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[Szukam] Pluginu na efekty i Kanały


Rekomendowane odpowiedzi

Opublikowano

Plugin to efekty to ma być np.

Haste I za 100$ na 5 min

Haste II za 200$ na 5 min

A kanały to takie żeby były na stałe a nie usuwały się po wyłączeniu serwera

 

 

Daje lajki za pomoc !!!

Opublikowano

Plugin BuffShop od @GotoFinal

Albo skrypt

 

options:
	cena-speed-I: 300
	cena-speed-II: 400
	cena-speed-III: 500
#========================#
	cena-fire-I: 350
	cena-fire-II: 450
	cena-fire-III: 550
#========================#
	cena-regeneration-I: 500
	cena-regeneration-II: 650
	cena-regeneration-III: 750
#=========================#
	cena-night-I: 700
	cena-night-II: 850
	cena-night-III: 950
#=========================#
	cena-efekt-koxa: 2500
#=========================#
	cena-haste-I: 1000
	cena-haste-II: 2000
	cena-haste-III: 2500


command /efekty:
	trigger:
		execute console command "sklep-efekty %player% strona-1"

command /sklep-efekty [<player>] [<text>]:
	trigger:
		if sender is console:
			if arg 2 is "strona-1":
				wait 2 tick
				open chest with 3 rows named "&e&lSklep Efekty" to player-arg
				wait 1 tick
				format slot 11 of player-arg with 1 of potion of:8258 named "&cPotki Szybkosci" with lore "&6Speed: &bI-III" to run "sklep-efekty %player-arg% strona-2-szybkosc"
				format slot 12 of player-arg with 1 of potion of:8259 named "&cPotki Odpornosci Na Ogien" with lore "&6Fire Resistance &bI-III" to run "sklep-efekty %player-arg% strona-3-ogien"
				format slot 13 of player-arg with 1 of potion of:8193 named "&cPotki Regeneracji" with lore "&6Regeneration &bI-III" to run "sklep-efekty %player-arg% strona-4-regeneracja"
				format slot 14 of player-arg with 1 of potion of:8262 named "&cPotki Widzenia W Ciemnosci" with lore "&6Night Vision &bI-III" to run "sklep-efekty %player-arg% strona-5-widzenie"
				format slot 15 of player-arg with 1 of enchanted golden apple named "&cEfekt Koxa" with lore "&6Cena: &b{@cena-efekt-koxa}" to run "sklep-efekty %player-arg% kox"
				format slot 22 of player-arg with 1 of beacon named "&cEfekt Haste" with lore "&6Haste &bI-III" to run "sklep-efekty %player-arg% strona-6-haste"
				format slot 26 of player-arg with 1 of book named "&cAutor" with lore "&6mati770ka" to be unstealable
			if arg 2 is "strona-2-szybkosc":
				wait 2 tick
				open chest with 3 rows named "&e&lSzybkosc I-III" to player-arg
				wait 1 tick
				format slot 12 of player-arg with 1 of water bottle named "&cSpeed I" with lore "&6Czas: &b5 Minut||&6Cena: &b{@cena-speed-I}" to run "sklep-efekty %player-arg% speed1"
				format slot 13 of player-arg with 1 of water bottle named "&cSpeed II" with lore "&6Czas: &b5 Minut||&6Cena: &b{@cena-speed-II}" to run "sklep-efekty %player-arg% speed2"
				format slot 14 of player-arg with 1 water bottle named "&cSpeed III" with lore "&6Czas: &b5 Minut||&6Cena: &b{@cena-speed-III}" to run "sklep-efekty %player-arg% speed3"
				format slot 26 of player-arg with 1 of arrow named "&aPowrot" to run "sklep-efekty %player-arg% strona-1"
			if arg 2 is "strona-3-ogien":
				wait 2 tick
				open chest with 3 rows named "&e&lOdpornosc Ogien I-III" to player-arg
				wait 1 tick
				format slot 12 of player-arg with 1 of water bottle named "&cFire Resistance I" with lore "&6Czas: &b5 Minut||&6Cena: &b{@cena-fire-I}" to run "sklep-efekty %player-arg% fire1"
				format slot 13 of player-arg with 1 of water bottle named "&cFire Resistance II" with lore "&6Czas: &b5 Minut||&6Cena: &b{@cena-fire-II}" to run "sklep-efekty %player-arg% fire2"
				format slot 14 of player-arg with 1 of water bottle named "&cFire Resistance III" with lore "&6Czas: &b5 Minut||&6Cena: &b{@cena-fire-III}" to run "sklep-efekty %player-arg% fire3"
				format slot 26 of player-arg with 1 of arrow named "&aPowrot" to run "sklep-efekty %player-arg% strona-1"
			if arg 2 is "strona-4-regeneracja":
				wait 2 tick
				open chest with 3 rows named "&e&lRegeneracja I-III" to player-arg
				wait 1 tick
				format slot 12 of player-arg with 1 of water bottle named "&cRegeneration I" with lore "&6Czas: &b5 Minut||&6Cena: &b{@cena-regeneration-I}" to run "sklep-efekty %player-arg% regeneration1"
				format slot 13 of player-arg with 1 of water bottle named "&cRegeneration II" with lore "&6Czas: &b5 Minut||&6Cena: &b{@cena-regeneration-II}" to run "sklep-efekty %player-arg% regeneration2"
				format slot 14 of player-arg with 1 of water bottle named "&cRegeneration III" with lore "&6Czas: &b5 Minut||&6Cena: &b{@cena-regeneration-III}" to run "sklep-efekty %player-arg% regeneration3"
				format slot 26 of player-arg with 1 of arrow named "&aPowrot" to run "sklep-efekty %player-arg% strona-1"
			if arg 2 is "strona-5-widzenie":
				wait 2 tick
				open chest with 3 rows named "&e&lWidzenie W Ciemnosci I-III" to player-arg
				wait 1 tick
				format slot 12 of player-arg with 1 of water bottle named "&cNight Vision I" with lore "&6Czas: &b5 Minut||&6Cena: &b{@cena-night-I}" to run "sklep-efekty %player-arg% night1"
				format slot 13 of player-arg with 1 of water bottle named "&cNight Vision II" with lore "&6Czas: &b5 Minut||&6Cena: &b{@cena-night-II}" to run "sklep-efekty %player-arg% night2"
				format slot 14 of player-arg with 1 of water bottle named "&cNight Vision III" with lore "&6Czas: &b5 Minut||&6Cena: &b{@cena-night-III}" to run "sklep-efekty %player-arg% night3"
				format slot 26 of player-arg with 1 of arrow named "&aPowrot" to run "sklep-efekty %player-arg% strona-1"
			if arg 2 is "strona-6-haste":
				wait 2 tick
				open chest with 3 rows named "&e&lHaste I-III" to player-arg
				wait 1 tick
				format slot 12 of player-arg with 1 of water bottle named "&cHaste I" with lore "&6Czas: &b5 Minut||&6Cena: &b{@cena-haste-I}" to run "sklep-efekty %player-arg% haste1"
				format slot 13 of player-arg with 1 of water bottle named "&cHaste II" with lore "&6Czas: &b5 Minut||&6Cena: &b{@cena-haste-II}" to run "sklep-efekty %player-arg% haste2"
				format slot 14 of player-arg with 1 of water bottle named "&cHaste III" with lore "&6Czas: &b5 Minut||&6Cena: &b{@cena-haste-III}" to run "sklep-efekty %player-arg% haste3"
				format slot 26 of player-arg with 1 of arrow named "&aPowrot" to run "sklep-efekty %player-arg% strona-1"
			if arg 2 is "speed1":
				if player-arg's balance is bigger than or equal to {@cena-speed-I}:
					remove speed from player-arg
					apply speed 1 to player-arg for 5 minutes
					subtract {@cena-speed-I} from player-arg's balance
					send "&cZakupiles Efekt: &eSpeed I" to player-arg
				else:
					send "&cNie posiadasz &6{@cena-speed-I}$" to player-arg
			if arg 2 is "speed2":
				if player-arg's balance is bigger than or equal to {@cena-speed-II}:
					remove speed from player-arg
					apply speed 2 to player-arg for 5 minutes
					subtract {@cena-speed-II} from player-arg's balance
					send "&cZakupiles Efekt: &eSpeed II" to player-arg
				else:
					send "&cNie posiadasz &6{@cena-speed-II}$" to player-arg
			if arg 2 is "speed3":
				if player-arg's balance is bigger than or equal to {@cena-speed-III}:
					remove speed from player-arg
					apply speed 3 to player-arg for 5 minutes
					subtract {@cena-speed-III} from player-arg's balance
					send "&cZakupiles Efekt: &eSpeed III" to player-arg
				else:
					send "&cNie posiadasz &6{@cena-speed-III}$" to player-arg
			if arg 2 is "fire1":
				if player-arg's balance is bigger than or equal to {@cena-fire-I}:
					remove fire resistance from player-arg
					apply fire resistance 1 to player-arg for 5 minutes
					subtract {@cena-fire-I} from player-arg's balance
					send "&cZakupiles Efekt: &eFire Resistance I" to player-arg
				else:
					send "&cNie posiadasz &6{@cena-fire-I}$" to player-arg
			if arg 2 is "fire2":
				if player-arg's balance is bigger than or equal to {@cena-fire-II}:
					remove fire resistance from player-arg
					apply fire resistance 2 to player-arg for 5 minutes
					subtract {@cena-fire-II} from player-arg's balance
					send "&cZakupiles Efekt: &eFire Resistance II" to player-arg
				else:
					send "&cNie posiadasz &6{@cena-fire-II}$" to player-arg
			if arg 2 is "fire3":
				if player-arg's balance is bigger than or equal to {@cena-fire-III}:
					remove fire resistance from player-arg
					apply fire resistance 3 to player-arg for 5 minutes
					subtract {@cena-fire-III} from player-arg's balance
					send "&cZakupiles Efekt: &eFire Resistance III" to player-arg
				else:
					send "&cNie posiadasz &6{@cena-fire-III}$" to player-arg
			if arg 2 is "regeneration1":
				if player-arg's balance is bigger than or equal to {@cena-regeneration-I}:
					remove regeneration from player-arg
					apply regeneration 1 to player-arg for 5 minutes
					subtract {@cena-regeneration-I} from player-arg's balance
					send "&cZakupiles Efekt: &eRegeneration I" to player-arg
				else:
					send "&cNie posiadasz &6{@cena-regeneration-I}$" to player-arg
			if arg 2 is "regeneration2":
				if player-arg's balance is bigger than or equal to {@cena-regeneration-II}:
					remove regeneration from player-arg
					apply regeneration 2 to player-arg for 5 minutes
					subtract {@cena-regeneration-II} from player-arg's balance
					send "&cZakupiles Efekt: &eRegeneration II" to player-arg
				else:
					send "&cNie posiadasz &6{@cena-regeneration-II}$" to player-arg
			if arg 2 is "regeneration3":
				if player-arg's balance is bigger than or equal to {@cena-regeneration-III}:
					remove regeneration from player-arg
					apply regeneration 3 to player-arg for 5 minutes
					subtract {@cena-regeneration-III} from player-arg's balance
					send "&cZakupiles Efekt: &eRegeneration III" to player-arg
				else:
					send "&cNie posiadasz &6{@cena-regeneration-III}$" to player-arg
			if arg 2 is "night1":
				if player-arg's balance is bigger than or equal to {@cena-night-I}:
					remove night vision from player-arg
					apply night vision 1 to player-arg for 5 minutes
					subtract {@cena-night-I} from player-arg's balance
					send "&cZakupiles Efekt: &eNight Vision I" to player-arg
				else:
					send "&cNie posiadasz &6{@cena-night-I}$" to player-arg
			if arg 2 is "night2":
				if player-arg's balance is bigger than or equal to {@cena-night-II}:
					remove night vision from player-arg
					apply night vision 2 to player-arg for 5 minutes
					subtract {@cena-night-II} from player-arg's balance
					send "&cZakupiles Efekt: &eNight Vision II" to player-arg
				else:
					send "&cNie posiadasz &6{@cena-night-II}$" to player-arg
			if arg 2 is "night3":
				if player-arg's balance is bigger than or equal to {@cena-night-III}:
					remove night vision from player-arg
					apply night vision 3 to player-arg for 5 minutes
					subtract {@cena-night-III} from player-arg's balance
					send "&cZakupiles Efekt: &eNight Vision III" to player-arg
				else:
					send "&cNie posiadasz &6{@cena-night-III}$" to player-arg
			if arg 2 is "kox":
				if player-arg's balance is bigger than or equal to {@cena-efekt-koxa}:
					remove absorption or regeneration or resistance or fire resistance from player-arg
					apply absorption to player-arg for 2 minutes
					apply regeneration to player-arg for 30 seconds
					apply resistance and fire resistance to player-arg for 5 minutes
					subtract {@cena-efekt-koxa} from player-arg's balance
					send "&cZakupiles Efekt: &eKox" to player-arg
					create timed bar with text "&e%player-arg% &cZakupil Efekt &b&lKoxa" to all players for 7 seconds
				else:
					send "&cNie posiadasz &6{@cena-efekt-koxa}$" to player-arg
			if arg 2 is "haste1":
				if player-arg's balance is bigger than or equal to {@cena-haste-I}:
					remove haste from player-arg
					apply haste 1 to player-arg for 5 minutes
					subtract {@cena-haste-I} from player-arg's balance
					send "&cZakupiles Efekt: &eHaste I" to player-arg
				else:
					send "&cNie posiadasz &6{@cena-haste-I}$" to player-arg
			if arg 2 is "haste2":
				if player-arg's balance is bigger than or equal to {@cena-haste-II}:
					remove haste from player-arg
					apply haste 2 to player-arg for 5 minutes
					subtract {@cena-haste-II} from player-arg's balance
					send "&cZakupiles Efekt: &eHaste II" to player-arg
				else:
					send "&cNie posiadasz &6{@cena-haste-II}$" to player-arg
			if arg 2 is "haste3":
				if player-arg's balance is bigger than or equal to {@cena-haste-III}:
					remove haste from player-arg
					apply haste 3 to player-arg for 5 minutes
					subtract {@cena-haste-III} from player-arg's balance
					send "&cZakupiles Efekt: &eHaste III" to player-arg
				else:
					send "&cNie posiadasz &6{@cena-haste-III}$" to player-arg
		else:
			send "&cKomenda wykonywalna tylko w Consoli"


 

 

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