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Quest na fryzury nie można zalożyc


Rekomendowane odpowiedzi

Opublikowano

mam taki problem po wgraniu tego questa nie moge założyć fryzur lub jak ją zalożę to znika a na głowie nie ma tekstur ma poł łba uciętego ale to te fryzury typu ,afro itp 

 

wgrałem wcześniej quest od terenzo działało ale afro,itp nie można było założyć i fryzury wgl nie było na slocie tam gdzie jest kostium 

 

 

 

quest hair begin
	state start begin
		function My_hair_item(vnum,index)	
			hair_list={}
			     --   vnum    /hair/ option  /  howmuch / duration 
			hair_list [74001] = {1001, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [74002] = {1002, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [74003] = {1003, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [74004] = {1004, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [74005] = {1005, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [74006] = {1006, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [74007] = {1007, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [74008] = {1008, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [74009] = {1009, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [74010] = {1010, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [74011] = {1011, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [74012] = {1012, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [74013] = {1013, apply.ATT_GRADE_BONUS,	30, 2592000}	
			hair_list [74014] = {1014, apply.DEF_GRADE_BONUS, 60, 2592000}	
			hair_list [75801] = {1015, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75802] = {1016, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75803] = {1017, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [74020] = {1018, 1,	2222222, item.get_socket(2)}	
			hair_list [74251] = {2001, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [74252] = {2002, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [74253] = {2003, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [74254] = {2004, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [74255] = {2005, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [74256] = {2006, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [74257] = {2007, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [74258] = {2008, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [74259] = {2009, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [74260] = {2010, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [74261] = {2011, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [74262] = {2012, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [74263] = {2013, apply.ATT_GRADE_BONUS, 30, 2592000}	
			hair_list [74264] = {2014, apply.DEF_GRADE_BONUS, 60, 2592000}	
			hair_list [75816] = {2015, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75817] = {2016, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75818] = {2017, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [74270] = {2018, apply.ATTBONUS_HUMAN,	10, 2592000}			
			hair_list [74501] = {3001, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [74502] = {3002, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [74503] = {3003, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [74504] = {3004, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [74505] = {3005, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [74506] = {3006, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [74507] = {3007, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [74508] = {3008, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [74509] = {3009, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [74510] = {3010, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [74511] = {3011, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [74512] = {3012, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [74513] = {3013, apply.ATT_GRADE_BONUS, 30, 2592000}	
			hair_list [74514] = {3014, apply.DEF_GRADE_BONUS, 60, 2592000}	
			hair_list [75807] = {3015, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75808] = {3016, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75809] = {3017, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [74520] = {3018, apply.ATTBONUS_HUMAN,	10, 2592000}			
			hair_list [74751] = {4001, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [74752] = {4002, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [74753] = {4003, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [74754] = {4004, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [74755] = {4005, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [74756] = {4006, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [74757] = {4007, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [74758] = {4008, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [74759] = {4009, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [74760] = {4010, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [74761] = {4011, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [74762] = {4012, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [74763] = {4013, apply.ATT_GRADE_BONUS, 30, 2592000}	
			hair_list [74764] = {4014, apply.DEF_GRADE_BONUS, 60, 2592000}	
			hair_list [75822] = {4015, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75823] = {4016, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75824] = {4017, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [74770] = {4018, apply.ATTBONUS_HUMAN,	10, 2592000}			
			hair_list [75001] = {1001, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [75002] = {1002, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [75003] = {1003, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [75004] = {1004, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [75005] = {1005, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [75006] = {1006, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [75007] = {1007, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [75008] = {1008, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [75009] = {1009, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [75010] = {1010, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [75011] = {1011, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [75012] = {1012, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [75013] = {1013, apply.ATT_GRADE_BONUS, 30, 2592000}	
			hair_list [75014] = {1014, apply.DEF_GRADE_BONUS, 60, 2592000}	
			hair_list [75804] = {1015, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75805] = {1016, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75806] = {1017, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75020] = {1018, apply.ATTBONUS_HUMAN,	10, 2592000}			
			hair_list [75201] = {2001, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [75202] = {2002, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [75203] = {2003, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [75204] = {2004, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [75205] = {2005, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [75206] = {2006, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [75207] = {2007, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [75208] = {2008, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [75209] = {2009, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [75210] = {2010, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [75211] = {2011, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [75212] = {2012, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [75213] = {2013, apply.ATT_GRADE_BONUS, 30, 2592000}	
			hair_list [75214] = {2014, apply.DEF_GRADE_BONUS, 60, 2592000}	
			hair_list [75813] = {2015, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75814] = {2016, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75815] = {2017, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75220] = {2018, apply.ATTBONUS_HUMAN,	10, 2592000}			
			hair_list [75401] = {3001, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [75402] = {3002, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [75403] = {3003, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [75404] = {3004, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [75405] = {3005, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [75406] = {3006, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [75407] = {3007, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [75408] = {3008, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [75409] = {3009, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [75410] = {3010, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [75411] = {3011, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [75412] = {3012, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [75413] = {3013, apply.ATT_GRADE_BONUS, 30, 2592000}	
			hair_list [75414] = {3014, apply.DEF_GRADE_BONUS,	60, 2592000}	
			hair_list [75810] = {3015, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75811] = {3016, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75812] = {3017, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75420] = {3018, apply.ATTBONUS_HUMAN,	10, 2592000}			
			hair_list [75601] = {4001, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [75602] = {4002, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [75603] = {4003, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [75604] = {4004, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [75605] = {4005, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [75606] = {4006, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [75607] = {4007, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [75608] = {4008, apply.ATTBONUS_SHAMAN,	10,	2592000}	
			hair_list [75609] = {4009, apply.ATTBONUS_WARRIOR,	10, 2592000}	
			hair_list [75610] = {4010, apply.ATTBONUS_ASSASSIN,	10, 2592000}	
			hair_list [75611] = {4011, apply.ATTBONUS_SURA,		10, 2592000}	
			hair_list [75612] = {4012, apply.ATTBONUS_SHAMAN,	10, 2592000}	
			hair_list [75613] = {4013, apply.ATT_GRADE_BONUS, 30, 2592000}	
			hair_list [75614] = {4014, apply.DEF_GRADE_BONUS,	60, 2592000}	
			hair_list [75819] = {4015, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75820] = {4016, apply.ATTBONUS_HUMAN,	10, 2592000}
			hair_list [75821] = {4017, apply.ATTBONUS_HUMAN,	10, 2592000}	
			hair_list [75620] = {4018, apply.ATTBONUS_HUMAN,	10, 2592000}		
			hair_list [45078] = {5030, apply.ATTBONUS_MONSTER,	5, 604800}	
			hair_list [45079] = {5031, apply.ATTBONUS_MONSTER,	5, 604800}	
			hair_list [45080] = {5030, apply.ATTBONUS_MONSTER,	10, 1296000}	
			hair_list [45081] = {5031, apply.ATTBONUS_MONSTER,	10, 1296000}	
			hair_list [45082] = {5030, apply.ATTBONUS_MONSTER,	15, 2592000}	
			hair_list [45083] = {5031, apply.ATTBONUS_MONSTER,	15, 2592000}	
			return hair_list[vnum][index]
		end
		
		function leave_log(item_vnum)
			char_log(0, "CHANGE_HAIR", string.format("USE_ITEM(%d)",item_vnum)) -- 아이템 로그 설정
			--char_log(0, "CHANGE_HAIR", string.format("SET_HAIR(%d)",item_vnum)) -- 아이템 로그 설정
			char_log(0, "CHANGE_HAIR", string.format("END_SEC(%d)",get_time()+ hair.My_hair_item(item_vnum,4)) ) -- 사용기간 로그
			--char_log(0, "CHANGE_HAIR", string.format("AFFECT(%s), DURATION:%d)",hair.My_hair_item(item_vnum,2),get_time()+ hair.My_hair_item(item_vnum,4))) -- 효과 설정 로그
			char_log(0, "CHANGE_HAIR", "CHANGE_HAIR_END") -- 종료 로그

		end
																				
	
		when 74001.use or 
			  74002.use or 
			  74003.use or 
			  74004.use or 
			  74005.use or 
			  74006.use or 
			  74007.use or 
			  74008.use or 
			  74009.use or 
			  74010.use or 
			  74011.use or 
			  74012.use or 
			  74013.use or 
			  74014.use or 
			  75801.use or 
			  75802.use or 
			  75803.use or 
			  74020.use or 
			  75001.use or 
			  75002.use or 
			  75003.use or 
			  75004.use or 
			  75005.use or 
			  75006.use or 
			  75007.use or 
			  75008.use or 
			  75009.use or 
			  75010.use or 
			  75011.use or 
			  75012.use or 
			  75013.use or 
			  75014.use or 
			  75804.use or 
			  75805.use or 
			  75806.use or 
			  75020.use or
			  45078.use or
			  45079.use or
			  45080.use or
			  45081.use or
			  45082.use or
			  45083.use with pc.get_job()==0 begin
			pc.set_part(PART_HAIR, hair.My_hair_item(item.vnum,1))
			affect.remove_hair()
			affect.add_hair(hair.My_hair_item(item.vnum,2),hair.My_hair_item(item.vnum,3) , hair.My_hair_item(item.vnum,4))
			pc.setqf("limit_time",get_time()+ hair.My_hair_item(item.vnum,4))
			hair.leave_log(item.vnum)
			game.set_event_flag(pc.get_name().."Hair", item.vnum)
			item.remove()
		end

		when 74251.use or 
			  74252.use or 
			  74253.use or 
			  74254.use or 
			  74255.use or 
			  74256.use or 
			  74257.use or 
			  74258.use or 
			  74259.use or 
			  74260.use or 
			  74261.use or 
			  74262.use or 
			  74263.use or 
			  74264.use or 
			  75816.use or 
			  75817.use or 
			  75818.use or 
			  74270.use or 
			  75201.use or 
			  75202.use or 
			  75203.use or 
			  75204.use or 
			  75205.use or 
			  75206.use or 
			  75207.use or 
			  75208.use or 
			  75209.use or 
			  75210.use or 
			  75211.use or 
			  75212.use or 
			  75213.use or 
			  75214.use or 
			  75813.use or 
			  75814.use or 
			  75815.use or 
			  75220.use or
			  45078.use or
			  45079.use or
			  45080.use or
			  45081.use or
			  45082.use or
			  45083.use with pc.get_job()==1 begin
			pc.set_part(PART_HAIR, hair.My_hair_item(item.vnum,1))
			affect.remove_hair()
			affect.add_hair(hair.My_hair_item(item.vnum,2),hair.My_hair_item(item.vnum,3) , hair.My_hair_item(item.vnum,4))
			pc.setqf("limit_time",get_time()+hair.My_hair_item(item.vnum,4))
			hair.leave_log(item.vnum)
			game.set_event_flag(pc.get_name().."Hair", item.vnum)
			item.remove()
		end

		when 74501.use or 
			  74502.use or 
			  74503.use or 
			  74504.use or 
			  74505.use or 
			  74506.use or 
			  74507.use or 
			  74508.use or 
			  74509.use or 
			  74510.use or 
			  74511.use or 
			  74512.use or 
			  74513.use or 
			  74514.use or 
			  75807.use or 
			  75808.use or 
			  75809.use or 
			  74520.use or 
			  75401.use or 
			  75402.use or 
			  75403.use or 
			  75404.use or 
			  75405.use or 
			  75406.use or 
			  75407.use or 
			  75408.use or 
			  75409.use or 
			  75410.use or 
			  75411.use or 
			  75412.use or 
			  75413.use or 
			  75414.use or 
			  75810.use or 
			  75811.use or 
			  75812.use or 
			  75420.use or
			  45078.use or
			  45079.use or
			  45080.use or
			  45081.use or
			  45082.use or
			  45083.use with pc.get_job()==2 begin
		    pc.set_part(PART_HAIR, hair.My_hair_item(item.vnum,1))
			affect.remove_hair()
			affect.add_hair(hair.My_hair_item(item.vnum,2),hair.My_hair_item(item.vnum,3) , hair.My_hair_item(item.vnum,4))
			pc.setqf("limit_time",get_time()+hair.My_hair_item(item.vnum,4))
			hair.leave_log(item.vnum)
			game.set_event_flag(pc.get_name().."Hair", item.vnum)
			item.remove()
		end
	
		when 74751.use or 
			  74752.use or 
			  74753.use or 
			  74754.use or 
			  74755.use or 
			  74756.use or 
			  74757.use or 
			  74758.use or 
			  74759.use or 
			  74760.use or 
			  74761.use or 
			  74762.use or 
			  74763.use or 
			  74764.use or 
			  75822.use or 
			  75823.use or 
			  75824.use or 
			  74770.use or 
			  75601.use or 
			  75602.use or 
			  75603.use or 
			  75604.use or 
			  75605.use or 
			  75606.use or 
			  75607.use or 
			  75608.use or 
			  75609.use or 
			  75610.use or 
			  75611.use or 
			  75612.use or 
			  75613.use or 
			  75614.use or 
			  75819.use or 
			  75820.use or 
			  75821.use or 
			  75620.use or 
			  45078.use or
			  45079.use or
			  45080.use or
			  45081.use or
			  45082.use or
			  45083.use with pc.get_job()==3 begin		
			pc.set_part(PART_HAIR, hair.My_hair_item(item.vnum,1))
			affect.remove_hair()
			affect.add_hair(hair.My_hair_item(item.vnum,2),hair.My_hair_item(item.vnum,3) , hair.My_hair_item(item.vnum,4))
			pc.setqf("limit_time",get_time()+ hair.My_hair_item(item.vnum,4))
			hair.leave_log(item.vnum)
			game.set_event_flag(pc.get_name().."Hair", item.vnum)
			item.remove()
		end
	end
end

 

 

                                                                                                                                                     kot-i-pilnik-do-paznokci.gif

 

                                                                                            Milordzie poczęstuj papierosem...

Opublikowano

Sprawdź czy hairindex zgadza się z tym w plikach msm, i czy masz je w ogóle wgrane w swoim kliencie gry.

 

tak wszystko jest tak samo wcześniej dałem quest od terenza i działało 

                                                                                                                                                     kot-i-pilnik-do-paznokci.gif

 

                                                                                            Milordzie poczęstuj papierosem...

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