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Problem z pluginem AutoIn/LogitIt - rejestracja.


KamXPL

Rekomendowane odpowiedzi

Opublikowano

Witam, posiadam plugin na logowanie na serwerze LogIT i plugin na AutoIn, wszystko skonfigurowałem tak jak w poradnikach itp. plugin dobrze się ładuje i pokazuje graczy w konsoli CRACKED i PREMIUM lecz gracz premium i tak musi się rejestrować i logować. Nie wiem dlaczego. Rozmawiałem z kumplem i pisał mi że coś ta nowa wersja jest chu** i poleca mi wgrać stary plugin który pisała jeszcze BukkitSmerf lecz w internecie nie ma już starej wersjii. Jak będzie trzeba coś dodatkowo jakieś logi/configi piszcie, zaraz wyślę ! :)

Opublikowano

AutoIn? GotoFinal'a? Chu***y? Chyba najlepiej zrobiony plugin jaki znam xD
@1361622928-U485574.pngKamXPL Na 100% ty coś źle robisz ^^

Opublikowano

Witam, posiadam plugin na logowanie na serwerze LogIT i plugin na AutoIn, wszystko skonfigurowałem tak jak w poradnikach itp. plugin dobrze się ładuje i pokazuje graczy w konsoli CRACKED i PREMIUM lecz gracz premium i tak musi się rejestrować i logować. Nie wiem dlaczego. Rozmawiałem z kumplem i pisał mi że coś ta nowa wersja jest chu** i poleca mi wgrać stary plugin który pisała jeszcze BukkitSmerf lecz w internecie nie ma już starej wersjii. Jak będzie trzeba coś dodatkowo jakieś logi/configi piszcie, zaraz wyślę ! :)

ta, stara wersa 2.0 miala bardzo fajne featury, np przejmowanie kont administracji no-premium i inne takie fajne ciekawostki ;) Dlatego stare wersje są usuwane, bo są zbyt niebezpieczne.

 

wklej logi ze startu servera i config AutoIn.

PS: nie masz bungee? 

1438614356923701010629.png

 

Opublikowano
[15:05:49] [Server thread/INFO]: Starting minecraft server version 1.7.10
[15:05:49] [Server thread/INFO]: Loading properties
[15:05:49] [Server thread/INFO]: Default game type: SURVIVAL
[15:05:49] [Server thread/INFO]: This server is running CraftBukkit version git-Spigot-1646 (MC: 1.7.10) (Implementing API version 1.7.10-R0.1-SNAPSHOT)
[15:05:50] [Server thread/INFO]: Debug logging is disabled
[15:05:50] [Server thread/INFO]: Using 4 threads for Netty based IO
[15:05:50] [Server thread/INFO]: Server Ping Player Sample Count: 12
[15:05:50] [Server thread/INFO]: Generating keypair
[15:05:50] [Server thread/INFO]: Starting Minecraft server on 185.38.248.80:27538
[15:05:50] [Server thread/INFO]: Set PluginClassLoader as parallel capable
[15:05:51] [Server thread/INFO]: [WorldBorder] Loading WorldBorder v1.8.0
[15:05:51] [Server thread/INFO]: [WorldEdit] Loading WorldEdit v5.3
[15:05:51] [Server thread/INFO]: [FunnyGuilds] Loading FunnyGuilds v3.9.9.1 Cleaned
[15:05:51] [Server thread/INFO]: [NivRandomTP] Loading NivRandomTP v1.0
[15:05:51] [Server thread/INFO]: [Skript] Loading Skript v2.1.2
[15:05:51] [Server thread/INFO]: [WildSkript] Loading WildSkript v1.7
[15:05:51] [Server thread/INFO]: [karolekDrop] Loading karolekDrop v1.1.2.1
[15:05:51] [Server thread/INFO]: [CombatLog] Loading CombatLog v1.8.11
[15:05:51] [Server thread/INFO]: [InfinityDispenser] Loading InfinityDispenser v1.7
[15:05:51] [Server thread/INFO]: [PermissionsEx] Loading PermissionsEx v1.22.9
[15:05:51] [Server thread/WARN]: [PermissionsEx] This server is in offline mode. Unless this server is configured to integrate with a supported proxy (see http://dft.ba/-8ous), UUIDs *may not be stable*!
[15:05:51] [Server thread/INFO]: [ProtocolLib] Loading ProtocolLib v3.6.4
[15:05:51] [Server thread/INFO]: [ProtocolLib] Falling back to legacy Netty compat
[15:05:51] [Server thread/INFO]: [ProtocolLib] Falling back to Guava 10 compat
[15:05:51] [Server thread/INFO]: [SkAddonLib] Loading SkAddonLib v1.1
[15:05:51] [Server thread/INFO]: [BarAPI] Loading BarAPI v3.3
[15:05:51] [Server thread/INFO]: [SkriptPlus] Loading SkriptPlus v1.4.2
[15:05:51] [Server thread/INFO]: [WorldGuard] Loading WorldGuard v6.1
[15:05:51] [Server thread/INFO]: [AntiPunch] Loading AntiPunch v1.0
[15:05:51] [Server thread/INFO]: [Essentials] Loading Essentials v2.13.1
[15:05:51] [Server thread/INFO]: [NoCheatPlus] Loading NoCheatPlus v3.11.1-RC-sMD5NET-b743
[15:05:51] [Server thread/INFO]: [EssentialsSpawn] Loading EssentialsSpawn v2.13.1
[15:05:51] [Server thread/INFO]: [LogIt] Loading LogIt vSNAPSHOT
[15:05:51] [Server thread/INFO]: [ChestCommands] Loading ChestCommands v3.1.1
[15:05:51] [Server thread/INFO]: [VanishNoPacket] Loading VanishNoPacket v${vnp-version}
[15:05:51] [Server thread/INFO]: [EssentialsChat] Loading EssentialsChat v2.13.1
[15:05:51] [Server thread/INFO]: [AutoIn] Loading AutoIn v3.0-alpha.5
[15:05:51] [Server thread/INFO]: [AutoIn] Loading libraries from AutoIn/libs, remember: libs are only needed on some servers, and only with some enabled options.
[15:05:51] [Server thread/INFO]: [AutoIn] Like SQLite is needed on BungeeCord only if you use SQLite database, but isn't needed on bukkit, bukkit contains own SQLite library.
[15:05:51] [Thread-9/INFO]: [AutoIn] Socket: serverOne is disabled... skipping it.
[15:05:51] [Thread-9/INFO]: [AutoIn] Socket: HANDLER:22644 is disabled... skipping it.
[15:05:51] [Thread-9/INFO]: [AutoIn] No sockets. PS: you need configure sockets if you want use BungeeCord. See: https://github.com/GotoFinal/AutoIn/wiki/Sockets'>https://github.com/GotoFinal/AutoIn/wiki/Sockets
[15:05:51] [Server thread/INFO]: [ProtocolLib] Enabling ProtocolLib v3.6.4
[15:05:51] [Server thread/INFO]: [ProtocolLib] Started structure compiler thread.
[15:05:51] [Server thread/INFO]: [AutoIn] Enabling AutoIn v3.0-alpha.5
[15:05:51] [Server thread/INFO]: [AutoIn] Found minecraft server engine, version: v1_7_R4 compatibility checking...
[15:05:51] [Server thread/INFO]: [AutoIn] 
================================================================================

        AutoIn is now waiting for all required sockets to connect

  This is complete BETA version of plugin, if you see any bugs, report them!
  Don't make negative review because something don't work, it's BETA, just tell me that there is something wrong.

================================================================================
[15:05:51] [Server thread/WARN]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
[15:05:51] [Server thread/WARN]: The server will make no attempt to authenticate usernames. Beware.
[15:05:51] [Server thread/WARN]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
[15:05:51] [Server thread/WARN]: To change this, set "online-mode" to "true" in the server.properties file.
[15:05:51] [Server thread/INFO]: **** Beginning UUID conversion, this may take A LONG time ****
[15:05:51] [Server thread/INFO]: Preparing level "spawn"
[15:05:51] [Server thread/INFO]: -------- World Settings For [spawn] --------
[15:05:51] [Server thread/INFO]: View Distance: 10
[15:05:51] [Server thread/INFO]: Chunks to Grow per Tick: 650
[15:05:51] [Server thread/INFO]: Clear tick list: false
[15:05:51] [Server thread/INFO]: Experience Merge Radius: 3.0
[15:05:51] [Server thread/INFO]: Item Despawn Rate: 6000
[15:05:51] [Server thread/INFO]: Item Merge Radius: 2.5
[15:05:51] [Server thread/INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[15:05:51] [Server thread/INFO]: Zombie Aggressive Towards Villager: true
[15:05:51] [Server thread/INFO]: Arrow Despawn Rate: 1200
[15:05:51] [Server thread/INFO]: Anti X-Ray: true
[15:05:51] [Server thread/INFO]: 	Engine Mode: 1
[15:05:51] [Server thread/INFO]: 	Hidden Blocks: [14, 15, 16, 21, 48, 49, 54, 56, 73, 74, 82, 129, 130]
[15:05:51] [Server thread/INFO]: 	Replace Blocks: [1, 5]
[15:05:52] [Server thread/INFO]: Mob Spawn Range: 4
[15:05:52] [Server thread/INFO]: Nerfing mobs spawned from spawners: false
[15:05:52] [Server thread/INFO]: Cactus Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Cane Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Melon Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Mushroom Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Pumpkin Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Sapling Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Wheat Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
[15:05:52] [Server thread/INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[15:05:52] [Server thread/INFO]: Alternative Hopper Ticking: false
[15:05:52] [Server thread/INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
[15:05:52] [Server thread/INFO]: Random Lighting Updates: false
[15:05:52] [Server thread/INFO]: Structure Info Saving: true
[15:05:52] [Server thread/INFO]: Sending up to 5 chunks per packet
[15:05:52] [Server thread/INFO]: Max Entity Collisions: 8
[15:05:52] [Server thread/INFO]: Custom Map Seeds:  Village: 10387312 Feature: 14357617
[15:05:52] [Server thread/INFO]: Max TNT Explosions: 100
[15:05:52] [Server thread/INFO]: -------- World Settings For [spawn_nether] --------
[15:05:52] [Server thread/INFO]: View Distance: 10
[15:05:52] [Server thread/INFO]: Chunks to Grow per Tick: 650
[15:05:52] [Server thread/INFO]: Clear tick list: false
[15:05:52] [Server thread/INFO]: Experience Merge Radius: 3.0
[15:05:52] [Server thread/INFO]: Item Despawn Rate: 6000
[15:05:52] [Server thread/INFO]: Item Merge Radius: 2.5
[15:05:52] [Server thread/INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[15:05:52] [Server thread/INFO]: Zombie Aggressive Towards Villager: true
[15:05:52] [Server thread/INFO]: Arrow Despawn Rate: 1200
[15:05:52] [Server thread/INFO]: Anti X-Ray: true
[15:05:52] [Server thread/INFO]: 	Engine Mode: 1
[15:05:52] [Server thread/INFO]: 	Hidden Blocks: [14, 15, 16, 21, 48, 49, 54, 56, 73, 74, 82, 129, 130]
[15:05:52] [Server thread/INFO]: 	Replace Blocks: [1, 5]
[15:05:52] [Server thread/INFO]: Mob Spawn Range: 4
[15:05:52] [Server thread/INFO]: Nerfing mobs spawned from spawners: false
[15:05:52] [Server thread/INFO]: Cactus Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Cane Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Melon Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Mushroom Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Pumpkin Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Sapling Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Wheat Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
[15:05:52] [Server thread/INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[15:05:52] [Server thread/INFO]: Alternative Hopper Ticking: false
[15:05:52] [Server thread/INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
[15:05:52] [Server thread/INFO]: Random Lighting Updates: false
[15:05:52] [Server thread/INFO]: Structure Info Saving: true
[15:05:52] [Server thread/INFO]: Sending up to 5 chunks per packet
[15:05:52] [Server thread/INFO]: Max Entity Collisions: 8
[15:05:52] [Server thread/INFO]: Custom Map Seeds:  Village: 10387312 Feature: 14357617
[15:05:52] [Server thread/INFO]: Max TNT Explosions: 100
[15:05:52] [Server thread/INFO]: -------- World Settings For [spawn_the_end] --------
[15:05:52] [Server thread/INFO]: View Distance: 10
[15:05:52] [Server thread/INFO]: Chunks to Grow per Tick: 650
[15:05:52] [Server thread/INFO]: Clear tick list: false
[15:05:52] [Server thread/INFO]: Experience Merge Radius: 3.0
[15:05:52] [Server thread/INFO]: Item Despawn Rate: 6000
[15:05:52] [Server thread/INFO]: Item Merge Radius: 2.5
[15:05:52] [Server thread/INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[15:05:52] [Server thread/INFO]: Zombie Aggressive Towards Villager: true
[15:05:52] [Server thread/INFO]: Arrow Despawn Rate: 1200
[15:05:52] [Server thread/INFO]: Anti X-Ray: true
[15:05:52] [Server thread/INFO]: 	Engine Mode: 1
[15:05:52] [Server thread/INFO]: 	Hidden Blocks: [14, 15, 16, 21, 48, 49, 54, 56, 73, 74, 82, 129, 130]
[15:05:52] [Server thread/INFO]: 	Replace Blocks: [1, 5]
[15:05:52] [Server thread/INFO]: Mob Spawn Range: 4
[15:05:52] [Server thread/INFO]: Nerfing mobs spawned from spawners: false
[15:05:52] [Server thread/INFO]: Cactus Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Cane Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Melon Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Mushroom Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Pumpkin Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Sapling Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Wheat Growth Modifier: 100%
[15:05:52] [Server thread/INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
[15:05:52] [Server thread/INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[15:05:52] [Server thread/INFO]: Alternative Hopper Ticking: false
[15:05:52] [Server thread/INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
[15:05:52] [Server thread/INFO]: Random Lighting Updates: false
[15:05:52] [Server thread/INFO]: Structure Info Saving: true
[15:05:52] [Server thread/INFO]: Sending up to 5 chunks per packet
[15:05:52] [Server thread/INFO]: Max Entity Collisions: 8
[15:05:52] [Server thread/INFO]: Custom Map Seeds:  Village: 10387312 Feature: 14357617
[15:05:52] [Server thread/INFO]: Max TNT Explosions: 100
[15:05:52] [Server thread/INFO]: Preparing start region for level 0 (Seed: -1346305159351098658)
[15:05:53] [Server thread/INFO]: Preparing spawn area: 99%
[15:05:53] [Server thread/INFO]: Preparing start region for level 1 (Seed: -1346305159351098658)
[15:05:53] [Server thread/INFO]: Preparing start region for level 2 (Seed: -1346305159351098658)
[15:05:53] [Server thread/INFO]: [WorldBorder] Enabling WorldBorder v1.8.0
[15:05:53] [Server thread/INFO]: [WorldBorder] [CONFIG] Using elliptic/round border, knockback of 10.0 blocks, and timer delay of 5.
[15:05:53] [Server thread/INFO]: [WorldBorder] [CONFIG] Border-checking timed task started.
[15:05:53] [Server thread/INFO]: [WorldBorder] [CONFIG] World "spawn" has border radius 3000 at X: 0.7 Z: 0.4
[15:05:54] [Server thread/INFO]: [WorldBorder] For reference, the main world's spawn location is at X: 0.0 Y: 65.0 Z: 0.0
[15:05:54] [Server thread/INFO]: [WorldEdit] Enabling WorldEdit v5.3
[15:05:54] [Server thread/INFO]: WEPIF: Using the Bukkit Permissions API.
[15:05:54] [Server thread/INFO]: [FunnyGuilds] Enabling FunnyGuilds v3.9.9.1 Cleaned
[15:05:54] [Server thread/INFO]: [FunnyGuilds] Available Processors: 24
[15:05:54] [Server thread/INFO]: [FunnyGuilds] Active Threads: 8
[15:05:55] [Server thread/INFO]: [FunnyGuilds] Loaded users: 6
[15:05:55] [Server thread/INFO]: [FunnyGuilds] Loaded regions: 0
[15:05:55] [Server thread/INFO]: [FunnyGuilds] Loaded guilds: 0
[15:05:55] [Server thread/INFO]: [FunnyGuilds] ~ Created by & © Dzikoysk ~
[15:05:55] [Server thread/INFO]: [NivRandomTP] Enabling NivRandomTP v1.0
[15:05:55] [Server thread/INFO]: [Skript] Enabling Skript v2.1.2
[15:05:55] [Thread-11/INFO]: [FunnyGuilds][Updater] > You have a current version of FunnyGuilds.
[15:05:57] [Server thread/INFO]: [Skript] Loaded a total of 11504 english aliases
[15:05:57] [Server thread/INFO]: [Skript]  ~ created by & © Peter Güttinger aka Njol ~
[15:05:57] [Server thread/INFO]: [WildSkript] Enabling WildSkript v1.7
[15:05:57] [Server thread/INFO]: [WildSkript] Classes, Events, Conditions, Effects, Expressions and EventValues have been registered!
[15:05:57] [Server thread/INFO]: [WildSkript] Objects and Complex have been registered!
[15:05:57] [Server thread/INFO]: [WildSkript] ~ Created by & © Dzikoysk ~
[15:05:57] [Server thread/INFO]: [karolekDrop] Enabling karolekDrop v1.1.2.1
[15:05:57] [Server thread/INFO]: [CombatLog] Enabling CombatLog v1.8.11
[15:05:57] [Server thread/INFO]: [CombatLog] Loading messages.properties.
[15:05:57] [Server thread/INFO]: [CombatLog] Loading config.yml.
[15:05:57] [Server thread/INFO]: [CombatLog] DisguiseCraft plugin not found! Disguise removal will not work.
[15:05:57] [Server thread/INFO]: [CombatLog] Factions plugin not found! Safezone untagging will not work.
[15:05:57] [Server thread/INFO]: [CombatLog] Vault plugin not found! Fine Punishment will not work.
[15:05:57] [Server thread/INFO]: [CombatLog] CombatLog v1.8.11 Enabled.
[15:05:57] [Server thread/INFO]: [InfinityDispenser] Enabling InfinityDispenser v1.7
[15:05:57] [Server thread/INFO]: [InfinityDispenser] 1.7 version is enabled
[15:05:57] [Server thread/INFO]: [PermissionsEx] Enabling PermissionsEx v1.22.9
[15:05:57] [Server thread/INFO]: [PermissionsEx] Initializing file backend
[15:05:57] [Server thread/INFO]: [PermissionsEx] Permissions file successfully reloaded
[15:05:57] [Server thread/INFO]: WEPIF: PermissionsEx detected! Using PermissionsEx for permissions.
[15:05:57] [Server thread/INFO]: [SkAddonLib] Enabling SkAddonLib v1.1
[15:05:57] [Server thread/INFO]: [BarAPI] Enabling BarAPI v3.3
[15:05:57] [Server thread/INFO]: [BarAPI] Loaded
[15:05:57] [Server thread/INFO]: [SkriptPlus] Enabling SkriptPlus v1.4.2
[15:05:57] [Server thread/INFO]: [WorldGuard] Enabling WorldGuard v6.1
[15:05:57] [Server thread/INFO]: [WorldGuard] (spawn) TNT ignition is PERMITTED.
[15:05:57] [Server thread/INFO]: [WorldGuard] (spawn) Lighters are PERMITTED.
[15:05:57] [Server thread/INFO]: [WorldGuard] (spawn) Lava fire is blocked.
[15:05:57] [Server thread/INFO]: [WorldGuard] (spawn) Fire spread is UNRESTRICTED.
[15:05:57] [Server thread/INFO]: [WorldGuard] Loaded configuration for world 'spawn'
[15:05:57] [Server thread/INFO]: [WorldGuard] (spawn_nether) TNT ignition is PERMITTED.
[15:05:57] [Server thread/INFO]: [WorldGuard] (spawn_nether) Lighters are PERMITTED.
[15:05:57] [Server thread/INFO]: [WorldGuard] (spawn_nether) Lava fire is blocked.
[15:05:57] [Server thread/INFO]: [WorldGuard] (spawn_nether) Fire spread is UNRESTRICTED.
[15:05:57] [Server thread/INFO]: [WorldGuard] Loaded configuration for world 'spawn_nether'
[15:05:57] [Server thread/INFO]: [WorldGuard] (spawn_the_end) TNT ignition is PERMITTED.
[15:05:57] [Server thread/INFO]: [WorldGuard] (spawn_the_end) Lighters are PERMITTED.
[15:05:57] [Server thread/INFO]: [WorldGuard] (spawn_the_end) Lava fire is blocked.
[15:05:57] [Server thread/INFO]: [WorldGuard] (spawn_the_end) Fire spread is UNRESTRICTED.
[15:05:57] [Server thread/INFO]: [WorldGuard] Loaded configuration for world 'spawn_the_end'
[15:05:57] [Server thread/INFO]: [WorldGuard] Loading region data...
[15:05:58] [Server thread/INFO]: [AntiPunch] Enabling AntiPunch v1.0
[15:05:58] [Server thread/INFO]: [Essentials] Enabling Essentials v2.13.1
[15:05:58] [Server thread/INFO]: Bukkit version format changed. Version not checked.
[15:05:58] [Server thread/INFO]: git-Spigot-1646 (MC: 1.7.10)
[15:05:58] [Server thread/INFO]: 1.7.10-R0.1-SNAPSHOT
[15:05:58] [Server thread/INFO]: Using locale pl
[15:05:58] [Server thread/INFO]: Using locale pl
[15:05:58] [Server thread/INFO]: Essentials: Using PermissionsEx based permissions.
[15:05:58] [Server thread/INFO]: [NoCheatPlus] Enabling NoCheatPlus v3.11.1-RC-sMD5NET-b743
[15:05:58] [Server thread/INFO]: [NoCheatPlus] McAccess set to: 1.7.10 / CB3100-DEV
[15:05:58] [Server thread/INFO]: [NoCheatPlus] Added block-info for Minecraft 1.5 blocks.
[15:05:58] [Server thread/INFO]: [NoCheatPlus] Added block-info for Minecraft 1.6.1 blocks.
[15:05:58] [Server thread/INFO]: [NoCheatPlus] Added block-info for Minecraft 1.7.2 blocks.
[15:05:58] [Server thread/INFO]: [NoCheatPlus] Inventory checks: FastConsume is available, disabled InstantEat.
[15:05:58] [Server thread/INFO]: Adding packet level hooks for ProtocolLib (MC 1.7.10)...
[15:05:58] [Server thread/INFO]: [NoCheatPlus] Available (and activated) packet level hooks: FlyingFrequency | SoundDistance
[15:05:58] [Thread-12/WARN]: [PermissionsEx] An update to PermissionsEx version 1.23.3 is available to download from http://dev.bukkit.org/bukkit-plugins/permissionsex/. Please review the changes and update as soon as possible!
[15:05:58] [Server thread/INFO]: [NoCheatPlus] Version 3.11.1-RC-sMD5NET-b743 is enabled.
[15:05:59] [Server thread/INFO]: [EssentialsSpawn] Enabling EssentialsSpawn v2.13.1
[15:05:59] [Server thread/INFO]: [LogIt] Enabling LogIt vSNAPSHOT
[15:05:59] [Server thread/INFO]: [ChestCommands] Enabling ChestCommands v3.1.1
[15:05:59] [Server thread/WARN]: [ChestCommands] Vault with a compatible economy plugin was not found! Icons with a PRICE or commands that give money will not work.
[15:05:59] [Server thread/INFO]: [ChestCommands] Hooked BarAPI
[15:05:59] [Server thread/INFO]: [VanishNoPacket] Enabling VanishNoPacket v${vnp-version}
[15:06:00] [Server thread/INFO]: [VanishNoPacket] Detected Essentials. Enabling Essentials hook.
[15:06:00] [Server thread/INFO]: [VanishNoPacket] Colored nametags enabled, but I couldn't find TagAPI
[15:06:00] [Server thread/INFO]: [VanishNoPacket] For awesome colored nametags on vanish, visit
[15:06:00] [Server thread/INFO]: [VanishNoPacket] http://dev.bukkit.org/server-mods/tag/ 
[15:06:00] [Server thread/INFO]: [VanishNoPacket] and download TagAPI.jar
[15:06:00] [Server thread/INFO]: [VanishNoPacket] This is your first startup (or you wiped your config).
[15:06:00] [Server thread/INFO]: [VanishNoPacket] In future startups, VanishNoPacket will check for updates
[15:06:00] [Server thread/INFO]: [VanishNoPacket] If you dislike it, disable 'checkupdates' in the config file
[15:06:00] [Server thread/INFO]: [VanishNoPacket] Note that this plugin also utilizes PluginMetrics with usage tracking
[15:06:00] [Server thread/INFO]: [VanishNoPacket] If you do not want usage tracking (paranoid) disable in that config
[15:06:00] [Server thread/INFO]: [VanishNoPacket] ${vnp-version} loaded.
[15:06:00] [Server thread/INFO]: [EssentialsChat] Enabling EssentialsChat v2.13.1
[15:06:00] [Server thread/INFO]: Server permissions file permissions.yml is empty, ignoring it
[15:06:00] [Server thread/INFO]: Done (8.687s)! For help, type "help" or "?"
[15:06:00] [Server thread/INFO]: Starting GS4 status listener
[15:06:00] [Query Listener #1/INFO]: Query running on 185.38.248.80:27538
[15:06:00] [Server thread/INFO]: [AutoIn] 
# Auto-In 3.0 by GoToFinal! Now with bungee and potatos!
# Plugin website: http://www.spigotmc.org/resources/auto-in.578/
# Issues/bugs, ideas, wiki, api on github: https://github.com/GotoFinal/AutoIn
# |
# You like this plugin? You can support me by donate: (USD) https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=UAAQ6D5CU2F5L
# More donate links in PLN, GBP or EUR you can find here: http://www.spigotmc.org/resources/auto-in.578/
# You can find my other plugins here: http://www.spigotmc.org/resources/authors/gotofinal.31682/
# I also creating plugins "for request" ($), Skype: gotofinal, e-mail: [email protected]<script cf-hash='f9e31' type="text/javascript">
/*  */</script>
# |
# If you want use this plugin with bungee vist wiki: https://github.com/GotoFinal/AutoIn/wiki/Bungee-Cord
# Don't change options if you don't understand them -> ask.
# Note: proxy = BungeeCord (or other supported proxy server), Server = Bukkit/Cauldron/Forge/Spigot server.

# If you want use this plugin with proxy server (BungeeCord) see: https://github.com/GotoFinal/AutoIn/wiki/Sockets'>https://github.com/GotoFinal/AutoIn/wiki/Sockets
Sockets:
- TYPE: LISTENER
  Enabled: false
  Host: localhost
  Port: 22644
  ServerName: serverOne
  Required: true

- TYPE: HANDLER
  Enabled: false
  Host: localhost
  Port: 22644

# OPTIONS


Options:
  ConfigurationVersion_DO_NOT_CHANGE_THIS: 7

  # 0 -> unlimited/as needed.
  NettyThreads: 0

  # DON'T USE THAT IF YOU CAN USE SOCKETS, Enable when you can't use sockets but you want use that on bungee server, it isn't good as sockets, but it should not explode. NOTE: You NEED MySQL for that, and this is slower and may by VERY buggy on first join.
  UseChannels: false

  # Time in ms between trying connect LISTENER to HANLDER socket, on linux using smaller times can cause some weird problems.
  ReTryConnectSocketTime: 1000

  # where AutoIn should store exceptions, enabled login, whitelists, cache and other player settings.
  SaveData:
    Type: SQLite
    MySQL:
      Host: localhost
      Port: 3306
      User: root
      Pass: root
      Database: database
      Prefix: "GT_"
    SQLite:
      File: "AutoIn_PlayerOptions.db"

# Both

  # options that can be used by proxy and server plugin. NOTE: Options are only relevant for the first server which connects to the player. See wiki: https://github.com/GotoFinal/AutoIn/wiki/Player-Connection
  Both:

    Dependencies:

      # If you have one of that plugin, you can force AutoIn to don't use them even if they can be used. (change to true)
      ForceDisable:
        ProtocolLib: false
        Skript: true
        AuthMe: false
        LogIt: true
        XAuth: false
        LoginSecurity: false

    Listeners:

       # you can try disable that and manualy configure priority below if auto-login will stop work after update of auth pluhin. PS: tell me about that problem!
      GetFromModule: true
      PlayerLoginEvent: LOWEST
      PlayerJoinEvent: LOWEST
      PlayerQuitEvent: MONITOR

    Players:

      # no more /login commands for premium users! Enable only on servers where you have auth plugin!
      AutoLogin: true

      # if true, then even premium players needs to register. PS: You can make registration optional, see wiki: https://github.com/GotoFinal/AutoIn/wiki/Registration
      Registration: true

      # if true autoin will try fix skins, you can disable that if you want use other plugin. (some plugins may still not work)
      FixSkins: true

      # if true, then all players are exception by default, they can use /ai IAmNowPremium to remove exception flag (NOTE: they will lose all data after login as premium if you have fixedUUIDs set to false)
      NegateExceptions: false

      # A.K.A. SwitchMode, If you disable that, only old cracked players will be able to join. New cracked players will be kicked from server. Good if you want switch from offline-mode to online-mode without losing players!
      AllowNewCrackedPlayers: true

      # if true, then everyone have UUID generated from nickname
      FixedUUID: false

      # WhiteList that works only on cracked players, black-list works even if this is disabled.
      CrackedWhiteListEnabled: false

      # ignore this -> TODO: Dodać możliwość ustawienia domyślnego skina dla danej grupy (Może nie działać na niektórych wersjach)

      ForceLogin:

        # Allow use RegEx in nicknames list, like 'Test\\d{1,3}'
        UseRegEx: false

        # Nicknames from this list don't need use login or register command, use to supprot mods like buildcraft and others
        Nicknames:
        - SomeNicknameThatDoNotNeedUseLoginOrRegisterCommandEvenIfHeDoNotHavePremium

# # Not implemented yet
#     Skins:
#
#       # AutoIn will download and save skin of every player that will join to server
#       CacheOnJoin: true
#
#       # Where AutoIn should save all skin data
#       SaveData:
#         Type: SQLite
#
#         # Skins can use other MySQL database than rest of plugin, to allow use one database by multiple networks
#         MySQL:
#
#           # If true, skins will use this same database as rest of plugin, so you don't need configure data below
#           UseMain: true
#
#           Host: localhost
#           Port: 3306
#           User: root
#           Pass: root
#           Database: database
#           Prefix: "GT_"
#
#         SQLite:
#           # DO NOT use this same name as in main database
#           File: "AutoIn_SkinsOptions.db"
#
#        # allow set default skin for player
#        DefaultSkin:
#          Enabled: false
#            # Skin can be get by [ByUUID, ByURL (must be in AutoIn database), ByName (must be in AutoIn database), ByNickname, Random (from AutoIn database)]
#            Groups:
#
#              # If premium player don't have any skin
#              PREMIUM:
#                # You must also enable DefaultSkin.Enabled to make this works.
#                Enabled: true
#
#                # Skin will be downloaded by UUID
#                ByUUID: f1bc7265-5e60-48c4-ba69-e7d268f3b1e9
#
#              ERROR:
#                Enabled: true
#
#                # URL must be in AutoIn database
#                ByURL: http://textures.minecraft.net/texture/a562d0f0198ffac9e8a82e49c2c8c9a74fcd4a64672d8f88a76d0741fa440
#
#              EXCEPTION:
#                Enabled: true
#
#                # skin with this name must be in AutoIn database
#                ByName: name
#
#              CRACKED:
#                Enabled: true
#
#                # AutoIn will use random skin from database
#                Random: true
#
#                # This same player will always use this same skin, if you change this to false, then he will get other skin on every join
#                SaveRandom: true

      Sessions:

        # If enabled, plugin will remember premium players with their IP number, when servers will be down, premium players can be still auto-logged if IP will be valid.
        Enabled: false

        # If true, then players with valid session can join even if mojang server are down and without using password. PS: You can enable this and ServerProtect, then registered players OR players with valid session can join.
        AsServerProtect: false

        # time in easy format, 1w = 1 week, 1d = 1 day, 1d5h12s -> 1 day, 5 hours, 12 seconds
        Expires: 1h

        # If true sessions aren't saved on reload.
        ExpiresOnRestart: true

      Protections:

        # If enabled, when new cracked player join to game he will get special protection "flag", that work like exception-player. so even if someone buy premium account with this same nickname, he will be still tract as cracked player.
        CrackedPlayersNicknames:

          # If player will buy premium, he must disable protection using "IamNowPremium" command, or admin must disable it manually, using API or /setProtection command.
          Enabled: true

          # If disabled, player must use "ProtectMe" command, or protection must be enabled manually, using API or /setProtection command
          AutoProtect: true

 #       # ===================================================================================
 #       # -> NOT IMPLEMENTED YET <-  Options below that comment are -> NOT IMPLEMENTED YET <-
 #       # ===================================================================================
 #       # TODO: Implement.
 #
 #       PremiumPlayersUUIDs: # If enabled and you have also enabled "FixedUUID", then when premium player change nickname, he will still have old UUID, and old nickname will be banned. (becouse someone will have this same UUID as premium player)
 #         Enabled: true #
 #         Ban: true # If you disable that, then old nickname will not get ban, so if someone use old nickname he will have this same UUID as premium player. (It's not good, but you can then try option below)
 #         GenerateNewUUID: false # If enabled, OLD nickname will be saved to special database, and if someone will use that nickname, then he will get other UUID.
 #
 #       PremiumPlayersUUIDsConvert: # If you are more advanced, you can enable "PremiumPlayersUUIDsConvert" option instead of PremiumPlayersUUIDs.
 #       # This option allow you to run command (to server console, and to system, like running .sh scripts), if you enable it, you MUST use it to convert all data from old UUID to new UUID, so premium player will get new UUID to new nickname.
 #         Enabled: true
 #         CommandLine: # NATIVE -> command that will be sent to system. # GAME -> command that will be sent to minecraft server.
 #         # You can use 4 variables here: {oldNickname}, {newNickname}, {oldUUID}, {newUUID}
 #         - "NATIVE -> ..."
 #         - "GAME -> ..."
 #
 #       Bots: # Bot protection, it's implemented (not yet!) in special module, so you need enable that to start collecting data needed to use it.
 #         Enabled: true # when enabled it's starting collection some data (if option below is disabled) Collected data: time of play, destroyed blocks, placed blocks
 #         UseStats: false # If enabled, plugin will try use minecraft statistic system to get data. (Don't work on older versions of MC)
 #         MaxNewPlayersPer10Seconds: 5 # Max new player per 10 seconds.
 #         NotNewWhen:
 #           PlayTime: 10m # player must play longer than 10 mins to be mark as "old", if not using stats, only time when logged-in using Auth plugin is counted (Not work with xAuth, because of bad API).
 #           DestroyedBlocks: 10 # And dig 10 blocks.
 #           PlacedBlocks: 5 # And place 5 blocks.
 #       # ===================================================================================
 #       # -> NOT IMPLEMENTED YET <-  Options above that comment are -> NOT IMPLEMENTED YET <-
 #       # ===================================================================================

    ServerProtect:
      # If enabled and mojang server don't work, only registered players can join (So you must set "Registration" to true). If disabled, all players will be kicked.
      Enabled: true

    # If enabled plugin will remember if username was premium. (It's saved to database/file) NOTE: Enable that if you have bigger server, like 100/200+ players online.
    Cache: true

# Server
  # ignored by proxy plugin.
  Server:
    # It will try check if cache is updated before player join.
    UpdateCacheOnPreJoin: false

    # It will try check if cache is updated after player join.
    UpdateCacheOnJoin: true


# Proxy
  # ignored by server
  Proxy:
    # If true Players needs to be logged in to use commands
    NeedLoginToUseCommands: false

    # Only player connected to servers from this list need login to use commands.
    # Server must contains auth plugin.
    NeedLoginToUseCommandsServerList:
    - authServer

    # Player can use this commands
    NotBlocked:
    - '/login'
    - '/register'
    - '/l'

    # players from selected group can be send to other servers. This override Proxy/BungeeCord setting!
    ForcedServers:
      PREMIUM:
        Enabled: false

        # works like "default_server" from bungee
        Server: "PremiumServer"

        # works like "force_default_server" from bungee
        Force: false

        # works like "forced_hosts" from bungee -> this override "Force" option
        ForcedHosts:
          'eg<dot>gotofinal<dot>some<dot>network<dot>host<dot>net': "CrackedServer"

        # like "fallback_server" from bungee
        Fallback: "FallbackServer"
      CRACKED:
        Enabled: false
        Server: "CrackedServer"
        Force: false
      EXCEPTION:
        Enabled: false

        # Players with Exception status will use this same settings as Cracked players.
        Parent: CRACKED

        # but you can add options to override them from parent.
        Force: true
      ERROR:
        Enabled: false
        Server: "ErrorServer"

Nie, nie mam bungee. 

Opublikowano

....

    Dependencies:

      # If you have one of that plugin, you can force AutoIn to don't use them even if they can be used. (change to true)
      ForceDisable:
        ProtocolLib: false
        Skript: true
        AuthMe: false
        LogIt: true
        XAuth: false
        LoginSecurity: false

wyłączyłeś (Opcja sie nazywa ForceDisable) wsparcie LogIt i marudzisz że nie działa ci wsparcie LogIt i dlatego plugin jest ch... meh... 

1438614356923701010629.png

 

Opublikowano

To, że jest chu.. to ja nie napisałem, wiem że to jest dobry plugin dlatego tutaj napisałem o pomoc. Zaraz sprawdzę czy działa i dam znać w edit.

Opublikowano

@yoU kilL Czytaj całość a nie jakieś szczegóły nabijając posty, mam wgrany. 

@ GotoFinalNiestety nie mogłem wcześniej odpowiedzieć ale teraz gracz premium musi się nadal rejestrować ale nie musi się logować lecz nie teleportuje go do miejsca wylogowania tylko do tzw. lobby w LogIT

Opublikowano

Po co kombinujesz. Moim zdaniem najlepszy jest AuthMe, czmu:

- Spolszczasz sobie jak chcesz

- Nie natknąłęm się na żaden problem (Z LogIt i AutoIn maiałęm ich z milion)

- Auto logowanie graczy premium

- Prosty config

- Nie trzeba żadnych dodatkowych pluginów.

Opublikowano

Kolega wyżej napisał w zaletach że ma, więc o co tutaj chodzi, a Ty GotoFinal może pomożesz z tym AutoIN w końcu to niby twój plugin..

Opublikowano

Kolego może usuń i wgraj od nowa dany plugin ?


po 1 to nie możesz mieć tych 2 pluginów na na 1 servie :D po 2 jeśli nie działa usuń i poszaukaj nowszej/starszej wersji :D

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