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[Problem] Wyrzucanie z gry


KliXeRPL

Rekomendowane odpowiedzi

Opublikowano

Witam, gdy próbuje dołączyć do servera to po załadowaniu całego paska mam dzwięki a obraz jest w miejscu wczytywania. A po minucie dostaje informacje "Disconnected from server".

Logi:

--- Log started at Sun Nov 10 13:20:02 2013

000000.254| Checking for D3D11
000000.374| Game Version: Infestation: Survivor Stories v1.1.5 (build: Nov 8 2013 17:01:25) - final
000000.374| Available memory: 2046 MB
000000.402| r3dFS: version:November 9, 2013 1:07, 23752 files
000000.473| r3dFile: can't open local.ini
000000.473| Can't open file "local.ini"
000000.504| readGameOptionsFile: found INI at C:\Users\KliXeR\Documents\Arktos\WarZ\gameSettings.ini
000000.512| r3dFile: can't open local.ini
000000.512| Can't open file "local.ini"
000000.512| writeGameOptionsFile: Saving settings to C:\Users\KliXeR\Documents\Arktos\WarZ\gameSettings.ini
000000.555| readInputMap: found file at C:\Users\KliXeR\Documents\Arktos\WarZ\inputMap.xml
000000.570| writeInputMap: Saving settings to C:\Users\KliXeR\Documents\Arktos\WarZ\inputMap.xml
000000.571| userSettings: found file at C:\Users\KliXeR\Documents\Arktos\WarZ\userSettings.xml
000000.578| userSettings: Saving settings to C:\Users\KliXeR\Documents\Arktos\WarZ\userSettings.xml
000000.579| SOUND: initializing sound system
000000.595| SOUND: '2' sound drivers found
000000.596| SOUND: sound caps = 0xFC, speakermode= 5
000000.596| SOUND: sound driver 'GBo[niki (Realtek High Definition Audio)'
000000.636| SOUND: sound system ready
000000.636| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000003.297| Starting voice
000003.297| VoipLog:[4] 2013-11-10 13:20:05.281148|INFO | | | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK
000003.321| VoipLog:[3] 2013-11-10 13:20:05.305149|DEBUG |Direct Sound | | setting timer resolution to 1ms
000003.351| Playback device: Realtek Digital Output (Realtek High Definition Audio)
000003.351| Playback device: Głośniki (Realtek High Definition Audio) (default)
000003.351| Capture device: Mikrofon (Realtek High Definition Audio) (default)
000003.356| Input Devices enabled: Mouse, Keyboard
000003.385| VMEM As seen through DDRaw: 371
000003.385| VMEM As seen through WMI: 0
000003.385| Setting mode: 1280x1024x32 Flags=0
000003.388| NVApi successfuly initialized.
000003.388| NVApi: stereo is not available. Stereo driver not installed?
000003.434| Adapter: NVIDIA GeForce 9600 GSO
000003.434| nvd3dum.dll 9.18.13.3165
000003.434| Monitor: \\.\DISPLAY1 (1280x1024)
000003.451| r3dRenderLayer::SetMode(x=1280,y=1024,bpp=32,windowed=0,hz=60)
000003.453| Creating d3d device
000003.503| NVApi: failed to create stereo handle!
000003.503| GPU supports D3DQUERYTYPE_TIMESTAMP
000003.503| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000003.503| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
000003.504| We have 1123 MB texture memory
000003.541| r3dFont: Creating Verdana 10pt
000003.542| r3dFont: Finished creating Verdana 10pt
000003.544| Loading shaders...
000004.377| Finished loading shaders (0.831975 sec)!
000004.378| Started background thread: 2280
000004.598| Creating dynamic buffer of size 1.00 MB
000004.599| Creating dynamic buffer of size 0.09 MB
000004.656| Creating dynamic buffer of size 0.15 MB
000004.656| r3dFont: Creating Tahoma 12pt
000004.684| r3dFont: Finished creating Tahoma 12pt
000004.684| r3dFont: Creating Verdana 10pt
000004.684| r3dFont: Finished creating Verdana 10pt
000004.794| Creating render targets
000004.794| CreateDynamicEnvMap: creating of size 512x512x6000004.808| r3dFont: Creating Verdana 8pt
000004.809| r3dFile: can't open data/fonts/verdana_8_0.tga
000004.844| r3dFont: Finished creating Verdana 8pt
000005.149| Loaded 9 of 9 grass settings locations from the glist file
000005.150| Loaded 9 grass settings files
000008.083| SetHomeDir: Levels\WZ_FrontEndLighting
000008.083| We have 921 MB texture memory
000008.257| [skipnotify]PunkBuster Client: Changing PunkBuster homepath to [C:\Users\KliXeR\AppData\Local\PunkBuster\TWZ\pb\]
000008.327| [skipnotify]PunkBuster Client: Attempting to resolve master7.evenbalance.com
000008.347| [skipnotify]PunkBuster Client: Resolved to [50.62.82.210] (18)
000008.388| [skipnotify]PunkBuster Client: PunkBuster Client (v2.316 | A0) Enabled
000008.522| [skipnotify]PunkBuster Client: Game Version [41135]
000008.522| [skipnotify]PunkBuster Client: Not Connected to a Server
000011.047| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000011.048| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000011.198| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000011.199| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000011.694| [skipnotify]PunkBuster Client: PB Services socket initialized
000012.286| Loading sky texture: Data/SkyDome/wz_night_02b.dds
000012.929| Unloaded 0.0 MB STATIC decal textures
000012.929| Unloaded 0.0 MB DYNAMIC decal textures
000012.929| Loading decal library Data\Decals\library.xml.
000012.930| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000012.931| Loaded 0.0 MB STATIC decal textures
000013.026| Loaded 0.8 MB DYNAMIC decal textures
000013.027| LoadLevel_MatLibs...
000013.027| LoadLevel_Objects...
000020.251| [skipnotify]PunkBuster Client: PnkBstrA successfully loaded PnkBstrB
000023.359| [skipnotify]PunkBuster Client: PnkBstrB service installed and started successfully
000027.029| LoadGrassLib()...
000030.348| g_pGrassMap->Load...
000030.348| Loaded grass for 0.00 seconds000030.349| LoadLevel_MatLibs...
000042.826| Building skeleton cache..000043.394|
000043.394| Building obstacles cache..000043.394|
000043.394| done.
000043.395| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
000043.395| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
000043.395| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
000043.395| CollectionsManager::Init: populating 0 objects... 000043.395| done in 0.00 seconds
000043.395| World loaded
000043.395| Total load time: 33.76
000083.292| r3dNetwork: Creating client
000083.318| IP: 192.168.0.101
000083.318| IP: 25.216.93.236
000083.318| r3dNetwork: connecting
000083.340| Acquired base profile data for 75.261932
000084.174| writeGameOptionsFile: Saving settings to C:\Users\KliXeR\Documents\Arktos\WarZ\gameSettings.ini
000084.379| Creating dynamic buffer of size 0.02 MB
000098.676| SaveCustomSettings: using file C:\Users\KliXeR\Documents\Arktos\WarZ\CustomSettings.ini
000098.690| writeGameOptionsFile: Saving settings to C:\Users\KliXeR\Documents\Arktos\WarZ\gameSettings.ini
000106.146| r3dNetwork: Creating client
000106.166| IP: 192.168.0.101
000106.166| IP: 25.216.93.236
000106.166| r3dNetwork: connecting
000106.766| r3dNetwork: external ip: 89.231.52.39:61096
000106.766| connected to master server peer00
000107.437| obj_Zombie::FreePhysSkeletonCache:000107.437| done in 0.00 seconds
000107.452| r3dNetwork: Deinitialize
000107.706| r3dNetwork: Creating client
000107.723| IP: 192.168.0.101
000107.723| IP: 25.216.93.236
000107.723| r3dNetwork: connecting
000107.872| r3dNetwork: external ip: 89.231.52.39:61098
000108.080| writeGameOptionsFile: Saving settings to C:\Users\KliXeR\Documents\Arktos\WarZ\gameSettings.ini
000108.081| userSettings: Saving settings to C:\Users\KliXeR\Documents\Arktos\WarZ\userSettings.xml
000108.082| SetHomeDir: Levels\WZ_Colorado
000108.082| We have 962 MB texture memory
000108.083| r3dFile: can't open levels/wz_colorado/loadingscreen2.dds
000108.378| r3dFile: can't open Levels\WZ_Colorado/wind.cfg
000108.378| Loading 'Levels\WZ_Colorado/LevelSettings.xml'
000108.414| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000108.417| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000108.606| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000108.607| Unloaded 0.0 MB STATIC decal textures
000108.607| Unloaded 0.8 MB DYNAMIC decal textures
000108.607| Loading decal library Data\Decals\library.xml.
000108.608| Loading decal library Levels\WZ_Colorado\decals.xml.
000109.060| Loaded 4.9 MB STATIC decal textures
000109.070| Loaded 0.1 MB DYNAMIC decal textures
000109.070| LoadLevel_MatLibs...
000109.070| LoadLevel_Objects...
000110.966| TERRAIN: LOADING Levels\WZ_Colorado\TERRAIN
000111.909| TERRAIN2: Finished reading script file
000115.692| TERRAIN: LOADED
000154.806| LoadGrassLib()...
000155.021| g_pGrassMap->Load...
000155.079| Loaded grass for 0.06 seconds000155.079| LoadLevel_MatLibs...
000155.086| Building skeleton cache..000155.506|
000155.506| Building obstacles cache..000155.507|
000155.507| done.
000155.516| Loading 'Levels\WZ_Colorado\collections\collections.xml'
000156.014| Loading collection elements from file: Levels\WZ_Colorado\collections\elements.bin...000157.596| done in 1.58 seconds
000157.620| CollectionsManager::Init: populating 8377 objects... 000157.627| done in 0.01 seconds
000157.627| obj_Zombie::InitPhysSkeletonCache..
000159.659| done
000159.673| World loaded
000159.673| Total load time: 51.59
000168.167| VoipLog:[5] 2013-11-10 13:22:50.152578|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000168.168| VoipLog:[5] 2013-11-10 13:22:50.152578|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000168.168| VoipLog:[5] 2013-11-10 13:22:50.152578|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000168.168| VoipLog:[5] 2013-11-10 13:22:50.152578|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000168.170| VoipLog:[3] 2013-11-10 13:22:50.155578|DEBUG |Windows Audio Session| | WAS::openDevice-enter
000169.085| VoipLog:[3] 2013-11-10 13:22:51.068630|DEBUG |Windows Audio Session| | WAS Buffer size: 960
000169.085| VoipLog:[3] 2013-11-10 13:22:51.069630|DEBUG |Windows Audio Session| | WAS::openDevice-leave
000169.101| VoipLog:[3] 2013-11-10 13:22:51.085631|DEBUG |Windows Audio Session| | WAS::startDevice-enter
000169.101| VoipLog:[3] 2013-11-10 13:22:51.085631|DEBUG |Windows Audio Session| | WAS::startDevice-leave
000169.122| VoipLog:[3] 2013-11-10 13:22:51.105632|DEBUG |Windows Audio Session| | Got 2 or more rendering spaces in same loop 480 960 480
000169.122| VoipLog:[3] 2013-11-10 13:22:51.105632|DEBUG |Windows Audio Session| | WAS::openDevice-enter
000169.215| VoipLog:[3] 2013-11-10 13:22:51.199638|DEBUG |Windows Audio Session| | WAS Buffer size: 896
000169.215| VoipLog:[3] 2013-11-10 13:22:51.199638|DEBUG |Windows Audio Session| | WAS::openDevice-leave
000169.219| VoipLog:[4] 2013-11-10 13:22:51.203638|INFO |PreProSpeex | 1| Speex version: speex-1.2beta3
000169.219| VoipLog:[3] 2013-11-10 13:22:51.203638|DEBUG |Windows Audio Session| | WAS::startDevice-enter
000169.220| VoipLog:[3] 2013-11-10 13:22:51.203638|DEBUG |Windows Audio Session| | WAS::startDevice-leave
000169.220| VoipLog:[3] 2013-11-10 13:22:51.203638|DEBUG |Windows Audio Session| | Got 2 or more rendering spaces in same loop 480 960 480
000184.097| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000184.097| Loading sky texture: Data/SkyDome/wz_skydawn_03.dds
000185.750| Loading sky texture: Data/SkyDome/wz_skydawn_03.dds
000187.804| Unloading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000187.804| Unloading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000202.983| WARNING: issueConsequtiveOcclusionQuery: occlussion query overflow!
000241.820| VoipLog:[3] 2013-11-10 13:24:03.755788|DEBUG |Windows Audio Session| | Got 2 or more rendering spaces in same loop 480 960 480
000241.821| VoipLog:[3] 2013-11-10 13:24:03.804791|DEBUG |Windows Audio Session| | Got 2 or more rendering spaces in same loop 480 960 480
000242.290| ***** disconnected from game server
000242.292| r3dNetwork: Deinitialize
000252.022| obj_Zombie::FreePhysSkeletonCache:000252.023| .000252.023| .000252.023| .000252.024| .000252.024| .000252.024| .000252.025| .000252.025| .000252.025| .000252.026| .000252.026| .000252.027| .000252.027| .000252.028| .000252.028| .000252.028| .000252.029| .000252.029| .000252.029| .000252.030| .000252.030| .000252.030| .000252.031| .000252.031| .000252.031| .000252.031| .000252.032| .000252.032| .000252.032| .000252.033| .000252.033| .000252.033| .000252.047| done in 0.02 seconds
000252.137| Possible texture leak for 'data/objectsdepot/wz_nature/textures/test_grass_01_d.dds'(1)
000252.138| Possible texture leak for 'data/objectsdepot/wz_nature/textures/test_flower_01_d.dds'(21)
000252.138| Possible texture leak for 'data/objectsdepot/wz_nature/textures/wz_newgrass_01_d.dds'(9)
000257.791| SetHomeDir: Levels\WZ_FrontEndLighting
000257.791| We have 875 MB texture memory
000257.997| [skipnotify]PunkBuster Client: Master Query Sent to (MASTER1.EVENBALANCE.COM) 192.155.198.210
000260.727| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000260.749| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000260.962| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000260.977| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000261.448| Loading sky texture: Data/SkyDome/wz_night_02b.dds
000262.224| Unloaded 4.9 MB STATIC decal textures
000262.224| Unloaded 0.1 MB DYNAMIC decal textures
000262.224| Loading decal library Data\Decals\library.xml.
000262.272| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000262.272| Loaded 0.0 MB STATIC decal textures
000262.769| Loaded 0.8 MB DYNAMIC decal textures
000262.865| LoadLevel_MatLibs...
000262.865| LoadLevel_Objects...
000271.477| LoadGrassLib()...
000271.734| g_pGrassMap->Load...
000271.735| Loaded grass for 0.00 seconds000271.735| LoadLevel_MatLibs...
000273.182| Building skeleton cache..000273.345|
000273.345| Building obstacles cache..000273.345|
000273.350| done.
000273.350| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
000273.376| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
000273.376| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
000273.376| CollectionsManager::Init: populating 0 objects... 000273.376| done in 0.00 seconds
000273.376| World loaded
000273.376| Total load time: 14.31
000274.394| r3dNetwork: connecting
000274.397| Acquired base profile data for 18.481293
000275.421| writeGameOptionsFile: Saving settings to C:\Users\KliXeR\Documents\Arktos\WarZ\gameSettings.ini
000290.153| r3dNetwork: Creating client
000290.199| IP: 192.168.0.101
000290.199| IP: 25.216.93.236
000290.199| r3dNetwork: connecting
000290.810| r3dNetwork: external ip: 89.231.52.39:52756
000290.810| connected to master server peer00
000291.834| obj_Zombie::FreePhysSkeletonCache:000291.834| done in 0.00 seconds
000291.836| Possible texture leak for 'data/objectsdepot/wz_nature/textures/test_grass_01_d.dds'(2)
000291.836| Possible texture leak for 'data/objectsdepot/wz_nature/textures/test_flower_01_d.dds'(32)
000291.836| Possible texture leak for 'data/objectsdepot/wz_nature/textures/wz_newgrass_01_d.dds'(14)
000291.836| r3dNetwork: Deinitialize
000292.120| r3dNetwork: Creating client
000292.137| IP: 192.168.0.101
000292.137| IP: 25.216.93.236
000292.137| r3dNetwork: connecting
000292.614| r3dNetwork: external ip: 89.231.52.39:52758
000293.021| writeGameOptionsFile: Saving settings to C:\Users\KliXeR\Documents\Arktos\WarZ\gameSettings.ini
000293.022| userSettings: Saving settings to C:\Users\KliXeR\Documents\Arktos\WarZ\userSettings.xml
000293.022| SetHomeDir: Levels\WZ_Colorado
000293.022| We have 929 MB texture memory
000293.057| r3dFile: can't open levels/wz_colorado/loadingscreen2.dds
000293.431| r3dFile: can't open Levels\WZ_Colorado/wind.cfg
000293.450| Loading 'Levels\WZ_Colorado/LevelSettings.xml'
000293.471| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000293.474| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000293.683| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000293.701| Unloaded 0.0 MB STATIC decal textures
000293.701| Unloaded 0.8 MB DYNAMIC decal textures
000293.701| Loading decal library Data\Decals\library.xml.
000293.701| Loading decal library Levels\WZ_Colorado\decals.xml.
000294.561| Loaded 4.9 MB STATIC decal textures
000294.568| Loaded 0.1 MB DYNAMIC decal textures
000294.568| LoadLevel_MatLibs...
000294.568| LoadLevel_Objects...
000297.004| TERRAIN: LOADING Levels\WZ_Colorado\TERRAIN
000298.067| TERRAIN2: Finished reading script file
000302.267| TERRAIN: LOADED
000344.549| LoadGrassLib()...
000344.736| g_pGrassMap->Load...
000344.791| Loaded grass for 0.06 seconds000344.791| LoadLevel_MatLibs...
000344.800| Building skeleton cache..000345.232|
000345.232| Building obstacles cache..000345.233|
000345.233| done.
000345.243| Loading 'Levels\WZ_Colorado\collections\collections.xml'
000345.832| Loading collection elements from file: Levels\WZ_Colorado\collections\elements.bin...000347.460| done in 1.63 seconds
000347.485| CollectionsManager::Init: populating 8377 objects... 000347.493| done in 0.01 seconds
000347.493| obj_Zombie::InitPhysSkeletonCache..
000349.588| done
000349.589| World loaded
000349.589| Total load time: 56.57
000356.911| VoipLog:[3] 2013-11-10 13:25:58.896373|DEBUG |Windows Audio Session| | WAS::associateAECDevice-enter
000356.911| VoipLog:[3] 2013-11-10 13:25:58.896373|DEBUG |Windows Audio Session| | WAS::associateAECDevice-leave
000356.911| VoipLog:[3] 2013-11-10 13:25:58.896373|DEBUG |Windows Audio Session| | WAS::stopDevice-enter
000356.911| VoipLog:[3] 2013-11-10 13:25:58.896373|DEBUG |Windows Audio Session| | WAS::stopDevice-leave
000356.911| VoipLog:[3] 2013-11-10 13:25:58.896373|DEBUG |Windows Audio Session| | WAS::closeDevice-enter
000356.911| VoipLog:[5] 2013-11-10 13:25:58.896373|DEVELOP |Windows Audio Session| | DeviceDeleteList::queueDeviceDelete - enter
000356.912| VoipLog:[5] 2013-11-10 13:25:58.897373|DEVELOP |Windows Audio Session| | DeviceDeleteList::queueDeviceDelete - leave
000356.912| VoipLog:[3] 2013-11-10 13:25:58.897373|DEBUG |Windows Audio Session| | WAS::closeDevice-leave
000356.912| VoipLog:[5] 2013-11-10 13:25:58.897373|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000356.912| VoipLog:[5] 2013-11-10 13:25:58.897373|DEVELOP |Windows Audio Session| | Waiting for device to close
000356.972| VoipLog:[5] 2013-11-10 13:25:58.910374|DEVELOP |Windows Audio Session| | DeviceDeleteList::clearQueue - enter
000357.078| VoipLog:[5] 2013-11-10 13:25:59.063383|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000357.086| VoipLog:[5] 2013-11-10 13:25:59.063383|DEVELOP |Windows Audio Session| | DeviceDeleteList::clearQueue - leave
000357.105| VoipLog:[3] 2013-11-10 13:25:59.090384|DEBUG |Windows Audio Session| | WAS::stopDevice-enter
000357.105| VoipLog:[3] 2013-11-10 13:25:59.090384|DEBUG |Windows Audio Session| | WAS::stopDevice-leave
000357.105| VoipLog:[3] 2013-11-10 13:25:59.090384|DEBUG |Windows Audio Session| | WAS::closeDevice-enter
000357.105| VoipLog:[5] 2013-11-10 13:25:59.090384|DEVELOP |Windows Audio Session| | DeviceDeleteList::queueDeviceDelete - enter
000357.105| VoipLog:[5] 2013-11-10 13:25:59.090384|DEVELOP |Windows Audio Session| | DeviceDeleteList::queueDeviceDelete - leave
000357.105| VoipLog:[5] 2013-11-10 13:25:59.090384|DEVELOP |Windows Audio Session| | DeviceDeleteList::clearQueue - enter
000357.105| VoipLog:[3] 2013-11-10 13:25:59.090384|DEBUG |Windows Audio Session| | WAS::closeDevice-leave
000357.105| VoipLog:[5] 2013-11-10 13:25:59.090384|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000357.105| VoipLog:[5] 2013-11-10 13:25:59.090384|DEVELOP |Windows Audio Session| | Waiting for device to close
000357.120| VoipLog:[5] 2013-11-10 13:25:59.105385|DEVELOP |Windows Audio Session| | DeviceDeleteList::clearQueue - leave
000357.121| VoipLog:[5] 2013-11-10 13:25:59.106385|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000357.134| VoipLog:[3] 2013-11-10 13:25:59.119386|DEBUG |Windows Audio Session| | WAS::openDevice-enter
000357.255| VoipLog:[3] 2013-11-10 13:25:59.240393|DEBUG |Windows Audio Session| | WAS Buffer size: 960
000357.256| VoipLog:[3] 2013-11-10 13:25:59.241393|DEBUG |Windows Audio Session| | WAS::openDevice-leave
000357.270| VoipLog:[3] 2013-11-10 13:25:59.255394|DEBUG |Windows Audio Session| | WAS::startDevice-enter
000357.270| VoipLog:[3] 2013-11-10 13:25:59.255394|DEBUG |Windows Audio Session| | WAS::startDevice-leave
000357.270| VoipLog:[3] 2013-11-10 13:25:59.255394|DEBUG |Windows Audio Session| | WAS::openDevice-enter
000357.317| VoipLog:[3] 2013-11-10 13:25:59.302397|DEBUG |Windows Audio Session| | WAS Buffer size: 896
000357.317| VoipLog:[3] 2013-11-10 13:25:59.302397|DEBUG |Windows Audio Session| | WAS::openDevice-leave
000357.318| VoipLog:[3] 2013-11-10 13:25:59.303397|DEBUG |Windows Audio Session| | WAS::startDevice-enter
000357.318| VoipLog:[3] 2013-11-10 13:25:59.303397|DEBUG |Windows Audio Session| | WAS::startDevice-leave
000357.318| VoipLog:[3] 2013-11-10 13:25:59.303397|DEBUG |Windows Audio Session| | Got 2 or more rendering spaces in same loop 480 960 480
000372.049| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000372.050| Loading sky texture: Data/SkyDome/wz_skydawn_03.dds
000374.486| Loading sky texture: Data/SkyDome/wz_skydawn_03.dds
000376.357| Unloading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000376.357| Unloading sky texture: Data/SkyDome/wz_daynew_05_d.dds
000376.377| WARNING: issueConsequtiveOcclusionQuery: occlussion query overflow!
000417.627| ***** disconnected from game server
000417.627| r3dNetwork: Deinitialize
000456.606| obj_Zombie::FreePhysSkeletonCache:000456.606| .000456.607| .000456.607| .000456.608| .000456.608| .000456.609| .000456.609| .000456.609| .000456.610| .000456.610| .000456.611| .000456.611| .000456.611| .000456.612| .000456.613| .000456.613| .000456.614| .000456.614| .000456.615| .000456.615| .000456.616| .000456.616| .000456.617| .000456.617| .000456.618| .000456.618| .000456.619| .000456.619| .000456.619| .000456.620| .000456.621| .000456.621| .000456.624| done in 0.02 seconds
000456.667| Possible texture leak for 'data/objectsdepot/wz_nature/textures/test_grass_01_d.dds'(2)
000456.667| Possible texture leak for 'data/objectsdepot/wz_nature/textures/test_flower_01_d.dds'(42)
000456.667| Possible texture leak for 'data/objectsdepot/wz_nature/textures/wz_newgrass_01_d.dds'(18)
000469.493| SetHomeDir: Levels\WZ_FrontEndLighting
000469.493| We have 875 MB texture memory
000470.182| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000470.183| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000470.205| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000470.212| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000470.672| Loading sky texture: Data/SkyDome/wz_night_02b.dds
000471.211| Unloaded 4.9 MB STATIC decal textures
000471.211| Unloaded 0.1 MB DYNAMIC decal textures
000471.211| Loading decal library Data\Decals\library.xml.
000471.215| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000471.216| Loaded 0.0 MB STATIC decal textures
000471.320| Loaded 0.8 MB DYNAMIC decal textures
000471.329| LoadLevel_MatLibs...
000471.329| LoadLevel_Objects...
000473.375| LoadGrassLib()...
000473.582| g_pGrassMap->Load...
000473.582| Loaded grass for 0.00 seconds000473.582| LoadLevel_MatLibs...
000474.909| Building skeleton cache..000474.952|
000474.952| Building obstacles cache..000474.952|
000474.952| done.
000474.952| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
000474.952| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
000474.952| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
000474.952| CollectionsManager::Init: populating 0 objects... 000474.952| done in 0.00 seconds
000474.952| World loaded
000474.952| Total load time: 6.42
000475.393| r3dNetwork: connecting
000475.407| Acquired base profile data for 7.768951
000475.642| writeGameOptionsFile: Saving settings to C:\Users\KliXeR\Documents\Arktos\WarZ\gameSettings.ini
000483.573| r3dapp: SysCmd: f060
000483.612| alt-f4 pressed
000483.612| ...terminating application
000484.538| obj_Zombie::FreePhysSkeletonCache:000484.538| done in 0.00 seconds
000484.540| Possible texture leak for 'data/objectsdepot/wz_nature/textures/test_grass_01_d.dds'(3)
000484.540| Possible texture leak for 'data/objectsdepot/wz_nature/textures/test_flower_01_d.dds'(53)
000484.540| Possible texture leak for 'data/objectsdepot/wz_nature/textures/wz_newgrass_01_d.dds'(23)
000484.892| obj_Zombie::FreePhysSkeletonCache:000484.892| done in 0.00 seconds
000485.016| Deleting render targets
000485.507| r3dBackgroundTaskDispatcher::Close
000485.507| Exiting background thread: 2280
000486.136|
000486.194| r3dTexture::~r3dTexture: rogue texture 'data/decals/icecrack_01_n.dds' - escaped usual deleting procedures
000486.194| r3dTexture::~r3dTexture: rogue texture 'data/decals/icecrack_01_d.dds' - escaped usual deleting procedures
000486.194| r3dTexture::~r3dTexture: rogue texture 'data/decals/blood_splat_compose01_normal.dds' - escaped usual deleting procedures
000486.194| r3dTexture::~r3dTexture: rogue texture 'data/decals/blood_splat_compose01_diffuse.dds' - escaped usual deleting procedures
000486.194| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/cameradrone.dds' - escaped usual deleting procedures
000486.194| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/default.dds' - escaped usual deleting procedures
000486.194| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d/c1_night_01.dds' - escaped usual deleting procedures
000486.194| r3dTexture::~r3dTexture: rogue texture 'data/grass/wz_smallstone_01_d.dds' - escaped usual deleting procedures
000486.194| r3dTexture::~r3dTexture: rogue texture 'data/grass/cali_des_bushs_01_d.dds' - escaped usual deleting procedures
000486.194| r3dTexture::~r3dTexture: rogue texture 'data/objectsdepot/wz_nature/textures/test_grass_01_d.dds' - escaped usual deleting procedures
000486.194| r3dTexture::~r3dTexture: rogue texture 'data/grass/test_flower_02_d.dds' - escaped usual deleting procedures
000486.194| r3dTexture::~r3dTexture: rogue texture 'data/objectsdepot/wz_nature/textures/test_flower_01_d.dds' - escaped usual deleting procedures
000486.194| r3dTexture::~r3dTexture: rogue texture 'data/objectsdepot/wz_nature/textures/wz_newgrass_01_d.dds' - escaped usual deleting procedures
000486.194| r3dTexture::~r3dTexture: rogue texture 'data/grass/wz_grass_01_d.dds' - escaped usual deleting procedures
000486.195| r3dTexture::~r3dTexture: rogue texture 'data/objectsdepot/wz_calinature/textures/cali_bush_01_d.dds' - escaped usual deleting procedures
000486.195| r3dTexture::~r3dTexture: rogue texture 'data/grass/test_flower_02_dry_d.dds' - escaped usual deleting procedures
000486.195| r3dTexture::~r3dTexture: rogue texture 'data/grass/cali_bush_02_d.dds' - escaped usual deleting procedures
000486.195| r3dTexture::~r3dTexture: rogue texture 'data/weapons/hitmarker.dds' - escaped usual deleting procedures
000486.195| WARNING: pd3ddev have 26 reference counts
000487.782| Shutting down voice
000487.783| VoipLog:[3] 2013-11-10 13:28:09.768859|DEBUG |Windows Audio Session| | WAS::stopDevice-enter
000487.783| VoipLog:[3] 2013-11-10 13:28:09.768859|DEBUG |Windows Audio Session| | WAS::stopDevice-leave
000487.783| VoipLog:[3] 2013-11-10 13:28:09.768859|DEBUG |Windows Audio Session| | WAS::closeDevice-enter
000487.783| VoipLog:[5] 2013-11-10 13:28:09.768859|DEVELOP |Windows Audio Session| | DeviceDeleteList::queueDeviceDelete - enter
000487.783| VoipLog:[5] 2013-11-10 13:28:09.768859|DEVELOP |Windows Audio Session| | DeviceDeleteList::queueDeviceDelete - leave
000487.783| VoipLog:[3] 2013-11-10 13:28:09.768859|DEBUG |Windows Audio Session| | WAS::closeDevice-leave
000487.783| VoipLog:[5] 2013-11-10 13:28:09.768859|DEVELOP |Windows Audio Session| | DeviceDeleteList::clearQueue - enter
000487.783| VoipLog:[5] 2013-11-10 13:28:09.768859|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000487.783| VoipLog:[5] 2013-11-10 13:28:09.768859|DEVELOP |Windows Audio Session| | Waiting for device to close
000487.784| VoipLog:[5] 2013-11-10 13:28:09.769859|DEVELOP |Windows Audio Session| | DeviceDeleteList::clearQueue - leave
000487.784| VoipLog:[5] 2013-11-10 13:28:09.769859|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000487.989| VoipLog:[3] 2013-11-10 13:28:09.975871|DEBUG |Windows Audio Session| | WAS::stopDevice-enter
000487.989| VoipLog:[3] 2013-11-10 13:28:09.975871|DEBUG |Windows Audio Session| | WAS::stopDevice-leave
000487.989| VoipLog:[3] 2013-11-10 13:28:09.975871|DEBUG |Windows Audio Session| | WAS::closeDevice-enter
000487.989| VoipLog:[5] 2013-11-10 13:28:09.975871|DEVELOP |Windows Audio Session| | DeviceDeleteList::queueDeviceDelete - enter
000487.990| VoipLog:[5] 2013-11-10 13:28:09.975871|DEVELOP |Windows Audio Session| | DeviceDeleteList::queueDeviceDelete - leave
000487.990| VoipLog:[5] 2013-11-10 13:28:09.975871|DEVELOP |Windows Audio Session| | DeviceDeleteList::clearQueue - enter
000487.990| VoipLog:[3] 2013-11-10 13:28:09.975871|DEBUG |Windows Audio Session| | WAS::closeDevice-leave
000487.990| VoipLog:[5] 2013-11-10 13:28:09.975871|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
000487.990| VoipLog:[5] 2013-11-10 13:28:09.975871|DEVELOP |Windows Audio Session| | Waiting for device to close
000487.992| VoipLog:[5] 2013-11-10 13:28:09.978871|DEVELOP |Windows Audio Session| | DeviceDeleteList::clearQueue - leave
000487.992| VoipLog:[5] 2013-11-10 13:28:09.978871|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
000491.792| r3dNetwork: Deinitialize



Specyfikajca kompa:
Procesor: Intel Core 2 Duo E8400 3ghz
RAM: 2gb (Wiem że mało ale miesiąc temu było dobrze)
Grafika: Nvidia 9600 GSO 384mb
Widnows 7 Home Premium 32bit

Jeżeli będzie coś jeszcze potrzebne to dodam.

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