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[Pytanie] hcdrops


Rekomendowane odpowiedzi

Opublikowano

mam pytanie dla użytkowników forum MPC FORUM

czy da sie zrobić coś takiego ze:

od 3 lvl kopania można dopiero pisać na czacie

od 15 lvl dołączyć do gildii

od 30 lvl stworzyć gildiie

 

Da ktoś rade taki plugins/Skrypt napisać

 

za pomoc dam ++++++

b_560_95_2.png

Opublikowano

ta..autorski plugin..taki plugin napisal kyku z neksim z serwerowni cubegame (prowadza tez hosting cubehost.pl)

a znasz kogoś kto może takie skrypt/plugins napisać

b_560_95_2.png

Opublikowano

Co do ostatniego pytania jak najbardziej da się zrobić proszę oto skript na gildie, który wymaga by założyciel gildi musiał mieć 30 lvl. (nie mój)

 

 

 

#================================#
# Script by Dzikoysk             #
# Name: Ultimate Clans           #
# Version: 1.5.6_5               #
# Skript: 2.0.2                  #
#================================#
 
#================================#
#    Licencja | UltimateClans    #
#         by Dzikoysk            #
#--------------------------------#
# ~ Nie zezwalam na:             #
# - Zarabianie na skrypcie       #
# - Przerabianie/modyfikowanie   #
# zmienianie tresci dla grona    #
# publicznego                    #
# - Wykorzystywanie kodu skryptu #
# w swoich skryptach (np. kod na #
# regiony worldguard:            #
# spr. czy teren jest wolny)     #
# - Udostepnianiu skryptu innym* #
# - Udostepniania skryptu w      #
# paczkach plikow serwerowch itp #
# - Usuwanie tresci              #
# zawierajacych autora           #
# - Podszywaniu sie pod autora   #
# - Pisania:                     #
#   "Autorskie Gildie" itp.      #
# - Dopisywania wszelkich        #
# dodatków typu strona www,      #
# modyfikacja chatu dla grona    #
# publicznego                    #
#                                #
# ~ Zezwalam na:                 #
# - Modyfikowanie wiadomosci     #
# skryptu na wlasne potrzeby     #
# - Dopisywanie fragmentow na    #
# wlasne potrzeby                #
# * - Tylko za zgoda autora      #
#--------------------------------#
# Mylnie odczytana licencja nie  #
# zwalnia z przestrzegania jej   #
#================================#
 
#---------------------------------------------------------------#
#                                                               #
#                                                               #
#                                                               #
#                             Config                            #
#                                                               #
#                                                               #
#                                                               #
#---------------------------------------------------------------#
 
options: 
 
# +-----------------------------------------------+ #
#                                                   #
# |             UltimateClans General             | #
#                                                   #
# +-----------------------------------------------+ #
#                Ustawienia generalne               #
# +-----------------------------------------------+ #
 
# Glowny swiat z gildiami
world: Spawn
 
# Nazwa pliku skryptu:
skname: UltimateClans
 
# Polski - pl | Angielski - eng
lang: pl
 
# Swiaty w ktorych skrypt ma nie dzialac:
disable: SG
 
 
# +-----------------------------------------------+ #
#                                                   #
# |                  UltimateChat                 | #
#                                                   #
# +-----------------------------------------------+ #
#                 Zarzadanie chatem                 #
# +-----------------------------------------------+ #
 
# Czy wlaczyc UltimateChat:
ultimatechat.enable: true
 
# Wyglad wiadomosci
ultimatechat: &7[&6{TAG}&7]{RANK}{DISPLAY}: {MESSAGE}
# Przepisz tutaj wyglšd tagu
ultimatechat-tag: &7[&6{TAG}&7]
 
# {TAG} - Tag gildii
# {RANK} - Ranga
# {PLAYER} - Nazwa gracza
# {DISPLAY} - Wyswitlana nazwa gracza
# {MESSAGE} - Wiadomosc
 
# +-----------------------------------------------+ #
#                                                   #
# |             UltimateClans Economy             | #
#                                                   #
# +-----------------------------------------------+ #
#              Platnosci UltimateClans              #
# +-----------------------------------------------+ #
 
#------------------------#
#      Money Options     #
#------------------------#
 
# Czy wlaczyc platnosc pieniedzmi:
paymoney.enable: false
 
# Czy masz plugin Vault i plugin od Economy? (Np. EssentialsEco) Jezeli nie, platnosc pieniedzmi bedzie niemozliwa!
vault: true
 
# Koszt stowrzenia gildii:
paymoney.create.cost: 10000
 
# Czy ma pobierac oplate za nowych czlonkow w gildii:
paymoney.invite: false
 
# Kosz za kazda nowa osobe:
paymoney.invite.cost: 100
 
#------------------------#
#      Item Options      #
#------------------------#
 
# Czy wlaczyc platnosc przedmiotami:
payitem: true
 
# Przedmioty wymagane do zalozenia gildii, jeĹeli chcesz pozostawiÄ? puste miejsce, wpisz "none":
payitem.slot.1: 64 diamond
payitem.slot.2: 32 emerald
payitem.slot.3: 12 blaze rod
payitem.slot.4: 16 golden apple
payitem.slot.5: 16 golden carrot
payitem.slot.6: none
 
# Czy ma pobierac oplate za nowych graczy w gildii
payitem.invite: true
 
# Koszt za nowego gracz:
payitem.invite.cost: 2 diamond
 
 
# +-----------------------------------------------+ #
#                                                   #
# |             UltimateClans Claim               | #
#                                                   #
# +-----------------------------------------------+ #
#          Zabezpieczanie terenu dla gildii         #
# +-----------------------------------------------+ #
 
#------------------------#
#    General Options     #
#------------------------#
 
# Sposob zabezepiczania terenu. Na chunk - chunk | Przez WorldGuard - wg
claim.method: wg
 
# Automatyczne nakladanie claimu przy zakladaniu gildii:
auto.claim: true
 
# Odleglosc od spawnu, na jakiej mozna zakladac claim dla gildii:
spawn.distance: 500
 
# Czy przy zalozeniu claimu ma zmienic blok pod graczem:
claim.setblock: true
 
# Na jaki blok ma zmieniac funkcja "claim.setblock":
claim.setblock.type: bedrock
 
# Wymagany poziom do zalozenia gildii:
level.create: 30
 
# Czy po zalozeniu gildii ma zabierac wymagany poziom:
level.take: true
 
#------------------------#
#   WorldGuard Options   #
#------------------------#
 
# Wielkosc terenu:
claim.size: 80
 
# Wiadomosc po wejsciu na teren:
claim.wg.greeting: true
 
# Wiadomosc po wyjsciu z terenu:
claim.wg.farewell: true
 
# Czy tylko czlonkowie gildii moga otwierac skrzynki:
claim.wg.chest: true
 
#------------------------#
#      Chunk Options     #
#       Niepolecane      #
#------------------------#
 
# Wiadomosci przy wejsciu na chunk:
chunk.msg: true
 
# Czy ma zabezpieczac przed niszczeniem przez innych terenu gildii:
claim.safe.break: true
 
# Czy ma zabezpieczac przed stawianiem blokow na terenie innej gildii:
claim.safe.place: true
 
# Czy ma zabezpieczac skrzynki gildii:
claim.safe.chest: true
 
# Czy ma zabezpieczac przed dzialaniem zapalniczki:
claim.safe.flint and steel: true
 
# Czy ma zabezpieczac przed wylewaniem/zabieraniem lawy/wody:
claim.safe.bucket: true
 
# Czy po wejsciu na dany region ma zmieniac kolor nicku na zielony (gildia), czerwony (inni):
set.name.color: true
 
# Pozwol na zmiane miejsca home:
claim.sethome: true
 
# +-----------------------------------------------+ #
#                                                   #
# |             UltimateClans Commands            | #
#                                                   #
# +-----------------------------------------------+ #
#           Zarzadzanie komendami skryptu           #
# +-----------------------------------------------+ #
 
# Przedrostek komendy, domyslnie /clans (Dostepne: ultimateclans, gildia, klan, gildie, klany) :
prefix: clans
# + prefix z duzej litery
b.prefix: Clans
 
# Czy wlaczyc cooldown przed teleportacja na home gildii:
tp.cooldown: true
 
# Czy wlaczyc komende /items:
items: true
 
 
# +-----------------------------------------------+ #
#                                                   #
# |              UltimateClans Color              | #
#                                                   #
# +-----------------------------------------------+ #
#                Zarzadanie kolorami                #
# +-----------------------------------------------+ #
 
# Tag przed wiadomosciami (style: gy/gg/bg/mg):
 
#Styl: gy
tag|gy: &6[Clans]
 
#Styl: gg
tag|gg: &8[&aClans&8]
 
#Styl: bg
tag|bg: &8[&9Clans&8]
 
#Styl mg
tag|mg: &3[&7Clans&3]
 
 
# Styl wiadomosci
# gy - jasny szary i zloty
# gg - jasny zielony i ciemny szary 
# bg - niebieski i jasny szary 
# mg - morski i jasny szary
style: gy
 
# +-----------------------------------------------+ #
#                                                   #
# |               UltimateClans PvP               | #
#                                                   #
# +-----------------------------------------------+ #
#                        Pvp                        #
# +-----------------------------------------------+ #
 
# Czy pvp miedzy czlonkami tej samej gildii ma byc domyslnie wylaczone:
pvp: true
 
# Czy pozwolic na zmiane przez zalozyciela pvp miedzy swoimi czlonkami:
pvp.owner: true
 
# +-----------------------------------------------+ #
#                                                   #
# |               UltimateClans Tag               | #
#                                                   #
# +-----------------------------------------------+ #
#    Wyswietlanie gildii nad graczem/w tab menu     #
# +-----------------------------------------------+ #
 
# Tagi na tab do wlaczenia/wylaczenia w konfiguracji plugin NameTagEdit
 
# Czy tag gildii na byc wyswietlana przy nicku nag glowa gracza:
tag: true
 
# Jaki kolor ma miec tag gildi nad glowa gracza:
tag.color: &6
 
# Jaki kolor ma miec nick nad glowa gracza:
tag.color.nick: &f
 
 
# +-----------------------------------------------+ #
#                                                   #
# |              UltimateClans Stats              | #
#                                                   #
# +-----------------------------------------------+ #
#                     Statystyki                    #
# +-----------------------------------------------+ #
 
# Czy uzywac statystyk:
stats.enable: true
 
# Tag statystyk:
tag.stats: &7[Statystyki Gildii]
 
# Wiadomosc przy zabiciu/smierci gracza:
stats.message: true
 
 
# +-----------------------------------------------+ #
#                                                   #
# |             UltimateClans Mailbox             | #
#                                                   #
# +-----------------------------------------------+ #
#                 Skrzynka pocztowa                 #
# +-----------------------------------------------+ #
 
# Funkcja obecnie wylaczona|niekatywna
 
# Czy skrzynka pocztowa ma byc aktywna:
mailbox: false
 
# +-----------------------------------------------+ #
#                                                   #
# |            UltimateClans Broadcast            | #
#                                                   #
# +-----------------------------------------------+ #
#              Zarzadzenie broadcastami             #
# +-----------------------------------------------+ #
 
# Czy wlaczyc broadcast z informacja, ze nie mozna zakladac gildii, ktora w tagu ma znaki specjalne i ktorego dlugosc jest wieksza niz 5:
broadcast.enable: true
 
# Co ile minut ma wyswietlac broadcast
broadcast.time: 10
 
 
# +-----------------------------------------------+ #
#                                                   #
# |           UltimateClans Permissions           | #
# |               SkriptPermissions               | #
#                                                   #
# +-----------------------------------------------+ #
#     Permissions dla skryptu SkriptPermissions     #
# +-----------------------------------------------+ #
# Obecnie nie dziala, jezeli chcesz, aby skrypt dzialal, nic tu nie zmieniaj!
# Czy uzywac permissions przez skrypt SkriptPermissions:
skp.enable: false
# Groups:
default: Gracz
admin: Admin
# Command:
/clans list: default
/clans profile: default
/clans create: default
/clans invite: default
/clans kick: default
/clans delete: default
/clans join: default
/clans deny: default
/clans leave: default
/clans home: default
/clans player: default
/clans claim: default
/clans unclaim: default
/clans manage: default
/clans setinfo: default
/clans help: default
/clans mailbox: default
/clans aliases: default
# -- Adm
/clans setspawn: admin
/clans reload: admin
/clans admin: admin
 
 
#--------------------------= Koniec Konfiguracji =-----------------------------#
 
 
#---------------------------------------------------------------#
#                                                               #
#                                                               #
#                                                               #
#                             Skrypt                            #
#                              Code                             #
#                                                               #
#                                                               #
#                                                               #
#---------------------------------------------------------------#
 
 
# -- Default player variables -- #
variables:
{ultimateclans.%player%.owner} = false
{ultimateclans.%player%.member} = false
{ultimateclans.%player%.mod} = false
{ultimateclans.%player%.delete.confirm} = false
{ultimateclans.%player%.invite.true}  = false
{ultimateclans.%player%.death} = 0
{ultimateclans.%player%.kill} = 0
{ultimateclans.chunk.set.number.%player%} = 0
{ultimateclans.chunk.setmy.number.%player%} = 0
# {skeconomy.%player%.money.total} = SkEconomy
# -- End of Variables -- #
 
# -- Manage options -- #
options:
# Version info
version: 1.5.6_5
tab: true
tab.color: &6
aliases: ultimateclans, gildia, klan, gildie, klany, f, g, faction, factions
commands.list.1: "" or "rozwiaz" or "solve" or "setinfo" or "sojusz" or "autor" or "Moderator" or "Mod" or "pakt" or "pakty" or "covenant" or "relation" or "relations" or "lista" or "1" or "2" or "p" or "wersja" or "version" or "tworca" or "author" or "ultimateclans" or "clans" or "donate" or "dzikoysk" or "admin"
commands.list.2: "zwroc" or "cennik" or "pricelist" or "returnitem" or "author" or "dzikoysk" or "ultimateclans" or "donate" or "tworca" or "mailbox" or "skrzynkapocztowa" or "list" or "info" or "help" or "pomoc" or "mail" or "poczta" or "msg" or "message" or "zarzadzaj" or "manage" or "setspawn" or "odejdz" or "leave" or "dolacz" or "join" or "create" or "stworz" or "delete" or "usun" or "claim" or "zabezpiecz" or "unclaim" or "odbezpiecz" or "profil" or "profile" or "gracz" or "player" or "odrzuc" or "deny" or "zapros" or "invite" or "reload" or "przeladuj" or "anuluj" or "cancel" or "potwierdz" or "confirm" or "home" or "dom" or "zarzadzaj" or "manage" or "porzuc" or "wyrzuc" or "kick"
# -- End of Manage options -- #
 
# -- Console Version Alert -- #
on Skript Start:
send "&8UltimateClans wymaga wersji Skript 2.0.2 ..." to the console
send "&8Serwer pracuje na wersji: %skript version%" to the console
stop
# -- End of Console Version Alert -- #
 
# -- Config load / Variables load - Script Start -- #
on Skript load:
set {ultimateclans.tag} to {@tag}
set {ultimateclans.lang} to "{@lang}"
set {ultimateclans.mailbox.enable} to {@mailbox}
set {ultimateclans.payitem.enable} to {@payitem}
set {ultimateclans.autoclaim.enable} to {@auto.claim}
set {ultimateclans.stats.message} to {@stats.message}
set {ultimateclans.claim.method} to "{@claim.method}"
set {ultimateclans.chunk.msg} to {@chunk.msg}
set {ultimateclans.setblock} to {@claim.setblock}
set {ultimateclans.safe.chest} to {@claim.safe.chest}
set {ultimateclans.safe.break} to {@claim.safe.break}
set {ultimateclans.safe.place} to {@claim.safe.place}
set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}
set {ultimateclans.safe.bucket} to {@claim.safe.bucket}
set {ultimateclans.worldguard.size} to {@claim.size}
set {ultimateclans.setnamecolor} to {@set.name.color}
set {ultimateclans.pvp} to {@pvp}
set {ultimateclans.tp.cooldown} to {@tp.cooldown}
set {ultimateclans.pvp.ownerset} to {@pvp.owner}
set {ultimateclans.ultimatechat} to {@ultimatechat.enable}
set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}
set {ultimateclans.paymoney.enable} to {@paymoney.enable}
set {ultimateclans.vault} to {@vault}
set {ultimateclans.paymoney.invite} to {@paymoney.invite}
set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}
set {ultimateclans.payitem.invite} to {@payitem.invite}
set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"
set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}
set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}
set {_chest} to {@claim.wg.chest}
set {ultimateclans.cliam.sethome} to {@claim.sethome}
set {ultimateclans.level.take} to {@level.take}
set {ultimateclans.broadcast} to {@broadcast.enable}
set {ultimateclans.broadcast.time} to {@broadcast.time}
wait 1 tick
if {_chest} is true:
set {ultimateclans.wg.chest} to false
if {_chest} is false:
set {ultimateclans.wg.chest} to true
set {ultimateclans.style} to "{@style}"
if {ultimateclans.style} is "gy":
set {style} to "&7"
set {style2} to "&6"
if {ultimateclans.style} is "gg":
set {style} to "&a"
set {style2} to "&8"
if {ultimateclans.style} is "bg":
set {style} to "&9"
set {style2} to "&7"
if {ultimateclans.style} is "mg":
set {style} to "&3"
set {style2} to "&7"
if {style} is "&a":
set {tag} to "{@tag|gg}"
if {style} is "&7":
set {tag} to "{@tag|gy}"
if {style} is "&9":
set {tag} to "{@tag|bg}"
if {style} is "&3":
set {tag} to "{@tag|mg}"
wait 1 tick
set {broadcast.timmer} to 0
if {ultimateclans.payitem.enable} is true:
set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}"
loop {ultimateclans.clanlist::*}:
if {ultimateclans.clan.%loop-value%.pvp} is not set:
set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}
exit loop
else:
stop
stop
 
# -- 1
 
on command "reloadclans":
set {ultimateclans.lang} to "{@lang}"
set {ultimateclans.mailbox.enable} to {@mailbox}
set {ultimateclans.payitem.enable} to {@payitem}
set {ultimateclans.autoclaim.enable} to {@auto.claim}
set {ultimateclans.stats.message} to {@stats.message}
set {ultimateclans.claim.method} to "{@claim.method}"
set {ultimateclans.chunk.msg} to {@chunk.msg}
set {ultimateclans.setblock} to {@claim.setblock}
set {ultimateclans.safe.chest} to {@claim.safe.chest}
set {ultimateclans.safe.break} to {@claim.safe.break}
set {ultimateclans.safe.place} to {@claim.safe.place}
set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}
set {ultimateclans.safe.bucket} to {@claim.safe.bucket}
set {ultimateclans.worldguard.size} to {@claim.size}
set {ultimateclans.setnamecolor} to {@set.name.color}
set {ultimateclans.pvp} to {@pvp}
set {ultimateclans.pvp.ownerset} to {@pvp.owner}
set {ultimateclans.ultimatechat} to {@ultimatechat.enable}
set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}
set {ultimateclans.paymoney.enable} to {@paymoney.enable}
set {ultimateclans.vault} to {@vault}
set {ultimateclans.tp.cooldown} to {@tp.cooldown}
set {ultimateclans.paymoney.invite} to {@paymoney.invite}
set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}
set {ultimateclans.payitem.invite} to {@payitem.invite}
set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"
set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}
set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}
set {_chest} to {@claim.wg.chest}
set {ultimateclans.cliam.sethome} to {@claim.sethome}
set {ultimateclans.level.take} to {@level.take}
set {ultimateclans.broadcast} to {@broadcast.enable}
set {ultimateclans.broadcast.time} to {@broadcast.time}
set {ultimateclans.tab} to {@tab}
set {ultimateclans.tab.color} to "{@tab.color}"
set {ultimateclans.tag} to {@tag}
set {ultimateclans.tag.color} to "{@tag.color}"
set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"
wait 1 tick
set {broadcast.timmer} to 0
if {_chest} is true:
set {ultimateclans.wg.chest} to false
if {_chest} is false:
set {ultimateclans.wg.chest} to true
set {ultimateclans.style} to "{@style}"
if {ultimateclans.style} is "gy":
set {style} to "&7"
set {style2} to "&6"
if {ultimateclans.style} is "gg":
set {style} to "&a"
set {style2} to "&8"
if {ultimateclans.style} is "bg":
set {style} to "&9"
set {style2} to "&7"
if {ultimateclans.style} is "mg":
set {style} to "&3"
set {style2} to "&7"
if {style} is "&a":
set {tag} to "{@tag|gg}"
if {style} is "&7":
set {tag} to "{@tag|gy}"
if {style} is "&9":
set {tag} to "{@tag|bg}"
if {style} is "&3":
set {tag} to "{@tag|mg}"
wait 1 tick
loop {ultimateclans.clanlist::*}:
if {ultimateclans.clan.%loop-value%.pvp} is not set:
set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}
exit loop
else:
stop
stop
 
# -- 2
 
on command "clans reload":
set {ultimateclans.lang} to "{@lang}"
set {ultimateclans.mailbox.enable} to {@mailbox}
set {ultimateclans.payitem.enable} to {@payitem}
set {ultimateclans.autoclaim.enable} to {@auto.claim}
set {ultimateclans.stats.message} to {@stats.message}
set {ultimateclans.claim.method} to "{@claim.method}"
set {ultimateclans.chunk.msg} to {@chunk.msg}
set {ultimateclans.setblock} to {@claim.setblock}
set {ultimateclans.safe.chest} to {@claim.safe.chest}
set {ultimateclans.safe.break} to {@claim.safe.break}
set {ultimateclans.safe.place} to {@claim.safe.place}
set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}
set {ultimateclans.safe.bucket} to {@claim.safe.bucket}
set {ultimateclans.sethome} to {@claim.sethome}
set {ultimateclans.worldguard.size} to {@claim.size}
set {ultimateclans.setnamecolor} to {@set.name.color} 
set {ultimateclans.pvp} to {@pvp}
set {ultimateclans.tp.cooldown} to {@tp.cooldown}
set {ultimateclans.pvp.ownersey} to {@pvp.owner}
set {ultimateclans.ultimatechat} to {@ultimatechat.enable}
set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}
set {ultimateclans.paymoney.enable} to {@paymoney.enable}
set {ultimateclans.vault} to {@vault}
set {ultimateclans.paymoney.invite} to {@paymoney.invite}
set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}
set {ultimateclans.payitem.invite} to {@payitem.invite}
set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"
set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}
set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}
set {_chest} to {@claim.wg.chest}
set {ultimateclans.cliam.sethome} to {@claim.sethome}
set {ultimateclans.level.take} to {@level.take}
set {ultimateclans.broadcast} to {@broadcast.enable}
set {ultimateclans.broadcast.time} to {@broadcast.time}
set {ultimateclans.tab} to {@tab}
set {ultimateclans.tab.color} to "{@tab.color}"
set {ultimateclans.tag} to {@tag}
set {ultimateclans.tag.color} to "{@tag.color}"
set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"
wait 1 tick
set {broadcast.timmer} to 0
if {_chest} is true:
set {ultimateclans.wg.chest} to false
if {_chest} is false:
set {ultimateclans.wg.chest} to true
set {ultimateclans.style} to "{@style}"
if {ultimateclans.style} is "gy":
set {style} to "&7"
set {style2} to "&6"
if {ultimateclans.style} is "gg":
set {style} to "&a"
set {style2} to "&8"
if {ultimateclans.style} is "bg":
set {style} to "&9"
set {style2} to "&7"
if {ultimateclans.style} is "mg":
set {style} to "&3"
set {style2} to "&7"
if {style} is "&a":
set {tag} to "{@tag|gg}"
if {style} is "&7":
set {tag} to "{@tag|gy}"
if {style} is "&9":
set {tag} to "{@tag|bg}"
if {style} is "&3":
set {tag} to "{@tag|mg}"
wait 1 tick
if {ultimateclans.payitem.enable} is true:
set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, {@payitem.slot.6}, and {@payitem.slot.5}"
loop {ultimateclans.clanlist::*}:
if {ultimateclans.clan.%loop-value%.pvp} is not set:
set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}
exit loop
else:
stop
stop
# -- End of Save -- #
 
 
# -- Basic Command -- #
command /clans [<text>] [<text>] [<text>] [<text>]:
aliases: {@aliases}
trigger:
if {ultimateclans.SkriptPermissions.enable} is true:
stop
else:
if arg 1 is "wersja" or "version":
send "&aUltimateClans by &7Dzikoysk" to player
send "&aVersion: &7{@version}" to player
stop
if arg 1 is "cennik" or "pricelist":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.lang} is "pl":
if {ultimateclans.payitem.enable} is true:
send "%{style2}%-------%{style}%Cennik%{style2}%-------"
send "%{style}%Stworzenie gildii: %{style2}%{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, {@payitem.slot.5}, {@payitem.slot.6}"
if {ultimateclans.payitem.invite} is true:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}"
stop
if {ultimateclans.paymoney.invite} is true:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$"
stop
else:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE"
stop
stop
if {ultimateclans.paymoney.enable} is true:
send "%{style}%Stworzenie gildii: %{style2}%{@paymoney.create.cost}"
if {ultimateclans.payitem.invite} is true:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}"
stop
if {ultimateclans.paymoney.invite} is true:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$"
stop
else:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE"
stop
stop
else:
send "&aStworzenie klanu: &7FREE!"
if {ultimateclans.payitem.invite} is true:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}"
stop
if {ultimateclans.paymoney.invite} is true:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$"
stop
else:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE"
stop
stop
if arg 1 is "alias" or "aliases":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
send "%{tag}% %{style}%Aliasy komendy: %{style2}%{@aliases}"
stop 
if arg 1 is "list" or "lista":
if player has permissions "ultimateclans.list":
if arg 2 is not set:
if {ultimateclans.clanlist::*} is set:
send "%{tag}% &aLista gildii: &7%{ultimateclans.clanlist::*}%"
stop
send "%{tag}% &cNie ma jeszcze zadnych gildii na serwerze!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "player" or "gracz":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if arg 2 is set:
if {ultimateclans.%arg 2%.player} is true:
send "%{style}% %arg 2% info &8------------------------------"
if {ultimateclans.%arg 2%.clan.name} is set:
send "&7Gildia: &8[&7%{ultimateclans.%arg 2%.clan.tag}%&8]&7  %{ultimateclans.%arg 2%.clan.name}%"
if {ultimateclans.%arg 2%.kill} is not set:
send "&7Zabojstwa:&a Brak"
if {ultimateclans.%arg 2%.death} is not set:
send "&7Smierci: &aBrak"
if {ultimateclans.%arg 2%.kill} is set:
send "&7Zabojstwa: &a%{ultimateclans.%arg 2%.kill}%"
if {ultimateclans.%arg 2%.death} is set:
send "&7Smierci: &a%{ultimateclans.%arg 2%.death}%"
if {ultimateclans.%arg 2%.online} is true:
send "&7Status: &aOnline"
if {ultimateclans.%arg 2%.online} is false:
send "&7Status: &cOffline"
send "&7Ostatnie logowanie:&7 %{ultimateclans.%arg 2%.lastlogin}%"
stop
else:
send "%{tag}% &cTaki gracz nigdy nie byl na serwerze!"
stop
else:
make player execute command "{@prefix} player %name of player%"
wait 1 tick
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop 
if arg 1 is "home" or "dom":
if player has permissions "ultimateclans.home" or "ultimateclans.admin":
if {ultimateclans.%name of player%.member} is true:
if {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point} is set:
if {ultimateclans.tp.cooldown} is true:
set {_pos} to location of player
send "&7Czekaj &65 sekund&7, nie wolno Ci sie ruszyc!"
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
# '
if {_pos} is location of player:
teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point}
send "&7Teleportacja..."
stop
else:
send "&cWykryto ruch, teleportacja anulowana!"
stop
else:
teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point}
send "&7Teleportacja..."
stop
else:
send "%{tag}%&c Gildia nie posiada swojego terenu!"
stop
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:
if {ultimateclans.tp.cooldown} is true:
set {_pos} to location of player
send "&7Czekaj &65 sekund&7, nie wolno Ci sie ruszyc!"
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
# '
if {_pos} is location of player:
send "&7Teleportacja..."
teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} 
stop
else:
send "&cWykryto ruch, teleportacja anulowana!"
stop
else:
send "&7Teleportacja..."
teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} 
stop
else:
send "%{tag}%&c Gildia nie posiada swojego terenu!"
stop
else:
send "%{tag}% &cNie jestes w gildii!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "kick" or "wyrzuc":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.owner} is true:
if arg 2 is set:
if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}:
if {ultimateclans.%arg 2%.owner} is true:
send "%{tag}% &cNie mozna wyrzucic samego siebie!"
stop
if {ultimateclans.%arg 2%.member} is true:
set {ultimateclans.%name of player%.kickenable} to true
make player execute command "mngplayer kick %arg 2%"
stop
else:
send "&cBlad!"
stop
else:
send "%{tag}% &cW gildii nie ma takiego gracza"
stop
else:
send "%{tag}% &cNie podano nazwy gracza!"
stop
if {ultimateclans.%name of player%.mod} is true:
if arg 2 is set:
if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}:
if {ultimateclans.%arg 2%.owner} is true:
send "%{tag}% &cNie mozna wyrzucic samego siebie!"
stop
if {ultimateclans.%arg 2%.member} is true:
set {ultimateclans.%name of player%.kickenable} to true
make player execute command "mngplayer kick %arg 2%"
stop
else:
send "&cBlad!"
stop
else:
send "%{tag}% &cW gildii nie ma takiego gracza"
stop
else:
send "%{tag}% &cNie podano nazwy gracza!"
stop
 
else:
send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "stworz" or "create":
if player's world is "{@world}":
if player has permissions "ultimateclans.create" or "ultimateclans.admin":
if arg 2 is not empty:
if arg 3 is not empty:
if player doesn't have the permissions "ultimateclans.create-vip": 
if player's level is greater than {@level.create}-1:
if {ultimateclans.payitem.enable} is true:
if player has {@payitem.slot.1}:
if player has {@payitem.slot.2}:
if player has {@payitem.slot.3}:
if player has {@payitem.slot.4}:
if player has {@payitem.slot.5}:
if player has {@payitem.slot.6}:
if {ultimateclans.%name of player%.member} is true:
send "%{tag}% &cJestes juz w gildii!"
stop trigger
if {ultimateclans.%name of player%.owner} is true:
send "%{tag}% &cMasz juz gildie!"
stop trigger
if {ultimateclans.clan.%arg 2%.tag} is set:
send "%{tag}% &cJest juz taka gildia!"
stop trigger
if {ultimateclans.clan.%arg 3%.tagauth} is set:
send "%{tag}% &cJest juz gildia! z takim tagiem!"
stop trigger
else:
if {ultimateclans.autoclaim.enable} is true:
if {ultimateclans.spawn.%world%} is set:
if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
if {ultimateclans.claim.method} is "chunk":
if {ultimateclans.chunk::%chunk at player%} is not set:
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
set {ultimateclans.chunk::%chunk at player%} to arg 2
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
remove {@payitem.slot.1} from player
remove {@payitem.slot.2} from player
remove {@payitem.slot.3} from player
remove {@payitem.slot.4} from player
remove {@payitem.slot.5} from player
remove {@payitem.slot.6} from player
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
wait 1 tick
add 1 to {ultimateclans.%arg 2%.member-number}
add player to {ultimateclans.%arg 2%.members::*}
set {ultimateclans.clan.%arg 2%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cTo miejsce ma juz inna gildia"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
player cannot build at block under player:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters north:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters west:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters east:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters south:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
stop
send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
make console execute command "pex user %name of player% add worldguard.*"
make console execute command "pex user %name of player% add worldedit.*"
wait 1 tick
make player execute command "//pos1"
make player execute command "//pos2"
wait 1 tick
make player execute command "//expand %{ultimateclans.worldguard.size}% n"
make player execute command "//expand %{ultimateclans.worldguard.size}% s"
make player execute command "//expand %{ultimateclans.worldguard.size}% w"
make player execute command "//expand %{ultimateclans.worldguard.size}% e"
make player execute command "//expand vert"
wait 1 tick
make player execute command "/rg define clans-%arg 2%"
wait 1 tick
make console execute command "pex user %name of player% remove worldguard.*"
make console execute command "pex user %name of player% remove worldedit.*"
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
make console execute command "pex user %name of player% remove NametagEdit.*"
make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
if {ultimateclans.claim.wg.greeting} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.farewell} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.chest} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
if {ultimateclans.claim.wg.chest} is false:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
loop 100 times:
send " "
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
add player to {ultimateclans.%arg 2%.members::*}
remove {@payitem.slot.1} from player
remove {@payitem.slot.2} from player
remove {@payitem.slot.3} from player
remove {@payitem.slot.4} from player
remove {@payitem.slot.5} from player
remove {@payitem.slot.6} from player
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
# '
stop
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
stop
else:
send "%{tag}% &cJestes zbyt blisko spawnu!"
stop 
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
stop
else:
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
remove {@payitem.slot.1} from player
remove {@payitem.slot.2} from player
remove {@payitem.slot.3} from player
remove {@payitem.slot.4} from player
remove {@payitem.slot.5} from player
remove {@payitem.slot.6} from player
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cBrakuje: &7{@payitem.slot.6}"
stop
else:
send "%{tag}% &cBrakuje: &7{@payitem.slot.5}"
stop
else:
send "%{tag}% &cBrakuje: &7{@payitem.slot.4}"
stop
else:
send "%{tag}% &cBrakuje: &7{@payitem.slot.3}"
stop
else:
send "%{tag}% &cBrakuje: &7{@payitem.slot.2}"
stop
else:
send "%{tag}% &cBrakuje: &7{@payitem.slot.1}"
stop
if {ultimateclans.paymoney.enable} is true:
if {ultimateclans.vault} is true:
set {_money} to player's money
if {_money} is greater than {@paymoney.create.cost}:
if {ultimateclans.%name of player%.member} is true:
send "%{tag}% &cJestes juz w gildii!"
stop trigger
if {ultimateclans.%name of player%.owner} is true:
send "%{tag}% &cMasz juz gildie!"
stop trigger
if {ultimateclans.clan.%arg 2%.tag} is set:
send "%{tag}% &cJest juz taka gildia!"
stop trigger
if {ultimateclans.clan.%arg 3%.tagauth} is set:
send "%{tag}% &cJest juz gildia! z takim tagiem!"
stop trigger
else:
if {ultimateclans.autoclaim.enable} is true:
if {ultimateclans.spawn.%world%} is set:
if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
if {ultimateclans.claim.method} is "chunk":
if {ultimateclans.chunk::%chunk at player%} is not set:
set {ultimateclans.chunk::%chunk at player%} to arg 2
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
subtract {@paymoney.create.cost} from player's money
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cTo miejsce ma juz inna gildia"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
player cannot build at block under player:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters north:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters west:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters east:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters south:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
stop
send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
make console execute command "pex user %name of player% add worldguard.*"
make console execute command "pex user %name of player% add worldedit.*"
wait 1 tick
make player execute command "//pos1"
make player execute command "//pos2"
wait 1 tick
make player execute command "//expand %{ultimateclans.worldguard.size}% n"
make player execute command "//expand %{ultimateclans.worldguard.size}% s"
make player execute command "//expand %{ultimateclans.worldguard.size}% w"
make player execute command "//expand %{ultimateclans.worldguard.size}% e"
make player execute command "//expand vert"
wait 1 tick
make player execute command "/rg define clans-%arg 2%"
wait 1 tick
make console execute command "pex user %name of player% remove worldguard.*"
make console execute command "pex user %name of player% remove worldedit.*"
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
make console execute command "pex user %name of player% remove NametagEdit.*"
make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
if {ultimateclans.claim.wg.greeting} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.farewell} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.chest} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
if {ultimateclans.claim.wg.chest} is false:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
loop 100 times:
send " "
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to name of player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
subtract {@paymoney.create.cost}/2 from player's money
wait 1 tick
subtract {@paymoney.create.cost}/2 from player's money
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to name of player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add name of player to {ultimateclans.%arg 2%.members::*}
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Powod: Brak uprawnien - ultimateclans.worldguard"
stop
else:
send "%{tag}% &cJestes zbyt blisko spawnu!"
stop 
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
stop
else:
add arg 2 to {ultimateclans.clanlist::*}
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
subtract {@paymoney.create.cost}/2 from player's money
wait 1 tick
subtract {@paymoney.create.cost}/2 from player's money
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cNie masz wystarczajaco duzo pieniedzy!"
stop
else:
send "%{tag}% &cBlad! Skontaktuj sie z administratorem. Powod: &7Wymagany plugin Vault"
stop
else:
if {ultimateclans.autoclaim.enable} is true:
if {ultimateclans.spawn.%world%} is set:
if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
if {ultimateclans.claim.method} is "chunk":
if {ultimateclans.chunk::%chunk at player%} is not set:
set {ultimateclans.chunk::%chunk at player%} to arg 2
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
add player to {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cTo miejsce ma juz inna gildia"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
player cannot build at block under player:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters north:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters west:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters east:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters south:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
stop
send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
make console execute command "pex user %name of player% add worldguard.*"
make console execute command "pex user %name of player% add worldedit.*"
wait 1 tick
make player execute command "//pos1"
make player execute command "//pos2"
wait 1 tick
make player execute command "//expand %{ultimateclans.worldguard.size}% n"
make player execute command "//expand %{ultimateclans.worldguard.size}% s"
make player execute command "//expand %{ultimateclans.worldguard.size}% w"
make player execute command "//expand %{ultimateclans.worldguard.size}% e"
make player execute command "//expand vert"
wait 1 tick
make player execute command "/rg define clans-%arg 2%"
wait 1 tick
make console execute command "pex user %name of player% remove worldguard.*"
make console execute command "pex user %name of player% remove worldedit.*"
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
make console execute command "pex user %name of player% remove NametagEdit.*"
make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
if {ultimateclans.claim.wg.greeting} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.farewell} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.chest} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
if {ultimateclans.claim.wg.chest} is false:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
loop 100 times:
send " "
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to name of player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 2%.ownername} to name of player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add name of player to {ultimateclans.%arg 2%.members::*}
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
stop
else:
send "%{tag}% &cJestes zbyt blisko spawnu!"
stop 
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
stop
else:
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cNie masz wystarczajacego poziomu. Wymagany poziom, to: &7{@level.create}"
stop
else:
if {ultimateclans.%name of player%.member} is true:
send "%{tag}% &cJestes juz w gildii!"
stop trigger
if {ultimateclans.%name of player%.owner} is true:
send "%{tag}% &cMasz juz gildie!"
stop trigger
if {ultimateclans.clan.%arg 2%.tag} is set:
send "%{tag}% &cJest juz taka gildia!"
stop trigger
if {ultimateclans.clan.%arg 3%.tagauth} is set:
send "%{tag}% &cJest juz gildia! z takim tagiem!"
stop trigger
else:
if {ultimateclans.autoclaim.enable} is true:
if {ultimateclans.spawn.%world%} is set:
if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
if {ultimateclans.claim.method} is "chunk":
if {ultimateclans.chunk::%chunk at player%} is not set:
set {ultimateclans.chunk::%chunk at player%} to arg 2
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cTo miejsce ma juz inna gildia"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
player cannot build at block under player:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters north:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters west:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters east:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters south:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
stop
send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
make console execute command "pex user %name of player% add worldguard.*"
make console execute command "pex user %name of player% add worldedit.*"
wait 1 tick
make player execute command "//pos1"
make player execute command "//pos2"
wait 1 tick
make player execute command "//expand %{ultimateclans.worldguard.size}% n"
make player execute command "//expand %{ultimateclans.worldguard.size}% s"
make player execute command "//expand %{ultimateclans.worldguard.size}% w"
make player execute command "//expand %{ultimateclans.worldguard.size}% e"
make player execute command "//expand vert"
wait 1 tick
make player execute command "/rg define clans-%arg 2%"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true
wait 1 tick
make console execute command "pex user %name of player% remove worldguard.*"
make console execute command "pex user %name of player% remove worldedit.*"
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
make console execute command "pex user %name of player% remove NametagEdit.*"
make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
if {ultimateclans.claim.wg.greeting} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.farewell} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.chest} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
if {ultimateclans.claim.wg.chest} is false:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
loop 100 times:
send " "
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
set {ultimateclans.clan.%arg 2%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
stop
else:
send "%{tag}% &cJestes zbyt blisko spawnu!"
stop 
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
stop
else:
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
if {ultimateclans.paymoney.enable} is true:
if {ultimateclans.vault} is true:
if {ultimateclans.%name of player%.member} is true:
send "%{tag}% &cJestes juz w gildii!"
stop trigger
if {ultimateclans.%name of player%.owner} is true:
send "%{tag}% &cMasz juz gildie!"
stop trigger
if {ultimateclans.clan.%arg 2%.tag} is set:
send "%{tag}% &cJest juz taka gildia!"
stop trigger
if {ultimateclans.clan.%arg 3%.tagauth} is set:
send "%{tag}% &cJest juz gildia! z takim tagiem!"
stop trigger
else:
if {ultimateclans.autoclaim.enable} is true:
if {ultimateclans.spawn.%world%} is set:
if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
if {ultimateclans.claim.method} is "chunk":
if {ultimateclans.chunk::%chunk at player%} is not set:
set {ultimateclans.chunk::%chunk at player%} to arg 2
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cTo miejsce ma juz inna gildia"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
player cannot build at block under player:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters north:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters west:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters east:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters south:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
stop
send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
make console execute command "pex user %name of player% add worldguard.*"
make console execute command "pex user %name of player% add worldedit.*"
wait 1 tick
make player execute command "//pos1"
make player execute command "//pos2"
wait 1 tick
make player execute command "//expand %{ultimateclans.worldguard.size}% n"
make player execute command "//expand %{ultimateclans.worldguard.size}% s"
make player execute command "//expand %{ultimateclans.worldguard.size}% w"
make player execute command "//expand %{ultimateclans.worldguard.size}% e"
make player execute command "//expand vert"
wait 1 tick
make player execute command "/rg define clans-%arg 2%"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true
wait 1 tick
make console execute command "pex user %name of player% remove worldguard.*"
make console execute command "pex user %name of player% remove worldedit.*"
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
make console execute command "pex user %name of player% remove NametagEdit.*"
make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
if {ultimateclans.claim.wg.greeting} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.farewell} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.chest} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
if {ultimateclans.claim.wg.chest} is false:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
loop 100 times:
send " "
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to name of player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to name of player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add name of player to {ultimateclans.%arg 2%.members::*}
set {ultimateclans.clan.%arg 2%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Powod: Brak uprawnien - ultimateclans.worldguard"
stop
else:
send "%{tag}% &cJestes zbyt blisko spawnu!"
stop 
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
stop
else:
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
wait 1 tick
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cBlad! Skontaktuj sie z administratorem. Powod: &7Wymagany plugin Vault"
stop
else:
if {ultimateclans.autoclaim.enable} is true:
if {ultimateclans.spawn.%world%} is set:
if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
if {ultimateclans.claim.method} is "chunk":
if {ultimateclans.chunk::%chunk at player%} is not set:
set {ultimateclans.chunk::%chunk at player%} to arg 2
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cTo miejsce ma juz inna gildia"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
player cannot build at block under player:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters north:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters west:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters east:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters south:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
stop
send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
make console execute command "pex user %name of player% add worldguard.*"
make console execute command "pex user %name of player% add worldedit.*"
wait 1 tick
make player execute command "//pos1"
make player execute command "//pos2"
wait 1 tick
make player execute command "//expand %{ultimateclans.worldguard.size}% n"
make player execute command "//expand %{ultimateclans.worldguard.size}% s"
make player execute command "//expand %{ultimateclans.worldguard.size}% w"
make player execute command "//expand %{ultimateclans.worldguard.size}% e"
make player execute command "//expand vert"
wait 1 tick
make player execute command "/rg define clans-%arg 2%"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true
wait 1 tick
make console execute command "pex user %name of player% remove worldguard.*"
make console execute command "pex user %name of player% remove worldedit.*"
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
make console execute command "pex user %name of player% remove NametagEdit.*"
make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
if {ultimateclans.claim.wg.greeting} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.farewell} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.chest} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
if {ultimateclans.claim.wg.chest} is false:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
loop 100 times:
send " "
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to name of player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to name of player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add name of player to {ultimateclans.%arg 2%.members::*}
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
stop
else:
send "%{tag}% &cJestes zbyt blisko spawnu!"
stop 
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
stop
else:
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop 
else:
send "%{tag}% &cNie podano tagu gildi!"
stop
if {ultimateclans.level.take.xxx} is true:
reduce player's level by {@level.create}
stop
# '
else:
send "%{tag}% &cNie podano nazwy gildii!"
stop
 
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
else:
send "&cNa tym swiecie nie mozna zalozyc gildii!"
stop
if arg 1 is "usun" or "delete":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.owner} is true:
set {ultimateclans.%name of player%.delete.confirm} to true
if {ultimateclans.lang} is "pl":
send "%{tag}% &cUwaga! &7Wlaczono procedure usuwania gildii. Aby ostatecznie rozwiazac gildie wpisz &c/{@prefix} potwierdz&7, aby anulowac uzyj &c/{@prefix} anuluj"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}% &cUwaga! &7Wlaczono procedure usuwania gildii. Aby ostatecznie rozwiazac gildie wpisz &c/{@prefix} confirm&7, aby anulowac uzyj &c/{@prefix} cancel"
stop
else:
send "%{tag}% &cNie jestes zalozycielem zadnego klanu"
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "potwierdz" or "confirm":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.delete.confirm} is true:
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
delete {ultimateclans.chunk::%chunk at player%}
loop {ultimateclans.clanlist::*}:
remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.clanlist::*}
loop {ultimateclans.tagclanlist::*}:
remove {ultimateclans.%name of player%.owner.tag} from {ultimateclans.tagclanlist::*}
wait 1 tick
set {ultimateclans.%name of player%.owner} to false
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.tag}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.name}
if {ultimateclans.setblock} is true:
set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to air
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tagauth}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tag.fullname} 
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.ownername}
clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}
loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}:
set {ultimateclans.%loop-value%.member} to false
delete {ultimateclans.%loop-value%.clan.tag}
delete {ultimateclans.%loop-value%.ownername}
delete {ultimateclans.%loop-value%.clan.name}
delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}
delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
wait 2 tick
clear {ultimateclans.%name of player%.owner.tag}
clear {ultimateclans.%name of player%.owner.clanname}
send "%{tag}% &aPomyslnie usunieto klan!"
stop
else:
send "%{tag}% &cTo nie jest teren Twojej gildii!"
stop
# 
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
broadcast "%{tag}%&cGracz: &6%name of player% &cusunal gildie: &6%{ultimateclans.%name of player%.owner.clanname}%&c!"
if player has permissions "ultimateclans.default":
make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
if player has permissions "ultimateclans.admin":
make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
loop {ultimateclans.clanlist::*}:
remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.clanlist::*}
loop {ultimateclans.tagclanlist::*}:
remove {ultimateclans.%name of player%.owner.tag} from {ultimateclans.tagclanlist::*}
wait 1 tick
set {ultimateclans.%name of player%.owner} to false
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.tag}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.name}
if {ultimateclans.setblock} is true:
set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to air
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tagauth}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tag.fullname} 
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.ownername}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}
clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset}
loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}:
set {ultimateclans.%loop-value%.loop-value} to true
set {ultimateclans.%name of player%.loop-value} to false
set {ultimateclans.%loop-value%.member} to false
delete {ultimateclans.%loop-value%.clan.tag}
delete {ultimateclans.%loop-value%.ownername}
delete {ultimateclans.%loop-value%.clan.name}
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &f"
make console execute command "pex user %name of player% remove NametagEdit.*"
delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}
delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
wait 2 tick
clear {ultimateclans.%name of player%.owner.tag}
clear {ultimateclans.%name of player%.owner.clanname}
loop 100 times:
send ""
send "%{tag}% &aPomyslnie usunieto klan!"
stop
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
stop
else:
send "%{tag}% &cNie ma zadnych dzialan do potwierdzenia!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "claim" or "zabezpiecz":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} is false:
if {ultimateclans.autoclaim.enable} is false:
if {ultimateclans.spawn.%world%} is set:
if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.chunk::%chunk at player%} is not set:
set {ultimateclans.chunk::%chunk at player%} to {ultimateclans.%name of player%.owner.clanname}
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
send "%{tag}% Claim &8-&a Otrzymano teren!"
stop
else:
send "%{tag}% &cTo miesjce jest juz zajete!"
stop 
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
player cannot build at block under player:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters north:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters west:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters east:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters south:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
stop
send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
wait 1 tick
make console execute command "pex user %name of player% add worldguard.*"
make console execute command "pex user %name of player% add worldedit.*"
wait 1 tick
make player execute command "//pos1"
make player execute command "//pos2"
wait 1 tick
make player execute command "//expand %{ultimateclans.worldguard.size}% n"
make player execute command "//expand %{ultimateclans.worldguard.size}% s"
make player execute command "//expand %{ultimateclans.worldguard.size}% w"
make player execute command "//expand %{ultimateclans.worldguard.size}% e"
make player execute command "//expand vert"
wait 1 tick
make player execute command "/rg define clans-%{ultimateclans.%name of player%.owner.clanname}%"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true
wait 1 tick
make console execute command "pex user %name of player% remove worldguard.*"
make console execute command "pex user %name of player% remove worldedit.*"
make console execute command "rg addowner -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% %name of player%"
loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}:
make console execute command "rg addmember -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% %loop-value%"
make console execute command "rg setpriority -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% 1"
if {ultimateclans.claim.wg.greeting} is true:
make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% greeting &7Obecny teren nalezy do gildii: &f[&g%{ultimateclans.%name of player%.owner.clanname}%&f]"
if {ultimateclans.claim.wg.farewell} is true:
make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% farewell &7Opuszczono teren gildii: &f[&g%{ultimateclans.%name of player%.owner.clanname}%&f]"
if {ultimateclans.claim.wg.chest} is true:
make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% chest-access deny"
if {ultimateclans.claim.wg.chest} is false:
make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% chest-access allow"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to location of player
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player
loop 100 times:
send " "
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
stop
else:
send "%{tag}% &cJestes zbyt blisko spawnu!"
stop
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
stop
else:
send "%{tag}% &cClaim jest automatycznie przydzielany po zalozeniu gildii!"
stop
else:
send "%{tag}% &cTwoja gildia posiada juz claim!"
stop
else:
send "%{tag}% &cAby zajac teren musisz byc zalozycielem!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "unclaim" or "odbezpiecz" or "porzuc":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.autoclaim.enable} is false:
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.chunk::%chunk at player%} is not set:
send "%{tag}% &cTen teren nie jest zabezpieczony"
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
delete {ultimateclans.chunk::%chunk at player%}
set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air
send "%{tag}% &aPomyslnie usunieto claim gildii!"
stop
else:
send "%{tag}% &cTo nie jest teren Twojej gildii!"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
send "%{tag}% &aPomyslnie usunieto claim gildii!"
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center}
if {ultimateclans.setblock} is true:
set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air
set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air
stop
else:
send "%{tag}% Zabezpieczenie &8-&c Wlaczony auto claim, aby pozbyc sie terenu musisz usunac gildie!"
stop
else:
send "%{tag}% &cNie jestes zalozycielem gildii!"
stop 
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "anuluj" or "cancel":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.delete.confirm} is true:
set {ultimateclans.%name of player%.delete.confirm} to false
send "%{tag}% &cAnulowano procedure usuwania gildii!"
stop
else:
send "%{tag}% &cNie ma zadnych dzialan do anulowania!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "reload" or "przeladuj":
if player has permissions "ultimateclans.reload" or "ultimateclans.admin":
send "%{tag}% &aPrzeladowywanie..."
wait 1 tick
set {ultimateclans.lang} to "{@lang}"
set {ultimateclans.mailbox.enable} to {@mailbox}
set {ultimateclans.payitem.enable} to {@payitem}
set {ultimateclans.autoclaim.enable} to {@auto.claim}
set {ultimateclans.stats.message} to {@stats.message}
set {ultimateclans.claim.method} to "{@claim.method}"
set {ultimateclans.chunk.msg} to {@chunk.msg}
set {ultimateclans.setblock} to {@claim.setblock}
set {ultimateclans.safe.chest} to {@claim.safe.chest}
set {ultimateclans.safe.break} to {@claim.safe.break}
set {ultimateclans.safe.place} to {@claim.safe.place}
set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}
set {ultimateclans.safe.bucket} to {@claim.safe.bucket}
set {ultimateclans.worldguard.size} to {@claim.size}/2-2
set {ultimateclans.setnamecolor} to {@set.name.color}
set {ultimateclans.pvp} to {@pvp}
set {ultimateclans.tp.cooldown} to {@tp.cooldown}
set {ultimateclans.pvp.ownerset} to {@pvp.owner}
set {ultimateclans.ultimatechat} to {@ultimatechat.enable}
set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}
set {ultimateclans.paymoney.enable} to {@paymoney.enable}
set {ultimateclans.vault} to {@vault}
set {ultimateclans.paymoney.invite} to {@paymoney.invite}
set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}
set {ultimateclans.payitem.invite} to {@payitem.invite}
set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"
set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}
set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}
set {_chest} to {@claim.wg.chest}
set {ultimateclans.cliam.sethome} to {@claim.sethome}
set {ultimateclans.level.take} to {@level.take}
set {ultimateclans.broadcast} to {@broadcast.enable}
set {ultimateclans.broadcast.time} to {@broadcast.time}
set {ultimateclans.tab} to {@tab}
set {ultimateclans.tab.color} to "{@tab.color}"
set {ultimateclans.tag} to {@tag}
set {ultimateclans.tag.color} to "{@tag.color}"
set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"
wait 1 tick
if {_chest} is true:
set {ultimateclans.wg.chest} to false
if {_chest} is false:
set {ultimateclans.wg.chest} to true
set {ultimateclans.style} to "{@style}"
if {ultimateclans.style} is "gy":
set {style} to "&7"
set {style2} to "&6"
if {ultimateclans.style} is "gg":
set {style} to "&a"
set {style2} to "&8"
if {ultimateclans.style} is "bg":
set {style} to "&9"
set {style2} to "&7"
if {ultimateclans.style} is "mg":
set {style} to "&3"
set {style2} to "&7"
if {style} is "&a":
set {tag} to "{@tag|gg}"
if {style} is "&7":
set {tag} to "{@tag|gy}"
if {style} is "&9":
set {tag} to "{@tag|bg}"
if {style} is "&3":
set {tag} to "{@tag|mg}"
if {ultimateclans.payitem.enable} is true:
set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}"
loop {ultimateclans.clanlist::*}:
if {ultimateclans.clan.%loop-value%.pvp} is not set:
set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}
wait 1 tick
make console execute command "sk reload {@skname}"
wait 1 tick
send "%{tag}% &aPrzeladowano!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "zapros" or "invite":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.payitem.invite} is true:
if player has {@payitem.invite.cost}:
if arg 2 is not empty:
if {ultimateclans.%arg 2%.member} is true:
send "%{tag}% &cTen gracz jest juz w innej gildii!"
stop
if {ultimateclans.%arg 2%.owner} is true:
send "%{tag}% &cTen gracz ma juz gildie!"
stop
else:
if {ultimateclans.%arg 2%.player} is true:
remove {@payitem.invite.cost} from player
set {ultimateclans.%arg 2%.i.invite} to true
set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 2%.i.invite.owner} to player
set {ultimateclans.%name of player%.invenable} to true
wait 1 tick
make player execute command "mngsendinvite %arg 2%"
stop
else:
send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
stop
else:
if {ultimateclans.lang} is "pl":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
send "&aKoszt: &7{@payitem.invite.cost}"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
send "&aKoszt: &7{@payitem.invite.cost}"
stop
else:
send "%{tag}% &cAby zaprosic gracza potrzebujesz: &7{@payitem.invite.cost}"
stop
if {ultimateclans.paymoney.invite} is true:
set {_money} to player's money
if {@paymoney.invite.cost} is smaller than {_money}:
if arg 2 is not empty:
if {ultimateclans.%arg 2%.member} is true:
send "%{tag}% &cTen gracz jest juz w innej gildii!"
stop
if {ultimateclans.%arg 2%.owner} is false:
send "%{tag}% &cTen gracz ma juz gildie!"
stop
else:
if {ultimateclans.%arg 2%.player} is true:
remove {@paymoney.invite.cost} from player's money
set {ultimateclans.%arg 2%.i.invite} to true
set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 2%.i.invite.owner} to player
set {ultimateclans.%name of player%.invenable} to true
wait 1 tick
make player execute command "mngsendinvite %arg 2%"
stop
else:
send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
stop
else:
if {ultimateclans.lang} is "pl":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
send "&aKoszt: &7{@paymoney.invite.cost}$"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
send "&aKoszt: &7{@paymoney.invite.cost}$"
stop
else:
send "%{tag}% &cNie masz wystarczajacej ilosci pieniedzy, aby zaprosic gracza"
stop
else:
if arg 2 is not empty:
if {ultimateclans.%arg 2%.member} is true:
send "%{tag}% &cTen gracz jest juz w innej gildii!"
stop
if {ultimateclans.%arg 2%.owner} is true:
send "%{tag}% &cTen gracz ma juz gildie!"
stop 
else:
if {ultimateclans.%arg 2%.player} is true:
set {ultimateclans.%arg 2%.i.invite} to true
set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 2%.i.invite.owner} to player
set {ultimateclans.%name of player%.invenable} to true
wait 1 tick
make player execute command "mngsendinvite %arg 2%"
stop
else:
send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
stop
else:
if {ultimateclans.lang} is "pl":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
stop
if {ultimateclans.%name of player%.mod} is true:
if {ultimateclans.payitem.invite} is true:
if player has {@payitem.invite.cost}:
if arg 2 is not empty:
if {ultimateclans.%arg 2%.member} is true:
send "%{tag}% &cTen gracz jest juz w innej gildii!"
stop
if {ultimateclans.%arg 2%.owner} is true:
send "%{tag}% &cTen gracz ma juz gildie!"
stop
else:
if {ultimateclans.%arg 2%.player} is true:
remove {@payitem.invite.cost} from player
set {ultimateclans.%arg 2%.i.invite} to true
set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 2%.i.invite.owner} to player
set {ultimateclans.%name of player%.invenable} to true
wait 1 tick
make player execute command "mngsendinvite %arg 2%"
stop
else:
send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
stop
else:
if {ultimateclans.lang} is "pl":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
send "&aKoszt: &7{@payitem.invite.cost}"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
send "&aKoszt: &7{@payitem.invite.cost}"
stop
else:
send "%{tag}% &cAby zaprosic gracza potrzebujesz: &7{@payitem.invite.cost}"
stop
if {ultimateclans.paymoney.invite} is true:
set {_money} to player's money
if {@paymoney.invite.cost} is smaller than {_money}:
if arg 2 is not empty:
if {ultimateclans.%arg 2%.member} is true:
send "%{tag}% &cTen gracz jest juz w innej gildii!"
stop
if {ultimateclans.%arg 2%.owner} is false:
send "%{tag}% &cTen gracz ma juz gildie!"
stop
else:
if {ultimateclans.%arg 2%.player} is true:
remove {@paymoney.invite.cost} from player's money
set {ultimateclans.%arg 2%.i.invite} to true
set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 2%.i.invite.owner} to player
set {ultimateclans.%name of player%.invenable} to true
wait 1 tick
make player execute command "mngsendinvite %arg 2%"
stop
else:
send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
stop
else:
if {ultimateclans.lang} is "pl":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
send "&aKoszt: &7{@paymoney.invite.cost}$"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
send "&aKoszt: &7{@paymoney.invite.cost}$"
stop
else:
send "%{tag}% &cNie masz wystarczajacej ilosci pieniedzy, aby zaprosic gracza"
stop
else:
if arg 2 is not empty:
if {ultimateclans.%arg 2%.member} is true:
send "%{tag}% &cTen gracz jest juz w innej gildii!"
stop
if {ultimateclans.%arg 2%.owner} is true:
send "%{tag}% &cTen gracz ma juz gildie!"
stop 
else:
if {ultimateclans.%arg 2%.player} is true:
set {ultimateclans.%arg 2%.i.invite} to true
set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 2%.i.invite.owner} to player
set {ultimateclans.%name of player%.invenable} to true
wait 1 tick
make player execute command "mngsendinvite %arg 2%"
stop
else:
send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
stop
else:
if {ultimateclans.lang} is "pl":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
stop
else:
send "%{tag}% &cNie jestes zalozycielem gildii!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "dolacz" or "join":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.i.invite} is true:
if {ultimateclans.%name of player%.member} is true:
send "%{tag}% &cJestes juz w gildii!"
stop trigger
if {ultimateclans.%name of player%.owner} is true:
send "%{tag}% &cMasz juz gildie!"
stop trigger
else:
wait 1 tick
set {ultimateclans.%name of player%.clan.name} to {ultimateclans.%name of player%.i.invite.clanname}
set {ultimateclans.%name of player%.clan.ownername} to {ultimateclans.%name of player%.i.invite.owner}
set {ultimateclans.%name of player%.clan.tag} to {ultimateclans.%name of player%.i.invite.tag}
set {ultimateclans.%name of player%.member} to true
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &6[%{ultimateclans.%name of player%.clan.tag}%]&f"
make console execute command "pex user %name of player% remove NametagEdit.*"
add player to {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}
add 1 to {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.member-number} 
wait 1 tick
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
make console execute command "rg addmember -w {@world} clans-%{ultimateclans.%name of player%.clan.name}% %name of player%"
clear {ultimateclans.%name of player%.i.invite.tag}
clear {ultimateclans.%name of player%.i.invite.owner}
clear {ultimateclans.%name of player%.i.invite.clanname}
set {ultimateclans.%name of player%.i.invite} to false
loop 100 times:
send ""
send "%{tag}% &aDolaczono do gildii!"
stop
else:
send "%{tag}% &cNie masz zadnego zaproszenia!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "odrzuc" or "deny":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.i.invite} is true:
make console execute command "mngsenddeny %name of player%"
wait 1 tick
clear {ultimateclans.%name of player%.i.invite.tag}
clear {ultimateclans.%name of player%.i.invite.owner}
clear {ultimateclans.%name of player%.i.invite.clanname}
set {ultimateclans.%name of player%.i.invite} to false
send "%{tag}% &cOdrzucono zaproszenie!"
stop
else:
send "%{tag}% &cNie jestes nigdzie zaproszony!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "odejdz" or "leave":
if player has permissions "ultimateclans.default":
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.lang} is "pl":
send "%{tag}%&c Jestes zalozycielem gildii! Jezeli chcesz usunac klan, uzyj &7/{@prefix} usun"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}%&c Jestes zalozycielem gildii! Jezeli chcesz usunac klan, uzyj &7/{@prefix} delete"
stop
if {ultimateclans.%name of player%.member} is true:
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &f"
make console execute command "pex user %name of player% remove NametagEdit.*"
remove 1 from {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.member-number}
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%name of player%.clan.name}% %name of player%"
remove player from {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}
clear {ultimateclans.%name of player%.clan.name}
clear {ultimateclans.%name of player%.ownername}
clear {ultimateclans.%name of player%.clan.tag} 
clear {ultimateclans.%name of player%.member}
loop 100 times:
send ""
send "%{tag}% &aOpuszczono gildie &7%{ultimateclans.%name of player%.clan.name}%&a!"
if {ultimateclans.%name of player%.mod} is true:
set {ultimateclans.%name of player%.mod} to false
clear {ultimateclans.%arg 3%.owner.tag}
clear {ultimateclans.%arg 3%.owner.clanname}
clear {ultimateclans.%arg 3%.owner.name}
stop
stop
else:
send "%{tag}% &cNie jestes w gildii!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "profil" or "profile" or "info":
if player has permissions "ultimateclans.info" or "ultimateclans.admin":
if arg 2 is set:
if {ultimateclans.clan.%arg 2%.name} is set:
if {ultimateclans.clan.%arg 2%.info} is set:
send "&aZalozyciel: &7%{ultimateclans.clan.%arg 2%.ownername}%"
send "&aNazwa: &7%{ultimateclans.clan.%arg 2%.name}%"
send "&aTag: &7%{ultimateclans.clan.%arg 2%.tag}%"
send "&aLiczba czlonkow: &7%{ultimateclans.%arg 2%.member-number}%"
if {ultimateclans.clan.%arg 2%.killall} is set:
send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"
if {ultimateclans.clan.%arg 2%.killall} is not set:
send "&aZabojstwa: &70"
if {ultimateclans.clan.%arg 2%.deathall} is set:
send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"
if {ultimateclans.clan.%arg 2%.deathall} is not set:
send "&aSmierci: &70"
send "&aInfo:&7 %{ultimateclans.clan.%arg 2%.info}%"
send "&aCzlonkowie: &7%{ultimateclans.%arg 2%.members::*}%"
stop
if {ultimateclans.clan.%arg 2%.info} is not set:
send "&aZalozyciel: &7%{ultimateclans.clan.%arg 2%.ownername}%"
send "&aNazwa: &7%{ultimateclans.clan.%arg 2%.name}%"
send "&aTag: &7%{ultimateclans.clan.%arg 2%.tag}%"
send "&aLiczba czlonkow: &7%{ultimateclans.%arg 2%.member-number}%"
if {ultimateclans.clan.%arg 2%.killall} is set:
send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"
if {ultimateclans.clan.%arg 2%.killall} is not set:
send "&aZabojstwa: &70"
if {ultimateclans.clan.%arg 2%.deathall} is set:
send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"
if {ultimateclans.clan.%arg 2%.deathall} is not set:
send "&aSmierci: &70"
send "&aInfo: &7Nie ustawiono"
send "&aCzlonkowie: &7%{ultimateclans.%arg 2%.members::*}%"
stop
else:
if {ultimateclans.clan.%arg 2%.tagauth} is set:
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag} is set:
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info} is set:
send "&aZalozyciel: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.ownername}%"
send "&aNazwa: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.name}%"
send "&aTag: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag}%"
send "&aLiczba czlonkow: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.member-number}%"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is set:
send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is not set:
send "&aZabojstwa: &70"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is set:
send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is not set:
send "&aSmierci: &70"
send "&aInfo:&7 %{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info}%"
send "&aCzlonkowie: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.members::*}%"
stop
send "&aInfo:&7 %{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info}%"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info} is not set:
send "&aZalozyciel: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.ownername}%"
send "&aNazwa: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.name}%"
send "&aTag: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag}%"
send "&aLiczba czlonkow: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.member-number}%"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is set:
send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is not set:
send "&aZabojstwa: &70"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is set:
send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is not set:
send "&aSmierci: &70"
send "&aInfo: &7Nie ustawiono"
send "&aCzlonkowie: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.members::*}%"
stop
else:
send "%{tag}% &cNie ma takiego klanu!"
stop
else:
send "%{tag}% &cNie ma takiego klanu!"
stop
else:
if {ultimateclans.%name of player%.member} is true:
if {ultimateclans.lang} is "pl":
make player execute command "clans info %{ultimateclans.%name of player%.clan.name}%"
wait 1 tick
stop
if {ultimateclans.lang} is "eng":
make player execute command "clans info %{ultimateclans.%name of player%.clan.name}%"
wait 1 tick
stop
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.lang} is "pl":
make player execute command "clans info %{ultimateclans.%name of player%.owner.clanname}%"
wait 1 tick
stop
if {ultimateclans.lang} is "eng":
make player execute command "clans info %{ultimateclans.%name of player%.owner.clanname}%"
wait 1 tick
stop
else:
send "%{tag}% &cNie masz wlasnej gildii!"
send "%{tag}% &aW celu zobaczenia profilu innej gildii uzyj:"
if {ultimateclans.lang} is "pl":
send "&7/{@prefix} profil [nazwa/tag]"
stop
if {ultimateclans.lang} is "eng":
send "&7/{@prefix} profile [name/tag]"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "setspawn":
if player has permissions "ultimateclans.admin":
set {ultimateclans.spawn.%world%} to location of player
send "%{tag}% Ustawiono punkt spawnu"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "moderator" or "mod":
if arg 2 is set:
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}:
if {ultimateclans.%arg 2%.mod} is true:
set {ultimateclans.%arg 2%.mod} to false
send "%{tag}% &aZabrano Moderatora!"
clear {ultimateclans.%arg 2%.owner.tag}
clear {ultimateclans.%arg 2%.owner.clanname}
clear {ultimateclans.%arg 2%.owner.name}
stop
if {ultimateclans.%arg 2%.mod} is false:
set {ultimateclans.%arg 2%.mod} to true
send "%{tag}% &aGracz: &7%arg 2% &aotrzymal &7Moderatora&a!"
set {ultimateclans.%arg 2%.owner.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 2%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 2%.owner.name} to {ultimateclans.%name of player%.owner.name}
stop
if {ultimateclans.%arg 2%.mod} is not set:
set {ultimateclans.%arg 2%.mod} to true
send "%{tag}% &aGracz: &7%arg 2% &aotrzymal &7Moderatora&a!"
set {ultimateclans.%arg 2%.owner.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 2%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 2%.owner.name} to {ultimateclans.%name of player%.owner.name}
stop
else:
send "&cBlad! Powod: &Mod Manage - Set"
stop
else:
send "%{tag}% &cTo nie jest czlonek Twojej gildii!"
stop
else:
send "&cNie jestes zalozycielem gildii!"
stop
else:
send "%{tag}% &cPodaj nazwe gracza!"
stop
if arg 1 is "setinfo":
make player execute command "{@prefix} manage setinfo"
stop
if arg 1 is "sethome" or "ustawdom":
make player execute command "{@prefix} manage sethome"
stop
if arg 1 is "zarzadzaj" or "manage":
if player has permissions "ultimateclans.default":
if {ultimateclans.%name of player%.owner} is true:
if arg 2 is not set:
if {ultimateclans.lang} is "pl":
send "&aTen system pozwala zarzadzac klanem"
send "%{tag}% &aKomenda: &7/{@prefix} zarzadzaj [funkcja]"
send "&7Funkcje: &aSetHome, SetInfo, Moderator"
stop
if {ultimateclans.lang} is "eng":
send "&aTen system pozwala zarzadzac klanem"
send "%{tag}% &aKomenda: &7/{@prefix} manage [function]"
send "&aFunkcje: &7SetHome, SetInfo, Moderator"
stop
if arg 2 is  "ustawinfo" or "setinfo":
if player has permissions "ultimateclans.info" or "ultimateclans.admin":
if {ultimateclans.%name of player%.owner} is true:
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info}
wait 1 tick
set {ultimateclans.info.set.%name of player%} to true
send "%{tag}%&a Teraz napisz info na chacie"
stop
else:
send "%{tag}% &cNie jestes zalozycielem zadnej gildii!"
stop
if arg 2 is "sethome" or "ustawdom":
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.cliam.sethome} is true:
if {ultimateclans.claim.method} is "chunk":
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player
send "%{tag}% &aUstawiono"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if distance between player and {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} is smaller than {ultimateclans.worldguard.size}:
if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player
send "%{tag}% &aUstawiono"
stop
else:
send "%{tag}% &aBlad! Skontaktuj sie z administratorem. Powod: &7Skladnia"
stop
else:
send "%{tag}% &cTo nie jest Twoj teren gildii!"
else:
send "%{tag}% &cBlad! Powod: &7Claim method"
stop
else:
send "%{tag}% &7Zablokowano ta mozliwosc"
stop
if arg 2 is "Moderator" or "Mod":
if arg 3 is set:
if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 3%.clan.name}:
if {ultimateclans.%arg 3%.mod} is true:
set {ultimateclans.%arg 3%.mod} to false
send "%{tag}% &aZabrano Moderatora!"
clear {ultimateclans.%arg 3%.owner.tag}
clear {ultimateclans.%arg 3%.owner.clanname}
clear {ultimateclans.%arg 3%.owner.name}
stop
if {ultimateclans.%arg 3%.mod} is false:
set {ultimateclans.%arg 3%.mod} to true
send "%{tag}% &aGracz: &7%arg 3% &aotrzymal &7Moderatora&a!"
set {ultimateclans.%arg 3%.owner.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 3%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 3%.owner.name} to {ultimateclans.%name of player%.owner.name}
stop
if {ultimateclans.%arg 3%.mod} is not set:
set {ultimateclans.%arg 3%.mod} to true
send "%{tag}% &aGracz: &7%arg 3% &aotrzymal &7Moderatora&a!"
set {ultimateclans.%arg 3%.owner.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 3%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 3%.owner.name} to {ultimateclans.%name of player%.owner.name}
stop
else:
send "&cBlad! Powod: &Mod Manage - Set"
stop
else:
send "%{tag}% &cTo nie jest czlonek Twojego klanu!"
stop
else:
send "%{tag}% &cPodaj nazwe gracza!"
stop
else:
send "%{tag}% &cZla funkcja!"
stop
if {ultimateclans.%name of player%.mod} is true:
if arg 2 is empty:
if {ultimateclans.lang} is "pl":
send "&aTen system pozwala zarzadzac klanem"
send "%{tag}% &aKomenda: &7/{@prefix} zarzadzaj [funkcja]"
send "&7Funkcje: &aSetHome, SetInfo"
stop
if {ultimateclans.lang} is "eng":
send "&aTen system pozwala zarzadzac klanem"
send "%{tag}% &aKomenda: &7/{@prefix} manage [function]"
send "&aFunkcje: &7SetHome, SetInfo"
stop
if arg 2 is  "ustawinfo" or "setinfo":
if player has permissions "ultimateclans.info" or "ultimateclans.admin":
if {ultimateclans.%name of player%.mod} is true:
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info}
wait 1 tick
set {ultimateclans.info.set.%name of player%} to true
send "%{tag}%&a Teraz napisz info na chacie"
stop
else:
send "%{tag}% &cNie jestes zalozycielem zadnej gildii!"
stop
if arg 2 is "sethome" or "ustawdom":
if {ultimateclans.%name of player%.mod} is true:
if {ultimateclans.cliam.sethome} is true:
if {ultimateclans.claim.method} is "chunk":
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player
send "%{tag}% &aUstawiono"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if distance between player and {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} is smaller than {ultimateclans.worldguard.size}:
if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player
send "%{tag}% &aUstawiono"
stop
else:
send "%{tag}% &aBlad! Skontaktuj sie z administratorem. Powod: &7Skladnia"
stop
else:
send "%{tag}% &cTo nie jest Twoj teren gildii!"
else:
send "%{tag}% &cBlad! Powod: &7Claim method"
stop
else:
send "%{tag}% &7Zablokowano ta mozliwosc"
stop
else:
send "%{tag}% &cZla funkcja!"
stop
 
else: 
send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "pakt" or "pakty" or "covenant" or "relation" or "relations":
if {ultimateclans.%name of player%.owner} is true:
if arg 2 is empty:
send "%{tag}% &aMozesz zawrzec nastepujace pakty, przy uzyciu &7/{@prefix} pakty [funkcje]"
send "&aFunkcje: &aSojusz,, Lista"
stop
if arg 2 is "list" or "lista":
if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*} is set:
send "&7Sojusze:%{style2}% %{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*}%"
else:
send "&7Sojusze:%{style2}% Brak"
stop
if arg 2 is "sojusz" or "alliance":
if arg 3 is "accept" or "akceptuj":
if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true:
set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.rel.%{ultimateclans.%name of player%.owner.clanname}%} to true
add {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans} to {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*}
add {ultimateclans.%name of player%.owner.clanname} to {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.rellist::*}
send "%{tag}% &aNawiazano sojusz!"
set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} to false
set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.invenableclans} to false
send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%nawiazala sojusz z Twoja gildia!" to  {ultimateclans.clan.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.ownername}
clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}
stop
else:
send "&cNie otrzymano zaproszenia!"
stop
if arg 3 is "odrzuc" or "deny":
if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true:
send "&cOdrzucono zaproszenie do sojuszu!"
send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%odrzucila zaproszenie do sojuszu!" to  {ultimateclans.clan.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.ownername}
set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} to false
clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}
set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.invenableclans} to false
stop
if arg 3 is "rozwiaz" or "solve":
if arg 4 is set:
if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 4%} is true:
remove "%arg 4%" from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*}
remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.%arg 4%.rellist::*}
set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 4%} to false
send "%{style}%Rozwiazano sojusz z gildia%{style2}% %arg 4%"
send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%rozwiazala sojusz z Twoja gildia!" to  {ultimateclans.clan.%arg 4%.ownername}
stop
else:
send "&CNie masz sojuszu z taka gildia!"
stop
if arg 3 is "zapros" or "invite":
if arg 4 is set:
if {ultimateclans.clan.%arg 4%.name} is set:
if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 3%} is true:
send "%{tag}% &cMasz juz sojusz z ta gildia!"
stop
if arg 4 is {ultimateclans.%name of player%.owner.clanname}:
send "%{tag}% &cNie mozna nawiazac sojuszu z wlasna gildia!"
stop
else:
if {ultimateclans.%arg 4%.i.inviteclans} is true:
send "%{tag}% &cTa gildia ma jeszcze 1 nierozpatrzone zaproszenie. Sprobuj innym razem!"
stop
set {ultimateclans.%arg 4%.i.inviteclans} to true
set {ultimateclans.%arg 4%.i.inviteclannameclans} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%name of player%.invenableclans} to true
wait 1 tick
make player execute command "mngalliancesend %{ultimateclans.clan.%arg 4%.ownername}%"
wait 1 tick
stop
stop
else: 
if {ultimateclans.clan.%arg 4%.tag} is set:
send "%{tag}% &aMusisz podac pelna nazwe tej gildii!"
stop
else:
send "%{tag}% &cTaka gildia nie istnieje!"
stop
stop
else:
send "%{tag}% &cPodaj nazwe gildii!"
stop
else:
if {ultimateclans.lang} is "pl":
send "&cPoprawne funkcje to: zapros <nazwa>, rozwiaz <nazwa>, akceptuj lub odrzuc"
stop
if {ultimateclans.lang} is "eng":
send "&cPoprawne funkcje to: invite <name>, solve <name>, accept lub deny"
stop
stop
stop
else:
send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!"
stop
if arg 1 is "sojusz":
if arg 2 is set:
wait 1 tick
make player execute command "{@prefix} pakty sojusz zapros %arg 2%"
stop
else:
send "%{tag}% &cPodaj nazwe gildii!"
stop
if arg 1 is "rozwiaz" or "solve":
if arg 2 is set:
wait 1 tick
make player execute command "{@prefix} pakty sojusz rozwiaz %arg 2%"
stop
else:
send "%{tag}% &cPodaj nazwe gildii!"
stop
if arg 1 is "admin":
if player has permissions "ultimateclans.admin": 
if arg 2 is not set:
send "%aTen system pozwala zarzadzac &7UltimateClans"
send "&aKomenda: &7/clans admin [funkcja]"
send "&aFunkcje: &7Delete"
send "&aFunkcje techniczne: &7DelArgList, AddArgList, DelIntList, AddIntList"
stop
if arg 2 is "delarglist":
if arg 3 is set:
if arg 4 is set:
remove arg 3 from {ultimateclans.%arg 4%.members::*}
send "Wyczysczono nieprawidlowego czlonka z listy klanu"
stop
if arg 2 is "addarglist":
if arg 3 is set:
if arg 4 is set:
add arg 3 to {ultimateclans.%arg 4%.members::*}
send "Dodano czlonka do listy klanu"
stop
if arg 2 is "delintlist":
if arg 3 is set:
remove 1 from {ultimateclans.%arg 3%.member-number}
send "Usunieto liczbe z listy listy klanu"
stop
if arg 2 is "addintlist":
if arg 3 is set:
add 1 to {ultimateclans.%arg 3%.member-number}
send "Dodano liczbe do listy listy klanu"
stop
if arg 2 is "Delete":
if arg 3 is not set:
send "&aAby usunac wybrany klan, uzyj: &7/{@prefix} admin delete [name]"
stop
if arg 3 is set:
# "
if {ultimateclans.clan.%arg 3%.name} is set:
if {ultimateclans.claim.method} is "chunk" or "Chunk":
delete {ultimateclans.chunk::%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%}
loop {ultimateclans.clanlist::*}:
remove arg 3 from {ultimateclans.clanlist::*}
loop {ultimateclans.tagclanlist::*}:
remove {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag} from {ultimateclans.tagclanlist::*}
wait 1 tick
set {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner} to false
clear {ultimateclans.clan.%arg 3%.tag}
clear {ultimateclans.clan.%arg 3%.name}
if {ultimateclans.setblock} is true:
set block under {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center} to air
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center}
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tagauth}
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tag.fullname} 
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.ownername}
clear {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number}
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}
loop {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}:
set {ultimateclans.%loop-value%.member} to false
clear {ultimateclans.%loop-value%.clan.tag}
clear {ultimateclans.%loop-value%.ownername}
clear {ultimateclans.%loop-value%.clan.name}
exit loop
wait 2 tick
clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}
clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}
send "%{tag}% &aPomyslnie usunieto klan!"
stop
# 
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
loop {ultimateclans.clanlist::*}:
remove arg 3 from {ultimateclans.clanlist::*}
loop {ultimateclans.tagclanlist::*}:
remove {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag} from {ultimateclans.tagclanlist::*}
wait 1 tick
set {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner} to false
clear {ultimateclans.clan.%arg 3%.tag}
clear {ultimateclans.clan.%arg 3%.name}
if {ultimateclans.setblock} is true:
set block under {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center} to air
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center}
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tagauth}
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tag.fullname} 
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.ownername}
clear {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number}
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}
loop {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}:
set {ultimateclans.%loop-value%.member} to false
delete {ultimateclans.%loop-value%.clan.tag}
delete {ultimateclans.%loop-value%.ownername}
delete {ultimateclans.%loop-value%.clan.name}
delete {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}
delete {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number}
wait 2 tick
clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}
clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}
send "%{tag}% &aPomyslnie usunieto klan!"
stop
else:
send "&cBlad!"
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "mail" or "poczta" or "msg" or "message":
if player has permissions "ultimateclans.mail" or "ultimateclans.admin":
if arg 2 is not set:
if {ultimateclans.%name of player%.mailbox.sub::*} is set:
send "%{tag}% &aTematy:&7 %{ultimateclans.%name of player%.mailbox.sub::*}%"
stop
else:
if {ultimateclans.lang} is "pl":
send "%{tag}% &7Nie masz nowych wiadomosci"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}% &7Nie masz nowych wiadomosci"
stop
if arg 2 is "przeczytaj" or "read":
if player has permissions "ultimateclans.mail" or "ultimateclans.admin":
if arg 3 is set:
loop {ultimateclans.%name of player%.mailbox.sub::*}:
if arg 3 is loop-value:
send "%{tag}% %{ultimateclans.%name of player%.mailbox.%arg 3%::*}%"
remove arg 3 from {ultimateclans.%name of player%.mailbox.sub::*}
clear {ultimateclans.%name of player%.mailbox.%arg 3%::*}
stop
else:
send "%{tag}% &c Nie ma takiej wiadomosci"
stop
else:
send "%{tag}% &cPodaj temat wiadomosci!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is not {@commands.list.1}:
if arg 1 is not {@commands.list.2}:
send "%{tag}% &cNie ma takiej komendy!"
stop
if arg 1 is "autor" or "author" or "dzikoysk" or "ultimateclans" or "donate" or "tworca" or "clans":
send "&8--------------------------------"
send " &7Autor: &aDzikoysk"
send " &7Nazwa: &aUltimateClans"
send "&7 &7&nStrona:&a &nwww.Dzikoysk.net"
send "&8--------------------------------"
stop
if arg 1 is "mailbox" or "skrzynkapocztowa":
if player has permissions "ultimateclans.mail" or "ultimateclans.admin":
if {ultimateclans.lang} is "pl":
send "%{style}%-----------------[ %{style2}%Mailbox Clans%{style}% ]-----------------"
send "%{style}%/{@prefix} poczta &8-%{style2}% Pokazuje tematy wiadomosci"
send "%{style}%/{@prefix} poczta przeczytaj [temat] &8-%{style2}% Pokazuje wiadomosci o podanym temacie"
stop
if {ultimateclans.lang} is "eng":
send "%{style}%-----------------[ %{style2}%Mailbox Clans%{style}% ]-----------------"
send "%{style}%/{@prefix} mail &8-%{style2}% Pokazuje tematy wiadomosci"
send "%{style}%/{@prefix} mail read [topic] &8-%{style2}% Pokazuje wiadomosci o podanym temacie"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "help" or "pomoc" or "p":
if arg 2 is not set:
if {ultimateclans.lang} is "pl":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"
send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"
send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"
send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"
send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"
send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"
send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"
send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"
send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"
stop
if {ultimateclans.lang} is "eng":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"
send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"
send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"
send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"
send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"
send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"
send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"
send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"
send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie" 
stop
if arg 2 is "1":
if {ultimateclans.lang} is "pl":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"
send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"
send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"
send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"
send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"
send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"
send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"
send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"
send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"
stop
if {ultimateclans.lang} is "eng":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"
send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"
send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"
send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"
send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"
send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"
send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"
send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"
send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie" 
stop
if arg 2 is "2":
if {ultimateclans.lang} is "pl":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/@ [tekst]&8-%{style2}% Chat klanu"
send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"
send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"
send "%{style}%/{@prefix} zarzadzaj &8-%{style2}% Informacje o zarzadzaniu gildia"
send "%{style}%/{@prefix} zarzadzaj [funkcja] &8-%{style2}% Zarzadza wybrana funkcja"
send "%{style}%/{@prefix} pakty &8-%{style2}% Wszystko o paktach"
send "%{style}%/{@prefix} autor &8-%{style2}% Informacje o autorze"
stop
if {ultimateclans.lang} is "eng":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/@ [text]&8-%{style2}% Chat klanu"
send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"
send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"
send "%{style}%/{@prefix} manage &8-%{style2}% Informacje o zarzadzaniu klanem"
send "%{style}%/{@prefix} manage [function] &8-%{style2}% Zarzadza wybrana funkcja"
send "%{style}%/{@prefix} mailbox &8-%{style2}% Informacje o skrzynce pocztowej"
send "%{style}%/{@prefix} author &8-%{style2}% Informacje o autorze"
stop
if arg 1 is not set:
if {ultimateclans.lang} is "pl":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"
send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"
send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"
send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"
send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"
send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"
send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"
send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"
send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"
stop
if {ultimateclans.lang} is "eng":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"
send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"
send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"
send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"
send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"
send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"
send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"
send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"
send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie" 
stop
if arg 1 is "1":
if {ultimateclans.lang} is "pl":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"
send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"
send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"
send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"
send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"
send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"
send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"
send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"
send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"
stop
if {ultimateclans.lang} is "eng":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"
send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"
send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"
send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"
send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"
send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"
send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"
send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"
send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie" 
stop
if arg 1 is "2":
if {ultimateclans.lang} is "pl":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/@ [tekst]&8-%{style2}% Chat klanu"
send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"
send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"
send "%{style}%/{@prefix} zarzadzaj &8-%{style2}% Informacje o zarzadzaniu gildia"
send "%{style}%/{@prefix} zarzadzaj [funkcja] &8-%{style2}% Zarzadza wybrana funkcja"
send "%{style}%/{@prefix} pakty &8-%{style2}% Wszystko o paktach"
send "%{style}%/{@prefix} autor &8-%{style2}% Informacje o autorze"
stop
if {ultimateclans.lang} is "eng":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/@ [text]&8-%{style2}% Chat klanu"
send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"
send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"
send "%{style}%/{@prefix} manage &8-%{style2}% Informacje o zarzadzaniu klanem"
send "%{style}%/{@prefix} manage [function] &8-%{style2}% Zarzadza wybrana funkcja"
send "%{style}%/{@prefix} mailbox &8-%{style2}% Informacje o skrzynce pocztowej"
send "%{style}%/{@prefix} author &8-%{style2}% Informacje o autorze"
stop
 
 
# -- Manage Command -- #
command /mngplayer <text> <player>:
trigger:
if {ultimateclans.SkriptPermissions.enable} is true:
stop
else:
if arg 1 is "invite":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
set {ultimateclans.%arg player%.invite.true} to true
set {ultimateclans.%arg player%.clan.name} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg player%.ownername} to {ultimateclans.%name of player%.owner.name}
if arg player is online: 
if {ultimateclans.lang} is "pl":
send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.owner.clanname}%" to arg player
send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to arg player
if {ultimateclans.lang} is "eng":
send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.owner.clanname}%" to arg player
send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to arg player
stop
if arg player is offline:
set {ultimateclans.%arg player%.invite.true} to true
set {ultimateclans.%arg player%.invite.clan} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg player%.ownername} to {ultimateclans.%name of player%.owner.name}
set {ultimateclans.%arg player%.invite.offlinemode.clan} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg player%.invite.offlinemode.tag} to {ultimateclans.%name of player%.owner.tag}
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "kick":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%arg player%.online} is true:
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &f"
make console execute command "pex user %name of player% remove NametagEdit.*"
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%arg player%.clan.name}% %arg player%"
remove arg player from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}
remove 1 from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
set {ultimateclans.%arg player%.member} to false
clear {ultimateclans.%arg player%.clan.tag}
clear {ultimateclans.%arg player%.ownername}
clear {ultimateclans.%arg player%.clan.name}
loop 100 times:
send ""
send "%{tag}% &cWyrzucono Cie z klanu!" to arg player
if {ultimateclans.%arg player%.online} is false:
set {ultimateclans.%arg player%.kick.true} to true
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%arg player%.clan.name}% %arg player%"
send "%{tag}% &cWyrzucono Cie z klanu!" to arg player
remove arg player from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}
remove 1 from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
set {ultimateclans.%arg player%.member} to false
clear {ultimateclans.%arg player%.clan.tag}
clear {ultimateclans.%arg player%.ownername}
clear {ultimateclans.%arg player%.clan.name}
set {ultimateclans.%arg player%.kick.true} to true
stop
else:
send "%{tag}% &cBlad! Powod: &7Online-Kick"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "senddeny":
if {ultimateclans.SkriptPermissions.enable} is true:
stop
else:
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if arg player is online:
send "%{tag}% &cGracz:&7 %arg player% &codrzucil zaproszenie" to {ultimateclans.%name of player%.ownername}
if {ultimateclans.payitem.invite} is true:
if {ultimateclans.lang} is "eng":
send "&aMozesz odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/{@prefix} returnitem"
set {ultimateclans.returnitem.%player%} to true 
stop
if {ultimateclans.lang} is "pl":
send "&aMozesz odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/{@prefix} zwroc"
set {ultimateclans.returnitem.%player%} to true 
stop
if arg player is offline:
add "&cOdrzucono zaproszenie" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.sub::*}
if {ultimateclans.lang} is "eng":
add "&cGracz:&7 %arg player% &codrzucil zaproszenie&c. Aby odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/clans returnitem" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.Odrzucono zaproszenie::*}
stop
if {ultimateclans.lang} is "pl":
add "&cGracz:&7 %arg player% &codrzucil zaproszenie&c. Aby odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/clans zwroc" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.Odrzucono zaproszenie::*}
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
 
command /mngsendinvite <player>:
trigger:
if {ultimateclans.%name of player%.invenable} is true:
set {ultimateclans.%name of player%.invenable} to false
send "%{tag}% &aOtrzymano zaproszenie do gildii: &7%{ultimateclans.%arg player%.i.invite.clanname}%" to arg player
send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to arg player
send "%{tag}% &aZaproszono gracza: &7%arg player%" to player
stop
 
command /mngsendkick <player>:
trigger:
if {ultimateclans.%name of player%.kickenable} is true:
set {ultimateclans.%name of player%.kickenable} to false
send "%{tag}% &cWyrzucono Cie z gildii &7%{ultimateclans.%arg player%.clan.name}%&c!" to arg player
stop
 
command /mngalliancesend <player>:
trigger:
if {ultimateclans.%name of player%.invenableclans} is true:
set {ultimateclans.%name of player%.invenableclans} to false
send "&aOtrzymano zaproszenie do sojuszu od gildii:&6 %{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%" to arg player
if {ultimateclans.lang} is "pl":
send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj" to arg player
send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc" to arg player
if {ultimateclans.lang} is "eng":
send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet" to arg player
send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny" to arg player
send "%{tag}% &aZaproszono gildie do sojuszu!" to player
stop
 
command /mngkick <player>:
trigger:
if {ultimateclans.%name of player%.kickenable} is true:
if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg player%.clan.name}:
if {ultimateclans.%arg player%.online} is true:
send "&aWyrzucono gracza z gildii"
make arg player execute command "clans odejdz"
stop
if {ultimateclans.%arg player%.online} is false:
send "&aWyrzucono gracza z gildii"
set {ultimateclans.%arg player%.kick.true} to true
stop
 
# -- End of Manage Commands -- #
 
# -- Clans Chat -- #
command /@ <text>:
trigger:
if {ultimateclans.%name of player%.owner} is true:
set {_prefix} to "&8@ &7&l[Zalozyciel]"
if {ultimateclans.%name of player%.member} is true:
set {_prefix} to "&8@ &7&o[Czlonek]"
if {ultimateclans.%name of player%.mod} is true:
set {_prefix} to "&8@ &7[Moderator]"
if {ultimateclans.%name of player%.owner} is true:
set {ultimateclans.%name of player%.member} to true
set {ultimateclans.%name of player%.clan.name} to {ultimateclans.%name of player%.owner.clanname}
wait 1 tick
if {ultimateclans.%name of player%.member} is true:
loop {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}:
if loop-value is online:
send "%{_prefix}% %{style}%%name of player%&7: %arg 1%" to loop-value
set {ultimateclans.%name of player%.member} to false
clear {ultimateclans.%name of player%.clan.name}
stop
else:
send "&cNikt nie jest online!"
set {ultimateclans.%name of player%.member} to false
clear {ultimateclans.%name of player%.clan.name}
stop
stop
stop
if {ultimateclans.%name of player%.member} is true:
loop {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}:
if loop-value is online:
send "%{_prefix}% %{style}%%name of player%&7: %arg 1%" to loop-value
stop
else:
send "&cNikt nie jest online!"
stop
else:
send "&cMusisz byc w gildii, aby uzywac tego czatu!!"
stop
# -- End of Clans Chat -- #
 
#--------#
# Events #
#--------#
 
# -- SetInfo Event
On chat:
if {ultimateclans.info.set.%name of player%} is true:
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info}
send "%{tag}% &aUstawiono" to player
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info} to message
set {ultimateclans.info.set.%name of player%} to false
cancel event
 
 
# -- Offline-mode
on join:
if {ultimateclans.%name of player%.i.invite} is true:
wait 10 second
if {ultimateclans.lang} is "pl":
send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.i.invite.clanname}%" to player
send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to player
if {ultimateclans.lang} is "eng":
send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.i.invite.clanname}%" to player
send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to player
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true:
wait 10 seconds
send "&aOtrzymano zaproszenie do sojuszu od gildii: &6%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%"
if {ultimateclans.lang} is "pl":
send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj"
send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc"
if {ultimateclans.lang} is "eng":
send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet"
send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny"
if {ultimateclans.%name of player%.kick.true} is true:
wait 15 seconds
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &f"
make console execute command "pex user %name of player% remove NametagEdit.*"
loop 100 times:
send ""
send "&cWyrzucono Cie z klanu!"
set {ultimateclans.%name of player%.kick.true} to false
 
# -- Support -- #
command /uctest [<text>]:
aliases: ucdzikoysk
trigger:
if arg 1 is "display":
send "1. Name Of Player = %name of player%"
send "2. Player = %player%"
send "3. Display Name Of Player = %display name of player%"
send "4. Coloured Player's Prefix = %coloured player's prefix%"
send "5. Uncoloured Player's Prefix = %uncoloured player's prefix%"
send "4. Coloured Player's Suffix = %coloured player's suffix%"
send "5. Uncoloured Player's Suffix = %uncoloured player's suffix%"
stop
else:
set {_dzikoysk} to "%name of player%"
if {_dzikoysk} is "Dzikoysk":
send "&cWitaj Dzikoysk! Ten serwer oparty jest o: &6UltimateClans"
send "&c* Dzikoysk say:"
send "&8----------------------------"
send "&8Serwerowa wersja Skript: %skript version%"
send "&8Wymagana: Skript Beta 10"
send "&8----------------------------"
send "&8Wersja skryptu: {@version}"
send "&8----------------------------"
send "&8----------------------------"
send "&8Prefix: {@prefix}"
send "&8----------------------------"
send "&8[Args] Display"
stop
# -- End of Support -- @#
 
 
# -- Config load on Start -- #
on Skript start:
send "" to console
send "&8--------------------------------------------------------------" to the console
send "&8|                                                            |" to the console
send "&8|                   Enable &eUltimateClans                   &8  |" to the console
send "&8|                                                            |" to the console
send "&8--------------------------------------------------------------" to the console
send "" to the console
send "&8Author: &eDzikoysk" to the console
send "&8Version: &7{@version}" to the console
send "" to the console
set {ultimateclans.lang} to "{@lang}"
set {ultimateclans.mailbox.enable} to {@mailbox}
set {ultimateclans.payitem.enable} to {@payitem}
set {ultimateclans.autoclaim.enable} to {@auto.claim}
set {ultimateclans.stats.message} to {@stats.message}
set {ultimateclans.claim.method} to "{@claim.method}"
set {ultimateclans.chunk.msg} to {@chunk.msg}
set {ultimateclans.setblock} to {@claim.setblock}
set {ultimateclans.safe.chest} to {@claim.safe.chest}
set {ultimateclans.safe.break} to {@claim.safe.break}
set {ultimateclans.safe.place} to {@claim.safe.place}
set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}
set {ultimateclans.safe.bucket} to {@claim.safe.bucket}
set {ultimateclans.worldguard.size} to {@claim.size}
set {ultimateclans.setnamecolor} to {@set.name.color}
set {ultimateclans.pvp} to {@pvp}
set {ultimateclans.tp.cooldown} to {@tp.cooldown}
set {ultimateclans.pvp.ownerset} to {@pvp.owner}
set {ultimateclans.ultimatechat} to {@ultimatechat.enable}
set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}
set {ultimateclans.paymoney.enable} to {@paymoney.enable}
set {ultimateclans.vault} to {@vault}
set {ultimateclans.paymoney.invite} to {@paymoney.invite}
set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}
set {ultimateclans.payitem.invite} to {@payitem.invite}
set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"
set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}
set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}
set {_chest} to {@claim.wg.chest}
set {ultimateclans.cliam.sethome} to {@claim.sethome}
set {ultimateclans.level.take} to {@level.take}
set {ultimateclans.broadcast} to {@broadcast.enable}
set {ultimateclans.broadcast.time} to {@broadcast.time}
set {ultimateclans.tab} to {@tab}
set {ultimateclans.tab.color} to "{@tab.color}"
set {ultimateclans.tag} to {@tag}
set {ultimateclans.tag.color} to "{@tag.color}"
set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"
wait 1 tick
if {_chest} is true:
set {ultimateclans.wg.chest} to false
if {_chest} is false:
set {ultimateclans.wg.chest} to true
set {ultimateclans.style} to "{@style}"
if {ultimateclans.style} is "gy":
set {style} to "&7"
set {style2} to "&6"
if {ultimateclans.style} is "gg":
set {style} to "&a"
set {style2} to "&8"
if {ultimateclans.style} is "bg":
set {style} to "&9"
set {style2} to "&7"
if {ultimateclans.style} is "mg":
set {style} to "&3"
set {style2} to "&7"
if {style} is "&a":
set {tag} to "{@tag|gg}"
if {style} is "&7":
set {tag} to "{@tag|gy}"
if {style} is "&9":
set {tag} to "{@tag|bg}"
if {style} is "&3":
set {tag} to "{@tag|mg}"
wait 1 tick
if {ultimateclans.payitem.enable} is true:
set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}"
set {broadcast.timmer} to 0
loop {ultimateclans.clanlist::*}:
if {ultimateclans.clan.%loop-value%.pvp} is not set:
set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}
 
# -- End of Load -- #
 
# -- Plugins List -- #
on command "plugins":
wait 3 tick
stop
send "&6UltimateClans &7by Dzikoysk"
 
on command "pl":
wait 3 tick
stop
send "&6UltimateClans &7by Dzikoysk"
 
on command "plugin":
wait 3 tick
stop
send "&6UltimateClans &7by Dzikoysk"
# -- End of Plugin List -- #
 
# -- Mailbox and Player Info -- #
on join:
set {ultimateclans.%name of player%.player} to true
set {ultimateclans.%name of player%.online} to true
if {ultimateclans.%name of player%.kill} is not set:
set {ultimateclans.%name of player%.kill} to 0
if {ultimateclans.%name of player%.death} is not set:
set {ultimateclans.%name of player%.death} to 0
set {ultimateclans.%name of player%.lastlogin} to now
if {ultimateclans.mailbox.enable} is true:
if {ultimateclans.%name of player%.mailbox.msg} is true:
if {ultimateclans.lang} is "eng":
send "%{tag}% &8Masz nowe wiadomosci. Aby sprawdzic uzyj &7/{@prefix} mail"
stop
if {ultimateclans.lang} is "pl":
send "%{tag}% &8Masz nowe wiadomosci. Aby sprawdzic uzyj &7/{@prefix} poczta"
stop
 
# -- Logout -- #
on logout:
set {ultimateclans.%name of player%.online} to false
# -- End of Logout -- #
 
every 10 second:
loop all players:
if {ultimateclans.%loop-player%.loop-value} is true:
if {ultimateclans.tag} is true:
make console execute command "pex user %loop-player% add NametagEdit.*"
wait 1 tick
make loop-player execute command "ne prefix %loop-player% &f"
make console execute command "pex user %loop-player% remove NametagEdit.*"
set {ultimateclans.%loop-player%.loop-value} to false
loop 100 times:
send "" to loop-player
send "&cGildia zostala rozwiazana!" to loop-player
 
# -- Alert -- #
every 5 minutes:
loop all players:
if {ultimateclans.%name of loop-players%.i.invite} is true:
if {ultimateclans.lang} is "pl":
send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%loop-player%.i.invite.clanname}%" to loop-player
send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to loop-player
if {ultimateclans.lang} is "eng":
send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%loop-player%.i.invite.clanname}%" to loop-player
send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to loop-player
if {ultimateclans.%{ultimateclans.%name of loop-player%.owner.clanname}%.i.inviteclans} is true:
send "&aOtrzymano zaproszenie do sojuszu od gildii: &6%{ultimateclans.%{ultimateclans.%loop-player%.owner.clanname}%.i.inviteclannameclans}%" to loop-player
if {ultimateclans.lang} is "pl":
send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj" to loop-player
send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc" to loop-player
if {ultimateclans.lang} is "eng":
send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet" to loop-player
send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny" to loop-player
# -- End of Alert -- #
 
# -- Broadcast -- #
every 1 minute:
if {ultimateclans.broadcast} is true:
add 1 to {broadcast.timmer}
if {broadcast.timmer} is greater than {ultimateclans.broadcast.time}-1:
loop all players in "{@world}":
send "%{style}%Nazwa gildii nie moze zawierac znakow specjalnych: %{style2}%@$&%{style}%, oraz nie moze zawierac %{style2}%spacji%{style}%. Tag nie moze byc dluzszy niz %{style2}%5 znakow!" to loop-player
set {broadcast.timmer} to 0
stop
# -- End of Broadcast -- #
 
 
 
# -- UltimateChat -- #
on chat:
set {_chat} to "{@ultimatechat}"
if {ultimateclans.%name of player%.owner} is true:
replace all "{TAG}" with "%{ultimateclans.%name of player%.owner.tag}%" in {_chat}
if {ultimateclans.%name of player%.member} is true:
replace all "{TAG}" with "%{ultimateclans.%name of player%.clan.tag}%" in {_chat}
replace all "{@ultimatechat-tag}" with "" in {_chat}
replace all "{RANK}" with "%colored player's prefix%" in {_chat}
replace all "{PLAYER}" with "%player%" in {_chat}
replace all "{DISPLAY}" with "%display name of player%" in {_chat}
replace all "{MESSAGE}" with "%message%" in {_chat}
send "%{_chat}%" to all players
cancel event
# -- End of UltimateChat -- #
 
 
# -- Script list -- #
on command "skrypty":
wait 3 tick
send "&7Script: &6UltimateClans &7by Dzikoysk"
 
on command "skrypt":
wait 3 tick
send "&7Script: &6UltimateClans &7by Dzikoysk"
 
on command "skript":
wait 3 tick
send "&7Script: &6UltimateClans &7by Dzikoysk"
# -- End of Script List -- #
 
# -- Stats events -- #
on death:
if victim is a player:
if victim's world isn't "{@disable}":
add 1 to {ultimateclans.%victim%.death}
if {ultimateclans.stats.message} is true:
send "{@tag.stats} &a+1" to attacker
if {ultimateclans.%name of attacker%.member} is true:
add 1 to {ultimateclans.clan.%{ultimateclans.%name of attacker%.clan.name}%.killall}
if {ultimateclans.%name of victim%.member} is true:
add 1 to {ultimateclans.clan.%{ultimateclans.%name of victim%.clan.name}%.deathall}
if {ultimateclans.%name of attacker%.owner} is true:
add 1 to {ultimateclans.clan.%{ultimateclans.%name of attacker%.owner.clanname}%.killall}
if {ultimateclans.%name of victim%.owner} is true:
add 1 to {ultimateclans.clan.%{ultimateclans.%name of victim%.owner.clanname}%.deathall}
if {ultimateclans.stats.message} is true:
send "{@tag.stats} &c-1" to victim
# -- End of Stats -- #
 
 
 
# Chunk events
on break:
if player's world isn't "{@disable}":
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.safe.break} is true:
if {ultimateclans.chunk::%chunk at player%} is set:
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
stop
else:
cancel event
send "%{tag}% &cNie mozna niszczyc na terenie innej gildii!"
stop
 
on place:
if player's world isn't "{@disable}":
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.safe.place} is true:
if {ultimateclans.chunk::%chunk at player%} is set:
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
stop
else:
cancel event
send "%{tag}% &cNie mozna budowac na terenie innej gildii!"
stop
 
On Bucket fill:
if player's world isn't "{@disable}":
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.safe.bucket} is true:
if {ultimateclans.chunk::%chunk at player%} is set:
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
stop
else:
cancel event
send "%{tag}% &cNie mozna zabierac wody/lawy z terenu innej gildii!"
stop
 
On Bucket Empty:
if player's world isn't "{@disable}":
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.safe.bucket} is true:
if {ultimateclans.chunk::%chunk at player%} is set:
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
stop
else:
cancel event
send "%{tag}% &cNie mozna wylewac wody/lawy na teren innej gildii!"
stop
 
On rightclick on chest:
if player's world isn't "{@disable}":
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.safe.chest} is true:
if {ultimateclans.chunk::%chunk at player%} is set:
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
stop
else:
send "%{tag}% &cNie mozna otwierac skrzyn innej gildii!"
cancel event 
 
On rightclick holding a flint and steel:
if player's world isn't "{@disable}":
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.safe.flint and steel} is true:
if {ultimateclans.chunk::%chunk at player%} is set:
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
stop
else:
send "%{tag}% &cNie mozna podpalac terenu innej gildii!"
cancel event
 
On Bed Enter:
if player's world isn't "{@disable}":
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.safe.bed} is true:
if {ultimateclans.chunk::%chunk at player%} is set:
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
stop
else:
send "%{tag}% &cNie mozna spac na terenie innej gildii!"
cancel event
 
# -- PvP Disable Event -- #
on damage:
if victim is a player:
if victim's world isn't "{@disable}":
if attacker is a player:
if {ultimateclans.%name of victim%.owner.clanname} is {ultimateclans.%name of attacker%.clan.name}:
cancel event
stop
if {ultimateclans.%name of victim%.owner.clanname} is {ultimateclans.%name of attacker%.owner.clanname}:
cancel event
stop
if {ultimateclans.%name of victim%.clan.name} is {ultimateclans.%name of attacker%.clan.name}:
cancel event
stop
if {ultimateclans.%name of victim%.clan.name} is {ultimateclans.%name of attacker%.owner.clanname}:
cancel event
stop
else:
if {ultimateclans.%{ultimateclans.%name of attacker%.clan.name}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:
cancel event
stop
if {ultimateclans.%{ultimateclans.%name of attacker%.clan.name}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:
cancel event
stop
if {ultimateclans.%{ultimateclans.%name of attacker%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:
cancel event
stop
if {ultimateclans.%{ultimateclans.%name of attacker%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:
cancel event
stop
if {ultimateclans.%{ultimateclans.%name of victim%.clan.name}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:
cancel event
stop
if {ultimateclans.%{ultimateclans.%name of victim%.clan.name}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:
cancel event
stop
if {ultimateclans.%{ultimateclans.%name of victim%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:
cancel event
stop
if {ultimateclans.%{ultimateclans.%name of victim%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:
cancel event
stop
 
# -- End of PvP Disable Event -- #
 
 
# -- Walking event - Chunk Function -- #
on walking on stone or grass or cobblestone or wood or any wool or sandstone or netherrack or glowstone or sand or gravel or snow or stone brick:
if player's world is "{@world}":
# '
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.chunk.msg} is true:
if {ultimateclans.chunk::%chunk at player%} is set:
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
if {ultimateclans.chunk.number.%name of player%} is 1:
stop
else:
send "%{tag}% &aJestes na terenie swojej gildii!"
add 1 to {ultimateclans.chunk.setmy.number.%name of player%}
set {ultimateclans.chunk.set.my.%name of player%} to true
if {ultimateclans.setnamecolor} is true:
set the player's display name to "&a%name of player%"
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
if {ultimateclans.chunk.setmy.number.%name of player%} is 1:
stop
else:
send "%{tag}% &aJestes na terenie swojej gildii!"
add 1 to {ultimateclans.chunk.setmy.number.%name of player%}
set {ultimateclans.chunk.set.my.%name of player%} to true
if {ultimateclans.setnamecolor} is true:
set the player's display name to "&a%name of player%"
stop
else:
if {ultimateclans.chunk.set.number.%name of player%} is 1:
stop
else:
send "%{tag}% &7Znajdujesz sie na terenie innej gildii! &7[%{ultimateclans.clan.%{ultimateclans.chunk::%chunk at player%}%.name}%]"
set {ultimateclans.chunk.info.%name of player%} to {ultimateclans.clan.%{ultimateclans.chunk::%chunk at player%}%.name}
add 1 to {ultimateclans.chunk.set.number.%name of player%}
set {ultimateclans.chunk.set.other.%name of player%} to true
if {ultimateclans.setnamecolor} is true:
set the player's display name to "&c%name of player%"
stop
else:
# '
if {ultimateclans.chunk.set.other.%name of player%} is true:
send "%{tag}% &7Opuszczono teren gildii &7%{ultimateclans.chunk.info.%name of player%}%"
set {ultimateclans.chunk.set.other.%name of player%} to false
remove 1 from {ultimateclans.chunk.set.number.%name of player%}
clear {ultimateclans.chunk.info.%name of player%}
if {ultimateclans.setnamecolor} is true:
set the player's display name to "&f%name of player%"
stop
# '
if {ultimateclans.chunk.set.my.%name of player%} is true:
send "%{tag}% &cNie jestes juz na terenie swojej gildii!"
set {ultimateclans.chunk.set.my.%name of player%} to false
remove 1 from {ultimateclans.chunk.setmy.number.%name of player%}
if {ultimateclans.setnamecolor} is true:
set the player's display name to "&f%name of player%"
# '
stop
# -- End of walking event -- #
 
 
#------------------------------------------------ End of Script / Thanks for Use ------------------------------------------------#
#--------------------------------------- © by Dzikoysk - Author / Site: www.Dzikoysk.net ----------------------------------------#

1391075603-U401469.png

|User||Blue Member||KidMod Pokémon GO||Moderator Pokémon GO||ExModerator|

Opublikowano

 

Co do ostatniego pytania jak najbardziej da się zrobić proszę oto skript na gildie, który wymaga by założyciel gildi musiał mieć 30 lvl. (nie mój)

 

 

#================================#
# Script by Dzikoysk             #
# Name: Ultimate Clans           #
# Version: 1.5.6_5               #
# Skript: 2.0.2                  #
#================================#
 
#================================#
#    Licencja | UltimateClans    #
#         by Dzikoysk            #
#--------------------------------#
# ~ Nie zezwalam na:             #
# - Zarabianie na skrypcie       #
# - Przerabianie/modyfikowanie   #
# zmienianie tresci dla grona    #
# publicznego                    #
# - Wykorzystywanie kodu skryptu #
# w swoich skryptach (np. kod na #
# regiony worldguard:            #
# spr. czy teren jest wolny)     #
# - Udostepnianiu skryptu innym* #
# - Udostepniania skryptu w      #
# paczkach plikow serwerowch itp #
# - Usuwanie tresci              #
# zawierajacych autora           #
# - Podszywaniu sie pod autora   #
# - Pisania:                     #
#   "Autorskie Gildie" itp.      #
# - Dopisywania wszelkich        #
# dodatków typu strona www,      #
# modyfikacja chatu dla grona    #
# publicznego                    #
#                                #
# ~ Zezwalam na:                 #
# - Modyfikowanie wiadomosci     #
# skryptu na wlasne potrzeby     #
# - Dopisywanie fragmentow na    #
# wlasne potrzeby                #
# * - Tylko za zgoda autora      #
#--------------------------------#
# Mylnie odczytana licencja nie  #
# zwalnia z przestrzegania jej   #
#================================#
 
#---------------------------------------------------------------#
#                                                               #
#                                                               #
#                                                               #
#                             Config                            #
#                                                               #
#                                                               #
#                                                               #
#---------------------------------------------------------------#
 
options: 
 
# +-----------------------------------------------+ #
#                                                   #
# |             UltimateClans General             | #
#                                                   #
# +-----------------------------------------------+ #
#                Ustawienia generalne               #
# +-----------------------------------------------+ #
 
# Glowny swiat z gildiami
world: Spawn
 
# Nazwa pliku skryptu:
skname: UltimateClans
 
# Polski - pl | Angielski - eng
lang: pl
 
# Swiaty w ktorych skrypt ma nie dzialac:
disable: SG
 
 
# +-----------------------------------------------+ #
#                                                   #
# |                  UltimateChat                 | #
#                                                   #
# +-----------------------------------------------+ #
#                 Zarzadanie chatem                 #
# +-----------------------------------------------+ #
 
# Czy wlaczyc UltimateChat:
ultimatechat.enable: true
 
# Wyglad wiadomosci
ultimatechat: &7[&6{TAG}&7]{RANK}{DISPLAY}: {MESSAGE}
# Przepisz tutaj wyglšd tagu
ultimatechat-tag: &7[&6{TAG}&7]
 
# {TAG} - Tag gildii
# {RANK} - Ranga
# {PLAYER} - Nazwa gracza
# {DISPLAY} - Wyswitlana nazwa gracza
# {MESSAGE} - Wiadomosc
 
# +-----------------------------------------------+ #
#                                                   #
# |             UltimateClans Economy             | #
#                                                   #
# +-----------------------------------------------+ #
#              Platnosci UltimateClans              #
# +-----------------------------------------------+ #
 
#------------------------#
#      Money Options     #
#------------------------#
 
# Czy wlaczyc platnosc pieniedzmi:
paymoney.enable: false
 
# Czy masz plugin Vault i plugin od Economy? (Np. EssentialsEco) Jezeli nie, platnosc pieniedzmi bedzie niemozliwa!
vault: true
 
# Koszt stowrzenia gildii:
paymoney.create.cost: 10000
 
# Czy ma pobierac oplate za nowych czlonkow w gildii:
paymoney.invite: false
 
# Kosz za kazda nowa osobe:
paymoney.invite.cost: 100
 
#------------------------#
#      Item Options      #
#------------------------#
 
# Czy wlaczyc platnosc przedmiotami:
payitem: true
 
# Przedmioty wymagane do zalozenia gildii, jeĹeli chcesz pozostawiÄ? puste miejsce, wpisz "none":
payitem.slot.1: 64 diamond
payitem.slot.2: 32 emerald
payitem.slot.3: 12 blaze rod
payitem.slot.4: 16 golden apple
payitem.slot.5: 16 golden carrot
payitem.slot.6: none
 
# Czy ma pobierac oplate za nowych graczy w gildii
payitem.invite: true
 
# Koszt za nowego gracz:
payitem.invite.cost: 2 diamond
 
 
# +-----------------------------------------------+ #
#                                                   #
# |             UltimateClans Claim               | #
#                                                   #
# +-----------------------------------------------+ #
#          Zabezpieczanie terenu dla gildii         #
# +-----------------------------------------------+ #
 
#------------------------#
#    General Options     #
#------------------------#
 
# Sposob zabezepiczania terenu. Na chunk - chunk | Przez WorldGuard - wg
claim.method: wg
 
# Automatyczne nakladanie claimu przy zakladaniu gildii:
auto.claim: true
 
# Odleglosc od spawnu, na jakiej mozna zakladac claim dla gildii:
spawn.distance: 500
 
# Czy przy zalozeniu claimu ma zmienic blok pod graczem:
claim.setblock: true
 
# Na jaki blok ma zmieniac funkcja "claim.setblock":
claim.setblock.type: bedrock
 
# Wymagany poziom do zalozenia gildii:
level.create: 30
 
# Czy po zalozeniu gildii ma zabierac wymagany poziom:
level.take: true
 
#------------------------#
#   WorldGuard Options   #
#------------------------#
 
# Wielkosc terenu:
claim.size: 80
 
# Wiadomosc po wejsciu na teren:
claim.wg.greeting: true
 
# Wiadomosc po wyjsciu z terenu:
claim.wg.farewell: true
 
# Czy tylko czlonkowie gildii moga otwierac skrzynki:
claim.wg.chest: true
 
#------------------------#
#      Chunk Options     #
#       Niepolecane      #
#------------------------#
 
# Wiadomosci przy wejsciu na chunk:
chunk.msg: true
 
# Czy ma zabezpieczac przed niszczeniem przez innych terenu gildii:
claim.safe.break: true
 
# Czy ma zabezpieczac przed stawianiem blokow na terenie innej gildii:
claim.safe.place: true
 
# Czy ma zabezpieczac skrzynki gildii:
claim.safe.chest: true
 
# Czy ma zabezpieczac przed dzialaniem zapalniczki:
claim.safe.flint and steel: true
 
# Czy ma zabezpieczac przed wylewaniem/zabieraniem lawy/wody:
claim.safe.bucket: true
 
# Czy po wejsciu na dany region ma zmieniac kolor nicku na zielony (gildia), czerwony (inni):
set.name.color: true
 
# Pozwol na zmiane miejsca home:
claim.sethome: true
 
# +-----------------------------------------------+ #
#                                                   #
# |             UltimateClans Commands            | #
#                                                   #
# +-----------------------------------------------+ #
#           Zarzadzanie komendami skryptu           #
# +-----------------------------------------------+ #
 
# Przedrostek komendy, domyslnie /clans (Dostepne: ultimateclans, gildia, klan, gildie, klany) :
prefix: clans
# + prefix z duzej litery
b.prefix: Clans
 
# Czy wlaczyc cooldown przed teleportacja na home gildii:
tp.cooldown: true
 
# Czy wlaczyc komende /items:
items: true
 
 
# +-----------------------------------------------+ #
#                                                   #
# |              UltimateClans Color              | #
#                                                   #
# +-----------------------------------------------+ #
#                Zarzadanie kolorami                #
# +-----------------------------------------------+ #
 
# Tag przed wiadomosciami (style: gy/gg/bg/mg):
 
#Styl: gy
tag|gy: &6[Clans]
 
#Styl: gg
tag|gg: &8[&aClans&8]
 
#Styl: bg
tag|bg: &8[&9Clans&8]
 
#Styl mg
tag|mg: &3[&7Clans&3]
 
 
# Styl wiadomosci
# gy - jasny szary i zloty
# gg - jasny zielony i ciemny szary 
# bg - niebieski i jasny szary 
# mg - morski i jasny szary
style: gy
 
# +-----------------------------------------------+ #
#                                                   #
# |               UltimateClans PvP               | #
#                                                   #
# +-----------------------------------------------+ #
#                        Pvp                        #
# +-----------------------------------------------+ #
 
# Czy pvp miedzy czlonkami tej samej gildii ma byc domyslnie wylaczone:
pvp: true
 
# Czy pozwolic na zmiane przez zalozyciela pvp miedzy swoimi czlonkami:
pvp.owner: true
 
# +-----------------------------------------------+ #
#                                                   #
# |               UltimateClans Tag               | #
#                                                   #
# +-----------------------------------------------+ #
#    Wyswietlanie gildii nad graczem/w tab menu     #
# +-----------------------------------------------+ #
 
# Tagi na tab do wlaczenia/wylaczenia w konfiguracji plugin NameTagEdit
 
# Czy tag gildii na byc wyswietlana przy nicku nag glowa gracza:
tag: true
 
# Jaki kolor ma miec tag gildi nad glowa gracza:
tag.color: &6
 
# Jaki kolor ma miec nick nad glowa gracza:
tag.color.nick: &f
 
 
# +-----------------------------------------------+ #
#                                                   #
# |              UltimateClans Stats              | #
#                                                   #
# +-----------------------------------------------+ #
#                     Statystyki                    #
# +-----------------------------------------------+ #
 
# Czy uzywac statystyk:
stats.enable: true
 
# Tag statystyk:
tag.stats: &7[Statystyki Gildii]
 
# Wiadomosc przy zabiciu/smierci gracza:
stats.message: true
 
 
# +-----------------------------------------------+ #
#                                                   #
# |             UltimateClans Mailbox             | #
#                                                   #
# +-----------------------------------------------+ #
#                 Skrzynka pocztowa                 #
# +-----------------------------------------------+ #
 
# Funkcja obecnie wylaczona|niekatywna
 
# Czy skrzynka pocztowa ma byc aktywna:
mailbox: false
 
# +-----------------------------------------------+ #
#                                                   #
# |            UltimateClans Broadcast            | #
#                                                   #
# +-----------------------------------------------+ #
#              Zarzadzenie broadcastami             #
# +-----------------------------------------------+ #
 
# Czy wlaczyc broadcast z informacja, ze nie mozna zakladac gildii, ktora w tagu ma znaki specjalne i ktorego dlugosc jest wieksza niz 5:
broadcast.enable: true
 
# Co ile minut ma wyswietlac broadcast
broadcast.time: 10
 
 
# +-----------------------------------------------+ #
#                                                   #
# |           UltimateClans Permissions           | #
# |               SkriptPermissions               | #
#                                                   #
# +-----------------------------------------------+ #
#     Permissions dla skryptu SkriptPermissions     #
# +-----------------------------------------------+ #
# Obecnie nie dziala, jezeli chcesz, aby skrypt dzialal, nic tu nie zmieniaj!
# Czy uzywac permissions przez skrypt SkriptPermissions:
skp.enable: false
# Groups:
default: Gracz
admin: Admin
# Command:
/clans list: default
/clans profile: default
/clans create: default
/clans invite: default
/clans kick: default
/clans delete: default
/clans join: default
/clans deny: default
/clans leave: default
/clans home: default
/clans player: default
/clans claim: default
/clans unclaim: default
/clans manage: default
/clans setinfo: default
/clans help: default
/clans mailbox: default
/clans aliases: default
# -- Adm
/clans setspawn: admin
/clans reload: admin
/clans admin: admin
 
 
#--------------------------= Koniec Konfiguracji =-----------------------------#
 
 
#---------------------------------------------------------------#
#                                                               #
#                                                               #
#                                                               #
#                             Skrypt                            #
#                              Code                             #
#                                                               #
#                                                               #
#                                                               #
#---------------------------------------------------------------#
 
 
# -- Default player variables -- #
variables:
{ultimateclans.%player%.owner} = false
{ultimateclans.%player%.member} = false
{ultimateclans.%player%.mod} = false
{ultimateclans.%player%.delete.confirm} = false
{ultimateclans.%player%.invite.true}  = false
{ultimateclans.%player%.death} = 0
{ultimateclans.%player%.kill} = 0
{ultimateclans.chunk.set.number.%player%} = 0
{ultimateclans.chunk.setmy.number.%player%} = 0
# {skeconomy.%player%.money.total} = SkEconomy
# -- End of Variables -- #
 
# -- Manage options -- #
options:
# Version info
version: 1.5.6_5
tab: true
tab.color: &6
aliases: ultimateclans, gildia, klan, gildie, klany, f, g, faction, factions
commands.list.1: "" or "rozwiaz" or "solve" or "setinfo" or "sojusz" or "autor" or "Moderator" or "Mod" or "pakt" or "pakty" or "covenant" or "relation" or "relations" or "lista" or "1" or "2" or "p" or "wersja" or "version" or "tworca" or "author" or "ultimateclans" or "clans" or "donate" or "dzikoysk" or "admin"
commands.list.2: "zwroc" or "cennik" or "pricelist" or "returnitem" or "author" or "dzikoysk" or "ultimateclans" or "donate" or "tworca" or "mailbox" or "skrzynkapocztowa" or "list" or "info" or "help" or "pomoc" or "mail" or "poczta" or "msg" or "message" or "zarzadzaj" or "manage" or "setspawn" or "odejdz" or "leave" or "dolacz" or "join" or "create" or "stworz" or "delete" or "usun" or "claim" or "zabezpiecz" or "unclaim" or "odbezpiecz" or "profil" or "profile" or "gracz" or "player" or "odrzuc" or "deny" or "zapros" or "invite" or "reload" or "przeladuj" or "anuluj" or "cancel" or "potwierdz" or "confirm" or "home" or "dom" or "zarzadzaj" or "manage" or "porzuc" or "wyrzuc" or "kick"
# -- End of Manage options -- #
 
# -- Console Version Alert -- #
on Skript Start:
send "&8UltimateClans wymaga wersji Skript 2.0.2 ..." to the console
send "&8Serwer pracuje na wersji: %skript version%" to the console
stop
# -- End of Console Version Alert -- #
 
# -- Config load / Variables load - Script Start -- #
on Skript load:
set {ultimateclans.tag} to {@tag}
set {ultimateclans.lang} to "{@lang}"
set {ultimateclans.mailbox.enable} to {@mailbox}
set {ultimateclans.payitem.enable} to {@payitem}
set {ultimateclans.autoclaim.enable} to {@auto.claim}
set {ultimateclans.stats.message} to {@stats.message}
set {ultimateclans.claim.method} to "{@claim.method}"
set {ultimateclans.chunk.msg} to {@chunk.msg}
set {ultimateclans.setblock} to {@claim.setblock}
set {ultimateclans.safe.chest} to {@claim.safe.chest}
set {ultimateclans.safe.break} to {@claim.safe.break}
set {ultimateclans.safe.place} to {@claim.safe.place}
set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}
set {ultimateclans.safe.bucket} to {@claim.safe.bucket}
set {ultimateclans.worldguard.size} to {@claim.size}
set {ultimateclans.setnamecolor} to {@set.name.color}
set {ultimateclans.pvp} to {@pvp}
set {ultimateclans.tp.cooldown} to {@tp.cooldown}
set {ultimateclans.pvp.ownerset} to {@pvp.owner}
set {ultimateclans.ultimatechat} to {@ultimatechat.enable}
set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}
set {ultimateclans.paymoney.enable} to {@paymoney.enable}
set {ultimateclans.vault} to {@vault}
set {ultimateclans.paymoney.invite} to {@paymoney.invite}
set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}
set {ultimateclans.payitem.invite} to {@payitem.invite}
set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"
set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}
set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}
set {_chest} to {@claim.wg.chest}
set {ultimateclans.cliam.sethome} to {@claim.sethome}
set {ultimateclans.level.take} to {@level.take}
set {ultimateclans.broadcast} to {@broadcast.enable}
set {ultimateclans.broadcast.time} to {@broadcast.time}
wait 1 tick
if {_chest} is true:
set {ultimateclans.wg.chest} to false
if {_chest} is false:
set {ultimateclans.wg.chest} to true
set {ultimateclans.style} to "{@style}"
if {ultimateclans.style} is "gy":
set {style} to "&7"
set {style2} to "&6"
if {ultimateclans.style} is "gg":
set {style} to "&a"
set {style2} to "&8"
if {ultimateclans.style} is "bg":
set {style} to "&9"
set {style2} to "&7"
if {ultimateclans.style} is "mg":
set {style} to "&3"
set {style2} to "&7"
if {style} is "&a":
set {tag} to "{@tag|gg}"
if {style} is "&7":
set {tag} to "{@tag|gy}"
if {style} is "&9":
set {tag} to "{@tag|bg}"
if {style} is "&3":
set {tag} to "{@tag|mg}"
wait 1 tick
set {broadcast.timmer} to 0
if {ultimateclans.payitem.enable} is true:
set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}"
loop {ultimateclans.clanlist::*}:
if {ultimateclans.clan.%loop-value%.pvp} is not set:
set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}
exit loop
else:
stop
stop
 
# -- 1
 
on command "reloadclans":
set {ultimateclans.lang} to "{@lang}"
set {ultimateclans.mailbox.enable} to {@mailbox}
set {ultimateclans.payitem.enable} to {@payitem}
set {ultimateclans.autoclaim.enable} to {@auto.claim}
set {ultimateclans.stats.message} to {@stats.message}
set {ultimateclans.claim.method} to "{@claim.method}"
set {ultimateclans.chunk.msg} to {@chunk.msg}
set {ultimateclans.setblock} to {@claim.setblock}
set {ultimateclans.safe.chest} to {@claim.safe.chest}
set {ultimateclans.safe.break} to {@claim.safe.break}
set {ultimateclans.safe.place} to {@claim.safe.place}
set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}
set {ultimateclans.safe.bucket} to {@claim.safe.bucket}
set {ultimateclans.worldguard.size} to {@claim.size}
set {ultimateclans.setnamecolor} to {@set.name.color}
set {ultimateclans.pvp} to {@pvp}
set {ultimateclans.pvp.ownerset} to {@pvp.owner}
set {ultimateclans.ultimatechat} to {@ultimatechat.enable}
set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}
set {ultimateclans.paymoney.enable} to {@paymoney.enable}
set {ultimateclans.vault} to {@vault}
set {ultimateclans.tp.cooldown} to {@tp.cooldown}
set {ultimateclans.paymoney.invite} to {@paymoney.invite}
set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}
set {ultimateclans.payitem.invite} to {@payitem.invite}
set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"
set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}
set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}
set {_chest} to {@claim.wg.chest}
set {ultimateclans.cliam.sethome} to {@claim.sethome}
set {ultimateclans.level.take} to {@level.take}
set {ultimateclans.broadcast} to {@broadcast.enable}
set {ultimateclans.broadcast.time} to {@broadcast.time}
set {ultimateclans.tab} to {@tab}
set {ultimateclans.tab.color} to "{@tab.color}"
set {ultimateclans.tag} to {@tag}
set {ultimateclans.tag.color} to "{@tag.color}"
set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"
wait 1 tick
set {broadcast.timmer} to 0
if {_chest} is true:
set {ultimateclans.wg.chest} to false
if {_chest} is false:
set {ultimateclans.wg.chest} to true
set {ultimateclans.style} to "{@style}"
if {ultimateclans.style} is "gy":
set {style} to "&7"
set {style2} to "&6"
if {ultimateclans.style} is "gg":
set {style} to "&a"
set {style2} to "&8"
if {ultimateclans.style} is "bg":
set {style} to "&9"
set {style2} to "&7"
if {ultimateclans.style} is "mg":
set {style} to "&3"
set {style2} to "&7"
if {style} is "&a":
set {tag} to "{@tag|gg}"
if {style} is "&7":
set {tag} to "{@tag|gy}"
if {style} is "&9":
set {tag} to "{@tag|bg}"
if {style} is "&3":
set {tag} to "{@tag|mg}"
wait 1 tick
loop {ultimateclans.clanlist::*}:
if {ultimateclans.clan.%loop-value%.pvp} is not set:
set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}
exit loop
else:
stop
stop
 
# -- 2
 
on command "clans reload":
set {ultimateclans.lang} to "{@lang}"
set {ultimateclans.mailbox.enable} to {@mailbox}
set {ultimateclans.payitem.enable} to {@payitem}
set {ultimateclans.autoclaim.enable} to {@auto.claim}
set {ultimateclans.stats.message} to {@stats.message}
set {ultimateclans.claim.method} to "{@claim.method}"
set {ultimateclans.chunk.msg} to {@chunk.msg}
set {ultimateclans.setblock} to {@claim.setblock}
set {ultimateclans.safe.chest} to {@claim.safe.chest}
set {ultimateclans.safe.break} to {@claim.safe.break}
set {ultimateclans.safe.place} to {@claim.safe.place}
set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}
set {ultimateclans.safe.bucket} to {@claim.safe.bucket}
set {ultimateclans.sethome} to {@claim.sethome}
set {ultimateclans.worldguard.size} to {@claim.size}
set {ultimateclans.setnamecolor} to {@set.name.color} 
set {ultimateclans.pvp} to {@pvp}
set {ultimateclans.tp.cooldown} to {@tp.cooldown}
set {ultimateclans.pvp.ownersey} to {@pvp.owner}
set {ultimateclans.ultimatechat} to {@ultimatechat.enable}
set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}
set {ultimateclans.paymoney.enable} to {@paymoney.enable}
set {ultimateclans.vault} to {@vault}
set {ultimateclans.paymoney.invite} to {@paymoney.invite}
set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}
set {ultimateclans.payitem.invite} to {@payitem.invite}
set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"
set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}
set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}
set {_chest} to {@claim.wg.chest}
set {ultimateclans.cliam.sethome} to {@claim.sethome}
set {ultimateclans.level.take} to {@level.take}
set {ultimateclans.broadcast} to {@broadcast.enable}
set {ultimateclans.broadcast.time} to {@broadcast.time}
set {ultimateclans.tab} to {@tab}
set {ultimateclans.tab.color} to "{@tab.color}"
set {ultimateclans.tag} to {@tag}
set {ultimateclans.tag.color} to "{@tag.color}"
set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"
wait 1 tick
set {broadcast.timmer} to 0
if {_chest} is true:
set {ultimateclans.wg.chest} to false
if {_chest} is false:
set {ultimateclans.wg.chest} to true
set {ultimateclans.style} to "{@style}"
if {ultimateclans.style} is "gy":
set {style} to "&7"
set {style2} to "&6"
if {ultimateclans.style} is "gg":
set {style} to "&a"
set {style2} to "&8"
if {ultimateclans.style} is "bg":
set {style} to "&9"
set {style2} to "&7"
if {ultimateclans.style} is "mg":
set {style} to "&3"
set {style2} to "&7"
if {style} is "&a":
set {tag} to "{@tag|gg}"
if {style} is "&7":
set {tag} to "{@tag|gy}"
if {style} is "&9":
set {tag} to "{@tag|bg}"
if {style} is "&3":
set {tag} to "{@tag|mg}"
wait 1 tick
if {ultimateclans.payitem.enable} is true:
set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, {@payitem.slot.6}, and {@payitem.slot.5}"
loop {ultimateclans.clanlist::*}:
if {ultimateclans.clan.%loop-value%.pvp} is not set:
set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}
exit loop
else:
stop
stop
# -- End of Save -- #
 
 
# -- Basic Command -- #
command /clans [<text>] [<text>] [<text>] [<text>]:
aliases: {@aliases}
trigger:
if {ultimateclans.SkriptPermissions.enable} is true:
stop
else:
if arg 1 is "wersja" or "version":
send "&aUltimateClans by &7Dzikoysk" to player
send "&aVersion: &7{@version}" to player
stop
if arg 1 is "cennik" or "pricelist":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.lang} is "pl":
if {ultimateclans.payitem.enable} is true:
send "%{style2}%-------%{style}%Cennik%{style2}%-------"
send "%{style}%Stworzenie gildii: %{style2}%{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, {@payitem.slot.5}, {@payitem.slot.6}"
if {ultimateclans.payitem.invite} is true:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}"
stop
if {ultimateclans.paymoney.invite} is true:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$"
stop
else:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE"
stop
stop
if {ultimateclans.paymoney.enable} is true:
send "%{style}%Stworzenie gildii: %{style2}%{@paymoney.create.cost}"
if {ultimateclans.payitem.invite} is true:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}"
stop
if {ultimateclans.paymoney.invite} is true:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$"
stop
else:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE"
stop
stop
else:
send "&aStworzenie klanu: &7FREE!"
if {ultimateclans.payitem.invite} is true:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}"
stop
if {ultimateclans.paymoney.invite} is true:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$"
stop
else:
send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE"
stop
stop
if arg 1 is "alias" or "aliases":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
send "%{tag}% %{style}%Aliasy komendy: %{style2}%{@aliases}"
stop 
if arg 1 is "list" or "lista":
if player has permissions "ultimateclans.list":
if arg 2 is not set:
if {ultimateclans.clanlist::*} is set:
send "%{tag}% &aLista gildii: &7%{ultimateclans.clanlist::*}%"
stop
send "%{tag}% &cNie ma jeszcze zadnych gildii na serwerze!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "player" or "gracz":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if arg 2 is set:
if {ultimateclans.%arg 2%.player} is true:
send "%{style}% %arg 2% info &8------------------------------"
if {ultimateclans.%arg 2%.clan.name} is set:
send "&7Gildia: &8[&7%{ultimateclans.%arg 2%.clan.tag}%&8]&7  %{ultimateclans.%arg 2%.clan.name}%"
if {ultimateclans.%arg 2%.kill} is not set:
send "&7Zabojstwa:&a Brak"
if {ultimateclans.%arg 2%.death} is not set:
send "&7Smierci: &aBrak"
if {ultimateclans.%arg 2%.kill} is set:
send "&7Zabojstwa: &a%{ultimateclans.%arg 2%.kill}%"
if {ultimateclans.%arg 2%.death} is set:
send "&7Smierci: &a%{ultimateclans.%arg 2%.death}%"
if {ultimateclans.%arg 2%.online} is true:
send "&7Status: &aOnline"
if {ultimateclans.%arg 2%.online} is false:
send "&7Status: &cOffline"
send "&7Ostatnie logowanie:&7 %{ultimateclans.%arg 2%.lastlogin}%"
stop
else:
send "%{tag}% &cTaki gracz nigdy nie byl na serwerze!"
stop
else:
make player execute command "{@prefix} player %name of player%"
wait 1 tick
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop 
if arg 1 is "home" or "dom":
if player has permissions "ultimateclans.home" or "ultimateclans.admin":
if {ultimateclans.%name of player%.member} is true:
if {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point} is set:
if {ultimateclans.tp.cooldown} is true:
set {_pos} to location of player
send "&7Czekaj &65 sekund&7, nie wolno Ci sie ruszyc!"
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
# '
if {_pos} is location of player:
teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point}
send "&7Teleportacja..."
stop
else:
send "&cWykryto ruch, teleportacja anulowana!"
stop
else:
teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point}
send "&7Teleportacja..."
stop
else:
send "%{tag}%&c Gildia nie posiada swojego terenu!"
stop
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:
if {ultimateclans.tp.cooldown} is true:
set {_pos} to location of player
send "&7Czekaj &65 sekund&7, nie wolno Ci sie ruszyc!"
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
if {_pos} isn't location of player:
send "&cWykryto ruch, teleportacja anulowana!"
stop
wait 1 second
# '
if {_pos} is location of player:
send "&7Teleportacja..."
teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} 
stop
else:
send "&cWykryto ruch, teleportacja anulowana!"
stop
else:
send "&7Teleportacja..."
teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} 
stop
else:
send "%{tag}%&c Gildia nie posiada swojego terenu!"
stop
else:
send "%{tag}% &cNie jestes w gildii!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "kick" or "wyrzuc":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.owner} is true:
if arg 2 is set:
if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}:
if {ultimateclans.%arg 2%.owner} is true:
send "%{tag}% &cNie mozna wyrzucic samego siebie!"
stop
if {ultimateclans.%arg 2%.member} is true:
set {ultimateclans.%name of player%.kickenable} to true
make player execute command "mngplayer kick %arg 2%"
stop
else:
send "&cBlad!"
stop
else:
send "%{tag}% &cW gildii nie ma takiego gracza"
stop
else:
send "%{tag}% &cNie podano nazwy gracza!"
stop
if {ultimateclans.%name of player%.mod} is true:
if arg 2 is set:
if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}:
if {ultimateclans.%arg 2%.owner} is true:
send "%{tag}% &cNie mozna wyrzucic samego siebie!"
stop
if {ultimateclans.%arg 2%.member} is true:
set {ultimateclans.%name of player%.kickenable} to true
make player execute command "mngplayer kick %arg 2%"
stop
else:
send "&cBlad!"
stop
else:
send "%{tag}% &cW gildii nie ma takiego gracza"
stop
else:
send "%{tag}% &cNie podano nazwy gracza!"
stop
 
else:
send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "stworz" or "create":
if player's world is "{@world}":
if player has permissions "ultimateclans.create" or "ultimateclans.admin":
if arg 2 is not empty:
if arg 3 is not empty:
if player doesn't have the permissions "ultimateclans.create-vip": 
if player's level is greater than {@level.create}-1:
if {ultimateclans.payitem.enable} is true:
if player has {@payitem.slot.1}:
if player has {@payitem.slot.2}:
if player has {@payitem.slot.3}:
if player has {@payitem.slot.4}:
if player has {@payitem.slot.5}:
if player has {@payitem.slot.6}:
if {ultimateclans.%name of player%.member} is true:
send "%{tag}% &cJestes juz w gildii!"
stop trigger
if {ultimateclans.%name of player%.owner} is true:
send "%{tag}% &cMasz juz gildie!"
stop trigger
if {ultimateclans.clan.%arg 2%.tag} is set:
send "%{tag}% &cJest juz taka gildia!"
stop trigger
if {ultimateclans.clan.%arg 3%.tagauth} is set:
send "%{tag}% &cJest juz gildia! z takim tagiem!"
stop trigger
else:
if {ultimateclans.autoclaim.enable} is true:
if {ultimateclans.spawn.%world%} is set:
if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
if {ultimateclans.claim.method} is "chunk":
if {ultimateclans.chunk::%chunk at player%} is not set:
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
set {ultimateclans.chunk::%chunk at player%} to arg 2
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
remove {@payitem.slot.1} from player
remove {@payitem.slot.2} from player
remove {@payitem.slot.3} from player
remove {@payitem.slot.4} from player
remove {@payitem.slot.5} from player
remove {@payitem.slot.6} from player
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
wait 1 tick
add 1 to {ultimateclans.%arg 2%.member-number}
add player to {ultimateclans.%arg 2%.members::*}
set {ultimateclans.clan.%arg 2%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cTo miejsce ma juz inna gildia"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
player cannot build at block under player:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters north:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters west:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters east:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters south:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
stop
send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
make console execute command "pex user %name of player% add worldguard.*"
make console execute command "pex user %name of player% add worldedit.*"
wait 1 tick
make player execute command "//pos1"
make player execute command "//pos2"
wait 1 tick
make player execute command "//expand %{ultimateclans.worldguard.size}% n"
make player execute command "//expand %{ultimateclans.worldguard.size}% s"
make player execute command "//expand %{ultimateclans.worldguard.size}% w"
make player execute command "//expand %{ultimateclans.worldguard.size}% e"
make player execute command "//expand vert"
wait 1 tick
make player execute command "/rg define clans-%arg 2%"
wait 1 tick
make console execute command "pex user %name of player% remove worldguard.*"
make console execute command "pex user %name of player% remove worldedit.*"
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
make console execute command "pex user %name of player% remove NametagEdit.*"
make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
if {ultimateclans.claim.wg.greeting} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.farewell} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.chest} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
if {ultimateclans.claim.wg.chest} is false:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
loop 100 times:
send " "
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
add player to {ultimateclans.%arg 2%.members::*}
remove {@payitem.slot.1} from player
remove {@payitem.slot.2} from player
remove {@payitem.slot.3} from player
remove {@payitem.slot.4} from player
remove {@payitem.slot.5} from player
remove {@payitem.slot.6} from player
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
# '
stop
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
stop
else:
send "%{tag}% &cJestes zbyt blisko spawnu!"
stop 
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
stop
else:
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
remove {@payitem.slot.1} from player
remove {@payitem.slot.2} from player
remove {@payitem.slot.3} from player
remove {@payitem.slot.4} from player
remove {@payitem.slot.5} from player
remove {@payitem.slot.6} from player
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cBrakuje: &7{@payitem.slot.6}"
stop
else:
send "%{tag}% &cBrakuje: &7{@payitem.slot.5}"
stop
else:
send "%{tag}% &cBrakuje: &7{@payitem.slot.4}"
stop
else:
send "%{tag}% &cBrakuje: &7{@payitem.slot.3}"
stop
else:
send "%{tag}% &cBrakuje: &7{@payitem.slot.2}"
stop
else:
send "%{tag}% &cBrakuje: &7{@payitem.slot.1}"
stop
if {ultimateclans.paymoney.enable} is true:
if {ultimateclans.vault} is true:
set {_money} to player's money
if {_money} is greater than {@paymoney.create.cost}:
if {ultimateclans.%name of player%.member} is true:
send "%{tag}% &cJestes juz w gildii!"
stop trigger
if {ultimateclans.%name of player%.owner} is true:
send "%{tag}% &cMasz juz gildie!"
stop trigger
if {ultimateclans.clan.%arg 2%.tag} is set:
send "%{tag}% &cJest juz taka gildia!"
stop trigger
if {ultimateclans.clan.%arg 3%.tagauth} is set:
send "%{tag}% &cJest juz gildia! z takim tagiem!"
stop trigger
else:
if {ultimateclans.autoclaim.enable} is true:
if {ultimateclans.spawn.%world%} is set:
if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
if {ultimateclans.claim.method} is "chunk":
if {ultimateclans.chunk::%chunk at player%} is not set:
set {ultimateclans.chunk::%chunk at player%} to arg 2
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
subtract {@paymoney.create.cost} from player's money
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cTo miejsce ma juz inna gildia"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
player cannot build at block under player:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters north:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters west:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters east:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters south:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
stop
send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
make console execute command "pex user %name of player% add worldguard.*"
make console execute command "pex user %name of player% add worldedit.*"
wait 1 tick
make player execute command "//pos1"
make player execute command "//pos2"
wait 1 tick
make player execute command "//expand %{ultimateclans.worldguard.size}% n"
make player execute command "//expand %{ultimateclans.worldguard.size}% s"
make player execute command "//expand %{ultimateclans.worldguard.size}% w"
make player execute command "//expand %{ultimateclans.worldguard.size}% e"
make player execute command "//expand vert"
wait 1 tick
make player execute command "/rg define clans-%arg 2%"
wait 1 tick
make console execute command "pex user %name of player% remove worldguard.*"
make console execute command "pex user %name of player% remove worldedit.*"
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
make console execute command "pex user %name of player% remove NametagEdit.*"
make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
if {ultimateclans.claim.wg.greeting} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.farewell} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.chest} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
if {ultimateclans.claim.wg.chest} is false:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
loop 100 times:
send " "
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to name of player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
subtract {@paymoney.create.cost}/2 from player's money
wait 1 tick
subtract {@paymoney.create.cost}/2 from player's money
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to name of player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add name of player to {ultimateclans.%arg 2%.members::*}
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Powod: Brak uprawnien - ultimateclans.worldguard"
stop
else:
send "%{tag}% &cJestes zbyt blisko spawnu!"
stop 
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
stop
else:
add arg 2 to {ultimateclans.clanlist::*}
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
subtract {@paymoney.create.cost}/2 from player's money
wait 1 tick
subtract {@paymoney.create.cost}/2 from player's money
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cNie masz wystarczajaco duzo pieniedzy!"
stop
else:
send "%{tag}% &cBlad! Skontaktuj sie z administratorem. Powod: &7Wymagany plugin Vault"
stop
else:
if {ultimateclans.autoclaim.enable} is true:
if {ultimateclans.spawn.%world%} is set:
if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
if {ultimateclans.claim.method} is "chunk":
if {ultimateclans.chunk::%chunk at player%} is not set:
set {ultimateclans.chunk::%chunk at player%} to arg 2
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
add player to {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cTo miejsce ma juz inna gildia"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
player cannot build at block under player:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters north:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters west:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters east:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters south:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
stop
send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
make console execute command "pex user %name of player% add worldguard.*"
make console execute command "pex user %name of player% add worldedit.*"
wait 1 tick
make player execute command "//pos1"
make player execute command "//pos2"
wait 1 tick
make player execute command "//expand %{ultimateclans.worldguard.size}% n"
make player execute command "//expand %{ultimateclans.worldguard.size}% s"
make player execute command "//expand %{ultimateclans.worldguard.size}% w"
make player execute command "//expand %{ultimateclans.worldguard.size}% e"
make player execute command "//expand vert"
wait 1 tick
make player execute command "/rg define clans-%arg 2%"
wait 1 tick
make console execute command "pex user %name of player% remove worldguard.*"
make console execute command "pex user %name of player% remove worldedit.*"
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
make console execute command "pex user %name of player% remove NametagEdit.*"
make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
if {ultimateclans.claim.wg.greeting} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.farewell} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.chest} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
if {ultimateclans.claim.wg.chest} is false:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
loop 100 times:
send " "
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to name of player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 2%.ownername} to name of player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add name of player to {ultimateclans.%arg 2%.members::*}
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
stop
else:
send "%{tag}% &cJestes zbyt blisko spawnu!"
stop 
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
stop
else:
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
if {ultimateclans.level.take} is true:
reduce player's level by {@level.create}
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cNie masz wystarczajacego poziomu. Wymagany poziom, to: &7{@level.create}"
stop
else:
if {ultimateclans.%name of player%.member} is true:
send "%{tag}% &cJestes juz w gildii!"
stop trigger
if {ultimateclans.%name of player%.owner} is true:
send "%{tag}% &cMasz juz gildie!"
stop trigger
if {ultimateclans.clan.%arg 2%.tag} is set:
send "%{tag}% &cJest juz taka gildia!"
stop trigger
if {ultimateclans.clan.%arg 3%.tagauth} is set:
send "%{tag}% &cJest juz gildia! z takim tagiem!"
stop trigger
else:
if {ultimateclans.autoclaim.enable} is true:
if {ultimateclans.spawn.%world%} is set:
if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
if {ultimateclans.claim.method} is "chunk":
if {ultimateclans.chunk::%chunk at player%} is not set:
set {ultimateclans.chunk::%chunk at player%} to arg 2
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cTo miejsce ma juz inna gildia"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
player cannot build at block under player:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters north:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters west:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters east:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters south:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
stop
send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
make console execute command "pex user %name of player% add worldguard.*"
make console execute command "pex user %name of player% add worldedit.*"
wait 1 tick
make player execute command "//pos1"
make player execute command "//pos2"
wait 1 tick
make player execute command "//expand %{ultimateclans.worldguard.size}% n"
make player execute command "//expand %{ultimateclans.worldguard.size}% s"
make player execute command "//expand %{ultimateclans.worldguard.size}% w"
make player execute command "//expand %{ultimateclans.worldguard.size}% e"
make player execute command "//expand vert"
wait 1 tick
make player execute command "/rg define clans-%arg 2%"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true
wait 1 tick
make console execute command "pex user %name of player% remove worldguard.*"
make console execute command "pex user %name of player% remove worldedit.*"
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
make console execute command "pex user %name of player% remove NametagEdit.*"
make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
if {ultimateclans.claim.wg.greeting} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.farewell} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.chest} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
if {ultimateclans.claim.wg.chest} is false:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
loop 100 times:
send " "
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
set {ultimateclans.clan.%arg 2%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
stop
else:
send "%{tag}% &cJestes zbyt blisko spawnu!"
stop 
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
stop
else:
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
if {ultimateclans.paymoney.enable} is true:
if {ultimateclans.vault} is true:
if {ultimateclans.%name of player%.member} is true:
send "%{tag}% &cJestes juz w gildii!"
stop trigger
if {ultimateclans.%name of player%.owner} is true:
send "%{tag}% &cMasz juz gildie!"
stop trigger
if {ultimateclans.clan.%arg 2%.tag} is set:
send "%{tag}% &cJest juz taka gildia!"
stop trigger
if {ultimateclans.clan.%arg 3%.tagauth} is set:
send "%{tag}% &cJest juz gildia! z takim tagiem!"
stop trigger
else:
if {ultimateclans.autoclaim.enable} is true:
if {ultimateclans.spawn.%world%} is set:
if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
if {ultimateclans.claim.method} is "chunk":
if {ultimateclans.chunk::%chunk at player%} is not set:
set {ultimateclans.chunk::%chunk at player%} to arg 2
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cTo miejsce ma juz inna gildia"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
player cannot build at block under player:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters north:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters west:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters east:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters south:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
stop
send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
make console execute command "pex user %name of player% add worldguard.*"
make console execute command "pex user %name of player% add worldedit.*"
wait 1 tick
make player execute command "//pos1"
make player execute command "//pos2"
wait 1 tick
make player execute command "//expand %{ultimateclans.worldguard.size}% n"
make player execute command "//expand %{ultimateclans.worldguard.size}% s"
make player execute command "//expand %{ultimateclans.worldguard.size}% w"
make player execute command "//expand %{ultimateclans.worldguard.size}% e"
make player execute command "//expand vert"
wait 1 tick
make player execute command "/rg define clans-%arg 2%"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true
wait 1 tick
make console execute command "pex user %name of player% remove worldguard.*"
make console execute command "pex user %name of player% remove worldedit.*"
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
make console execute command "pex user %name of player% remove NametagEdit.*"
make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
if {ultimateclans.claim.wg.greeting} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.farewell} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.chest} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
if {ultimateclans.claim.wg.chest} is false:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
loop 100 times:
send " "
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to name of player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to name of player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add name of player to {ultimateclans.%arg 2%.members::*}
set {ultimateclans.clan.%arg 2%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Powod: Brak uprawnien - ultimateclans.worldguard"
stop
else:
send "%{tag}% &cJestes zbyt blisko spawnu!"
stop 
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
stop
else:
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
wait 1 tick
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cBlad! Skontaktuj sie z administratorem. Powod: &7Wymagany plugin Vault"
stop
else:
if {ultimateclans.autoclaim.enable} is true:
if {ultimateclans.spawn.%world%} is set:
if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
if {ultimateclans.claim.method} is "chunk":
if {ultimateclans.chunk::%chunk at player%} is not set:
set {ultimateclans.chunk::%chunk at player%} to arg 2
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cTo miejsce ma juz inna gildia"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
player cannot build at block under player:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters north:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters west:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters east:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters south:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
stop
send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
make console execute command "pex user %name of player% add worldguard.*"
make console execute command "pex user %name of player% add worldedit.*"
wait 1 tick
make player execute command "//pos1"
make player execute command "//pos2"
wait 1 tick
make player execute command "//expand %{ultimateclans.worldguard.size}% n"
make player execute command "//expand %{ultimateclans.worldguard.size}% s"
make player execute command "//expand %{ultimateclans.worldguard.size}% w"
make player execute command "//expand %{ultimateclans.worldguard.size}% e"
make player execute command "//expand vert"
wait 1 tick
make player execute command "/rg define clans-%arg 2%"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true
wait 1 tick
make console execute command "pex user %name of player% remove worldguard.*"
make console execute command "pex user %name of player% remove worldedit.*"
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
make console execute command "pex user %name of player% remove NametagEdit.*"
make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
if {ultimateclans.claim.wg.greeting} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.farewell} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
if {ultimateclans.claim.wg.chest} is true:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
if {ultimateclans.claim.wg.chest} is false:
make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
loop 100 times:
send " "
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
set {ultimateclans.clan.%arg 2%.claim.point} to location of player
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to name of player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to name of player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add name of player to {ultimateclans.%arg 2%.members::*}
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
stop
else:
send "%{tag}% &cJestes zbyt blisko spawnu!"
stop 
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
stop
else:
add arg 2 to {ultimateclans.clanlist::*}
set {ultimateclans.%name of player%.owner.clanname} to arg 2
add arg 3 to {ultimateclans.tagclanlist::*}
set {ultimateclans.%name of player%.owner.tag} to arg 3
set {ultimateclans.%name of player%.owner} to true
set {ultimateclans.%name of player%.owner.name} to player
set {ultimateclans.clan.%arg 2%.tag} to arg 3
set {ultimateclans.clan.%arg 2%.name} to arg 2
set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
set {ultimateclans.clan.%arg 2%.ownername} to player
set {ultimateclans.%arg 2%.member-number} to 0
set {ultimateclans.clan.%arg 2%.ownername} to player
add 1 to {ultimateclans.%arg 2%.member-number}
set {ultimateclans.clan.%arg 2%.killall} to 0
set {ultimateclans.clan.%arg 2%.deathall} to 0
add player to {ultimateclans.%arg 2%.members::*}
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
stop 
else:
send "%{tag}% &cNie podano tagu gildi!"
stop
if {ultimateclans.level.take.xxx} is true:
reduce player's level by {@level.create}
stop
# '
else:
send "%{tag}% &cNie podano nazwy gildii!"
stop
 
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
else:
send "&cNa tym swiecie nie mozna zalozyc gildii!"
stop
if arg 1 is "usun" or "delete":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.owner} is true:
set {ultimateclans.%name of player%.delete.confirm} to true
if {ultimateclans.lang} is "pl":
send "%{tag}% &cUwaga! &7Wlaczono procedure usuwania gildii. Aby ostatecznie rozwiazac gildie wpisz &c/{@prefix} potwierdz&7, aby anulowac uzyj &c/{@prefix} anuluj"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}% &cUwaga! &7Wlaczono procedure usuwania gildii. Aby ostatecznie rozwiazac gildie wpisz &c/{@prefix} confirm&7, aby anulowac uzyj &c/{@prefix} cancel"
stop
else:
send "%{tag}% &cNie jestes zalozycielem zadnego klanu"
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "potwierdz" or "confirm":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.delete.confirm} is true:
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
delete {ultimateclans.chunk::%chunk at player%}
loop {ultimateclans.clanlist::*}:
remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.clanlist::*}
loop {ultimateclans.tagclanlist::*}:
remove {ultimateclans.%name of player%.owner.tag} from {ultimateclans.tagclanlist::*}
wait 1 tick
set {ultimateclans.%name of player%.owner} to false
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.tag}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.name}
if {ultimateclans.setblock} is true:
set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to air
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tagauth}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tag.fullname} 
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.ownername}
clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}
loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}:
set {ultimateclans.%loop-value%.member} to false
delete {ultimateclans.%loop-value%.clan.tag}
delete {ultimateclans.%loop-value%.ownername}
delete {ultimateclans.%loop-value%.clan.name}
delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}
delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
wait 2 tick
clear {ultimateclans.%name of player%.owner.tag}
clear {ultimateclans.%name of player%.owner.clanname}
send "%{tag}% &aPomyslnie usunieto klan!"
stop
else:
send "%{tag}% &cTo nie jest teren Twojej gildii!"
stop
# 
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
broadcast "%{tag}%&cGracz: &6%name of player% &cusunal gildie: &6%{ultimateclans.%name of player%.owner.clanname}%&c!"
if player has permissions "ultimateclans.default":
make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
if player has permissions "ultimateclans.admin":
make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
loop {ultimateclans.clanlist::*}:
remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.clanlist::*}
loop {ultimateclans.tagclanlist::*}:
remove {ultimateclans.%name of player%.owner.tag} from {ultimateclans.tagclanlist::*}
wait 1 tick
set {ultimateclans.%name of player%.owner} to false
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.tag}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.name}
if {ultimateclans.setblock} is true:
set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to air
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tagauth}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tag.fullname} 
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.ownername}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}
clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset}
loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}:
set {ultimateclans.%loop-value%.loop-value} to true
set {ultimateclans.%name of player%.loop-value} to false
set {ultimateclans.%loop-value%.member} to false
delete {ultimateclans.%loop-value%.clan.tag}
delete {ultimateclans.%loop-value%.ownername}
delete {ultimateclans.%loop-value%.clan.name}
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &f"
make console execute command "pex user %name of player% remove NametagEdit.*"
delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}
delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
wait 2 tick
clear {ultimateclans.%name of player%.owner.tag}
clear {ultimateclans.%name of player%.owner.clanname}
loop 100 times:
send ""
send "%{tag}% &aPomyslnie usunieto klan!"
stop
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
stop
else:
send "%{tag}% &cNie ma zadnych dzialan do potwierdzenia!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "claim" or "zabezpiecz":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} is false:
if {ultimateclans.autoclaim.enable} is false:
if {ultimateclans.spawn.%world%} is set:
if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.chunk::%chunk at player%} is not set:
set {ultimateclans.chunk::%chunk at player%} to {ultimateclans.%name of player%.owner.clanname}
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
send "%{tag}% Claim &8-&a Otrzymano teren!"
stop
else:
send "%{tag}% &cTo miesjce jest juz zajete!"
stop 
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
player cannot build at block under player:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters north:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
stop
player cannot build at block {ultimateclans.worldguard.size} meters northeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters west:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters east:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southwest:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters south:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
stop
player cannot build at block {ultimateclans.worldguard.size} meters southeast:
send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
stop
send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
wait 1 tick
make console execute command "pex user %name of player% add worldguard.*"
make console execute command "pex user %name of player% add worldedit.*"
wait 1 tick
make player execute command "//pos1"
make player execute command "//pos2"
wait 1 tick
make player execute command "//expand %{ultimateclans.worldguard.size}% n"
make player execute command "//expand %{ultimateclans.worldguard.size}% s"
make player execute command "//expand %{ultimateclans.worldguard.size}% w"
make player execute command "//expand %{ultimateclans.worldguard.size}% e"
make player execute command "//expand vert"
wait 1 tick
make player execute command "/rg define clans-%{ultimateclans.%name of player%.owner.clanname}%"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true
wait 1 tick
make console execute command "pex user %name of player% remove worldguard.*"
make console execute command "pex user %name of player% remove worldedit.*"
make console execute command "rg addowner -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% %name of player%"
loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}:
make console execute command "rg addmember -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% %loop-value%"
make console execute command "rg setpriority -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% 1"
if {ultimateclans.claim.wg.greeting} is true:
make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% greeting &7Obecny teren nalezy do gildii: &f[&g%{ultimateclans.%name of player%.owner.clanname}%&f]"
if {ultimateclans.claim.wg.farewell} is true:
make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% farewell &7Opuszczono teren gildii: &f[&g%{ultimateclans.%name of player%.owner.clanname}%&f]"
if {ultimateclans.claim.wg.chest} is true:
make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% chest-access deny"
if {ultimateclans.claim.wg.chest} is false:
make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% chest-access allow"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to location of player
if {ultimateclans.setblock} is true:
set block under player to {@claim.setblock.type}
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player
loop 100 times:
send " "
send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
stop
else:
send "%{tag}% &cJestes zbyt blisko spawnu!"
stop
else:
send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
stop
else:
send "%{tag}% &cClaim jest automatycznie przydzielany po zalozeniu gildii!"
stop
else:
send "%{tag}% &cTwoja gildia posiada juz claim!"
stop
else:
send "%{tag}% &cAby zajac teren musisz byc zalozycielem!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "unclaim" or "odbezpiecz" or "porzuc":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.autoclaim.enable} is false:
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.chunk::%chunk at player%} is not set:
send "%{tag}% &cTen teren nie jest zabezpieczony"
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
delete {ultimateclans.chunk::%chunk at player%}
set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air
send "%{tag}% &aPomyslnie usunieto claim gildii!"
stop
else:
send "%{tag}% &cTo nie jest teren Twojej gildii!"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
send "%{tag}% &aPomyslnie usunieto claim gildii!"
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center}
if {ultimateclans.setblock} is true:
set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air
set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air
stop
else:
send "%{tag}% Zabezpieczenie &8-&c Wlaczony auto claim, aby pozbyc sie terenu musisz usunac gildie!"
stop
else:
send "%{tag}% &cNie jestes zalozycielem gildii!"
stop 
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "anuluj" or "cancel":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.delete.confirm} is true:
set {ultimateclans.%name of player%.delete.confirm} to false
send "%{tag}% &cAnulowano procedure usuwania gildii!"
stop
else:
send "%{tag}% &cNie ma zadnych dzialan do anulowania!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "reload" or "przeladuj":
if player has permissions "ultimateclans.reload" or "ultimateclans.admin":
send "%{tag}% &aPrzeladowywanie..."
wait 1 tick
set {ultimateclans.lang} to "{@lang}"
set {ultimateclans.mailbox.enable} to {@mailbox}
set {ultimateclans.payitem.enable} to {@payitem}
set {ultimateclans.autoclaim.enable} to {@auto.claim}
set {ultimateclans.stats.message} to {@stats.message}
set {ultimateclans.claim.method} to "{@claim.method}"
set {ultimateclans.chunk.msg} to {@chunk.msg}
set {ultimateclans.setblock} to {@claim.setblock}
set {ultimateclans.safe.chest} to {@claim.safe.chest}
set {ultimateclans.safe.break} to {@claim.safe.break}
set {ultimateclans.safe.place} to {@claim.safe.place}
set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}
set {ultimateclans.safe.bucket} to {@claim.safe.bucket}
set {ultimateclans.worldguard.size} to {@claim.size}/2-2
set {ultimateclans.setnamecolor} to {@set.name.color}
set {ultimateclans.pvp} to {@pvp}
set {ultimateclans.tp.cooldown} to {@tp.cooldown}
set {ultimateclans.pvp.ownerset} to {@pvp.owner}
set {ultimateclans.ultimatechat} to {@ultimatechat.enable}
set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}
set {ultimateclans.paymoney.enable} to {@paymoney.enable}
set {ultimateclans.vault} to {@vault}
set {ultimateclans.paymoney.invite} to {@paymoney.invite}
set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}
set {ultimateclans.payitem.invite} to {@payitem.invite}
set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"
set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}
set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}
set {_chest} to {@claim.wg.chest}
set {ultimateclans.cliam.sethome} to {@claim.sethome}
set {ultimateclans.level.take} to {@level.take}
set {ultimateclans.broadcast} to {@broadcast.enable}
set {ultimateclans.broadcast.time} to {@broadcast.time}
set {ultimateclans.tab} to {@tab}
set {ultimateclans.tab.color} to "{@tab.color}"
set {ultimateclans.tag} to {@tag}
set {ultimateclans.tag.color} to "{@tag.color}"
set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"
wait 1 tick
if {_chest} is true:
set {ultimateclans.wg.chest} to false
if {_chest} is false:
set {ultimateclans.wg.chest} to true
set {ultimateclans.style} to "{@style}"
if {ultimateclans.style} is "gy":
set {style} to "&7"
set {style2} to "&6"
if {ultimateclans.style} is "gg":
set {style} to "&a"
set {style2} to "&8"
if {ultimateclans.style} is "bg":
set {style} to "&9"
set {style2} to "&7"
if {ultimateclans.style} is "mg":
set {style} to "&3"
set {style2} to "&7"
if {style} is "&a":
set {tag} to "{@tag|gg}"
if {style} is "&7":
set {tag} to "{@tag|gy}"
if {style} is "&9":
set {tag} to "{@tag|bg}"
if {style} is "&3":
set {tag} to "{@tag|mg}"
if {ultimateclans.payitem.enable} is true:
set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}"
loop {ultimateclans.clanlist::*}:
if {ultimateclans.clan.%loop-value%.pvp} is not set:
set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}
wait 1 tick
make console execute command "sk reload {@skname}"
wait 1 tick
send "%{tag}% &aPrzeladowano!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "zapros" or "invite":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.payitem.invite} is true:
if player has {@payitem.invite.cost}:
if arg 2 is not empty:
if {ultimateclans.%arg 2%.member} is true:
send "%{tag}% &cTen gracz jest juz w innej gildii!"
stop
if {ultimateclans.%arg 2%.owner} is true:
send "%{tag}% &cTen gracz ma juz gildie!"
stop
else:
if {ultimateclans.%arg 2%.player} is true:
remove {@payitem.invite.cost} from player
set {ultimateclans.%arg 2%.i.invite} to true
set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 2%.i.invite.owner} to player
set {ultimateclans.%name of player%.invenable} to true
wait 1 tick
make player execute command "mngsendinvite %arg 2%"
stop
else:
send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
stop
else:
if {ultimateclans.lang} is "pl":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
send "&aKoszt: &7{@payitem.invite.cost}"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
send "&aKoszt: &7{@payitem.invite.cost}"
stop
else:
send "%{tag}% &cAby zaprosic gracza potrzebujesz: &7{@payitem.invite.cost}"
stop
if {ultimateclans.paymoney.invite} is true:
set {_money} to player's money
if {@paymoney.invite.cost} is smaller than {_money}:
if arg 2 is not empty:
if {ultimateclans.%arg 2%.member} is true:
send "%{tag}% &cTen gracz jest juz w innej gildii!"
stop
if {ultimateclans.%arg 2%.owner} is false:
send "%{tag}% &cTen gracz ma juz gildie!"
stop
else:
if {ultimateclans.%arg 2%.player} is true:
remove {@paymoney.invite.cost} from player's money
set {ultimateclans.%arg 2%.i.invite} to true
set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 2%.i.invite.owner} to player
set {ultimateclans.%name of player%.invenable} to true
wait 1 tick
make player execute command "mngsendinvite %arg 2%"
stop
else:
send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
stop
else:
if {ultimateclans.lang} is "pl":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
send "&aKoszt: &7{@paymoney.invite.cost}$"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
send "&aKoszt: &7{@paymoney.invite.cost}$"
stop
else:
send "%{tag}% &cNie masz wystarczajacej ilosci pieniedzy, aby zaprosic gracza"
stop
else:
if arg 2 is not empty:
if {ultimateclans.%arg 2%.member} is true:
send "%{tag}% &cTen gracz jest juz w innej gildii!"
stop
if {ultimateclans.%arg 2%.owner} is true:
send "%{tag}% &cTen gracz ma juz gildie!"
stop 
else:
if {ultimateclans.%arg 2%.player} is true:
set {ultimateclans.%arg 2%.i.invite} to true
set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 2%.i.invite.owner} to player
set {ultimateclans.%name of player%.invenable} to true
wait 1 tick
make player execute command "mngsendinvite %arg 2%"
stop
else:
send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
stop
else:
if {ultimateclans.lang} is "pl":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
stop
if {ultimateclans.%name of player%.mod} is true:
if {ultimateclans.payitem.invite} is true:
if player has {@payitem.invite.cost}:
if arg 2 is not empty:
if {ultimateclans.%arg 2%.member} is true:
send "%{tag}% &cTen gracz jest juz w innej gildii!"
stop
if {ultimateclans.%arg 2%.owner} is true:
send "%{tag}% &cTen gracz ma juz gildie!"
stop
else:
if {ultimateclans.%arg 2%.player} is true:
remove {@payitem.invite.cost} from player
set {ultimateclans.%arg 2%.i.invite} to true
set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 2%.i.invite.owner} to player
set {ultimateclans.%name of player%.invenable} to true
wait 1 tick
make player execute command "mngsendinvite %arg 2%"
stop
else:
send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
stop
else:
if {ultimateclans.lang} is "pl":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
send "&aKoszt: &7{@payitem.invite.cost}"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
send "&aKoszt: &7{@payitem.invite.cost}"
stop
else:
send "%{tag}% &cAby zaprosic gracza potrzebujesz: &7{@payitem.invite.cost}"
stop
if {ultimateclans.paymoney.invite} is true:
set {_money} to player's money
if {@paymoney.invite.cost} is smaller than {_money}:
if arg 2 is not empty:
if {ultimateclans.%arg 2%.member} is true:
send "%{tag}% &cTen gracz jest juz w innej gildii!"
stop
if {ultimateclans.%arg 2%.owner} is false:
send "%{tag}% &cTen gracz ma juz gildie!"
stop
else:
if {ultimateclans.%arg 2%.player} is true:
remove {@paymoney.invite.cost} from player's money
set {ultimateclans.%arg 2%.i.invite} to true
set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 2%.i.invite.owner} to player
set {ultimateclans.%name of player%.invenable} to true
wait 1 tick
make player execute command "mngsendinvite %arg 2%"
stop
else:
send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
stop
else:
if {ultimateclans.lang} is "pl":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
send "&aKoszt: &7{@paymoney.invite.cost}$"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
send "&aKoszt: &7{@paymoney.invite.cost}$"
stop
else:
send "%{tag}% &cNie masz wystarczajacej ilosci pieniedzy, aby zaprosic gracza"
stop
else:
if arg 2 is not empty:
if {ultimateclans.%arg 2%.member} is true:
send "%{tag}% &cTen gracz jest juz w innej gildii!"
stop
if {ultimateclans.%arg 2%.owner} is true:
send "%{tag}% &cTen gracz ma juz gildie!"
stop 
else:
if {ultimateclans.%arg 2%.player} is true:
set {ultimateclans.%arg 2%.i.invite} to true
set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 2%.i.invite.owner} to player
set {ultimateclans.%name of player%.invenable} to true
wait 1 tick
make player execute command "mngsendinvite %arg 2%"
stop
else:
send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
stop
else:
if {ultimateclans.lang} is "pl":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
stop
else:
send "%{tag}% &cNie jestes zalozycielem gildii!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "dolacz" or "join":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.i.invite} is true:
if {ultimateclans.%name of player%.member} is true:
send "%{tag}% &cJestes juz w gildii!"
stop trigger
if {ultimateclans.%name of player%.owner} is true:
send "%{tag}% &cMasz juz gildie!"
stop trigger
else:
wait 1 tick
set {ultimateclans.%name of player%.clan.name} to {ultimateclans.%name of player%.i.invite.clanname}
set {ultimateclans.%name of player%.clan.ownername} to {ultimateclans.%name of player%.i.invite.owner}
set {ultimateclans.%name of player%.clan.tag} to {ultimateclans.%name of player%.i.invite.tag}
set {ultimateclans.%name of player%.member} to true
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &6[%{ultimateclans.%name of player%.clan.tag}%]&f"
make console execute command "pex user %name of player% remove NametagEdit.*"
add player to {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}
add 1 to {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.member-number} 
wait 1 tick
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
make console execute command "rg addmember -w {@world} clans-%{ultimateclans.%name of player%.clan.name}% %name of player%"
clear {ultimateclans.%name of player%.i.invite.tag}
clear {ultimateclans.%name of player%.i.invite.owner}
clear {ultimateclans.%name of player%.i.invite.clanname}
set {ultimateclans.%name of player%.i.invite} to false
loop 100 times:
send ""
send "%{tag}% &aDolaczono do gildii!"
stop
else:
send "%{tag}% &cNie masz zadnego zaproszenia!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "odrzuc" or "deny":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%name of player%.i.invite} is true:
make console execute command "mngsenddeny %name of player%"
wait 1 tick
clear {ultimateclans.%name of player%.i.invite.tag}
clear {ultimateclans.%name of player%.i.invite.owner}
clear {ultimateclans.%name of player%.i.invite.clanname}
set {ultimateclans.%name of player%.i.invite} to false
send "%{tag}% &cOdrzucono zaproszenie!"
stop
else:
send "%{tag}% &cNie jestes nigdzie zaproszony!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "odejdz" or "leave":
if player has permissions "ultimateclans.default":
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.lang} is "pl":
send "%{tag}%&c Jestes zalozycielem gildii! Jezeli chcesz usunac klan, uzyj &7/{@prefix} usun"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}%&c Jestes zalozycielem gildii! Jezeli chcesz usunac klan, uzyj &7/{@prefix} delete"
stop
if {ultimateclans.%name of player%.member} is true:
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &f"
make console execute command "pex user %name of player% remove NametagEdit.*"
remove 1 from {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.member-number}
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%name of player%.clan.name}% %name of player%"
remove player from {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}
clear {ultimateclans.%name of player%.clan.name}
clear {ultimateclans.%name of player%.ownername}
clear {ultimateclans.%name of player%.clan.tag} 
clear {ultimateclans.%name of player%.member}
loop 100 times:
send ""
send "%{tag}% &aOpuszczono gildie &7%{ultimateclans.%name of player%.clan.name}%&a!"
if {ultimateclans.%name of player%.mod} is true:
set {ultimateclans.%name of player%.mod} to false
clear {ultimateclans.%arg 3%.owner.tag}
clear {ultimateclans.%arg 3%.owner.clanname}
clear {ultimateclans.%arg 3%.owner.name}
stop
stop
else:
send "%{tag}% &cNie jestes w gildii!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "profil" or "profile" or "info":
if player has permissions "ultimateclans.info" or "ultimateclans.admin":
if arg 2 is set:
if {ultimateclans.clan.%arg 2%.name} is set:
if {ultimateclans.clan.%arg 2%.info} is set:
send "&aZalozyciel: &7%{ultimateclans.clan.%arg 2%.ownername}%"
send "&aNazwa: &7%{ultimateclans.clan.%arg 2%.name}%"
send "&aTag: &7%{ultimateclans.clan.%arg 2%.tag}%"
send "&aLiczba czlonkow: &7%{ultimateclans.%arg 2%.member-number}%"
if {ultimateclans.clan.%arg 2%.killall} is set:
send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"
if {ultimateclans.clan.%arg 2%.killall} is not set:
send "&aZabojstwa: &70"
if {ultimateclans.clan.%arg 2%.deathall} is set:
send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"
if {ultimateclans.clan.%arg 2%.deathall} is not set:
send "&aSmierci: &70"
send "&aInfo:&7 %{ultimateclans.clan.%arg 2%.info}%"
send "&aCzlonkowie: &7%{ultimateclans.%arg 2%.members::*}%"
stop
if {ultimateclans.clan.%arg 2%.info} is not set:
send "&aZalozyciel: &7%{ultimateclans.clan.%arg 2%.ownername}%"
send "&aNazwa: &7%{ultimateclans.clan.%arg 2%.name}%"
send "&aTag: &7%{ultimateclans.clan.%arg 2%.tag}%"
send "&aLiczba czlonkow: &7%{ultimateclans.%arg 2%.member-number}%"
if {ultimateclans.clan.%arg 2%.killall} is set:
send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"
if {ultimateclans.clan.%arg 2%.killall} is not set:
send "&aZabojstwa: &70"
if {ultimateclans.clan.%arg 2%.deathall} is set:
send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"
if {ultimateclans.clan.%arg 2%.deathall} is not set:
send "&aSmierci: &70"
send "&aInfo: &7Nie ustawiono"
send "&aCzlonkowie: &7%{ultimateclans.%arg 2%.members::*}%"
stop
else:
if {ultimateclans.clan.%arg 2%.tagauth} is set:
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag} is set:
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info} is set:
send "&aZalozyciel: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.ownername}%"
send "&aNazwa: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.name}%"
send "&aTag: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag}%"
send "&aLiczba czlonkow: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.member-number}%"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is set:
send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is not set:
send "&aZabojstwa: &70"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is set:
send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is not set:
send "&aSmierci: &70"
send "&aInfo:&7 %{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info}%"
send "&aCzlonkowie: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.members::*}%"
stop
send "&aInfo:&7 %{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info}%"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info} is not set:
send "&aZalozyciel: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.ownername}%"
send "&aNazwa: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.name}%"
send "&aTag: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag}%"
send "&aLiczba czlonkow: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.member-number}%"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is set:
send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is not set:
send "&aZabojstwa: &70"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is set:
send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"
if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is not set:
send "&aSmierci: &70"
send "&aInfo: &7Nie ustawiono"
send "&aCzlonkowie: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.members::*}%"
stop
else:
send "%{tag}% &cNie ma takiego klanu!"
stop
else:
send "%{tag}% &cNie ma takiego klanu!"
stop
else:
if {ultimateclans.%name of player%.member} is true:
if {ultimateclans.lang} is "pl":
make player execute command "clans info %{ultimateclans.%name of player%.clan.name}%"
wait 1 tick
stop
if {ultimateclans.lang} is "eng":
make player execute command "clans info %{ultimateclans.%name of player%.clan.name}%"
wait 1 tick
stop
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.lang} is "pl":
make player execute command "clans info %{ultimateclans.%name of player%.owner.clanname}%"
wait 1 tick
stop
if {ultimateclans.lang} is "eng":
make player execute command "clans info %{ultimateclans.%name of player%.owner.clanname}%"
wait 1 tick
stop
else:
send "%{tag}% &cNie masz wlasnej gildii!"
send "%{tag}% &aW celu zobaczenia profilu innej gildii uzyj:"
if {ultimateclans.lang} is "pl":
send "&7/{@prefix} profil [nazwa/tag]"
stop
if {ultimateclans.lang} is "eng":
send "&7/{@prefix} profile [name/tag]"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "setspawn":
if player has permissions "ultimateclans.admin":
set {ultimateclans.spawn.%world%} to location of player
send "%{tag}% Ustawiono punkt spawnu"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "moderator" or "mod":
if arg 2 is set:
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}:
if {ultimateclans.%arg 2%.mod} is true:
set {ultimateclans.%arg 2%.mod} to false
send "%{tag}% &aZabrano Moderatora!"
clear {ultimateclans.%arg 2%.owner.tag}
clear {ultimateclans.%arg 2%.owner.clanname}
clear {ultimateclans.%arg 2%.owner.name}
stop
if {ultimateclans.%arg 2%.mod} is false:
set {ultimateclans.%arg 2%.mod} to true
send "%{tag}% &aGracz: &7%arg 2% &aotrzymal &7Moderatora&a!"
set {ultimateclans.%arg 2%.owner.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 2%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 2%.owner.name} to {ultimateclans.%name of player%.owner.name}
stop
if {ultimateclans.%arg 2%.mod} is not set:
set {ultimateclans.%arg 2%.mod} to true
send "%{tag}% &aGracz: &7%arg 2% &aotrzymal &7Moderatora&a!"
set {ultimateclans.%arg 2%.owner.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 2%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 2%.owner.name} to {ultimateclans.%name of player%.owner.name}
stop
else:
send "&cBlad! Powod: &Mod Manage - Set"
stop
else:
send "%{tag}% &cTo nie jest czlonek Twojej gildii!"
stop
else:
send "&cNie jestes zalozycielem gildii!"
stop
else:
send "%{tag}% &cPodaj nazwe gracza!"
stop
if arg 1 is "setinfo":
make player execute command "{@prefix} manage setinfo"
stop
if arg 1 is "sethome" or "ustawdom":
make player execute command "{@prefix} manage sethome"
stop
if arg 1 is "zarzadzaj" or "manage":
if player has permissions "ultimateclans.default":
if {ultimateclans.%name of player%.owner} is true:
if arg 2 is not set:
if {ultimateclans.lang} is "pl":
send "&aTen system pozwala zarzadzac klanem"
send "%{tag}% &aKomenda: &7/{@prefix} zarzadzaj [funkcja]"
send "&7Funkcje: &aSetHome, SetInfo, Moderator"
stop
if {ultimateclans.lang} is "eng":
send "&aTen system pozwala zarzadzac klanem"
send "%{tag}% &aKomenda: &7/{@prefix} manage [function]"
send "&aFunkcje: &7SetHome, SetInfo, Moderator"
stop
if arg 2 is  "ustawinfo" or "setinfo":
if player has permissions "ultimateclans.info" or "ultimateclans.admin":
if {ultimateclans.%name of player%.owner} is true:
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info}
wait 1 tick
set {ultimateclans.info.set.%name of player%} to true
send "%{tag}%&a Teraz napisz info na chacie"
stop
else:
send "%{tag}% &cNie jestes zalozycielem zadnej gildii!"
stop
if arg 2 is "sethome" or "ustawdom":
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.cliam.sethome} is true:
if {ultimateclans.claim.method} is "chunk":
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player
send "%{tag}% &aUstawiono"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if distance between player and {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} is smaller than {ultimateclans.worldguard.size}:
if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player
send "%{tag}% &aUstawiono"
stop
else:
send "%{tag}% &aBlad! Skontaktuj sie z administratorem. Powod: &7Skladnia"
stop
else:
send "%{tag}% &cTo nie jest Twoj teren gildii!"
else:
send "%{tag}% &cBlad! Powod: &7Claim method"
stop
else:
send "%{tag}% &7Zablokowano ta mozliwosc"
stop
if arg 2 is "Moderator" or "Mod":
if arg 3 is set:
if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 3%.clan.name}:
if {ultimateclans.%arg 3%.mod} is true:
set {ultimateclans.%arg 3%.mod} to false
send "%{tag}% &aZabrano Moderatora!"
clear {ultimateclans.%arg 3%.owner.tag}
clear {ultimateclans.%arg 3%.owner.clanname}
clear {ultimateclans.%arg 3%.owner.name}
stop
if {ultimateclans.%arg 3%.mod} is false:
set {ultimateclans.%arg 3%.mod} to true
send "%{tag}% &aGracz: &7%arg 3% &aotrzymal &7Moderatora&a!"
set {ultimateclans.%arg 3%.owner.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 3%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 3%.owner.name} to {ultimateclans.%name of player%.owner.name}
stop
if {ultimateclans.%arg 3%.mod} is not set:
set {ultimateclans.%arg 3%.mod} to true
send "%{tag}% &aGracz: &7%arg 3% &aotrzymal &7Moderatora&a!"
set {ultimateclans.%arg 3%.owner.tag} to {ultimateclans.%name of player%.owner.tag}
set {ultimateclans.%arg 3%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg 3%.owner.name} to {ultimateclans.%name of player%.owner.name}
stop
else:
send "&cBlad! Powod: &Mod Manage - Set"
stop
else:
send "%{tag}% &cTo nie jest czlonek Twojego klanu!"
stop
else:
send "%{tag}% &cPodaj nazwe gracza!"
stop
else:
send "%{tag}% &cZla funkcja!"
stop
if {ultimateclans.%name of player%.mod} is true:
if arg 2 is empty:
if {ultimateclans.lang} is "pl":
send "&aTen system pozwala zarzadzac klanem"
send "%{tag}% &aKomenda: &7/{@prefix} zarzadzaj [funkcja]"
send "&7Funkcje: &aSetHome, SetInfo"
stop
if {ultimateclans.lang} is "eng":
send "&aTen system pozwala zarzadzac klanem"
send "%{tag}% &aKomenda: &7/{@prefix} manage [function]"
send "&aFunkcje: &7SetHome, SetInfo"
stop
if arg 2 is  "ustawinfo" or "setinfo":
if player has permissions "ultimateclans.info" or "ultimateclans.admin":
if {ultimateclans.%name of player%.mod} is true:
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info}
wait 1 tick
set {ultimateclans.info.set.%name of player%} to true
send "%{tag}%&a Teraz napisz info na chacie"
stop
else:
send "%{tag}% &cNie jestes zalozycielem zadnej gildii!"
stop
if arg 2 is "sethome" or "ustawdom":
if {ultimateclans.%name of player%.mod} is true:
if {ultimateclans.cliam.sethome} is true:
if {ultimateclans.claim.method} is "chunk":
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player
send "%{tag}% &aUstawiono"
stop
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
if distance between player and {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} is smaller than {ultimateclans.worldguard.size}:
if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player
send "%{tag}% &aUstawiono"
stop
else:
send "%{tag}% &aBlad! Skontaktuj sie z administratorem. Powod: &7Skladnia"
stop
else:
send "%{tag}% &cTo nie jest Twoj teren gildii!"
else:
send "%{tag}% &cBlad! Powod: &7Claim method"
stop
else:
send "%{tag}% &7Zablokowano ta mozliwosc"
stop
else:
send "%{tag}% &cZla funkcja!"
stop
 
else: 
send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "pakt" or "pakty" or "covenant" or "relation" or "relations":
if {ultimateclans.%name of player%.owner} is true:
if arg 2 is empty:
send "%{tag}% &aMozesz zawrzec nastepujace pakty, przy uzyciu &7/{@prefix} pakty [funkcje]"
send "&aFunkcje: &aSojusz,, Lista"
stop
if arg 2 is "list" or "lista":
if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*} is set:
send "&7Sojusze:%{style2}% %{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*}%"
else:
send "&7Sojusze:%{style2}% Brak"
stop
if arg 2 is "sojusz" or "alliance":
if arg 3 is "accept" or "akceptuj":
if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true:
set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.rel.%{ultimateclans.%name of player%.owner.clanname}%} to true
add {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans} to {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*}
add {ultimateclans.%name of player%.owner.clanname} to {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.rellist::*}
send "%{tag}% &aNawiazano sojusz!"
set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} to false
set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.invenableclans} to false
send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%nawiazala sojusz z Twoja gildia!" to  {ultimateclans.clan.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.ownername}
clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}
stop
else:
send "&cNie otrzymano zaproszenia!"
stop
if arg 3 is "odrzuc" or "deny":
if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true:
send "&cOdrzucono zaproszenie do sojuszu!"
send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%odrzucila zaproszenie do sojuszu!" to  {ultimateclans.clan.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.ownername}
set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} to false
clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}
set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.invenableclans} to false
stop
if arg 3 is "rozwiaz" or "solve":
if arg 4 is set:
if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 4%} is true:
remove "%arg 4%" from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*}
remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.%arg 4%.rellist::*}
set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 4%} to false
send "%{style}%Rozwiazano sojusz z gildia%{style2}% %arg 4%"
send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%rozwiazala sojusz z Twoja gildia!" to  {ultimateclans.clan.%arg 4%.ownername}
stop
else:
send "&CNie masz sojuszu z taka gildia!"
stop
if arg 3 is "zapros" or "invite":
if arg 4 is set:
if {ultimateclans.clan.%arg 4%.name} is set:
if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 3%} is true:
send "%{tag}% &cMasz juz sojusz z ta gildia!"
stop
if arg 4 is {ultimateclans.%name of player%.owner.clanname}:
send "%{tag}% &cNie mozna nawiazac sojuszu z wlasna gildia!"
stop
else:
if {ultimateclans.%arg 4%.i.inviteclans} is true:
send "%{tag}% &cTa gildia ma jeszcze 1 nierozpatrzone zaproszenie. Sprobuj innym razem!"
stop
set {ultimateclans.%arg 4%.i.inviteclans} to true
set {ultimateclans.%arg 4%.i.inviteclannameclans} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%name of player%.invenableclans} to true
wait 1 tick
make player execute command "mngalliancesend %{ultimateclans.clan.%arg 4%.ownername}%"
wait 1 tick
stop
stop
else: 
if {ultimateclans.clan.%arg 4%.tag} is set:
send "%{tag}% &aMusisz podac pelna nazwe tej gildii!"
stop
else:
send "%{tag}% &cTaka gildia nie istnieje!"
stop
stop
else:
send "%{tag}% &cPodaj nazwe gildii!"
stop
else:
if {ultimateclans.lang} is "pl":
send "&cPoprawne funkcje to: zapros <nazwa>, rozwiaz <nazwa>, akceptuj lub odrzuc"
stop
if {ultimateclans.lang} is "eng":
send "&cPoprawne funkcje to: invite <name>, solve <name>, accept lub deny"
stop
stop
stop
else:
send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!"
stop
if arg 1 is "sojusz":
if arg 2 is set:
wait 1 tick
make player execute command "{@prefix} pakty sojusz zapros %arg 2%"
stop
else:
send "%{tag}% &cPodaj nazwe gildii!"
stop
if arg 1 is "rozwiaz" or "solve":
if arg 2 is set:
wait 1 tick
make player execute command "{@prefix} pakty sojusz rozwiaz %arg 2%"
stop
else:
send "%{tag}% &cPodaj nazwe gildii!"
stop
if arg 1 is "admin":
if player has permissions "ultimateclans.admin": 
if arg 2 is not set:
send "%aTen system pozwala zarzadzac &7UltimateClans"
send "&aKomenda: &7/clans admin [funkcja]"
send "&aFunkcje: &7Delete"
send "&aFunkcje techniczne: &7DelArgList, AddArgList, DelIntList, AddIntList"
stop
if arg 2 is "delarglist":
if arg 3 is set:
if arg 4 is set:
remove arg 3 from {ultimateclans.%arg 4%.members::*}
send "Wyczysczono nieprawidlowego czlonka z listy klanu"
stop
if arg 2 is "addarglist":
if arg 3 is set:
if arg 4 is set:
add arg 3 to {ultimateclans.%arg 4%.members::*}
send "Dodano czlonka do listy klanu"
stop
if arg 2 is "delintlist":
if arg 3 is set:
remove 1 from {ultimateclans.%arg 3%.member-number}
send "Usunieto liczbe z listy listy klanu"
stop
if arg 2 is "addintlist":
if arg 3 is set:
add 1 to {ultimateclans.%arg 3%.member-number}
send "Dodano liczbe do listy listy klanu"
stop
if arg 2 is "Delete":
if arg 3 is not set:
send "&aAby usunac wybrany klan, uzyj: &7/{@prefix} admin delete [name]"
stop
if arg 3 is set:
# "
if {ultimateclans.clan.%arg 3%.name} is set:
if {ultimateclans.claim.method} is "chunk" or "Chunk":
delete {ultimateclans.chunk::%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%}
loop {ultimateclans.clanlist::*}:
remove arg 3 from {ultimateclans.clanlist::*}
loop {ultimateclans.tagclanlist::*}:
remove {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag} from {ultimateclans.tagclanlist::*}
wait 1 tick
set {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner} to false
clear {ultimateclans.clan.%arg 3%.tag}
clear {ultimateclans.clan.%arg 3%.name}
if {ultimateclans.setblock} is true:
set block under {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center} to air
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center}
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tagauth}
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tag.fullname} 
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.ownername}
clear {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number}
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}
loop {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}:
set {ultimateclans.%loop-value%.member} to false
clear {ultimateclans.%loop-value%.clan.tag}
clear {ultimateclans.%loop-value%.ownername}
clear {ultimateclans.%loop-value%.clan.name}
exit loop
wait 2 tick
clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}
clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}
send "%{tag}% &aPomyslnie usunieto klan!"
stop
# 
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
loop {ultimateclans.clanlist::*}:
remove arg 3 from {ultimateclans.clanlist::*}
loop {ultimateclans.tagclanlist::*}:
remove {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag} from {ultimateclans.tagclanlist::*}
wait 1 tick
set {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner} to false
clear {ultimateclans.clan.%arg 3%.tag}
clear {ultimateclans.clan.%arg 3%.name}
if {ultimateclans.setblock} is true:
set block under {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center} to air
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center}
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tagauth}
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tag.fullname} 
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.ownername}
clear {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number}
clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}
loop {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}:
set {ultimateclans.%loop-value%.member} to false
delete {ultimateclans.%loop-value%.clan.tag}
delete {ultimateclans.%loop-value%.ownername}
delete {ultimateclans.%loop-value%.clan.name}
delete {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}
delete {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number}
wait 2 tick
clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}
clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}
send "%{tag}% &aPomyslnie usunieto klan!"
stop
else:
send "&cBlad!"
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "mail" or "poczta" or "msg" or "message":
if player has permissions "ultimateclans.mail" or "ultimateclans.admin":
if arg 2 is not set:
if {ultimateclans.%name of player%.mailbox.sub::*} is set:
send "%{tag}% &aTematy:&7 %{ultimateclans.%name of player%.mailbox.sub::*}%"
stop
else:
if {ultimateclans.lang} is "pl":
send "%{tag}% &7Nie masz nowych wiadomosci"
stop
if {ultimateclans.lang} is "eng":
send "%{tag}% &7Nie masz nowych wiadomosci"
stop
if arg 2 is "przeczytaj" or "read":
if player has permissions "ultimateclans.mail" or "ultimateclans.admin":
if arg 3 is set:
loop {ultimateclans.%name of player%.mailbox.sub::*}:
if arg 3 is loop-value:
send "%{tag}% %{ultimateclans.%name of player%.mailbox.%arg 3%::*}%"
remove arg 3 from {ultimateclans.%name of player%.mailbox.sub::*}
clear {ultimateclans.%name of player%.mailbox.%arg 3%::*}
stop
else:
send "%{tag}% &c Nie ma takiej wiadomosci"
stop
else:
send "%{tag}% &cPodaj temat wiadomosci!"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is not {@commands.list.1}:
if arg 1 is not {@commands.list.2}:
send "%{tag}% &cNie ma takiej komendy!"
stop
if arg 1 is "autor" or "author" or "dzikoysk" or "ultimateclans" or "donate" or "tworca" or "clans":
send "&8--------------------------------"
send " &7Autor: &aDzikoysk"
send " &7Nazwa: &aUltimateClans"
send "&7 &7&nStrona:&a &nwww.Dzikoysk.net"
send "&8--------------------------------"
stop
if arg 1 is "mailbox" or "skrzynkapocztowa":
if player has permissions "ultimateclans.mail" or "ultimateclans.admin":
if {ultimateclans.lang} is "pl":
send "%{style}%-----------------[ %{style2}%Mailbox Clans%{style}% ]-----------------"
send "%{style}%/{@prefix} poczta &8-%{style2}% Pokazuje tematy wiadomosci"
send "%{style}%/{@prefix} poczta przeczytaj [temat] &8-%{style2}% Pokazuje wiadomosci o podanym temacie"
stop
if {ultimateclans.lang} is "eng":
send "%{style}%-----------------[ %{style2}%Mailbox Clans%{style}% ]-----------------"
send "%{style}%/{@prefix} mail &8-%{style2}% Pokazuje tematy wiadomosci"
send "%{style}%/{@prefix} mail read [topic] &8-%{style2}% Pokazuje wiadomosci o podanym temacie"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "help" or "pomoc" or "p":
if arg 2 is not set:
if {ultimateclans.lang} is "pl":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"
send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"
send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"
send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"
send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"
send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"
send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"
send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"
send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"
stop
if {ultimateclans.lang} is "eng":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"
send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"
send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"
send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"
send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"
send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"
send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"
send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"
send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie" 
stop
if arg 2 is "1":
if {ultimateclans.lang} is "pl":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"
send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"
send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"
send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"
send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"
send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"
send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"
send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"
send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"
stop
if {ultimateclans.lang} is "eng":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"
send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"
send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"
send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"
send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"
send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"
send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"
send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"
send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie" 
stop
if arg 2 is "2":
if {ultimateclans.lang} is "pl":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/@ [tekst]&8-%{style2}% Chat klanu"
send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"
send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"
send "%{style}%/{@prefix} zarzadzaj &8-%{style2}% Informacje o zarzadzaniu gildia"
send "%{style}%/{@prefix} zarzadzaj [funkcja] &8-%{style2}% Zarzadza wybrana funkcja"
send "%{style}%/{@prefix} pakty &8-%{style2}% Wszystko o paktach"
send "%{style}%/{@prefix} autor &8-%{style2}% Informacje o autorze"
stop
if {ultimateclans.lang} is "eng":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/@ [text]&8-%{style2}% Chat klanu"
send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"
send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"
send "%{style}%/{@prefix} manage &8-%{style2}% Informacje o zarzadzaniu klanem"
send "%{style}%/{@prefix} manage [function] &8-%{style2}% Zarzadza wybrana funkcja"
send "%{style}%/{@prefix} mailbox &8-%{style2}% Informacje o skrzynce pocztowej"
send "%{style}%/{@prefix} author &8-%{style2}% Informacje o autorze"
stop
if arg 1 is not set:
if {ultimateclans.lang} is "pl":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"
send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"
send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"
send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"
send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"
send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"
send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"
send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"
send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"
stop
if {ultimateclans.lang} is "eng":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"
send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"
send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"
send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"
send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"
send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"
send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"
send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"
send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie" 
stop
if arg 1 is "1":
if {ultimateclans.lang} is "pl":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"
send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"
send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"
send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"
send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"
send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"
send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"
send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"
send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"
stop
if {ultimateclans.lang} is "eng":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"
send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"
send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"
send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"
send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"
send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"
send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"
send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"
send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie" 
stop
if arg 1 is "2":
if {ultimateclans.lang} is "pl":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/@ [tekst]&8-%{style2}% Chat klanu"
send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"
send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"
send "%{style}%/{@prefix} zarzadzaj &8-%{style2}% Informacje o zarzadzaniu gildia"
send "%{style}%/{@prefix} zarzadzaj [funkcja] &8-%{style2}% Zarzadza wybrana funkcja"
send "%{style}%/{@prefix} pakty &8-%{style2}% Wszystko o paktach"
send "%{style}%/{@prefix} autor &8-%{style2}% Informacje o autorze"
stop
if {ultimateclans.lang} is "eng":
send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"
send "%{style}%/@ [text]&8-%{style2}% Chat klanu"
send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"
send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"
send "%{style}%/{@prefix} manage &8-%{style2}% Informacje o zarzadzaniu klanem"
send "%{style}%/{@prefix} manage [function] &8-%{style2}% Zarzadza wybrana funkcja"
send "%{style}%/{@prefix} mailbox &8-%{style2}% Informacje o skrzynce pocztowej"
send "%{style}%/{@prefix} author &8-%{style2}% Informacje o autorze"
stop
 
 
# -- Manage Command -- #
command /mngplayer <text> <player>:
trigger:
if {ultimateclans.SkriptPermissions.enable} is true:
stop
else:
if arg 1 is "invite":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
set {ultimateclans.%arg player%.invite.true} to true
set {ultimateclans.%arg player%.clan.name} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg player%.ownername} to {ultimateclans.%name of player%.owner.name}
if arg player is online: 
if {ultimateclans.lang} is "pl":
send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.owner.clanname}%" to arg player
send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to arg player
if {ultimateclans.lang} is "eng":
send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.owner.clanname}%" to arg player
send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to arg player
stop
if arg player is offline:
set {ultimateclans.%arg player%.invite.true} to true
set {ultimateclans.%arg player%.invite.clan} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg player%.ownername} to {ultimateclans.%name of player%.owner.name}
set {ultimateclans.%arg player%.invite.offlinemode.clan} to {ultimateclans.%name of player%.owner.clanname}
set {ultimateclans.%arg player%.invite.offlinemode.tag} to {ultimateclans.%name of player%.owner.tag}
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "kick":
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if {ultimateclans.%arg player%.online} is true:
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &f"
make console execute command "pex user %name of player% remove NametagEdit.*"
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%arg player%.clan.name}% %arg player%"
remove arg player from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}
remove 1 from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
set {ultimateclans.%arg player%.member} to false
clear {ultimateclans.%arg player%.clan.tag}
clear {ultimateclans.%arg player%.ownername}
clear {ultimateclans.%arg player%.clan.name}
loop 100 times:
send ""
send "%{tag}% &cWyrzucono Cie z klanu!" to arg player
if {ultimateclans.%arg player%.online} is false:
set {ultimateclans.%arg player%.kick.true} to true
if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%arg player%.clan.name}% %arg player%"
send "%{tag}% &cWyrzucono Cie z klanu!" to arg player
remove arg player from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}
remove 1 from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
set {ultimateclans.%arg player%.member} to false
clear {ultimateclans.%arg player%.clan.tag}
clear {ultimateclans.%arg player%.ownername}
clear {ultimateclans.%arg player%.clan.name}
set {ultimateclans.%arg player%.kick.true} to true
stop
else:
send "%{tag}% &cBlad! Powod: &7Online-Kick"
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
if arg 1 is "senddeny":
if {ultimateclans.SkriptPermissions.enable} is true:
stop
else:
if player has permissions "ultimateclans.default" or "ultimateclans.admin":
if arg player is online:
send "%{tag}% &cGracz:&7 %arg player% &codrzucil zaproszenie" to {ultimateclans.%name of player%.ownername}
if {ultimateclans.payitem.invite} is true:
if {ultimateclans.lang} is "eng":
send "&aMozesz odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/{@prefix} returnitem"
set {ultimateclans.returnitem.%player%} to true 
stop
if {ultimateclans.lang} is "pl":
send "&aMozesz odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/{@prefix} zwroc"
set {ultimateclans.returnitem.%player%} to true 
stop
if arg player is offline:
add "&cOdrzucono zaproszenie" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.sub::*}
if {ultimateclans.lang} is "eng":
add "&cGracz:&7 %arg player% &codrzucil zaproszenie&c. Aby odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/clans returnitem" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.Odrzucono zaproszenie::*}
stop
if {ultimateclans.lang} is "pl":
add "&cGracz:&7 %arg player% &codrzucil zaproszenie&c. Aby odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/clans zwroc" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.Odrzucono zaproszenie::*}
stop
else:
send "&cNie masz uprawnien do uzywania tej komendy"
stop
 
command /mngsendinvite <player>:
trigger:
if {ultimateclans.%name of player%.invenable} is true:
set {ultimateclans.%name of player%.invenable} to false
send "%{tag}% &aOtrzymano zaproszenie do gildii: &7%{ultimateclans.%arg player%.i.invite.clanname}%" to arg player
send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to arg player
send "%{tag}% &aZaproszono gracza: &7%arg player%" to player
stop
 
command /mngsendkick <player>:
trigger:
if {ultimateclans.%name of player%.kickenable} is true:
set {ultimateclans.%name of player%.kickenable} to false
send "%{tag}% &cWyrzucono Cie z gildii &7%{ultimateclans.%arg player%.clan.name}%&c!" to arg player
stop
 
command /mngalliancesend <player>:
trigger:
if {ultimateclans.%name of player%.invenableclans} is true:
set {ultimateclans.%name of player%.invenableclans} to false
send "&aOtrzymano zaproszenie do sojuszu od gildii:&6 %{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%" to arg player
if {ultimateclans.lang} is "pl":
send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj" to arg player
send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc" to arg player
if {ultimateclans.lang} is "eng":
send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet" to arg player
send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny" to arg player
send "%{tag}% &aZaproszono gildie do sojuszu!" to player
stop
 
command /mngkick <player>:
trigger:
if {ultimateclans.%name of player%.kickenable} is true:
if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg player%.clan.name}:
if {ultimateclans.%arg player%.online} is true:
send "&aWyrzucono gracza z gildii"
make arg player execute command "clans odejdz"
stop
if {ultimateclans.%arg player%.online} is false:
send "&aWyrzucono gracza z gildii"
set {ultimateclans.%arg player%.kick.true} to true
stop
 
# -- End of Manage Commands -- #
 
# -- Clans Chat -- #
command /@ <text>:
trigger:
if {ultimateclans.%name of player%.owner} is true:
set {_prefix} to "&8@ &7&l[Zalozyciel]"
if {ultimateclans.%name of player%.member} is true:
set {_prefix} to "&8@ &7&o[Czlonek]"
if {ultimateclans.%name of player%.mod} is true:
set {_prefix} to "&8@ &7[Moderator]"
if {ultimateclans.%name of player%.owner} is true:
set {ultimateclans.%name of player%.member} to true
set {ultimateclans.%name of player%.clan.name} to {ultimateclans.%name of player%.owner.clanname}
wait 1 tick
if {ultimateclans.%name of player%.member} is true:
loop {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}:
if loop-value is online:
send "%{_prefix}% %{style}%%name of player%&7: %arg 1%" to loop-value
set {ultimateclans.%name of player%.member} to false
clear {ultimateclans.%name of player%.clan.name}
stop
else:
send "&cNikt nie jest online!"
set {ultimateclans.%name of player%.member} to false
clear {ultimateclans.%name of player%.clan.name}
stop
stop
stop
if {ultimateclans.%name of player%.member} is true:
loop {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}:
if loop-value is online:
send "%{_prefix}% %{style}%%name of player%&7: %arg 1%" to loop-value
stop
else:
send "&cNikt nie jest online!"
stop
else:
send "&cMusisz byc w gildii, aby uzywac tego czatu!!"
stop
# -- End of Clans Chat -- #
 
#--------#
# Events #
#--------#
 
# -- SetInfo Event
On chat:
if {ultimateclans.info.set.%name of player%} is true:
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info}
clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info}
send "%{tag}% &aUstawiono" to player
set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info} to message
set {ultimateclans.info.set.%name of player%} to false
cancel event
 
 
# -- Offline-mode
on join:
if {ultimateclans.%name of player%.i.invite} is true:
wait 10 second
if {ultimateclans.lang} is "pl":
send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.i.invite.clanname}%" to player
send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to player
if {ultimateclans.lang} is "eng":
send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.i.invite.clanname}%" to player
send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to player
if {ultimateclans.%name of player%.owner} is true:
if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true:
wait 10 seconds
send "&aOtrzymano zaproszenie do sojuszu od gildii: &6%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%"
if {ultimateclans.lang} is "pl":
send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj"
send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc"
if {ultimateclans.lang} is "eng":
send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet"
send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny"
if {ultimateclans.%name of player%.kick.true} is true:
wait 15 seconds
if {ultimateclans.tag} is true:
make console execute command "pex user %name of player% add NametagEdit.*"
wait 1 tick
make player execute command "ne prefix %name of player% &f"
make console execute command "pex user %name of player% remove NametagEdit.*"
loop 100 times:
send ""
send "&cWyrzucono Cie z klanu!"
set {ultimateclans.%name of player%.kick.true} to false
 
# -- Support -- #
command /uctest [<text>]:
aliases: ucdzikoysk
trigger:
if arg 1 is "display":
send "1. Name Of Player = %name of player%"
send "2. Player = %player%"
send "3. Display Name Of Player = %display name of player%"
send "4. Coloured Player's Prefix = %coloured player's prefix%"
send "5. Uncoloured Player's Prefix = %uncoloured player's prefix%"
send "4. Coloured Player's Suffix = %coloured player's suffix%"
send "5. Uncoloured Player's Suffix = %uncoloured player's suffix%"
stop
else:
set {_dzikoysk} to "%name of player%"
if {_dzikoysk} is "Dzikoysk":
send "&cWitaj Dzikoysk! Ten serwer oparty jest o: &6UltimateClans"
send "&c* Dzikoysk say:"
send "&8----------------------------"
send "&8Serwerowa wersja Skript: %skript version%"
send "&8Wymagana: Skript Beta 10"
send "&8----------------------------"
send "&8Wersja skryptu: {@version}"
send "&8----------------------------"
send "&8----------------------------"
send "&8Prefix: {@prefix}"
send "&8----------------------------"
send "&8[Args] Display"
stop
# -- End of Support -- @#
 
 
# -- Config load on Start -- #
on Skript start:
send "" to console
send "&8--------------------------------------------------------------" to the console
send "&8|                                                            |" to the console
send "&8|                   Enable &eUltimateClans                   &8  |" to the console
send "&8|                                                            |" to the console
send "&8--------------------------------------------------------------" to the console
send "" to the console
send "&8Author: &eDzikoysk" to the console
send "&8Version: &7{@version}" to the console
send "" to the console
set {ultimateclans.lang} to "{@lang}"
set {ultimateclans.mailbox.enable} to {@mailbox}
set {ultimateclans.payitem.enable} to {@payitem}
set {ultimateclans.autoclaim.enable} to {@auto.claim}
set {ultimateclans.stats.message} to {@stats.message}
set {ultimateclans.claim.method} to "{@claim.method}"
set {ultimateclans.chunk.msg} to {@chunk.msg}
set {ultimateclans.setblock} to {@claim.setblock}
set {ultimateclans.safe.chest} to {@claim.safe.chest}
set {ultimateclans.safe.break} to {@claim.safe.break}
set {ultimateclans.safe.place} to {@claim.safe.place}
set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}
set {ultimateclans.safe.bucket} to {@claim.safe.bucket}
set {ultimateclans.worldguard.size} to {@claim.size}
set {ultimateclans.setnamecolor} to {@set.name.color}
set {ultimateclans.pvp} to {@pvp}
set {ultimateclans.tp.cooldown} to {@tp.cooldown}
set {ultimateclans.pvp.ownerset} to {@pvp.owner}
set {ultimateclans.ultimatechat} to {@ultimatechat.enable}
set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}
set {ultimateclans.paymoney.enable} to {@paymoney.enable}
set {ultimateclans.vault} to {@vault}
set {ultimateclans.paymoney.invite} to {@paymoney.invite}
set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}
set {ultimateclans.payitem.invite} to {@payitem.invite}
set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"
set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}
set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}
set {_chest} to {@claim.wg.chest}
set {ultimateclans.cliam.sethome} to {@claim.sethome}
set {ultimateclans.level.take} to {@level.take}
set {ultimateclans.broadcast} to {@broadcast.enable}
set {ultimateclans.broadcast.time} to {@broadcast.time}
set {ultimateclans.tab} to {@tab}
set {ultimateclans.tab.color} to "{@tab.color}"
set {ultimateclans.tag} to {@tag}
set {ultimateclans.tag.color} to "{@tag.color}"
set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"
wait 1 tick
if {_chest} is true:
set {ultimateclans.wg.chest} to false
if {_chest} is false:
set {ultimateclans.wg.chest} to true
set {ultimateclans.style} to "{@style}"
if {ultimateclans.style} is "gy":
set {style} to "&7"
set {style2} to "&6"
if {ultimateclans.style} is "gg":
set {style} to "&a"
set {style2} to "&8"
if {ultimateclans.style} is "bg":
set {style} to "&9"
set {style2} to "&7"
if {ultimateclans.style} is "mg":
set {style} to "&3"
set {style2} to "&7"
if {style} is "&a":
set {tag} to "{@tag|gg}"
if {style} is "&7":
set {tag} to "{@tag|gy}"
if {style} is "&9":
set {tag} to "{@tag|bg}"
if {style} is "&3":
set {tag} to "{@tag|mg}"
wait 1 tick
if {ultimateclans.payitem.enable} is true:
set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}"
set {broadcast.timmer} to 0
loop {ultimateclans.clanlist::*}:
if {ultimateclans.clan.%loop-value%.pvp} is not set:
set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}
 
# -- End of Load -- #
 
# -- Plugins List -- #
on command "plugins":
wait 3 tick
stop
send "&6UltimateClans &7by Dzikoysk"
 
on command "pl":
wait 3 tick
stop
send "&6UltimateClans &7by Dzikoysk"
 
on command "plugin":
wait 3 tick
stop
send "&6UltimateClans &7by Dzikoysk"
# -- End of Plugin List -- #
 
# -- Mailbox and Player Info -- #
on join:
set {ultimateclans.%name of player%.player} to true
set {ultimateclans.%name of player%.online} to true
if {ultimateclans.%name of player%.kill} is not set:
set {ultimateclans.%name of player%.kill} to 0
if {ultimateclans.%name of player%.death} is not set:
set {ultimateclans.%name of player%.death} to 0
set {ultimateclans.%name of player%.lastlogin} to now
if {ultimateclans.mailbox.enable} is true:
if {ultimateclans.%name of player%.mailbox.msg} is true:
if {ultimateclans.lang} is "eng":
send "%{tag}% &8Masz nowe wiadomosci. Aby sprawdzic uzyj &7/{@prefix} mail"
stop
if {ultimateclans.lang} is "pl":
send "%{tag}% &8Masz nowe wiadomosci. Aby sprawdzic uzyj &7/{@prefix} poczta"
stop
 
# -- Logout -- #
on logout:
set {ultimateclans.%name of player%.online} to false
# -- End of Logout -- #
 
every 10 second:
loop all players:
if {ultimateclans.%loop-player%.loop-value} is true:
if {ultimateclans.tag} is true:
make console execute command "pex user %loop-player% add NametagEdit.*"
wait 1 tick
make loop-player execute command "ne prefix %loop-player% &f"
make console execute command "pex user %loop-player% remove NametagEdit.*"
set {ultimateclans.%loop-player%.loop-value} to false
loop 100 times:
send "" to loop-player
send "&cGildia zostala rozwiazana!" to loop-player
 
# -- Alert -- #
every 5 minutes:
loop all players:
if {ultimateclans.%name of loop-players%.i.invite} is true:
if {ultimateclans.lang} is "pl":
send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%loop-player%.i.invite.clanname}%" to loop-player
send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to loop-player
if {ultimateclans.lang} is "eng":
send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%loop-player%.i.invite.clanname}%" to loop-player
send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to loop-player
if {ultimateclans.%{ultimateclans.%name of loop-player%.owner.clanname}%.i.inviteclans} is true:
send "&aOtrzymano zaproszenie do sojuszu od gildii: &6%{ultimateclans.%{ultimateclans.%loop-player%.owner.clanname}%.i.inviteclannameclans}%" to loop-player
if {ultimateclans.lang} is "pl":
send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj" to loop-player
send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc" to loop-player
if {ultimateclans.lang} is "eng":
send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet" to loop-player
send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny" to loop-player
# -- End of Alert -- #
 
# -- Broadcast -- #
every 1 minute:
if {ultimateclans.broadcast} is true:
add 1 to {broadcast.timmer}
if {broadcast.timmer} is greater than {ultimateclans.broadcast.time}-1:
loop all players in "{@world}":
send "%{style}%Nazwa gildii nie moze zawierac znakow specjalnych: %{style2}%@$&%{style}%, oraz nie moze zawierac %{style2}%spacji%{style}%. Tag nie moze byc dluzszy niz %{style2}%5 znakow!" to loop-player
set {broadcast.timmer} to 0
stop
# -- End of Broadcast -- #
 
 
 
# -- UltimateChat -- #
on chat:
set {_chat} to "{@ultimatechat}"
if {ultimateclans.%name of player%.owner} is true:
replace all "{TAG}" with "%{ultimateclans.%name of player%.owner.tag}%" in {_chat}
if {ultimateclans.%name of player%.member} is true:
replace all "{TAG}" with "%{ultimateclans.%name of player%.clan.tag}%" in {_chat}
replace all "{@ultimatechat-tag}" with "" in {_chat}
replace all "{RANK}" with "%colored player's prefix%" in {_chat}
replace all "{PLAYER}" with "%player%" in {_chat}
replace all "{DISPLAY}" with "%display name of player%" in {_chat}
replace all "{MESSAGE}" with "%message%" in {_chat}
send "%{_chat}%" to all players
cancel event
# -- End of UltimateChat -- #
 
 
# -- Script list -- #
on command "skrypty":
wait 3 tick
send "&7Script: &6UltimateClans &7by Dzikoysk"
 
on command "skrypt":
wait 3 tick
send "&7Script: &6UltimateClans &7by Dzikoysk"
 
on command "skript":
wait 3 tick
send "&7Script: &6UltimateClans &7by Dzikoysk"
# -- End of Script List -- #
 
# -- Stats events -- #
on death:
if victim is a player:
if victim's world isn't "{@disable}":
add 1 to {ultimateclans.%victim%.death}
if {ultimateclans.stats.message} is true:
send "{@tag.stats} &a+1" to attacker
if {ultimateclans.%name of attacker%.member} is true:
add 1 to {ultimateclans.clan.%{ultimateclans.%name of attacker%.clan.name}%.killall}
if {ultimateclans.%name of victim%.member} is true:
add 1 to {ultimateclans.clan.%{ultimateclans.%name of victim%.clan.name}%.deathall}
if {ultimateclans.%name of attacker%.owner} is true:
add 1 to {ultimateclans.clan.%{ultimateclans.%name of attacker%.owner.clanname}%.killall}
if {ultimateclans.%name of victim%.owner} is true:
add 1 to {ultimateclans.clan.%{ultimateclans.%name of victim%.owner.clanname}%.deathall}
if {ultimateclans.stats.message} is true:
send "{@tag.stats} &c-1" to victim
# -- End of Stats -- #
 
 
 
# Chunk events
on break:
if player's world isn't "{@disable}":
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.safe.break} is true:
if {ultimateclans.chunk::%chunk at player%} is set:
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
stop
else:
cancel event
send "%{tag}% &cNie mozna niszczyc na terenie innej gildii!"
stop
 
on place:
if player's world isn't "{@disable}":
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.safe.place} is true:
if {ultimateclans.chunk::%chunk at player%} is set:
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
stop
else:
cancel event
send "%{tag}% &cNie mozna budowac na terenie innej gildii!"
stop
 
On Bucket fill:
if player's world isn't "{@disable}":
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.safe.bucket} is true:
if {ultimateclans.chunk::%chunk at player%} is set:
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
stop
else:
cancel event
send "%{tag}% &cNie mozna zabierac wody/lawy z terenu innej gildii!"
stop
 
On Bucket Empty:
if player's world isn't "{@disable}":
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.safe.bucket} is true:
if {ultimateclans.chunk::%chunk at player%} is set:
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
stop
else:
cancel event
send "%{tag}% &cNie mozna wylewac wody/lawy na teren innej gildii!"
stop
 
On rightclick on chest:
if player's world isn't "{@disable}":
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.safe.chest} is true:
if {ultimateclans.chunk::%chunk at player%} is set:
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
stop
else:
send "%{tag}% &cNie mozna otwierac skrzyn innej gildii!"
cancel event 
 
On rightclick holding a flint and steel:
if player's world isn't "{@disable}":
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.safe.flint and steel} is true:
if {ultimateclans.chunk::%chunk at player%} is set:
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
stop
else:
send "%{tag}% &cNie mozna podpalac terenu innej gildii!"
cancel event
 
On Bed Enter:
if player's world isn't "{@disable}":
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.safe.bed} is true:
if {ultimateclans.chunk::%chunk at player%} is set:
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
stop
else:
send "%{tag}% &cNie mozna spac na terenie innej gildii!"
cancel event
 
# -- PvP Disable Event -- #
on damage:
if victim is a player:
if victim's world isn't "{@disable}":
if attacker is a player:
if {ultimateclans.%name of victim%.owner.clanname} is {ultimateclans.%name of attacker%.clan.name}:
cancel event
stop
if {ultimateclans.%name of victim%.owner.clanname} is {ultimateclans.%name of attacker%.owner.clanname}:
cancel event
stop
if {ultimateclans.%name of victim%.clan.name} is {ultimateclans.%name of attacker%.clan.name}:
cancel event
stop
if {ultimateclans.%name of victim%.clan.name} is {ultimateclans.%name of attacker%.owner.clanname}:
cancel event
stop
else:
if {ultimateclans.%{ultimateclans.%name of attacker%.clan.name}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:
cancel event
stop
if {ultimateclans.%{ultimateclans.%name of attacker%.clan.name}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:
cancel event
stop
if {ultimateclans.%{ultimateclans.%name of attacker%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:
cancel event
stop
if {ultimateclans.%{ultimateclans.%name of attacker%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:
cancel event
stop
if {ultimateclans.%{ultimateclans.%name of victim%.clan.name}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:
cancel event
stop
if {ultimateclans.%{ultimateclans.%name of victim%.clan.name}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:
cancel event
stop
if {ultimateclans.%{ultimateclans.%name of victim%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:
cancel event
stop
if {ultimateclans.%{ultimateclans.%name of victim%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:
cancel event
stop
 
# -- End of PvP Disable Event -- #
 
 
# -- Walking event - Chunk Function -- #
on walking on stone or grass or cobblestone or wood or any wool or sandstone or netherrack or glowstone or sand or gravel or snow or stone brick:
if player's world is "{@world}":
# '
if {ultimateclans.claim.method} is "chunk" or "Chunk":
if {ultimateclans.chunk.msg} is true:
if {ultimateclans.chunk::%chunk at player%} is set:
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
if {ultimateclans.chunk.number.%name of player%} is 1:
stop
else:
send "%{tag}% &aJestes na terenie swojej gildii!"
add 1 to {ultimateclans.chunk.setmy.number.%name of player%}
set {ultimateclans.chunk.set.my.%name of player%} to true
if {ultimateclans.setnamecolor} is true:
set the player's display name to "&a%name of player%"
stop
if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
if {ultimateclans.chunk.setmy.number.%name of player%} is 1:
stop
else:
send "%{tag}% &aJestes na terenie swojej gildii!"
add 1 to {ultimateclans.chunk.setmy.number.%name of player%}
set {ultimateclans.chunk.set.my.%name of player%} to true
if {ultimateclans.setnamecolor} is true:
set the player's display name to "&a%name of player%"
stop
else:
if {ultimateclans.chunk.set.number.%name of player%} is 1:
stop
else:
send "%{tag}% &7Znajdujesz sie na terenie innej gildii! &7[%{ultimateclans.clan.%{ultimateclans.chunk::%chunk at player%}%.name}%]"
set {ultimateclans.chunk.info.%name of player%} to {ultimateclans.clan.%{ultimateclans.chunk::%chunk at player%}%.name}
add 1 to {ultimateclans.chunk.set.number.%name of player%}
set {ultimateclans.chunk.set.other.%name of player%} to true
if {ultimateclans.setnamecolor} is true:
set the player's display name to "&c%name of player%"
stop
else:
# '
if {ultimateclans.chunk.set.other.%name of player%} is true:
send "%{tag}% &7Opuszczono teren gildii &7%{ultimateclans.chunk.info.%name of player%}%"
set {ultimateclans.chunk.set.other.%name of player%} to false
remove 1 from {ultimateclans.chunk.set.number.%name of player%}
clear {ultimateclans.chunk.info.%name of player%}
if {ultimateclans.setnamecolor} is true:
set the player's display name to "&f%name of player%"
stop
# '
if {ultimateclans.chunk.set.my.%name of player%} is true:
send "%{tag}% &cNie jestes juz na terenie swojej gildii!"
set {ultimateclans.chunk.set.my.%name of player%} to false
remove 1 from {ultimateclans.chunk.setmy.number.%name of player%}
if {ultimateclans.setnamecolor} is true:
set the player's display name to "&f%name of player%"
# '
stop
# -- End of walking event -- #
 
 
#------------------------------------------------ End of Script / Thanks for Use ------------------------------------------------#
#--------------------------------------- © by Dzikoysk - Author / Site: www.Dzikoysk.net ----------------------------------------#

 

wiem ale ten skypt jest Lipny bo daje Claima z World Edit i nie do sie go przejmować

b_560_95_2.png

Opublikowano

Hmm, mam plugin i też się przyłączam wiem że da się to zrobić i nad tym pracuje ;).
Najprawdopodobniej coś takiego:
on command g zaloz:
coś z if
else; stop
:>

Opublikowano

Jakiej wtyczki dokładnie używasz do obsługi gildii, jakie komendy ona wykorzystuje?

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