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[Problem] Z konfiguracją zabezpieczeń serwera Minecraft Bukkit 1.5.2


Rekomendowane odpowiedzi

Opublikowano

Witam.

Mam problem z konfiguracją zabezbieczeń serwera Minecraft Bukkit 1.5.2. Przez cały czas można bez problemu niszczyć bloki, ale jak wgram Essenttials Anti Build nie da sie nic zrobic. Nawet jak gracz ma cuboida.

Oto lista pluginów:

Essentials

Essentials Chat

Essentials Spawn

AutoSaveWorld

PermissionsEX

LVC

Multiverse-Core 2.5

WorldEdit

WorldGuard.

 

Dołączam pliki konfiguracji niektórych pluginów

 

Essentials

 

 

 

############################################################

# +------------------------------------------------------+ #

# |                       Notes                          | #

# +------------------------------------------------------+ #

############################################################

 

# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.

# If you receive an error when Essentials loads, ensure that:

#   - No tabs are present: YAML only allows spaces

#   - Indents are correct: YAML hierarchy is based entirely on indentation

#   - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)

#   - Text with symbols is enclosed in single or double quotation marks

 

# If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat

 

# Plugin został skonfigurowany przez JaroPC na potrzeby serwera.

 

############################################################

# +------------------------------------------------------+ #

# |                 Essentials (Global)                  | #

# +------------------------------------------------------+ #

############################################################

 

# A color code between 0-9 or a-f. Set to 'none' to disable.

ops-name-color: 'none'

 

# The character(s) to prefix all nicknames, so that you know they are not true usernames.

nickname-prefix: ''

 

# Disable this if you have any other plugin, that modifies the displayname of a user.

change-displayname: true

 

# When this option is enabled, the (tab) player list will be updated with the displayname.

# The value of change-displayname (above) has to be true.

change-playerlist: false

 

# When essentialschat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.

# This setting is ignored if essentialschat.jar is used, and defaults to 'true'.

# The value of change-displayname (above) has to be true.

# Do not edit this setting unless you know what you are doing!

#add-prefix-suffix: false

 

# The delay, in seconds, required between /home, /tp, etc.

teleport-cooldown: 0

 

# The delay, in seconds, before a user actually teleports.  If the user moves or gets attacked in this timeframe, the teleport never occurs.

teleport-delay: 0

 

# The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.

# This will also prevent the player attacking other players.

teleport-invulnerability: 4

 

# The delay, in seconds, required between /heal attempts.

heal-cooldown: 60

 

# What to prevent from /i /give.

# e.g item-spawn-blacklist: 46,11,10

item-spawn-blacklist:

 

# Set this to true if you want permission based item spawn rules.

# Note: The blacklist above will be ignored then.

# Example permissions (these go in your permissions manager):

#  - essentials.itemspawn.item-all

#  - essentials.itemspawn.item-[itemname]

#  - essentials.itemspawn.item-[itemid]

#  - essentials.give.item-all

#  - essentials.give.item-[itemname]

#  - essentials.give.item-[itemid]

#  - essentials.unlimited.item-all

#  - essentials.unlimited.item-[itemname]

#  - essentials.unlimited.item-[itemid]

#  - essentials.unlimited.item-bucket # Unlimited liquid placing

#

# For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive

permission-based-item-spawn: false

 

# Mob limit on the /spawnmob command per execution.

spawnmob-limit: 10

 

# Shall we notify users when using /lightning?

warn-on-smite: true

 

# motd and rules are now configured in the files motd.txt and rules.txt.

 

# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.

# Commands in this list, will tell Essentials to 'not give up' the command to other plugins.

# In this state, which plugin 'wins' appears to be almost random.

#

# If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.

# To force essentials to take 'god' alias 'god' to 'egod'.

# See http://wiki.bukkit.org/Bukkit.yml#aliases for more information

 

overridden-commands:

#  - god

#  - info

 

# Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.

# Commands should fallback to the vanilla versions if available.

# You should not have to disable commands used in other plugins, they will automatically get priority.

disabled-commands:

#  - nick

#  - clear

 

# These commands will be shown to players with socialSpy enabled.

# You can add commands from other plugins you may want to track or

# remove commands that are used for something you dont want to spy on.

socialspy-commands:

  - msg

  - w

  - r

  - mail

  - m

  - t

  - whisper

  - emsg

  - tell

  - er

  - reply

  - ereply

  - email

  - action

  - describe

  - eme

  - eaction

  - edescribe

  - etell

  - ewhisper

  - pm

 

# If you do not wish to use a permission system, you can define a list of 'player perms' below.

# This list has no effect if you are using a supported permissions system.

# If you are using an unsupported permissions system, simply delete this section.

# Whitelist the commands and permissions you wish to give players by default (everything else is op only).

# These are the permissions without the "essentials." part.

player-commands:

  - afk

  - afk.auto

  - back

  - back.ondeath

  - balance

  - balance.others

  - balancetop

  - build

  - chat.color

  - chat.format

  - chat.shout

  - chat.question

  - clearinventory

  - compass

  - depth

  - delhome

  - getpos

  - geoip.show

  - help

  - helpop

  - home

  - home.others

  - ignore

  - info

  - itemdb

  - kit

  - kits.tools

  - list

  - mail

  - mail.send

  - me

  - motd

  - msg

  - msg.color

  - nick

  - near

  - pay

  - ping

  - protect

  - r

  - rules

  - realname

  - seen

  - sell

  - sethome

  - setxmpp

  - signs.create.protection

  - signs.create.trade

  - signs.break.protection

  - signs.break.trade

  - signs.use.balance

  - signs.use.buy

  - signs.use.disposal

  - signs.use.enchant

  - signs.use.free

  - signs.use.gamemode

  - signs.use.heal

  - signs.use.info

  - signs.use.kit

  - signs.use.mail

  - signs.use.protection

  - signs.use.repair

  - signs.use.sell

  - signs.use.time

  - signs.use.trade

  - signs.use.warp

  - signs.use.weather

  - spawn

  - suicide

  - time

  - tpa

  - tpaccept

  - tpahere

  - tpdeny

  - warp

  - warp.list

  - world

  - worth

  - xmpp

 

# Note: All items MUST be followed by a quantity!

# All kit names should be lower case, and will be treated as lower in permissions/costs.

# Syntax: - itemID[:DataValue/Durability] Amount [Enchantment:Level].. [itemmeta:value]...

# For Item meta information visit http://wiki.ess3.net/wiki/Item_Meta

# 'delay' refers to the cooldown between how often you can use each kit, measured in seconds.

# For more information, visit http://wiki.ess3.net/wiki/Kits

kits:

  standard:

    delay: 3600

    items:

      - 272 1

      - 273 1

      - 274 1

      - 275 1

      - 357 64

  extra:

    delay: 3600

    items:

      - 276 1

      - 277 1

      - 278 1

      - 279 1

      - 310 1

      - 311 1

      - 312 1

      - 313 1

      - 322 64

      - 364 64

 

# Essentials Sign Control

# See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.

# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.

# Essentials Colored sign support will be enabled when any sign types are enabled.

# Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.

 

enabledSigns:

  - color

  - balance

  - buy

  - sell

  - trade

  - free

  - disposal

  - warp

  - kit

  #- mail

  - enchant

  - gamemode

  - heal

  #- info

  #- spawnmob

  - repair

  - time

  - weather

 

# How many times per second can Essentials signs be interacted with per player.

# Values should be between 1-20, 20 being virtually no lag protection.

# Lower numbers will reduce the possibility of lag, but may annoy players.

sign-use-per-second: 20

 

# Backup runs a batch/bash command while saving is disabled.

backup:

  # Interval in minutes.

  interval: 30

  # Unless you add a valid backup command or script here, this feature will be useless.

  # Use 'save-all' to simply force regular world saving without backup.

  #command: 'rdiff-backup World1 backups/World1'

 

# Set this true to enable permission per warp.

per-warp-permission: false

 

# Sort output of /list command by groups.

# You can hide and merge the groups displayed in /list by defining the desired behaviour here.

# Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List

list:

    # To merge groups, list the groups you wish to merge

    #Staff: owner admin moderator

    Admins: owner admin

    # To limit groups, set a max user limit

    #builder: 20

    # To hide groups, set the group as hidden

    #default: hidden

    # Uncomment the line below to simply list all players with no grouping

    #Players: '*'

 

# More output to the console.

debug: false

 

# Set the locale for all messages.

# If you don't set this, the default locale of the server will be used.

# For example, to set language to English, set locale to en, to use the file "messages_en.properties".

# Don't forget to remove the # in front of the line.

# For more information, visit http://wiki.ess3.net/wiki/Locale

#locale: en

 

# Turn off god mode when people exit.

remove-god-on-disconnect: false

 

# Auto-AFK

# After this timeout in seconds, the user will be set as afk.

# This feature requires the player to have essentials.afk.auto node.

# Set to -1 for no timeout.

auto-afk: 300

 

# Auto-AFK Kick

# After this timeout in seconds, the user will be kicked from the server.

# essentials.afk.kickexempt node overrides this feature.

# Set to -1 for no timeout.

auto-afk-kick: -1

 

# Set this to true, if you want to freeze the player, if he is afk.

# Other players or monsters can't push him out of afk mode then.

# This will also enable temporary god mode for the afk player.

# The player has to use the command /afk to leave the afk mode.

freeze-afk-players: false

 

# When the player is afk, should he be able to pickup items?

# Enable this, when you don't want people idling in mob traps.

disable-item-pickup-while-afk: false

 

# This setting controls if a player is marked as active on interaction.

# When this setting is false, you will need to manually un-AFK using the /afk command.

cancel-afk-on-interact: true

 

# Should we automatically remove afk status when the player moves?

# Player will be removed from AFK on chat/command regardless of this setting.

# Disable this to reduce server lag.

cancel-afk-on-move: true

 

# You can disable the death messages of Minecraft here.

death-messages: true

 

# Add worlds to this list, if you want to automatically disable god mode there.

no-god-in-worlds:

#  - world_nether

 

# Set to true to enable per-world permissions for teleporting between worlds with essentials commands.

# This applies to /world, /back, /tp[a|o][here|all], but not warps.

# Give someone permission to teleport to a world with essentials.worlds.<worldname>

# This does not affect the /home command, there is a separate toggle below for this.

world-teleport-permissions: false

 

# The number of items given if the quantity parameter is left out in /item or /give.

# If this number is below 1, the maximum stack size size is given. If over-sized stacks.

# are not enabled, any number higher than the maximum stack size results in more than one stack.

default-stack-size: -1

 

# Over-sized stacks are stacks that ignore the normal max stack size.

# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.

# How many items should be in an over-sized stack?

oversized-stacksize: 64

 

# Allow repair of enchanted weapons and armor.

# If you set this to false, you can still allow it for certain players using the permission.

# essentials.repair.enchanted

repair-enchanted: true

 

# Allow 'unsafe' enchantments in kits and item spawning.

# Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.

unsafe-enchantments: false

 

#Do you want essentials to keep track of previous location for /back in the teleport listener?

#If you set this to true any plugin that uses teleport will have the previous location registered.

register-back-in-listener: false

 

#Delay to wait before people can cause attack damage after logging in.

login-attack-delay: 5

 

#Set the max fly speed, values range from 0.1 to 1.0

max-fly-speed: 0.8

 

#Set the max walk speed, values range from 0.1 to 1.0

max-walk-speed: 0.8

 

#Set the maximum amount of mail that can be sent within a minute.

mails-per-minute: 1000

 

# Set the maximum time /tempban can be used for in seconds.

# Set to -1 to disable, and essentials.tempban.unlimited can be used to override.

max-tempban-time: -1

 

############################################################

# +------------------------------------------------------+ #

# |                   EssentialsHome                     | #

# +------------------------------------------------------+ #

############################################################

 

# Allows people to set their bed at daytime.

update-bed-at-daytime: true

 

# Set to true to enable per-world permissions for using homes to teleport between worlds.

# This applies to the /home only.

# Give someone permission to teleport to a world with essentials.worlds.<worldname>

world-home-permissions: false

 

# Allow players to have multiple homes.

# Players need essentials.sethome.multiple before they can have more than 1 home, defaults to 'default' below.

# Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip

# People with essentials.sethome.multiple.unlimited are not limited by these numbers.

# For more information, visit http://wiki.ess3.net/wiki/Multihome

sethome-multiple:

  Obywatel: 5

  # essentials.sethome.multiple.vip

  VIP: 7

  # essentials.sethome.multiple.staff

  staff: 10

 

# Set timeout in seconds for players to accept tpa before request is cancelled.

# Set to 0 for no timeout.

tpa-accept-cancellation: 120

 

############################################################

# +------------------------------------------------------+ #

# |                   EssentialsEco                      | #

# +------------------------------------------------------+ #

############################################################

 

# For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy

 

# Defines the balance with which new players begin.  Defaults to 0.

starting-balance: 100

 

# worth-# defines the value of an item when it is sold to the server via /sell.

# These are now defined in worth.yml

 

# Defines the cost to use the given commands PER USE.

# Some commands like /repair have sub-costs, check the wiki for more information.

command-costs:

  kit extra: 2500

 

# Set this to a currency symbol you want to use.

currency-symbol: '$'

 

# Set the maximum amount of money a player can have.

# The amount is always limited to 10 trillion because of the limitations of a java double.

max-money: 10000000000000

 

# Set the minimum amount of money a player can have (must be above the negative of max-money).

# Setting this to 0, will disable overdrafts/loans completely.  Users need 'essentials.eco.loan' perm to go below 0.

min-money: -10000

 

# Enable this to log all interactions with trade/buy/sell signs and sell command.

economy-log-enabled: true

 

############################################################

# +------------------------------------------------------+ #

# |                   EssentialsHelp                     | #

# +------------------------------------------------------+ #

############################################################

 

# Show other plugins commands in help.

non-ess-in-help: true

 

# Hide plugins which do not give a permission.

# You can override a true value here for a single plugin by adding a permission to a user/group.

# The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.

# You can use negative permissions to remove access to just a single plugins help if the following is enabled.

hide-permissionless-help: true

 

############################################################

# +------------------------------------------------------+ #

# |                   EssentialsChat                     | #

# +------------------------------------------------------+ #

############################################################

 

chat:

 

  # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.

  # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.

  # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)

  # Users with essentials.chat.question can override this by prefixing text with a question mark (?)

  # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."

  radius: 0

 

  # Chat formatting can be done in two ways, you can either define a standard format for all chat.

  # Or you can give a group specific chat format, to give some extra variation.

  # If set to the default chat format which "should" be compatible with ichat.

  # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting

 

  #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'

 

  group-formats:

    Obywatel: '&7[{GROUP}]&3 {DISPLAYNAME}&f:&f {MESSAGE}'

    VIP: '&7[{GROUP}]&6 {DISPLAYNAME}&f:&f {MESSAGE}'

    Kid Mod: '&7[{GROUP}]&a {DISPLAYNAME}&f:&f {MESSAGE}'

    Moderator: '&7[{GROUP}]&a {DISPLAYNAME}&f:&f {MESSAGE}'

    Admin: '&7[{GROUP}]&c {DISPLAYNAME}&f:&f {MESSAGE}'

    HeadAdmin: '&7[{GROUP}] &4{DISPLAYNAME}&f:&f {MESSAGE}'

 

  # If you are using group formats make sure to remove the '#' to allow the setting to be read.

 

 

############################################################

# +------------------------------------------------------+ #

# |            Essentials Spawn / New Players            | #

# +------------------------------------------------------+ #

############################################################

 

newbies:

  # Should we announce to the server when someone logs in for the first time?

  # If so, use this format, replacing {DISPLAYNAME} with the player name.

  # If not, set to ''

  #announce-format: ''

  announce-format: '&e Gracz {DISPLAYNAME}&e właśnie dołączył do naszego serwera!'

 

  # When we spawn for the first time, which spawnpoint do we use?

  # Set to "none" if you want to use the spawn point of the world.

  spawnpoint: spawn

 

  # Do we want to give users anything on first join? Set to '' to disable

  # This kit will be given regardless of cost, and permissions.

  #kit: ''

  kit: standard

 

# Set this to lowest, if you want Multiverse to handle the respawning.

# Set this to high, if you want EssentialsSpawn to handle the respawning.

# Set this to highest, if you want to force EssentialsSpawn to handle the respawning.

respawn-listener-priority: high

 

# When users die, should they respawn at their first home or bed, instead of the spawnpoint?

respawn-at-home: false

 

# End of File <-- No seriously, you're done with configuration.

 

 

 

PermissionsEX

 

 

groups:

  Obywatel:

    default: true

    permissions:

    - modifyworld.*

    - essentials.afk

    - essentials.spawn

    - essentials.help

    - essentials.home

    - essentials.sethome

    - essentials.delhome

    - essentials.msg

    - essentials.say

    - essentials.balance

    - essentials.pay

    - essentials.kit

    - essentials.kits.standard

    - essentials.kits.extra

    - essentials.list

    - essentials.tpa

    - essentials.tpaccept

    - essentials.tpdeny

    - essentials.tpahere

    - essentials.warp

    - essentials.signs.use.balance

    - essentials.signs.use.sell

    - essentials.signs.use.buy

    - essentials.signs.use.trade

    - essentials.signs.use.repair

    - essentials.signs.use.enchant

    - essentials.signs.use.warp

    - essentials.signs.use.weather

    - essentials.signs.use.time

    - essentials.signs.use.disposal

    - essentials.signs.use.kit

    - essentials.signs.use.free

    - lwc.create

    - lwc.remove

    - lwc.unlock

    - lwc.protect

    - lwc.modify

    - lwc.info

  VIP:

    default: false

    inheritance:

    - Obywatel

    permissions:

    - essentials.repair.hand

    - essentials.back

    - essentials.heal

    - essentials.chat.color

  Kid Mod:

    default: false

    permissions:

    - '*'

    - -bukkit.command.op

    - -bukkit.command.deop

  Moderator:

    defaul: false

    permissions:

    - '*'

  Admin:

    default: false

    permissions:

    - '*'

  HeadAdmin:

    default: false

    permissions:

    - '*'

 

 

 

WorldGuard

 

 

 

#

# WorldGuard's main configuration file

#

# This is the global configuration file. Anything placed into here will

# be applied to all worlds. However, each world has its own configuration

# file to allow you to replace most settings in here for that world only.

#

# About editing this file:

# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If

#   you use an editor like Notepad++ (recommended for Windows users), you

#   must configure it to "replace tabs with spaces." In Notepad++, this can

#   be changed in Settings > Preferences > Language Menu.

# - Don't get rid of the indents. They are indented so some entries are

#   in categories (like "enforce-single-session" is in the "protection"

#   category.

# - If you want to check the format of this file before putting it

#   into WorldGuard, paste it into http://yaml-online-parser.appspot.com/

#   and see if it gives "ERROR:".

# - Lines starting with # are comments and so they are ignored.

#

 

regions:

    use-scheduler: true

    use-creature-spawn-event: true

    sql:

        use: false

        dsn: jdbc:mysql://localhost/worldguard

        username: worldguard

        password: worldguard

    enable: true

    invincibility-removes-mobs: false

    high-frequency-flags: false

    wand: 287

    max-claim-volume: 30000

    claim-only-inside-existing-regions: false

    max-region-count-per-player:

        default: 7

auto-invincible: false

use-player-move-event: true

security:

    deop-everyone-on-join: false

    block-in-game-op-command: false

host-keys: {}

summary-on-start: true

op-permissions: true

protection:

    item-durability: true

    remove-infinite-stacks: false

    disable-xp-orb-drops: false

    disable-obsidian-generators: false

gameplay:

    block-potions: []

    block-potions-overly-reliably: false

simulation:

    sponge:

        enable: true

        radius: 3

        redstone: false

default:

    pumpkin-scuba: false

    disable-health-regain: false

physics:

    no-physics-gravel: false

    no-physics-sand: false

    vine-like-rope-ladders: false

    allow-portal-anywhere: false

    disable-water-damage-blocks: []

ignition:

    block-tnt: false

    block-tnt-block-damage: false

    block-lighter: false

fire:

    disable-lava-fire-spread: true

    disable-all-fire-spread: false

    disable-fire-spread-blocks: []

    lava-spread-blocks: []

mobs:

    block-creeper-explosions: true

    block-creeper-block-damage: false

    block-wither-explosions: false

    block-wither-block-damage: false

    block-wither-skull-explosions: false

    block-wither-skull-block-damage: false

    block-enderdragon-block-damage: false

    block-enderdragon-portal-creation: false

    block-fireball-explosions: false

    block-fireball-block-damage: false

    anti-wolf-dumbness: false

    disable-enderman-griefing: false

    block-painting-destroy: false

    block-item-frame-destroy: false

    block-plugin-spawning: true

    block-above-ground-slimes: false

    block-other-explosions: false

    block-zombie-door-destruction: false

    block-creature-spawn: []

player-damage:

    disable-fall-damage: false

    disable-lava-damage: false

    disable-fire-damage: false

    disable-lightning-damage: false

    disable-drowning-damage: false

    disable-suffocation-damage: false

    disable-contact-damage: false

    teleport-on-suffocation: false

    disable-void-damage: false

    teleport-on-void-falling: false

    disable-explosion-damage: false

    disable-mob-damage: false

    disable-death-messages: false

chest-protection:

    enable: true

    disable-off-check: false

crops:

    disable-creature-trampling: false

    disable-player-trampling: false

weather:

    prevent-lightning-strike-blocks: []

    disable-lightning-strike-fire: false

    disable-thunderstorm: false

    disable-weather: false

    disable-pig-zombification: false

    disable-powered-creepers: false

    always-raining: false

    always-thundering: false

dynamics:

    disable-mushroom-spread: false

    disable-ice-melting: false

    disable-snow-melting: false

    disable-snow-formation: false

    disable-ice-formation: false

    disable-leaf-decay: false

    disable-grass-growth: false

    disable-mycelium-spread: false

    disable-vine-growth: false

blacklist:

    use-as-whitelist: false

    logging:

        console:

            enable: true

        database:

            enable: false

            dsn: jdbc:mysql://localhost:3306/minecraft

            user: root

            pass: ''

            table: blacklist_events

        file:

            enable: false

            path: worldguard/logs/%Y-%m-%d.log

            open-files: 10

 

Jakiś dziwny plik worldguard.yml

 

worldguard:

    enabled: false

 

    # If true, allow protections to use region-level permissions (i.e., reuse WG region member lists as the block-level ACL)

    allowRegionPermissions: true

 

    # If true, protections will be allowed in non-regioned areas

    allowProtectionsOutsideRegions: true

 

    # If the player needs to have build rights in a region to be able to protect blocks using LWC

    requireBuildRights: true

 

    # Regions that LWC protections SHOULD be allowed in

    regions:

        - '*'

 

    # Regions that LWC protections should NOT be allowed in

    blacklistedRegions:

        - 'Region1'

 

 

 

Będe wdzięczny jak ktoś rozwiąże ten problem. Z góry dziękuje. Jeżeli serwer ruszy to oczywiście zaproszę!

Opublikowano

Już tak robiłem i nic!

 

 

regions:

__global__:

type: global

priority: 0

flags: {build: deny}

owners: {}

members: {}

dzialka_czesio:

type: cuboid

min: {x: 642.0, y: 2.0, z: 1130.0}

max: {x: 661.0, y: 60.0, z: 1149.0}

priority: 0

flags: {}

owners:

players: [czesio]

members: {}

parent: dzialki

dzialka_jaropc:

type: cuboid

min: {x: 617.0, y: 2.0, z: 1130.0}

max: {x: 636.0, y: 60.0, z: 1149.0}

priority: 0

flags: {}

owners:

players: [jaropc]

members: {}

dzialki:

type: cuboid

min: {x: 612.0, y: 1.0, z: 1025.0}

max: {x: 718.0, y: 61.0, z: 1154.0}

priority: 0

flags: {}

owners:

players: [jaropc]

members: {}

 

 

Opublikowano

Może coś w tym worldguard.yml? Wygląda jakby tam coś było. Ale co z tym zrobić? Problem ciągle nie rozwiązany!


worldguard:
enabled: false

# If true, allow protections to use region-level permissions (i.e., reuse WG region member lists as the block-level ACL)
allowRegionPermissions: true

# If true, protections will be allowed in non-regioned areas
allowProtectionsOutsideRegions: true

# If the player needs to have build rights in a region to be able to protect blocks using LWC
requireBuildRights: true

# Regions that LWC protections SHOULD be allowed in
regions:
- '*'

# Regions that LWC protections should NOT be allowed in
blacklistedRegions:
- 'Region1'

 

  • 3 miesiące temu...
Opublikowano

Nie otrzymałem pomocy wystarczającej do rozwiązania problemu ale jakoś to idzie.

 

Temat do zamknięcia.

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