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Hyrieus - The Dawn Of a New Era | Erebus | Cap 110 | Newschool | Brand New Features 03.08.2014 START| MASTERY SYSTEM| NEW GLOWS


PRYCIN

Rekomendowane odpowiedzi

Opublikowano

                                                              

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We would like to inform you that Hyrieus is the name of our gaming community, that was established back in 2013. After a year of hard work, our community has grown a lot. After a lot of thought we decided to enter the world of Silkroad and create an awesome server named Erebus for you all to conquer. We're here to offer and not to acquire things, so help us improve the silkroad scene!

                                     Introduction

 

Hello mpcforum community, I would like to present to you the revolution of Hyrieus Online the new silkroad private server that promises to offer you the most balanced and enjoyable gameplay! After months of hard work we can proudly announce to you that Hyrieus is ready to open. As a team we have created plenty of successful private servers in the past. One day we felt like making something different and that we haven't done before so we came up with the idea to create a silkroad private server. We noticed that psro mainly focus on elitepvpers advertising and thats why we're here now. On the first week we've made a research about the current situation in psro scene. We found out that there is a lot of private servers and players have many servers to choose from. That's a really big problem, psro scene requires some professionalism. Due to files being leaked and released, almost everyone is now able to create a silkroad pserver after watching a tutorial and that's excactly what makes psro to be full of amateur servers, which is a shame!Lately DDoS attacks are in fashion. Due to people ddosing servers 24/7, the owners are literally being forced to close down their servers because they cannot handle it. But if they had the right protection, they wouldn't need to do this. That is what will seperate us from being amateurs to professionals. We've noticed that there is plenty of <<oldschool>> (To be honest not even close to oldschool) so there was no reason to create one more. We wanted to create something new on the cap that I personally believe is the best and this is 110 Cap. I say that because of this cap silkroad has many great features, such as: egy equipment, alexandria, job cave and many, many more. However because I personally played silkroad on 110 cap and know that there is no balance between the chinese and european, we had to make some major changes and updates to fix this.Basically, on isro i wouldn't say it's not balanced since isro is based on farming/grinding and chinese have a big advantage on this section, but psro is based on offering players the part of fun they could not enjoy on isro, so because psro mostly focuses on job/pvp/fortress war action we thought that we had to make some important changes to balance the two classes and give chinese chars fair chances at jobbing, fortress war and pvp. We do not promise any kind of old-school gameplay. The gameplay we offer is a completely new silkroad gameplay. Old-school is not that awesome as some players describe and it remains old. Our gameplay is mostly focused on promoting any action that has to do with jobbing and in general with any action that requires you to be active. Therefore we are discouraging botting. By botting all day long you will never be able to reach the top, since high-end gear can be obtained with some other ways. Therefore we have made some changes that will completely improve your silkroad experience within Hyrieus and make you search for new builds and setups, giving you the great opportunities to experience a brand new, never seen before gameplay. To sum up with except the changes I have mentioned above, we have made lots of new features that will make Hyrieus an incredible server to play, without depriving the classical silkroad gameplay. We do not promise to provide any kind of oldschool gameplay (Apart from oldschool pvp capes). As a crew we are fans of new stuff & experiences. The gameplay we offer is a completely new silkroad gameplay. You can barely call it just silkroad. We focused on giving the players the freedom of their choices by implementing systems like Gems,Masteries,Dyes and a lot more. To end with I need to ask you to read all the topic since it will help you a lot understanding all our features/systems. It is really important, if you don't read it all you will have lots of problems in-game . Also don't forget that the player that knows the game more is the player that will reach the late-game phase first! Good luck everyone!

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                                                                                                                      The opening date may be delayed by 1 day due to bug fixes we have to make. T0WBGb9.pngHyrieus' Links :

Cinematic Launch Trailer - YouTube

STRONKA

REGISTER

DOWNLOAD

 

 

 

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Possible Question : Do you have a good protection?

We would like to inform you that we own a really great protection that promises to offer you a stable gameplay. Therefore we can't be a hundred percent sure, so we will fix any possible stability problems that come up as fast as we can. We got the experience of handling a server.

 

  • Item Drop Rate

Niechciałbym powiedzieć, że nasz drop rate jest łatwy. Będziecie musieli się trochę pomęczyć, aby zdobyć NOVE. Osobiście uważam, że tak powinno być .Posiadanie full nova setu w kilka dni nie jest wcale zabawą, a zniszczy to tylko ekonomie servera. Jednakże, gracze będą mogli bezpośrednio polecieć po egypt set, wybór jest w Waszych rękach.

  • Experience Rate

Zdecydowaliśmy się na średni exp, ponieważ uważamy go za najlepszy, nie za duży, nie za mały, miejcie również na uwadze to, że exp w pt będzie odpowiednio zwiększony. SP mają taki sam rate jak exp

  • Trade Rate

Zmodyfikowaliśmy tak trade rate, żeby było to główne źródło golda. Wierzymy, że trade jest jedną z najlepszych rzeczy w silku, wszyscy to robią i świetnie się przy tym bawią. Wybaczcie mi, ale nie będę zdradzał nic więcej na ten temat. (Przeczytajcie na temat joba poniżej)

  • Gold Drop Rate

Ustawiliśmy drop golda na śrenio-niski. Nie chcemy Was męczyć niskimi ratami, nieposiadanie pieniędzy na potki&itemki jest strasznie denerwujące. Drop rate jest taki niski, aby uniknąć goldbottowania.

 

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  • Guild & Union Players Limit

Aby FW było bardziej interesujące i żebyście się przy tym bawili postanowiliśmy zmienić limit graczy w gildi i uni.Każda gildia będzie miała limit 24 graczy a każda unia będzie miała limit 3 gildi.Możecie sobie teraz pomyśleć, dlaczego 24 ?. Cóż 24 graczy to 3 full party 8/8, czyli każda gildia w uni będzie mogła mieć 3 full party na FW, co daje nam maksymalnie 72 osoby na fw w każdej uni.Wierzymy, że taka zmiana przyczyni się do tego, że FW będzie bardziej fair i silne gildie/unie nie będą w stanie zrujnować zabawy. I tu rodzi się pytanie, jeżeli jesteśmy grupką 30 gracz, którzy chcą razem grać na serverze, co mamy zrobić ? Możecie na przykład zrobić 2 gildie będące w tej samej uni, żaden problem.

  • Jobbing

Zmodyfikowaliśmy job rate.Każdy gracz uwielbia akcje, które dzieją się podczas jobbingu, zwiększyliśmy trade rate, do sprawiedliwej liczby. Już tłumaczę, na 5* trade będziesz potrzebował 94.472.000 golda, za zrobienie 5* trade dostaniesz 194.889.800 golda. Tak więc będziesz na plusie 100m, odkąd gold drop nie jest tak wysoki, gracze będą zmuszeni do robienia tradów, żeby zarobić kasę i zyskać job pointy. Możesz się teraz zastanawiać co to są job pointy i z czym się to je. Przykładowo, jeśli z sukcesem wykonasz 3*+ oprócz golda dostaniesz 30 job pointów jako Trader, 25 jako Thief i 20 jako Hunter. Z job pointami możesz kupić wiele cennych itemów od globalów, reversów, avatarów, scrollów, treasure boxów, exyptian treasures po znacznie więcej! Zapamiętaj to, żeby przed rozpoczęciem jobbingu wbić 110 lvl, to zapobiegnie cheatowaniu. Jeden  trans pet będzie kosztował 15 Job Points. Trader's trans pet + Thief's trans pet = 30 Job points. After a thief steals one trader's goods and sell them, he will earn 25 Job points, means he is losing 5 Job points . Also we will implement a warning system to be a hundred percent sure no one is cheating. And don't forget that you can always report any cheaters you find at our forum! Jobbing in general is encouraged, it is a great feeling having lots of players active as Hunters, Thieves or Traders. So do you want to get rich in Erebus Silkroad, then all you have to do is wear your job cape and take action!

  • First 300 players to reach 110 reward

35 - 50 - 65 pet res box Jest to system, o który wiele z Was prosiło Nas, żebyśmy go dodali.,Chcialiśmy znaleźć inną nagrodę dla graczy którzy jako pierwsi wbiją 110 lvl, ale nie znaleźliśmy nic innego niż proste rozdanie nagród. Stworzy to rywalizacje miedzy graczamy ( tak będziecie no-life'ić) . Każdy będzie się starał o to, żeby być w TOP 300.

First 100 players to reach 110 (Top 100) will receive : 1 Blue Treasure Box ,1 Pet Clock & 65 Silk

The next 100 more players to reach 110 (Top 200) will receive :1 Blue Treasure Box, 1 Pet Clock & 50 Silk

The next 100 more players to reach 110 (Top 300) will receive :1 Yellow Treasure Box, 1 Pet Clock & 35 Silk

 

  • Oldschool Capes

Nothing to explain, we've added the oldschool capes after many of our Supporters have requested that. I believe they really look a lot better and since Erebus is an 11d server showing off your stunning immortality or destruction set is always something optical great.

  • Auto Equipment (Credits go to Akasch)

All credits for this feature go to Akasch. Auto Equipment is a very useful system allowing you to automatically receive next degree's set just by teleporting after reaching the appropriate level. You will receive +3 Full Blue equipment with 41% stats. This system really makes your life easier since you don't have to worry about collecting gold in order to buy gear from NPC.

It is a system that will help a lot in leveling phase. Thanks a lot Akasch!

  • Silkroad-R skills

Żeby Erabus był jeszcze bardziej zbalansowany, postanowiliśmy dodać skille z Silka- R. Dzięki temu, każda chińska postać dostanie buffa, nawet jeśli ten buff nie będzie wielki. Skille z silka R są  znacznie lepsze i bardziej zbalansowane niż normalny silk. Każdy, kto grał na capie 110 wie, że euro jest ZNACZNIE silniejsze niż chiny. Wizzki zabijają wszystkie unique. Zbuffowani na maxa niszczą fw, ctf, ba. Full Europeans party being immortal farmers and also killing every single Job Temple Unique allowing them to purchase their Destruction or Immortality set a lot faster than Chinese.Nie możemy udawać, że nie mamay pojęcia co się dzieje, więc tutaj będą duże zmiany począwszy od skillów z silka R kończąc na systemie Masterisów i wiele skillów debuffujących.

  • About Alchemy

We would like to inform you that our alchemy rates are not that easy. You will have to be dedicated until you achieve a satisfying plus value. Be active by joining the Temple Of Luck - TOL (Read about TOL at the advanced features) in order to achieve a high plus. Also in order to purchase lucky powders you need to participate in Capture the Flag, Battle Arena, be active as a trader,thief or hunter and also at Temple Of Luck. You won't find lucky powders at the grocery NPC for gold, we've completely removed them. We strongly believe that we have to discourage alchemy bots, it is really bad for a server having a town filled with alchemy bots. We've made alchemy in a way that everyone will have to be active, doing the activites I've mentioned above. It is really important to read about Lucky Powders bellow!

Max plus value allowed is 12.

  • About Lucky Powders

Lucky powders won't be available with gold anymore. You will have to participate in Capture The Flag, Battle Arena, Temple Of Luck and also be active as a jobber. Means you can pruchase lucky powders with arena coins and job points. Additionally lucky powders are dropping from Temple Of Luck's Unique and you can also win then in Treasure Boxes. By doing this we will bring activity back to Silkroad since every player in order to enhance his equipment will have to be active. We're trying to discourage botting as much as we can, since it is something that have made Silkroad look like a dead game. If you're about to bot all day long you will never be able to have even a decent set. You cannot buy lucky powders with gold! That is a big change that will completely change your gameplay, hopefully by making it a lot more enjoyable. You may think it will be too hard to collect enough lucky powders. Well, the cost of lucky powders with arena coins and job points is really low, it just requires you to participate in some of the activities I've mentioned above several times per day and you will be able to purchase a satisfying amount that will give you the opportunity to enhance your equipment. We're really excited to see how this will work out, hope the same goes for you!

Price : 50 Lucky Powders - 1 Arena Coin or 2 Job Points

 

  • Brand New Elixirs

We've developed a new class of elixirs that offer you more chances on successfully enhancing an equipment! You can find this elixirs by killing Uniques, Temple Of Luck monsters, treasure boxes and with many other ways that you will find out after joining the world of Erebus! Ofcourse that doesn't mean we've disabled the classic silkroad elixirs, we just wanted to add a new class that would motivate you to hunt uniques.

 

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  • Vigors

Vigors will be now dropping from every Job Temple's monsters. We came to this descision after removing coins from Job Temple's Uniques. After that this temple would not be that active as it would be before. So by adding a useful drop like vigors inside this temple, players will have to farm inside in order to get vigors which is something really useful especially on a PvP match. Job Temple is a really great temple that we want to see being crowded. It includes lots of jobbing action and thats something we really like. The dropping rate is not that high, you can call it decent.

  • Unique Hunting - Title System

We've developed a brand new unique hunting system. For every single unique kill you will receive an amount of points based on the unique you've killed. For example for killing Tiger Girl & Cerberus you will receive 1 point. The player with the most points will automatically receive a special title. If someone collects more points than the one owning the title. He will get the title and the other one will get his old title back. In case of a draw the player owning the title won't lose his title until someone collects more point then him. You may say only wizards and in general INT chars will be able to get this title, but don't forget it is just a title and also keep in consideration the balance changes we've made.

  • Unique Hunting - Drops

By killing uniques you will receive lots of different rewards. First of all by killing the normal uniques (Tiger Girl, Cerberus, Captain Ivy, Uruchi, Isyutaru, Lord Yarkan, Demon Shaitan) except the classic drops you will receive : second class elixirs, globals and reverse. Job Temple's Uniques coin drops have been removed. Now they are dropping second class elixirs, reverse and one yellow treasure box. Holy Water Temple Uniques are dropping normal egyptian equipment by normal I mean not sox. Roc and Medusa

  • Protect Your Items

Protecting your items in silkroad is really important since silkroad is full of scammers. So we've created a system that you will be able to get your item's serial number. With this serial number we will be able to locate your item whenever you want to. Just send a message to SMI writting anything you want to, doesn't really matter. He will answer back with a pm writting your item's serial number. Keep in mind that the bot will send the serial number of the item you have on the first slot of your inventory. So if you want to get one item's serial number just put it on the first slot of your inventory and send any message to SMI. Remember to save this serial number and whenever you need to locate your item (After getting scammed etc) simply contact one of our crew members. Don't forget to save this serial number because it is pretty big and hard to remember!

  • Regarding Holy Water Temple

We wanted to make Holy Water Temple a place that you would spent time at. So we've added non sox egyptian set parts to drop from every Holy Water Temple Unique and aslo we've created a daily quest that requires you to kill HWT Uniques (Check advanced features) in order to complete it and receive an amount of silk. Additionally in order to upgrade your skills as soon as possible you will have to visit Holy Water Temple in daily basis to collect upgrade coins (Check advanced features). And don't forget the quests silkroad itself offers rewarding you with titles. This temple will be really worth joining after all these changes we've made

                                    Advanced

  • New Mastery

We have created a new CHN mastery to make Erebus silkroad one of the most balanced 110 Cap servers out there. With this mastery chinese characters will have a lot more chances versing the european race in sections such as unique hunting, fortress wars, pvp, jobbing and farming. We really don't want to make Erebus a server crowded with european characters, fortress war ruined by immortal european parties and uniques to be dying only from wizards. We want to give fair chances to every race and class! So we've added many new buffs and skills that will really improve and help every single chinese class. We've also buffed some skills you were treating as useless to improve your silkroad experience by forcing you to use skills you could never use before because of the low amount of damage you was dealing whilst using them. By doing this we also force you to try out new builds and discover a new world. Last but not least I would like to inform you that we've also added many new skills with some brand new effects to make it even more exciting, the world of Erebus is a fair world that you will never get bored of.

  • Balance Changes

The new mastery that we've implemented was not enough in order to balance the gameplay since it mostly helps Chinese on 1 versus 1 action. Europeans would still be a lot stronger as parties with these overpowered buffs. They would still farm faster, kill every single unique, dominate battle arena & capture the flag and also fortress war. So we had to made some skill changes, buffs and nerfs. That doesn't mean there won't be more changes on our weekly updates. If we notice any unbalance on any section we will immediately try to bring balance back on Erebus by making changes. Disabling the whole European race is not the option for us.

  • European
  • Cleric

- Reverse Immolation has been disabled

This skill was destroying fortress war's gameplay giving an extreme

defensive buff that could turn one character into immortal allowing him to destroy gates & towers without worrying about anything and also if the char owning it was a cleric allowing him to buff every of his allies without dying

- Holy Group Reverse has been disabled.

Just imagine a party filled with clerics spamming this skill one after another on the fortress war or during unique hunting, battle arena, capture the flag and during a trade. They would simply never lose - die.

- Bless has been reworked.

It is really annoying fighting a STR european character when he is blessed due to the fact his defensive stats are really high. However I can understund a wizzard or in general INT european chars using bless in order to survive since they are an easy target. Whenever we have created 2 different blesses one for INT and one for STR characters and added a higher cool down. The STR bless stats are reduced in comparison with the normal bless plus your bless will only be active while using cleric.

- Holy Group Recovery, Holy Recovery and Healing Orbit will now be available only for INT characters.

Using these 3 skills a STR character for example a warrior who's considered as a tanky build anyways would be immortal especially versus Chinese characters due to the amount of the healing he would receive. Ofcourse that doesn't mean that STR europeans can't use Group Recovery, Recovery and Healing Cycle but these skills offer a lower amount of healing

  • Warrior

- Pain Quota's, Physical Fence's and Magical Fence's stats have been reduced.

These skills are actually the reason that silkroad has become unbalanced in my opinion. Giving the most extreme defensive buffs. However removing them was a bad choise. So we've decided to nerf them a lot!

- Iron & Mana Skins have been nerfed.

We really didn't like the fact that on a pvp match you're not to allowed some skills. For example a warrior is not allowed to use his skins. So we simply reduced the defencive stats these skins offer, hoping players would accept them.

- Shield Trash knock back probability has been reduced.

Warriors already have many skills providing them Crowd Control. It was really important to reduce the probability of some of them. And we decided that Shield Trash is one of these skills that had to be nerfed after plenty of tests.

- Physical, Magical & Morale Screens have been nerfed.

We don't really think that these skills are the real problem but they had to be nerfed to fit with the gameplay we want to offer, therefore we didn't recude their stats a lot. So you won't really miss this skills.

- Spint Assault stun & knock back probability has been reduced.

One skill that a warrior will always use in tough times in order to escape hard situations or even destroy his enemies (CC). We didn't reduce the stun & knock back probability a lot but still you will feel the difference.

  • Wizard

- Earth Fence has been reworked.

You can't call this a buff nor a nerf, increasing the duration but decreasing the protection it offers it now fits on the new gameplay we want to offer. Wizard's now will be protected using Earth Fence for longer but the protection will be a bit lower.

  • Bard

- Weird Chord's magical attack power has been increased.

By increasing this skill's magical attack power, bards are becoming stronger as attackers. We really want to see bards pvping, hunting uniques and in general taking another role than afk-buffing.

- Boorming Wave's magical attack power has been increased.

By increasing this skill's magical attack power, bards are becoming stronger as attackers. We really want to see bards pvping, hunting uniques and in general taking another role than afk-buffing.

- Guard & Mana Tambours have been nerfed.

Two really strong buffs that could last forever giving the opportunity to a european party for example to farm peacefully. We won't allow this.

- Dancing Of Wizardry is also nerfed.

A skill that gives almost fifty percent more magical damage, making wizards and in general INT characters some mighty assassins. That's definitely something that we dislike.

- New Skill / Bard's Revenge.

This skill is actually a buff offering you 7% magical damage increase while using bard. This skill is made to give Bards even more chances on attacking!

  • Warlock

- Physical, Combat, Courage & Medical Raze consumed MP have been increased.

We really didn't want to nerf any Raze since we really love to see INT Warlocks being strong. However we all know how over powered one Rogue/Warlock is. So we have simply increased the MP cost of all razes making it harder for STR Warlocks to spam their debuffs. I am sure this won't affect INT Warlocks since they will have enough MP to use these Razes without worrying.

- Daze & Wrath Daze stun probability have been reduced by 10%

Just a small decrease to balance things out. 80% was just too much.

- Reflect & Advanced Reflect have been nerfed.

Reducing the damage return probability to 30% and physical damage return ratio to 105%. By doing this reflect won't be something that annoys you anymore

- Slumber & Deep Slumber consumed MP has been increased.

Due to the fact Slumber is an annoying skill, we've increased the MP cost making it harder for STR warlocks.

  • Chinese
  • Cold

- Snow Shield will now be available only for INT characters.

A STR Blader using snow shield will never die, that actually answers why we've done this.

  • Force

- Vital Spot Faint stun probability has been reduced by 10%.

We just wanted to make this skill's stun probability the same with Warlock's stun skills.

- Viltal Spot Brain, Zero, Mind, Body probability has been reduced.

We're talking about a really slight decrease made to in order to fit this skills on the new gameplay we want to offer.

  • Pacheon

- 5 & 6 Arrow Combo cool down has been increased.

As a player I still remember how annoying a bower could be spamming these 2 skills one after the other. We've added a cool down on both skills to prevent bowers from spamming.

 

There will be weekly updates, including lots of new features and also balance changes. 

  • Balance Changes - STR Chinese Extra

I am sure every player that have played isro at 110 cap or even on one 110 cap private server has noticed that str chinese characters have no chances on killing uniques. How can one str blader kill demon shaitan for example when there are wizzards attacking? I could never understund why str chinese characters had no chance on killing uniques. So we have created 3 different skills one for bowers, one for glaivers and one for bladers. These skills will increase total damage output of these classes by a large amount. But to be fair we also had to add a "fine" for using these skills which is based on reducing your defence - HP. Of course that doesn't mean wizzards and nukers won't be the protagonists when it comes to uniques but chinese chars will now have lots of chances on killing uniques if they're skilled enough.

  • Egyptian Treasures (Destruction & Immortality)

There are 2 different egyptian treasures each one of them rewarding you with something different by opening them. It was really crucial in our opinion to completely change the way players could obtain this egyptian sets. The common way (coins) is totally unfair. Simply by killing uniques you could collect enough coins to purchase this set. We all know that INT chars have a lot more chances on killing uniques meaning parties will search for INT chars and not for STR chars. For example how can a STR blader find a party to go hunt this uniques when none will accept him because of his build? Even after all the balance changes we've made this would remain unfair and boring. By implementing this worthy treasures players will have to do trades, participate in Capture The Flag, Battle Arena and in general do activities that we strongly support. You may wonder why would this treasures bring activity to CTF/BA and Jobbing. The answer is simple, just because in order to purchase this treasures you will need Job Points and Arena Coins. Also keep in mind that this treasures are containing one random set part. So you will have to interact with other players in order to get the set part that fits your character.

-The first treasure is called Egyptian Treasure, containing one random Destruction set part. One Destruction set part is 2 times better than a Nova set part (In case you have got the full set).

-The second treasure is called Egyptian Golden Treasure, containing one random Immortality set part. One Immortality set part is 4 times better than a Nova set part (In case you have got the full set).

  • Shrines

There are 6 different shrine-monsters each one giving you a different special buff by killing it. You can find this monsters at the Temple Of Luck or in the Job Temple. We really wanted to make those temples even more interesting and fun. So by adding this monsters now players will be able to obtain some incredible buffs lasting for two minutes just by finding one Shrine monster and killing it. Both temples include pvp action since in order to join them you need to have your job cape equipped so you can use this buffs agaist your enemies to occupy an area and kick them out or simple use them for a more more effective. Additionally a player who is buffed from this shrine monsters will have a lot more chances on killing the Temple Of Luck Hero or Job Temple's Uniques since he will be stronger. Those monsters spawn on random spots inside the temple. We would also like to inform you that the idea came from Diablo3. Take a look at our shrines :

Shrine 1 : After destroying this monster/shrine you will receive 5% Attack & Parry rate for 300 seconds.

Shrine 2 : After destroying this monster/shrine you will receive 15 Str & Int for 300 seconds.

Shrine 3 : After destroying this monster/shrine you will receive 5% Physical and Magical defence for 300 seconds.

Shrine 4 : After destroying this monster/shrine you will receive 5% HP & MP for 300 seconds

Shrine 5 : After destroying this monster/shrine you will receive 5% Physical Damage & Series reduce.

Shrine 6 : After destroying this monster/shrine you will receive 5% Magical Damage & HP Recovery.

  • Daily Quests - Replacing Silk/H

We have replaced silk per hour with some daily quests each of them rewarding you with an amount of silk after successfully completing it. Well, nowadays you rarely find servers not using silk per hour, it is a really <<famous>> system. However we couldn't understund why. In our opinion it is one of the worst systems we have ever seen. It is totally unfair and makes no sence at all. It is like rewarding players just for being in-game, means you can be afk and get rewarded. But what if some players are not able to keep their PC open all day long just to collect silk? What if they don't want to pay a hefty electricity bill? So in our opinion it is a system that simply reward players for being afk. Of course that doesn't mean we didn't want to reward our players with daily silk. However we wanted to do it in another way, a more enjoyable way that would make the gameplay even more fun. And to achieve this we have implemented 3 different quest categories. These quests are not hard and won't take long to complete. By implementing this system in order to earn your daily silk you will have to be active. Afk players will no longer get rewarded!

1. Hunting Quests

Quests that require you to hunt down monsters & uniques. Usually inside temple of luck or job temple so it will be more adventurous. Reward for completing one hunting quest : 7 Silk.

2. Delivery Quests

Delivery are quests that require you to deliver items in different locations over the map (Mostly inside towns). These quests won't take more than 2-3 minutes to get completed. Reward for completing one delivery quest : 3 Silk.

3. Doomed Hearts

This quest is asking you to collect an amount of doomed hearts, that you can find by killing any kind of ongs at the ong habitat. This quest's puprose is to motivate old players to help newcomers with leveling and at the same time getting a reward. Reward for completing this quest : 8 Silk & 1 Day Pet Clock.

4. HWT Quests

Including action inside Holy Water Temple, this quest could ask you to kill some specific uniques that appear on HWT, all you have to do is join this temple and hunt them down. Reward for completing this quest : Not decided yet

We're planning to update daily quests weekly so you won't get bored of them.

  • Temple Of Luck

The Temple of Luck is one of our most interesting and unique features. It is a temple that will discourage players from doing alchemy in towns and using third party programmes. It is an area that players will join in order to get an incredible buff giving more luck percentage in alchemy. Inside the TOL you can win great prizes by killing the Temple Of Luck Hero and his servants. In details now, first of all to join this temple you will need to wear your job cape, you can join by using the teleporter located at Alexandria North. There will be lots of pvp action inside Temple Of Luck. So instead of staying in a town to do alchemy it is better to join TOL. Search for Boxes Of Luck inside the temple, destroying one of them will reward you with a buff giving you 3% more luck on alchemy for some minutes. When you get this buff you should start doing alchemy as fast as you can. When the buff finishes you will have to search for another box to destroy but remember it won't be that easy since you will find lots of enemies inside this temple! Additionally a Unique will spawn inside the temple every X hour, he is the Temple Of Luck Hero and TOL is his own place, defeating him will reward you with some awesome prizes (Avatar included) and of course a buff giving you more chances on alchemy. However killing him won't be that easy since inside this temple you will never be alone. To sum up with, there are lots of monsters spawning inside TOL, if you're lucky you can earn some great rewards by killing them! With that temple, alchemy won't be a matter of bot but of your activity!

  • Recycle System

Recycle system is a really interesting and useful end-game feature. So let me explain to you what recycle system is. The general idea was to find a way to make skill points something useful. After some time everyone is gonna be full farmed, and he won't even look at his skill points amount again. So we thought about finding a way to turn this useless skill points into something really useful. Basically now by turning a specific amount of your skill points into recycling coins via a scroll you can purchase many useful items! Find the Scavenger at Alexandria North to buy recycle scrolls with a nominal amount of gold to support his difficult task and after collecting enough recycle coins visit him again to purchase the item of your desire. With recycle coins you can purchase nova,power & fight weapons that will last for a certain amount of time (Max Durability). You can also buy many useful items such as avatars, scrolls, treasure boxes, silk items & more! I personally believe that recycle system will be a really exctiting system to use. For example let's say it is one day left before the day of the fortress war and your weapon has been destroyed due to you being greedy, you're in panic because the day is close and you have no weapon. You notice that you have some skill points left, so you simply turn this skill points into recycling coins and you purchase a weapon just to use in the Fortress War. All weapons are +8 Full Blue Max with 44-45% stats. So be wise and recycle!

Recycle coins look like this  NCviUjY.png

 

  • Skills Upgrading

Silkroad is from the MMORPGs that doesn't give you many choises in terms of skills. Everyone is using the same skills over the same builds. But is that interesting? We wanted to give players more choises and make skills differ among each other. And to achieve we didn't stop after creating hyrieus mastery. We kept going by creating a new mastery that would give you skill upgrades. Basically on this mastery you won't find new skills. It is an <<upgrade>> mastery allowing you to upgrade your favourite skills by increasing their damage dealing. Except the damage, upgraded skills offer a different color skill effect and icon allowing you and your enemies to recognize upgraded skills and also improving the pvp enviroment. Every Class/Build will start with 2 upgradeable skills. We're planning more and more upgradeable skills over updates. We just wanted to give this system a try and see how it goes. You may wonder how you will be able to purchase skill upgrades right? Well all you have to do is find Skill Trainer located at Alexandria North, you can purchase skill upgrades from him. The cost of one skill upgrade is 650 upgrade coins and some gold. Upgrade coins are dropping from Holy Water Temple Uniques. The deeper you go the more coins you get. This is actually an end-game feature since skill upgrades are pretty expensive.

Important : To upgrade one mastery passive buff to level 2 etc you simply have to buy it twice. 

Upgrade coins look like this  nj9qJDQ.png

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  • Masteries

This idea came from the well known League Of Legends. LoL players will understund what it is about only from the title but I will explain it since not everyone plays League Of Legends. So every 10 levels you get you will earn 1 mastery point. Means after reaching 110 Cap in total you will have 11 mastery points. You will find one skill tab named Masteries on the Advanced skill tab categories after pressing S. On this tab you will see plenty of passive skills/buffs such as HP,MP increase and a lot more that you can obtain with mastery points. Most of this skills are upgradeable means you can level them up until level 5 etc. So you can choose to get lots of passive skills/buffs or get less but upgrades and stuff like that. Every player can choose his very own masteries. Every player will be unique, so for example on a pvp with 2 bladers they won't be the same one blader might have more damage, the other blader might be faster or have more hp and defence etc (I am not spoiling). Everyone will have his own mastery build making him different and special. What we didn't like with silkroad is that everyone is the same. We wanted to make players feel more special and I think we have achieved this by implementing masteries & glow dyes and we will keep adding features that will make players even more special!

  • Getting Egyptian Equipment

In general we have focused on making it pretty hard to obtain egyptian equipment as we strognly believe erebus will be a longterm server. We wanted to keep forgotten world as the main and only way you can get egyptian weapons. However fight weapons were simply based on how lucky you are. We wouldn't allow that, so we have created 2 forgotten worlds 1 for Power weapons and one for Fight weapons, of course the 2nd one will be a lot harder containing monsters that are a lot stronger in comparison with the 1st forgotten world. About the Egyptian sets we tottally disagreed on how silkroad offers them. It is not about the coin system, it is about how you collect these coins. Uniques? Really? And what about tanky STR builds like Bladers? How will they be able to collect coins when none accpets them in a party? We all know that mostly European parties hunt & kill these uniques. So to make it fair we had to think of a completely new way. In Erebus we are promoting jobbing. Now in order to obtain Destruction and Immortality set parts you will have to collect job points that you earn from doing trades etc. But to make it harder and more interesting you will only be able to purchase egyptian treasures that by opening you will get one RANDOKM part. There are 2 treasures one for Destruction and one for Immortallitty set parts as you have already read above. About Egyptian accessories, we will inform you later.

Fight Weapons : Forgotten World - Flame Mountains

Power Weapons : Forgotten World like it always used to be (isro)

Destruction Set : Egyptian Treasure (Obtainable with job points,arena coins)

Immortality Set : Golden Egyptian Treasure (Obtainable with job points,arena coins)

Myth Accessories : Coming soon

Legend Accessories : Coming soon

  • Completely Reworked Premiums

We've decided to remove the current premiums and develope 3 new ones. The imbalance between the donators and normal players is the main reason we've created those 3 new premiums. The first premium is named Bronze, it is basically the premium that most of you will be able to obtain since you can purchase it with job points, recycle coins or win it from treasure boxes except buying it with silk. It doesn't give that high percentage of states but it will help you stand better vs a donator owning a better premium. The second premium is named Silver, obtainable with arena coins & treasure boxes except with silk. It gives higher percentage of states than the Bronze one. The third premium is named Gold, it is the best premium you can find in Erebus Silkroad giving some great percentage of states. However it is only obtainable with silk. In comparison with the common silkroad's premiums, Erebus' premiums have their states decreased by a fair amount offering you an enjoyable and balanced gameplay, that your own experience & skills matter more than how much you've donated. Don't forget to check out our new premiums at the gallery bellow!

  • New NPCs

We had to create plenty of new NPCs that may confuse you so let me explain you what every NPC stands for! (Coming tomorow)

 

                                                                                                                        Events

  • Automatic Alchemy Event

An event that you will love participating! Personally I love this event. Everything works automatically, after the notice that shows the item needs to be strengthened and the specific plus value you have to reach, the event starts. All you have to do is, depending on the item notice asks and the plus value you have to reach, first you find this item and then you start strengthening until you reach the plus value you're asked to reach. After successfully reaching the plus value on this item and putting it on the first slot of your inventory, you have to send a message to [iHI] writting anything you want, doesn't really matter what you write on this message, [iHI] will automatically check your inventory's first slot and if the item and the plus value are correct [iHI] will make a notice announcing you're the winner and also automatically rewarding you with 45 Silk! If something is wrong [iHI] will let you know.

An example of this event could be :

Notice#1 - The Alchemy Event has started. Start strengthening one [Copper Sword], the first to make it +7 will win!

So lets say I've successfully strengthened one Cooper Sword to +7 all I have to do is send a message (Message not PM) to [iHI] and example of this message could be : Ready but seriously even if you write just one letter it is the same you just have to send one rando message to him.

Notice#2 - The winner of the alchemy event is Zagreus!

  • Hunger Games Event (Upcoming)
  • PvP Event

The classical PvP event that our event managers will organize in order to entertain you. We will try to make one PvP event at least one time per month. After all the balance changes we have made I am proud to say that there are no rules! Everyone is allowed to use everything in terms of skills. Sockets, zerk, scrolls and devil are obviously not allowed! Winners will receive some incredible rewards!

  • Unique Events (1- 80 & 80 - 110 level)

The known to most of you if not all of you unique event. To be honest we are not real fans of this event but since most of players like this event we will have to do it. However only high level characters have chances to kill uniques on this event, and thats excactly the reason that we have separated on to 1-80 level and 80 - 110 level. There will be 2 kind of unique events one for low and one for high level players on 2 different areas that have a level restricted teleporter! We won't give any kind of rewards at any unique event since uniques are already dropping some crazy prizes!

             Coming On Updates

  • Gems System

An incredible system allowing you to add extra stats on your weapon. There will be 4 kids of gems each gem giving a different bonus. You can attach gems on your weapons. More information coming later!

  • Avatars

On our weekly update we're planning to add more & more avatars until we collect all silkroad avatars out there!

  • Character special effects

Something like dyes but for your own character. Special effects & colors of your choise!

  • Balance changes

Every week we're planning to make balance changes in order to offer an even more balanced gameplay. Help us by reporting possible imbalances on our official forum!

  • And a lot more!

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Były mod, GM & GA Lyssy Online


 


Może czas wrócić do silka :D ?


 

  • Odpowiedzi 84
  • Dodano
  • Ostatniej odpowiedzi
Opublikowano

Zaraz zajmę się tłumaczeniem najważniejszych rzeczy jak chcecie. Serva polecam, bo po samym cinematicu jest masakra :D

 

@ edit screeny dodane

Były mod, GM & GA Lyssy Online


 


Może czas wrócić do silka :D ?


 

Opublikowano

Przewidywany start jest na dzisiaj, lecz jeszcze coś tam testują, więc jeżeli dziś nie wystartuje to na 100% jutro. Download pewno dziś będzie, jak nie to jutro :)

Były mod, GM & GA Lyssy Online


 


Może czas wrócić do silka :D ?


 

Opublikowano

nic sie nie dowiedzialem z tej prezentacji ,ps o ktorej open? itd

UnkemptTartIrukandjijellyfish.gif

Karta graficzna: Geforce 9600 gt 512mb

Procesor: AMD Athlon 6000+ Dual Core 64 2 x 3.0 Ghz

Pamięć: 4GB DDR2 800

System: Win 7 64 bit Ultimate

Opublikowano

Oficjalny start będzie jutro, dziś i pewnie jutro przez większość dnia będzie beta. Można się już rejestrować i ściagać, konta będą usuwane.

Były mod, GM & GA Lyssy Online


 


Może czas wrócić do silka :D ?


 

Opublikowano

Ciekawie mnie ile będzie na starcie ludzi, bo kurcze 23k like na facebook'u jest pokaźną liczbą :) mam nadzieję, że będzie z hmm 500+ :)

Opublikowano

mi  to wyglada na jakaś "kupe".. za dużo tego .. a ten event na fb.. to juz w ogóle.. nawet godziny otwarcia nie podali..

UnkemptTartIrukandjijellyfish.gif

Karta graficzna: Geforce 9600 gt 512mb

Procesor: AMD Athlon 6000+ Dual Core 64 2 x 3.0 Ghz

Pamięć: 4GB DDR2 800

System: Win 7 64 bit Ultimate

Opublikowano

Przecież teraz beta jest, to o co Ci chodzi ? 

Były mod, GM & GA Lyssy Online


 


Może czas wrócić do silka :D ?


 

Opublikowano

o to że nie mam zamiaru jutro cały dzień siedzieć i pilnować godziny otwarcia.. ani wyszukiwać się w prezentacje.. która jest beznadziejna.. niby serwer ok itd.. pół dnia siedze przy tej prezentacji.. i nadal jej nie ogarniam..

UnkemptTartIrukandjijellyfish.gif

Karta graficzna: Geforce 9600 gt 512mb

Procesor: AMD Athlon 6000+ Dual Core 64 2 x 3.0 Ghz

Pamięć: 4GB DDR2 800

System: Win 7 64 bit Ultimate

Opublikowano

o to że nie mam zamiaru jutro cały dzień siedzieć i pilnować godziny otwarcia.. ani wyszukiwać się w prezentacje.. która jest beznadziejna.. niby serwer ok itd.. pół dnia siedze przy tej prezentacji.. i nadal jej nie ogarniam..

 

cóż za piękny rage dziecka. Nie chcesz grać, to nie marnuj już czasu dzisiaj, nie siedź w tym temacie :)

Opublikowano

od kiedy wyrażanie własnej opinii to rage dziecka ? nie chcesz nie czytaj . proste . jak uważasz mnie za dziecko to spójrz na swój wiek..

 

ps. załaczam link do oryginalnej prezentacji na epvp który jest konkretnie zrobiony.. prosty łatwy w odczytaniu itd

x

UnkemptTartIrukandjijellyfish.gif

Karta graficzna: Geforce 9600 gt 512mb

Procesor: AMD Athlon 6000+ Dual Core 64 2 x 3.0 Ghz

Pamięć: 4GB DDR2 800

System: Win 7 64 bit Ultimate

Opublikowano

Cóż mam powiedzieć, zawsze znajdzie się ktoś, komu coś nie pasuje, taka prezentacja a męczyłem się z nią 1,5h. Kopiuj > wklej nie działa, ponieważ epvp ma inne kodowanie. Link radzę usunąć bo dostaniesz warna za niego, Starałem się zrobić przejrzysty temat, co do startu servara nie musisz siedzieć 24/7 żeby się dowiedzieć kiedy będzie start, z reguły jest to w godzinach wieczornych. Najlepiej jest krytykować :)

Były mod, GM & GA Lyssy Online


 


Może czas wrócić do silka :D ?


 

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