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Problem z crashem Minecrafta po uruchomieniu - logi.


Selcouth

Rekomendowane odpowiedzi

Opublikowano
---- Minecraft Crash Report ----
// My bad.

Time: 07.11.15 11:33
Description: Rendering screen

java.lang.NullPointerException: Rendering screen
	at zx.q(SourceFile:459)
	at zx.a(SourceFile:515)
	at axu.a(SourceFile:111)
	at ayl.a(SourceFile:170)
	at bfk.a(EntityRenderer.java:1367)
	at ave.av(SourceFile:915)
	at ave.a(SourceFile:325)
	at net.minecraft.client.main.Main.main(SourceFile:124)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:497)
	at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
	at net.minecraft.launchwrapper.Launch.main(Launch.java:27)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at zx.q(SourceFile:459)
	at zx.a(SourceFile:515)
	at axu.a(SourceFile:111)
	at ayl.a(SourceFile:170)

-- Screen render details --
Details:
	Screen name: ayr
	Mouse location: Scaled: (257, 70). Absolute: (514, 338)
	Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2

-- Affected level --
Details:
	Level name: MpServer
	All players: 1 total; [bew['Doooku'/77538, l='MpServer', x=450,00, y=99,00, z=4550,00]]
	Chunk stats: MultiplayerChunkCache: 441, 441
	Level seed: 0
	Level generator: ID 00 - default, ver 1. Features enabled: false
	Level generator options: 
	Level spawn location: 0,00,64,00,0,00 - World: (0,64,0), Chunk: (at 0,4,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
	Level time: 1163115 game time, 1167550 day time
	Level dimension: 0
	Level storage version: 0x00000 - Unknown?
	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
	Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
	Forced entities: 1 total; [bew['Doooku'/77538, l='MpServer', x=450,00, y=99,00, z=4550,00]]
	Retry entities: 0 total; []
	Server brand: Spigot
	Server type: Non-integrated multiplayer server
Stacktrace:
	at bdb.a(WorldClient.java:401)
	at ave.b(SourceFile:2311)
	at ave.a(SourceFile:334)
	at net.minecraft.client.main.Main.main(SourceFile:124)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
	at java.lang.reflect.Method.invoke(Method.java:497)
	at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
	at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

-- System Details --
Details:
	Minecraft Version: 1.8.8
	Operating System: Mac OS X (x86_64) version 10.11.1
	CPU: 4x Intel(R) Core(TM) i5-5250U CPU @ 1.60GHz
	Java Version: 1.8.0_60, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 407946032 bytes (389 MB) / 966393856 bytes (921 MB) up to 966393856 bytes (921 MB)
	JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn1024M
	IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
	Launched Version: 1.8.8-OptiFine_HD_U_F5
	LWJGL: 2.9.2
	OpenGL: Intel(R) HD Graphics 6000 GL version 2.1 INTEL-10.10.18, Intel Inc.
	GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

	Using VBOs: No
	Is Modded: Very likely; Jar signature invalidated
	Type: Client (map_client.txt)
	Resource Packs: faithful32pack
	Current Language: English (US)
	Profiler Position: N/A (disabled)
	CPU: 4x Intel(R) Core(TM) i5-5250U CPU @ 1.60GHz

nigdy wcześniej nie było żadnych takich crashów, kto mi to rozszyfruje i pomoże?

Opublikowano

@topic

Mod ktory dodaje te pliki .class:

 

    at zx.q
    at zx.a
    at axu.a
    at ayl.a
    at bfk.a
    at ave.av
    at ave.a

Crashuje ci clienta. usun go i powinno sie naprawic.

Odpisujesz na moj post? Dodaj @Aintence jesli chcesz abym go zobaczyl.


4F6xoLt.jpg

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