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[Pytanie] Essentials mail oraz mcMMO - wiadomości przy wchodzeniu


Rekomendowane odpowiedzi

Opublikowano

Essentials:

############################################################
# +------------------------------------------------------+ #
# |                       Notes                          | #
# +------------------------------------------------------+ #
############################################################
 
# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
# If you receive an error when Essentials loads, ensure that:
#   - No tabs are present: YAML only allows spaces
#   - Indents are correct: YAML hierarchy is based entirely on indentation
#   - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
#   - Text with symbols is enclosed in single or double quotation marks
 
# If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat
 
############################################################
# +------------------------------------------------------+ #
# |                 Essentials (Global)                  | #
# +------------------------------------------------------+ #
############################################################
 
# A color code between 0-9 or a-f. Set to 'none' to disable.
ops-name-color: '4'
 
# The character(s) to prefix all nicknames, so that you know they are not true usernames.
nickname-prefix: '~'
 
# The maximum length allowed in nicknames. The nickname prefix is included in this.
max-nick-length: 15
 
# Disable this if you have any other plugin, that modifies the displayname of a user.
change-displayname: true
 
# When this option is enabled, the (tab) player list will be updated with the displayname.
# The value of change-displayname (above) has to be true.
#change-playerlist: true
 
# When essentialschat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
# This setting is ignored if essentialschat.jar is used, and defaults to 'true'.
# The value of change-displayname (above) has to be true.
# Do not edit this setting unless you know what you are doing!
#add-prefix-suffix: false
 
# The delay, in seconds, required between /home, /tp, etc.
teleport-cooldown: 5
 
# The delay, in seconds, before a user actually teleports.  If the user moves or gets attacked in this timeframe, the teleport never occurs.
teleport-delay: 5
 
# The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
# This will also prevent the player attacking other players.
teleport-invulnerability: 4
 
# The delay, in seconds, required between /heal or /feed attempts.
heal-cooldown: 60
 
# What to prevent from /i /give.
# e.g item-spawn-blacklist: 46,11,10
item-spawn-blacklist:
 
# Set this to true if you want permission based item spawn rules.
# Note: The blacklist above will be ignored then.
# Example permissions (these go in your permissions manager):
#  - essentials.itemspawn.item-all
#  - essentials.itemspawn.item-[itemname]
#  - essentials.itemspawn.item-[itemid]
#  - essentials.give.item-all
#  - essentials.give.item-[itemname]
#  - essentials.give.item-[itemid]
#  - essentials.unlimited.item-all
#  - essentials.unlimited.item-[itemname]
#  - essentials.unlimited.item-[itemid]
#  - essentials.unlimited.item-bucket # Unlimited liquid placing
#
permission-based-item-spawn: false
 
# Mob limit on the /spawnmob command per execution.
spawnmob-limit: 10
 
# Shall we notify users when using /lightning?
warn-on-smite: true
 
# motd and rules are now configured in the files motd.txt and rules.txt.
 
# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
# Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
# In this state, which plugin 'wins' appears to be almost random.
#
# If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
# To force essentials to take 'god' alias 'god' to 'egod'.
 
overridden-commands:
#  - god
#  - info
 
# Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
# Commands should fallback to the vanilla versions if available.
# You should not have to disable commands used in other plugins, they will automatically get priority.
disabled-commands:
#  - nick
#  - clear
 
# These commands will be shown to players with socialSpy enabled.
# You can add commands from other plugins you may want to track or
# remove commands that are used for something you dont want to spy on.
socialspy-commands:
  - msg
  - w
  - r
  - mail
  - m
  - t
  - whisper
  - emsg
  - tell
  - er
  - reply
  - ereply
  - email
  - action
  - describe
  - eme
  - eaction
  - edescribe
  - etell
  - ewhisper
  - pm
 
# If you do not wish to use a permission system, you can define a list of 'player perms' below.
# This list has no effect if you are using a supported permissions system.
# If you are using an unsupported permissions system, simply delete this section.
# Whitelist the commands and permissions you wish to give players by default (everything else is op only).
# These are the permissions without the "essentials." part.
player-commands:
  - afk
  - afk.auto
  - back
  - back.ondeath
  - balance
  - balance.others
  - balancetop
  - build
  - chat.color
  - chat.format
  - chat.shout
  - chat.question
  - clearinventory
  - compass
  - depth
  - delhome
  - getpos
  - geoip.show
  - help
  - helpop
  - home
  - home.others
  - ignore
  - info
  - itemdb
  - kit
  - kits.tools
  - list
  - mail
  - mail.send
  - me
  - motd
  - msg
  - msg.color
  - nick
  - near
  - pay
  - ping
  - protect
  - r
  - rules
  - realname
  - seen
  - sell
  - sethome
  - setxmpp
  - signs.create.protection
  - signs.create.trade
  - signs.break.protection
  - signs.break.trade
  - signs.use.balance
  - signs.use.buy
  - signs.use.disposal
  - signs.use.enchant
  - signs.use.free
  - signs.use.gamemode
  - signs.use.heal
  - signs.use.info
  - signs.use.kit
  - signs.use.mail
  - signs.use.protection
  - signs.use.repair
  - signs.use.sell
  - signs.use.time
  - signs.use.trade
  - signs.use.warp
  - signs.use.weather
  - spawn
  - suicide
  - time
  - tpa
  - tpaccept
  - tpahere
  - tpdeny
  - warp
  - warp.list
  - world
  - worth
  - xmpp
 
# Note: All items MUST be followed by a quantity!
# All kit names should be lower case, and will be treated as lower in permissions/costs.
# Syntax: - itemID[:DataValue/Durability] Amount [Enchantment:Level].. [itemmeta:value]...
# For Item meta information visit http://wiki.ess3.net/wiki/Item_Meta
# 'delay' refers to the cooldown between how often you can use each kit, measured in seconds.
# For more information, visit http://wiki.ess3.net/wiki/Kits
kits:
  tools:
    delay: 8640
    items:
      - 272 1
      - 273 1
      - 274 1
      - 275 1
  vip:
    delay: 8640
    items:
      - 278 1
      - 277 1 
      - 279 1
      - 322'1 1
      - 322 4
      - 276 1
  notch:
    delay: 8640
    items:
      - 397:3 1 player:Notch
  color:
    delay: 8640
    items:
      - 387 1 title:&4Book_&9o_&6Colors author:KHobbits lore:Ingame_color_codes book:Colors
  firework:
    delay: 8640
    items:
      - 401 1 name:Angry_Creeper color:red fade:green type:creeper power:1
      - 401 1 name:StarryNight color:yellow,orange fade:blue type:star effect:trail,twinkle power:1
      - 401 2 name:SolarWind color:yellow,orange fade:red shape:large effect:twinkle color:yellow,orange fade:red shape:ball effect:trail color:red,purple fade:pink shape:star effect:trail power:1
 
# Essentials Sign Control
# See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
# Essentials Colored sign support will be enabled when any sign types are enabled.
# Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
 
enabledSigns:
  #- color
  #- balance
  #- buy
  #- sell
  #- trade
  #- free
  #- disposal
  #- warp
  #- kit
  #- mail
  #- enchant
  #- gamemode
  #- heal
  #- info
  #- spawnmob
  #- repair
  #- time
  #- weather
 
# How many times per second can Essentials signs be interacted with per player.
# Values should be between 1-20, 20 being virtually no lag protection.
# Lower numbers will reduce the possibility of lag, but may annoy players.
sign-use-per-second: 4
 
# Backup runs a batch/bash command while saving is disabled.
backup:
  # Interval in minutes.
  interval: 30
  # Unless you add a valid backup command or script here, this feature will be useless.
  # Use 'save-all' to simply force regular world saving without backup.
  #command: 'rdiff-backup World1 backups/World1'
 
# Set this true to enable permission per warp.
per-warp-permission: false
 
# Sort output of /list command by groups.
# You can hide and merge the groups displayed in /list by defining the desired behaviour here.
# Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List
list:
    # To merge groups, list the groups you wish to merge
    #Staff: owner admin moderator
    Admins: owner admin
    # To limit groups, set a max user limit
    #builder: 20
    # To hide groups, set the group as hidden
    #default: hidden
    # Uncomment the line below to simply list all players with no grouping
    #Players: '*'
 
# More output to the console.
debug: false
 
# Set the locale for all messages.
# If you don't set this, the default locale of the server will be used.
# For example, to set language to English, set locale to en, to use the file "messages_en.properties".
# Don't forget to remove the # in front of the line.
# For more information, visit http://wiki.ess3.net/wiki/Locale
#locale: en
 
# Turn off god mode when people exit.
remove-god-on-disconnect: false
 
# Auto-AFK
# After this timeout in seconds, the user will be set as afk.
# This feature requires the player to have essentials.afk.auto node.
# Set to -1 for no timeout.
auto-afk: 300
 
# Auto-AFK Kick
# After this timeout in seconds, the user will be kicked from the server.
# essentials.afk.kickexempt node overrides this feature.
# Set to -1 for no timeout.
auto-afk-kick: -1
 
# Set this to true, if you want to freeze the player, if he is afk.
# Other players or monsters can't push him out of afk mode then.
# This will also enable temporary god mode for the afk player.
# The player has to use the command /afk to leave the afk mode.
freeze-afk-players: false
 
# When the player is afk, should he be able to pickup items?
# Enable this, when you don't want people idling in mob traps.
disable-item-pickup-while-afk: false
 
# This setting controls if a player is marked as active on interaction.
# When this setting is false, you will need to manually un-AFK using the /afk command.
cancel-afk-on-interact: true
 
# Should we automatically remove afk status when the player moves?
# Player will be removed from AFK on chat/command regardless of this setting.
# Disable this to reduce server lag.
cancel-afk-on-move: true
 
# You can disable the death messages of Minecraft here.
death-messages: true
 
# Add worlds to this list, if you want to automatically disable god mode there.
no-god-in-worlds:
#  - world_nether
 
# Set to true to enable per-world permissions for teleporting between worlds with essentials commands.
# This applies to /world, /back, /tp[a|o][here|all], but not warps.
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
# This does not affect the /home command, there is a separate toggle below for this.
world-teleport-permissions: false
 
# The number of items given if the quantity parameter is left out in /item or /give.
# If this number is below 1, the maximum stack size size is given. If over-sized stacks.
# are not enabled, any number higher than the maximum stack size results in more than one stack.
default-stack-size: -1
 
# Over-sized stacks are stacks that ignore the normal max stack size.
# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
# How many items should be in an over-sized stack?
oversized-stacksize: 64
 
# Allow repair of enchanted weapons and armor.
# If you set this to false, you can still allow it for certain players using the permission.
# essentials.repair.enchanted
repair-enchanted: true
 
# Allow 'unsafe' enchantments in kits and item spawning.
# Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
unsafe-enchantments: false
 
#Do you want essentials to keep track of previous location for /back in the teleport listener?
#If you set this to true any plugin that uses teleport will have the previous location registered.
register-back-in-listener: false
 
#Delay to wait before people can cause attack damage after logging in.
login-attack-delay: 5
 
#Set the max fly speed, values range from 0.1 to 1.0
max-fly-speed: 0.8
 
#Set the max walk speed, values range from 0.1 to 1.0
max-walk-speed: 0.8
 
#Set the maximum amount of mail that can be sent within a minute.
mails-per-minute: 1000
 
# Set the maximum time /tempban can be used for in seconds.
# Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
max-tempban-time: -1
 
############################################################
# +------------------------------------------------------+ #
# |                   EssentialsHome                     | #
# +------------------------------------------------------+ #
############################################################
 
# Allows people to set their bed at daytime.
update-bed-at-daytime: true
 
# Set to true to enable per-world permissions for using homes to teleport between worlds.
# This applies to the /home only.
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
world-home-permissions: false
 
# Allow players to have multiple homes.
# Players need essentials.sethome.multiple before they can have more than 1 home, defaults to 'default' below.
# Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip
# People with essentials.sethome.multiple.unlimited are not limited by these numbers.
# For more information, visit http://wiki.ess3.net/wiki/Multihome
sethome-multiple:
  default: 3
  # essentials.sethome.multiple.vip
  vip: 5
  # essentials.sethome.multiple.staff
  staff: 10
 
# Set timeout in seconds for players to accept tpa before request is cancelled.
# Set to 0 for no timeout.
tpa-accept-cancellation: 120
 
############################################################
# +------------------------------------------------------+ #
# |                   EssentialsEco                      | #
# +------------------------------------------------------+ #
############################################################
 
# For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
 
# Defines the balance with which new players begin.  Defaults to 0.
starting-balance: 0
 
# worth-# defines the value of an item when it is sold to the server via /sell.
# These are now defined in worth.yml
 
# Defines the cost to use the given commands PER USE.
# Some commands like /repair have sub-costs, check the wiki for more information.
command-costs:
  # /example costs $1000 PER USE
  #example: 1000
  # /kit tools costs $1500 PER USE
  #kit-tools: 1500
 
# Set this to a currency symbol you want to use.
currency-symbol: '$'
 
# Set the maximum amount of money a player can have.
# The amount is always limited to 10 trillion because of the limitations of a java double.
max-money: 10000000000000
 
# Set the minimum amount of money a player can have (must be above the negative of max-money).
# Setting this to 0, will disable overdrafts/loans completely.  Users need 'essentials.eco.loan' perm to go below 0.
min-money: -10000
 
# Enable this to log all interactions with trade/buy/sell signs and sell command.
economy-log-enabled: false
 
############################################################
# +------------------------------------------------------+ #
# |                   EssentialsHelp                     | #
# +------------------------------------------------------+ #
############################################################
 
# Show other plugins commands in help.
non-ess-in-help: true
 
# Hide plugins which do not give a permission.
# You can override a true value here for a single plugin by adding a permission to a user/group.
# The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
# You can use negative permissions to remove access to just a single plugins help if the following is enabled.
hide-permissionless-help: true
 
############################################################
# +------------------------------------------------------+ #
# |                   EssentialsChat                     | #
# +------------------------------------------------------+ #
############################################################
 
chat:
 
  # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
  # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
  # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  radius: 0
 
  # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  # Or you can give a group specific chat format, to give some extra variation.
  # If set to the default chat format which "should" be compatible with ichat.
  # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
 
  format: '<{DISPLAYNAME}> {MESSAGE}'
  #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
 
  group-formats:
  #  Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
 
  # If you are using group formats make sure to remove the '#' to allow the setting to be read.
 
############################################################
# +------------------------------------------------------+ #
# |                 EssentialsProtect                    | #
# +------------------------------------------------------+ #
############################################################
 
protect:
 
  # General physics/behavior modifications.
  prevent:
    lava-flow: false
    water-flow: false
    water-bucket-flow: false
    fire-spread: true
    lava-fire-spread: true
    flint-fire: false
    lightning-fire-spread: true
    portal-creation: false
    tnt-explosion: false
    tnt-playerdamage: false
    tnt-minecart-explosion: false
    tnt-minecart-playerdamage: false
    fireball-explosion: false
    fireball-fire: false
    fireball-playerdamage: false
    witherskull-explosion: false
    witherskull-playerdamage: false
    wither-spawnexplosion: false
    wither-blockreplace: false
    creeper-explosion: false
    creeper-playerdamage: false
    creeper-blockdamage: false
    enderdragon-blockdamage: true
    enderman-pickup: false
    villager-death: false
    # Monsters won't follow players.
    # permission essentials.protect.entitytarget.bypass disables this.
    entitytarget: false
    # Prevent the spawning of creatures.
    spawn:
      creeper: false
      skeleton: false
      spider: false
      giant: false
      zombie: false
      slime: false
      ghast: false
      pig_zombie: false
      enderman: false
      cave_spider: false
      silverfish: false
      blaze: false
      magma_cube: false
      ender_dragon: false
      pig: false
      sheep: false
      cow: false
      chicken: false
      squid: false
      wolf: false
      mushroom_cow: false
      snowman: false
      ocelot: false
      iron_golem: false
      villager: false
      wither: false
      bat: false
      witch: false
      horse: false
 
  # Maximum height the creeper should explode. -1 allows them to explode everywhere.
  # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
  creeper:
    max-height: -1
 
  # Disable various default physics and behaviors.
  disable:
    # Should fall damage be disabled?
    fall: false
 
    # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
    # They will be unable to attack users without that same permission node.
    pvp: false
 
    # Should drowning damage be disabled?
    # (Split into two behaviors; generally, you want both set to the same value.)
    drown: false
    suffocate: false
 
    # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. ;)
    lavadmg: false
 
    # Should arrow damage be disabled?
    projectiles: false
 
    # This will disable damage from touching cacti.
    contactdmg: false
 
    # Burn, baby, burn!  Should fire damage be disabled?
    firedmg: false
 
    # Should the damage after hit by a lightning be disabled?
    lightning: false
 
    # Should Wither damage be disabled?
    wither: false
 
    # Disable weather options?
    weather:
      storm: false
      thunder: false
      lightning: false
 
############################################################
# +------------------------------------------------------+ #
# |                EssentialsAntiBuild                   | #
# +------------------------------------------------------+ #
############################################################
 
  # Disable various default physics and behaviors
  # For more information, visit http://wiki.ess3.net/wiki/AntiBuild
 
    # Should people with build: false in permissions be allowed to build?
    # Set true to disable building for those people.
    # Setting to false means EssentialsAntiBuild will never prevent you from building.
    build: true
 
    # Should people with build: false in permissions be allowed to use items?
    # Set true to disable using for those people.
    # Setting to false means EssentialsAntiBuild will never prevent you from using.
    use: true
 
    # Should we tell people they are not allowed to build?
    warn-on-build-disallow: true
 
  # For which block types would you like to be alerted?
  # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
  # 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
  alert:
    on-placement: 10,11,46,327
    on-use: 327
    on-break:
 
  blacklist:
 
    # Which blocks should people be prevented from placing?
    placement: 10,11,46,327
 
    # Which items should people be prevented from using?
    usage: 327
 
    # Which blocks should people be prevented from breaking?
    break:
 
    # Which blocks should not be pushed by pistons?
    piston:
 
    # Which blocks should not be dispensed by dispensers
    dispenser:
 
############################################################
# +------------------------------------------------------+ #
# |            Essentials Spawn / New Players            | #
# +------------------------------------------------------+ #
############################################################
 
newbies:
  # Should we announce to the server when someone logs in for the first time?
  # If so, use this format, replacing {DISPLAYNAME} with the player name.
  # If not, set to ''
  #announce-format: ''
  announce-format: '&dWitamy {DISPLAYNAME}&d to the server!'
 
  # When we spawn for the first time, which spawnpoint do we use?
  # Set to "none" if you want to use the spawn point of the world.
  spawnpoint: newbies
 
  # Do we want to give users anything on first join? Set to '' to disable
  # This kit will be given regardless of cost, and permissions.
  #kit: ''
  kit: tools
 
# Set this to lowest, if you want Multiverse to handle the respawning.
# Set this to high, if you want EssentialsSpawn to handle the respawning.
# Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
respawn-listener-priority: high
 
# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
respawn-at-home: false
 
# End of File <-- No seriously, you're done with configuration.
 

mcMMO:

#
#  mcMMO configuration
#  Last updated on 1.4.08-b3544
#
#####
#
#  Settings for mcMMO in general
###
General:
    Locale: en_US
    MOTD_Enabled: true
    # Amount of time (in minutes) to wait between saves of player information
    Save_Interval: 10
    # Allow mcMMO to report on basic anonymous usage
    Stats_Tracking: true
    # Allow mcMMO to check if a new version is available
    Update_Check: true
    Prefer_Beta: false
    # Allow mcMMO to inform other plugins of damage being dealt
    Event_Callback: true
    Power_Level_Cap: 0
    # Should mcMMO print out debug messages?
    Verbose_Logging: false
    # Should mcMMO over-write configs to update, or make new ones ending in .new?
    Config_Update_Overwrite: true
    # Play level-up sounds
    LevelUp_Sounds: true
#
#  Settings for the mcMMO scoreboards
###
Scoreboard:
    # Display player's power levels below their names?
    Power_Level_Tags: false
    # Allow players to use "/mcscoreboard keep" to keep the scoreboard up
    Allow_Keep: true
    # Add some more color on the board :-)
    Rainbows: false
    # Settings for each type of scoreboard
    # Print: Should the command output be printed in chat?
    # Board: Should the command output be displayed in the scoreboard sidebar?
    # Display_Time: Amount of time (seconds) to display in the sidebar before clearing.
    # To display permanently, use "/mcscoreboard keep" or set to -1
    Types:
        # Settings for /mcrank
        # The sub-options (Print, Board, Display_Time) are the same for each type.
        Rank:
            Print: false
            Board: true
            Display_Time: 15
        # Settings for /mctop
        Top:
            Print: true
            Board: true
            Display_Time: 15
        # Settings for /mcstats
        Stats:
            Print: false
            Board: true
            Display_Time: 15
        # Settings for /inspect
        Inspect:
            Print: false
            Board: true
            Display_Time: 20
        # Settings for /mccooldown
        Cooldown:
            Print: true
            Board: true
            Display_Time: 41
        # Settings for /<skillname> (e.g. /mining, /unarmed)
        # No "print" option is given here; the information will always be displayed in chat.
        # It should also be noted that this display is pretty dang cool.
        Skill:
            Board: true
            Display_Time: 30
            # Should the board be shown when a player levels up, and for how long?
            # It is recommended to NOT have LevelUp_Time be -1, as this may confuse players.
            LevelUp_Board: true
            LevelUp_Time: 5
Mob_Healthbar:
    # Display_Type: Default display for mob health bars - HEARTS, BAR, or DISABLED
    # Display_Time: Amount of time (in seconds) to display. To display permanently, set to -1
    Display_Type: HEARTS
    Display_Time: 3
Database_Purging:
    # Amount of time (in hours) to wait between database purging
    # To only run at server start, set to 0
    # To never run, set to -1
    Purge_Interval: -1
    # Any user who hasn't connected in this many months will be purged from the database
    # To never purge old users, set to -1
    Old_User_Cutoff: 6
#
#  Settings for Backups
#  Allow mcMMO to create zip backups for config files and flatfile data on shutdown.
###
Backups:
    Enabled: true
    Keep:
        Last_24_Hours: true
        Daily_Last_Week: true
        Weekly_Past_Months: true
#
#  Settings for using a mySQL database
###
MySQL:
    Enabled: false
    Database:
        User_Name: UserName
        User_Password: UserPassword
        Name: DataBaseName
        TablePrefix: mcmmo_
    Server:
        Port: 3306
        Address: localhost
#
#  Settings for Hardcore mode
#  Players will not lose stats when their level is below the Level_Threshold
###
Hardcore:
    Death_Stat_Loss:
        Penalty_Percentage: 75.0
        Level_Threshold: 0
        Enabled:
            Acrobatics: false
            Alchemy: false
            Archery: false
            Axes: false
            Excavation: false
            Fishing: false
            Herbalism: false
            Mining: false
            Repair: false
            Swords: false
            Taming: false
            Unarmed: false
            Woodcutting: false
    Vampirism:
        Leech_Percentage: 5.0
        Level_Threshold: 0
        Enabled:
            Acrobatics: false
            Alchemy: false
            Archery: false
            Axes: false
            Excavation: false
            Fishing: false
            Herbalism: false
            Mining: false
            Repair: false
            Swords: false
            Taming: false
            Unarmed: false
            Woodcutting: false
#
#  Settings for SMP Mods
###
Mods:
    Tool_Mods_Enabled: false
    Armor_Mods_Enabled: false
    Block_Mods_Enabled: false
    Entity_Mods_Enabled: false
#
#  Settings for mcMMO items
###
Items:
    Chimaera_Wing:
        Enabled: true
        Cooldown: 240
        Warmup: 5
        RecentlyHurt_Cooldown: 60
        Prevent_Use_Underground: true
        Use_Cost: 1
        Recipe_Cost: 5
        Item_Name: FEATHER
        Sound_Enabled: true
#
#  Settings for Parties
###
Party:
    # Amount of time (in hours) to wait between automatically kicking old party members
    # To only run at server start, set to 0
    # To never kick old users, set to -1
    AutoKick_Interval: 12
    # Any user who hasn't connected in this many days will get kicked from their party
    Old_Party_Member_Cutoff: 7
    # Settings for party share modes
    Sharing:
        ExpShare_bonus_base: 1.1
        ExpShare_bonus_increase: 1.05
        ExpShare_bonus_cap: 1.5
        Range: 75.0
    # Party members level up their party by earning individual experience
    # Newly created parties will not immediately have access to all the party features
    # and have to level up the party a bit before they can use them.
    Leveling:
        Level_Cap: 10
        # Uses the regular XP formula but is multiplied by <amount of party members> + <Xp_Curve_Modifier>
        Xp_Curve_Modifier: 3
        Near_Members_Needed: false
        Inform_All_Party_Members_On_LevelUp: false
        Chat_UnlockLevel: 1
        Teleport_UnlockLevel: 2
        Alliance_UnlockLevel: 5
        ItemShare_UnlockLevel: 8
        XpShare_UnlockLevel: 10
#
#  Settings for Abilities
###
Abilities:
    Enabled: true
    Messages: true
    Activation:
        Only_Activate_When_Sneaking: false
    Cooldowns:
        Berserk: 240
        Blast_Mining: 60
        Giga_Drill_Breaker: 240
        Green_Terra: 240
        Serrated_Strikes: 240
        Skull_Splitter: 240
        Super_Breaker: 240
        Tree_Feller: 240
    Max_Seconds:
        Berserk: 0
        Blast_Mining: 0
        Giga_Drill_Breaker: 0
        Green_Terra: 0
        Serrated_Strikes: 0
        Skull_Splitter: 0
        Super_Breaker: 0
        Tree_Feller: 0
    Limits:
        Tree_Feller_Threshold: 500
    Tools:
        # Use more tool durability while using abilities. Set Durability_Loss to 0 to disable the extra durability damage.
        Durability_Loss: 1
#
#  Settings for Skills
#  Level cap of 0 for no limit
###
Skills:
    Acrobatics:
        Enabled_For_PVP: true
        Enabled_For_PVE: true
        Prevent_AFK_Leveling: true
        Max_Tries_At_Same_Location: 3
        Prevent_Dodge_Lightning: false
        # Prevent earning Acrobatics XP a few seconds after teleporting
        XP_After_Teleport_Cooldown: 5
        Level_Cap: 0
    Alchemy:
        # Allow Hoppers to transfer ingredients and brew Rank 1 Alchemy potions
        Enabled_for_Hoppers: true
        # Prevent Hoppers from transferring ingredients into Brewing Stands
        Prevent_Hopper_Transfer: false
        Level_Cap: 0
    Archery:
        Enabled_For_PVP: true
        Enabled_For_PVE: true
        Level_Cap: 0
    Axes:
        Enabled_For_PVP: true
        Enabled_For_PVE: true
        Level_Cap: 0
    Excavation:
        Level_Cap: 0
    Fishing:
        Level_Cap: 0
        Drops_Enabled: true
    Herbalism:
        Level_Cap: 0
        Prevent_AFK_Leveling: true
    Mining:
        Level_Cap: 0
        Detonator_Name: FLINT_AND_STEEL
    Repair:
        Level_Cap: 0
        Anvil_Messages: true
        Anvil_Placed_Sounds: true
        Anvil_Use_Sounds: true
        Anvil_Material: IRON_BLOCK
        Salvage_Anvil_Material: GOLD_BLOCK
        Salvage_tools: true
        Salvage_armor: true
        # Ask for a confirmation when a player tries to repair an enchanted item
        Confirm_Required: true
    Smelting:
        Level_Cap: 0
    Swords:
        Enabled_For_PVP: true
        Enabled_For_PVE: true
        Level_Cap: 0
    Taming:
        Enabled_For_PVP: true
        Enabled_For_PVE: true
        Level_Cap: 0
        Call_Of_The_Wild:
            # Item_Material: Material of the item needed to summon the pet
            # Item_Amount: Amount of items required to summon the pet
            # Summon_Amount: Amount of pets to summon when using Call Of The Wild
            Wolf:
                Item_Material: BONE
                Item_Amount: 10
                Summon_Amount: 1
            Ocelot:
                Item_Material: RAW_FISH
                Item_Amount: 10
                Summon_Amount: 1
            Horse:
                Item_Material: APPLE
                Item_Amount: 10
                Summon_Amount: 1
            # Range to check for nearby pets when using Call Of The Wild, 0 will disable the check
            Range: 40.0
    Unarmed:
        Enabled_For_PVP: true
        Enabled_For_PVE: true
        Level_Cap: 0
        Block_Cracker:
            SmoothBrick_To_CrackedBrick: true
    Woodcutting:
        Tree_Feller_Sounds: true
        Level_Cap: 0
#
#  Settings for Double Drops
###
Double_Drops:
    Herbalism:
        Brown_Mushroom: true
        Cactus: true
        Carrot: true
        Cocoa: true
        Crops: true
        Melon_Block: true
        Nether_Warts: true
        Potato: true
        Pumpkin: true
        Red_Mushroom: true
        Red_Rose: true
        Sugar_Cane_Block: true
        Vine: true
        Water_Lily: true
        Yellow_Flower: true
    Mining:
        Coal_Ore: true
        Diamond_Ore: true
        Emerald_Ore: true
        Ender_Stone: true
        Glowstone: true
        Gold_Ore: true
        Iron_Ore: true
        Lapis_Ore: true
        Mossy_Cobblestone: true
        Netherrack: true
        Obsidian: true
        Quartz_Ore: true
        Redstone_Ore: true
        Sandstone: true
        Stone: true
    Woodcutting:
        Birch: true
        Jungle: true
        Oak: true
        Spruce: true
#
#  Settings for commands
###
Commands:
    Generic:
        # If true, when using partial names in commands mcMMO will try to look for a match from
        # the offline players. Enabling this might slow the server down if there are a lot of offline players.
        Match_OfflinePlayers: false
    Database:
        # Database command cooldown in milliseconds, cannot be changed below the default value. (1750)
        # Prevents players from spamming /mctop or /mcrank
        Player_Cooldown: 1750
    mcmmo:
        Donate_Message: true
    inspect:
        Max_Distance: 30.0
    ptp:
        Cooldown: 120
        Warmup: 5
        RecentlyHurt_Cooldown: 60
        Accept_Required: true
        Request_Timeout: 300
        # If true, require players to have a mcmmo.commands.ptp.world.[WorldName] permission
        # to teleport to, from, or within any given world.
        World_Based_Permissions: false
    partychat:
        Chat_Prefix_Format: '[[GREEN]]([[WHITE]]{0}[[GREEN]])'
        Use_Display_Names: true
        Chat_Prefix_Format_Ally: '[[GREEN]](A)[[RESET]]'
    adminchat:
        Chat_Prefix_Format: '[[AQUA]][[[WHITE]]{0}[[AQUA]]]'
        Use_Display_Names: true
#
#  Settings for particles
###
Particles:
    # These settings determine if fireworks should get launched when a player activates/deactivates an ability
    Ability_Activation: true
    Ability_Deactivation: true
    # Determines if the fireworks should be a large ball or a small one
    LargeFireworks: true
    # Use particle effect when these abilities trigger
    Dodge: true
    Bleed: true
    Greater_Impact: true
    # These settings determine if fireworks should get launched when a player levels-up,
    # this will happen by default for every 100 levels.
    LevelUp_Enabled: true
    LevelUp_Tier: 100

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