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[Szukam] Pluginu/Skryptu na gildie !


Rekomendowane odpowiedzi

Opublikowano

Siemka, szukam pluginu lub skryptu na gildie, ale najlepiej to pluginu.

Wysyłać linki do downloadu lub opisu...

Gildie z cuboidami !

 

Pozdrawiam

TiREX

Opublikowano

Siemka, szukam pluginu lub skryptu na gildie, ale najlepiej to pluginu.

Wysyłać linki do downloadu lub opisu...

Gildie z cuboidami !

 

Pozdrawiam

TiREX

 

Polecam UltimateClans bY Dzikoysk.

Link:

xxx

Pozdrawiam IroX

 

//Dodaj link do downloadu + skan ;)

Opublikowano

UltimateClans by dzikoysk. Łatwa konfiguracja, wiele opcji itp.

 

 

#================================#
# Script by Dzikoysk             #
# Name: Ultimate Clans           #
# Version: 1.5.6_5               #
# Skript: 2.0.2                  #
#================================#

#================================#
#    Licencja | UltimateClans    #
#         by Dzikoysk            #
#--------------------------------#
# ~ Nie zezwalam na:             #
# - Zarabianie na skrypcie       #
# - Przerabianie/modyfikowanie   #
# zmienianie tresci dla grona    #
# publicznego                    #
# - Wykorzystywanie kodu skryptu #
# w swoich skryptach (np. kod na #
# regiony worldguard:            #
# spr. czy teren jest wolny)     #
# - Udostepnianiu skryptu innym* #
# - Udostepniania skryptu w      #
# paczkach plikow serwerowch itp #
# - Usuwanie tresci              #
# zawierajacych autora           #
# - Podszywaniu sie pod autora   #
# - Pisania:                     #
#   "Autorskie Gildie" itp.      #
# - Dopisywania wszelkich        #
# dodatków typu strona www,      #
# modyfikacja chatu dla grona    #
# publicznego                    #
#                                #
# ~ Zezwalam na:                 #
# - Modyfikowanie wiadomosci     #
# skryptu na wlasne potrzeby     #
# - Dopisywanie fragmentow na    #
# wlasne potrzeby                #
# * - Tylko za zgoda autora      #
#--------------------------------#
# Mylnie odczytana licencja nie  #
# zwalnia z przestrzegania jej   #
#================================#

#---------------------------------------------------------------#
#                                                               #
#                                                               #
#                                                               #
#                             Config                            #
#                                                               #
#                                                               #
#                                                               #
#---------------------------------------------------------------#

options: 

# +-----------------------------------------------+ #
#                                                   #
# |             UltimateClans General             | #
#                                                   #
# +-----------------------------------------------+ #
#                Ustawienia generalne               #
# +-----------------------------------------------+ #

	# Glowny swiat z gildiami
	world: Spawn
	
	# Nazwa pliku skryptu:
	skname: UltimateClans

	# Polski - pl | Angielski - eng
	lang: pl

	# Swiaty w ktorych skrypt ma nie dzialac:
	disable: SG


# +-----------------------------------------------+ #
#                                                   #
# |                  UltimateChat                 | #
#                                                   #
# +-----------------------------------------------+ #
#                 Zarzadanie chatem                 #
# +-----------------------------------------------+ #
	
	# Czy wlaczyc UltimateChat:
	ultimatechat.enable: true

	# Wyglad wiadomosci
	ultimatechat: &7[&6{TAG}&7]{RANK}{DISPLAY}: {MESSAGE}
	# Przepisz tutaj wyglšd tagu
	ultimatechat-tag: &7[&6{TAG}&7]
	
	# {TAG} - Tag gildii
	# {RANK} - Ranga
	# {PLAYER} - Nazwa gracza
	# {DISPLAY} - Wyswitlana nazwa gracza
	# {MESSAGE} - Wiadomosc

# +-----------------------------------------------+ #
#                                                   #
# |             UltimateClans Economy             | #
#                                                   #
# +-----------------------------------------------+ #
#              Platnosci UltimateClans              #
# +-----------------------------------------------+ #
	
#------------------------#
#      Money Options     #
#------------------------#

	# Czy wlaczyc platnosc pieniedzmi:
	paymoney.enable: false

	# Czy masz plugin Vault i plugin od Economy? (Np. EssentialsEco) Jezeli nie, platnosc pieniedzmi bedzie niemozliwa!
	vault: true

	# Koszt stowrzenia gildii:
	paymoney.create.cost: 10000

	# Czy ma pobierac oplate za nowych czlonkow w gildii:
	paymoney.invite: false

	# Kosz za kazda nowa osobe:
	paymoney.invite.cost: 100

#------------------------#
#      Item Options      #
#------------------------#

	# Czy wlaczyc platnosc przedmiotami:
	payitem: true

	# Przedmioty wymagane do zalozenia gildii, jeĹeli chcesz pozostawiÄ? puste miejsce, wpisz "none":
	payitem.slot.1: 64 diamond
	payitem.slot.2: 32 emerald
	payitem.slot.3: 12 blaze rod
	payitem.slot.4: 16 golden apple
	payitem.slot.5: 16 golden carrot
	payitem.slot.6: none

	# Czy ma pobierac oplate za nowych graczy w gildii
	payitem.invite: true

	# Koszt za nowego gracz:
	payitem.invite.cost: 2 diamond


# +-----------------------------------------------+ #
#                                                   #
# |             UltimateClans Claim               | #
#                                                   #
# +-----------------------------------------------+ #
#          Zabezpieczanie terenu dla gildii         #
# +-----------------------------------------------+ #

#------------------------#
#    General Options     #
#------------------------#

	# Sposob zabezepiczania terenu. Na chunk - chunk | Przez WorldGuard - wg
	claim.method: wg

	# Automatyczne nakladanie claimu przy zakladaniu gildii:
	auto.claim: true

	# Odleglosc od spawnu, na jakiej mozna zakladac claim dla gildii:
	spawn.distance: 500

	# Czy przy zalozeniu claimu ma zmienic blok pod graczem:
	claim.setblock: true

	# Na jaki blok ma zmieniac funkcja "claim.setblock":
	claim.setblock.type: bedrock

	# Wymagany poziom do zalozenia gildii:
	level.create: 0

	# Czy po zalozeniu gildii ma zabierac wymagany poziom:
	level.take: true

#------------------------#
#   WorldGuard Options   #
#------------------------#

	# Wielkosc terenu:
	claim.size: 80

	# Wiadomosc po wejsciu na teren:
	claim.wg.greeting: true

	# Wiadomosc po wyjsciu z terenu:
	claim.wg.farewell: true

	# Czy tylko czlonkowie gildii moga otwierac skrzynki:
	claim.wg.chest: true

#------------------------#
#      Chunk Options     #
#       Niepolecane      #
#------------------------#

	# Wiadomosci przy wejsciu na chunk:
	chunk.msg: true

	# Czy ma zabezpieczac przed niszczeniem przez innych terenu gildii:
	claim.safe.break: true

	# Czy ma zabezpieczac przed stawianiem blokow na terenie innej gildii:
	claim.safe.place: true

	# Czy ma zabezpieczac skrzynki gildii:
	claim.safe.chest: true

	# Czy ma zabezpieczac przed dzialaniem zapalniczki:
	claim.safe.flint and steel: true

	# Czy ma zabezpieczac przed wylewaniem/zabieraniem lawy/wody:
	claim.safe.bucket: true

	# Czy po wejsciu na dany region ma zmieniac kolor nicku na zielony (gildia), czerwony (inni):
	set.name.color: true

	# Pozwol na zmiane miejsca home:
	claim.sethome: true
	
# +-----------------------------------------------+ #
#                                                   #
# |             UltimateClans Commands            | #
#                                                   #
# +-----------------------------------------------+ #
#           Zarzadzanie komendami skryptu           #
# +-----------------------------------------------+ #

	# Przedrostek komendy, domyslnie /clans (Dostepne: ultimateclans, gildia, klan, gildie, klany) :
	prefix: clans
	# + prefix z duzej litery
	b.prefix: Clans

	# Czy wlaczyc cooldown przed teleportacja na home gildii:
	tp.cooldown: true
	
	# Czy wlaczyc komende /items:
	items:	true


# +-----------------------------------------------+ #
#                                                   #
# |              UltimateClans Color              | #
#                                                   #
# +-----------------------------------------------+ #
#                Zarzadanie kolorami                #
# +-----------------------------------------------+ #

# Tag przed wiadomosciami (style: gy/gg/bg/mg):

	#Styl: gy
	tag|gy: &6[Clans]

	#Styl: gg
	tag|gg: &8[&aClans&8]

	#Styl: bg
	tag|bg: &8[&9Clans&8]

	#Styl mg
	tag|mg: &3[&7Clans&3]


	# Styl wiadomosci
	# gy - jasny szary i zloty
	# gg - jasny zielony i ciemny szary 
	# bg - niebieski i jasny szary 
	# mg - morski i jasny szary
	style: gy

# +-----------------------------------------------+ #
#                                                   #
# |               UltimateClans PvP               | #
#                                                   #
# +-----------------------------------------------+ #
#                        Pvp                        #
# +-----------------------------------------------+ #

	# Czy pvp miedzy czlonkami tej samej gildii ma byc domyslnie wylaczone:
	pvp: true

	# Czy pozwolic na zmiane przez zalozyciela pvp miedzy swoimi czlonkami:
	pvp.owner: true

# +-----------------------------------------------+ #
#                                                   #
# |               UltimateClans Tag               | #
#                                                   #
# +-----------------------------------------------+ #
#    Wyswietlanie gildii nad graczem/w tab menu     #
# +-----------------------------------------------+ #

# Tagi na tab do wlaczenia/wylaczenia w konfiguracji plugin NameTagEdit

	# Czy tag gildii na byc wyswietlana przy nicku nag glowa gracza:
	tag: true

	# Jaki kolor ma miec tag gildi nad glowa gracza:
	tag.color: &6

	# Jaki kolor ma miec nick nad glowa gracza:
	tag.color.nick: &f


# +-----------------------------------------------+ #
#                                                   #
# |              UltimateClans Stats              | #
#                                                   #
# +-----------------------------------------------+ #
#                     Statystyki                    #
# +-----------------------------------------------+ #

	# Czy uzywac statystyk:
	stats.enable: true

	# Tag statystyk:
	tag.stats: &7[Statystyki Gildii]

	# Wiadomosc przy zabiciu/smierci gracza:
	stats.message: true


# +-----------------------------------------------+ #
#                                                   #
# |             UltimateClans Mailbox             | #
#                                                   #
# +-----------------------------------------------+ #
#                 Skrzynka pocztowa                 #
# +-----------------------------------------------+ #

# Funkcja obecnie wylaczona|niekatywna

	# Czy skrzynka pocztowa ma byc aktywna:
	mailbox: false

# +-----------------------------------------------+ #
#                                                   #
# |            UltimateClans Broadcast            | #
#                                                   #
# +-----------------------------------------------+ #
#              Zarzadzenie broadcastami             #
# +-----------------------------------------------+ #

	# Czy wlaczyc broadcast z informacja, ze nie mozna zakladac gildii, ktora w tagu ma znaki specjalne i ktorego dlugosc jest wieksza niz 5:
	broadcast.enable: true
	
	# Co ile minut ma wyswietlac broadcast
	broadcast.time: 10


# +-----------------------------------------------+ #
#                                                   #
# |           UltimateClans Permissions           | #
# |               SkriptPermissions               | #
#                                                   #
# +-----------------------------------------------+ #
#     Permissions dla skryptu SkriptPermissions     #
# +-----------------------------------------------+ #
# Obecnie nie dziala, jezeli chcesz, aby skrypt dzialal, nic tu nie zmieniaj!
	# Czy uzywac permissions przez skrypt SkriptPermissions:
	skp.enable: false
	# Groups:
	default: Gracz
	admin: Admin
	# Command:
	/clans list: default
	/clans profile: default
	/clans create: default
	/clans invite: default
	/clans kick: default
	/clans delete: default
	/clans join: default
	/clans deny: default
	/clans leave: default
	/clans home: default
	/clans player: default
	/clans claim: default
	/clans unclaim: default
	/clans manage: default
	/clans setinfo: default
	/clans help: default
	/clans mailbox: default
	/clans aliases: default
	# -- Adm
	/clans setspawn: admin
	/clans reload: admin
	/clans admin: admin
	
	
#--------------------------= Koniec Konfiguracji =-----------------------------#

	
#---------------------------------------------------------------#
#                                                               #
#                                                               #
#                                                               #
#                             Skrypt                            #
#                              Code                             #
#                                                               #
#                                                               #
#                                                               #
#---------------------------------------------------------------#


# -- Default player variables -- #
variables:
	{ultimateclans.%player%.owner} = false
	{ultimateclans.%player%.member} = false
	{ultimateclans.%player%.mod} = false
	{ultimateclans.%player%.delete.confirm} = false
	{ultimateclans.%player%.invite.true}  = false
	{ultimateclans.%player%.death} = 0
	{ultimateclans.%player%.kill} = 0
	{ultimateclans.chunk.set.number.%player%} = 0
	{ultimateclans.chunk.setmy.number.%player%} = 0
	# {skeconomy.%player%.money.total} = SkEconomy
# -- End of Variables -- #

# -- Manage options -- #
options:
	# Version info
	version: 1.5.6_5
	tab: true
	tab.color: &6
	aliases: ultimateclans, gildia, klan, gildie, klany, f, g, faction, factions
	commands.list.1: "" or "rozwiaz" or "solve" or "setinfo" or "sojusz" or "autor" or "Moderator" or "Mod" or "pakt" or "pakty" or "covenant" or "relation" or "relations" or "lista" or "1" or "2" or "p" or "wersja" or "version" or "tworca" or "author" or "ultimateclans" or "clans" or "donate" or "dzikoysk" or "admin"
	commands.list.2: "zwroc" or "cennik" or "pricelist" or "returnitem" or "author" or "dzikoysk" or "ultimateclans" or "donate" or "tworca" or "mailbox" or "skrzynkapocztowa" or "list" or "info" or "help" or "pomoc" or "mail" or "poczta" or "msg" or "message" or "zarzadzaj" or "manage" or "setspawn" or "odejdz" or "leave" or "dolacz" or "join" or "create" or "stworz" or "delete" or "usun" or "claim" or "zabezpiecz" or "unclaim" or "odbezpiecz" or "profil" or "profile" or "gracz" or "player" or "odrzuc" or "deny" or "zapros" or "invite" or "reload" or "przeladuj" or "anuluj" or "cancel" or "potwierdz" or "confirm" or "home" or "dom" or "zarzadzaj" or "manage" or "porzuc" or "wyrzuc" or "kick"
# -- End of Manage options -- #

# -- Console Version Alert -- #
on Skript Start:
	send "&8UltimateClans wymaga wersji Skript 2.0.2 ..." to the console
	send "&8Serwer pracuje na wersji: %skript version%" to the console
	stop
# -- End of Console Version Alert -- #

# -- Config load / Variables load - Script Start -- #
on Skript load:
	set {ultimateclans.tag} to {@tag}
	set {ultimateclans.lang} to "{@lang}"
	set {ultimateclans.mailbox.enable} to {@mailbox}
	set {ultimateclans.payitem.enable} to {@payitem}
	set {ultimateclans.autoclaim.enable} to {@auto.claim}
	set {ultimateclans.stats.message} to {@stats.message}
	set {ultimateclans.claim.method} to "{@claim.method}"
	set {ultimateclans.chunk.msg} to {@chunk.msg}
	set {ultimateclans.setblock} to {@claim.setblock}
	set {ultimateclans.safe.chest} to {@claim.safe.chest}
	set {ultimateclans.safe.break} to {@claim.safe.break}
	set {ultimateclans.safe.place} to {@claim.safe.place}
	set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}
	set {ultimateclans.safe.bucket} to {@claim.safe.bucket}
	set {ultimateclans.worldguard.size} to {@claim.size}
	set {ultimateclans.setnamecolor} to {@set.name.color}
	set {ultimateclans.pvp} to {@pvp}
	set {ultimateclans.tp.cooldown} to {@tp.cooldown}
	set {ultimateclans.pvp.ownerset} to {@pvp.owner}
	set {ultimateclans.ultimatechat} to {@ultimatechat.enable}
	set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}
	set {ultimateclans.paymoney.enable} to {@paymoney.enable}
	set {ultimateclans.vault} to {@vault}
	set {ultimateclans.paymoney.invite} to {@paymoney.invite}
	set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}
	set {ultimateclans.payitem.invite} to {@payitem.invite}
	set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"
	set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}
	set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}
	set {_chest} to {@claim.wg.chest}
	set {ultimateclans.cliam.sethome} to {@claim.sethome}
	set {ultimateclans.level.take} to {@level.take}
	set {ultimateclans.broadcast} to {@broadcast.enable}
	set {ultimateclans.broadcast.time} to {@broadcast.time}
	wait 1 tick
	if {_chest} is true:
		set {ultimateclans.wg.chest} to false
	if {_chest} is false:
		set {ultimateclans.wg.chest} to true
	set {ultimateclans.style} to "{@style}"
	if {ultimateclans.style} is "gy":
		set {style} to "&7"
		set {style2} to "&6"
	if {ultimateclans.style} is "gg":
		set {style} to "&a"
		set {style2} to "&8"
	if {ultimateclans.style} is "bg":
		set {style} to "&9"
		set {style2} to "&7"
	if {ultimateclans.style} is "mg":
		set {style} to "&3"
		set {style2} to "&7"
	if {style} is "&a":
		set {tag} to "{@tag|gg}"
	if {style} is "&7":
		set {tag} to "{@tag|gy}"
	if {style} is "&9":
		set {tag} to "{@tag|bg}"
	if {style} is "&3":
		set {tag} to "{@tag|mg}"
	wait 1 tick
	set {broadcast.timmer} to 0
	if {ultimateclans.payitem.enable} is true:
		set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}"
	loop {ultimateclans.clanlist::*}:
		if {ultimateclans.clan.%loop-value%.pvp} is not set:
			set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}
			exit loop
		else:
			stop
	stop

# -- 1

on command "reloadclans":
	set {ultimateclans.lang} to "{@lang}"
	set {ultimateclans.mailbox.enable} to {@mailbox}
	set {ultimateclans.payitem.enable} to {@payitem}
	set {ultimateclans.autoclaim.enable} to {@auto.claim}
	set {ultimateclans.stats.message} to {@stats.message}
	set {ultimateclans.claim.method} to "{@claim.method}"
	set {ultimateclans.chunk.msg} to {@chunk.msg}
	set {ultimateclans.setblock} to {@claim.setblock}
	set {ultimateclans.safe.chest} to {@claim.safe.chest}
	set {ultimateclans.safe.break} to {@claim.safe.break}
	set {ultimateclans.safe.place} to {@claim.safe.place}
	set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}
	set {ultimateclans.safe.bucket} to {@claim.safe.bucket}
	set {ultimateclans.worldguard.size} to {@claim.size}
	set {ultimateclans.setnamecolor} to {@set.name.color}
	set {ultimateclans.pvp} to {@pvp}
	set {ultimateclans.pvp.ownerset} to {@pvp.owner}
	set {ultimateclans.ultimatechat} to {@ultimatechat.enable}
	set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}
	set {ultimateclans.paymoney.enable} to {@paymoney.enable}
	set {ultimateclans.vault} to {@vault}
	set {ultimateclans.tp.cooldown} to {@tp.cooldown}
	set {ultimateclans.paymoney.invite} to {@paymoney.invite}
	set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}
	set {ultimateclans.payitem.invite} to {@payitem.invite}
	set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"
	set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}
	set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}
	set {_chest} to {@claim.wg.chest}
	set {ultimateclans.cliam.sethome} to {@claim.sethome}
	set {ultimateclans.level.take} to {@level.take}
	set {ultimateclans.broadcast} to {@broadcast.enable}
	set {ultimateclans.broadcast.time} to {@broadcast.time}
	set {ultimateclans.tab} to {@tab}
	set {ultimateclans.tab.color} to "{@tab.color}"
	set {ultimateclans.tag} to {@tag}
	set {ultimateclans.tag.color} to "{@tag.color}"
	set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"
	wait 1 tick
	set {broadcast.timmer} to 0
	if {_chest} is true:
		set {ultimateclans.wg.chest} to false
	if {_chest} is false:
		set {ultimateclans.wg.chest} to true
	set {ultimateclans.style} to "{@style}"
	if {ultimateclans.style} is "gy":
		set {style} to "&7"
		set {style2} to "&6"
	if {ultimateclans.style} is "gg":
		set {style} to "&a"
		set {style2} to "&8"
	if {ultimateclans.style} is "bg":
		set {style} to "&9"
		set {style2} to "&7"
	if {ultimateclans.style} is "mg":
		set {style} to "&3"
		set {style2} to "&7"
	if {style} is "&a":
		set {tag} to "{@tag|gg}"
	if {style} is "&7":
		set {tag} to "{@tag|gy}"
	if {style} is "&9":
		set {tag} to "{@tag|bg}"
	if {style} is "&3":
		set {tag} to "{@tag|mg}"
	wait 1 tick
	loop {ultimateclans.clanlist::*}:
		if {ultimateclans.clan.%loop-value%.pvp} is not set:
			set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}
			exit loop
		else:
			stop
	stop

# -- 2

on command "clans reload":
	set {ultimateclans.lang} to "{@lang}"
	set {ultimateclans.mailbox.enable} to {@mailbox}
	set {ultimateclans.payitem.enable} to {@payitem}
	set {ultimateclans.autoclaim.enable} to {@auto.claim}
	set {ultimateclans.stats.message} to {@stats.message}
	set {ultimateclans.claim.method} to "{@claim.method}"
	set {ultimateclans.chunk.msg} to {@chunk.msg}
	set {ultimateclans.setblock} to {@claim.setblock}
	set {ultimateclans.safe.chest} to {@claim.safe.chest}
	set {ultimateclans.safe.break} to {@claim.safe.break}
	set {ultimateclans.safe.place} to {@claim.safe.place}
	set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}
	set {ultimateclans.safe.bucket} to {@claim.safe.bucket}
	set {ultimateclans.sethome} to {@claim.sethome}
	set {ultimateclans.worldguard.size} to {@claim.size}
	set {ultimateclans.setnamecolor} to {@set.name.color} 
	set {ultimateclans.pvp} to {@pvp}
	set {ultimateclans.tp.cooldown} to {@tp.cooldown}
	set {ultimateclans.pvp.ownersey} to {@pvp.owner}
	set {ultimateclans.ultimatechat} to {@ultimatechat.enable}
	set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}
	set {ultimateclans.paymoney.enable} to {@paymoney.enable}
	set {ultimateclans.vault} to {@vault}
	set {ultimateclans.paymoney.invite} to {@paymoney.invite}
	set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}
	set {ultimateclans.payitem.invite} to {@payitem.invite}
	set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"
	set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}
	set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}
	set {_chest} to {@claim.wg.chest}
	set {ultimateclans.cliam.sethome} to {@claim.sethome}
	set {ultimateclans.level.take} to {@level.take}
	set {ultimateclans.broadcast} to {@broadcast.enable}
	set {ultimateclans.broadcast.time} to {@broadcast.time}
	set {ultimateclans.tab} to {@tab}
	set {ultimateclans.tab.color} to "{@tab.color}"
	set {ultimateclans.tag} to {@tag}
	set {ultimateclans.tag.color} to "{@tag.color}"
	set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"
	wait 1 tick
	set {broadcast.timmer} to 0
	if {_chest} is true:
		set {ultimateclans.wg.chest} to false
	if {_chest} is false:
		set {ultimateclans.wg.chest} to true
	set {ultimateclans.style} to "{@style}"
	if {ultimateclans.style} is "gy":
		set {style} to "&7"
		set {style2} to "&6"
	if {ultimateclans.style} is "gg":
		set {style} to "&a"
		set {style2} to "&8"
	if {ultimateclans.style} is "bg":
		set {style} to "&9"
		set {style2} to "&7"
	if {ultimateclans.style} is "mg":
		set {style} to "&3"
		set {style2} to "&7"
	if {style} is "&a":
		set {tag} to "{@tag|gg}"
	if {style} is "&7":
		set {tag} to "{@tag|gy}"
	if {style} is "&9":
		set {tag} to "{@tag|bg}"
	if {style} is "&3":
		set {tag} to "{@tag|mg}"
	wait 1 tick
	if {ultimateclans.payitem.enable} is true:
		set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, {@payitem.slot.6}, and {@payitem.slot.5}"
	loop {ultimateclans.clanlist::*}:
		if {ultimateclans.clan.%loop-value%.pvp} is not set:
			set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}
			exit loop
		else:
			stop
	stop
# -- End of Save -- #


# -- Basic Command -- #
command /clans [<text>] [<text>] [<text>] [<text>]:
	aliases: {@aliases}
	trigger:
		if {ultimateclans.SkriptPermissions.enable} is true:
			stop
		else:
			if arg 1 is "wersja" or "version":
				send "&aUltimateClans by &7Dzikoysk" to player
				send "&aVersion: &7{@version}" to player
				stop
			if arg 1 is "cennik" or "pricelist":
				if player has permissions "ultimateclans.default" or "ultimateclans.admin":
					if {ultimateclans.lang} is "pl":
						if {ultimateclans.payitem.enable} is true:
							send "%{style2}%-------%{style}%Cennik%{style2}%-------"
							send "%{style}%Stworzenie gildii: %{style2}%{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, {@payitem.slot.5}, {@payitem.slot.6}"
							if {ultimateclans.payitem.invite} is true:
								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}"
								stop
							if {ultimateclans.paymoney.invite} is true:
								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$"
								stop
							else:
								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE"
								stop
							stop
						if {ultimateclans.paymoney.enable} is true:
							send "%{style}%Stworzenie gildii: %{style2}%{@paymoney.create.cost}"
							if {ultimateclans.payitem.invite} is true:
								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}"
								stop
							if {ultimateclans.paymoney.invite} is true:
								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$"
								stop
							else:
								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE"
								stop
							stop
						else:
							send "&aStworzenie klanu: &7FREE!"
							if {ultimateclans.payitem.invite} is true:
								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}"
								stop
							if {ultimateclans.paymoney.invite} is true:
								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$"
								stop
							else:
								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE"
								stop
							stop
			if arg 1 is "alias" or "aliases":
				if player has permissions "ultimateclans.default" or "ultimateclans.admin":
					send "%{tag}% %{style}%Aliasy komendy: %{style2}%{@aliases}"
					stop 
			if arg 1 is "list" or "lista":
				if player has permissions "ultimateclans.list":
					if arg 2 is not set:
						if {ultimateclans.clanlist::*} is set:
							send "%{tag}% &aLista gildii: &7%{ultimateclans.clanlist::*}%"
							stop
						send "%{tag}% &cNie ma jeszcze zadnych gildii na serwerze!"
						stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "player" or "gracz":
				if player has permissions "ultimateclans.default" or "ultimateclans.admin":
					if arg 2 is set:
						if {ultimateclans.%arg 2%.player} is true:
							send "%{style}% %arg 2% info &8------------------------------"
							if {ultimateclans.%arg 2%.clan.name} is set:
								send "&7Gildia: &8[&7%{ultimateclans.%arg 2%.clan.tag}%&8]&7  %{ultimateclans.%arg 2%.clan.name}%"
							if {ultimateclans.%arg 2%.kill} is not set:
								send "&7Zabojstwa:&a Brak"
							if {ultimateclans.%arg 2%.death} is not set:
								send "&7Smierci: &aBrak"
							if {ultimateclans.%arg 2%.kill} is set:
								send "&7Zabojstwa: &a%{ultimateclans.%arg 2%.kill}%"
							if {ultimateclans.%arg 2%.death} is set:
								send "&7Smierci: &a%{ultimateclans.%arg 2%.death}%"
							if {ultimateclans.%arg 2%.online} is true:
								send "&7Status: &aOnline"
							if {ultimateclans.%arg 2%.online} is false:
								send "&7Status: &cOffline"
								send "&7Ostatnie logowanie:&7 %{ultimateclans.%arg 2%.lastlogin}%"
							stop
						else:
							send "%{tag}% &cTaki gracz nigdy nie byl na serwerze!"
							stop
					else:
						make player execute command "{@prefix} player %name of player%"
						wait 1 tick
						stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop		
			if arg 1 is "home" or "dom":
				if player has permissions "ultimateclans.home" or "ultimateclans.admin":
					if {ultimateclans.%name of player%.member} is true:
						if {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point} is set:
							if {ultimateclans.tp.cooldown} is true:
								set {_pos} to location of player
								send "&7Czekaj &65 sekund&7, nie wolno Ci sie ruszyc!"
								if {_pos} isn't location of player:
									send "&cWykryto ruch, teleportacja anulowana!"
									stop
								wait 1 second
								if {_pos} isn't location of player:
									send "&cWykryto ruch, teleportacja anulowana!"
									stop
								wait 1 second
								if {_pos} isn't location of player:
									send "&cWykryto ruch, teleportacja anulowana!"
									stop
								wait 1 second
								if {_pos} isn't location of player:
									send "&cWykryto ruch, teleportacja anulowana!"
									stop
								wait 1 second
								if {_pos} isn't location of player:
									send "&cWykryto ruch, teleportacja anulowana!"
									stop
								wait 1 second
								# '
								if {_pos} is location of player:
									teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point}
									send "&7Teleportacja..."
									stop
								else:
									send "&cWykryto ruch, teleportacja anulowana!"
									stop
							else:
								teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point}
								send "&7Teleportacja..."
								stop
						else:
							send "%{tag}%&c Gildia nie posiada swojego terenu!"
							stop
					if {ultimateclans.%name of player%.owner} is true:
						if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:
							if {ultimateclans.tp.cooldown} is true:
								set {_pos} to location of player
								send "&7Czekaj &65 sekund&7, nie wolno Ci sie ruszyc!"
								if {_pos} isn't location of player:
									send "&cWykryto ruch, teleportacja anulowana!"
									stop
								wait 1 second
								if {_pos} isn't location of player:
									send "&cWykryto ruch, teleportacja anulowana!"
									stop
								wait 1 second
								if {_pos} isn't location of player:
									send "&cWykryto ruch, teleportacja anulowana!"
									stop
								wait 1 second
								if {_pos} isn't location of player:
									send "&cWykryto ruch, teleportacja anulowana!"
									stop
								wait 1 second
								if {_pos} isn't location of player:
									send "&cWykryto ruch, teleportacja anulowana!"
									stop
								wait 1 second
								# '
								if {_pos} is location of player:
									send "&7Teleportacja..."
									teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}	
									stop
								else:
									send "&cWykryto ruch, teleportacja anulowana!"
									stop
							else:
								send "&7Teleportacja..."
								teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}	
								stop
						else:
							send "%{tag}%&c Gildia nie posiada swojego terenu!"
							stop
					else:
						send "%{tag}% &cNie jestes w gildii!"
						stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "kick" or "wyrzuc":
				if player has permissions "ultimateclans.default" or "ultimateclans.admin":
					if {ultimateclans.%name of player%.owner} is true:
						if arg 2 is set:
							if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}:
								if {ultimateclans.%arg 2%.owner} is true:
									send "%{tag}% &cNie mozna wyrzucic samego siebie!"
									stop
								if {ultimateclans.%arg 2%.member} is true:
									set {ultimateclans.%name of player%.kickenable} to true
									make player execute command "mngplayer kick %arg 2%"
									stop
								else:
									send "&cBlad!"
									stop
							else:
								send "%{tag}% &cW gildii nie ma takiego gracza"
								stop
						else:
							send "%{tag}% &cNie podano nazwy gracza!"
							stop
					if {ultimateclans.%name of player%.mod} is true:
						if arg 2 is set:
							if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}:
								if {ultimateclans.%arg 2%.owner} is true:
									send "%{tag}% &cNie mozna wyrzucic samego siebie!"
									stop
								if {ultimateclans.%arg 2%.member} is true:
									set {ultimateclans.%name of player%.kickenable} to true
									make player execute command "mngplayer kick %arg 2%"
									stop
								else:
									send "&cBlad!"
									stop
							else:
								send "%{tag}% &cW gildii nie ma takiego gracza"
								stop
						else:
							send "%{tag}% &cNie podano nazwy gracza!"
							stop

					else:
						send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!"
						stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "stworz" or "create":
				if player's world is "{@world}":
					if player has permissions "ultimateclans.create" or "ultimateclans.admin":
						if arg 2 is not empty:
							if arg 3 is not empty:
								if player doesn't have the permissions "ultimateclans.create-vip": 
									if player's level is greater than {@level.create}-1:
										if {ultimateclans.payitem.enable} is true:
											if player has {@payitem.slot.1}:
												if player has {@payitem.slot.2}:
													if player has {@payitem.slot.3}:
														if player has {@payitem.slot.4}:
															if player has {@payitem.slot.5}:
																if player has {@payitem.slot.6}:
																	if {ultimateclans.%name of player%.member} is true:
																		send "%{tag}% &cJestes juz w gildii!"
																		stop trigger
																	if {ultimateclans.%name of player%.owner} is true:
																		send "%{tag}% &cMasz juz gildie!"
																		stop trigger
																	if {ultimateclans.clan.%arg 2%.tag} is set:
																		send "%{tag}% &cJest juz taka gildia!"
																		stop trigger
																	if {ultimateclans.clan.%arg 3%.tagauth} is set:
																		send "%{tag}% &cJest juz gildia! z takim tagiem!"
																		stop trigger
																	else:
																		if {ultimateclans.autoclaim.enable} is true:
																			if {ultimateclans.spawn.%world%} is set:
																				if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
																					if {ultimateclans.claim.method} is "chunk":
																						if {ultimateclans.chunk::%chunk at player%} is not set:
																							if {ultimateclans.level.take} is true:
																								reduce player's level by {@level.create}
																							set {ultimateclans.chunk::%chunk at player%} to arg 2
																							if {ultimateclans.setblock} is true:
																								set block under player to {@claim.setblock.type}
																							send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
																							remove {@payitem.slot.1} from player
																							remove {@payitem.slot.2} from player
																							remove {@payitem.slot.3} from player
																							remove {@payitem.slot.4} from player
																							remove {@payitem.slot.5} from player
																							remove {@payitem.slot.6} from player
																							set {ultimateclans.clan.%arg 2%.claim.point} to location of player
																							add arg 2 to {ultimateclans.clanlist::*}
																							set {ultimateclans.%name of player%.owner.clanname} to arg 2
																							add arg 3 to {ultimateclans.tagclanlist::*}
																							set {ultimateclans.%name of player%.owner.tag} to arg 3
																							set {ultimateclans.%name of player%.owner} to true
																							set {ultimateclans.%name of player%.owner.name} to player
																							set {ultimateclans.clan.%arg 2%.tag} to arg 3
																							set {ultimateclans.clan.%arg 2%.name} to arg 2
																							set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
																							set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
																							set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
																							set {ultimateclans.clan.%arg 2%.ownername} to player
																							set {ultimateclans.%arg 2%.member-number} to 0
																							wait 1 tick
																							add 1 to {ultimateclans.%arg 2%.member-number}
																							add player to {ultimateclans.%arg 2%.members::*}
																							set {ultimateclans.clan.%arg 2%.claimset} to false
																							send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
																							broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
																							stop
																						else:
																							send "%{tag}% &cTo miejsce ma juz inna gildia"
																							stop
																					if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
																						if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
																							player cannot build at block under player:
																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
																								stop
																							player cannot build at block {ultimateclans.worldguard.size} meters northwest:
																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
																								stop
																							player cannot build at block {ultimateclans.worldguard.size} meters north:
																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
																								stop
																							player cannot build at block {ultimateclans.worldguard.size} meters northeast:
																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
																								stop
																							player cannot build at block {ultimateclans.worldguard.size} meters west:
																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
																								stop
																							player cannot build at block {ultimateclans.worldguard.size} meters east:
																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
																								stop
																							player cannot build at block {ultimateclans.worldguard.size} meters southwest:
																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
																								stop
																							player cannot build at block {ultimateclans.worldguard.size} meters south:
																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
																								stop
																							player cannot build at block {ultimateclans.worldguard.size} meters southeast:
																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
																								stop
																							send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
																							make console execute command "pex user %name of player% add worldguard.*"
																							make console execute command "pex user %name of player% add worldedit.*"
																							wait 1 tick
																							make player execute command "//pos1"
																							make player execute command "//pos2"
																							wait 1 tick
																							make player execute command "//expand %{ultimateclans.worldguard.size}% n"
																							make player execute command "//expand %{ultimateclans.worldguard.size}% s"
																							make player execute command "//expand %{ultimateclans.worldguard.size}% w"
																							make player execute command "//expand %{ultimateclans.worldguard.size}% e"
																							make player execute command "//expand vert"
																							wait 1 tick
																							make player execute command "/rg define clans-%arg 2%"
																							wait 1 tick
																							make console execute command "pex user %name of player% remove worldguard.*"
																							make console execute command "pex user %name of player% remove worldedit.*"
																							if {ultimateclans.tag} is true:
																								make console execute command "pex user %name of player% add NametagEdit.*"
																								wait 1 tick
																								make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
																								make console execute command "pex user %name of player% remove NametagEdit.*"
																							make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
																							make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
																							if {ultimateclans.claim.wg.greeting} is true:
																								make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
																							if {ultimateclans.claim.wg.farewell} is true:
																								make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
																							if {ultimateclans.claim.wg.chest} is true:
																								make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
																							if {ultimateclans.claim.wg.chest} is false:
																								make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
																							set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
																							loop 100 times:
																								send " "
																							send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
																							if {ultimateclans.setblock} is true:
																								set block under player to {@claim.setblock.type}
																							set {ultimateclans.clan.%arg 2%.claim.point} to location of player
																							add arg 2 to {ultimateclans.clanlist::*}
																							set {ultimateclans.%name of player%.owner.clanname} to arg 2
																							add arg 3 to {ultimateclans.tagclanlist::*}
																							set {ultimateclans.%name of player%.owner.tag} to arg 3
																							set {ultimateclans.%name of player%.owner} to true
																							set {ultimateclans.%name of player%.owner.name} to player
																							set {ultimateclans.clan.%arg 2%.tag} to arg 3
																							set {ultimateclans.clan.%arg 2%.name} to arg 2
																							set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
																							set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
																							set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
																							set {ultimateclans.%arg 2%.member-number} to 0
																							set {ultimateclans.clan.%arg 2%.ownername} to player
																							add 1 to {ultimateclans.%arg 2%.member-number}
																							add player to {ultimateclans.%arg 2%.members::*}
																							remove {@payitem.slot.1} from player
																							remove {@payitem.slot.2} from player
																							remove {@payitem.slot.3} from player
																							remove {@payitem.slot.4} from player
																							remove {@payitem.slot.5} from player
																							remove {@payitem.slot.6} from player
																							set {ultimateclans.clan.%arg 2%.killall} to 0
																							set {ultimateclans.clan.%arg 2%.deathall} to 0
																							set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
																							if {ultimateclans.level.take} is true:
																								reduce player's level by {@level.create}
																							send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
																							broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
																							# '
																							stop
																						else:
																							send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
																							stop
																				else:
																					send "%{tag}% &cJestes zbyt blisko spawnu!"
																					stop 
																			else:
																				send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
																				stop
																		else:
																			add arg 2 to {ultimateclans.clanlist::*}
																			set {ultimateclans.%name of player%.owner.clanname} to arg 2
																			add arg 3 to {ultimateclans.tagclanlist::*}
																			set {ultimateclans.%name of player%.owner.tag} to arg 3
																			set {ultimateclans.%name of player%.owner} to true
																			set {ultimateclans.%name of player%.owner.name} to player
																			set {ultimateclans.clan.%arg 2%.tag} to arg 3
																			set {ultimateclans.clan.%arg 2%.name} to arg 2
																			set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
																			set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
																			set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
																			set {ultimateclans.clan.%arg 2%.ownername} to player
																			set {ultimateclans.%arg 2%.member-number} to 0
																			set {ultimateclans.clan.%arg 2%.ownername} to player
																			add 1 to {ultimateclans.%arg 2%.member-number}
																			set {ultimateclans.clan.%arg 2%.killall} to 0
																			set {ultimateclans.clan.%arg 2%.deathall} to 0
																			add player to {ultimateclans.%arg 2%.members::*}
																			remove {@payitem.slot.1} from player
																			remove {@payitem.slot.2} from player
																			remove {@payitem.slot.3} from player
																			remove {@payitem.slot.4} from player
																			remove {@payitem.slot.5} from player
																			remove {@payitem.slot.6} from player
																			if {ultimateclans.level.take} is true:
																				reduce player's level by {@level.create}
																			send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
																			broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
																			stop
																else:
																	send "%{tag}% &cBrakuje: &7{@payitem.slot.6}"
																	stop
															else:
																send "%{tag}% &cBrakuje: &7{@payitem.slot.5}"
																stop
														else:
															send "%{tag}% &cBrakuje: &7{@payitem.slot.4}"
															stop
													else:
														send "%{tag}% &cBrakuje: &7{@payitem.slot.3}"
														stop
												else:
													send "%{tag}% &cBrakuje: &7{@payitem.slot.2}"
													stop
											else:
												send "%{tag}% &cBrakuje: &7{@payitem.slot.1}"
												stop
										if {ultimateclans.paymoney.enable} is true:
											if {ultimateclans.vault} is true:
												set {_money} to player's money
												if {_money} is greater than {@paymoney.create.cost}:
													if {ultimateclans.%name of player%.member} is true:
														send "%{tag}% &cJestes juz w gildii!"
														stop trigger
													if {ultimateclans.%name of player%.owner} is true:
														send "%{tag}% &cMasz juz gildie!"
														stop trigger
													if {ultimateclans.clan.%arg 2%.tag} is set:
														send "%{tag}% &cJest juz taka gildia!"
														stop trigger
													if {ultimateclans.clan.%arg 3%.tagauth} is set:
														send "%{tag}% &cJest juz gildia! z takim tagiem!"
														stop trigger
													else:
														if {ultimateclans.autoclaim.enable} is true:
															if {ultimateclans.spawn.%world%} is set:
																if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
																	if {ultimateclans.claim.method} is "chunk":
																		if {ultimateclans.chunk::%chunk at player%} is not set:
																			set {ultimateclans.chunk::%chunk at player%} to arg 2
																			if {ultimateclans.setblock} is true:
																				set block under player to {@claim.setblock.type}
																			send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
																			set {ultimateclans.clan.%arg 2%.claim.point} to location of player
																			add arg 2 to {ultimateclans.clanlist::*}
																			set {ultimateclans.%name of player%.owner.clanname} to arg 2
																			add arg 3 to {ultimateclans.tagclanlist::*}
																			set {ultimateclans.%name of player%.owner.tag} to arg 3
																			set {ultimateclans.%name of player%.owner} to true
																			set {ultimateclans.%name of player%.owner.name} to player
																			set {ultimateclans.clan.%arg 2%.tag} to arg 3
																			set {ultimateclans.clan.%arg 2%.name} to arg 2
																			set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
																			set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
																			set {ultimateclans.clan.%arg 2%.ownername} to player
																			set {ultimateclans.%arg 2%.member-number} to 0
																			set {ultimateclans.clan.%arg 2%.ownername} to player
																			add 1 to {ultimateclans.%arg 2%.member-number}
																			set {ultimateclans.clan.%arg 2%.killall} to 0
																			set {ultimateclans.clan.%arg 2%.deathall} to 0
																			add player to {ultimateclans.%arg 2%.members::*}
																			set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
																			subtract {@paymoney.create.cost} from player's money
																			if {ultimateclans.level.take} is true:
																				reduce player's level by {@level.create}
																			send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
																			broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
																			stop
																		else:
																			send "%{tag}% &cTo miejsce ma juz inna gildia"
																			stop
																	if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
																		if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
																			player cannot build at block under player:
																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
																				stop
																			player cannot build at block {ultimateclans.worldguard.size} meters northwest:
																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
																				stop
																			player cannot build at block {ultimateclans.worldguard.size} meters north:
																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
																				stop
																			player cannot build at block {ultimateclans.worldguard.size} meters northeast:
																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
																				stop
																			player cannot build at block {ultimateclans.worldguard.size} meters west:
																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
																				stop
																			player cannot build at block {ultimateclans.worldguard.size} meters east:
																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
																				stop
																			player cannot build at block {ultimateclans.worldguard.size} meters southwest:
																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
																				stop
																			player cannot build at block {ultimateclans.worldguard.size} meters south:
																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
																				stop
																			player cannot build at block {ultimateclans.worldguard.size} meters southeast:
																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
																				stop
																			send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
																			make console execute command "pex user %name of player% add worldguard.*"
																			make console execute command "pex user %name of player% add worldedit.*"
																			wait 1 tick
																			make player execute command "//pos1"
																			make player execute command "//pos2"
																			wait 1 tick
																			make player execute command "//expand %{ultimateclans.worldguard.size}% n"
																			make player execute command "//expand %{ultimateclans.worldguard.size}% s"
																			make player execute command "//expand %{ultimateclans.worldguard.size}% w"
																			make player execute command "//expand %{ultimateclans.worldguard.size}% e"
																			make player execute command "//expand vert"
																			wait 1 tick
																			make player execute command "/rg define clans-%arg 2%"
																			wait 1 tick
																			make console execute command "pex user %name of player% remove worldguard.*"
																			make console execute command "pex user %name of player% remove worldedit.*"
																			if {ultimateclans.tag} is true:
																				make console execute command "pex user %name of player% add NametagEdit.*"
																				wait 1 tick
																				make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
																				make console execute command "pex user %name of player% remove NametagEdit.*"
																			make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
																			make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
																			if {ultimateclans.claim.wg.greeting} is true:
																				make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
																			if {ultimateclans.claim.wg.farewell} is true:
																				make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
																			if {ultimateclans.claim.wg.chest} is true:
																				make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
																			if {ultimateclans.claim.wg.chest} is false:
																				make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
																			set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
																			loop 100 times:
																				send " "
																			send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
																			if {ultimateclans.setblock} is true:
																				set block under player to {@claim.setblock.type}
																			set {ultimateclans.clan.%arg 2%.claim.point} to location of player
																			add arg 2 to {ultimateclans.clanlist::*}
																			set {ultimateclans.%name of player%.owner.clanname} to arg 2
																			add arg 3 to {ultimateclans.tagclanlist::*}
																			set {ultimateclans.%name of player%.owner.tag} to arg 3
																			set {ultimateclans.%name of player%.owner} to true
																			set {ultimateclans.%name of player%.owner.name} to name of player
																			set {ultimateclans.clan.%arg 2%.tag} to arg 3
																			subtract {@paymoney.create.cost}/2 from player's money
																			wait 1 tick
																			subtract {@paymoney.create.cost}/2 from player's money
																			set {ultimateclans.clan.%arg 2%.name} to arg 2
																			set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
																			set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
																			set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
																			set {ultimateclans.clan.%arg 2%.ownername} to name of player
																			set {ultimateclans.%arg 2%.member-number} to 0
																			set {ultimateclans.clan.%arg 2%.ownername} to player
																			add 1 to {ultimateclans.%arg 2%.member-number}
																			set {ultimateclans.clan.%arg 2%.killall} to 0
																			set {ultimateclans.clan.%arg 2%.deathall} to 0
																			add name of player to {ultimateclans.%arg 2%.members::*}
																			if {ultimateclans.level.take} is true:
																				reduce player's level by {@level.create}
																			set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
																			send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
																			broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
																			stop
																		else:
																			send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Powod: Brak uprawnien - ultimateclans.worldguard"
																			stop
																else:
																	send "%{tag}% &cJestes zbyt blisko spawnu!"
																	stop 
															else:
																send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
																stop
														else:
															add arg 2 to {ultimateclans.clanlist::*}
															if {ultimateclans.level.take} is true:
																reduce player's level by {@level.create}
															set {ultimateclans.%name of player%.owner.clanname} to arg 2
															add arg 3 to {ultimateclans.tagclanlist::*}
															set {ultimateclans.%name of player%.owner.tag} to arg 3
															set {ultimateclans.%name of player%.owner} to true
															set {ultimateclans.%name of player%.owner.name} to player
															set {ultimateclans.clan.%arg 2%.tag} to arg 3
															set {ultimateclans.clan.%arg 2%.name} to arg 2
															set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
															set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
															set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
															set {ultimateclans.clan.%arg 2%.ownername} to player
															set {ultimateclans.%arg 2%.member-number} to 0
															set {ultimateclans.clan.%arg 2%.ownername} to player
															add 1 to {ultimateclans.%arg 2%.member-number}
															set {ultimateclans.clan.%arg 2%.killall} to 0
															set {ultimateclans.clan.%arg 2%.deathall} to 0
															add player to {ultimateclans.%arg 2%.members::*}
															subtract {@paymoney.create.cost}/2 from player's money
															wait 1 tick
															subtract {@paymoney.create.cost}/2 from player's money
															send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
															broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
															stop
												else:
													send "%{tag}% &cNie masz wystarczajaco duzo pieniedzy!"
													stop
											else:
												send "%{tag}% &cBlad! Skontaktuj sie z administratorem. Powod: &7Wymagany plugin Vault"
												stop
										else:
											if {ultimateclans.autoclaim.enable} is true:
												if {ultimateclans.spawn.%world%} is set:
													if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
														if {ultimateclans.claim.method} is "chunk":
															if {ultimateclans.chunk::%chunk at player%} is not set:
																set {ultimateclans.chunk::%chunk at player%} to arg 2
																if {ultimateclans.setblock} is true:
																	set block under player to {@claim.setblock.type}
																send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
																set {ultimateclans.clan.%arg 2%.claim.point} to location of player
																add arg 2 to {ultimateclans.clanlist::*}
																set {ultimateclans.%name of player%.owner.clanname} to arg 2
																add arg 3 to {ultimateclans.tagclanlist::*}
																set {ultimateclans.%name of player%.owner.tag} to arg 3
																set {ultimateclans.%name of player%.owner} to true
																set {ultimateclans.%name of player%.owner.name} to player
																set {ultimateclans.clan.%arg 2%.tag} to arg 3
																set {ultimateclans.clan.%arg 2%.name} to arg 2
																set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
																set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
																set {ultimateclans.clan.%arg 2%.ownername} to player
																set {ultimateclans.%arg 2%.member-number} to 0
																set {ultimateclans.clan.%arg 2%.ownername} to player
																add 1 to {ultimateclans.%arg 2%.member-number}
																set {ultimateclans.clan.%arg 2%.killall} to 0
																set {ultimateclans.clan.%arg 2%.deathall} to 0
																set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
																add player to {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}
																if {ultimateclans.level.take} is true:
																	reduce player's level by {@level.create}
																send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
																broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
																stop
															else:
																send "%{tag}% &cTo miejsce ma juz inna gildia"
																stop
														if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
															if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
																player cannot build at block under player:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
																	stop
																player cannot build at block {ultimateclans.worldguard.size} meters northwest:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
																	stop
																player cannot build at block {ultimateclans.worldguard.size} meters north:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
																	stop
																player cannot build at block {ultimateclans.worldguard.size} meters northeast:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
																	stop
																player cannot build at block {ultimateclans.worldguard.size} meters west:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
																	stop
																player cannot build at block {ultimateclans.worldguard.size} meters east:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
																	stop
																player cannot build at block {ultimateclans.worldguard.size} meters southwest:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
																	stop
																player cannot build at block {ultimateclans.worldguard.size} meters south:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
																	stop
																player cannot build at block {ultimateclans.worldguard.size} meters southeast:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
																	stop
																send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
																make console execute command "pex user %name of player% add worldguard.*"
																make console execute command "pex user %name of player% add worldedit.*"
																wait 1 tick
																make player execute command "//pos1"
																make player execute command "//pos2"
																wait 1 tick
																make player execute command "//expand %{ultimateclans.worldguard.size}% n"
																make player execute command "//expand %{ultimateclans.worldguard.size}% s"
																make player execute command "//expand %{ultimateclans.worldguard.size}% w"
																make player execute command "//expand %{ultimateclans.worldguard.size}% e"
																make player execute command "//expand vert"
																wait 1 tick
																make player execute command "/rg define clans-%arg 2%"
																wait 1 tick
																make console execute command "pex user %name of player% remove worldguard.*"
																make console execute command "pex user %name of player% remove worldedit.*"
																if {ultimateclans.tag} is true:
																	make console execute command "pex user %name of player% add NametagEdit.*"
																	wait 1 tick
																	make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
																	make console execute command "pex user %name of player% remove NametagEdit.*"
																make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
																make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
																if {ultimateclans.claim.wg.greeting} is true:
																	make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
																if {ultimateclans.claim.wg.farewell} is true:
																	make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
																if {ultimateclans.claim.wg.chest} is true:
																	make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
																if {ultimateclans.claim.wg.chest} is false:
																	make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
																set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
																loop 100 times:
																	send " "
																send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
																if {ultimateclans.setblock} is true:
																	set block under player to {@claim.setblock.type}
																set {ultimateclans.clan.%arg 2%.claim.point} to location of player
																add arg 2 to {ultimateclans.clanlist::*}
																set {ultimateclans.%name of player%.owner.clanname} to arg 2
																add arg 3 to {ultimateclans.tagclanlist::*}
																set {ultimateclans.%name of player%.owner.tag} to arg 3
																set {ultimateclans.%name of player%.owner} to true
																set {ultimateclans.%name of player%.owner.name} to name of player
																set {ultimateclans.clan.%arg 2%.tag} to arg 3
																set {ultimateclans.clan.%arg 2%.name} to arg 2
																set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
																set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
																set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
																set {ultimateclans.clan.%arg 2%.ownername} to name of player
																set {ultimateclans.%arg 2%.member-number} to 0
																set {ultimateclans.clan.%arg 2%.ownername} to player
																add 1 to {ultimateclans.%arg 2%.member-number}
																set {ultimateclans.clan.%arg 2%.killall} to 0
																set {ultimateclans.clan.%arg 2%.deathall} to 0
																add name of player to {ultimateclans.%arg 2%.members::*}
																if {ultimateclans.level.take} is true:
																	reduce player's level by {@level.create}
																set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
																send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
																broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
																stop
															else:
																send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
																stop
													else:
														send "%{tag}% &cJestes zbyt blisko spawnu!"
														stop 
												else:
													send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
													stop
											else:
												add arg 2 to {ultimateclans.clanlist::*}
												set {ultimateclans.%name of player%.owner.clanname} to arg 2
												add arg 3 to {ultimateclans.tagclanlist::*}
												set {ultimateclans.%name of player%.owner.tag} to arg 3
												set {ultimateclans.%name of player%.owner} to true
												set {ultimateclans.%name of player%.owner.name} to player
												set {ultimateclans.clan.%arg 2%.tag} to arg 3
												set {ultimateclans.clan.%arg 2%.name} to arg 2
												set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
												set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
												set {ultimateclans.clan.%arg 2%.ownername} to player
												set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
												set {ultimateclans.%arg 2%.member-number} to 0
												set {ultimateclans.clan.%arg 2%.ownername} to player
												add 1 to {ultimateclans.%arg 2%.member-number}
												set {ultimateclans.clan.%arg 2%.killall} to 0
												set {ultimateclans.clan.%arg 2%.deathall} to 0
												add player to {ultimateclans.%arg 2%.members::*}
												if {ultimateclans.level.take} is true:
													reduce player's level by {@level.create}
												set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
												send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
												broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
												stop
									else:
										send "%{tag}% &cNie masz wystarczajacego poziomu. Wymagany poziom, to: &7{@level.create}"
										stop
								else:
									if {ultimateclans.%name of player%.member} is true:
										send "%{tag}% &cJestes juz w gildii!"
										stop trigger
									if {ultimateclans.%name of player%.owner} is true:
										send "%{tag}% &cMasz juz gildie!"
										stop trigger
									if {ultimateclans.clan.%arg 2%.tag} is set:
										send "%{tag}% &cJest juz taka gildia!"
										stop trigger
									if {ultimateclans.clan.%arg 3%.tagauth} is set:
										send "%{tag}% &cJest juz gildia! z takim tagiem!"
										stop trigger
									else:
										if {ultimateclans.autoclaim.enable} is true:
											if {ultimateclans.spawn.%world%} is set:
												if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
													if {ultimateclans.claim.method} is "chunk":
														if {ultimateclans.chunk::%chunk at player%} is not set:
															set {ultimateclans.chunk::%chunk at player%} to arg 2
															if {ultimateclans.setblock} is true:
																set block under player to {@claim.setblock.type}
															send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
															set {ultimateclans.clan.%arg 2%.claim.point} to location of player
															add arg 2 to {ultimateclans.clanlist::*}
															set {ultimateclans.%name of player%.owner.clanname} to arg 2
															add arg 3 to {ultimateclans.tagclanlist::*}
															set {ultimateclans.%name of player%.owner.tag} to arg 3
															set {ultimateclans.%name of player%.owner} to true
															set {ultimateclans.%name of player%.owner.name} to player
															set {ultimateclans.clan.%arg 2%.tag} to arg 3
															set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
															set {ultimateclans.clan.%arg 2%.name} to arg 2
															set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
															set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
															set {ultimateclans.clan.%arg 2%.ownername} to player
															set {ultimateclans.%arg 2%.member-number} to 0
															set {ultimateclans.clan.%arg 2%.ownername} to player
															add 1 to {ultimateclans.%arg 2%.member-number}
															set {ultimateclans.clan.%arg 2%.killall} to 0
															set {ultimateclans.clan.%arg 2%.deathall} to 0
															add player to {ultimateclans.%arg 2%.members::*}
															send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
															broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
															stop
														else:
															send "%{tag}% &cTo miejsce ma juz inna gildia"
															stop
													if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
														if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
															player cannot build at block under player:
																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
																stop
															player cannot build at block {ultimateclans.worldguard.size} meters northwest:
																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
																stop
															player cannot build at block {ultimateclans.worldguard.size} meters north:
																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
																stop
															player cannot build at block {ultimateclans.worldguard.size} meters northeast:
																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
																stop
															player cannot build at block {ultimateclans.worldguard.size} meters west:
																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
																stop
															player cannot build at block {ultimateclans.worldguard.size} meters east:
																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
																stop
															player cannot build at block {ultimateclans.worldguard.size} meters southwest:
																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
																stop
															player cannot build at block {ultimateclans.worldguard.size} meters south:
																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
																stop
															player cannot build at block {ultimateclans.worldguard.size} meters southeast:
																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
																stop
															send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
															make console execute command "pex user %name of player% add worldguard.*"
															make console execute command "pex user %name of player% add worldedit.*"
															wait 1 tick
															make player execute command "//pos1"
															make player execute command "//pos2"
															wait 1 tick
															make player execute command "//expand %{ultimateclans.worldguard.size}% n"
															make player execute command "//expand %{ultimateclans.worldguard.size}% s"
															make player execute command "//expand %{ultimateclans.worldguard.size}% w"
															make player execute command "//expand %{ultimateclans.worldguard.size}% e"
															make player execute command "//expand vert"
															wait 1 tick
															make player execute command "/rg define clans-%arg 2%"
															set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true
															wait 1 tick
															make console execute command "pex user %name of player% remove worldguard.*"
															make console execute command "pex user %name of player% remove worldedit.*"
															if {ultimateclans.tag} is true:
																make console execute command "pex user %name of player% add NametagEdit.*"
																wait 1 tick
																make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
																make console execute command "pex user %name of player% remove NametagEdit.*"
															make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
															make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
															if {ultimateclans.claim.wg.greeting} is true:
																make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
															if {ultimateclans.claim.wg.farewell} is true:
																make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
															if {ultimateclans.claim.wg.chest} is true:
																make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
															if {ultimateclans.claim.wg.chest} is false:
																make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
															set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
															loop 100 times:
																send " "
															send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
															if {ultimateclans.setblock} is true:
																set block under player to {@claim.setblock.type}
															set {ultimateclans.clan.%arg 2%.claim.point} to location of player
															add arg 2 to {ultimateclans.clanlist::*}
															set {ultimateclans.%name of player%.owner.clanname} to arg 2
															add arg 3 to {ultimateclans.tagclanlist::*}
															set {ultimateclans.%name of player%.owner.tag} to arg 3
															set {ultimateclans.%name of player%.owner} to true
															set {ultimateclans.%name of player%.owner.name} to player
															set {ultimateclans.clan.%arg 2%.tag} to arg 3
															set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
															set {ultimateclans.clan.%arg 2%.name} to arg 2
															set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
															set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
															set {ultimateclans.clan.%arg 2%.ownername} to player
															set {ultimateclans.%arg 2%.member-number} to 0
															set {ultimateclans.clan.%arg 2%.ownername} to player
															add 1 to {ultimateclans.%arg 2%.member-number}
															set {ultimateclans.clan.%arg 2%.killall} to 0
															set {ultimateclans.clan.%arg 2%.deathall} to 0
															add player to {ultimateclans.%arg 2%.members::*}
															set {ultimateclans.clan.%arg 2%.claimset} to false
															send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
															broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
															stop
														else:
															send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
															stop
												else:
													send "%{tag}% &cJestes zbyt blisko spawnu!"
													stop 
											else:
												send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
												stop
										else:
											add arg 2 to {ultimateclans.clanlist::*}
											set {ultimateclans.%name of player%.owner.clanname} to arg 2
											add arg 3 to {ultimateclans.tagclanlist::*}
											set {ultimateclans.%name of player%.owner.tag} to arg 3
											set {ultimateclans.%name of player%.owner} to true
											set {ultimateclans.%name of player%.owner.name} to player
											set {ultimateclans.clan.%arg 2%.tag} to arg 3
											set {ultimateclans.clan.%arg 2%.name} to arg 2
											set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
											set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
											set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
											set {ultimateclans.clan.%arg 2%.ownername} to player
											set {ultimateclans.%arg 2%.member-number} to 0
											set {ultimateclans.clan.%arg 2%.ownername} to player
											add 1 to {ultimateclans.%arg 2%.member-number}
											set {ultimateclans.clan.%arg 2%.killall} to 0
											set {ultimateclans.clan.%arg 2%.deathall} to 0
											add player to {ultimateclans.%arg 2%.members::*}
											set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
											send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
											broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
											stop
										if {ultimateclans.paymoney.enable} is true:
											if {ultimateclans.vault} is true:
												if {ultimateclans.%name of player%.member} is true:
													send "%{tag}% &cJestes juz w gildii!"
													stop trigger
												if {ultimateclans.%name of player%.owner} is true:
													send "%{tag}% &cMasz juz gildie!"
													stop trigger
												if {ultimateclans.clan.%arg 2%.tag} is set:
													send "%{tag}% &cJest juz taka gildia!"
													stop trigger
												if {ultimateclans.clan.%arg 3%.tagauth} is set:
													send "%{tag}% &cJest juz gildia! z takim tagiem!"
													stop trigger
												else:
													if {ultimateclans.autoclaim.enable} is true:
														if {ultimateclans.spawn.%world%} is set:
															if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
																if {ultimateclans.claim.method} is "chunk":
																	if {ultimateclans.chunk::%chunk at player%} is not set:
																		set {ultimateclans.chunk::%chunk at player%} to arg 2
																		if {ultimateclans.setblock} is true:
																			set block under player to {@claim.setblock.type}
																		send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
																		set {ultimateclans.clan.%arg 2%.claim.point} to location of player
																		add arg 2 to {ultimateclans.clanlist::*}
																		set {ultimateclans.%name of player%.owner.clanname} to arg 2
																		add arg 3 to {ultimateclans.tagclanlist::*}
																		set {ultimateclans.%name of player%.owner.tag} to arg 3
																		set {ultimateclans.%name of player%.owner} to true
																		set {ultimateclans.%name of player%.owner.name} to player
																		set {ultimateclans.clan.%arg 2%.tag} to arg 3
																		set {ultimateclans.clan.%arg 2%.name} to arg 2
																		set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
																		set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
																		set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
																		set {ultimateclans.clan.%arg 2%.ownername} to player
																		set {ultimateclans.%arg 2%.member-number} to 0
																		set {ultimateclans.clan.%arg 2%.ownername} to player
																		add 1 to {ultimateclans.%arg 2%.member-number}
																		set {ultimateclans.clan.%arg 2%.killall} to 0
																		set {ultimateclans.clan.%arg 2%.deathall} to 0
																		add player to {ultimateclans.%arg 2%.members::*}
																		send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
																		broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
																		stop
																	else:
																		send "%{tag}% &cTo miejsce ma juz inna gildia"
																		stop
																if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
																	if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
																		player cannot build at block under player:
																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
																			stop
																		player cannot build at block {ultimateclans.worldguard.size} meters northwest:
																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
																			stop
																		player cannot build at block {ultimateclans.worldguard.size} meters north:
																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
																			stop
																		player cannot build at block {ultimateclans.worldguard.size} meters northeast:
																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
																			stop
																		player cannot build at block {ultimateclans.worldguard.size} meters west:
																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
																			stop
																		player cannot build at block {ultimateclans.worldguard.size} meters east:
																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
																			stop
																		player cannot build at block {ultimateclans.worldguard.size} meters southwest:
																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
																			stop
																		player cannot build at block {ultimateclans.worldguard.size} meters south:
																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
																			stop
																		player cannot build at block {ultimateclans.worldguard.size} meters southeast:
																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
																			stop
																		send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
																		make console execute command "pex user %name of player% add worldguard.*"
																		make console execute command "pex user %name of player% add worldedit.*"
																		wait 1 tick
																		make player execute command "//pos1"
																		make player execute command "//pos2"
																		wait 1 tick
																		make player execute command "//expand %{ultimateclans.worldguard.size}% n"
																		make player execute command "//expand %{ultimateclans.worldguard.size}% s"
																		make player execute command "//expand %{ultimateclans.worldguard.size}% w"
																		make player execute command "//expand %{ultimateclans.worldguard.size}% e"
																		make player execute command "//expand vert"
																		wait 1 tick
																		make player execute command "/rg define clans-%arg 2%"
																		set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true
																		wait 1 tick
																		make console execute command "pex user %name of player% remove worldguard.*"
																		make console execute command "pex user %name of player% remove worldedit.*"
																		if {ultimateclans.tag} is true:
																			make console execute command "pex user %name of player% add NametagEdit.*"
																			wait 1 tick
																			make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
																			make console execute command "pex user %name of player% remove NametagEdit.*"
																		make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
																		make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
																		if {ultimateclans.claim.wg.greeting} is true:
																			make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
																		if {ultimateclans.claim.wg.farewell} is true:
																			make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
																		if {ultimateclans.claim.wg.chest} is true:
																			make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
																		if {ultimateclans.claim.wg.chest} is false:
																			make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
																		set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
																		loop 100 times:
																			send " "
																		send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
																		if {ultimateclans.setblock} is true:
																			set block under player to {@claim.setblock.type}
																		set {ultimateclans.clan.%arg 2%.claim.point} to location of player
																		add arg 2 to {ultimateclans.clanlist::*}
																		set {ultimateclans.%name of player%.owner.clanname} to arg 2
																		add arg 3 to {ultimateclans.tagclanlist::*}
																		set {ultimateclans.%name of player%.owner.tag} to arg 3
																		set {ultimateclans.%name of player%.owner} to true
																		set {ultimateclans.%name of player%.owner.name} to name of player
																		set {ultimateclans.clan.%arg 2%.tag} to arg 3
																		set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
																		set {ultimateclans.clan.%arg 2%.name} to arg 2
																		set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
																		set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
																		set {ultimateclans.clan.%arg 2%.ownername} to name of player
																		set {ultimateclans.%arg 2%.member-number} to 0
																		set {ultimateclans.clan.%arg 2%.ownername} to player
																		add 1 to {ultimateclans.%arg 2%.member-number}
																		set {ultimateclans.clan.%arg 2%.killall} to 0
																		set {ultimateclans.clan.%arg 2%.deathall} to 0
																		add name of player to {ultimateclans.%arg 2%.members::*}
																		set {ultimateclans.clan.%arg 2%.claimset} to false
																		send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
																		broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
																		stop
																	else:
																		send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Powod: Brak uprawnien - ultimateclans.worldguard"
																		stop
															else:
																send "%{tag}% &cJestes zbyt blisko spawnu!"
																stop 
														else:
															send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
															stop
													else:
														add arg 2 to {ultimateclans.clanlist::*}
														set {ultimateclans.%name of player%.owner.clanname} to arg 2
														add arg 3 to {ultimateclans.tagclanlist::*}
														set {ultimateclans.%name of player%.owner.tag} to arg 3
														set {ultimateclans.%name of player%.owner} to true
														set {ultimateclans.%name of player%.owner.name} to player
														set {ultimateclans.clan.%arg 2%.tag} to arg 3
														set {ultimateclans.clan.%arg 2%.name} to arg 2
														set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
														set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
														set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
														set {ultimateclans.clan.%arg 2%.ownername} to player
														set {ultimateclans.%arg 2%.member-number} to 0
														set {ultimateclans.clan.%arg 2%.ownername} to player
														add 1 to {ultimateclans.%arg 2%.member-number}
														set {ultimateclans.clan.%arg 2%.killall} to 0
														set {ultimateclans.clan.%arg 2%.deathall} to 0
														add player to {ultimateclans.%arg 2%.members::*}
														wait 1 tick
														set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
														send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
														broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
														stop
											else:
												send "%{tag}% &cBlad! Skontaktuj sie z administratorem. Powod: &7Wymagany plugin Vault"
												stop
										else:
											if {ultimateclans.autoclaim.enable} is true:
												if {ultimateclans.spawn.%world%} is set:
													if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
														if {ultimateclans.claim.method} is "chunk":
															if {ultimateclans.chunk::%chunk at player%} is not set:
																set {ultimateclans.chunk::%chunk at player%} to arg 2
																if {ultimateclans.setblock} is true:
																	set block under player to {@claim.setblock.type}
																send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
																set {ultimateclans.clan.%arg 2%.claim.point} to location of player
																add arg 2 to {ultimateclans.clanlist::*}
																set {ultimateclans.%name of player%.owner.clanname} to arg 2
																add arg 3 to {ultimateclans.tagclanlist::*}
																set {ultimateclans.%name of player%.owner.tag} to arg 3
																set {ultimateclans.%name of player%.owner} to true
																set {ultimateclans.%name of player%.owner.name} to player
																set {ultimateclans.clan.%arg 2%.tag} to arg 3
																set {ultimateclans.clan.%arg 2%.name} to arg 2
																set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
																set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
																set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
																set {ultimateclans.clan.%arg 2%.ownername} to player
																set {ultimateclans.%arg 2%.member-number} to 0
																set {ultimateclans.clan.%arg 2%.ownername} to player
																add 1 to {ultimateclans.%arg 2%.member-number}
																set {ultimateclans.clan.%arg 2%.killall} to 0
																set {ultimateclans.clan.%arg 2%.deathall} to 0
																add player to {ultimateclans.%arg 2%.members::*}
																send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
																broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
																stop
															else:
																send "%{tag}% &cTo miejsce ma juz inna gildia"
																stop
														if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
															if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
																player cannot build at block under player:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
																	stop
																player cannot build at block {ultimateclans.worldguard.size} meters northwest:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
																	stop
																player cannot build at block {ultimateclans.worldguard.size} meters north:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
																	stop
																player cannot build at block {ultimateclans.worldguard.size} meters northeast:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
																	stop
																player cannot build at block {ultimateclans.worldguard.size} meters west:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
																	stop
																player cannot build at block {ultimateclans.worldguard.size} meters east:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
																	stop
																player cannot build at block {ultimateclans.worldguard.size} meters southwest:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
																	stop
																player cannot build at block {ultimateclans.worldguard.size} meters south:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
																	stop
																player cannot build at block {ultimateclans.worldguard.size} meters southeast:
																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
																	stop
																send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
																make console execute command "pex user %name of player% add worldguard.*"
																make console execute command "pex user %name of player% add worldedit.*"
																wait 1 tick
																make player execute command "//pos1"
																make player execute command "//pos2"
																wait 1 tick
																make player execute command "//expand %{ultimateclans.worldguard.size}% n"
																make player execute command "//expand %{ultimateclans.worldguard.size}% s"
																make player execute command "//expand %{ultimateclans.worldguard.size}% w"
																make player execute command "//expand %{ultimateclans.worldguard.size}% e"
																make player execute command "//expand vert"
																wait 1 tick
																make player execute command "/rg define clans-%arg 2%"
																set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true
																wait 1 tick
																make console execute command "pex user %name of player% remove worldguard.*"
																make console execute command "pex user %name of player% remove worldedit.*"
																if {ultimateclans.tag} is true:
																	make console execute command "pex user %name of player% add NametagEdit.*"
																	wait 1 tick
																	make player execute command "ne prefix %name of player% &6[%arg 3%]&f"
																	make console execute command "pex user %name of player% remove NametagEdit.*"
																make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"
																make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"
																if {ultimateclans.claim.wg.greeting} is true:
																	make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"
																if {ultimateclans.claim.wg.farewell} is true:
																	make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"
																if {ultimateclans.claim.wg.chest} is true:
																	make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"
																if {ultimateclans.claim.wg.chest} is false:
																	make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"
																set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player
																loop 100 times:
																	send " "
																send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
																if {ultimateclans.setblock} is true:
																	set block under player to {@claim.setblock.type}
																set {ultimateclans.clan.%arg 2%.claim.point} to location of player
																add arg 2 to {ultimateclans.clanlist::*}
																set {ultimateclans.%name of player%.owner.clanname} to arg 2
																add arg 3 to {ultimateclans.tagclanlist::*}
																set {ultimateclans.%name of player%.owner.tag} to arg 3
																set {ultimateclans.%name of player%.owner} to true
																set {ultimateclans.%name of player%.owner.name} to name of player
																set {ultimateclans.clan.%arg 2%.tag} to arg 3
																set {ultimateclans.clan.%arg 2%.name} to arg 2
																set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
																set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
																set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
																set {ultimateclans.clan.%arg 2%.ownername} to name of player
																set {ultimateclans.%arg 2%.member-number} to 0
																set {ultimateclans.clan.%arg 2%.ownername} to player
																add 1 to {ultimateclans.%arg 2%.member-number}
																set {ultimateclans.clan.%arg 2%.killall} to 0
																set {ultimateclans.clan.%arg 2%.deathall} to 0
																add name of player to {ultimateclans.%arg 2%.members::*}
																send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
																broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
																stop
															else:
																send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
																stop
													else:
														send "%{tag}% &cJestes zbyt blisko spawnu!"
														stop 
												else:
													send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
													stop
											else:
												add arg 2 to {ultimateclans.clanlist::*}
												set {ultimateclans.%name of player%.owner.clanname} to arg 2
												add arg 3 to {ultimateclans.tagclanlist::*}
												set {ultimateclans.%name of player%.owner.tag} to arg 3
												set {ultimateclans.%name of player%.owner} to true
												set {ultimateclans.%name of player%.owner.name} to player
												set {ultimateclans.clan.%arg 2%.tag} to arg 3
												set {ultimateclans.clan.%arg 2%.name} to arg 2
												set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}
												set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2
												set {ultimateclans.clan.%arg 3%.tagauth} to arg 3
												set {ultimateclans.clan.%arg 2%.ownername} to player
												set {ultimateclans.%arg 2%.member-number} to 0
												set {ultimateclans.clan.%arg 2%.ownername} to player
												add 1 to {ultimateclans.%arg 2%.member-number}
												set {ultimateclans.clan.%arg 2%.killall} to 0
												set {ultimateclans.clan.%arg 2%.deathall} to 0
												add player to {ultimateclans.%arg 2%.members::*}
												set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
												send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"
												broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"
												stop							
							else:
								send "%{tag}% &cNie podano tagu gildi!"
								stop
								if {ultimateclans.level.take.xxx} is true:
									reduce player's level by {@level.create}
									stop
								# '
						else:
							send "%{tag}% &cNie podano nazwy gildii!"
							stop
				
					else:
						send "&cNie masz uprawnien do uzywania tej komendy"
						stop
				else:
					send "&cNa tym swiecie nie mozna zalozyc gildii!"
					stop
			if arg 1 is "usun" or "delete":
				if player has permissions "ultimateclans.default" or "ultimateclans.admin":
					if {ultimateclans.%name of player%.owner} is true:
						set {ultimateclans.%name of player%.delete.confirm} to true
						if {ultimateclans.lang} is "pl":
							send "%{tag}% &cUwaga! &7Wlaczono procedure usuwania gildii. Aby ostatecznie rozwiazac gildie wpisz &c/{@prefix} potwierdz&7, aby anulowac uzyj &c/{@prefix} anuluj"
							stop
						if {ultimateclans.lang} is "eng":
							send "%{tag}% &cUwaga! &7Wlaczono procedure usuwania gildii. Aby ostatecznie rozwiazac gildie wpisz &c/{@prefix} confirm&7, aby anulowac uzyj &c/{@prefix} cancel"
							stop
					else:
						send "%{tag}% &cNie jestes zalozycielem zadnego klanu"
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "potwierdz" or "confirm":
				if player has permissions "ultimateclans.default" or "ultimateclans.admin":
					if {ultimateclans.%name of player%.delete.confirm} is true:
						if {ultimateclans.claim.method} is "chunk" or "Chunk":
							if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
								delete {ultimateclans.chunk::%chunk at player%}
								loop {ultimateclans.clanlist::*}:
									remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.clanlist::*}
								loop {ultimateclans.tagclanlist::*}:
									remove {ultimateclans.%name of player%.owner.tag} from {ultimateclans.tagclanlist::*}
								wait 1 tick
								set {ultimateclans.%name of player%.owner} to false
								clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.tag}
								clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.name}
								if {ultimateclans.setblock} is true:
									set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to air
								clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}
								clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center}
								clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tagauth}
								clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tag.fullname} 
								clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.ownername}
								clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
								clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}
								loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}:
									set {ultimateclans.%loop-value%.member} to false
									delete {ultimateclans.%loop-value%.clan.tag}
									delete {ultimateclans.%loop-value%.ownername}
									delete {ultimateclans.%loop-value%.clan.name}
								delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}
								delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
								wait 2 tick
								clear {ultimateclans.%name of player%.owner.tag}
								clear {ultimateclans.%name of player%.owner.clanname}
								send "%{tag}% &aPomyslnie usunieto klan!"
								stop
							else:
								send "%{tag}% &cTo nie jest teren Twojej gildii!"
								stop
								# 
						if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
							broadcast "%{tag}%&cGracz: &6%name of player% &cusunal gildie: &6%{ultimateclans.%name of player%.owner.clanname}%&c!"
							if player has permissions "ultimateclans.default":
								make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"
								set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
							if player has permissions "ultimateclans.admin":
								make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"
								set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
							loop {ultimateclans.clanlist::*}:
								remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.clanlist::*}
							loop {ultimateclans.tagclanlist::*}:
								remove {ultimateclans.%name of player%.owner.tag} from {ultimateclans.tagclanlist::*}
							wait 1 tick
							set {ultimateclans.%name of player%.owner} to false
							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.tag}
							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.name}
							if {ultimateclans.setblock} is true:
								set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to air
							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}
							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center}
							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tagauth}
							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tag.fullname} 
							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.ownername}
							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}
							clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset}
							loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}:
								set {ultimateclans.%loop-value%.loop-value} to true
								set {ultimateclans.%name of player%.loop-value} to false
								set {ultimateclans.%loop-value%.member} to false
								delete {ultimateclans.%loop-value%.clan.tag}
								delete {ultimateclans.%loop-value%.ownername}
								delete {ultimateclans.%loop-value%.clan.name}
							if {ultimateclans.tag} is true:
								make console execute command "pex user %name of player% add NametagEdit.*"
								wait 1 tick
								make player execute command "ne prefix %name of player% &f"
								make console execute command "pex user %name of player% remove NametagEdit.*"
							delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}
							delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
							wait 2 tick
							clear {ultimateclans.%name of player%.owner.tag}
							clear {ultimateclans.%name of player%.owner.clanname}
							loop 100 times:
								send ""
							send "%{tag}% &aPomyslnie usunieto klan!"
							stop
						else:
							send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
							stop
					else:
						send "%{tag}% &cNie ma zadnych dzialan do potwierdzenia!"
						stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "claim" or "zabezpiecz":
				if player has permissions "ultimateclans.default" or "ultimateclans.admin":
					if {ultimateclans.%name of player%.owner} is true:
						if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} is false:
							if {ultimateclans.autoclaim.enable} is false:
								if {ultimateclans.spawn.%world%} is set:
									if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:
										if {ultimateclans.claim.method} is "chunk" or "Chunk":
											if {ultimateclans.chunk::%chunk at player%} is not set:
												set {ultimateclans.chunk::%chunk at player%} to {ultimateclans.%name of player%.owner.clanname}
												if {ultimateclans.setblock} is true:
													set block under player to {@claim.setblock.type}
												send "%{tag}% Claim &8-&a Otrzymano teren!"
												stop
											else:
												send "%{tag}% &cTo miesjce jest juz zajete!"
												stop				
										if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
											if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
												player cannot build at block under player:
													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"
													stop
												player cannot build at block {ultimateclans.worldguard.size} meters northwest:
													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"
													stop
												player cannot build at block {ultimateclans.worldguard.size} meters north:
													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"
													stop
												player cannot build at block {ultimateclans.worldguard.size} meters northeast:
													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"
													stop
												player cannot build at block {ultimateclans.worldguard.size} meters west:
													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"
													stop
												player cannot build at block {ultimateclans.worldguard.size} meters east:
													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"
													stop
												player cannot build at block {ultimateclans.worldguard.size} meters southwest:
													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"
													stop
												player cannot build at block {ultimateclans.worldguard.size} meters south:
													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"
													stop
												player cannot build at block {ultimateclans.worldguard.size} meters southeast:
													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"
													stop
												send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."
												wait 1 tick
												make console execute command "pex user %name of player% add worldguard.*"
												make console execute command "pex user %name of player% add worldedit.*"
												wait 1 tick
												make player execute command "//pos1"
												make player execute command "//pos2"
												wait 1 tick
												make player execute command "//expand %{ultimateclans.worldguard.size}% n"
												make player execute command "//expand %{ultimateclans.worldguard.size}% s"
												make player execute command "//expand %{ultimateclans.worldguard.size}% w"
												make player execute command "//expand %{ultimateclans.worldguard.size}% e"
												make player execute command "//expand vert"
												wait 1 tick
												make player execute command "/rg define clans-%{ultimateclans.%name of player%.owner.clanname}%"
												set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true
												wait 1 tick
												make console execute command "pex user %name of player% remove worldguard.*"
												make console execute command "pex user %name of player% remove worldedit.*"
												make console execute command "rg addowner -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% %name of player%"
												loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}:
													make console execute command "rg addmember -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% %loop-value%"
												make console execute command "rg setpriority -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% 1"
												if {ultimateclans.claim.wg.greeting} is true:
													make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% greeting &7Obecny teren nalezy do gildii: &f[&g%{ultimateclans.%name of player%.owner.clanname}%&f]"
												if {ultimateclans.claim.wg.farewell} is true:
													make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% farewell &7Opuszczono teren gildii: &f[&g%{ultimateclans.%name of player%.owner.clanname}%&f]"
												if {ultimateclans.claim.wg.chest} is true:
													make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% chest-access deny"
												if {ultimateclans.claim.wg.chest} is false:
													make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% chest-access allow"
												set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to location of player
												if {ultimateclans.setblock} is true:
													set block under player to {@claim.setblock.type}
													set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player
												loop 100 times:
													send " "
												send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"
											else:
												send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"
												stop
									else:
										send "%{tag}% &cJestes zbyt blisko spawnu!"
										stop
								else:
									send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"
									stop
							else:
								send "%{tag}% &cClaim jest automatycznie przydzielany po zalozeniu gildii!"
								stop
						else:
							send "%{tag}% &cTwoja gildia posiada juz claim!"
							stop
					else:
						send "%{tag}% &cAby zajac teren musisz byc zalozycielem!"
						stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "unclaim" or "odbezpiecz" or "porzuc":
				if player has permissions "ultimateclans.default" or "ultimateclans.admin":
					if {ultimateclans.%name of player%.owner} is true:
						if {ultimateclans.autoclaim.enable} is false:
							if {ultimateclans.claim.method} is "chunk" or "Chunk":
								if {ultimateclans.chunk::%chunk at player%} is not set:
									send "%{tag}% &cTen teren nie jest zabezpieczony"
									stop
								if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
									delete {ultimateclans.chunk::%chunk at player%}
									set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air
									send "%{tag}% &aPomyslnie usunieto claim gildii!"
									stop
								else:
									send "%{tag}% &cTo nie jest teren Twojej gildii!"
									stop
							if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
								if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":
									make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"
									set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
									send "%{tag}% &aPomyslnie usunieto claim gildii!"
									clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center}
									if {ultimateclans.setblock} is true:
										set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air
									set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air
									stop
						else:
							send "%{tag}% Zabezpieczenie &8-&c Wlaczony auto claim, aby pozbyc sie terenu musisz usunac gildie!"
							stop
					else:
						send "%{tag}% &cNie jestes zalozycielem gildii!"
						stop 
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "anuluj" or "cancel":
				if player has permissions "ultimateclans.default" or "ultimateclans.admin":
					if {ultimateclans.%name of player%.delete.confirm} is true:
						set {ultimateclans.%name of player%.delete.confirm} to false
						send "%{tag}% &cAnulowano procedure usuwania gildii!"
						stop
					else:
						send "%{tag}% &cNie ma zadnych dzialan do anulowania!"
						stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "reload" or "przeladuj":
				if player has permissions "ultimateclans.reload" or "ultimateclans.admin":
					send "%{tag}% &aPrzeladowywanie..."
					wait 1 tick
					set {ultimateclans.lang} to "{@lang}"
					set {ultimateclans.mailbox.enable} to {@mailbox}
					set {ultimateclans.payitem.enable} to {@payitem}
					set {ultimateclans.autoclaim.enable} to {@auto.claim}
					set {ultimateclans.stats.message} to {@stats.message}
					set {ultimateclans.claim.method} to "{@claim.method}"
					set {ultimateclans.chunk.msg} to {@chunk.msg}
					set {ultimateclans.setblock} to {@claim.setblock}
					set {ultimateclans.safe.chest} to {@claim.safe.chest}
					set {ultimateclans.safe.break} to {@claim.safe.break}
					set {ultimateclans.safe.place} to {@claim.safe.place}
					set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}
					set {ultimateclans.safe.bucket} to {@claim.safe.bucket}
					set {ultimateclans.worldguard.size} to {@claim.size}/2-2
					set {ultimateclans.setnamecolor} to {@set.name.color}
					set {ultimateclans.pvp} to {@pvp}
					set {ultimateclans.tp.cooldown} to {@tp.cooldown}
					set {ultimateclans.pvp.ownerset} to {@pvp.owner}
					set {ultimateclans.ultimatechat} to {@ultimatechat.enable}
					set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}
					set {ultimateclans.paymoney.enable} to {@paymoney.enable}
					set {ultimateclans.vault} to {@vault}
					set {ultimateclans.paymoney.invite} to {@paymoney.invite}
					set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}
					set {ultimateclans.payitem.invite} to {@payitem.invite}
					set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"
					set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}
					set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}
					set {_chest} to {@claim.wg.chest}
					set {ultimateclans.cliam.sethome} to {@claim.sethome}
					set {ultimateclans.level.take} to {@level.take}
					set {ultimateclans.broadcast} to {@broadcast.enable}
					set {ultimateclans.broadcast.time} to {@broadcast.time}
					set {ultimateclans.tab} to {@tab}
					set {ultimateclans.tab.color} to "{@tab.color}"
					set {ultimateclans.tag} to {@tag}
					set {ultimateclans.tag.color} to "{@tag.color}"
					set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"
					wait 1 tick
					if {_chest} is true:
						set {ultimateclans.wg.chest} to false
					if {_chest} is false:
						set {ultimateclans.wg.chest} to true
					set {ultimateclans.style} to "{@style}"
					if {ultimateclans.style} is "gy":
						set {style} to "&7"
						set {style2} to "&6"
					if {ultimateclans.style} is "gg":
						set {style} to "&a"
						set {style2} to "&8"
					if {ultimateclans.style} is "bg":
						set {style} to "&9"
						set {style2} to "&7"
					if {ultimateclans.style} is "mg":
						set {style} to "&3"
						set {style2} to "&7"
					if {style} is "&a":
						set {tag} to "{@tag|gg}"
					if {style} is "&7":
						set {tag} to "{@tag|gy}"
					if {style} is "&9":
						set {tag} to "{@tag|bg}"
					if {style} is "&3":
						set {tag} to "{@tag|mg}"
					if {ultimateclans.payitem.enable} is true:
						set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}"
					loop {ultimateclans.clanlist::*}:
						if {ultimateclans.clan.%loop-value%.pvp} is not set:
							set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}
					wait 1 tick
					make console execute command "sk reload {@skname}"
					wait 1 tick
					send "%{tag}% &aPrzeladowano!"
					stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "zapros" or "invite":
				if player has permissions "ultimateclans.default" or "ultimateclans.admin":
					if {ultimateclans.%name of player%.owner} is true:
						if {ultimateclans.payitem.invite} is true:
							if player has {@payitem.invite.cost}:
								if arg 2 is not empty:
									if {ultimateclans.%arg 2%.member} is true:
										send "%{tag}% &cTen gracz jest juz w innej gildii!"
										stop
									if {ultimateclans.%arg 2%.owner} is true:
										send "%{tag}% &cTen gracz ma juz gildie!"
										stop
									else:
										if {ultimateclans.%arg 2%.player} is true:
											remove {@payitem.invite.cost} from player
											set {ultimateclans.%arg 2%.i.invite} to true
											set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
											set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
											set {ultimateclans.%arg 2%.i.invite.owner} to player
											set {ultimateclans.%name of player%.invenable} to true
											wait 1 tick
											make player execute command "mngsendinvite %arg 2%"
											stop
										else:
											send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
											stop
								else:
									if {ultimateclans.lang} is "pl":
										send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
										send "&aKoszt: &7{@payitem.invite.cost}"
										stop
									if {ultimateclans.lang} is "eng":
										send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
										send "&aKoszt: &7{@payitem.invite.cost}"
										stop
							else:
								send "%{tag}% &cAby zaprosic gracza potrzebujesz: &7{@payitem.invite.cost}"
								stop
						if {ultimateclans.paymoney.invite} is true:
							set {_money} to player's money
							if {@paymoney.invite.cost} is smaller than {_money}:
								if arg 2 is not empty:
									if {ultimateclans.%arg 2%.member} is true:
										send "%{tag}% &cTen gracz jest juz w innej gildii!"
										stop
									if {ultimateclans.%arg 2%.owner} is false:
										send "%{tag}% &cTen gracz ma juz gildie!"
										stop
									else:
										if {ultimateclans.%arg 2%.player} is true:
											remove {@paymoney.invite.cost} from player's money
											set {ultimateclans.%arg 2%.i.invite} to true
											set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
											set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
											set {ultimateclans.%arg 2%.i.invite.owner} to player
											set {ultimateclans.%name of player%.invenable} to true
											wait 1 tick
											make player execute command "mngsendinvite %arg 2%"
											stop
										else:
											send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
											stop
								else:
									if {ultimateclans.lang} is "pl":
										send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
										send "&aKoszt: &7{@paymoney.invite.cost}$"
										stop
									if {ultimateclans.lang} is "eng":
										send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
										send "&aKoszt: &7{@paymoney.invite.cost}$"
										stop
							else:
								send "%{tag}% &cNie masz wystarczajacej ilosci pieniedzy, aby zaprosic gracza"
								stop
						else:
							if arg 2 is not empty:
								if {ultimateclans.%arg 2%.member} is true:
									send "%{tag}% &cTen gracz jest juz w innej gildii!"
									stop
								if {ultimateclans.%arg 2%.owner} is true:
									send "%{tag}% &cTen gracz ma juz gildie!"
									stop	
								else:
									if {ultimateclans.%arg 2%.player} is true:
										set {ultimateclans.%arg 2%.i.invite} to true
										set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
										set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
										set {ultimateclans.%arg 2%.i.invite.owner} to player
										set {ultimateclans.%name of player%.invenable} to true
										wait 1 tick
										make player execute command "mngsendinvite %arg 2%"
										stop
									else:
										send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
										stop
							else:
								if {ultimateclans.lang} is "pl":
									send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
									stop
								if {ultimateclans.lang} is "eng":
									send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
									stop
					if {ultimateclans.%name of player%.mod} is true:
						if {ultimateclans.payitem.invite} is true:
							if player has {@payitem.invite.cost}:
								if arg 2 is not empty:
									if {ultimateclans.%arg 2%.member} is true:
										send "%{tag}% &cTen gracz jest juz w innej gildii!"
										stop
									if {ultimateclans.%arg 2%.owner} is true:
										send "%{tag}% &cTen gracz ma juz gildie!"
										stop
									else:
										if {ultimateclans.%arg 2%.player} is true:
											remove {@payitem.invite.cost} from player
											set {ultimateclans.%arg 2%.i.invite} to true
											set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
											set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
											set {ultimateclans.%arg 2%.i.invite.owner} to player
											set {ultimateclans.%name of player%.invenable} to true
											wait 1 tick
											make player execute command "mngsendinvite %arg 2%"
											stop
										else:
											send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
											stop
								else:
									if {ultimateclans.lang} is "pl":
										send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
										send "&aKoszt: &7{@payitem.invite.cost}"
										stop
									if {ultimateclans.lang} is "eng":
										send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
										send "&aKoszt: &7{@payitem.invite.cost}"
										stop
							else:
								send "%{tag}% &cAby zaprosic gracza potrzebujesz: &7{@payitem.invite.cost}"
								stop
						if {ultimateclans.paymoney.invite} is true:
							set {_money} to player's money
							if {@paymoney.invite.cost} is smaller than {_money}:
								if arg 2 is not empty:
									if {ultimateclans.%arg 2%.member} is true:
										send "%{tag}% &cTen gracz jest juz w innej gildii!"
										stop
									if {ultimateclans.%arg 2%.owner} is false:
										send "%{tag}% &cTen gracz ma juz gildie!"
										stop
									else:
										if {ultimateclans.%arg 2%.player} is true:
											remove {@paymoney.invite.cost} from player's money
											set {ultimateclans.%arg 2%.i.invite} to true
											set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
											set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
											set {ultimateclans.%arg 2%.i.invite.owner} to player
											set {ultimateclans.%name of player%.invenable} to true
											wait 1 tick
											make player execute command "mngsendinvite %arg 2%"
											stop
										else:
											send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
											stop
								else:
									if {ultimateclans.lang} is "pl":
										send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
										send "&aKoszt: &7{@paymoney.invite.cost}$"
										stop
									if {ultimateclans.lang} is "eng":
										send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
										send "&aKoszt: &7{@paymoney.invite.cost}$"
										stop
							else:
								send "%{tag}% &cNie masz wystarczajacej ilosci pieniedzy, aby zaprosic gracza"
								stop
						else:
							if arg 2 is not empty:
								if {ultimateclans.%arg 2%.member} is true:
									send "%{tag}% &cTen gracz jest juz w innej gildii!"
									stop
								if {ultimateclans.%arg 2%.owner} is true:
									send "%{tag}% &cTen gracz ma juz gildie!"
									stop	
								else:
									if {ultimateclans.%arg 2%.player} is true:
										set {ultimateclans.%arg 2%.i.invite} to true
										set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}
										set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}
										set {ultimateclans.%arg 2%.i.invite.owner} to player
										set {ultimateclans.%name of player%.invenable} to true
										wait 1 tick
										make player execute command "mngsendinvite %arg 2%"
										stop
									else:
										send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"
										stop
							else:
								if {ultimateclans.lang} is "pl":
									send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"
									stop
								if {ultimateclans.lang} is "eng":
									send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"
									stop
					else:
						send "%{tag}% &cNie jestes zalozycielem gildii!"
						stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "dolacz" or "join":
				if player has permissions "ultimateclans.default" or "ultimateclans.admin":
					if {ultimateclans.%name of player%.i.invite} is true:
						if {ultimateclans.%name of player%.member} is true:
							send "%{tag}% &cJestes juz w gildii!"
							stop trigger
						if {ultimateclans.%name of player%.owner} is true:
							send "%{tag}% &cMasz juz gildie!"
							stop trigger
						else:
							wait 1 tick
							set {ultimateclans.%name of player%.clan.name} to {ultimateclans.%name of player%.i.invite.clanname}
							set {ultimateclans.%name of player%.clan.ownername} to {ultimateclans.%name of player%.i.invite.owner}
							set {ultimateclans.%name of player%.clan.tag} to {ultimateclans.%name of player%.i.invite.tag}
							set {ultimateclans.%name of player%.member} to true
							if {ultimateclans.tag} is true:
								make console execute command "pex user %name of player% add NametagEdit.*"
								wait 1 tick
								make player execute command "ne prefix %name of player% &6[%{ultimateclans.%name of player%.clan.tag}%]&f"
								make console execute command "pex user %name of player% remove NametagEdit.*"
							add player to {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}
							add 1 to {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.member-number}		
							wait 1 tick
							if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
								make console execute command "rg addmember -w {@world} clans-%{ultimateclans.%name of player%.clan.name}% %name of player%"
							clear {ultimateclans.%name of player%.i.invite.tag}
							clear {ultimateclans.%name of player%.i.invite.owner}
							clear {ultimateclans.%name of player%.i.invite.clanname}
							set {ultimateclans.%name of player%.i.invite} to false
							loop 100 times:
								send ""
							send "%{tag}% &aDolaczono do gildii!"
							stop
					else:
						send "%{tag}% &cNie masz zadnego zaproszenia!"
						stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "odrzuc" or "deny":
				if player has permissions "ultimateclans.default" or "ultimateclans.admin":
					if {ultimateclans.%name of player%.i.invite} is true:
						make console execute command "mngsenddeny %name of player%"
						wait 1 tick
						clear {ultimateclans.%name of player%.i.invite.tag}
						clear {ultimateclans.%name of player%.i.invite.owner}
						clear {ultimateclans.%name of player%.i.invite.clanname}
						set {ultimateclans.%name of player%.i.invite} to false
						send "%{tag}% &cOdrzucono zaproszenie!"
						stop
					else:
						send "%{tag}% &cNie jestes nigdzie zaproszony!"
						stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "odejdz" or "leave":
				if player has permissions "ultimateclans.default":
					if {ultimateclans.%name of player%.owner} is true:
						if {ultimateclans.lang} is "pl":
							send "%{tag}%&c Jestes zalozycielem gildii! Jezeli chcesz usunac klan, uzyj &7/{@prefix} usun"
							stop
						if {ultimateclans.lang} is "eng":
							send "%{tag}%&c Jestes zalozycielem gildii! Jezeli chcesz usunac klan, uzyj &7/{@prefix} delete"
							stop
					if {ultimateclans.%name of player%.member} is true:
						if {ultimateclans.tag} is true:
							make console execute command "pex user %name of player% add NametagEdit.*"
							wait 1 tick
							make player execute command "ne prefix %name of player% &f"
							make console execute command "pex user %name of player% remove NametagEdit.*"
						remove 1 from {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.member-number}
						if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
							make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%name of player%.clan.name}% %name of player%"
						remove player from {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}
						clear {ultimateclans.%name of player%.clan.name}
						clear {ultimateclans.%name of player%.ownername}
						clear {ultimateclans.%name of player%.clan.tag} 
						clear {ultimateclans.%name of player%.member}
						loop 100 times:
							send ""
						send "%{tag}% &aOpuszczono gildie &7%{ultimateclans.%name of player%.clan.name}%&a!"
						if {ultimateclans.%name of player%.mod} is true:
							set {ultimateclans.%name of player%.mod} to false
							clear {ultimateclans.%arg 3%.owner.tag}
							clear {ultimateclans.%arg 3%.owner.clanname}
							clear {ultimateclans.%arg 3%.owner.name}
							stop
						stop
					else:
						send "%{tag}% &cNie jestes w gildii!"
						stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "profil" or "profile" or "info":
				if player has permissions "ultimateclans.info" or "ultimateclans.admin":
					if arg 2 is set:
						if {ultimateclans.clan.%arg 2%.name} is set:
							if {ultimateclans.clan.%arg 2%.info} is set:
								send "&aZalozyciel: &7%{ultimateclans.clan.%arg 2%.ownername}%"
								send "&aNazwa: &7%{ultimateclans.clan.%arg 2%.name}%"
								send "&aTag: &7%{ultimateclans.clan.%arg 2%.tag}%"
								send "&aLiczba czlonkow: &7%{ultimateclans.%arg 2%.member-number}%"
								if {ultimateclans.clan.%arg 2%.killall} is set:
									send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"
								if {ultimateclans.clan.%arg 2%.killall} is not set:
									send "&aZabojstwa: &70"
								if {ultimateclans.clan.%arg 2%.deathall} is set:
									send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"
								if {ultimateclans.clan.%arg 2%.deathall} is not set:
									send "&aSmierci: &70"
								send "&aInfo:&7 %{ultimateclans.clan.%arg 2%.info}%"
								send "&aCzlonkowie: &7%{ultimateclans.%arg 2%.members::*}%"
								stop
							if {ultimateclans.clan.%arg 2%.info} is not set:
								send "&aZalozyciel: &7%{ultimateclans.clan.%arg 2%.ownername}%"
								send "&aNazwa: &7%{ultimateclans.clan.%arg 2%.name}%"
								send "&aTag: &7%{ultimateclans.clan.%arg 2%.tag}%"
								send "&aLiczba czlonkow: &7%{ultimateclans.%arg 2%.member-number}%"
								if {ultimateclans.clan.%arg 2%.killall} is set:
									send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"
								if {ultimateclans.clan.%arg 2%.killall} is not set:
									send "&aZabojstwa: &70"
								if {ultimateclans.clan.%arg 2%.deathall} is set:
									send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"
								if {ultimateclans.clan.%arg 2%.deathall} is not set:
									send "&aSmierci: &70"
								send "&aInfo: &7Nie ustawiono"
								send "&aCzlonkowie: &7%{ultimateclans.%arg 2%.members::*}%"
								stop
						else:
							if {ultimateclans.clan.%arg 2%.tagauth} is set:
								if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag} is set:
									if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info} is set:
										send "&aZalozyciel: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.ownername}%"
										send "&aNazwa: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.name}%"
										send "&aTag: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag}%"
										send "&aLiczba czlonkow: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.member-number}%"
										if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is set:
											send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"
										if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is not set:
											send "&aZabojstwa: &70"
										if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is set:
											send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"
										if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is not set:
											send "&aSmierci: &70"
										send "&aInfo:&7 %{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info}%"
										send "&aCzlonkowie: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.members::*}%"
										stop
										send "&aInfo:&7 %{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info}%"
									if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info} is not set:
										send "&aZalozyciel: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.ownername}%"
										send "&aNazwa: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.name}%"
										send "&aTag: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag}%"
										send "&aLiczba czlonkow: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.member-number}%"
										if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is set:
											send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"
										if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is not set:
											send "&aZabojstwa: &70"
										if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is set:
											send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"
										if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is not set:
											send "&aSmierci: &70"
										send "&aInfo: &7Nie ustawiono"
										send "&aCzlonkowie: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.members::*}%"
										stop
								else:
									send "%{tag}% &cNie ma takiego klanu!"
									stop
							else:
								send "%{tag}% &cNie ma takiego klanu!"
								stop
					else:
						if {ultimateclans.%name of player%.member} is true:
							if {ultimateclans.lang} is "pl":
								make player execute command "clans info %{ultimateclans.%name of player%.clan.name}%"
								wait 1 tick
								stop
							if {ultimateclans.lang} is "eng":
								make player execute command "clans info %{ultimateclans.%name of player%.clan.name}%"
								wait 1 tick
								stop
						if {ultimateclans.%name of player%.owner} is true:
							if {ultimateclans.lang} is "pl":
								make player execute command "clans info %{ultimateclans.%name of player%.owner.clanname}%"
								wait 1 tick
								stop
							if {ultimateclans.lang} is "eng":
								make player execute command "clans info %{ultimateclans.%name of player%.owner.clanname}%"
								wait 1 tick
								stop
						else:
							send "%{tag}% &cNie masz wlasnej gildii!"
							send "%{tag}% &aW celu zobaczenia profilu innej gildii uzyj:"
							if {ultimateclans.lang} is "pl":
								send "&7/{@prefix} profil [nazwa/tag]"
								stop
							if {ultimateclans.lang} is "eng":
								send "&7/{@prefix} profile [name/tag]"
								stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "setspawn":
				if player has permissions "ultimateclans.admin":
					set {ultimateclans.spawn.%world%} to location of player
					send "%{tag}% Ustawiono punkt spawnu"
					stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "moderator" or "mod":
				if arg 2 is set:
					if {ultimateclans.%name of player%.owner} is true:
						if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}:
							if {ultimateclans.%arg 2%.mod} is true:
								set {ultimateclans.%arg 2%.mod} to false
								send "%{tag}% &aZabrano Moderatora!"
								clear {ultimateclans.%arg 2%.owner.tag}
								clear {ultimateclans.%arg 2%.owner.clanname}
								clear {ultimateclans.%arg 2%.owner.name}
								stop
							if {ultimateclans.%arg 2%.mod} is false:
								set {ultimateclans.%arg 2%.mod} to true
								send "%{tag}% &aGracz: &7%arg 2% &aotrzymal &7Moderatora&a!"
								set {ultimateclans.%arg 2%.owner.tag} to {ultimateclans.%name of player%.owner.tag}
								set {ultimateclans.%arg 2%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}
								set {ultimateclans.%arg 2%.owner.name} to {ultimateclans.%name of player%.owner.name}
								stop
							if {ultimateclans.%arg 2%.mod} is not set:
								set {ultimateclans.%arg 2%.mod} to true
								send "%{tag}% &aGracz: &7%arg 2% &aotrzymal &7Moderatora&a!"
								set {ultimateclans.%arg 2%.owner.tag} to {ultimateclans.%name of player%.owner.tag}
								set {ultimateclans.%arg 2%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}
								set {ultimateclans.%arg 2%.owner.name} to {ultimateclans.%name of player%.owner.name}
								stop
							else:
								send "&cBlad! Powod: &Mod Manage - Set"
								stop
						else:
							send "%{tag}% &cTo nie jest czlonek Twojej gildii!"
							stop
					else:
						send "&cNie jestes zalozycielem gildii!"
						stop
				else:
					send "%{tag}% &cPodaj nazwe gracza!"
					stop
			if arg 1 is "setinfo":
				make player execute command "{@prefix} manage setinfo"
				stop
			if arg 1 is "sethome" or "ustawdom":
				make player execute command "{@prefix} manage sethome"
				stop
			if arg 1 is "zarzadzaj" or "manage":
				if player has permissions "ultimateclans.default":
					if {ultimateclans.%name of player%.owner} is true:
						if arg 2 is not set:
							if {ultimateclans.lang} is "pl":
								send "&aTen system pozwala zarzadzac klanem"
								send "%{tag}% &aKomenda: &7/{@prefix} zarzadzaj [funkcja]"
								send "&7Funkcje: &aSetHome, SetInfo, Moderator"
								stop
							if {ultimateclans.lang} is "eng":
								send "&aTen system pozwala zarzadzac klanem"
								send "%{tag}% &aKomenda: &7/{@prefix} manage [function]"
								send "&aFunkcje: &7SetHome, SetInfo, Moderator"
								stop
						if arg 2 is  "ustawinfo" or "setinfo":
							if player has permissions "ultimateclans.info" or "ultimateclans.admin":
								if {ultimateclans.%name of player%.owner} is true:
									clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info}
									clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info}
									wait 1 tick
									set {ultimateclans.info.set.%name of player%} to true
									send "%{tag}%&a Teraz napisz info na chacie"
									stop
								else:
									send "%{tag}% &cNie jestes zalozycielem zadnej gildii!"
									stop
						if arg 2 is "sethome" or "ustawdom":
							if {ultimateclans.%name of player%.owner} is true:
								if {ultimateclans.cliam.sethome} is true:
									if {ultimateclans.claim.method} is "chunk":
										if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
											if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:
												set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player
												send "%{tag}% &aUstawiono"
												stop
									if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
										if distance between player and {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} is smaller than {ultimateclans.worldguard.size}:
											if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:
												set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player
												send "%{tag}% &aUstawiono"
												stop
											else:
												send "%{tag}% &aBlad! Skontaktuj sie z administratorem. Powod: &7Skladnia"
												stop
										else:
											send "%{tag}% &cTo nie jest Twoj teren gildii!"
									else:
										send "%{tag}% &cBlad! Powod: &7Claim method"
										stop
								else:
									send "%{tag}% &7Zablokowano ta mozliwosc"
									stop
						if arg 2 is "Moderator" or "Mod":
							if arg 3 is set:
								if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 3%.clan.name}:
									if {ultimateclans.%arg 3%.mod} is true:
										set {ultimateclans.%arg 3%.mod} to false
										send "%{tag}% &aZabrano Moderatora!"
										clear {ultimateclans.%arg 3%.owner.tag}
										clear {ultimateclans.%arg 3%.owner.clanname}
										clear {ultimateclans.%arg 3%.owner.name}
										stop
									if {ultimateclans.%arg 3%.mod} is false:
										set {ultimateclans.%arg 3%.mod} to true
										send "%{tag}% &aGracz: &7%arg 3% &aotrzymal &7Moderatora&a!"
										set {ultimateclans.%arg 3%.owner.tag} to {ultimateclans.%name of player%.owner.tag}
										set {ultimateclans.%arg 3%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}
										set {ultimateclans.%arg 3%.owner.name} to {ultimateclans.%name of player%.owner.name}
										stop
									if {ultimateclans.%arg 3%.mod} is not set:
										set {ultimateclans.%arg 3%.mod} to true
										send "%{tag}% &aGracz: &7%arg 3% &aotrzymal &7Moderatora&a!"
										set {ultimateclans.%arg 3%.owner.tag} to {ultimateclans.%name of player%.owner.tag}
										set {ultimateclans.%arg 3%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}
										set {ultimateclans.%arg 3%.owner.name} to {ultimateclans.%name of player%.owner.name}
										stop
									else:
										send "&cBlad! Powod: &Mod Manage - Set"
										stop
								else:
									send "%{tag}% &cTo nie jest czlonek Twojego klanu!"
									stop
							else:
								send "%{tag}% &cPodaj nazwe gracza!"
								stop
						else:
							send "%{tag}% &cZla funkcja!"
							stop
					if {ultimateclans.%name of player%.mod} is true:
						if arg 2 is empty:
							if {ultimateclans.lang} is "pl":
								send "&aTen system pozwala zarzadzac klanem"
								send "%{tag}% &aKomenda: &7/{@prefix} zarzadzaj [funkcja]"
								send "&7Funkcje: &aSetHome, SetInfo"
								stop
							if {ultimateclans.lang} is "eng":
								send "&aTen system pozwala zarzadzac klanem"
								send "%{tag}% &aKomenda: &7/{@prefix} manage [function]"
								send "&aFunkcje: &7SetHome, SetInfo"
								stop
						if arg 2 is  "ustawinfo" or "setinfo":
							if player has permissions "ultimateclans.info" or "ultimateclans.admin":
								if {ultimateclans.%name of player%.mod} is true:
									clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info}
									clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info}
									wait 1 tick
									set {ultimateclans.info.set.%name of player%} to true
									send "%{tag}%&a Teraz napisz info na chacie"
									stop
								else:
									send "%{tag}% &cNie jestes zalozycielem zadnej gildii!"
									stop
						if arg 2 is "sethome" or "ustawdom":
							if {ultimateclans.%name of player%.mod} is true:
								if {ultimateclans.cliam.sethome} is true:
									if {ultimateclans.claim.method} is "chunk":
										if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
											if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:
												set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player
												send "%{tag}% &aUstawiono"
												stop
									if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
										if distance between player and {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} is smaller than {ultimateclans.worldguard.size}:
											if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:
												set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player
												send "%{tag}% &aUstawiono"
												stop
											else:
												send "%{tag}% &aBlad! Skontaktuj sie z administratorem. Powod: &7Skladnia"
												stop
										else:
											send "%{tag}% &cTo nie jest Twoj teren gildii!"
									else:
										send "%{tag}% &cBlad! Powod: &7Claim method"
										stop
								else:
									send "%{tag}% &7Zablokowano ta mozliwosc"
									stop
						else:
							send "%{tag}% &cZla funkcja!"
							stop

					else: 
						send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!"
						stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "pakt" or "pakty" or "covenant" or "relation" or "relations":
				if {ultimateclans.%name of player%.owner} is true:
					if arg 2 is empty:
						send "%{tag}% &aMozesz zawrzec nastepujace pakty, przy uzyciu &7/{@prefix} pakty [funkcje]"
						send "&aFunkcje: &aSojusz,, Lista"
						stop
					if arg 2 is "list" or "lista":
						if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*} is set:
							send "&7Sojusze:%{style2}% %{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*}%"
						else:
							send "&7Sojusze:%{style2}% Brak"
						stop
					if arg 2 is "sojusz" or "alliance":
						if arg 3 is "accept" or "akceptuj":
							if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true:
								set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.rel.%{ultimateclans.%name of player%.owner.clanname}%} to true
								add {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans} to {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*}
								add {ultimateclans.%name of player%.owner.clanname} to {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.rellist::*}
								send "%{tag}% &aNawiazano sojusz!"
								set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} to false
								set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.invenableclans} to false
								send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%nawiazala sojusz z Twoja gildia!" to  {ultimateclans.clan.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.ownername}
								clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}
								stop
							else:
								send "&cNie otrzymano zaproszenia!"
								stop
						if arg 3 is "odrzuc" or "deny":
							if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true:
								send "&cOdrzucono zaproszenie do sojuszu!"
								send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%odrzucila zaproszenie do sojuszu!" to  {ultimateclans.clan.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.ownername}
								set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} to false
								clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}
								set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.invenableclans} to false
								stop
						if arg 3 is "rozwiaz" or "solve":
							if arg 4 is set:
								if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 4%} is true:
									remove "%arg 4%" from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*}
									remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.%arg 4%.rellist::*}
									set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 4%} to false
									send "%{style}%Rozwiazano sojusz z gildia%{style2}% %arg 4%"
									send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%rozwiazala sojusz z Twoja gildia!" to  {ultimateclans.clan.%arg 4%.ownername}
									stop
								else:
									send "&CNie masz sojuszu z taka gildia!"
									stop
						if arg 3 is "zapros" or "invite":
							if arg 4 is set:
								if {ultimateclans.clan.%arg 4%.name} is set:
									if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 3%} is true:
										send "%{tag}% &cMasz juz sojusz z ta gildia!"
										stop
									if arg 4 is {ultimateclans.%name of player%.owner.clanname}:
										send "%{tag}% &cNie mozna nawiazac sojuszu z wlasna gildia!"
										stop
									else:
										if {ultimateclans.%arg 4%.i.inviteclans} is true:
											send "%{tag}% &cTa gildia ma jeszcze 1 nierozpatrzone zaproszenie. Sprobuj innym razem!"
											stop
										set {ultimateclans.%arg 4%.i.inviteclans} to true
										set {ultimateclans.%arg 4%.i.inviteclannameclans} to {ultimateclans.%name of player%.owner.clanname}
										set {ultimateclans.%name of player%.invenableclans} to true
										wait 1 tick
										make player execute command "mngalliancesend %{ultimateclans.clan.%arg 4%.ownername}%"
										wait 1 tick
										stop
									stop
								else: 
									if {ultimateclans.clan.%arg 4%.tag} is set:
										send "%{tag}% &aMusisz podac pelna nazwe tej gildii!"
										stop
									else:
										send "%{tag}% &cTaka gildia nie istnieje!"
										stop
									stop
							else:
								send "%{tag}% &cPodaj nazwe gildii!"
								stop
						else:
							if {ultimateclans.lang} is "pl":
								send "&cPoprawne funkcje to: zapros <nazwa>, rozwiaz <nazwa>, akceptuj lub odrzuc"
								stop
							if {ultimateclans.lang} is "eng":
								send "&cPoprawne funkcje to: invite <name>, solve <name>, accept lub deny"
								stop
							stop
						stop
				else:
					send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!"
					stop
			if arg 1 is "sojusz":
				if arg 2 is set:
					wait 1 tick
					make player execute command "{@prefix} pakty sojusz zapros %arg 2%"
					stop
				else:
					send "%{tag}% &cPodaj nazwe gildii!"
					stop
			if arg 1 is "rozwiaz" or "solve":
				if arg 2 is set:
					wait 1 tick
					make player execute command "{@prefix} pakty sojusz rozwiaz %arg 2%"
					stop
				else:
					send "%{tag}% &cPodaj nazwe gildii!"
					stop
			if arg 1 is "admin":
				if player has permissions "ultimateclans.admin": 
					if arg 2 is not set:
						send "%aTen system pozwala zarzadzac &7UltimateClans"
						send "&aKomenda: &7/clans admin [funkcja]"
						send "&aFunkcje: &7Delete"
						send "&aFunkcje techniczne: &7DelArgList, AddArgList, DelIntList, AddIntList"
						stop
					if arg 2 is "delarglist":
						if arg 3 is set:
							if arg 4 is set:
								remove arg 3 from {ultimateclans.%arg 4%.members::*}
								send "Wyczysczono nieprawidlowego czlonka z listy klanu"
								stop
					if arg 2 is "addarglist":
						if arg 3 is set:
							if arg 4 is set:
								add arg 3 to {ultimateclans.%arg 4%.members::*}
								send "Dodano czlonka do listy klanu"
								stop
					if arg 2 is "delintlist":
						if arg 3 is set:
							remove 1 from {ultimateclans.%arg 3%.member-number}
							send "Usunieto liczbe z listy listy klanu"
							stop
					if arg 2 is "addintlist":
						if arg 3 is set:
							add 1 to {ultimateclans.%arg 3%.member-number}
							send "Dodano liczbe do listy listy klanu"
							stop
					if arg 2 is "Delete":
						if arg 3 is not set:
							send "&aAby usunac wybrany klan, uzyj: &7/{@prefix} admin delete [name]"
							stop
						if arg 3 is set:
							# "
							if {ultimateclans.clan.%arg 3%.name} is set:
								if {ultimateclans.claim.method} is "chunk" or "Chunk":
									delete {ultimateclans.chunk::%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%}
									loop {ultimateclans.clanlist::*}:
										remove arg 3 from {ultimateclans.clanlist::*}
									loop {ultimateclans.tagclanlist::*}:
										remove {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag} from {ultimateclans.tagclanlist::*}
									wait 1 tick
									set {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner} to false
									clear {ultimateclans.clan.%arg 3%.tag}
									clear {ultimateclans.clan.%arg 3%.name}
									if {ultimateclans.setblock} is true:
										set block under {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center} to air
									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}
									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center}
									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tagauth}
									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tag.fullname} 
									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.ownername}
									clear {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number}
									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}
									loop {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}:
										set {ultimateclans.%loop-value%.member} to false
										clear {ultimateclans.%loop-value%.clan.tag}
										clear {ultimateclans.%loop-value%.ownername}
										clear {ultimateclans.%loop-value%.clan.name}
										exit loop
									wait 2 tick
									clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}
									clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}
									send "%{tag}% &aPomyslnie usunieto klan!"
									stop
									# 
								if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
									make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"
									set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false
									loop {ultimateclans.clanlist::*}:
										remove arg 3 from {ultimateclans.clanlist::*}
									loop {ultimateclans.tagclanlist::*}:
										remove {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag} from {ultimateclans.tagclanlist::*}
									wait 1 tick
									set {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner} to false
									clear {ultimateclans.clan.%arg 3%.tag}
									clear {ultimateclans.clan.%arg 3%.name}
									if {ultimateclans.setblock} is true:
										set block under {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center} to air
									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}
									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center}
									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tagauth}
									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tag.fullname} 
									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.ownername}
									clear {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number}
									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}
									loop {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}:
										set {ultimateclans.%loop-value%.member} to false
										delete {ultimateclans.%loop-value%.clan.tag}
										delete {ultimateclans.%loop-value%.ownername}
										delete {ultimateclans.%loop-value%.clan.name}
									delete {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}
									delete {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number}
									wait 2 tick
									clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}
									clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}
									send "%{tag}% &aPomyslnie usunieto klan!"
									stop
					else:
						send "&cBlad!"
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "mail" or "poczta" or "msg" or "message":
				if player has permissions "ultimateclans.mail" or "ultimateclans.admin":
					if arg 2 is not set:
						if {ultimateclans.%name of player%.mailbox.sub::*} is set:
							send "%{tag}% &aTematy:&7 %{ultimateclans.%name of player%.mailbox.sub::*}%"
							stop
						else:
							if {ultimateclans.lang} is "pl":
								send "%{tag}% &7Nie masz nowych wiadomosci"
								stop
							if {ultimateclans.lang} is "eng":
								send "%{tag}% &7Nie masz nowych wiadomosci"
								stop
					if arg 2 is "przeczytaj" or "read":
						if player has permissions "ultimateclans.mail" or "ultimateclans.admin":
							if arg 3 is set:
								loop {ultimateclans.%name of player%.mailbox.sub::*}:
									if arg 3 is loop-value:
										send "%{tag}% %{ultimateclans.%name of player%.mailbox.%arg 3%::*}%"
										remove arg 3 from {ultimateclans.%name of player%.mailbox.sub::*}
										clear {ultimateclans.%name of player%.mailbox.%arg 3%::*}
										stop
									else:
										send "%{tag}% &c Nie ma takiej wiadomosci"
										stop
							else:
								send "%{tag}% &cPodaj temat wiadomosci!"
								stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is not {@commands.list.1}:
				if arg 1 is not {@commands.list.2}:
					send "%{tag}% &cNie ma takiej komendy!"
					stop
			if arg 1 is "autor" or "author" or "dzikoysk" or "ultimateclans" or "donate" or "tworca" or "clans":
				send "&8--------------------------------"
				send " &7Autor: &aDzikoysk"
				send " &7Nazwa: &aUltimateClans"
				send "&7 &7&nStrona:&a &nwww.Dzikoysk.net"
				send "&8--------------------------------"
				stop
			if arg 1 is "mailbox" or "skrzynkapocztowa":
				if player has permissions "ultimateclans.mail" or "ultimateclans.admin":
					if {ultimateclans.lang} is "pl":
						send "%{style}%-----------------[ %{style2}%Mailbox Clans%{style}% ]-----------------"
						send "%{style}%/{@prefix} poczta &8-%{style2}% Pokazuje tematy wiadomosci"
						send "%{style}%/{@prefix} poczta przeczytaj [temat] &8-%{style2}% Pokazuje wiadomosci o podanym temacie"
						stop
					if {ultimateclans.lang} is "eng":
						send "%{style}%-----------------[ %{style2}%Mailbox Clans%{style}% ]-----------------"
						send "%{style}%/{@prefix} mail &8-%{style2}% Pokazuje tematy wiadomosci"
						send "%{style}%/{@prefix} mail read [topic] &8-%{style2}% Pokazuje wiadomosci o podanym temacie"
						stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "help" or "pomoc" or "p":
				if arg 2 is not set:
					if {ultimateclans.lang} is "pl":
						send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
						send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"
						send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"
						send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"
						send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"
						send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"
						send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"
						send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"
						send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"
						send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"
						stop
					if {ultimateclans.lang} is "eng":
						send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
						send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"
						send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"
						send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"
						send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"
						send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"
						send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"
						send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"
						send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"
						send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie"	
						stop
				if arg 2 is "1":
					if {ultimateclans.lang} is "pl":
						send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
						send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"
						send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"
						send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"
						send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"
						send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"
						send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"
						send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"
						send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"
						send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"
						stop
					if {ultimateclans.lang} is "eng":
						send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
						send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"
						send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"
						send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"
						send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"
						send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"
						send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"
						send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"
						send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"
						send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie"	
						stop
				if arg 2 is "2":
					if {ultimateclans.lang} is "pl":
						send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"
						send "%{style}%/@ [tekst]&8-%{style2}% Chat klanu"
						send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"
						send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"
						send "%{style}%/{@prefix} zarzadzaj &8-%{style2}% Informacje o zarzadzaniu gildia"
						send "%{style}%/{@prefix} zarzadzaj [funkcja] &8-%{style2}% Zarzadza wybrana funkcja"
						send "%{style}%/{@prefix} pakty &8-%{style2}% Wszystko o paktach"
						send "%{style}%/{@prefix} autor &8-%{style2}% Informacje o autorze"
						stop
					if {ultimateclans.lang} is "eng":
						send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"
						send "%{style}%/@ [text]&8-%{style2}% Chat klanu"
						send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"
						send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"
						send "%{style}%/{@prefix} manage &8-%{style2}% Informacje o zarzadzaniu klanem"
						send "%{style}%/{@prefix} manage [function] &8-%{style2}% Zarzadza wybrana funkcja"
						send "%{style}%/{@prefix} mailbox &8-%{style2}% Informacje o skrzynce pocztowej"
						send "%{style}%/{@prefix} author &8-%{style2}% Informacje o autorze"
						stop
			if arg 1 is not set:
				if {ultimateclans.lang} is "pl":
					send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
					send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"
					send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"
					send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"
					send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"
					send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"
					send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"
					send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"
					send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"
					send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"
					stop
				if {ultimateclans.lang} is "eng":
					send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
					send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"
					send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"
					send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"
					send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"
					send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"
					send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"
					send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"
					send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"
					send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie"	
					stop
			if arg 1 is "1":
				if {ultimateclans.lang} is "pl":
					send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
					send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"
					send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"
					send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"
					send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"
					send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"
					send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"
					send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"
					send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"
					send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"
					stop
				if {ultimateclans.lang} is "eng":
					send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"
					send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"
					send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"
					send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"
					send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"
					send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"
					send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"
					send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"
					send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"
					send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie"	
					stop
			if arg 1 is "2":
				if {ultimateclans.lang} is "pl":
					send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"
					send "%{style}%/@ [tekst]&8-%{style2}% Chat klanu"
					send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"
					send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"
					send "%{style}%/{@prefix} zarzadzaj &8-%{style2}% Informacje o zarzadzaniu gildia"
					send "%{style}%/{@prefix} zarzadzaj [funkcja] &8-%{style2}% Zarzadza wybrana funkcja"
					send "%{style}%/{@prefix} pakty &8-%{style2}% Wszystko o paktach"
					send "%{style}%/{@prefix} autor &8-%{style2}% Informacje o autorze"
					stop
				if {ultimateclans.lang} is "eng":
					send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"
					send "%{style}%/@ [text]&8-%{style2}% Chat klanu"
					send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"
					send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"
					send "%{style}%/{@prefix} manage &8-%{style2}% Informacje o zarzadzaniu klanem"
					send "%{style}%/{@prefix} manage [function] &8-%{style2}% Zarzadza wybrana funkcja"
					send "%{style}%/{@prefix} mailbox &8-%{style2}% Informacje o skrzynce pocztowej"
					send "%{style}%/{@prefix} author &8-%{style2}% Informacje o autorze"
					stop
	

# -- Manage Command -- #
command /mngplayer <text> <player>:
	trigger:
		if {ultimateclans.SkriptPermissions.enable} is true:
			stop
		else:
			if arg 1 is "invite":
				if player has permissions "ultimateclans.default" or "ultimateclans.admin":
					set {ultimateclans.%arg player%.invite.true} to true
					set {ultimateclans.%arg player%.clan.name} to {ultimateclans.%name of player%.owner.clanname}
					set {ultimateclans.%arg player%.ownername} to {ultimateclans.%name of player%.owner.name}
					if arg player is online:	
						if {ultimateclans.lang} is "pl":
							send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.owner.clanname}%" to arg player
							send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to arg player
						if {ultimateclans.lang} is "eng":
							send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.owner.clanname}%" to arg player
							send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to arg player
						stop
					if arg player is offline:
						set {ultimateclans.%arg player%.invite.true} to true
						set {ultimateclans.%arg player%.invite.clan} to {ultimateclans.%name of player%.owner.clanname}
						set {ultimateclans.%arg player%.ownername} to {ultimateclans.%name of player%.owner.name}
						set {ultimateclans.%arg player%.invite.offlinemode.clan} to {ultimateclans.%name of player%.owner.clanname}
						set {ultimateclans.%arg player%.invite.offlinemode.tag} to {ultimateclans.%name of player%.owner.tag}
						stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "kick":
				if player has permissions "ultimateclans.default" or "ultimateclans.admin":
					if {ultimateclans.%arg player%.online} is true:
						if {ultimateclans.tag} is true:
							make console execute command "pex user %name of player% add NametagEdit.*"
							wait 1 tick
							make player execute command "ne prefix %name of player% &f"
							make console execute command "pex user %name of player% remove NametagEdit.*"
						if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
							make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%arg player%.clan.name}% %arg player%"
						remove arg player from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}
						remove 1 from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
						set {ultimateclans.%arg player%.member} to false
						clear {ultimateclans.%arg player%.clan.tag}
						clear {ultimateclans.%arg player%.ownername}
						clear {ultimateclans.%arg player%.clan.name}
						loop 100 times:
							send ""
						send "%{tag}% &cWyrzucono Cie z klanu!" to arg player
					if {ultimateclans.%arg player%.online} is false:
						set {ultimateclans.%arg player%.kick.true} to true
						if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":
							make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%arg player%.clan.name}% %arg player%"
						send "%{tag}% &cWyrzucono Cie z klanu!" to arg player
						remove arg player from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}
						remove 1 from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}
						set {ultimateclans.%arg player%.member} to false
						clear {ultimateclans.%arg player%.clan.tag}
						clear {ultimateclans.%arg player%.ownername}
						clear {ultimateclans.%arg player%.clan.name}
						set {ultimateclans.%arg player%.kick.true} to true
						stop
					else:
						send "%{tag}% &cBlad! Powod: &7Online-Kick"
						stop
				else:
					send "&cNie masz uprawnien do uzywania tej komendy"
					stop
			if arg 1 is "senddeny":
				if {ultimateclans.SkriptPermissions.enable} is true:
					stop
				else:
					if player has permissions "ultimateclans.default" or "ultimateclans.admin":
						if arg player is online:
							send "%{tag}% &cGracz:&7 %arg player% &codrzucil zaproszenie" to {ultimateclans.%name of player%.ownername}
							if {ultimateclans.payitem.invite} is true:
								if {ultimateclans.lang} is "eng":
									send "&aMozesz odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/{@prefix} returnitem"
									set {ultimateclans.returnitem.%player%} to true 
									stop
								if {ultimateclans.lang} is "pl":
									send "&aMozesz odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/{@prefix} zwroc"
									set {ultimateclans.returnitem.%player%} to true 
									stop
						if arg player is offline:
							add "&cOdrzucono zaproszenie" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.sub::*}
							if {ultimateclans.lang} is "eng":
								add "&cGracz:&7 %arg player% &codrzucil zaproszenie&c. Aby odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/clans returnitem" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.Odrzucono zaproszenie::*}
								stop
							if {ultimateclans.lang} is "pl":
								add "&cGracz:&7 %arg player% &codrzucil zaproszenie&c. Aby odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/clans zwroc" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.Odrzucono zaproszenie::*}
								stop
					else:
						send "&cNie masz uprawnien do uzywania tej komendy"
						stop

command /mngsendinvite <player>:
	trigger:
		if {ultimateclans.%name of player%.invenable} is true:
			set {ultimateclans.%name of player%.invenable} to false
			send "%{tag}% &aOtrzymano zaproszenie do gildii: &7%{ultimateclans.%arg player%.i.invite.clanname}%" to arg player
			send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to arg player
			send "%{tag}% &aZaproszono gracza: &7%arg player%" to player
			stop

command /mngsendkick <player>:
	trigger:
		if {ultimateclans.%name of player%.kickenable} is true:
			set {ultimateclans.%name of player%.kickenable} to false
			send "%{tag}% &cWyrzucono Cie z gildii &7%{ultimateclans.%arg player%.clan.name}%&c!" to arg player
			stop

command /mngalliancesend <player>:
	trigger:
		if {ultimateclans.%name of player%.invenableclans} is true:
			set {ultimateclans.%name of player%.invenableclans} to false
			send "&aOtrzymano zaproszenie do sojuszu od gildii:&6 %{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%" to arg player
			if {ultimateclans.lang} is "pl":
				send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj" to arg player
				send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc" to arg player
			if {ultimateclans.lang} is "eng":
				send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet" to arg player
				send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny" to arg player
			send "%{tag}% &aZaproszono gildie do sojuszu!" to player
			stop
			
command /mngkick <player>:
	trigger:
		if {ultimateclans.%name of player%.kickenable} is true:
			if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg player%.clan.name}:
				if {ultimateclans.%arg player%.online} is true:
					send "&aWyrzucono gracza z gildii"
					make arg player execute command "clans odejdz"
					stop
				if {ultimateclans.%arg player%.online} is false:
					send "&aWyrzucono gracza z gildii"
					set {ultimateclans.%arg player%.kick.true} to true
					stop
					
# -- End of Manage Commands -- #

# -- Clans Chat -- #
command /@ <text>:
	trigger:
		if {ultimateclans.%name of player%.owner} is true:
			set {_prefix} to "&8@ &7&l[Zalozyciel]"
		if {ultimateclans.%name of player%.member} is true:
			set {_prefix} to "&8@ &7&o[Czlonek]"
		if {ultimateclans.%name of player%.mod} is true:
			set {_prefix} to "&8@ &7[Moderator]"
		if {ultimateclans.%name of player%.owner} is true:
			set {ultimateclans.%name of player%.member} to true
			set {ultimateclans.%name of player%.clan.name} to {ultimateclans.%name of player%.owner.clanname}
			wait 1 tick
			if {ultimateclans.%name of player%.member} is true:
				loop {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}:
					if loop-value is online:
						send "%{_prefix}% %{style}%%name of player%&7: %arg 1%" to loop-value
						set {ultimateclans.%name of player%.member} to false
						clear {ultimateclans.%name of player%.clan.name}
						stop
					else:
						send "&cNikt nie jest online!"
						set {ultimateclans.%name of player%.member} to false
						clear {ultimateclans.%name of player%.clan.name}
						stop
				stop
			stop
		if {ultimateclans.%name of player%.member} is true:
			loop {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}:
				if loop-value is online:
					send "%{_prefix}% %{style}%%name of player%&7: %arg 1%" to loop-value
					stop
				else:
					send "&cNikt nie jest online!"
					stop
		else:
			send "&cMusisz byc w gildii, aby uzywac tego czatu!!"
			stop
# -- End of Clans Chat -- #

#--------#
# Events #
#--------#

# -- SetInfo Event
On chat:
	if {ultimateclans.info.set.%name of player%} is true:
		clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info}
		clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info}
		send "%{tag}% &aUstawiono" to player
		set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info} to message
		set {ultimateclans.info.set.%name of player%} to false
		cancel event


# -- Offline-mode
on join:
	if {ultimateclans.%name of player%.i.invite} is true:
		wait 10 second
		if {ultimateclans.lang} is "pl":
			send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.i.invite.clanname}%" to player
			send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to player
		if {ultimateclans.lang} is "eng":
			send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.i.invite.clanname}%" to player
			send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to player
	if {ultimateclans.%name of player%.owner} is true:
		if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true:
			wait 10 seconds
			send "&aOtrzymano zaproszenie do sojuszu od gildii: &6%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%"
			if {ultimateclans.lang} is "pl":
				send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj"
				send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc"
			if {ultimateclans.lang} is "eng":
				send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet"
				send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny"
	if {ultimateclans.%name of player%.kick.true} is true:
		wait 15 seconds
		if {ultimateclans.tag} is true:
			make console execute command "pex user %name of player% add NametagEdit.*"
			wait 1 tick
			make player execute command "ne prefix %name of player% &f"
			make console execute command "pex user %name of player% remove NametagEdit.*"
		loop 100 times:
			send ""
		send "&cWyrzucono Cie z klanu!"
		set {ultimateclans.%name of player%.kick.true} to false

# -- Support -- #
command /uctest [<text>]:
	aliases: ucdzikoysk
	trigger:
		if arg 1 is "display":
			send "1. Name Of Player = %name of player%"
			send "2. Player = %player%"
			send "3. Display Name Of Player = %display name of player%"
			send "4. Coloured Player's Prefix = %coloured player's prefix%"
			send "5. Uncoloured Player's Prefix = %uncoloured player's prefix%"
			send "4. Coloured Player's Suffix = %coloured player's suffix%"
			send "5. Uncoloured Player's Suffix = %uncoloured player's suffix%"
			stop
		else:
			set {_dzikoysk} to "%name of player%"
			if {_dzikoysk} is "Dzikoysk":
				send "&cWitaj Dzikoysk! Ten serwer oparty jest o: &6UltimateClans"
			send "&c* Dzikoysk say:"
			send "&8----------------------------"
			send "&8Serwerowa wersja Skript: %skript version%"
			send "&8Wymagana: Skript Beta 10"
			send "&8----------------------------"
			send "&8Wersja skryptu: {@version}"
			send "&8----------------------------"
			send "&8----------------------------"
			send "&8Prefix: {@prefix}"
			send "&8----------------------------"
			send "&8[Args] Display"
			stop
# -- End of Support -- @#


# -- Config load on Start -- #
on Skript start:
	send "" to console
	send "&8--------------------------------------------------------------" to the console
	send "&8|                                                            |" to the console
	send "&8|                   Enable &eUltimateClans                   &8  |" to the console
	send "&8|                                                            |" to the console
	send "&8--------------------------------------------------------------" to the console
	send "" to the console
	send "&8Author: &eDzikoysk" to the console
	send "&8Version: &7{@version}" to the console
	send "" to the console
	set {ultimateclans.lang} to "{@lang}"
	set {ultimateclans.mailbox.enable} to {@mailbox}
	set {ultimateclans.payitem.enable} to {@payitem}
	set {ultimateclans.autoclaim.enable} to {@auto.claim}
	set {ultimateclans.stats.message} to {@stats.message}
	set {ultimateclans.claim.method} to "{@claim.method}"
	set {ultimateclans.chunk.msg} to {@chunk.msg}
	set {ultimateclans.setblock} to {@claim.setblock}
	set {ultimateclans.safe.chest} to {@claim.safe.chest}
	set {ultimateclans.safe.break} to {@claim.safe.break}
	set {ultimateclans.safe.place} to {@claim.safe.place}
	set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}
	set {ultimateclans.safe.bucket} to {@claim.safe.bucket}
	set {ultimateclans.worldguard.size} to {@claim.size}
	set {ultimateclans.setnamecolor} to {@set.name.color}
	set {ultimateclans.pvp} to {@pvp}
	set {ultimateclans.tp.cooldown} to {@tp.cooldown}
	set {ultimateclans.pvp.ownerset} to {@pvp.owner}
	set {ultimateclans.ultimatechat} to {@ultimatechat.enable}
	set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}
	set {ultimateclans.paymoney.enable} to {@paymoney.enable}
	set {ultimateclans.vault} to {@vault}
	set {ultimateclans.paymoney.invite} to {@paymoney.invite}
	set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}
	set {ultimateclans.payitem.invite} to {@payitem.invite}
	set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"
	set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}
	set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}
	set {_chest} to {@claim.wg.chest}
	set {ultimateclans.cliam.sethome} to {@claim.sethome}
	set {ultimateclans.level.take} to {@level.take}
	set {ultimateclans.broadcast} to {@broadcast.enable}
	set {ultimateclans.broadcast.time} to {@broadcast.time}
	set {ultimateclans.tab} to {@tab}
	set {ultimateclans.tab.color} to "{@tab.color}"
	set {ultimateclans.tag} to {@tag}
	set {ultimateclans.tag.color} to "{@tag.color}"
	set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"
	wait 1 tick
	if {_chest} is true:
		set {ultimateclans.wg.chest} to false
	if {_chest} is false:
		set {ultimateclans.wg.chest} to true
	set {ultimateclans.style} to "{@style}"
	if {ultimateclans.style} is "gy":
		set {style} to "&7"
		set {style2} to "&6"
	if {ultimateclans.style} is "gg":
		set {style} to "&a"
		set {style2} to "&8"
	if {ultimateclans.style} is "bg":
		set {style} to "&9"
		set {style2} to "&7"
	if {ultimateclans.style} is "mg":
		set {style} to "&3"
		set {style2} to "&7"
	if {style} is "&a":
		set {tag} to "{@tag|gg}"
	if {style} is "&7":
		set {tag} to "{@tag|gy}"
	if {style} is "&9":
		set {tag} to "{@tag|bg}"
	if {style} is "&3":
		set {tag} to "{@tag|mg}"
	wait 1 tick
	if {ultimateclans.payitem.enable} is true:
		set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}"
	set {broadcast.timmer} to 0
	loop {ultimateclans.clanlist::*}:
		if {ultimateclans.clan.%loop-value%.pvp} is not set:
			set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}

# -- End of Load -- #
			
# -- Plugins List -- #
on command "plugins":
	wait 3 tick
	stop
	send "&6UltimateClans &7by Dzikoysk"
	
on command "pl":
	wait 3 tick
	stop
	send "&6UltimateClans &7by Dzikoysk"

on command "plugin":
	wait 3 tick
	stop
	send "&6UltimateClans &7by Dzikoysk"
# -- End of Plugin List -- #

# -- Mailbox and Player Info -- #
on join:
	set {ultimateclans.%name of player%.player} to true
	set {ultimateclans.%name of player%.online} to true
	if {ultimateclans.%name of player%.kill} is not set:
		set {ultimateclans.%name of player%.kill} to 0
	if {ultimateclans.%name of player%.death} is not set:
		set {ultimateclans.%name of player%.death} to 0
	set {ultimateclans.%name of player%.lastlogin} to now
	if {ultimateclans.mailbox.enable} is true:
		if {ultimateclans.%name of player%.mailbox.msg} is true:
			if {ultimateclans.lang} is "eng":
				send "%{tag}% &8Masz nowe wiadomosci. Aby sprawdzic uzyj &7/{@prefix} mail"
				stop
			if {ultimateclans.lang} is "pl":
				send "%{tag}% &8Masz nowe wiadomosci. Aby sprawdzic uzyj &7/{@prefix} poczta"
				stop

# -- Logout -- #
on logout:
	set {ultimateclans.%name of player%.online} to false
# -- End of Logout -- #

every 10 second:
	loop all players:
		if {ultimateclans.%loop-player%.loop-value} is true:
			if {ultimateclans.tag} is true:
				make console execute command "pex user %loop-player% add NametagEdit.*"
				wait 1 tick
				make loop-player execute command "ne prefix %loop-player% &f"
				make console execute command "pex user %loop-player% remove NametagEdit.*"
			set {ultimateclans.%loop-player%.loop-value} to false
			loop 100 times:
				send "" to loop-player
			send "&cGildia zostala rozwiazana!" to loop-player

# -- Alert -- #
every 5 minutes:
	loop all players:
		if {ultimateclans.%name of loop-players%.i.invite} is true:
			if {ultimateclans.lang} is "pl":
				send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%loop-player%.i.invite.clanname}%" to loop-player
				send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to loop-player
			if {ultimateclans.lang} is "eng":
				send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%loop-player%.i.invite.clanname}%" to loop-player
				send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to loop-player
		if {ultimateclans.%{ultimateclans.%name of loop-player%.owner.clanname}%.i.inviteclans} is true:
			send "&aOtrzymano zaproszenie do sojuszu od gildii: &6%{ultimateclans.%{ultimateclans.%loop-player%.owner.clanname}%.i.inviteclannameclans}%" to loop-player
			if {ultimateclans.lang} is "pl":
				send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj" to loop-player
				send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc" to loop-player
			if {ultimateclans.lang} is "eng":
				send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet" to loop-player
				send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny" to loop-player
# -- End of Alert -- #

# -- Broadcast -- #
every 1 minute:
	if {ultimateclans.broadcast} is true:
		add 1 to {broadcast.timmer}
		if {broadcast.timmer} is greater than {ultimateclans.broadcast.time}-1:
			loop all players in "{@world}":
				send "%{style}%Nazwa gildii nie moze zawierac znakow specjalnych: %{style2}%@$&%{style}%, oraz nie moze zawierac %{style2}%spacji%{style}%. Tag nie moze byc dluzszy niz %{style2}%5 znakow!" to loop-player
				set {broadcast.timmer} to 0
				stop
# -- End of Broadcast -- #
			


# -- UltimateChat -- #
on chat:
	set {_chat} to "{@ultimatechat}"
	if {ultimateclans.%name of player%.owner} is true:
		replace all "{TAG}" with "%{ultimateclans.%name of player%.owner.tag}%" in {_chat}
	if {ultimateclans.%name of player%.member} is true:
		replace all "{TAG}" with "%{ultimateclans.%name of player%.clan.tag}%" in {_chat}
	replace all "{@ultimatechat-tag}" with "" in {_chat}
	replace all "{RANK}" with "%colored player's prefix%" in {_chat}
	replace all "{PLAYER}" with "%player%" in {_chat}
	replace all "{DISPLAY}" with "%display name of player%" in {_chat}
	replace all "{MESSAGE}" with "%message%" in {_chat}
	send "%{_chat}%" to all players
	cancel event
# -- End of UltimateChat -- #


# -- Script list -- #
on command "skrypty":
	wait 3 tick
	send "&7Script: &6UltimateClans &7by Dzikoysk"

on command "skrypt":
	wait 3 tick
	send "&7Script: &6UltimateClans &7by Dzikoysk"

on command "skript":
	wait 3 tick
	send "&7Script: &6UltimateClans &7by Dzikoysk"
# -- End of Script List -- #

# -- Stats events -- #
on death:
	if victim is a player:
		if victim's world isn't "{@disable}":
			add 1 to {ultimateclans.%victim%.death}
			if {ultimateclans.stats.message} is true:
				send "{@tag.stats} &a+1" to attacker
			if {ultimateclans.%name of attacker%.member} is true:
				add 1 to {ultimateclans.clan.%{ultimateclans.%name of attacker%.clan.name}%.killall}
			if {ultimateclans.%name of victim%.member} is true:
				add 1 to {ultimateclans.clan.%{ultimateclans.%name of victim%.clan.name}%.deathall}
			if {ultimateclans.%name of attacker%.owner} is true:
				add 1 to {ultimateclans.clan.%{ultimateclans.%name of attacker%.owner.clanname}%.killall}
			if {ultimateclans.%name of victim%.owner} is true:
				add 1 to {ultimateclans.clan.%{ultimateclans.%name of victim%.owner.clanname}%.deathall}
			if {ultimateclans.stats.message} is true:
				send "{@tag.stats} &c-1" to victim
# -- End of Stats -- #



# Chunk events
on break:
	if player's world isn't "{@disable}":
		if {ultimateclans.claim.method} is "chunk" or "Chunk":
			if {ultimateclans.safe.break} is true:
				if {ultimateclans.chunk::%chunk at player%} is set:
					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
						stop
					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
						stop
					else:
						cancel event
						send "%{tag}% &cNie mozna niszczyc na terenie innej gildii!"
						stop

on place:
	if player's world isn't "{@disable}":
		if {ultimateclans.claim.method} is "chunk" or "Chunk":
			if {ultimateclans.safe.place} is true:
				if {ultimateclans.chunk::%chunk at player%} is set:
					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
						stop
					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
						stop
					else:
						cancel event
						send "%{tag}% &cNie mozna budowac na terenie innej gildii!"
						stop

On Bucket fill:
	if player's world isn't "{@disable}":
		if {ultimateclans.claim.method} is "chunk" or "Chunk":
			if {ultimateclans.safe.bucket} is true:
				if {ultimateclans.chunk::%chunk at player%} is set:
					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
						stop
					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
						stop
					else:
						cancel event
						send "%{tag}% &cNie mozna zabierac wody/lawy z terenu innej gildii!"
						stop

On Bucket Empty:
	if player's world isn't "{@disable}":
		if {ultimateclans.claim.method} is "chunk" or "Chunk":
			if {ultimateclans.safe.bucket} is true:
				if {ultimateclans.chunk::%chunk at player%} is set:
					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
						stop
					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
						stop
					else:
						cancel event
						send "%{tag}% &cNie mozna wylewac wody/lawy na teren innej gildii!"
						stop

On rightclick on chest:
	if player's world isn't "{@disable}":
		if {ultimateclans.claim.method} is "chunk" or "Chunk":
			if {ultimateclans.safe.chest} is true:
				if {ultimateclans.chunk::%chunk at player%} is set:
					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
						stop
					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
						stop
					else:
						send "%{tag}% &cNie mozna otwierac skrzyn innej gildii!"
						cancel event	

On rightclick holding a flint and steel:
	if player's world isn't "{@disable}":
		if {ultimateclans.claim.method} is "chunk" or "Chunk":
			if {ultimateclans.safe.flint and steel} is true:
				if {ultimateclans.chunk::%chunk at player%} is set:
					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
						stop
					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
						stop
					else:
						send "%{tag}% &cNie mozna podpalac terenu innej gildii!"
						cancel event

On Bed Enter:
	if player's world isn't "{@disable}":
		if {ultimateclans.claim.method} is "chunk" or "Chunk":
			if {ultimateclans.safe.bed} is true:
				if {ultimateclans.chunk::%chunk at player%} is set:
					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
						stop
					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
						stop
					else:
						send "%{tag}% &cNie mozna spac na terenie innej gildii!"
						cancel event

# -- PvP Disable Event -- #
on damage:
	if victim is a player:
		if victim's world isn't "{@disable}":
			if attacker is a player:
				if {ultimateclans.%name of victim%.owner.clanname} is {ultimateclans.%name of attacker%.clan.name}:
					cancel event
					stop
				if {ultimateclans.%name of victim%.owner.clanname} is {ultimateclans.%name of attacker%.owner.clanname}:
					cancel event
					stop
				if {ultimateclans.%name of victim%.clan.name} is {ultimateclans.%name of attacker%.clan.name}:
					cancel event
					stop
				if {ultimateclans.%name of victim%.clan.name} is {ultimateclans.%name of attacker%.owner.clanname}:
					cancel event
					stop
				else:
					if {ultimateclans.%{ultimateclans.%name of attacker%.clan.name}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:
						cancel event
						stop
					if {ultimateclans.%{ultimateclans.%name of attacker%.clan.name}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:
						cancel event
						stop
					if {ultimateclans.%{ultimateclans.%name of attacker%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:
						cancel event
						stop
					if {ultimateclans.%{ultimateclans.%name of attacker%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:
						cancel event
						stop
					if {ultimateclans.%{ultimateclans.%name of victim%.clan.name}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:
						cancel event
						stop
					if {ultimateclans.%{ultimateclans.%name of victim%.clan.name}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:
						cancel event
						stop
					if {ultimateclans.%{ultimateclans.%name of victim%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:
						cancel event
						stop
					if {ultimateclans.%{ultimateclans.%name of victim%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:
						cancel event
						stop

# -- End of PvP Disable Event -- #


# -- Walking event - Chunk Function -- #
on walking on stone or grass or cobblestone or wood or any wool or sandstone or netherrack or glowstone or sand or gravel or snow or stone brick:
	if player's world is "{@world}":
		# '
		if {ultimateclans.claim.method} is "chunk" or "Chunk":
			if {ultimateclans.chunk.msg} is true:
				if {ultimateclans.chunk::%chunk at player%} is set:
					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:
						if {ultimateclans.chunk.number.%name of player%} is 1:
							stop
						else:
							send "%{tag}% &aJestes na terenie swojej gildii!"
							add 1 to {ultimateclans.chunk.setmy.number.%name of player%}
							set {ultimateclans.chunk.set.my.%name of player%} to true
							if {ultimateclans.setnamecolor} is true:
								set the player's display name to "&a%name of player%"
							stop
					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:
						if {ultimateclans.chunk.setmy.number.%name of player%} is 1:
							stop
						else:
							send "%{tag}% &aJestes na terenie swojej gildii!"
							add 1 to {ultimateclans.chunk.setmy.number.%name of player%}
							set {ultimateclans.chunk.set.my.%name of player%} to true
							if {ultimateclans.setnamecolor} is true:
								set the player's display name to "&a%name of player%"
							stop
					else:
						if {ultimateclans.chunk.set.number.%name of player%} is 1:
							stop
						else:
							send "%{tag}% &7Znajdujesz sie na terenie innej gildii! &7[%{ultimateclans.clan.%{ultimateclans.chunk::%chunk at player%}%.name}%]"
							set {ultimateclans.chunk.info.%name of player%} to {ultimateclans.clan.%{ultimateclans.chunk::%chunk at player%}%.name}
							add 1 to {ultimateclans.chunk.set.number.%name of player%}
							set {ultimateclans.chunk.set.other.%name of player%} to true
							if {ultimateclans.setnamecolor} is true:
								set the player's display name to "&c%name of player%"
							stop
				else:
					# '
					if {ultimateclans.chunk.set.other.%name of player%} is true:
						send "%{tag}% &7Opuszczono teren gildii &7%{ultimateclans.chunk.info.%name of player%}%"
						set {ultimateclans.chunk.set.other.%name of player%} to false
						remove 1 from {ultimateclans.chunk.set.number.%name of player%}
						clear {ultimateclans.chunk.info.%name of player%}
						if {ultimateclans.setnamecolor} is true:
							set the player's display name to "&f%name of player%"
						stop
					# '
					if {ultimateclans.chunk.set.my.%name of player%} is true:
						send "%{tag}% &cNie jestes juz na terenie swojej gildii!"
						set {ultimateclans.chunk.set.my.%name of player%} to false
						remove 1 from {ultimateclans.chunk.setmy.number.%name of player%}
						if {ultimateclans.setnamecolor} is true:
							set the player's display name to "&f%name of player%"
						# '
						stop
# -- End of walking event -- #
						

#------------------------------------------------ End of Script / Thanks for Use ------------------------------------------------#
#--------------------------------------- © by Dzikoysk - Author / Site: www.Dzikoysk.net ----------------------------------------# 

 

 

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