory: Virtual Memory: 172.22 MB used,  8388435.50 MB free, 8388608.00 MB total
[2020.05.17-12.44.52:714][  0]LogAssetRegistry: FAssetRegistry took 0.0388 seconds to start up
[2020.05.17-12.44.52:732][  0]LogUObjectArray: 2154 objects as part of root set at end of initial load.
[2020.05.17-12.44.52:732][  0]LogUObjectAllocator: 316080 out of 0 bytes used by permanent object pool.
[2020.05.17-12.44.52:732][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2020.05.17-12.44.52:732][  0]LogInit: Overriding language with game user settings culture configuration option (en-US).
[2020.05.17-12.44.52:732][  0]LogInit: Overriding locale with game user settings culture configuration option (en-US).
[2020.05.17-12.44.52:927][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
[2020.05.17-12.44.53:137][  0]LogInit: Overriding language with game user settings culture configuration option (en-US).
[2020.05.17-12.44.53:137][  0]LogInit: Overriding locale with game user settings culture configuration option (en-US).
[2020.05.17-12.44.53:137][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
[2020.05.17-12.44.53:281][  0]LogTextLocalizationManager: Compacting localization data took   0.14ms
[2020.05.17-12.44.53:287][  0]LogPackageLocalizationCache: Processed 2 localized package path(s) for 1 prioritized culture(s) in 0.000061 seconds
[2020.05.17-12.44.53:538][  0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
[2020.05.17-12.44.55:612][  0]LogInit: Using libcurl 7.55.1-DEV
[2020.05.17-12.44.55:612][  0]LogInit:  - built for x86_64-pc-win32
[2020.05.17-12.44.55:612][  0]LogInit:  - supports SSL with OpenSSL/1.1.1
[2020.05.17-12.44.55:612][  0]LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
[2020.05.17-12.44.55:612][  0]LogInit:  - other features:
[2020.05.17-12.44.55:612][  0]LogInit:      CURL_VERSION_SSL
[2020.05.17-12.44.55:612][  0]LogInit:      CURL_VERSION_LIBZ
[2020.05.17-12.44.55:612][  0]LogInit:      CURL_VERSION_IPV6
[2020.05.17-12.44.55:612][  0]LogInit:      CURL_VERSION_ASYNCHDNS
[2020.05.17-12.44.55:612][  0]LogInit:      CURL_VERSION_LARGEFILE
[2020.05.17-12.44.55:612][  0]LogInit:      CURL_VERSION_IDN
[2020.05.17-12.44.55:649][  0]LogInit:  CurlRequestOptions (configurable via config and command line):
[2020.05.17-12.44.55:649][  0]LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
[2020.05.17-12.44.55:649][  0]LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
[2020.05.17-12.44.55:649][  0]LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
[2020.05.17-12.44.55:649][  0]LogInit:  - MaxHostConnections = 0  - Libcurl will NOT limit the number of connections to a host
[2020.05.17-12.44.55:649][  0]LogInit:  - LocalHostAddr = Default
[2020.05.17-12.44.55:649][  0]LogInit:  - BufferSize = 65536
[2020.05.17-12.45.24:709][  0]LogSlate: Using FreeType 2.6.0
[2020.05.17-12.45.25:256][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2020.05.17-12.45.25:258][  0]LogWindows: Failed to load 'shcore.dll' (GetLastError=126)
[2020.05.17-12.45.25:258][  0]LogWindows: File 'shcore.dll' does not exist
[2020.05.17-12.45.25:258][  0]LogInit: Setting process to DPI aware
[2020.05.17-12.45.26:174][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
[2020.05.17-12.45.26:174][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2020.05.17-12.45.34:026][  0]Portal: Constructing App Data Access Layer
[2020.05.17-12.45.34:037][  0]LogBuildInfoRepository: Using LauncherLabel Live-DurrBurger
[2020.05.17-12.45.36:818][  0]LogSelfUpdateService: Initialising for EpicGamesLauncher 10.16.0-13286290+++Portal+Release-Live-Windows.
[2020.05.17-12.45.37:048][  0]LogStreaming: Warning: Failed to read file 'C:/ProgramData/Epic/EpicGamesLauncher/Data/LauncherUpdate.manifest' error.
[2020.05.17-12.45.37:048][  0]Portal: Constructing App Domain Layer
[2020.05.17-12.45.37:517][  0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\UnrealEngineLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
[2020.05.17-12.45.37:521][  0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
[2020.05.17-12.45.37:521][  0]WinPlatform: Found matching shortcut: false
[2020.05.17-12.45.37:521][  0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
[2020.05.17-12.45.37:521][  0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
[2020.05.17-12.45.37:521][  0]WinPlatform: Found matching shortcut: false
[2020.05.17-12.45.37:521][  0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
[2020.05.17-12.45.37:522][  0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
[2020.05.17-12.45.37:522][  0]WinPlatform: Found matching shortcut: false
[2020.05.17-12.45.37:522][  0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
[2020.05.17-12.45.37:522][  0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
[2020.05.17-12.45.37:522][  0]WinPlatform: Found matching shortcut: true
[2020.05.17-12.45.37:522][  0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\UnrealEngineLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
[2020.05.17-12.45.37:538][  0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
[2020.05.17-12.45.37:538][  0]WinPlatform: Found matching shortcut: false
[2020.05.17-12.45.37:538][  0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
[2020.05.17-12.45.37:539][  0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
[2020.05.17-12.45.37:539][  0]WinPlatform: Found matching shortcut: false
[2020.05.17-12.45.37:539][  0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
[2020.05.17-12.45.37:539][  0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
[2020.05.17-12.45.37:539][  0]WinPlatform: Found matching shortcut: false
[2020.05.17-12.45.37:539][  0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games.
[2020.05.17-12.45.37:539][  0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games
[2020.05.17-12.45.37:539][  0]WinPlatform: Found matching shortcut: true
[2020.05.17-12.45.37:757][  0]LogCommunityPortalAppManager: FCommunityPortalEnumerateInstalledRunnable: Discovered 2 item files.
[2020.05.17-12.45.37:757][  0]LogCommunityPortalAppManager: FCommunityPortalEnumerateInstalledRunnable: Loaded 2 sidecars in 0.1 secs
[2020.05.17-12.45.37:757][  0]Manifest Check:   0x0000000009146820   Version:   1.54   AppName:   Albacore  CPAM Line: 3190 Desc: HandleInstalledManifestReceived
[2020.05.17-12.45.37:757][  0]LogCommunityPortalAppManager: FCommunityPortalAppManagerImpl: Found Installed Manifest Albacore: 1.54
[2020.05.17-12.45.37:757][  0]LogCommunityPortalAppManager: FCommunityPortalAppManagerImpl: Keeping discovered manifest
[2020.05.17-12.45.37:757][  0]Manifest Check:   0x00000000112F4160   Version:   1.0.1868.4.3   AppName:   9d2d0eb64d5c44529cece33fe2a46482  CPAM Line: 3190 Desc: HandleInstalledManifestReceived
[2020.05.17-12.45.37:757][  0]LogCommunityPortalAppManager: FCommunityPortalAppManagerImpl: Adding to incomplete manifests
[2020.05.17-12.45.37:757][  0]Manifest Check:   0x00000000112F4160   Version:   1.0.1868.4.3   AppName:   9d2d0eb64d5c44529cece33fe2a46482  CPAM Line: 1345 Desc: AddIncompleteInstallManifest
[2020.05.17-12.45.37:757][  0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2020.05.17-12.45.46:727][  0]Portal: Constructing App Presentation Layer
[2020.05.17-12.45.46:948][  0]FCommunityPortalManagerImpl::SetUnrealEnginePortalViewModel UEPVM:2
[2020.05.17-12.45.47:459][  2]FCommunityPortalManagerImpl: Change State CPManagerState_Init->CPManagerState_UserLogin
[2020.05.17-12.45.47:526][  2][SignInRouter] GoToUrl('/id/login')
[2020.05.17-12.45.47:568][  2][SignInRouter]    Resolved To: '/id/login'
[2020.05.17-12.45.47:584][  2][SignInRouter]    Best Match: invalid - [0] states compared
[2020.05.17-12.45.47:585][  2][SignInRouter]    Navigation Canceled.
[2020.05.17-12.45.47:585][  2][SignInRouter] GoToUrl('/id/login')
[2020.05.17-12.45.47:585][  2][SignInRouter]    Resolved To: '/id/login'
[2020.05.17-12.45.47:585][  2][SignInRouter]    Best Match: invalid - [0] states compared
[2020.05.17-12.45.47:585][  2][SignInRouter]    Navigation Canceled.
[2020.05.17-12.45.47:722][  3]FCommunityPortalManagerImpl: Change State CPManagerState_UserLogin->CPManagerState_SelfUpdateCheck
[2020.05.17-12.45.48:398][ 24]LogSelfUpdateService: Launcher build response 10.16.0-13286290+++Portal+Release-Live-Windows.
[2020.05.17-12.45.48:398][ 24]LogSelfUpdateService: Launcher is up-to-date with the latest available version.
[2020.05.17-12.45.48:398][ 24]LogSelfUpdateService: Waiting for next version update.
[2020.05.17-12.45.48:398][ 24]LogEmsContentProvider: Content build response ++Portal+Main+prod-CL-13303029-Windows.
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: InstallerId: 96D8EBE14D5616DE2921B2A43E59C938
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: ActionType: Repair
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: CurrentManifest: EpicGamesLauncherContent ++Portal+Main+prod-CL-13303029-Windows (tQ5WtuRETj_Ie1hVZqgw-xuQmxA)
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: InstallManifest: EpicGamesLauncherContent ++Portal+Main+prod-CL-13303029-Windows (tQ5WtuRETj_Ie1hVZqgw-xuQmxA)
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: InstallTags:
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: ValidTags:
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: InstallDirectory: C:/ProgramData/Epic/EpicGamesLauncher/Data/EMS/EpicGamesLauncher/
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: StagingDirectory: C:/ProgramData/Epic/EpicGamesLauncher/Data/EMS/stage/
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: BackupDirectory:
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: CloudDirectories: https://epicgames-download1.akamaized.net/Builds/UnrealEngineLauncher/CloudDir
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: CloudDirectories: https://download.epicgames.com/Builds/UnrealEngineLauncher/CloudDir
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: CloudDirectories: https://download2.epicgames.com/Builds/UnrealEngineLauncher/CloudDir
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: CloudDirectories: https://download3.epicgames.com/Builds/UnrealEngineLauncher/CloudDir
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: CloudDirectories: https://download4.epicgames.com/Builds/UnrealEngineLauncher/CloudDir
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: InstallMode: EInstallMode::NonDestructiveInstall
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: VerifyMode: EVerifyMode::ShaVerifyAllFiles
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: DeltaPolicy: EDeltaPolicy::Skip
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: bRunRequiredPrereqs: true
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: bAllowConcurrentExecution: false
[2020.05.17-12.45.48:501][ 24]LogBuildPatchServices: Build Config: DownloadRateLimitBps: 0
[2020.05.17-12.45.48:501][ 24]LogEmsContentProvider: Installer started.
[2020.05.17-12.45.48:530][ 25]FCommunityPortalManagerImpl: Change State CPManagerState_SelfUpdateCheck->CPManagerState_WaitEms
[2020.05.17-12.45.48:531][ 25]LogBuildPatchServices: Starting Installation
[2020.05.17-12.45.48:942][ 38]LogBuildPatchServices: Requiring 0 files
[2020.05.17-12.45.53:066][163]BuildPatchResumeData file found: false
[2020.05.17-12.45.53:066][163]LogBuildPatchServices: Performing a repair operation
[2020.05.17-12.45.53:066][163]LogBuildPatchServices: File construction complete
[2020.05.17-12.45.53:165][166]LogBuildPatchServices: Staged install complete
[2020.05.17-12.45.53:165][166]LogBuildPatchServices: Running backup and stage relocation
[2020.05.17-12.45.53:198][167]LogBuildPatchServices: Relocation complete 1
[2020.05.17-12.45.53:231][168]LogBuildPatchServices: Verifying install
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Verify stage complete 1
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Deleting staging area.
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Reset MM.
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: InstallerId: 96D8EBE14D5616DE2921B2A43E59C938
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: NumFilesInBuild: 416
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: NumFilesOutdated: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: NumFilesToRemove: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: NumChunksRequired: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: ChunksQueuedForDownload: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: ChunksLocallyAvailable: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: ChunksInChunkDbs: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: NumChunksDownloaded: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: NumChunksRecycled: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: NumChunksReadFromChunkDbs: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: NumFailedDownloads: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: NumBadDownloads: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: NumAbortedDownloads: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: NumRecycleFailures: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: NumChunksStoreBooted: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: NumDriveStoreChunkLoads: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: NumDriveStoreLoadFailures: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: NumChunkDbChunksFailed: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: TotalDownloadedData: 0
[2020.05.17-12.45.55:508][237]LogBuildPatchServices: Build Stat: ActiveRequestCountPeak : 0
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: AverageDownloadSpeed: 0 bytes (0 B, 0 B) /sec
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: PeakDownloadSpeed: 0 bytes (0 B, 0 B) /sec
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: TotalReadData: 49298834
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: AverageDiskReadSpeed: 22,018,363.597 bytes (22.018 MB, 20.998 MiB) /sec
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: PeakDiskReadSpeed: 22,018,363.597 bytes (22.018 MB, 20.998 MiB) /sec
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: TotalWrittenData: 0
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: AverageDiskWriteSpeed: 0 bytes (0 B, 0 B) /sec
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: PeakDiskWriteSpeed: 0 bytes (0 B, 0 B) /sec
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: NumFilesConstructed: 0
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: InitializeTime: 4.64 sec
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: TheoreticalDownloadTime: 0 ms
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: ConstructTime: 0 ms
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: MoveFromStageTime: 41 ms
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: FileAttributesTime: 51 ms
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: VerifyTime: 2.27 sec
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: CleanUpTime: 2 ms
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: PrereqTime: 0 ms
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: ProcessPausedTime: 0 ms
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: ProcessActiveTime: 7.01 sec
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: ProcessExecuteTime: 7.01 sec
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: ProcessSuccess: TRUE
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: ErrorCode: OK
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: FailureReasonText: The operation was successful.
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: FailureType: SUCCESS
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: NumInstallRetries: 0
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: FinalProgressValue: 1.000000
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: OverallRequestSuccessRate: 0.000000
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: ExcellentDownloadHealthTime: 0 ms
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: GoodDownloadHealthTime: 0 ms
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: OkDownloadHealthTime: 0 ms
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: PoorDownloadHealthTime: 29 ms
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: DisconnectedDownloadHealthTime: 0 ms
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: AverageMemoryStoreUse: 0.0
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: PeakMemoryStoreUse: 0
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: AverageMemoryStoreRetained: 0.0
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: PeakMemoryStoreRetained: 0
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: MemoryStoreSize: 336
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: ProcessRequiredDiskSpace: 0
[2020.05.17-12.45.55:546][237]LogBuildPatchServices: Build Stat: ProcessAvailableDiskSpace: 0
[2020.05.17-12.45.55:546][237]LogEmsContentProvider: Installer complete. Success:1.
[2020.05.17-12.45.55:550][237]LogEmsContentProvider: Waiting for next version update.
[2020.05.17-12.45.55:624][240]FAccountService::AutoSignIn
[2020.05.17-12.45.55:677][240]LogOnlineIdentity: OSS: Sending Login request. url=https://account-public-service-prod03.ol.epicgames.com/account, type=refresh, id=[REDACTED]
[2020.05.17-12.45.55:677][240]FCommunityPortalManagerImpl: Change State CPManagerState_WaitEms->CPManagerState_LoggingIn
[2020.05.17-12.45.55:925][248]LogOnlineIdentity: OSS: FOnlineIdentityMcp::HandleXmppConnectionCreated
[2020.05.17-12.45.57:967][310]FAccountService::OnLoginComplete - 0 TRUE c198b43a4105483e82aacd8c49ca4c21
[2020.05.17-12.45.57:968][310]Portal: Constructing User Data Access Layer
[2020.05.17-12.45.58:013][310]Portal: Constructing User Domain Layer
[2020.05.17-12.45.58:390][310]LogPortalCatalog: Error: FItemRepository(poodle)::RequestById(db2ac028dc1844f0a6ef62f9c5daee42) - Request for Item unfulfilled because neither an enumeration has happened or on demand mode been enabled.
[2020.05.17-12.45.58:403][310]LogPortalCatalog: Error: FItemRepository(poodle)::RequestById(a0230f273974460c8b5f7975350d20f1) - Request for Item unfulfilled because neither an enumeration has happened or on demand mode been enabled.
[2020.05.17-12.45.58:403][310]LogPortalCatalog: Error: FItemRepository(poodle)::RequestById(a6e024a657f84d4b976e5d7990c81bce) - Request for Item unfulfilled because neither an enumeration has happened or on demand mode been enabled.
[2020.05.17-12.45.58:403][310]LogPortalCatalog: Error: FItemRepository(poodle)::RequestById(7b443be3671842eeb181cc61facfe301) - Request for Item unfulfilled because neither an enumeration has happened or on demand mode been enabled.
[2020.05.17-12.45.58:467][310]Portal: Constructing User Presentation Layer
[2020.05.17-12.45.59:206][310]FUnrealEnginePortalViewModelImple_UpdateLauncherViewModel: LauncherViewModel is valid
[2020.05.17-12.45.59:207][310]FAccountService::OnLoginChanged - LoggedIn 0
[2020.05.17-12.45.59:210][310]LogOnlineParty: OSS: FOnlinePartySystemMcp::OnXmppLoginChanged - logged in user c198b43a4105483e82aacd8c49ca4c21
[2020.05.17-12.45.59:210][310]LogOnlineIdentity: OSS: FOnlineIdentityMcp::OnXmppLoginChanged c198b43a4105483e82aacd8c49ca4c21:prod.ol.epicgames.com:V2:launcher:WIN::4BB85B4B45450BDF978701AF7AAD3584 loggedin
[2020.05.17-12.45.59:270][311]FCommunityPortalManagerImpl: Change State CPManagerState_LoggingIn->CPManagerState_LaunchWebSession
[2020.05.17-12.45.59:272][311][SignInRouter] GoToUrl('/id/login')
[2020.05.17-12.45.59:272][311][SignInRouter]    Resolved To: '/id/login'
[2020.05.17-12.45.59:272][311][SignInRouter]    Best Match: invalid - [0] states compared
[2020.05.17-12.45.59:272][311][SignInRouter]    Navigation Canceled.
[2020.05.17-12.45.59:797][327]FCommunityPortalManagerImpl: Change State CPManagerState_LaunchWebSession->CPManagerState_LaunchInfo
[2020.05.17-12.46.01:062][362]FCommunityPortalManagerImpl: Change State CPManagerState_LaunchInfo->CPManagerState_Launch
[2020.05.17-12.46.01:072][362][SignInRouter] GoToUrl('/null')
[2020.05.17-12.46.01:072][362][SignInRouter]    Resolved To: '/null'
[2020.05.17-12.46.01:072][362][SignInRouter]    Best Match: invalid - [0] states compared
[2020.05.17-12.46.01:072][362][SignInRouter]    Navigation Canceled.
[2020.05.17-12.50.53:431][322]Portal: Constructing App UI Layer
[2020.05.17-12.50.53:435][322]Portal: Constructing User UI Layer
[2020.05.17-12.50.53:438][322]SCommunityPortalMainImpl::Construct UEPVM:4
[2020.05.17-12.50.53:444][322]LogSlate: Request Window '' being destroyed
[2020.05.17-12.50.53:444][322]LogSlate: Request Window '' being destroyed
[2020.05.17-12.50.53:464][322]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
[2020.05.17-12.50.53:467][322]~SCommunityPortalMainImpl UEPVM:2
[2020.05.17-12.50.53:468][322]SCommunityPortalMainImpl::Construct UEPVM:4
[2020.05.17-12.50.53:468][322][MainRouter] GoToUrl('[epic_store]')
[2020.05.17-12.50.53:468][322][MainRouter]    Resolved To: '/store/en/'
[2020.05.17-12.50.53:468][322][MainRouter]    Best Match: app
[2020.05.17-12.50.54:176][322]FCommunityPortalManagerImpl: Change State CPManagerState_Launch->CPManagerState_Logout
[2020.05.17-12.50.54:853][324]FAccountService::SignOut
[2020.05.17-12.50.54:853][324]LogOnlineIdentity: OSS: Logout user 0. Logout requested
[2020.05.17-12.50.54:854][324]FCommunityPortalManagerImpl: Change State CPManagerState_Logout->CPManagerState_UserLogin
[2020.05.17-12.50.54:854][324][SignInRouter] GoToUrl('/id/login')
[2020.05.17-12.50.54:854][324][SignInRouter]    Resolved To: '/id/login'
[2020.05.17-12.50.54:854][324][SignInRouter]    Best Match: epic-login
[2020.05.17-12.50.54:854][324]~SCommunityPortalMainImpl UEPVM:2
[2020.05.17-12.50.54:854][324][SignInRouter]    Canceling in progress navigation. New command issued.
[2020.05.17-12.50.54:854][324][SignInRouter]    Navigation Canceled.
[2020.05.17-12.50.54:854][324][SignInRouter] GoToUrl('/id/login')
[2020.05.17-12.50.54:854][324][SignInRouter]    Resolved To: '/id/login'
[2020.05.17-12.50.54:854][324][SignInRouter]    Best Match: epic-login
[2020.05.17-12.50.54:869][325]LogOnlineParty: OSS: FOnlinePartySystemMcp::OnXmppLoginChanged - logged out user c198b43a4105483e82aacd8c49ca4c21
[2020.05.17-12.50.54:869][325]LogOnlineIdentity: OSS: FOnlineIdentityMcp::OnXmppLoginChanged c198b43a4105483e82aacd8c49ca4c21:prod.ol.epicgames.com:V2:launcher:WIN::4BB85B4B45450BDF978701AF7AAD3584 loggedout
[2020.05.17-12.50.54:869][325]LogOnlineIdentity: OSS: FOnlineIdentityMcp::HandleXmppConnectionRemoved
[2020.05.17-12.50.54:869][325]LogOnlineParty: OSS: CancelAllPendingOpsOnLogout: Num ops after cancelling: 0 create, 0 join, 0 leave, 0 kick, 0 promote
[2020.05.17-12.50.54:869][325]FAccountService::OnLogoutComplete - 0 TRUE
[2020.05.17-12.50.54:876][325]Portal: Destroying User UI Layer
[2020.05.17-12.50.54:876][325][MainRouter]    Canceling in progress navigation. New command issued.
[2020.05.17-12.50.54:908][325][MainRouter]    Navigation Canceled.
[2020.05.17-12.50.54:908][325][ToastRouter] RedirectToUrl('/store/en/')
[2020.05.17-12.50.54:908][325][ToastRouter]    Resolved To: '/store/en/'
[2020.05.17-12.50.54:908][325][ToastRouter]    Best Match: invalid - [0] states compared
[2020.05.17-12.50.54:908][325][ToastRouter]    Navigation Canceled.
[2020.05.17-12.50.54:908][325][MainRouter] RedirectToUrl('/null')
[2020.05.17-12.50.54:908][325][MainRouter]    Resolved To: '/null'
[2020.05.17-12.50.54:908][325][MainRouter]    Best Match: null
[2020.05.17-12.50.54:908][325][MainRouter]    Navigation Complete.
[2020.05.17-12.50.54:908][325][MainRouter] Refresh('/store/en/')
[2020.05.17-12.50.54:908][325][MainRouter]    Best Match: invalid - [0] states compared
[2020.05.17-12.50.54:909][325][MainRouter]    Navigation Canceled.
[2020.05.17-12.50.54:909][325]Portal: Destroying User Presentation Layer
[2020.05.17-12.50.54:909][325]FUnrealEnginePortalViewModelImple_ResetLauncherViewModel: LauncherViewModel is null
[2020.05.17-12.50.54:909][325]FLauncherViewModelImple: Destroying LauncherViewModel
[2020.05.17-12.50.54:910][325]Portal: Destroying User Domain Layer
[2020.05.17-12.50.54:912][325]Portal: Destroying User Data Access Layer
[2020.05.17-12.50.54:912][325]FAccountService::OnLoginChanged - NotLoggedIn 0
[2020.05.17-12.50.58:189][462]LogWebView: The key "viewport-fit" is not recognized and ignored.
[2020.05.17-12.51.01:125][646]LogWebView: react-i18next:: i18n.languages were undefined or empty
[2020.05.17-12.51.01:251][654][SignInRouter]    Navigation Complete.
[2020.05.17-12.51.04:461][727]LogWebView: flagsSanitised
[2020.05.17-12.51.04:461][727]LogWebView: guardianEmbeddedDocusignEnabled
[2020.05.17-12.51.04:461][727]LogWebView: guardianKwsFlowEnabled
[2020.05.17-12.51.04:461][727]LogWebView: minorPreRegisterEnabled
[2020.05.17-12.51.04:461][727]LogWebView: registerEmailPreVerifyEnabled
[2020.05.17-12.51.04:461][727]LogWebView: guardianEmailVerifyEnabled
[2020.05.17-12.51.51:022][638][SignInRouter] GoToUrl('/settings')
[2020.05.17-12.51.51:022][638][SignInRouter]    Resolved To: '/settings'
[2020.05.17-12.51.51:022][638][SignInRouter]    Best Match: invalid - [8] states compared
[2020.05.17-12.51.51:315][638][SignInRouter]    Navigation Canceled.
[2020.05.17-12.51.53:002][744]LogSlate: Warning: Legacy localized fallback font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' was requested. Font: '../../Content/Font/BrutalType-Light.otf', Character: '简 (U+7b80)'
Legacy localized fallback fonts were deprecated in 4.22 and will be removed in a future version!
Please update your composite fonts to use localized sub-font families: https://docs.unrealengine.com/en-US/Engine/UMG/UserGuide/Fonts/Overview
[2020.05.17-12.51.53:035][744]LogSlate: Took 0.033152 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
[2020.05.17-12.52.05:305][554][SignInRouter] Refresh('/id/login')
[2020.05.17-12.52.05:305][554][SignInRouter]    Best Match: epic-login
[2020.05.17-12.52.05:305][554][SignInRouter]    Canceling Navigation to '/id/login'. Cannot navigate while modal dialog is showing.
[2020.05.17-12.52.05:305][554][SignInRouter]    Navigation Canceled. Requested by OnStateChangedStarted()
[2020.05.17-12.52.05:305][554][SignInRouter]    Navigation Canceled.
[2020.05.17-12.52.05:308][554][MainRouter] RedirectToUrl('/store/pl-PL/')
[2020.05.17-12.52.05:308][554][MainRouter]    Resolved To: '/store/pl-PL/'
[2020.05.17-12.52.05:308][554][MainRouter]    Best Match: invalid - [0] states compared
[2020.05.17-12.52.05:308][554][MainRouter]    Navigation Canceled.
[2020.05.17-12.52.05:308][554][ToastRouter] RedirectToUrl('/store/pl-PL/')
[2020.05.17-12.52.05:308][554][ToastRouter]    Resolved To: '/store/pl-PL/'
[2020.05.17-12.52.05:308][554][ToastRouter]    Best Match: invalid - [0] states compared
[2020.05.17-12.52.05:308][554][ToastRouter]    Navigation Canceled.
[2020.05.17-12.52.05:357][554]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed
[2020.05.17-12.52.05:357][554]LogPackageLocalizationCache: Processed 2 localized package path(s) for 2 prioritized culture(s) in 0.000090 seconds
[2020.05.17-12.52.05:358][554]LogTextLocalizationResource: LocRes '../../Content/Localization/App/pl-PL/App.locres' could not be opened for reading!
[2020.05.17-12.52.05:364][554]LogSlate: Slate font cache was flushed

 


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