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[Pytanie] Spolszczy mi ktoś Plugin CookieMonster ?


Rekomendowane odpowiedzi

Opublikowano


reward: "&a You are rewarded &f<amount>&a for killing the &f<monster>"

rewardpercent: "&a You are rewarded &f<amount>&a for assisting <percent> of damage to the &f<monster>"

# if the reward is specific to what the user is holding

itemreward: "&a You are rewarded &f<amount>&a for killing the &f<monster>&a with a &f<item>"

itemrewardpercent: "&a You are rewarded &f<amount>&a for assisting <percent> of damage to the &f<monster>&a with a &f<item>"

# for killing a player

playerreward: "&a You are rewarded &f<amount>&a for killing the Player &f<player>"

playerrewardpercent: "&a You are rewarded &f<amount>&a for assisting <percent> of damage to &f<player>"

itemplayerreward: "&a You are rewarded &f<amount>&a for killing the Player &f<player>&a with a &f<item>"

itemplayerrewardpercent: "&a You are rewarded &f<amount>&a for assisting <percent> of damage to &f<player>&a with a &f<item>"

# for the victim of the attacks

victimpay: "&f <player>&c took &f<amount>&c from you when you died"

victimprotection: "&f <player>&a payed you &f<amount>&a as penalty for killing you"

# this is for when a reward is withheld for suspected spawn camping

nocampingreward: "&a No more rewards avaliable for this area.. Try again later"

 

# penalized for killing a monster (if coin range is negative)

# <amount> how much removed from account

# <longamount> how much, with currency name (vault only)

# <monster> name of the creature killed

penalty: "&c You are penalized &f<amount>&c for killing the &f<monster>"

# <item> what used to kill it

itempenalty: "&c You are penalized &f<amount>&c for killing the &f<monster>&c with a &f<item>"

 

# penalized for killing a player

# <amount> how much removed from account

# <player> name of the player killed

playerpenalty: "&c You are penalized &f<amount>&c for killing Player &f<player>"

# penalized for killing a player within the spawn protection

# <time> spawn protection time (seconds)

playercamppenalty: "&c You are penalized &f<amount>&c for killing &f<player>&c during spawn protection"

# <item> what used to kill

itemplayerpenalty: "&c You are penalized &f<amount>&c for killing &f<player>&c during spawn with a &f<item>"

itemplayercamppenalty: "&c You are penalized &f<amount>&c for killing &f<player>&c during spawn with a &f<item>"

 

# if cannot afford the penalty for killing the entity

notafford: "&c You cannot afford to kill a &f<monster>"

itemnotafford: "&c You cannot afford to kill a &f<monster>&c with a &f<item>"

 

# if no money rewarded (can be blank for none)

norewardMonster: "&c there is no reward for killing a &f<monster>"

norewardCreature:

norewardPlayer:

# <item> what used to kill it

itemnorewardMonster: "&c there is no reward for killing a &f<monster>&c with a &f<item>"

itemnorewardCreature:

itemnorewardPlayer:

 

Najlepiej by było że tekst jest &9 a itemy / nicki graczy / monstery sa &f.

 

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