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Jest tutaj ktoś zainteresowany?


Rekomendowane odpowiedzi

Opublikowano

Czy ktoś tutaj potrzebował by skryptu na autobuy?


przyspieszenie startu jak i reszty gry 

do wszystkich postaci bo mogę napisać taki skrypt i będzie ok

----------------------------------
01 - Operating System
----------------------------------


 
0101 - Operating System         : Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
0102 - Language                     : Polish (Regional Setting: Polish)
0103 - BIOS                             : Award Modular BIOS v6.00PG
0104 - Processor                     : Intel® Core2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs), ~2.4GHz
0105 - Memory                         : 3072MB RAM
0106 - Available OS Memory   : 3070MB RAM
0107 - Page File                      : 2580MB used, 3559MB available
0108 - Windows Dir                 : E:\Windows
0109 - DirectX Version            : DirectX 11
0110 - DX Setup Parameters   : Not found
0111 - User DPI Setting           : Using System DPI
0112 - System DPI Setting       : 96 DPI (100 percent)
0113 - DWM DPI Scaling         : Disabled
0114 - DxDiag Version             : 6.01.7601.17514

 

 

76561198045525575.png
Opublikowano

japierdole, zróbcie jeszcze skrypty do automatycznego odpalania lola po uruchomieniu systemu, ludzie.. serio skrypt na autobuy? -.-

Opublikowano

Możesz zrobić i wysłac na bol of legends :D

 

Ale tak serio jak umiesz robić skrypty to zrob aby automatycznie na lee sinie dawał skilla po lewelu e,w,q,q,q,r,q,w,q,e,r,w,w,e,e,r,e,e

Czerwone jest piękne! Kocham <3

Opublikowano

Możesz zrobić i wysłac na bol of legends :D

 

Ale tak serio jak umiesz robić skrypty to zrob aby automatycznie na lee sinie dawał skilla po lewelu e,w,q,q,q,r,q,w,q,e,r,w,w,e,e,r,e,e

ok to co to sobie tam możesz do jakiegoś skryptu wrzucić taki kod 

 

i będzie działało samo

function OnLoad()
    local champ = player.charName
    if champ == "LeeSin" then       abilitySequence = { 3, 1, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }

Tak jakoś?

 

----------------------------------
01 - Operating System
----------------------------------


 
0101 - Operating System         : Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
0102 - Language                     : Polish (Regional Setting: Polish)
0103 - BIOS                             : Award Modular BIOS v6.00PG
0104 - Processor                     : Intel® Core2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs), ~2.4GHz
0105 - Memory                         : 3072MB RAM
0106 - Available OS Memory   : 3070MB RAM
0107 - Page File                      : 2580MB used, 3559MB available
0108 - Windows Dir                 : E:\Windows
0109 - DirectX Version            : DirectX 11
0110 - DX Setup Parameters   : Not found
0111 - User DPI Setting           : Using System DPI
0112 - System DPI Setting       : 96 DPI (100 percent)
0113 - DWM DPI Scaling         : Disabled
0114 - DxDiag Version             : 6.01.7601.17514

 

 

76561198045525575.png
Opublikowano

i będzie działało samo

function OnLoad()
    local champ = player.charName
    if champ == "LeeSin" then       abilitySequence = { 3, 1, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
Tak jakoś?

nie.

if myHero.charName ~= "LeeSin" then return end

function OnTick()
            local levelSequence = {3, 1, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3}
            autoLevelSetSequence(levelSequence)
end

Nie użyłeś w ogóle funkcji autoLevelSetSequence z AllClass i zmodyfikowałeś local, który wcześniej nie istniał w OnLoad.

ps. OnLoad wywoływany jest tylko raz na jeden load skryptu, OnTick bez przerwy.

Opublikowano

czekajcie coś właśnie udało mi się wypocić ale już z autobuy i autolevel
 

 

 

--
--
--
--
--
--
local abilitySequence
local qOff, wOff, eOff, rOff = 0,0,0,0
buyIndex = 1
shoplist = {}


do
myHero = GetMyHero()
Target = nil
spawnpos  = { x = myHero.x, z = myHero.z}
PrintChat("skrypt laduje skille sam oraz kupuje przedmioty sam")
ranged = 0
assassins = {"Akali","Diana","Evelynn","Fizz","Katarina","Nidalee"}
adtanks = {"DrMundo","Garen","Hecarim","Jarvan IV","Nasus","Skarner","Volibear","Yorick"}
adcs = {"Ashe","Caitlyn","Corki","Draven","Ezreal","Gankplank","Graves","KogMaw","Lucian","MissFortune","Quinn","Sivir","Thresh","Tristana","Tryndamere","Twitch","Urgot","Varus","Vayne"}
aptanks = {"Alistar","Amumu","Blitzcrank","ChoGath","Leona","Malphite","Maokai","Nautilus","Rammus","Sejuani","Shen","Singed","Zac"}
mages = {"Ahri","Anivia","Annie","Brand","Cassiopeia","Galio","Gragas","Heimerdinger","Janna","Karma","Karthus","LeBlanc","Lissandra","Lulu","Lux","Malzahar","Morgana","Nami","Nunu","Orianna","Ryze","Sona","Soraka","Swain","Syndra","Taric","TwistedFate","Veigar","Viktor","Xerath","Ziggs","Zilian","Zyra"}
hybrids = {"Kayle","Teemo"}
bruisers = {"Darius","Irelia","Khazix","LeeSin","Olaf","Pantheon","Renekton","Rengar","Riven","Shyvana","Talon","Trundle","Vi","Wukong","Zed"}
fighters = {"Aatrox","Fiora","Jax","Jayce","Nocturne","Poppy","Sion","Udyr","Warwick","XinZhao"}
apcs = {"Elise","FiddleSticks","Kennen","Mordekaiser","Rumble","Vladimir"}


heroType = nil


for i,nam in pairs(adcs) do 


if nam == myHero.charName then
heroType = 1
end
end


for i,nam in pairs(adtanks) do 
if nam == myHero.charName then
heroType = 2
end
end
for i,nam in pairs(aptanks) do 
if nam == myHero.charName then
heroType = 3
end
end
for i,nam in pairs(hybrids) do 
if nam == myHero.charName then
heroType = 4
end
end
for i,nam in pairs(bruisers) do 
if nam == myHero.charName then
heroType = 5
end
end
for i,nam in pairs(assassins) do 
if nam == myHero.charName then
heroType = 6
end
end
for i,nam in pairs(mages) do 
if nam == myHero.charName then
heroType = 7
end
end
for i,nam in pairs(apcs) do 
if nam == myHero.charName then
heroType = 8
end
end
for i,nam in pairs(fighters) do 
if nam == myHero.charName then
heroType = 9
end
end
if heroType == nil then
heroType = 10
end
if heroType ~= 10 then
PrintChat("Hero Items Loaded")
end
if heroType == 1 then
PrintChat("Hero Type: ADC" )
elseif heroType == 2 then
PrintChat("Hero Type: ADTANK" )
elseif heroType == 3 then
PrintChat("Hero Type: APTANK" )
elseif heroType == 4 then
PrintChat("Hero Type: HYBRID" ) 
elseif heroType == 5 then
PrintChat("Hero Type: BRUISER" ) 
elseif heroType == 6 then
PrintChat("Hero Type: ASSASSIN" ) 
elseif heroType == 7 then
PrintChat("Hero Type: MAGE" ) 
elseif heroType == 8 then
PrintChat("Hero Type: APC" ) 
elseif heroType == 9 then
PrintChat("Hero Type: FIGHTER" ) 
else
PrintChat("Hero Type: I don't know :(" )
end


if myHero.range > 400 then
ranged = 1
end
                PrintChat("Postac zaladowana")

PrintChat("Skrypt podjebany jak to powiedział Marcoly z innego")
        end
function OnLoad()
    local champ = player.charName
    if champ == "Aatrox" then           abilitySequence = { 1, 2, 3, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Ahri" then         abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 2, 2, }
    elseif champ == "Akali" then        abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Alistar" then      abilitySequence = { 1, 3, 2, 1, 3, 4, 1, 3, 1, 3, 4, 1, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Amumu" then        abilitySequence = { 2, 3, 3, 1, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Anivia" then       abilitySequence = { 1, 3, 1, 3, 3, 4, 3, 2, 3, 2, 4, 1, 1, 1, 2, 4, 2, 2, }
    elseif champ == "Annie" then        abilitySequence = { 2, 1, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Ashe" then         abilitySequence = { 2, 3, 2, 1, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Blitzcrank" then   abilitySequence = { 1, 3, 2, 3, 2, 4, 3, 2, 3, 2, 4, 3, 2, 1, 1, 4, 1, 1, }
    elseif champ == "Brand" then        abilitySequence = { 2, 3, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Caitlyn" then      abilitySequence = { 2, 1, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Cassiopeia" then   abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Chogath" then      abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Corki" then        abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 2, 3, 2, 4, 2, 2, }
    elseif champ == "Darius" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, }
    elseif champ == "Diana" then        abilitySequence = { 2, 1, 2, 3, 1, 4, 1, 1, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "DrMundo" then      abilitySequence = { 2, 1, 3, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Draven" then       abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Elise" then        abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, } rOff = -1
    elseif champ == "Evelynn" then      abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Ezreal" then       abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "FiddleSticks" then abilitySequence = { 3, 2, 2, 1, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Fiora" then        abilitySequence = { 2, 1, 3, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Fizz" then         abilitySequence = { 3, 1, 2, 1, 2, 4, 1, 1, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Galio" then        abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 3, 3, 2, 2, 4, 3, 3, }
    elseif champ == "Gangplank" then    abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Garen" then        abilitySequence = { 1, 2, 3, 3, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Gragas" then       abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, }
    elseif champ == "Graves" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 3, 4, 3, 3, 3, 2, 4, 2, 2, }
    elseif champ == "Hecarim" then      abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Heimerdinger" then abilitySequence = { 1, 2, 2, 1, 1, 4, 3, 2, 2, 2, 4, 1, 1, 3, 3, 4, 1, 1, }
    elseif champ == "Irelia" then       abilitySequence = { 3, 1, 2, 2, 2, 4, 2, 3, 2, 3, 4, 1, 1, 3, 1, 4, 3, 1, }
    elseif champ == "Janna" then        abilitySequence = { 3, 1, 3, 2, 3, 4, 3, 2, 3, 2, 1, 2, 2, 1, 1, 1, 4, 4, }
    elseif champ == "JarvanIV" then     abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 2, 1, 4, 3, 3, 3, 2, 4, 2, 2, }
    elseif champ == "Jax" then          abilitySequence = { 3, 2, 1, 2, 2, 4, 2, 3, 2, 3, 4, 1, 3, 1, 1, 4, 3, 1, }
    elseif champ == "Jayce" then        abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, } rOff = -1
    elseif champ == "Karma" then        abilitySequence = { 1, 3, 1, 2, 3, 1, 3, 1, 3, 1, 3, 1, 3, 2, 2, 2, 2, 2, }
    elseif champ == "Karthus" then      abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 1, 3, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Kassadin" then     abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Katarina" then     abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 3, 2, 1, 4, 1, 1, 1, 3, 4, 3, 3, }
    elseif champ == "Kayle" then        abilitySequence = { 3, 2, 3, 1, 3, 4, 3, 2, 3, 2, 4, 2, 2, 1, 1, 4, 1, 1, }
    elseif champ == "Kennen" then       abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Khazix" then       abilitySequence = { 1, 3, 1, 2 ,1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "KogMaw" then       abilitySequence = { 2, 3, 2, 1, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Leblanc" then      abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, }
    elseif champ == "LeeSin" then       abilitySequence = { 3, 1, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Leona" then        abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Lissandra" then    abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Lucian" then       abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Lulu" then         abilitySequence = { 3, 2, 1, 3, 3, 4, 3, 2, 3, 2, 4, 2, 2, 1, 1, 4, 1, 1, }
    elseif champ == "Lux" then          abilitySequence = { 3, 1, 3, 2, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Malphite" then     abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 2, 3, 2, 4, 2, 2, }
    elseif champ == "Malzahar" then     abilitySequence = { 1, 3, 3, 2, 3, 4, 1, 3, 1, 3, 4, 2, 1, 2, 1, 4, 2, 2, }
    elseif champ == "Maokai" then       abilitySequence = { 3, 1, 2, 3, 3, 4, 3, 2, 3, 2, 4, 2, 2, 1, 1, 4, 1, 1, }
    elseif champ == "MasterYi" then     abilitySequence = { 3, 1, 3, 1, 3, 4, 3, 1, 3, 1, 4, 1, 2, 2, 2, 4, 2, 2, }
    elseif champ == "MissFortune" then  abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "MonkeyKing" then   abilitySequence = { 3, 1, 2, 1, 1, 4, 3, 1, 3, 1, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Mordekaiser" then  abilitySequence = { 3, 1, 3, 2, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Morgana" then      abilitySequence = { 1, 2, 2, 3, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Nami" then         abilitySequence = { 1, 2, 3, 2, 2, 4, 2, 2, 3, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Nasus" then        abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, }
    elseif champ == "Nautilus" then     abilitySequence = { 2, 3, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Nidalee" then      abilitySequence = { 2, 3, 1, 3, 1, 4, 3, 2, 3, 1, 4, 3, 1, 1, 2, 4, 2, 2, }
    elseif champ == "Nocturne" then     abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Nunu" then         abilitySequence = { 3, 1, 3, 2, 1, 4, 3, 1, 3, 1, 4, 1, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Olaf" then         abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Orianna" then      abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Pantheon" then     abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 2, 3, 2, 4, 2, 2, }
    elseif champ == "Poppy" then        abilitySequence = { 3, 2, 1, 1, 1, 4, 1, 2, 1, 2, 2, 2, 3, 3, 3, 3, 4, 4, }
    elseif champ == "Quinn" then        abilitySequence = { 3, 1, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Rammus" then       abilitySequence = { 1, 2, 3, 3, 3, 4, 3, 2, 3, 2, 4, 2, 2, 1, 1, 4, 1, 1, }
    elseif champ == "Renekton" then     abilitySequence = { 2, 1, 3, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Rengar" then       abilitySequence = { 1, 3, 2, 1, 1, 4, 2, 1, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Riven" then        abilitySequence = { 1, 2, 3, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Rumble" then       abilitySequence = { 3, 1, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Ryze" then         abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Sejuani" then      abilitySequence = { 2, 1, 3, 3, 2, 4, 3, 2, 3, 3, 4, 2, 1, 2, 1, 4, 1, 1, }
    elseif champ == "Shaco" then        abilitySequence = { 2, 3, 1, 3, 3, 4, 3, 2, 3, 2, 4, 2, 2, 1, 1, 4, 1, 1, }
    elseif champ == "Shen" then         abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Shyvana" then      abilitySequence = { 2, 1, 2, 3, 2, 4, 2, 3, 2, 3, 4, 3, 1, 3, 1, 4, 1, 1, }
    elseif champ == "Singed" then       abilitySequence = { 1, 3, 1, 3, 1, 4, 1, 2, 1, 2, 4, 3, 2, 3, 2, 4, 2, 3, }
    elseif champ == "Sion" then         abilitySequence = { 1, 3, 3, 2, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Sivir" then        abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, }
    elseif champ == "Skarner" then      abilitySequence = { 1, 2, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 3, 3, 3, 4, 3, 3, }
    elseif champ == "Sona" then         abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Soraka" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 3, 4, 2, 3, 2, 3, 4, 2, 3, }
    elseif champ == "Swain" then        abilitySequence = { 2, 3, 3, 1, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Syndra" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Talon" then        abilitySequence = { 2, 3, 1, 2, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Taric" then        abilitySequence = { 3, 2, 1, 2, 2, 4, 1, 2, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Teemo" then        abilitySequence = { 1, 3, 2, 3, 1, 4, 3, 3, 3, 1, 4, 2, 2, 1, 2, 4, 2, 1, }
    elseif champ == "Thresh" then       abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Tristana" then     abilitySequence = { 3, 2, 2, 3, 2, 4, 2, 1, 2, 1, 4, 1, 1, 1, 3, 4, 3, 3, }
    elseif champ == "Trundle" then      abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 3, 4, 2, 3, 2, 3, 4, 2, 3, }
    elseif champ == "Tryndamere" then   abilitySequence = { 3, 1, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "TwistedFate" then  abilitySequence = { 2, 1, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Twitch" then       abilitySequence = { 1, 3, 3, 2, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 1, 2, 2, }
    elseif champ == "Udyr" then         abilitySequence = { 4, 2, 3, 4, 4, 2, 4, 2, 4, 2, 2, 1, 3, 3, 3, 3, 1, 1, }
    elseif champ == "Urgot" then        abilitySequence = { 3, 1, 1, 2, 1, 4, 1, 2, 1, 3, 4, 2, 3, 2, 3, 4, 2, 3, }
    elseif champ == "Varus" then        abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Vayne" then        abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Veigar" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 2, 2, 2, 2, 4, 3, 1, 1, 3, 4, 3, 3, }
    elseif champ == "Vi" then           abilitySequence = { 3, 1, 2, 3, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Viktor" then       abilitySequence = { 3, 2, 3, 1, 3, 4, 3, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, }
    elseif champ == "Vladimir" then     abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Volibear" then     abilitySequence = { 2, 3, 2, 1, 2, 4, 3, 2, 1, 2, 4, 3, 1, 3, 1, 4, 3, 1, }
    elseif champ == "Warwick" then      abilitySequence = { 2, 1, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 3, 2, 4, 2, 2, }
    elseif champ == "Xerath" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "XinZhao" then      abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Yorick" then       abilitySequence = { 2, 3, 1, 3, 3, 4, 3, 2, 3, 1, 4, 2, 1, 2, 1, 4, 2, 1, }
    elseif champ == "Zac" then          abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Zed" then          abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Ziggs" then        abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Zilean" then       abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Zyra" then         abilitySequence = { 3, 2, 1, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    else PrintChat(string.format(" >> AutoLevelSpell  disabled for ", champ))
    end
    if abilitySequence and #abilitySequence == 18 then
--good
    else
        PrintChat(" >> AutoLevel Error")
        OnTick = function() end
        return
    end
end
--

 

 

----------------------------------
01 - Operating System
----------------------------------


 
0101 - Operating System         : Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
0102 - Language                     : Polish (Regional Setting: Polish)
0103 - BIOS                             : Award Modular BIOS v6.00PG
0104 - Processor                     : Intel® Core2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs), ~2.4GHz
0105 - Memory                         : 3072MB RAM
0106 - Available OS Memory   : 3070MB RAM
0107 - Page File                      : 2580MB used, 3559MB available
0108 - Windows Dir                 : E:\Windows
0109 - DirectX Version            : DirectX 11
0110 - DX Setup Parameters   : Not found
0111 - User DPI Setting           : Using System DPI
0112 - System DPI Setting       : 96 DPI (100 percent)
0113 - DWM DPI Scaling         : Disabled
0114 - DxDiag Version             : 6.01.7601.17514

 

 

76561198045525575.png
Opublikowano

czekajcie coś właśnie udało mi się wypocić ale już z autobuy i autolevel

 

 

 

--
--
--
--
--
--
local abilitySequence
local qOff, wOff, eOff, rOff = 0,0,0,0
buyIndex = 1
shoplist = {}


do
myHero = GetMyHero()
Target = nil
spawnpos  = { x = myHero.x, z = myHero.z}
PrintChat(".Stratek. skrypt laduje skille sam oraz kupuje przedmioty sam")
ranged = 0
assassins = {"Akali","Diana","Evelynn","Fizz","Katarina","Nidalee"}
adtanks = {"DrMundo","Garen","Hecarim","Jarvan IV","Nasus","Skarner","Volibear","Yorick"}
adcs = {"Ashe","Caitlyn","Corki","Draven","Ezreal","Gankplank","Graves","KogMaw","Lucian","MissFortune","Quinn","Sivir","Thresh","Tristana","Tryndamere","Twitch","Urgot","Varus","Vayne"}
aptanks = {"Alistar","Amumu","Blitzcrank","ChoGath","Leona","Malphite","Maokai","Nautilus","Rammus","Sejuani","Shen","Singed","Zac"}
mages = {"Ahri","Anivia","Annie","Brand","Cassiopeia","Galio","Gragas","Heimerdinger","Janna","Karma","Karthus","LeBlanc","Lissandra","Lulu","Lux","Malzahar","Morgana","Nami","Nunu","Orianna","Ryze","Sona","Soraka","Swain","Syndra","Taric","TwistedFate","Veigar","Viktor","Xerath","Ziggs","Zilian","Zyra"}
hybrids = {"Kayle","Teemo"}
bruisers = {"Darius","Irelia","Khazix","LeeSin","Olaf","Pantheon","Renekton","Rengar","Riven","Shyvana","Talon","Trundle","Vi","Wukong","Zed"}
fighters = {"Aatrox","Fiora","Jax","Jayce","Nocturne","Poppy","Sion","Udyr","Warwick","XinZhao"}
apcs = {"Elise","FiddleSticks","Kennen","Mordekaiser","Rumble","Vladimir"}


heroType = nil


for i,nam in pairs(adcs) do 


if nam == myHero.charName then
heroType = 1
end
end


for i,nam in pairs(adtanks) do 
if nam == myHero.charName then
heroType = 2
end
end
for i,nam in pairs(aptanks) do 
if nam == myHero.charName then
heroType = 3
end
end
for i,nam in pairs(hybrids) do 
if nam == myHero.charName then
heroType = 4
end
end
for i,nam in pairs(bruisers) do 
if nam == myHero.charName then
heroType = 5
end
end
for i,nam in pairs(assassins) do 
if nam == myHero.charName then
heroType = 6
end
end
for i,nam in pairs(mages) do 
if nam == myHero.charName then
heroType = 7
end
end
for i,nam in pairs(apcs) do 
if nam == myHero.charName then
heroType = 8
end
end
for i,nam in pairs(fighters) do 
if nam == myHero.charName then
heroType = 9
end
end
if heroType == nil then
heroType = 10
end
if heroType ~= 10 then
PrintChat("Hero Items Loaded")
end
if heroType == 1 then
PrintChat("Hero Type: ADC" )
elseif heroType == 2 then
PrintChat("Hero Type: ADTANK" )
elseif heroType == 3 then
PrintChat("Hero Type: APTANK" )
elseif heroType == 4 then
PrintChat("Hero Type: HYBRID" ) 
elseif heroType == 5 then
PrintChat("Hero Type: BRUISER" ) 
elseif heroType == 6 then
PrintChat("Hero Type: ASSASSIN" ) 
elseif heroType == 7 then
PrintChat("Hero Type: MAGE" ) 
elseif heroType == 8 then
PrintChat("Hero Type: APC" ) 
elseif heroType == 9 then
PrintChat("Hero Type: FIGHTER" ) 
else
PrintChat("Hero Type: I don't know :(" )
end


if myHero.range > 400 then
ranged = 1
end
                PrintChat("Postac zaladowana")
        end
function OnLoad()
    local champ = player.charName
    if champ == "Aatrox" then           abilitySequence = { 1, 2, 3, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Ahri" then         abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 2, 2, }
    elseif champ == "Akali" then        abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Alistar" then      abilitySequence = { 1, 3, 2, 1, 3, 4, 1, 3, 1, 3, 4, 1, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Amumu" then        abilitySequence = { 2, 3, 3, 1, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Anivia" then       abilitySequence = { 1, 3, 1, 3, 3, 4, 3, 2, 3, 2, 4, 1, 1, 1, 2, 4, 2, 2, }
    elseif champ == "Annie" then        abilitySequence = { 2, 1, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Ashe" then         abilitySequence = { 2, 3, 2, 1, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Blitzcrank" then   abilitySequence = { 1, 3, 2, 3, 2, 4, 3, 2, 3, 2, 4, 3, 2, 1, 1, 4, 1, 1, }
    elseif champ == "Brand" then        abilitySequence = { 2, 3, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Caitlyn" then      abilitySequence = { 2, 1, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Cassiopeia" then   abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Chogath" then      abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Corki" then        abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 2, 3, 2, 4, 2, 2, }
    elseif champ == "Darius" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, }
    elseif champ == "Diana" then        abilitySequence = { 2, 1, 2, 3, 1, 4, 1, 1, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "DrMundo" then      abilitySequence = { 2, 1, 3, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Draven" then       abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Elise" then        abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, } rOff = -1
    elseif champ == "Evelynn" then      abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Ezreal" then       abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "FiddleSticks" then abilitySequence = { 3, 2, 2, 1, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Fiora" then        abilitySequence = { 2, 1, 3, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Fizz" then         abilitySequence = { 3, 1, 2, 1, 2, 4, 1, 1, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Galio" then        abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 3, 3, 2, 2, 4, 3, 3, }
    elseif champ == "Gangplank" then    abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Garen" then        abilitySequence = { 1, 2, 3, 3, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Gragas" then       abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, }
    elseif champ == "Graves" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 3, 4, 3, 3, 3, 2, 4, 2, 2, }
    elseif champ == "Hecarim" then      abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Heimerdinger" then abilitySequence = { 1, 2, 2, 1, 1, 4, 3, 2, 2, 2, 4, 1, 1, 3, 3, 4, 1, 1, }
    elseif champ == "Irelia" then       abilitySequence = { 3, 1, 2, 2, 2, 4, 2, 3, 2, 3, 4, 1, 1, 3, 1, 4, 3, 1, }
    elseif champ == "Janna" then        abilitySequence = { 3, 1, 3, 2, 3, 4, 3, 2, 3, 2, 1, 2, 2, 1, 1, 1, 4, 4, }
    elseif champ == "JarvanIV" then     abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 2, 1, 4, 3, 3, 3, 2, 4, 2, 2, }
    elseif champ == "Jax" then          abilitySequence = { 3, 2, 1, 2, 2, 4, 2, 3, 2, 3, 4, 1, 3, 1, 1, 4, 3, 1, }
    elseif champ == "Jayce" then        abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, } rOff = -1
    elseif champ == "Karma" then        abilitySequence = { 1, 3, 1, 2, 3, 1, 3, 1, 3, 1, 3, 1, 3, 2, 2, 2, 2, 2, }
    elseif champ == "Karthus" then      abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 1, 3, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Kassadin" then     abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Katarina" then     abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 3, 2, 1, 4, 1, 1, 1, 3, 4, 3, 3, }
    elseif champ == "Kayle" then        abilitySequence = { 3, 2, 3, 1, 3, 4, 3, 2, 3, 2, 4, 2, 2, 1, 1, 4, 1, 1, }
    elseif champ == "Kennen" then       abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Khazix" then       abilitySequence = { 1, 3, 1, 2 ,1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "KogMaw" then       abilitySequence = { 2, 3, 2, 1, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Leblanc" then      abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, }
    elseif champ == "LeeSin" then       abilitySequence = { 3, 1, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Leona" then        abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Lissandra" then    abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Lucian" then       abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Lulu" then         abilitySequence = { 3, 2, 1, 3, 3, 4, 3, 2, 3, 2, 4, 2, 2, 1, 1, 4, 1, 1, }
    elseif champ == "Lux" then          abilitySequence = { 3, 1, 3, 2, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Malphite" then     abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 2, 3, 2, 4, 2, 2, }
    elseif champ == "Malzahar" then     abilitySequence = { 1, 3, 3, 2, 3, 4, 1, 3, 1, 3, 4, 2, 1, 2, 1, 4, 2, 2, }
    elseif champ == "Maokai" then       abilitySequence = { 3, 1, 2, 3, 3, 4, 3, 2, 3, 2, 4, 2, 2, 1, 1, 4, 1, 1, }
    elseif champ == "MasterYi" then     abilitySequence = { 3, 1, 3, 1, 3, 4, 3, 1, 3, 1, 4, 1, 2, 2, 2, 4, 2, 2, }
    elseif champ == "MissFortune" then  abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "MonkeyKing" then   abilitySequence = { 3, 1, 2, 1, 1, 4, 3, 1, 3, 1, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Mordekaiser" then  abilitySequence = { 3, 1, 3, 2, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Morgana" then      abilitySequence = { 1, 2, 2, 3, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Nami" then         abilitySequence = { 1, 2, 3, 2, 2, 4, 2, 2, 3, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Nasus" then        abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, }
    elseif champ == "Nautilus" then     abilitySequence = { 2, 3, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Nidalee" then      abilitySequence = { 2, 3, 1, 3, 1, 4, 3, 2, 3, 1, 4, 3, 1, 1, 2, 4, 2, 2, }
    elseif champ == "Nocturne" then     abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Nunu" then         abilitySequence = { 3, 1, 3, 2, 1, 4, 3, 1, 3, 1, 4, 1, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Olaf" then         abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Orianna" then      abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Pantheon" then     abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 2, 3, 2, 4, 2, 2, }
    elseif champ == "Poppy" then        abilitySequence = { 3, 2, 1, 1, 1, 4, 1, 2, 1, 2, 2, 2, 3, 3, 3, 3, 4, 4, }
    elseif champ == "Quinn" then        abilitySequence = { 3, 1, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Rammus" then       abilitySequence = { 1, 2, 3, 3, 3, 4, 3, 2, 3, 2, 4, 2, 2, 1, 1, 4, 1, 1, }
    elseif champ == "Renekton" then     abilitySequence = { 2, 1, 3, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Rengar" then       abilitySequence = { 1, 3, 2, 1, 1, 4, 2, 1, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Riven" then        abilitySequence = { 1, 2, 3, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Rumble" then       abilitySequence = { 3, 1, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Ryze" then         abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Sejuani" then      abilitySequence = { 2, 1, 3, 3, 2, 4, 3, 2, 3, 3, 4, 2, 1, 2, 1, 4, 1, 1, }
    elseif champ == "Shaco" then        abilitySequence = { 2, 3, 1, 3, 3, 4, 3, 2, 3, 2, 4, 2, 2, 1, 1, 4, 1, 1, }
    elseif champ == "Shen" then         abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Shyvana" then      abilitySequence = { 2, 1, 2, 3, 2, 4, 2, 3, 2, 3, 4, 3, 1, 3, 1, 4, 1, 1, }
    elseif champ == "Singed" then       abilitySequence = { 1, 3, 1, 3, 1, 4, 1, 2, 1, 2, 4, 3, 2, 3, 2, 4, 2, 3, }
    elseif champ == "Sion" then         abilitySequence = { 1, 3, 3, 2, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Sivir" then        abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, }
    elseif champ == "Skarner" then      abilitySequence = { 1, 2, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 3, 3, 3, 4, 3, 3, }
    elseif champ == "Sona" then         abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Soraka" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 3, 4, 2, 3, 2, 3, 4, 2, 3, }
    elseif champ == "Swain" then        abilitySequence = { 2, 3, 3, 1, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Syndra" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Talon" then        abilitySequence = { 2, 3, 1, 2, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Taric" then        abilitySequence = { 3, 2, 1, 2, 2, 4, 1, 2, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Teemo" then        abilitySequence = { 1, 3, 2, 3, 1, 4, 3, 3, 3, 1, 4, 2, 2, 1, 2, 4, 2, 1, }
    elseif champ == "Thresh" then       abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Tristana" then     abilitySequence = { 3, 2, 2, 3, 2, 4, 2, 1, 2, 1, 4, 1, 1, 1, 3, 4, 3, 3, }
    elseif champ == "Trundle" then      abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 3, 4, 2, 3, 2, 3, 4, 2, 3, }
    elseif champ == "Tryndamere" then   abilitySequence = { 3, 1, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "TwistedFate" then  abilitySequence = { 2, 1, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Twitch" then       abilitySequence = { 1, 3, 3, 2, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 1, 2, 2, }
    elseif champ == "Udyr" then         abilitySequence = { 4, 2, 3, 4, 4, 2, 4, 2, 4, 2, 2, 1, 3, 3, 3, 3, 1, 1, }
    elseif champ == "Urgot" then        abilitySequence = { 3, 1, 1, 2, 1, 4, 1, 2, 1, 3, 4, 2, 3, 2, 3, 4, 2, 3, }
    elseif champ == "Varus" then        abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Vayne" then        abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Veigar" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 2, 2, 2, 2, 4, 3, 1, 1, 3, 4, 3, 3, }
    elseif champ == "Vi" then           abilitySequence = { 3, 1, 2, 3, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Viktor" then       abilitySequence = { 3, 2, 3, 1, 3, 4, 3, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, }
    elseif champ == "Vladimir" then     abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Volibear" then     abilitySequence = { 2, 3, 2, 1, 2, 4, 3, 2, 1, 2, 4, 3, 1, 3, 1, 4, 3, 1, }
    elseif champ == "Warwick" then      abilitySequence = { 2, 1, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 3, 2, 4, 2, 2, }
    elseif champ == "Xerath" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "XinZhao" then      abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Yorick" then       abilitySequence = { 2, 3, 1, 3, 3, 4, 3, 2, 3, 1, 4, 2, 1, 2, 1, 4, 2, 1, }
    elseif champ == "Zac" then          abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Zed" then          abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Ziggs" then        abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Zilean" then       abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Zyra" then         abilitySequence = { 3, 2, 1, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    else PrintChat(string.format(" >> AutoLevelSpell  disabled for ", champ))
    end
    if abilitySequence and #abilitySequence == 18 then
--good
    else
        PrintChat(" >> AutoLevel Error")
        OnTick = function() end
        return
    end
end
--

 

 

http://pastebin.com/D1UM7Pvj

Ładnie podjebałeś kod. Jak samemu nie umiesz napisać to lepiej nic nie pisz.

Skończ proszę się kompromitować. Jesteś nikim.

Opublikowano

czekajcie coś właśnie udało mi się wypocić ale już z autobuy i autolevel

 

 

 

--
--
--
--
--
--
local abilitySequence
local qOff, wOff, eOff, rOff = 0,0,0,0
buyIndex = 1
shoplist = {}


do
myHero = GetMyHero()
Target = nil
spawnpos  = { x = myHero.x, z = myHero.z}
PrintChat(".Stratek. skrypt laduje skille sam oraz kupuje przedmioty sam")
ranged = 0
assassins = {"Akali","Diana","Evelynn","Fizz","Katarina","Nidalee"}
adtanks = {"DrMundo","Garen","Hecarim","Jarvan IV","Nasus","Skarner","Volibear","Yorick"}
adcs = {"Ashe","Caitlyn","Corki","Draven","Ezreal","Gankplank","Graves","KogMaw","Lucian","MissFortune","Quinn","Sivir","Thresh","Tristana","Tryndamere","Twitch","Urgot","Varus","Vayne"}
aptanks = {"Alistar","Amumu","Blitzcrank","ChoGath","Leona","Malphite","Maokai","Nautilus","Rammus","Sejuani","Shen","Singed","Zac"}
mages = {"Ahri","Anivia","Annie","Brand","Cassiopeia","Galio","Gragas","Heimerdinger","Janna","Karma","Karthus","LeBlanc","Lissandra","Lulu","Lux","Malzahar","Morgana","Nami","Nunu","Orianna","Ryze","Sona","Soraka","Swain","Syndra","Taric","TwistedFate","Veigar","Viktor","Xerath","Ziggs","Zilian","Zyra"}
hybrids = {"Kayle","Teemo"}
bruisers = {"Darius","Irelia","Khazix","LeeSin","Olaf","Pantheon","Renekton","Rengar","Riven","Shyvana","Talon","Trundle","Vi","Wukong","Zed"}
fighters = {"Aatrox","Fiora","Jax","Jayce","Nocturne","Poppy","Sion","Udyr","Warwick","XinZhao"}
apcs = {"Elise","FiddleSticks","Kennen","Mordekaiser","Rumble","Vladimir"}


heroType = nil


for i,nam in pairs(adcs) do 


if nam == myHero.charName then
heroType = 1
end
end


for i,nam in pairs(adtanks) do 
if nam == myHero.charName then
heroType = 2
end
end
for i,nam in pairs(aptanks) do 
if nam == myHero.charName then
heroType = 3
end
end
for i,nam in pairs(hybrids) do 
if nam == myHero.charName then
heroType = 4
end
end
for i,nam in pairs(bruisers) do 
if nam == myHero.charName then
heroType = 5
end
end
for i,nam in pairs(assassins) do 
if nam == myHero.charName then
heroType = 6
end
end
for i,nam in pairs(mages) do 
if nam == myHero.charName then
heroType = 7
end
end
for i,nam in pairs(apcs) do 
if nam == myHero.charName then
heroType = 8
end
end
for i,nam in pairs(fighters) do 
if nam == myHero.charName then
heroType = 9
end
end
if heroType == nil then
heroType = 10
end
if heroType ~= 10 then
PrintChat("Hero Items Loaded")
end
if heroType == 1 then
PrintChat("Hero Type: ADC" )
elseif heroType == 2 then
PrintChat("Hero Type: ADTANK" )
elseif heroType == 3 then
PrintChat("Hero Type: APTANK" )
elseif heroType == 4 then
PrintChat("Hero Type: HYBRID" ) 
elseif heroType == 5 then
PrintChat("Hero Type: BRUISER" ) 
elseif heroType == 6 then
PrintChat("Hero Type: ASSASSIN" ) 
elseif heroType == 7 then
PrintChat("Hero Type: MAGE" ) 
elseif heroType == 8 then
PrintChat("Hero Type: APC" ) 
elseif heroType == 9 then
PrintChat("Hero Type: FIGHTER" ) 
else
PrintChat("Hero Type: I don't know :(" )
end


if myHero.range > 400 then
ranged = 1
end
                PrintChat("Postac zaladowana")
        end
function OnLoad()
    local champ = player.charName
    if champ == "Aatrox" then           abilitySequence = { 1, 2, 3, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Ahri" then         abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 2, 2, }
    elseif champ == "Akali" then        abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Alistar" then      abilitySequence = { 1, 3, 2, 1, 3, 4, 1, 3, 1, 3, 4, 1, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Amumu" then        abilitySequence = { 2, 3, 3, 1, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Anivia" then       abilitySequence = { 1, 3, 1, 3, 3, 4, 3, 2, 3, 2, 4, 1, 1, 1, 2, 4, 2, 2, }
    elseif champ == "Annie" then        abilitySequence = { 2, 1, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Ashe" then         abilitySequence = { 2, 3, 2, 1, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Blitzcrank" then   abilitySequence = { 1, 3, 2, 3, 2, 4, 3, 2, 3, 2, 4, 3, 2, 1, 1, 4, 1, 1, }
    elseif champ == "Brand" then        abilitySequence = { 2, 3, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Caitlyn" then      abilitySequence = { 2, 1, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Cassiopeia" then   abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Chogath" then      abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Corki" then        abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 2, 3, 2, 4, 2, 2, }
    elseif champ == "Darius" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, }
    elseif champ == "Diana" then        abilitySequence = { 2, 1, 2, 3, 1, 4, 1, 1, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "DrMundo" then      abilitySequence = { 2, 1, 3, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Draven" then       abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Elise" then        abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, } rOff = -1
    elseif champ == "Evelynn" then      abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Ezreal" then       abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "FiddleSticks" then abilitySequence = { 3, 2, 2, 1, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Fiora" then        abilitySequence = { 2, 1, 3, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Fizz" then         abilitySequence = { 3, 1, 2, 1, 2, 4, 1, 1, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Galio" then        abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 3, 3, 2, 2, 4, 3, 3, }
    elseif champ == "Gangplank" then    abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Garen" then        abilitySequence = { 1, 2, 3, 3, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Gragas" then       abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, }
    elseif champ == "Graves" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 3, 4, 3, 3, 3, 2, 4, 2, 2, }
    elseif champ == "Hecarim" then      abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Heimerdinger" then abilitySequence = { 1, 2, 2, 1, 1, 4, 3, 2, 2, 2, 4, 1, 1, 3, 3, 4, 1, 1, }
    elseif champ == "Irelia" then       abilitySequence = { 3, 1, 2, 2, 2, 4, 2, 3, 2, 3, 4, 1, 1, 3, 1, 4, 3, 1, }
    elseif champ == "Janna" then        abilitySequence = { 3, 1, 3, 2, 3, 4, 3, 2, 3, 2, 1, 2, 2, 1, 1, 1, 4, 4, }
    elseif champ == "JarvanIV" then     abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 2, 1, 4, 3, 3, 3, 2, 4, 2, 2, }
    elseif champ == "Jax" then          abilitySequence = { 3, 2, 1, 2, 2, 4, 2, 3, 2, 3, 4, 1, 3, 1, 1, 4, 3, 1, }
    elseif champ == "Jayce" then        abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, } rOff = -1
    elseif champ == "Karma" then        abilitySequence = { 1, 3, 1, 2, 3, 1, 3, 1, 3, 1, 3, 1, 3, 2, 2, 2, 2, 2, }
    elseif champ == "Karthus" then      abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 1, 3, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Kassadin" then     abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Katarina" then     abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 3, 2, 1, 4, 1, 1, 1, 3, 4, 3, 3, }
    elseif champ == "Kayle" then        abilitySequence = { 3, 2, 3, 1, 3, 4, 3, 2, 3, 2, 4, 2, 2, 1, 1, 4, 1, 1, }
    elseif champ == "Kennen" then       abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Khazix" then       abilitySequence = { 1, 3, 1, 2 ,1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "KogMaw" then       abilitySequence = { 2, 3, 2, 1, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Leblanc" then      abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, }
    elseif champ == "LeeSin" then       abilitySequence = { 3, 1, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Leona" then        abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Lissandra" then    abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Lucian" then       abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Lulu" then         abilitySequence = { 3, 2, 1, 3, 3, 4, 3, 2, 3, 2, 4, 2, 2, 1, 1, 4, 1, 1, }
    elseif champ == "Lux" then          abilitySequence = { 3, 1, 3, 2, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Malphite" then     abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 2, 3, 2, 4, 2, 2, }
    elseif champ == "Malzahar" then     abilitySequence = { 1, 3, 3, 2, 3, 4, 1, 3, 1, 3, 4, 2, 1, 2, 1, 4, 2, 2, }
    elseif champ == "Maokai" then       abilitySequence = { 3, 1, 2, 3, 3, 4, 3, 2, 3, 2, 4, 2, 2, 1, 1, 4, 1, 1, }
    elseif champ == "MasterYi" then     abilitySequence = { 3, 1, 3, 1, 3, 4, 3, 1, 3, 1, 4, 1, 2, 2, 2, 4, 2, 2, }
    elseif champ == "MissFortune" then  abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "MonkeyKing" then   abilitySequence = { 3, 1, 2, 1, 1, 4, 3, 1, 3, 1, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Mordekaiser" then  abilitySequence = { 3, 1, 3, 2, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Morgana" then      abilitySequence = { 1, 2, 2, 3, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Nami" then         abilitySequence = { 1, 2, 3, 2, 2, 4, 2, 2, 3, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Nasus" then        abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, }
    elseif champ == "Nautilus" then     abilitySequence = { 2, 3, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Nidalee" then      abilitySequence = { 2, 3, 1, 3, 1, 4, 3, 2, 3, 1, 4, 3, 1, 1, 2, 4, 2, 2, }
    elseif champ == "Nocturne" then     abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Nunu" then         abilitySequence = { 3, 1, 3, 2, 1, 4, 3, 1, 3, 1, 4, 1, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Olaf" then         abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Orianna" then      abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Pantheon" then     abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 2, 3, 2, 4, 2, 2, }
    elseif champ == "Poppy" then        abilitySequence = { 3, 2, 1, 1, 1, 4, 1, 2, 1, 2, 2, 2, 3, 3, 3, 3, 4, 4, }
    elseif champ == "Quinn" then        abilitySequence = { 3, 1, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Rammus" then       abilitySequence = { 1, 2, 3, 3, 3, 4, 3, 2, 3, 2, 4, 2, 2, 1, 1, 4, 1, 1, }
    elseif champ == "Renekton" then     abilitySequence = { 2, 1, 3, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Rengar" then       abilitySequence = { 1, 3, 2, 1, 1, 4, 2, 1, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Riven" then        abilitySequence = { 1, 2, 3, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Rumble" then       abilitySequence = { 3, 1, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Ryze" then         abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Sejuani" then      abilitySequence = { 2, 1, 3, 3, 2, 4, 3, 2, 3, 3, 4, 2, 1, 2, 1, 4, 1, 1, }
    elseif champ == "Shaco" then        abilitySequence = { 2, 3, 1, 3, 3, 4, 3, 2, 3, 2, 4, 2, 2, 1, 1, 4, 1, 1, }
    elseif champ == "Shen" then         abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Shyvana" then      abilitySequence = { 2, 1, 2, 3, 2, 4, 2, 3, 2, 3, 4, 3, 1, 3, 1, 4, 1, 1, }
    elseif champ == "Singed" then       abilitySequence = { 1, 3, 1, 3, 1, 4, 1, 2, 1, 2, 4, 3, 2, 3, 2, 4, 2, 3, }
    elseif champ == "Sion" then         abilitySequence = { 1, 3, 3, 2, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Sivir" then        abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 3, 2, 3, 4, 3, 3, }
    elseif champ == "Skarner" then      abilitySequence = { 1, 2, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 3, 3, 3, 4, 3, 3, }
    elseif champ == "Sona" then         abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Soraka" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 3, 4, 2, 3, 2, 3, 4, 2, 3, }
    elseif champ == "Swain" then        abilitySequence = { 2, 3, 3, 1, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Syndra" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Talon" then        abilitySequence = { 2, 3, 1, 2, 2, 4, 2, 1, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Taric" then        abilitySequence = { 3, 2, 1, 2, 2, 4, 1, 2, 2, 1, 4, 1, 1, 3, 3, 4, 3, 3, }
    elseif champ == "Teemo" then        abilitySequence = { 1, 3, 2, 3, 1, 4, 3, 3, 3, 1, 4, 2, 2, 1, 2, 4, 2, 1, }
    elseif champ == "Thresh" then       abilitySequence = { 1, 3, 2, 2, 2, 4, 2, 3, 2, 3, 4, 3, 3, 1, 1, 4, 1, 1, }
    elseif champ == "Tristana" then     abilitySequence = { 3, 2, 2, 3, 2, 4, 2, 1, 2, 1, 4, 1, 1, 1, 3, 4, 3, 3, }
    elseif champ == "Trundle" then      abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 3, 4, 2, 3, 2, 3, 4, 2, 3, }
    elseif champ == "Tryndamere" then   abilitySequence = { 3, 1, 2, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "TwistedFate" then  abilitySequence = { 2, 1, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Twitch" then       abilitySequence = { 1, 3, 3, 2, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 1, 2, 2, }
    elseif champ == "Udyr" then         abilitySequence = { 4, 2, 3, 4, 4, 2, 4, 2, 4, 2, 2, 1, 3, 3, 3, 3, 1, 1, }
    elseif champ == "Urgot" then        abilitySequence = { 3, 1, 1, 2, 1, 4, 1, 2, 1, 3, 4, 2, 3, 2, 3, 4, 2, 3, }
    elseif champ == "Varus" then        abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Vayne" then        abilitySequence = { 1, 3, 2, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Veigar" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 2, 2, 2, 2, 4, 3, 1, 1, 3, 4, 3, 3, }
    elseif champ == "Vi" then           abilitySequence = { 3, 1, 2, 3, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2, }
    elseif champ == "Viktor" then       abilitySequence = { 3, 2, 3, 1, 3, 4, 3, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, }
    elseif champ == "Vladimir" then     abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Volibear" then     abilitySequence = { 2, 3, 2, 1, 2, 4, 3, 2, 1, 2, 4, 3, 1, 3, 1, 4, 3, 1, }
    elseif champ == "Warwick" then      abilitySequence = { 2, 1, 1, 2, 1, 4, 1, 3, 1, 3, 4, 3, 3, 3, 2, 4, 2, 2, }
    elseif champ == "Xerath" then       abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "XinZhao" then      abilitySequence = { 1, 3, 1, 2, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Yorick" then       abilitySequence = { 2, 3, 1, 3, 3, 4, 3, 2, 3, 1, 4, 2, 1, 2, 1, 4, 2, 1, }
    elseif champ == "Zac" then          abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Zed" then          abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Ziggs" then        abilitySequence = { 1, 2, 3, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    elseif champ == "Zilean" then       abilitySequence = { 1, 2, 1, 3, 1, 4, 1, 2, 1, 2, 4, 2, 2, 3, 3, 4, 3, 3, }
    elseif champ == "Zyra" then         abilitySequence = { 3, 2, 1, 1, 1, 4, 1, 3, 1, 3, 4, 3, 3, 2, 2, 4, 2, 2, }
    else PrintChat(string.format(" >> AutoLevelSpell  disabled for ", champ))
    end
    if abilitySequence and #abilitySequence == 18 then
--good
    else
        PrintChat(" >> AutoLevel Error")
        OnTick = function() end
        return
    end
end
--

 

 

http://privatepaste.com/cf60f80d01

Nie zajebałeś do końca autobuya, przykro mi.

Opublikowano

dla was nie ogarów nawet jeżeli przerabiam kod to chce zrobić tylko marne autobuy i autolevel 

taki marny skrypt a wy go nie zrobiliście jeżeli ty @Marcoly masz dostęp do strony z id itemów to daj link czy coś prosz

----------------------------------
01 - Operating System
----------------------------------


 
0101 - Operating System         : Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
0102 - Language                     : Polish (Regional Setting: Polish)
0103 - BIOS                             : Award Modular BIOS v6.00PG
0104 - Processor                     : Intel® Core2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs), ~2.4GHz
0105 - Memory                         : 3072MB RAM
0106 - Available OS Memory   : 3070MB RAM
0107 - Page File                      : 2580MB used, 3559MB available
0108 - Windows Dir                 : E:\Windows
0109 - DirectX Version            : DirectX 11
0110 - DX Setup Parameters   : Not found
0111 - User DPI Setting           : Using System DPI
0112 - System DPI Setting       : 96 DPI (100 percent)
0113 - DWM DPI Scaling         : Disabled
0114 - DxDiag Version             : 6.01.7601.17514

 

 

76561198045525575.png
Opublikowano

dla was nie ogarów nawet jeżeli przerabiam kod to chce zrobić tylko marne autobuy i autolevel 

 

taki marny skrypt a wy go nie zrobiliście jeżeli ty @Marcoly masz dostęp do strony z id itemów to daj link czy coś prosz

Podjebałeś kod, przykro mi. Od tego są creditsy, by poinformować kto co zrobił.

Lolking.

Opublikowano

Podjebałeś kod, przykro mi. Od tego są creditsy, by poinformować kto co zrobił.

Lolking.

kod nie zaszyfrowany i każdy może go używać

 

szukałem tego iarama na bol forum i nie mogę znaleźć

 

co jest?

 

a i creditsy moge dać na końcu przecież to i tak jest tekst nie skrypt jak teraz

----------------------------------
01 - Operating System
----------------------------------


 
0101 - Operating System         : Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
0102 - Language                     : Polish (Regional Setting: Polish)
0103 - BIOS                             : Award Modular BIOS v6.00PG
0104 - Processor                     : Intel® Core2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs), ~2.4GHz
0105 - Memory                         : 3072MB RAM
0106 - Available OS Memory   : 3070MB RAM
0107 - Page File                      : 2580MB used, 3559MB available
0108 - Windows Dir                 : E:\Windows
0109 - DirectX Version            : DirectX 11
0110 - DX Setup Parameters   : Not found
0111 - User DPI Setting           : Using System DPI
0112 - System DPI Setting       : 96 DPI (100 percent)
0113 - DWM DPI Scaling         : Disabled
0114 - DxDiag Version             : 6.01.7601.17514

 

 

76561198045525575.png
Opublikowano

kod nie zaszyfrowany i każdy może go używać

 

szukałem tego iarama na bol forum i nie mogę znaleźć

 

co jest?

Nie. Podpisałeś go jako swój, jesteś złodziejem. Od tego są creditsy, powtarzam po raz kolejny.

Opublikowano

kod nie zaszyfrowany i każdy może go używać

 

szukałem tego iarama na bol forum i nie mogę znaleźć

 

co jest?

 

a i creditsy moge dać na końcu przecież to i tak jest tekst nie skrypt jak teraz

"tekst nie skrypt"

MADE MY FUCKIN' DAY

A programy open source, np. Truecrypt też byś podjebał i powiedział, że twoje nie dając creditsów? Bo jak narazie to podpierniczyłeś kod z różnych skryptów i złożyłeś w jeden.

Skończ proszę się kompromitować. Jesteś nikim.

Opublikowano

Nie. Podpisałeś go jako swój, jesteś złodziejem. Od tego są creditsy, powtarzam po raz kolejny.

powstało wiele skryptów podobnych do innych a creditsy to ja moge dać na bolforum 

 

nawet w twoim skrypcie jest dużo podobnych rzeczy do czyjegoś skryptu a jakoś nikt nie narzeka 

 

skrypt tworze dla siebie i osób zainteresowanych 

 

nie jest to kradzież tylko wykorzystanie pomocy twórcy iaram 

 

@up 

 

Tak jest to zbiór skryptów które jak na razie łącze i jest to tak zwana beta którą możecie wykorzystać 

 

creditsy napiszę jak wszystko zadziała

----------------------------------
01 - Operating System
----------------------------------


 
0101 - Operating System         : Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
0102 - Language                     : Polish (Regional Setting: Polish)
0103 - BIOS                             : Award Modular BIOS v6.00PG
0104 - Processor                     : Intel® Core2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs), ~2.4GHz
0105 - Memory                         : 3072MB RAM
0106 - Available OS Memory   : 3070MB RAM
0107 - Page File                      : 2580MB used, 3559MB available
0108 - Windows Dir                 : E:\Windows
0109 - DirectX Version            : DirectX 11
0110 - DX Setup Parameters   : Not found
0111 - User DPI Setting           : Using System DPI
0112 - System DPI Setting       : 96 DPI (100 percent)
0113 - DWM DPI Scaling         : Disabled
0114 - DxDiag Version             : 6.01.7601.17514

 

 

76561198045525575.png
Opublikowano

powstało wiele skryptów podobnych do innych a creditsy to ja moge dać na bolforum 

 

nawet w twoim skrypcie jest dużo podobnych rzeczy do czyjegoś skryptu a jakoś nikt nie narzeka 

 

skrypt tworze dla siebie i osób zainteresowanych 

 

nie jest to kradzież tylko wykorzystanie pomocy twórcy iaram

W skrypcie Marcoly'ego jest dużo podobnych rzeczy. Ale on daje creditsy.

-- BoL Tracker
-- Trees
-- shalzuth
-- Feez
-- Barasia, vadash, viseversa

Skończ proszę się kompromitować. Jesteś nikim.

Opublikowano

 

W skrypcie Marcoly'ego jest dużo podobnych rzeczy. Ale on daje creditsy.

-- BoL Tracker
-- Trees
-- shalzuth
-- Feez
-- Barasia, vadash, viseversa

jak ukończył prace to dał creditsy a w moim narazie nie ma nic 

 

ale jest zawarta informacja o twórcy jak chyba w każdym skrypcie

----------------------------------
01 - Operating System
----------------------------------


 
0101 - Operating System         : Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
0102 - Language                     : Polish (Regional Setting: Polish)
0103 - BIOS                             : Award Modular BIOS v6.00PG
0104 - Processor                     : Intel® Core2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs), ~2.4GHz
0105 - Memory                         : 3072MB RAM
0106 - Available OS Memory   : 3070MB RAM
0107 - Page File                      : 2580MB used, 3559MB available
0108 - Windows Dir                 : E:\Windows
0109 - DirectX Version            : DirectX 11
0110 - DX Setup Parameters   : Not found
0111 - User DPI Setting           : Using System DPI
0112 - System DPI Setting       : 96 DPI (100 percent)
0113 - DWM DPI Scaling         : Disabled
0114 - DxDiag Version             : 6.01.7601.17514

 

 

76561198045525575.png

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