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[Problem] Nie działają mi żadne skrypty!


Rekomendowane odpowiedzi

Opublikowano

Witam.

Tak jak w temacie mam kilka skryptów np. Ox<>Wl/Wył mobów><i własne komendy typu drop

Własne komendy miałem już wgrane od początku a wszystko co chce wrzucić nie działa nwm czy to dobrze robię robie notatnik zmieniam nazwę na np. Ox.sk otwieram poprzez Notepad++ i wrzucam zawartość czyli np.

 

  

    options:
        version: &av0.3
        author: &aeX. / eXu.
    command /ox [<text>] [<text>] [<text>]:
        trigger:
            arg 1 is "reload":
                player has permission "ox.admin":
                    execute console command "skript reload OX"
                    send "&6* &7OX zostal zresetowany !"
                    stop
                else:
                    send "&6* &7Nie masz uprawnienia &c(ox.admin)"
                    stop
            arg 1 is "zadajpytanie":
                arg 2 is set:
                    arg 3 is "tak":
                        player has permission "ox.admin":
                            broadcast "&6* &7Pytanie : &c%arg 2%"
                            wait 10 real seconds
                            execute player command "region select biale"
                            broadcast "&6* &7Biale Pole zniknie za 5 Sekund"
                            wait 1 second
                            broadcast "&6* &7Biale Pole zniknie za 4 Sekundy"
                            wait 1 second
                            broadcast "&6* &7Biale Pole zniknie za 3 Sekundy"
                            wait 1 second
                            broadcast "&6* &7Biale Pole zniknie za 2 Sekundy"
                            wait 1 second
                            broadcast "&6* &7Biale Pole zniknie za 1 Sekunde"
                            wait 1 second
                            execute player command "//set 0"
                            wait 2 second
                            broadcast "&6* &7Poprawna odpowiedz to &aTAK"
                            wait 1 second
                            execute player command "region select nie"
                            wait 1 second
                            execute player command "//set 0"
                            wait 3 second
                            execute player command "region select biale"
                            execute player command "//set 35"
                            execute player command "region select nie"
                            execute player command "//set 35:14"
                            stop
                        else:
                            send "&6* &7Nie masz uprawnienia &c(ox.admin)"
                            stop
                    arg 3 is "nie":
                        player has permission "ox.admin":
                            broadcast "&6* &7Pytanie : &c%arg 2%"
                            wait 10 real seconds
                            execute player command "region select biale"
                            broadcast "&6* &7Biale Pole zniknie za 5 Sekund"
                            wait 1 second
                            broadcast "&6* &7Biale Pole zniknie za 4 Sekundy"
                            wait 1 second
                            broadcast "&6* &7Biale Pole zniknie za 3 Sekundy"
                            wait 1 second
                            broadcast "&6* &7Biale Pole zniknie za 2 Sekundy"
                            wait 1 second
                            broadcast "&6* &7Biale Pole zniknie za 1 Sekunde"
                            wait 1 second
                            execute player command "//set 0"
                            wait 2 second
                            broadcast "&6* &7Poprawna odpowiedz to &cNIE"
                            wait 1 second
                            execute player command "region select tak"
                            wait 1 second
                            execute player command "//set 0"
                            wait 3 second
                            execute player command "region select biale"
                            execute player command "//set 35"
                            execute player command "region select tak"
                            execute player command "//set 35:5"
                            stop
                        else:
                            send "&6* &7Nie masz uprawnienia &c(ox.admin)"
                            stop
            arg 1 is "help":
                player has permission "ox.gracz":
                    send "&8----------------------[ &aOX &8]----------------------"
                    send "&3/ox autor/tworca &7- Pokazuje informacje o autorze"
                    if player has permission "ox.admin":
                        send "&3/ox zadajpytanie [pytanie] [tak/nie] &7- Wysyla pytanie z poprawna odpowiedzia tak/nie"
                        send "&3/ox reload &7- Reloaduje Skrypt"
                        stop
            arg 1 is "autor" or "tworca":
                arg 2 is not set:
                    arg 3 is not set:
                        send "&8----------------------[ &aOX &8]----------------------"
                        send "&3Tworca &7: {@author}"
                        send "&3Version &7: {@version}"
                        stop
 

  

    #+------Mobss------+#
    #Autor: TheMrowkaPL #
    #Wersja: v0.2       #
    #Nazwa skryptu:     #
    # Mobss             #
    #+-----------------+#
     
    #+------Glowne Informacje------+#
    #Skrypt powstal: 21 grudnia     #
    #2013r.                         #
    #Do czego jest skrypt: Skrypt   #
    #sluzy do wlaczanie i wylaczania#
    #danych mobow oraz wszystkich   #
    #mobow na calym swiecie         #
    #+-----------------------------+#
     
    #+------Zakazuje------+#
    #Handlowania skryptem  #
    #Przerabiania go       #
    #Podszywanie sie pod   #
    #autora                #
    #Kopiowanie kodu do    #
    #wlasnych skryptow     #
    #+--------------------+#
     
    #+------Zezwalam------+#
    #Publikowanie skryptu  #
    #Zmieniania wiadomosci #
    #na wlasne potrzeby    #
    #+--------------------+#
       
       
    #+------Zmienne------+#
    #Nie znasz sie? Nie   #
    #ruszaj!              #
    #+-------------------+#
     
    variables:
            {moby.help} = true
            {moby.status} = true
            {moby.swinka} = true
            {moby.creeper} = true
            {moby.szkielet} = true
            {moby.pajak} = true
            {moby.zombie} = true
            {moby.slime} = true
            {moby.duch} = true
            {moby.pigman} = true
            {moby.end} = true
            {moby.cave} = true
            {moby.fish} = true  #To jest silverfish nie mylic z ryba!
            {moby.blaze} = true
            {moby.cube} = true
            {moby.bat} = true
            {moby.witch} = true
            {moby.owca} = true
            {moby.krowa} = true
            {moby.kura} = true
            {moby.squid} = true
            {moby.wilk} = true
            {moby.grzyb} = true  #To jest grzybowa krowa nie mylic z grzybem!
            {moby.kot} = true
            {moby.kon} = true
            {moby.osadnik} = true
            {moby.wither} = true
           
    #+------Wszystkie moby------+#
    #Tutaj masz prawo zmienic    #
    #tylko wiadomosc!            #
    #+--------------------------+#
     
    command /mbs [<text>] [<text>]:
            aliases: mobss
            trigger:
                    if arg 1 is "pomoc" or "help":
                            if player has permissions "mobss.poc" or "mobss.*":
                                    set {moby.help} to true
                                    send "&1+---&6Pomoc&1---+"
                                    send "&6/mbs <on/off> - &7Wlacza/wylacza respienie wszystkich mobow"
                                    send "&6/mbs <mob> <wlacz/wylacz> - &7Wlacza/wylacza respienie danego moba"
     
                    if arg 1 is "alln" or "on":
                            if player has permissions "mobss.wlacz" or "mobss.*":
                                    set {moby.status} to true
                                    send "&7Respienie mobow zostalo wlaczone!"
                   
                    if arg 1 is "allf" or "off":
                            if player has permissions "mobss.wylacz" or "mobss.*":
                                    set {moby.status} to false
                                    send "&7Respienie mobow zostalo wylaczone!"
     
                    if arg 1 is "status" or "sprawdz":
                            if player has permissions "mobss.status" or "mobss.*":
                                    if {moby.status} is true:
                                            send "&7Respienie mobow zostalo wlaczone"
                                    if {moby.status} is false:
                                            send "&7Respienie mobow zostalo wylaczone"
     
                    if arg 1 is "swinia":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.sw" or "mobss.*":
                                            set {moby.swinka} to true
                                            send "&7Respienie swin zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.sw" or "mobss.*":
                                            set {moby.swinka} to false
                                            send "&7Respienie swin zostalo wylaczone"
                                           
                    if arg 1 is "creeper":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.c" or "mobss.*":
                                            set {moby.creeper} to true
                                            send "&7Respienie creeperow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.c" or "mobss.*":
                                            set {moby.creeper} to false
                                            send "&7Respienie creeperow zostalo wylaczone"
                                           
                    if arg 1 is "szkielet":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.s" or "mobss.*":
                                            set {moby.szkielet} to true
                                            send "&7Respienie szkieletow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.s" or "mobss.*":
                                            set {moby.szkielet} to false
                                            send "&7Respienie szkieletow zostalo wylaczone"
                                           
                    if arg 1 is "pajak":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.p" or "mobss.*":
                                            set {moby.pajak} to true
                                            send "&7Respienie pajakow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.p" or "mobss.*":
                                            set {moby.pajak} to false
                                            send "&7Respienie pajakow zostalo wylaczone"
                                           
                    if arg 1 is "zombie":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.z" or "mobss.*":
                                            set {moby.zombie} to true
                                            send "&7Respienie zombie zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.z" or "mobss.*":
                                            set {moby.zombie} to false
                                            send "&7Respienie zombie zostalo wylaczone"
                                           
                    if arg 1 is "slime":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.sl" or "mobss.*":
                                            set {moby.slime} to true
                                            send "&7Respienie slime zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.sl" or "mobss.*":
                                            set {moby.slime} to false
                                            send "&7Respienie slime zostalo wylaczone"
                                           
                    if arg 1 is "duch":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.d" or "mobss.*":
                                            set {moby.duch} to true
                                            send "&7Respienie duchow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.d" or "mobss.*":
                                            set {moby.duch} to false
                                            send "&7Respienie duchow zostalo wylaczone"
                                           
                    if arg 1 is "pigman":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.pm" or "mobss.*":
                                            set {moby.pigman} to true
                                            send "&7Respienie pigmanow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.pm" or "mobss.*":
                                            set {moby.pigman} to false
                                            send "&7Respienie pigmanow zostalo wylaczone"
                                           
                    if arg 1 is "end":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.e" or "mobss.*":
                                            set {moby.end} to true
                                            send "&7Respienie endermanow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.e" or "mobss.*":
                                            set {moby.end} to false
                                            send "&7Respienie endermanow zostalo wylaczone"
                                           
                    if arg 1 is "cave":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.cv" or "mobss.*":
                                            set {moby.cave} to true
                                            send "&7Respienie jaskiniowych pajakow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.cv" or "mobss.*":
                                            set {moby.cave} to false
                                            send "&7Respienie jaskiniowych pajakow zostalo wylaczone"
                                           
                    if arg 1 is "fish":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.fs" or "mobss.*":
                                            set {moby.fish} to true
                                            send "&7Respienie rybnikow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.fs" or "mobss.*":
                                            set {moby.fish} to false
                                            send "&7Respienie rybnikow zostalo wylaczone"
                                           
                    if arg 1 is "blaze":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.bz" or "mobss.*":
                                            set {moby.blaze} to true
                                            send "&7Respienie blazow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.bz" or "mobss.*":
                                            set {moby.blaze} to false
                                            send "&7Respienie blazow zostalo wylaczone"
                                           
                    if arg 1 is "cube":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.cb" or "mobss.*":
                                            set {moby.cube} to true
                                            send "&7Respienie magma cubow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.cb" or "mobss.*":
                                            set {moby.cube} to false
                                            send "&7Respienie magma cubow zostalo wylaczone"
                                           
                    if arg 1 is "bat":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.bg" or "mobss.*":
                                            set {moby.bat} to true
                                            send "&7Respienie nietoperzy zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.bg" or "mobss.*":
                                            set {moby.bat} to false
                                            send "&7Respienie nietoperzy zostalo wylaczone"
                                           
                    if arg 1 is "witch":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.wh" or "mobss.*":
                                            set {moby.witch} to true
                                            send "&7Respienie wiedzm zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.wh" or "mobss.*":
                                            set {moby.wtich} to false
                                            send "&7Respienie wiedzm zostalo wylaczone"
                                           
                    if arg 1 is "owca":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.oc" or "mobss.*":
                                            set {moby.owca} to true
                                            send "&7Respienie owc zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.oc" or "mobss.*":
                                            set {moby.owca} to false
                                            send "&7Respienie owc zostalo wylaczone"
                                           
                    if arg 1 is "krowa":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.ow" or "mobss.*":
                                            set {moby.cow} to true
                                            send "&7Respienie krow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.ow" or "mobss.*":
                                            set {moby.cow} to false
                                            send "&7Respienie krow zostalo wylaczone"
                                           
                    if arg 1 is "kura":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.ku" or "mobss.*":
                                            set {moby.kura} to true
                                            send "&7Respienie kur zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.ku" or "mobss.*":
                                            set {moby.kura} to false
                                            send "&7Respienie kur zostalo wylaczone"
                                           
                    if arg 1 is "squid":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.sq" or "mobss.*":
                                            set {moby.squid} to true
                                            send "&7Respienie kalamarnic zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.sq" or "mobss.*":
                                            set {moby.squid} to false
                                            send "&7Respienie kalamarnic zostalo wylaczone"
                                           
                    if arg 1 is "wilk":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.wow" or "mobss.*":
                                            set {moby.wilk} to true
                                            send "&7Respienie wilkow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.wow" or "mobss.*":
                                            set {moby.wilk} to false
                                            send "&7Respienie wilkow zostalo wylaczone"
                                           
                    if arg 1 is "krowag":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.ge" or "mobss.*":
                                            set {moby.grzyb} to true
                                            send "&7Respienie grzybowych krow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.ge" or "mobss.*":
                                            set {moby.grzyb} to false
                                            send "&7Respienie grzybowych krow zostalo wylaczone"
                                           
                    if arg 1 is "kot":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.cat" or "mobss.*":
                                            set {moby.kot} to true
                                            send "&7Respienie kotow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.cat" or "mobss.*":
                                            set {moby.kot} to false
                                            send "&7Respienie kotow zostalo wylaczone"
                                           
                    if arg 1 is "kon":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.has" or "mobss.*":
                                            set {moby.kon} to true
                                            send "&7Respienie konow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.has" or "mobss.*":
                                            set {moby.kon} to false
                                            send "&7Respienie konow zostalo wylaczone"
                                           
                    if arg 1 is "osadnik":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.has" or "mobss.*":
                                            set {moby.osadnik} to true
                                            send "&7Respienie osadnikow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.has" or "mobss.*":
                                            set {moby.osadnik} to false
                                            send "&7Respienie osadnikow zostalo wylaczone"
                                           
                    if arg 1 is "wither":
                            if arg 2 is "wlacz":
                                    if player has permissions "mobss.wi" or "mobss.*":
                                            set {moby.osadnik} to true
                                            send "&7Respienie witherow zostalo wlaczone"
                            if arg 2 is "wylacz":
                                    if player has permissions "mobss.wi" or "mobss.*":
                                            set {moby.osadnik} to false
                                            send "&7Respienie witherow zostalo wylaczone"
                                           
                                           
     
                                           
    on spawn:
            if {moby.status} is false:
                    cancel event
                    send "Spawnowanie mobow jest aktualnie wylaczone"
     
    on spawn:
            entity is pig:
                    if {moby.swinka} is false:
                            cancel event
                           
    on spawn:
            entity is creeper:
                    if {moby.creeper} is false:
                            cancel event
                           
    on spawn:
            entity is skeleton:
                    if {moby.szkielet} is false:
                            cancel event
                           
    on spawn:
            entity is spider:
                    if {moby.pajak} is false:
                            cancel event
                           
    on spawn:
            entity is zombie:
                    if {moby.zombie} is false:
                            cancel event
                           
    on spawn:
            entity is slime:
                    if {moby.slime} is false:
                            cancel event
                           
    on spawn:
            entity is ghast:
                    if {moby.duch} is false:
                            cancel event
                           
    on spawn:
            entity is zombie pigman:
                    if {moby.pigman} is false:
                            cancel event
                           
    on spawn:
            entity is enderman:
                    if {moby.end} is false:
                            cancel event
                           
    on spawn:
            entity is cave spider:
                    if {moby.cave} is false:
                            cancel event
                           
    on spawn:
            entity is silverfish:
                    if {moby.fish} is false:
                            cancel event
                   
    on spawn:
            entity is silverfish:
                    if {moby.fish} is false:
                            cancel event
                           
    on spawn:
            entity is blaze:
                    if {moby.blaze} is false:
                            cancel event
                           
    on spawn:
            entity is magma cube:
                    if {moby.cube} is false:
                            cancel event
                           
    on spawn:
            entity is bat:
                    if {moby.bat} is false:
                            cancel event
                           
    on spawn:
            entity is witch:
                    if {moby.witch} is false:
                            cancel event
                           
    on spawn:
            entity is sheep:
                    if {moby.owca} is false:
                            cancel event
                           
    on spawn:
            entity is cow:
                    if {moby.krowa} is false:
                            cancel event
                           
    on spawn:
            entity is chicken:
                    if {moby.kura} is false:
                            cancel event
                           
    on spawn:
            entity is squid:
                    if {moby.squid} is false:
                            cancel event
                           
    on spawn:
            entity is wolf:
                    if {moby.wilk} is false:
                            cancel event
                           
    on spawn:
            entity is mooshroom:
                    if {moby.grzyb} is false:
                            cancel event
                           
    on spawn:
            entity is ocelot:
                    if {moby.kot} is false:
                            cancel event
                           
    on spawn:
            entity is horse:
                    if {moby.kon} is false:
                            cancel event
                           
    on spawn:
            entity is villager:
                    if {moby.osadnik} is false:
                            cancel event
                           
    on spawn:
            entity is wither:
                    if {moby.wither} is false:
                            cancel event
 

 

 

Po reload gdy pisze komende to pisze że nie ma takiej komendy.

 

 

Opublikowano

[skrypt] Encountered 480 errors while reloading the config and all csripts!

Takie coś pisze

 

 

Opublikowano

Ja też tak miałem. Usunąłem plugin skript i pluginy z nim związane. Następnie zainstalowałem pluginy, które usunąłem i dodałem skrypty, które nie działały. Powinno pomóc liczę na lajka ! :)

Opublikowano

@martin94 Jeżeli wywaliło ci 480 błędów to chyba wiadomo już o co chodzi. Tylko konkretnie te ci nie działają ? Możliwe że są po prostu źle wytabowane. Masz wszystkie dodatki jeżeli są jakieś potrzebne ? Plugin Skript jest na czerwono czy zielono pod /plugins ?

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