Skocz do zawartości
  • 👋 Witaj na MPCForum!

    Przeglądasz forum jako gość, co oznacza, że wiele świetnych funkcji jest jeszcze przed Tobą! 😎

    • Pełny dostęp do działów i ukrytych treści
    • Możliwość pisania i odpowiadania w tematach
    • System prywatnych wiadomości
    • Zbieranie reputacji i rozwijanie swojego profilu
    • Członkostwo w jednej z największych społeczności graczy

    👉 Dołączenie zajmie Ci mniej niż minutę – a zyskasz znacznie więcej!

    Zarejestruj się teraz

[Problem] Nie widać rang oraz kolorowych nicków.


Rekomendowane odpowiedzi

Opublikowano

Mam problem... ;v nie widzę rang! :< ani kolorowych nicków :( Wie ktoś w czym problem?

 

 

Podrzucam config essentialsa

 

 

############################################################
# +------------------------------------------------------+ #
# |                       Notes                          | #
# +------------------------------------------------------+ #
############################################################
 
# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
# If you receive an error when Essentials loads, ensure that:
#   - No tabs are present: YAML only allows spaces
#   - Indents are correct: YAML hierarchy is based entirely on indentation
#   - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
#   - Text with symbols is enclosed in single or double quotation marks
 
# If you have problems join the Essentials help support channel: http://wiki.ess3.net...entials_Economy
 
# Defines the balance with which new players begin.  Defaults to 0.
starting-balance: 150
 
# worth-# defines the value of an item when it is sold to the server via /sell.
# These are now defined in worth.yml
 
# Defines the cost to use the given commands PER USE.
# Some commands like /repair have sub-costs, check the wiki for more information.
command-costs:
  # /example costs $1000 PER USE
  #example: 1000
  # /kit tools costs $1500 PER USE
  #kit-tools: 1500
 
# Set this to a currency symbol you want to use.
currency-symbol: '$'
 
# Set the maximum amount of money a player can have.
# The amount is always limited to 10 trillion because of the limitations of a java double.
max-money: 10000000000000
 
# Set the minimum amount of money a player can have (must be above the negative of max-money).
# Setting this to 0, will disable overdrafts/loans completely.  Users need 'essentials.eco.loan' perm to go below 0.
min-money: -1
 
 
# Enable this to log all interactions with trade/buy/sell signs and sell command.
economy-log-enabled: false
 
############################################################
# +------------------------------------------------------+ #
# |                   EssentialsHelp                     | #
# +------------------------------------------------------+ #
############################################################
 
# Show other plugins commands in help.
non-ess-in-help: true
 
# Hide plugins which do not give a permission.
# You can override a true value here for a single plugin by adding a permission to a user/group.
# The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
# You can use negative permissions to remove access to just a single plugins help if the following is enabled.
hide-permissionless-help: true
 
############################################################
# +------------------------------------------------------+ #
# |                   EssentialsChat                     | #
# +------------------------------------------------------+ #
############################################################
 
chat:
 
  # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
  # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
  # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  radius: 0
 
  # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  # Or you can give a group specific chat format, to give some extra variation.
  # If set to the default chat format which "should" be compatible with ichat.
  # For more information of chat formatting, check out the wiki: http://wiki.ess3.net...Chat_Formatting
 
  format: '&c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
  #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
 
  group-formats:
  #  Default: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
  #  Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
 
  # If you are using group formats make sure to remove the '#' to allow the setting to be read.
 
############################################################
# +------------------------------------------------------+ #
# |                 EssentialsProtect                    | #
# +------------------------------------------------------+ #
############################################################
 
protect:
 
  # General physics/behavior modifications.
  prevent:
    lava-flow: false
    water-flow: false
    water-bucket-flow: false
    fire-spread: true
    lava-fire-spread: true
    flint-fire: false
    lightning-fire-spread: true
    portal-creation: false
    tnt-explosion: false
    tnt-playerdamage: false
    tnt-minecart-explosion: false
    tnt-minecart-playerdamage: false
    fireball-explosion: false
    fireball-fire: false
    fireball-playerdamage: false
    witherskull-explosion: false
    witherskull-playerdamage: false
    wither-spawnexplosion: false
    wither-blockreplace: false
    creeper-explosion: false
    creeper-playerdamage: false
    creeper-blockdamage: false
    enderdragon-blockdamage: true
    enderman-pickup: false
    villager-death: false
    # Monsters won't follow players.
    # permission essentials.protect.entitytarget.bypass disables this.
    entitytarget: false
    # Prevent the spawning of creatures.
    spawn:
      creeper: false
      skeleton: false
      spider: false
      giant: false
      zombie: false
      slime: false
      ghast: false
      pig_zombie: false
      enderman: false
      cave_spider: false
      silverfish: false
      blaze: false
      magma_cube: false
      ender_dragon: false
      pig: false
      sheep: false
      cow: false
      chicken: false
      squid: false
      wolf: false
      mushroom_cow: false
      snowman: false
      ocelot: false
      iron_golem: false
      villager: false
      wither: false
      bat: false
      witch: false
      horse: false
 
  # Maximum height the creeper should explode. -1 allows them to explode everywhere.
  # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
  creeper:
    max-height: -1
 
  # Disable various default physics and behaviors.
  disable:
    # Should fall damage be disabled?
    fall: false
 
    # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
    # They will be unable to attack users without that same permission node.
    pvp: false
 
    # Should drowning damage be disabled?
    # (Split into two behaviors; generally, you want both set to the same value.)
    drown: false
    suffocate: false
 
    # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. ;)
    lavadmg: false
 
    # Should arrow damage be disabled?
    projectiles: false
 
    # This will disable damage from touching cacti.
    contactdmg: false
 
    # Burn, baby, burn!  Should fire damage be disabled?
    firedmg: false
 
    # Should the damage after hit by a lightning be disabled?
    lightning: false
 
    # Should Wither damage be disabled?
    wither: false
 
    # Disable weather options?
    weather:
      storm: true
      thunder: false
      lightning: true
 
############################################################
# +------------------------------------------------------+ #
# |                EssentialsAntiBuild                   | #
# +------------------------------------------------------+ #
############################################################
 
  # Disable various default physics and behaviors
  # For more information, visit http://wiki.ess3.net/wiki/AntiBuild
 
    # Should people with build: false in permissions be allowed to build?
    # Set true to disable building for those people.
    # Setting to false means EssentialsAntiBuild will never prevent you from building.
    build: true
 
    # Should people with build: false in permissions be allowed to use items?
    # Set true to disable using for those people.
    # Setting to false means EssentialsAntiBuild will never prevent you from using.
    use: true
 
    # Should we tell people they are not allowed to build?
    warn-on-build-disallow: true
 
  # For which block types would you like to be alerted?
  # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
  # 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
  alert:
    on-placement: 10,11,46,327
    on-use: 327
    on-break:
 
  blacklist:
 
    # Which blocks should people be prevented from placing?
    placement: 10,11,46,327
 
    # Which items should people be prevented from using?
    usage: 327
 
    # Which blocks should people be prevented from breaking?
    break:
 
    # Which blocks should not be pushed by pistons?
    piston:
 
    # Which blocks should not be dispensed by dispensers
    dispenser:
 
############################################################
# +------------------------------------------------------+ #
# |            Essentials Spawn / New Players            | #
# +------------------------------------------------------+ #
############################################################
 
newbies:
  # Should we announce to the server when someone logs in for the first time?
  # If so, use this format, replacing {DISPLAYNAME} with the player name.
  # If not, set to ''
  #announce-format: ''
  announce-format: '&dWelcome {DISPLAYNAME}&d to the server!'
 
  # When we spawn for the first time, which spawnpoint do we use?
  # Set to "none" if you want to use the spawn point of the world.
  spawnpoint: newbies
 
  # Do we want to give users anything on first join? Set to '' to disable
  # This kit will be given regardless of cost, and permissions.
  #kit: ''
  kit: tools
 
# Set this to lowest, if you want Multiverse to handle the respawning.
# Set this to high, if you want EssentialsSpawn to handle the respawning.
# Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
respawn-listener-priority: high
 
# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
respawn-at-home: false
 
# End of File <-- No seriously, you're done with configuration.

<- ten akurat juz jest gotowy z neta bo myślałam, że coś ja źle zrobiłam :D

 

a tu pex

 

 

groups:
  Gracz:
    default: true
    prefix: '&a[c**j]'
    permissions:
    - essentials.msg
    - -authme.unregister
    - essentials.delhome
    - essentials.time
    - essentials.motd
    - automessage.receive.gracz
    - simpleclans.anyone.*
    - simpleclans.member.*
    - customjoinitems.menu
    - BossShop.open
    - -bukkit.command.plugins
    - -bukkit.command.help
    - -bukkit.command.version
    - -essentials.help
    - RandomLocationTeleporter.rlt
    - essentials.list
    - essentials.spawn
    - essentials.pay
    - preciousstones.whitelist.remove
    - preciousstones.benefit.visualize
    - battletnt.alwayson
    - battletnt.enable
    - fastcraft.use
  Dziewczyna:
    default: false
    prefix: '&d'
    inheritance:
    - Gracz
  Kobieta:
    default: false
    prefix: '&d'
    inheritance:
    - Gracz
  Budowniczy:
    default: false
    prefix: '&e'
    inheritance:
    - Gracz
  Architekt:
    default: false
    prefix: '&e'
    inheritance:
    - Gracz
  Artysta:
    default: false
    prefix: '&e'
    inheritance:
    - Gracz
  VIP:
    prefix: '&b'
    inheritance:
    - Gracz
    permissions:
    - essentials.fly
  Super VIP:
    prefix: '&a'
    inheritance:
    - VIP
  KidModerator:
    prefix: '&c'
    inheritance:
    - VIP
    permissions:
    - essentials.*
    - worldguard.*
    - worldedit.*
  KidMod:
    prefix: '&c'
    inheritance:
    - KidModerator
  Mod:
    prefix: '&1'
    inheritance:
    - KidMod
  Moderator:
    prefix: '&1'
    inheritance:
    - KidMod
  CHAMPION:
    prefix: '&9'
    inheritance:
    - VIP
  Mistrz:
    prefix: '&9'
    inheritance:
    - VIP
  Sponsor:
    prefix: '&6'
    inheritance:
    - VIP
    permissions:
    - essentials.gamemode
    - essentials.time
    - essentials.time.set
    - worldedit.navigation.jumpto
    - worldedit.navigation.thru
  Admin:
    prefix: '&4'
    permissions:
    - '*'
  Head Admin:
    prefix: '&4'
    permissions:
    - '*'
  Administrator:
    prefix: '&4'
    permissions:
    - '*'
  Wlasciciel:
    prefix: '&3'
    permissions:
    - '*'
  Technik:
    prefix: '&4[Technik]'
    permissions:
    - '*'
  Operator:
    prefix: '&4'
    permissions:
    - '*'
  Junior Admin:
    prefix: '&2'
    permissions:
    - '*'
  Spnsor:
    permissions:
    - '*'
    prefix: '&5'

 

 

z paczki BR3NDA'a i też nie działczy :D

TaRAWgG.png


Opublikowano

Nie masz dodanego prefixu do grup :)

 

Sory ale to to już nie rozumiem

# The character(s) to prefix all nicknames, so that you know they are not true usernames.
nickname-prefix: '[{GROUP}]'

Kto ci to ustawiał??

A z kolorami to może masz je wyłączone ogólnie w MC i dlatego nie widzisz ??

4462514400953061278225.png

Zarchiwizowany

Ten temat przebywa obecnie w archiwum. Dodawanie nowych odpowiedzi zostało zablokowane.

×
×
  • Dodaj nową pozycję...