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Wiedźmin 3 - problem


Gość Mistrzu.

Rekomendowane odpowiedzi

Opublikowano

Miał ktoś taki problem w Wiedźminie 3, że podczas uruchamiania gry na chwilę pojawia się tylko czarny ekran, a gra się nie odpala? Dodam, ze proces tez sie zamyka.

Opublikowano

@1361622928-U485574.pngSzachMatt gra jest oryginalna (zakupiona właściwie dzisiaj). Próbowałem również wcześniej ściągania wersji pirackich (dwukrotnie), ale błąd wciąż występuje.

Jeśli chodzi o reinstall to próbowałem ze dwa razy. Może to być wina mojej karty graficznej? Nvidia Geforce 9800GT 512MB.

 

@hanys94

procek 3.2 ghz x4

4gb ram

grafika 9800gt 512mb

 

Wiem, że to bardzo poniżej minimalnych, ale gra powinna uruchomić się normalnie, a jednak ta zamyka proces.

 

A tu notka, która się tworzy:

 

 

 

Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled May 20 2015 ]

Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x96ca15e4

Crashed Thread:

Thread ID: 3056

callstack:
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xafe66 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb4faff - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb4e1ef - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb4b461 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27c2b - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x5d2ee - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

Debug Information
================================================================

Commandline: "D:\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe"  

Thread ID: 3188

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb2b86f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x10cbed - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xce85a - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x10bb7b - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaa9 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x21cfd - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xcc9 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xdbc - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x269498 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2752

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb15437 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1936

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3516

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1316

callstack:
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3916

callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1040

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3488

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2700

callstack:
GetScrollBarInfo() + 0x1dd - <Unknown File>(0)
MsgWaitForMultipleObjectsEx() + 0x2e - <Unknown File>(0)
Ordinal9() + 0x1d96 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2776

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4020

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 300

callstack:
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1312

callstack:
Scaleform::System::~System() + 0x3c6cd0 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2208

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2360

callstack:
Scaleform::System::~System() + 0x4a9681 - <Unknown File>(0)
Scaleform::System::~System() + 0x4bce49 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3828

callstack:
cuProfilerStop() + 0x82eb20 - <Unknown File>(0)
cuProfilerStop() + 0x72585 - <Unknown File>(0)
cuProfilerStop() + 0x82fa87 - <Unknown File>(0)
cuProfilerStop() + 0x8461cb - <Unknown File>(0)
cuProfilerStop() + 0x84625f - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3580

callstack:
cuProfilerStop() + 0x8901f - <Unknown File>(0)
cuProfilerStop() + 0x82fa87 - <Unknown File>(0)
cuProfilerStop() + 0x8461cb - <Unknown File>(0)
cuProfilerStop() + 0x84625f - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3368

callstack:
physx::shdfnd::SyncImpl::wait() + 0x5b - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1848

callstack:
physx::shdfnd::SyncImpl::wait() + 0x5b - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2832

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x80fbc - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1080

callstack:
NVAPI_Thunk() + 0x370284 - <Unknown File>(0)
NVAPI_Thunk() + 0x357fb8 - <Unknown File>(0)
NVAPI_Thunk() + 0x35414a - <Unknown File>(0)
NVAPI_Thunk() + 0x1766d4 - <Unknown File>(0)
NVAPI_Thunk() + 0x1610e9 - <Unknown File>(0)
NVAPI_Thunk() + 0x15969d - <Unknown File>(0)
NVAPI_Thunk() + 0x11f832 - <Unknown File>(0)
NVAPI_Thunk() + 0x103ba1 - <Unknown File>(0)
NVAPI_Thunk() + 0x10a020 - <Unknown File>(0)
OpenAdapter10() + 0xb7551 - <Unknown File>(0)
OpenAdapter10() + 0xa75d4 - <Unknown File>(0)
OpenAdapter10() + 0xa31cd - <Unknown File>(0)
NVAPI_Thunk() + 0x7a6fa - <Unknown File>(0)
NVAPI_Thunk() + 0x927f9f - <Unknown File>(0)
NVAPI_Thunk() + 0x928146 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Game


================================================================

Game


================================================================

 

Opublikowano

@1361622928-U485574.pngSzachMatt gra jest oryginalna (zakupiona właściwie dzisiaj). Próbowałem również wcześniej ściągania wersji pirackich (dwukrotnie), ale błąd wciąż występuje.

Jeśli chodzi o reinstall to próbowałem ze dwa razy. Może to być wina mojej karty graficznej? Nvidia Geforce 9800GT 512MB.

 

@hanys94

procek 3.2 ghz x4

4gb ram

grafika 9800gt 512mb

 

Wiem, że to bardzo poniżej minimalnych, ale gra powinna uruchomić się normalnie, a jednak ta zamyka proces.

 

A tu notka, która się tworzy:

 

 

 

Red Engine Crash Log

--------------------------------------

Build: Not Set [ Compiled May 20 2015 ]

 

Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x96ca15e4

 

Crashed Thread:

 

Thread ID: 3056

 

callstack:

Scaleform::Render::Matrix2x4<float>::Prepend() + 0xafe66 - <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb4faff - <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb4e1ef - <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb4b461 - <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27c2b - <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x5d2ee - <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

Debug Information

================================================================

 

Commandline: "D:\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe"  

 

Thread ID: 3188

 

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb2b86f - <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x10cbed - <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xce85a - <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x10bb7b - <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaa9 - <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x21cfd - <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xcc9 - <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xdbc - <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x269498 - <Unknown File>(0)

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 2752

 

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb15437 - <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 1936

 

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 3516

 

callstack:

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 1316

 

callstack:

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 3916

 

callstack:

DllUnregisterServer() + 0x45ad - <Unknown File>(0)

DllUnregisterServer() + 0x48a6 - <Unknown File>(0)

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 1040

 

callstack:

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 3488

 

callstack:

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 2700

 

callstack:

GetScrollBarInfo() + 0x1dd - <Unknown File>(0)

MsgWaitForMultipleObjectsEx() + 0x2e - <Unknown File>(0)

Ordinal9() + 0x1d96 - <Unknown File>(0)

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 2776

 

callstack:

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 4020

 

callstack:

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 300

 

callstack:

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 1312

 

callstack:

Scaleform::System::~System() + 0x3c6cd0 - <Unknown File>(0)

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 2208

 

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 2360

 

callstack:

Scaleform::System::~System() + 0x4a9681 - <Unknown File>(0)

Scaleform::System::~System() + 0x4bce49 - <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 3828

 

callstack:

cuProfilerStop() + 0x82eb20 - <Unknown File>(0)

cuProfilerStop() + 0x72585 - <Unknown File>(0)

cuProfilerStop() + 0x82fa87 - <Unknown File>(0)

cuProfilerStop() + 0x8461cb - <Unknown File>(0)

cuProfilerStop() + 0x84625f - <Unknown File>(0)

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 3580

 

callstack:

cuProfilerStop() + 0x8901f - <Unknown File>(0)

cuProfilerStop() + 0x82fa87 - <Unknown File>(0)

cuProfilerStop() + 0x8461cb - <Unknown File>(0)

cuProfilerStop() + 0x84625f - <Unknown File>(0)

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 3368

 

callstack:

physx::shdfnd::SyncImpl::wait() + 0x5b - <Unknown File>(0)

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 1848

 

callstack:

physx::shdfnd::SyncImpl::wait() + 0x5b - <Unknown File>(0)

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 2832

 

callstack:

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x80fbc - <Unknown File>(0)

Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)

Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Thread ID: 1080

 

callstack:

NVAPI_Thunk() + 0x370284 - <Unknown File>(0)

NVAPI_Thunk() + 0x357fb8 - <Unknown File>(0)

NVAPI_Thunk() + 0x35414a - <Unknown File>(0)

NVAPI_Thunk() + 0x1766d4 - <Unknown File>(0)

NVAPI_Thunk() + 0x1610e9 - <Unknown File>(0)

NVAPI_Thunk() + 0x15969d - <Unknown File>(0)

NVAPI_Thunk() + 0x11f832 - <Unknown File>(0)

NVAPI_Thunk() + 0x103ba1 - <Unknown File>(0)

NVAPI_Thunk() + 0x10a020 - <Unknown File>(0)

OpenAdapter10() + 0xb7551 - <Unknown File>(0)

OpenAdapter10() + 0xa75d4 - <Unknown File>(0)

OpenAdapter10() + 0xa31cd - <Unknown File>(0)

NVAPI_Thunk() + 0x7a6fa - <Unknown File>(0)

NVAPI_Thunk() + 0x927f9f - <Unknown File>(0)

NVAPI_Thunk() + 0x928146 - <Unknown File>(0)

BaseThreadInitThunk() + 0xd - <Unknown File>(0)

RtlUserThreadStart() + 0x21 - <Unknown File>(0)

 

================================================================

 

Game

 

 

================================================================

 

Game

 

 

================================================================

 

 

 

Jaki system masz ?

Opublikowano

@hanys94 windows 7 ultimate service pack 1, 64 bitowy.

Moim zdaniem < mogę się mylić ale raczej to to > jest twoja ilość pamięci RAM .. system 64 bit 4gb ramu.. sam system zżera sporo < 4gb w tych czasach to nic.. > a gra na minimalnych potrzebuje 6gb :) mi gra zjada 4gb więc może to być to.. :_: jeżeli nie, spróbuj zmienić sterowniki do karty graficznej < która swoją drogą też jest słaba.. >

Opublikowano

@hanys94 Co ty pierdzielisz ja mam 4gb win 8 a gra śmiga na średnich czasami tylko się zetnie na 1/2sec jak się zapisuje....

Opublikowano

Prawdopodobnie problem leży w DirectX.

W minimalnych wymaganiach jest podane wsparcie DirectX 11 (a plotki mówią, że będzie też dla 12). Niestety Twoja karta obsługuje DirectX 10, mimo tego, że możesz mieć zainstalowany 11.

Drugi problem, aczkolwiek już bez znaczenia, to ilość pamięci na karcie. W dzisiejszych czasach 1 GB vramu, to już OBOWIĄZEK.

Karty, które zaczęły jako pierwsze wspierać (obsługiwać) DirectX 11 to GPU z serii 4XX (GT/GTS/GTX)

test

 

 

Opublikowano

@Vaxus, a jest jakiś 'trick', żeby zainstalować dx11 i spróbować odpalić Wiedźmina?

 

Jeśli nawet zainstalujesz DirectX 11(jego składowe), to i tak karta ich nie "zobaczy", niestety.

Ale nie będę się upierał przy tym, że to jest problemem. Jednak miałem podobną sytuację z jakąś grą (nie wiem , chyba któryś "asassins") i też miałem GF 9800

test

 

 

Opublikowano

@Vaxus

 

W sumie to zapewne masz racje, ponieważ wątpię, aby gra się nie odpalała przez to, że np. mam 4gb ramu czy słabą kartę graficzną. Będzie trzeba trochę wzmocnić PC'ta, żeby odpalić grę, a szkoda bo myślałem, że będę mógł sobie coś ugrać.

Opublikowano

@Vaxus

 

W sumie to zapewne masz racje, ponieważ wątpię, aby gra się nie odpalała przez to, że np. mam 4gb ramu czy słabą kartę graficzną. Będzie trzeba trochę wzmocnić PC'ta, żeby odpalić grę, a szkoda bo myślałem, że będę mógł sobie coś ugrać.

hmm na takiej karcie graficznej??? serio??? nie dziwie się ze się nie odpala, a nawet jesli to 3 fps to nie jest gra.

Opublikowano

Witam mam problem z wiedźminem a mianowicie wywala mnie do pulpitu od razu po uruchomieniu i mam takie logi w głównym folderze.

 

Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled May 20 2015 ]

Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error writing location 0x42d20020

Crashed Thread:

Thread ID: 4168

callstack:
USC::CShaderInstruction::SupportsPredicate() + 0x66cf - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0x53de - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0x4fad - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0x409e - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)

Debug Information
================================================================

Commandline: "C:\GOG Games\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe"  

Thread ID: 4152

callstack:
TpWaitForWork() + 0x27 - <Unknown File>(0)
OpenAdapter10_2() + 0x184ba4 - <Unknown File>(0)
D3D11CoreGetLayeredDeviceSize() + 0x850e - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
D3D11CoreGetLayeredDeviceSize() + 0x846d - <Unknown File>(0)
D3D11CoreGetLayeredDeviceSize() + 0x83f4 - <Unknown File>(0)
D3D11CoreGetLayeredDeviceSize() + 0x83cb - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
Scaleform::System::~System() + 0x43cb74 - <Unknown File>(0)
Scaleform::System::~System() + 0x43c25a - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xfb13d - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc4c2c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc53a2 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc523b - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb384f2 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb2c910 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb2cc29 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x10ba5b - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaa9 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x21cfd - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xcc9 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xdbc - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x269498 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2800

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb15437 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 1008

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2428

callstack:
recvfrom() + 0xcd - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b10b - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b1c9 - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b161 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 3408

callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 3628

callstack:
recvfrom() + 0xcd - <Unknown File>(0)
ParsePortListing() + 0x1216c3 - <Unknown File>(0)
ParsePortListing() + 0x121781 - <Unknown File>(0)
ParsePortListing() + 0x121719 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 3088

callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 3052

callstack:
ParsePortListing() + 0x156de3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2500

callstack:
ParsePortListing() + 0x155b62 - <Unknown File>(0)
GalaxyStatsGetAchievement() + 0xff1f9 - <Unknown File>(0)
ParsePortListing() + 0x234499 - <Unknown File>(0)
ParsePortListing() + 0x156de3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 4080

callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 5116

callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2104

callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2076

callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2684

callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 3040

callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 1560

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 4480

callstack:
Scaleform::System::~System() + 0x4a9681 - <Unknown File>(0)
Scaleform::System::~System() + 0x4bce49 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 4788

callstack:
Scaleform::System::~System() + 0x4a9681 - <Unknown File>(0)
Scaleform::System::~System() + 0x4bce49 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2900

callstack:
Scaleform::System::~System() + 0x4a9681 - <Unknown File>(0)
Scaleform::System::~System() + 0x4bce49 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 4984

callstack:
Scaleform::System::~System() + 0x4a9681 - <Unknown File>(0)
Scaleform::System::~System() + 0x4bce49 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2504

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x80fbc - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 4876

callstack:
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2124

callstack:
USC::CShaderInstruction::ResetPrecision() + 0x8b752 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x7481c - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x7440c - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72e26 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72cbc - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72222 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x2a3b0 - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0x38f7 - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0xb1ae - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0xcc32 - <Unknown File>(0)
OpenAdapter10_2() + 0x16f04f - <Unknown File>(0)
RtlFreeUnicodeString() + 0x3397 - <Unknown File>(0)
RtlFreeUnicodeString() + 0x17b7 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 4212

callstack:
USC::CShaderInstruction::ResetPrecision() + 0x109071 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x109071 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x109071 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x108f42 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x108093 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x7e1dd - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x7d803 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x74563 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72e26 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72cbc - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72222 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x2a3b0 - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0x38f7 - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0xb1ae - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0xcc32 - <Unknown File>(0)
OpenAdapter10_2() + 0x16f04f - <Unknown File>(0)
RtlFreeUnicodeString() + 0x3397 - <Unknown File>(0)
RtlFreeUnicodeString() + 0x17b7 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 3336

callstack:
USC::CShaderInstruction::ResetPrecision() + 0x7440c - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72e26 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72cbc - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72222 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x2a3b0 - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0x38f7 - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0xb1ae - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0xcc32 - <Unknown File>(0)
OpenAdapter10_2() + 0x16f04f - <Unknown File>(0)
RtlFreeUnicodeString() + 0x3397 - <Unknown File>(0)
RtlFreeUnicodeString() + 0x17b7 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2276

callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 4028

callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 4208

callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 3416

callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 3152

callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 1468

callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Game


================================================================

Game


================================================================

 

 

Opublikowano

Witam mam problem z wiedźminem a mianowicie wywala mnie do pulpitu od razu po uruchomieniu i mam takie logi w głównym folderze.

 

Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled May 20 2015 ]

Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error writing location 0x42d20020

Crashed Thread:

Thread ID: 4168

callstack:
USC::CShaderInstruction::SupportsPredicate() + 0x66cf - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0x53de - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0x4fad - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0x409e - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)

Debug Information
================================================================

Commandline: "C:\GOG Games\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe"  

Thread ID: 4152

callstack:
TpWaitForWork() + 0x27 - <Unknown File>(0)
OpenAdapter10_2() + 0x184ba4 - <Unknown File>(0)
D3D11CoreGetLayeredDeviceSize() + 0x850e - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
D3D11CoreGetLayeredDeviceSize() + 0x846d - <Unknown File>(0)
D3D11CoreGetLayeredDeviceSize() + 0x83f4 - <Unknown File>(0)
D3D11CoreGetLayeredDeviceSize() + 0x83cb - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
Scaleform::System::~System() + 0x43cb74 - <Unknown File>(0)
Scaleform::System::~System() + 0x43c25a - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xfb13d - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc4c2c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc53a2 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc523b - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb384f2 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb2c910 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb2cc29 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x10ba5b - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaa9 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x21cfd - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xcc9 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xdbc - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x269498 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2800

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb15437 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 1008

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2428

callstack:
recvfrom() + 0xcd - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b10b - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b1c9 - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b161 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 3408

callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 3628

callstack:
recvfrom() + 0xcd - <Unknown File>(0)
ParsePortListing() + 0x1216c3 - <Unknown File>(0)
ParsePortListing() + 0x121781 - <Unknown File>(0)
ParsePortListing() + 0x121719 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 3088

callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 3052

callstack:
ParsePortListing() + 0x156de3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2500

callstack:
ParsePortListing() + 0x155b62 - <Unknown File>(0)
GalaxyStatsGetAchievement() + 0xff1f9 - <Unknown File>(0)
ParsePortListing() + 0x234499 - <Unknown File>(0)
ParsePortListing() + 0x156de3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 4080

callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 5116

callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2104

callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2076

callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2684

callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 3040

callstack:
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 1560

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 4480

callstack:
Scaleform::System::~System() + 0x4a9681 - <Unknown File>(0)
Scaleform::System::~System() + 0x4bce49 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 4788

callstack:
Scaleform::System::~System() + 0x4a9681 - <Unknown File>(0)
Scaleform::System::~System() + 0x4bce49 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2900

callstack:
Scaleform::System::~System() + 0x4a9681 - <Unknown File>(0)
Scaleform::System::~System() + 0x4bce49 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 4984

callstack:
Scaleform::System::~System() + 0x4a9681 - <Unknown File>(0)
Scaleform::System::~System() + 0x4bce49 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2504

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x80fbc - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb27bb0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 4876

callstack:
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x271437 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2715de - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2124

callstack:
USC::CShaderInstruction::ResetPrecision() + 0x8b752 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x7481c - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x7440c - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72e26 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72cbc - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72222 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x2a3b0 - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0x38f7 - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0xb1ae - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0xcc32 - <Unknown File>(0)
OpenAdapter10_2() + 0x16f04f - <Unknown File>(0)
RtlFreeUnicodeString() + 0x3397 - <Unknown File>(0)
RtlFreeUnicodeString() + 0x17b7 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 4212

callstack:
USC::CShaderInstruction::ResetPrecision() + 0x109071 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x109071 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x109071 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x108f42 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x108093 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x7e1dd - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x7d803 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x74563 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72e26 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72cbc - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72222 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x2a3b0 - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0x38f7 - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0xb1ae - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0xcc32 - <Unknown File>(0)
OpenAdapter10_2() + 0x16f04f - <Unknown File>(0)
RtlFreeUnicodeString() + 0x3397 - <Unknown File>(0)
RtlFreeUnicodeString() + 0x17b7 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 3336

callstack:
USC::CShaderInstruction::ResetPrecision() + 0x7440c - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72e26 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72cbc - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x72222 - <Unknown File>(0)
USC::CShaderInstruction::ResetPrecision() + 0x2a3b0 - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0x38f7 - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0xb1ae - <Unknown File>(0)
USC::CShaderInstruction::SupportsPredicate() + 0xcc32 - <Unknown File>(0)
OpenAdapter10_2() + 0x16f04f - <Unknown File>(0)
RtlFreeUnicodeString() + 0x3397 - <Unknown File>(0)
RtlFreeUnicodeString() + 0x17b7 - <Unknown File>(0)
BaseThreadInitThunk() + 0x22 - <Unknown File>(0)
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 2276

callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 4028

callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 4208

callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 3416

callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 3152

callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Thread ID: 1468

callstack:
RtlUserThreadStart() + 0x34 - <Unknown File>(0)

================================================================

Game


================================================================

Game


================================================================

 

 

może masz system 32 bitowy albo za słaby komputer 

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