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[Inne] Proszę o spolszczenie


FeZIo

Rekomendowane odpowiedzi

Opublikowano

Prosze to spolszyc naprawde dokladnie

 

A oto linijki:

 

enUS:
  command:
    error:
      syntax: "&(red)Skladnia: &(yellow)%(syntax)"
      invalidArgument: "&(red)Argument \"%(arg)\" invalid"
      invalidArgumentType: "&(red)Argument %(argType) \"%(arg)\" invalid"
      missingArgument: "&(red)Missing argument %(argType)"
      notPlayer: "&(red)The player %(player) is currently not online"
      notNumber: "&(red)%(number) is not a valid number"
      notPositiveNumber: "&(red)%(number) is not a positive number"
      noPermission: "&(red)You don't have permission to do this"
      disabled: "&(red)This command is disabled"
    argument:
      amount: "amount"
      player: "player"
      health: "health amount"
      maxHealth: "maximum health amount"
    help:
      command: "&(yellow)/%(syntax)&(gray) - &(white)%(description)"
    info:
      self:
        get: "&(prefix)&(gold)You have %(health)&(gold) of %(maxHealth)&(gold) health!"
        increase: "&(yellow)Your maximum health will increase on level &(gold)%(maxHealthIncreaseLevel)&(yellow)!"
        noIncrease: "&(yellow)You can no longer increase your maximum health."
      other:
        get: "&(prefix)&(gold)%(player) has %(health)&(gold) of %(maxHealth)&(gold) health!"
        increase: "&(yellow)His maximum health will increase on level &(gold)%(maxHealthIncreaseLevel)&(yellow)!"
        noIncrease: "&(yellow)He can no longer increase his maximum health."
    health:
      set: "&(yellow)You have changed %(player)'s health to %(health)&(yellow)."
      give: "&(yellow)You have given %(player) %(healthChange)&(yellow) health.&(br)%(status)"
      take: "&(yellow)You have taken %(healthChange) health from %(player).&(br)%(status)"
      restore: "&(yellow)You have restored %(player)'s health.&(br)%(status)"
    maxHealth:
      set: "&(yellow)You have changed %(player)'s maximum health to %(maxHealth)&(yellow)."
      give: "&(yellow)You have given %(player) %(maxHealthChange)&(yellow) maximum health.&(br)%(status)"
      take: "&(yellow)You have taken %(maxHealthChange)&(yellow) maximum health from %(player).&(br)%(status)"
      reset: "&(yellow)You have reset %(player)'s maximum health.&(br)%(status)"
  health:
    display: "&(red)%(health) &(heart)"
    status: "&(white) - &(yellow)Current health: %(health)&(yellow)."
    change:
      command:
        set: "&(prefix)&(yellow)Your health has been set to %(health)&(yellow)."
        give: "&(prefix)&(yellow)Your health has been increased by %(healthChange)&(yellow)."
        take: "&(prefix)&(yellow)Your health has been decreased by %(healthChange)&(yellow)."
        restore: "&(prefix)&(yellow)Your health has been restored."
    help:
      general: "Health specific commands"
      get: "Display the health of a player"
      set: "Change the health of a player"
      give: "Give health to a player"
      take: "Take health from a player"
      restore: "Restore the health of a player"
  maxHealth:
    display: "&(red)%(maxHealth) &(heart)"
    status: "&(white) - &(yellow)Current maximum health: %(maxHealth)&(yellow)."
    change:
      levelUp: "&(prefix)&(gold)You leveled up and your maximum health has increased!"
      death: "&(prefix)&(yellow)Your maximum health has been reset because you died."
      login: "&(prefix)&(yellow)Your maximum health has been reset because you left the server."
      command:
        set: "&(prefix)&(yellow)Your maximum health has been set to %(maxHealth)&(yellow)."
        give: "&(prefix)&(yellow)Your maximum health has been increased by %(maxHealthChange)&(yellow)."
        take: "&(prefix)&(yellow)Your maximum health has been decreased by %(maxHealthChange)&(yellow)."
        reset: "&(prefix)&(yellow)Your maximum health has been reset."
    help:
      general: "Maximum health specific commands"
      get: "Display the maximum health of a player"
      set: "Change the maximum health of a player"
      give: "Give maximum health to a player"
      take: "Take maximum health from a player"
      reset: "Resets the maximum health of a player"
  plugin:
    prefix: "&(gray)[&(darkRed)LevelHearts&(gray)] "
    info: "&(prefix)&(yellow)This server is running &(red)LevelHearts&(yellow) v%(version) by %(creator)!"
    website: "&(yellow)Website: &(gray)%(website)"
    reload: "&(prefix)&(white)Reloaded configurations &(...)"
    updateAvailable: "&(prefix)&(yellow)An update is available &(white)(%(updateName) for %(updateGameVersion))&(yellow)!&(br)&(white)Download it at &(gray)%(updateLink)&(white)."
    help:
      reload: "Reloads the plugin"
enUK:
  maxHealth:
    change:
      levelUp: "&(prefix)&(gold)You levelled up and your maximum health has increased!"

 

Opublikowano

@FeZIo

Nikt nie będzie Ci tego spolszczał... myślisz, że napiszesz sobie "Prosze to spolszyc naprawde dokladnie" (już nie mówiąc o tej dziecinnej ortografii... ;_; ) ty widzisz ile tego jest? Raczej ktoś o zdrowych zmysłach nie spolszczy tyle...

Śledź to:

http://dev.bukkit.org/bukkit-plugins/lvlhearts/localization/

i poczekaj, aż autor spolszczy to...

 

sygnatura.png

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