Skocz do zawartości
  • 👋 Witaj na MPCForum!

    Przeglądasz forum jako gość, co oznacza, że wiele świetnych funkcji jest jeszcze przed Tobą! 😎

    • Pełny dostęp do działów i ukrytych treści
    • Możliwość pisania i odpowiadania w tematach
    • System prywatnych wiadomości
    • Zbieranie reputacji i rozwijanie swojego profilu
    • Członkostwo w jednej z największych społeczności graczy

    👉 Dołączenie zajmie Ci mniej niż minutę – a zyskasz znacznie więcej!

    Zarejestruj się teraz

Zbiór Skryptów.


Pyskaty

Rekomendowane odpowiedzi

Opublikowano

AWP

Prawa autorskie: cs-scripts.pl

 

AWP Speed Shoot.

 

//  Simple AWP SpeedShot \\
// ######## ######### \\
//  #############  \\ 
;alias W.EP.153 "+attack2;W.EP.235;wait;wait;-attack2;W.EP.700"
;alias W.EP.700 "+attack;W.EP.461;wait;wait;W.EP.593;-attack"
;alias W.EP.235 "wait;wait;W.EP.346"
;alias W.EP.346 "wait;wait"
;alias W.EP.461 "wait"
;alias W.EP.593 "weapon_knife;W.EP.603"
;alias W.EP.603 "lastinv"
;alias W.EP.798 "W.EP.836"
;alias W.EP.836 "bind mouse1 W.EP.153;alias W.EP.798 W.EP.937"
;alias W.EP.937 "bind mouse1 +attack;alias W.EP.798 W.EP.836"
;bind mouse3 W.EP.798

 

Opis: Skrypt do strzelenia z AWP bez uzywania Zoom'a

Wlaczenie: 'mouse3'(rolka)

 

 

Zmiana po AWP

 

//  Simple Zmiana po AWP \\
// ######## ######### \\
//   #############  \\
;alias +W.AP.143 "+attack;W.AP.253"
;alias -W.AP.143 "-attack"
;alias W.AP.253 "W.AP.273"
;alias W.AP.273 "wait;W.AP.345"
;alias W.AP.345 "wait;W.AP.563"
;alias W.AP.563 "lastinv;W.AP.694"
;alias W.AP.694 "wait;W.AP.747"
;alias W.AP.747 "wait;W.AP.843"
;alias W.AP.843 "weapon_awp"
;alias W.AP.957 "W.AP.1634"
;alias W.AP.1634 "bind mouse1 +W.AP.143;alias W.AP.957 W.AP.7463"
;alias W.AP.7463 "bind mouse1 +attack;alias W.AP.957 W.AP.1634"
;bind mouse3 W.AP.957

 

Opis: AWP/STRZAL/NÓŻ/AWP

Wlaczenie: 'mouse3'(rolka)

 

Skok z AWP

 

//  Simple AWP Jump   \\
// ######## ######### \\
//  #############  \\ 
;alias +W.ER.645 "+attack;wait;+jump"
;alias -W.ER.645 "-attack;W.ER.846;-jump;W.ER.245"
;alias W.ER.846 "wait"
;alias W.ER.245 "weapon_knife;W.ER.452"
;alias W.ER.452 "W.ER.846;W.ER.425"
;alias W.ER.425 "lastinv"
;alias W.ER.572 "W.ER.693"
;alias W.ER.693 "bind mouse1 +W.ER.645;alias W.ER.572 W.ER.738"
;alias W.ER.738 "bind mouse1 +attack;alias W.ER.572 W.ER.693"
;bind mouse3 W.ER.572

 

Opis: Skok podczas strzału z AWP

Włączanie skryptu: MOUSE3(rolka)

Użycie skryptu: mouse1

 

Strafe AWP

 

//  Simple Strafe AWP \\
// ######## ######### \\
//  #############  \\ 
;alias W.1 "wait"
;alias W.2 "W.1;wait"
;alias W.3 "W.1;wait"
;alias W.4 "W.3;wait"
;alias W.5 "W.4;wait"
;alias W.6 "W.3;wait;W.2"
;alias W.7 "W.6;W.2"
;alias W.8 "W.7;W.7"
;alias W.strafe.1 "+moveright;W.strafe.4;-moveright"
;alias W.strafe.2 "+moveleft;W.strafe.5;-moveleft"
;alias W.strafe.3 "+moveleft;W.strafe.6;-moveleft"
;alias W.strafe.4 "W.5;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;w
it"
;alias W.strafe.5 "W.5;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;w
it;wait"
;alias W.strafe.6 "W.8;wait;wait;wait;wait;wait;wait"
;alias W.strafe.7 "+attack;wait;wait;wait;wait;W.strafe.2;wait;wait;wait;wait;W.strafe.1;W.str
fe.8"
;alias W.strafe.8 "+attack;wait;wait;wait;wait;W.strafe.9"
;alias W.strafe.9 "-attack;W.strafe.3;wait;wait;wait;wait;W.strafe.1;-attack"
;alias W.strafe.10 "W.strafe.11"
;alias W.strafe.11 "bind mouse1 W.strafe.7;alias W.strafe.10 W.strafe.12"
;alias W.strafe.12 "bind mouse1 +attack;alias W.strafe.10 W.strafe.11"
;bind mouse3 W.strafe.10

 

Opis: Unik po strzale z AWP

Włączanie skryptu: MOUSE3(rolka)

Użycie skryptu: mouse1

 

 

<!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro--><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->Broń<!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc-->

 

BURST FIRE

 

//  Simple BurstFire \\
// ######## ######### \\
//  #############  \\ 
;alias W.burstfire.1 "W.burstfire.2"
;alias W.burstfire.2 "bind mouse1 W.burstfire.33;W.burstfire.38;alias W.burstfire.1 W.burstfire.3"
;alias W.burstfire.3 "bind mouse1 W.burstfire.22;W.burstfire.39;alias W.burstfire.1 W.burstfire.4"
;alias W.burstfire.4 "bind mouse1 W.burstfire.5;W.burstfire.40;alias W.burstfire.1 W.burstfire.37"
;alias W.burstfire.5 "+attack;W.burstfire.6"
;alias W.burstfire.6 "wait;wait;W.burstfire.7"
;alias W.burstfire.7 "wait;W.burstfire.8"
;alias W.burstfire.8 "-attack;W.burstfire.9"
;alias W.burstfire.9 "wait;wait;W.burstfire.10"
;alias W.burstfire.10 "wait;wait;W.burstfire.11"
;alias W.burstfire.11 "wait;wait;W.burstfire.12"
;alias W.burstfire.12 "+attack;W.burstfire.13"
;alias W.burstfire.13 "wait;wait;W.burstfire.14"
;alias W.burstfire.14 "wait;W.burstfire.15"
;alias W.burstfire.15 "-attack;W.burstfire.16"
;alias W.burstfire.16 "wait;wait;W.burstfire.17"
;alias W.burstfire.17 "wait;wait;W.burstfire.18"
;alias W.burstfire.18 "wait;wait;W.burstfire.19"
;alias W.burstfire.19 "+attack;W.burstfire.20"
;alias W.burstfire.20 "wait;wait;W.burstfire.21"
;alias W.burstfire.21 "-attack"
;alias W.burstfire.22 "+attack;W.burstfire.23"
;alias W.burstfire.23 "wait;wait;W.burstfire.24"
;alias W.burstfire.24 "wait;W.burstfire.25"
;alias W.burstfire.25 "-attack;W.burstfire.26"
;alias W.burstfire.26 "wait;wait;W.burstfire.27"
;alias W.burstfire.27 "wait;wait;W.burstfire.28"
;alias W.burstfire.28 "wait;wait;W.burstfire.29"
;alias W.burstfire.29 "+attack;W.burstfire.30"
;alias W.burstfire.30 "wait;wait;W.burstfire.31"
;alias W.burstfire.31 "wait;W.burstfire.32"
;alias W.burstfire.32 "-attack"
;alias W.burstfire.33 "+attack;W.burstfire.34"
;alias W.burstfire.34 "wait;wait;W.burstfire.35"
;alias W.burstfire.35 "wait;W.burstfire.36"
;alias W.burstfire.36 "-attack"
;alias W.burstfire.37 "bind mouse1 +attack;W.burstfire.41;alias W.burstfire.1 W.burstfire.2"
;alias W.burstfire.38 "motdfile burstfire.txt; motd_write Burst Fire 1strzal Wlaczony; developer 1; motd; developer 0; motdfile motd.txt"
;alias W.burstfire.39 "motdfile burstfire.txt; motd_write Burst Fire 2strzaly Wlaczone; developer 1; motd; developer 0; motdfile motd.txt"
;alias W.burstfire.40 "motdfile burstfire.txt; motd_write Burst Fire 3strzaly Wlaczone; developer 1; motd; developer 0; motdfile motd.txt"
;alias W.burstfire.41 "motdfile burstfire.txt; motd_write Burst Fire Wylaczony; developer 1; motd; developer 0; motdfile motd.txt"
;bind l W.burstfire.1

Opis: Kazda bron strzela seriami podczas 1 nacisniecia strzalu

Wlaczenie: L

Uzycie skryptu: mouse1

 

Matrix Shoot

 

//  Simple Matrix Shot \\
// ######## ######### \\
//  #############  \\ 
;alias +W.MB.1001 "+attack; W.MB.154"
;alias -W.MB.1001 "-attack; W.MB.524"
;alias W.MB.524 "fps_max 120;W.MB.634"
;alias W.MB.154 "fps_max 50;W.MB.294"
;alias W.MB.634 "developer 0;W.MB.790"
;alias W.MB.294 "developer 1;W.MB.365"
;alias W.MB.790 "cl_backspeed 999;W.MB.888"
;alias W.MB.365 "cl_backspeed 120;W.MB.447"
;alias W.MB.888 "cl_upspeed 999"
;alias W.MB.447 "cl_upspeed 120"
;bind mouse1 +W.MB.1001

 

Opis: Gdy Strzelasz Zostajesz Spowolniony, FPS Spada Jest Jakby Male Przyciecie Czyli Matrix

Uzycie skryptu: mouse1

 

No-Recoil

 

// Ultra Fare No Recoil
// ######## ######### \\
//  #############  \\ 
// @2009
;alias +W.cvn.1 "W.cvn.4;+attack;W.cvn.38;W.cvn.47;W.cvn.39;W.cvn.60;W.cvn.40;W.cvn.52"
;alias -W.cvn.1 "-attack;W.cvn.19"
;alias W.cvn.1 "+lookdown;W.cvn.2"
;alias W.cvn.2 "+lookdown;wait;W.cvn.3"
;alias W.cvn.3 "+lookdown;W.cvn.13"
;alias W.cvn.4 "m_forward 1"
;alias W.cvn.5 "W.cvn.6 W.cvn.7"
;alias W.cvn.6 "W.cvn.7"
;alias W.cvn.7 "+lookup;W.cvn.8"
;alias W.cvn.8 "wait;W.cvn.9"
;alias W.cvn.9 "-lookup"
;alias W.cvn.10 "alias _special W.cvn.11"
;alias W.cvn.11 "special;wait;W.cvn.5;W.cvn.1"
;alias W.cvn.12 "alias _special"
;alias W.cvn.13 "W.cvn.13"
;alias W.cvn.14 "alias m_pitch m_pitch 0;m_yaw 0"
;alias W.cvn.15 "m_yaw 0.022;m_pitch 0.022;W.cvn.16"
;alias W.cvn.16 "alias m_pitch W.cvn.17"
;alias W.cvn.17 "+left;alias m_pitch;+right;W.cvn.19"
;alias W.cvn.18 "-right"
;alias W.cvn.19 "-left;W.cvn.20"
;alias W.cvn.20 "-right;W.cvn.21"
;alias W.cvn.21 "-lookup;W.cvn.22"
;alias W.cvn.22 "-lookdown;W.cvn.23"
;alias W.cvn.23 "m_yaw 0.022;W.cvn.24"
;alias W.cvn.24 "m_pitch 0.022;W.cvn.25"
;alias W.cvn.25 "alias m_pitch;"
;alias W.cvn.26 "m_filter 0"
;alias W.cvn.27 "m_side 0.800"
;alias W.cvn.28 "cl_sidespeed 560"
;alias W.cvn.29 "cl_upspeed 500"
;alias W.cvn.30 "cl_yawspeed 210"
;alias W.cvn.31 "cl_pitchup 89"
;alias W.cvn.32 "cl_pitchdown 89"
;alias W.cvn.33 "cl_pitchspeed 255"
;alias W.cvn.34 "cl_backspeed 400"
;alias W.cvn.35 "cl_bob 0"
;alias W.cvn.36 "cl_bobcycle 0.8"
;alias W.cvn.37 "cl_bobup 0"
;alias W.cvn.38 "W.cvn.35;W.cvn.37;W.cvn.36"
;alias W.cvn.39 "W.cvn.28;W.cvn.29;W.cvn.30;W.cvn.31;W.cvn.32;W.cvn.33;W.cvn.34"
;alias W.cvn.40 "W.cvn.26;W.cvn.27"
;alias W.cvn.41 "c_maxdistance 200"
;alias W.cvn.42 "c_maxpitch 90"
;alias W.cvn.43 "c_maxyaw 135"
;alias W.cvn.44 "c_mindistance 30"
;alias W.cvn.45 "c_minpitch 0"
;alias W.cvn.46 "c_minyaw -135"
;alias W.cvn.47 "W.cvn.41;W.cvn.42;W.cvn.43;W.cvn.44;W.cvn.45;W.cvn.46"
;alias W.cvn.48 "cl_nosmooth 1"
;alias W.cvn.49 "cl_idealpitchscale 0.800"
;alias W.cvn.50 "cl_movespeedkey 0.560"
;alias W.cvn.51 "cl_needinstanced 0.080"
;alias W.cvn.52 "W.cvn.48;W.cvn.48;W.cvn.50;W.cvn.51"
;alias W.cvn.53 "cl_forwardspeed 400"
;alias W.cvn.54 "cl_vsmoothing 0.050"
;alias W.cvn.55 "default_fov 90"
;alias W.cvn.56 "v_centermove 0.150 "
;alias W.cvn.57 "v_centerspeed 0"
;alias W.cvn.58 "v_dark 0"
;alias W.cvn.59 "cl_smoothtime 0.100"
;alias W.cvn.60 "W.cvn.53;W.cvn.54;W.cvn.55;W.cvn.56;W.cvn.57;W.cvn.58;W.cvn.59"
;bind "mouse1" "+W.cvn.1"

 

Opis: Zmniejsza Rozrzut Broni

Uzycie skryptu: mouse1

 

AntiSpread

 

//  Simple AntiSpread \\
// ######## ######### \\
//  #############  \\ 
;alias +W.VC[eXD].0 "W.VC[eXD].1;W.VC[eXD].16"
;alias -W.VC[eXD].0 "+mlook;-attack"
;alias W.VC[eXD].1 "-mlook;W.VC[eXD].2"
;alias W.VC[eXD].2 "cl_pitchspeed 0.0;W.VC[eXD].3"
;alias W.VC[eXD].3 "wait;wait;W.VC[eXD].4"
;alias W.VC[eXD].4 "m_pitch 0;W.VC[eXD].5"
;alias W.VC[eXD].5 "m_yaw 0;W.VC[eXD].6"
;alias W.VC[eXD].6 "wait;wait;W.VC[eXD].7"
;alias W.VC[eXD].7 "wait;wait;W.VC[eXD].8"
;alias W.VC[eXD].8 "+attack;+mlook;W.VC[eXD].9;"
;alias W.VC[eXD].9 "wait;W.VC[eXD].10"
;alias W.VC[eXD].10 "wait;W.VC[eXD].11"
;alias W.VC[eXD].11 "m_yaw 0.022;W.VC[eXD].12"
;alias W.VC[eXD].12 "m_yaw 0.022;W.VC[eXD].13"
;alias W.VC[eXD].13 "m_pitch 0.022;W.VC[eXD].14"
;alias W.VC[eXD].14 "cl_pitchspeed 225"
;alias W.VC[eXD].15 "wait"
;alias W.VC[eXD].16 "wait;W.VC[eXD].15"
;bind mouse1 +W.VC[eXD].0

 

Opis: Blokuje Myszke (jej ruch) Na ok. 1/5 Sekund Gdy Strzelasz, Czyli Trafisz na 100% Tam Gdzie Chcesz

Uzycie skryptu: MOUSE1

 

 

NoSpread

 

//  Simple NoSpread   \\
// ######## ######### \\
//  #############  \\ 
;alias +W.KL.101 "-mlook;wait;W.KL.234"
;alias -W.KL.101 "W.KL.598;+mlook"
;alias W.KL.234 "+attack;W.KL.285"
;alias W.KL.285 "cl_pitchspeed 0.0;W.KL.302"
;alias W.KL.302 "m_pitch 0.000;W.KL.479"
;alias W.KL.479 "m_yaw 0.000"
;alias W.KL.742 "-attack"
;alias W.KL.598 "m_pitch 0.022;W.KL.689"
;alias W.KL.689 "m_yaw 0.022;W.KL.742"
;bind mouse1 +W.KL.101

 

Opis: Blokuje Myszke Podczas Strzelania

Uzycie skryptu: MOUSE1

 

 

Head SHOoT

 

//  Simple HeadShot   \\
// ######## ######### \\
//  #############  \\ 
;alias +W.TY[xED].637.0 "W.TY[xED].637.18;W.TY[xED].637.17;+attack"
;alias -W.TY[xED].637.0 "-W.TY[xED].637.1;-attack"
;alias +W.TY[xED].637.1 " "
;alias -W.TY[xED].637.1 "W.TY[xED].637.7;W.TY[xED].637.9;W.TY[xED].637.11;v_centerspeed 500"
;alias W.TY[xED].637.1 "cl_bob 0.01;W.TY[xED].637.2"
;alias W.TY[xED].637.2 "cl_bobcycle 0.8"
;alias W.TY[xED].637.3 "lookspring 1;W.TY[xED].637.4"
;alias W.TY[xED].637.4 "lookstrafe 0"
;alias W.TY[xED].637.5 "m_forward 0;W.TY[xED].637.6"
;alias W.TY[xED].637.6 "m_side 0"
;alias W.TY[xED].637.7 "cl_bob 0.01"
;alias W.TY[xED].637.8 "cl_bobcycle 0.8"
;alias W.TY[xED].637.9 "lookspring 0"
;alias W.TY[xED].637.10 "lookstrafe 0"
;alias W.TY[xED].637.11 "m_forward 1"
;alias W.TY[xED].637.12 "m_side .8"
;alias W.TY[xED].637.13 "v_centerspeed 999999"
;alias W.TY[xED].637.14 "-mlook;W.TY[xED].637.15"
;alias W.TY[xED].637.15 "wait;W.TY[xED].637.16"
;alias W.TY[xED].637.16 "+mlook"
;alias W.TY[xED].637.17 "W.TY[xED].637.13;W.TY[xED].637.4;W.TY[xED].637.14"
;alias W.TY[xED].637.18 "W.TY[xED].637.1;W.TY[xED].637.3;W.TY[xED].637.5"
;alias Rhox.20 "Rhox.21"
;alias Rhox.21 "bind mouse1 +W.TY[xED].637.0;alias Rhox.20 Rhox.22"
;alias Rhox.22 "bind mouse1 +attack;alias Rhox.20 Rhox.21"
bind "F2" "Rhox.20"

 

Opis: Blokuje Celownik Na Wysokosci Glowy, Nie Zrozum Zle To Nie Jest Super Aim Bot

Włącz/wyłącz: f2

 

 

4-Bullet Glock

 

//  Simple 4-Bullet Glock \\
// ######## ######### \\
//  #############  \\ 
;alias +W.LF.935 "+attack; W.LF.243; +attack2"
;alias -W.LF.935 "-attack; W.LF.867; -attack2"
;alias W.LF.243 "+attack2;W.LF.645"
;alias W.LF.645 "+attack"
;alias W.LF.867 "-attack2;W.LF.538"
;alias W.LF.538 "-attack"
;bind mouse1 +W.LF.935

 

Opis: Glock oddaje 4 strzaly za 1 nacisneciem klawisza

Uzycie skryptu: mouse1

 

 

Rapid Fire

 

//  Simple Rapid Fire \\
// ######## ######### \\
//  #############  \\ 
;alias +W.PO.163 "alias _special W.PO.247;W.PO.247"
;alias -W.PO.163 "alias _special;W.PO.642-;alias W.PO.357 W.PO.846"
;alias W.PO.247 "special;wait;W.PO.123"
;alias W.PO.123 "W.PO.234"
;alias W.PO.234 "alias W.PO.642+ +attack; W.PO.345"
;alias W.PO.345 "alias W.PO.642- -attack; W.PO.357"
;alias W.PO.357 "W.PO.846"
;alias W.PO.846 "alias W.PO.357 W.PO.058;W.PO.642+"
;alias W.PO.058 "alias W.PO.357 W.PO.968;wait"
;alias W.PO.968 "alias W.PO.357 W.PO.846;W.PO.642-"
;bind mouse1 +W.PO.163

 

Opis: Pistolety strzelaja z najszybsza dla nich predkoscia. ' Dual Elite ' Strzela jak z karabinu

Uzycie skryptu: mouse1

 

Free Shoot

 

//  Simple Free Shot \\
// ######## ######### \\
//  #############  \\ 
;alias W.NW.163 "+attack;W.NW.284"
;alias W.NW.284 "lastinv;W.NW.257"
;alias W.NW.257 "wait;W.NW.325"
;alias W.NW.325 "wait;W.NW.495"
;alias W.NW.495 "-attack;W.NW.549"
;alias W.NW.549 "wait;W.NW.698"
;alias W.NW.698 "lastinv"
bind mouse3 W.NW.163

 

Opis: Darmowy strzal z kazdej broni, nie zadaje on obrazen ale slychac wystrzal uzywa sie tego jak ostrzezenie

Uzycie skryptu: mouse1

 

 

No-Recoil AK

 

NoRecoil AK
xx xxxxxx
xxxxxxxxxxxxxxx/
/////////////////
;alias R.W4|T.1 "wait"
;alias R.W4|T.2 "wait;wait"
;alias R.W4|T.3 "R.W4|T.2;R.W4|T.1"
;alias R.W4|T.4 "R.W4|T.2;R.W4|T.2"
;alias R.W4|T.5 "R.W4|T.2;R.W4|T.2;R.W4|T.1"
;alias R.W4|T.7 "R.W4|T.5;R.W4|T.2"
;alias R.W4|T.8 "R.W4|T.5;R.W4|T.3"
;alias R.W4|T.10 "R.W4|T.5;R.W4|T.5"
;alias +R.R3C0I|_AK.16 "R.R3C0I|_AK.16.1"
;alias -R.R3C0I|_AK.16 "R.R3C0I|_AK.16.4"
;alias R.R3C0I|_AK.16.1 "R.R3C0I|_AK.16.10;cl_pitchspeed 11;R.R3C0I|_AK.16.6;+attack;R.R3C0I|_AK.16.2"
;alias R.R3C0I|_AK.16.2 "alias m_pitch R.R3C0I|_AK.16.3"
;alias R.R3C0I|_AK.16.3 "+lookdown;R.W4|T.5;R.R3C0I|_AK.16.3.1"
;alias R.R3C0I|_AK.16.3.1 "alias m_pitch R.R3C0I|_AK.16.3.2;alias m_pitch R.R3C0I|_AK.16.3.3;R.R3C0I|_AK.16.3.4"
;alias R.R3C0I|_AK.16.3.2 "cl_pitchspeed 0.99;alias m_pitch +lookdown;R.W4|T.7;-lookdown"
;alias R.R3C0I|_AK.16.3.3 "+left;R.W4|T.7;-left;R.W4|T.7;+right;R.W4|T.7;-right;R.W4|T.7;R.W4|T.7;+right;R.W4|T.7;-right;R.W4|T.7; R.R3C0I|_AK.16.3.3.3"
;alias R.R3C0I|_AK.16.3.3.3 "+left;R.W4|T.7;-left;+right;R.W4|T.7;-right;alias m_pitch;cl_pitchspeed 0.99;+lookdown;R.W4|T.7;-lookdown"
;alias R.R3C0I|_AK.16.3.4 "+lookdown;R.R3C0I|_AK.16.3.5"
;alias R.R3C0I|_AK.16.3.5 "alias m_pitch R.R3C0I|_AK.16.3.2"
;alias R.R3C0I|_AK.16.4 "R.R3C0I|_AK.16.12;alias m_pitch;cl_pitchspeed 255;R.R3C0I|_AK.16.7;-attack;R.R3C0I|_AK.16.5"
;alias R.R3C0I|_AK.16.5 "-left;-right;-left;-lookdown;-lookup"
;alias R.R3C0I|_AK.16.6 "cl_bob 0.0;cl_bobcycle 0.1;cl_bobup 0.3"
;alias R.R3C0I|_AK.16.7 "cl_bob 0.01;cl_bobcycle 0.8;cl_bobup 0.5"
;alias R.R3C0I|_AK.16.8 "bind mouse1 +R.R3C0I|_AK.16"
;alias R.R3C0I|_AK.16.9 "bind mouse1 +attack"
;alias R.R3C0I|_AK.16.10 "cl_updaterate 101;cl_cmdrate 101;R.R3C0I|_AK.16.11"
;alias R.R3C0I|_AK.16.11 "cl_cmdbackup 0"
;alias R.R3C0I|_AK.16.12 "cl_cmdrate 60;cl_cmdbackup 2;R.R3C0I|_AK.16.13"
;alias R.R3C0I|_AK.16.13 "cl_updaterate 101"
;alias R.R3C0I|_AK.16.14 "R.R3C0I|_AK.16.15"
;alias R.R3C0I|_AK.16.15 "bind mouse1 +R.R3C0I|_AK.16;alias R.R3C0I|_AK.16.14 R.R3C0I|_AK.16.16"
;alias R.R3C0I|_AK.16.16 "bind mouse1 +attack;alias R.R3C0I|_AK.16.14 R.R3C0I|_AK.16.15"
bind F3 "R.R3C0I|_AK.16.14"

 

 

Opis: NoRecoil zmniejesza rozrzut broni. Ten NoRecoil zrobiony jest specjalnie pod AK

On/Off: F3

 

No-Recoil M4a1

 

NoRecoil M4
xx xxxxxx
xxxxxxxxxxxxxxx/
/////////////////
;alias R.W4|T.2 "wait;wait"
;alias R.W4|T.5 "wait;wait;wait;wait"
;alias R.W4|T.10 "R.W4|T.5;R.W4|T.5"
;alias +R.R3C0I|_M4.16 "R.R3C0I|_M4.16.1"
;alias -R.R3C0I|_M4.16 "R.R3C0I|_M4.16.4"
;alias R.R3C0I|_M4.16.1 "cl_pitchspeed 3.5;R.R3C0I|_M4.16.6;+attack;R.R3C0I|_M4.16.2"
;alias R.R3C0I|_M4.16.2 "alias m_pitch R.R3C0I|_M4.16.3"
;alias R.R3C0I|_M4.16.3 "+lookdown;R.W4|T.5;R.R3C0I|_M4.16.3.1"
;alias R.R3C0I|_M4.16.3.1 "alias m_pitch R.R3C0I|_M4.16.3.2;alias m_pitch R.R3C0I|_M4.16.3.4;R.R3C0I|_M4.16.3.3"
;alias R.R3C0I|_M4.16.3.2 "+lookup"
;alias R.R3C0I|_M4.16.3.3 "+left;+right;+left"
;alias R.R3C0I|_M4.16.3.4 "+lookdown;R.R3C0I|_M4.16.3.5"
;alias R.R3C0I|_M4.16.3.5 "alias m_pitch R.R3C0I|_M4.16.3.2"
;alias R.R3C0I|_M4.16.4 "alias m_pitch;cl_pitchspeed 255;R.R3C0I|_M4.16.7;-attack;R.R3C0I|_M4.16.5"
;alias R.R3C0I|_M4.16.5 ";-left;-right;-left;-lookdown;-lookup"
;alias R.R3C0I|_M4.16.6 "cl_bob 0.0;cl_bobcycle 0.1;cl_bobup 0.3"
;alias R.R3C0I|_M4.16.7 "cl_bob 0.01;cl_bobcycle 0.8;cl_bobup 0.5"
;alias R.R3C0I|_M4.16.10 "cl_updaterate 100;cl_cmdrate 100;R.R3C0I|_M4.16.11"
;alias R.R3C0I|_M4.16.11 "cl_cmdbackup 0"
;alias R.R3C0I|_M4.16.12 "cl_cmdrate 60;cl_cmdbackup 2;R.R3C0I|_M4.16.13"
;alias R.R3C0I|_M4.16.13 "cl_updaterate 101"
;alias R.R3C0I|_M4.16.14 "R.R3C0I|_M4.16.15"
;alias R.R3C0I|_M4.16.15 "bind mouse1 +R.R3C0I|_M4.16;alias R.R3C0I|_M4.16.14 R.R3C0I|_M4.16.16"
;alias R.R3C0I|_M4.16.16 "bind mouse1 +attack;alias R.R3C0I|_M4.16.14 R.R3C0I|_M4.16.15"
bind F2 "R.R3C0I|_M4.16.14"

 

 

Opis: NoRecoil zmniejesza rozrzut broni. Ten NoRecoil zrobiony jest specjalnie pod M4

On/Off: F2

 

Przydatne

 

Small Crosshai

 

Small Crosshair
xx xxxxxx
xxxxxxxxxxxxxxx/
/////////////////
/////Small Crosshair/////
alias R.w4it.5 "wait;wait;wait;wait;wait"
alias R.w4it.10 "R.w4it.5;R.w4it.5"
alias R.w4it.50 "R.w4it.10;R.w4it.10;R.w4it.10;R.w4it.10;R.w4it.10"
alias R.w4it.70 "R.w4it.10;R.w4it.10;R.w4it.10;R.w4it.10;R.w4it.10;R.w4it.10;R.w4it.10"
alias R.w4it.100 "R.w4it.50;R.w4it.50"
alias R.CrossH4|R.16.1 "slot3;cl_lw 0;cl_dynamiccrosshair 0;R.w4it.50;+duck;cl_dynamiccrosshair 1;cl_lw 1;R.CrossH4|R.16.2"
alias R.CrossH4|R.16.2 "slot2;R.w4it.50;cl_lw 0;R.w4it.70;-duck"
alias R.CrossH4|R.16.3 "cl_lw 0;cl_dynamiccrosshair 0"
bind F12 R.CrossH4|R.16.1

 

Opis: Ten skrypt zmniejsza nam celownik w Pistoletach, mam taki jak w m4.

Użycie F12 by włączyć.

 

 

Bunny Hop

 

//  Simple BunnyHop \\
// ######## ######### \\
//  #############  \\ 
;alias +W.JU.534 "alias _special W.JU.346?;W.JU.346?"
;alias -W.JU.534 "alias _special;-jump"
;alias W.JU.756! "alias _special W.JU.853+;W.JU.853+"
;alias W.JU.346? "W.JU.756!;wait;special"
;alias W.JU.853+ "+jump;-jump;alias W.JU.756! W.JU.853-"
;alias W.JU.853- "-jump;+jump;alias W.JU.756! W.JU.853+"
;bind space +W.JU.534

 

Opis: Skaczesz jak królik

Uzycie skryptu: space

 

 

Afk Script

 

// Simple AFK Script \\

// ######## ######### \\

// ############# \\

;alias W.LO[eXD].333.0 "W.LO[eXD].333.10;alias _special W.LO[eXD].333.1;W.LO[eXD].333.1"

;alias -W.LO[eXD].333.0 "alias _special "

;alias W.LO[eXD].333.1 "special;wait;W.LO[eXD].333.3"

;alias W.LO[eXD].333.2 "say <-Juz jestem->>;wait;wait;-W.LO[eXD].333.0;wait;W.LO[eXD].333.12;lastinv"

;alias W.LO[eXD].333.3 "+right;+duck;wait;wait;wait;wait;W.LO[eXD].333.4"

;alias W.LO[eXD].333.4 "+right;W.LO[eXD].333.8"

;alias W.LO[eXD].333.5 "W.LO[eXD].333.6"

;alias W.LO[eXD].333.6 "W.LO[eXD].333.0;alias W.LO[eXD].333.5 W.LO[eXD].333.7"

;alias W.LO[eXD].333.7 "W.LO[eXD].333.2;alias W.LO[eXD].333.5 W.LO[eXD].333.6"

;alias W.LO[eXD].333.8 "+right;wait;wait;wait;wait;wait;wait;W.LO[eXD].333.9"

;alias W.LO[eXD].333.9 "+right;-duck"

;alias W.LO[eXD].333.10 "cl_yawspeed 330;say <-Jestem AFK->>;W.LO[eXD].333.11"

;alias W.LO[eXD].333.11 "weapon_knife"

;alias W.LO[eXD].333.12 "-right;-duck;cl_yawspeed 210"

;bind x W.LO[eXD].333.5

 

 

Opis: (Away From Keyboard, Zdala Od Klawiatury) Gdy na serwerze sa specjalne pluginy ktore wywalaja tych ktorzy nie graja (Stoja na respie) Ten skrypt jest nie zastapiony, bo bez ryzyka wyrzucenia mozesz isc gdzies na 5min.

Wlaczanie skryptu: X

 

Ciche rozbrajanie.

 

// Simple Silent Defuse \\

// ######## ######### \\

// ############# \\

alias +W.UI.342 "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;"

alias -W.UI.342 "-use"

;bind e +W.UI.342

 

Opis: Skrypt do cichego rozbrajania paki

Uzycie skryptu: e

 

Ciche strzelanie

 

// Simple Ciche Strzelanie \\

// ######## ######### \\

// ############# \\

;alias +Rhox.90 "alias _special Rhox.90; Rhox.90"

;alias -Rhox.90 "alias _special; Rhox.93"

;alias Rhox.90 "Rhox.91; Rhox.92; wait; Rhox.92; wait; special"

;alias Rhox.92 "impulse 100"

;alias Rhox.91 "+attack"

;alias Rhox.93 "-attack"

bind mouse1 +Rhox.90

 

Opis: Podczas strzalu latarka jest wlaczana i wylaczana 80 razy na sekunde co zaglusza strzaly.

Uzycie skryptu: mouse1

 

Silent Run

 

// Simple Silent Run\\

// ######## ######### \\

// ############# \\

;alias +W.654.RP.0 "alias _special W.656.RP.0; W.656.RP.0"

;alias -W.654.RP.0 "alias _special;-duck"

;alias W.656.RP.0 "W.654.RP.1;wait;wait;special"

;alias W.654.RP.1 "wait;W.656.RP.8;+duck;wait;-duck;W.654.RP.2"

;alias W.654.RP.2 "wait;W.654.RP.3"

;alias W.654.RP.3 "+duck;wait;-duck;W.654.RP.4"

;alias W.654.RP.4 "+duck;W.654.RP.5"

;alias W.654.RP.5 "W.wait.12;W.wait.12;W.654.RP.6"

;alias W.654.RP.6 "wait;wait;wait;wait;W.654.RP.7"

;alias W.654.RP.7 "-duck"

;alias W.656.RP.8 "W.wait.12"

;alias W.wait.12 "W.wait.5;W.wait.5;wait;wait"

;alias W.wait.10 "W.wait.5;W.wait.5"

;alias W.wait.5 "wait;wait;wait;wait;wait;wait"

;bind shift +W.654.RP.0

 

Opis: Skrypt powoduje ciche bieganie

Uzycie skryptu: shift

 

Auto Defuser

 

<!--quoteo--><div class='quotetop'>CYTAT</div><div class='quotemain'><!--quotec-->// Simple Auto Defuser \\

// ######## ######### \\

// ############# \\

;alias W.UO.164 "W.UO.273"

;alias W.UO.273 "+use;alias W.UO.164 W.UO.380"

;alias W.UO.380 "-use;alias W.UO.164 W.UO.273"

;bind e W.UO.164<!--QuoteEnd--></div><!--QuoteEEnd-->

 

Opis: Gdy podejdziesz do paki rozbrajanie zacznie sie automatycznie

Uzycie skryptu: e

 

Fake Reload

 

<!--quoteo--><div class='quotetop'>CYTAT</div><div class='quotemain'><!--quotec-->// Simple Fake Reload \\

// ######## ######### \\

// ############# \\

;alias +W.FR.999 "+reload"

;alias -W.FR.999 "-reload;W.FR.163"

;alias W.FR.163 "weapon_knife;W.FR.258"

;alias W.FR.258 "wait;W.FR.369"

;alias W.FR.369 "wait;W.FR.468"

;alias W.FR.468 "lastinv"

;bind r +W.FR.999<!--QuoteEnd--></div><!--QuoteEEnd-->

 

Opis: Tylko udajesz ze przeladowujesz bron aby zmylic przeciwnika i wtedy dokakczasz zaczetego dziela czyli zabicie go

Uzycie skryptu: r

 

Inne.

 

LRH Shooting

 

<!--quoteo--><div class='quotetop'>CYTAT</div><div class='quotemain'><!--quotec-->// Simple LRH Shooting \\

// ######## ######### \\

// ############# \\

;alias +W.GV.846 "alias _special W.GV.846;W.GV.846"

;alias -W.GV.846 "alias _special;"

;alias W.GV.746 "-attack;cl_righthand 1"

;alias W.GV.846 "special;wait;W.GV.946;wait;W.GV.746"

;alias W.GV.946 "+attack;cl_righthand 0"

;bind mouse1 +W.GV.846<!--QuoteEnd--></div><!--QuoteEEnd-->

 

Opis: Gdy strzelasz bron jest zmieniana z prawej reki na lewo z duza prrdkoscia, dziala jak rapidfire

Uzycie skryptu: mouse1

 

 

Obrót o 180*

 

<!--quoteo--><div class='quotetop'>CYTAT</div><div class='quotemain'><!--quotec-->// Simple Obrot o 180* \\

// ######## ######### \\

// ############# \\

;alias W.ND.164 "W.ND.914;W.ND.045;W.ND.074;fps_max 120;cl_yawspeed 210"

;alias W.ND.246 "fps_max 0"

;alias W.ND.346 "cl_yawspeed 3600"

;alias W.ND.484 "wait"

;alias W.ND.579 "+left"

;alias W.ND.626 "-left"

;alias W.ND.736 "fps_max 120"

;alias W.ND.819 "cl_yawspeed 210"

;alias W.ND.914 "W.ND.246;W.ND.346;W.ND.484;W.ND.579"

;alias W.ND.045 "W.ND.484;-left;W.ND.484;W.ND.579"

;alias W.ND.074 "W.ND.484;W.ND.626;W.ND.484"

;bind z W.ND.164<!--QuoteEnd--></div><!--QuoteEEnd-->

 

Opis: Szybki obrot o 180 stopni (Bardzo szybki obrót)

Uzycie skryptu: z

 

Rozmowa przez mikro bez trzymania klawisza

 

<!--quoteo--><div class='quotetop'>CYTAT</div><div class='quotemain'><!--quotec-->// Simple Rozmowa przez mikrofon bez trzymania klawisza \\

// ######## ######### \\

// ############# \\

;alias W.FX.124 "W.FX.246"

;alias W.FX.246 "+voicerecord;alias W.FX.124 W.FX.373"

;alias W.FX.373 "-voicerecord;alias W.FX.124 W.FX.246"

;bind k W.FX.124<!--QuoteEnd--></div><!--QuoteEEnd-->

 

Opis: Rozmowa przez mikrofon bez trzymania klawisza

Uzycie skryptu: k

 

Odliczacz Bomby

 

<!--quoteo--><div class='quotetop'>CYTAT</div><div class='quotemain'><!--quotec-->Kod:

// Simple C4Timer \\

// ######## ######### \\

// ############# \\

;alias my_go30 "alias m_pitch my_c4v" ;alias my_c4v "dev0; my_c4-29-1v" ;alias my_c4-29-1v "alias my_c4v my_c4-29-2v; clear; motd_write Timer: -29-; dev1; motd; dev0"

;alias my_c4-29-2v "alias my_c4v my_c4-28-1v"

;alias my_c4-28-1v "alias my_c4v my_c4-28-2v; clear; motd_write Timer: -28-; dev1; motd; dev0"

;alias my_c4-28-2v "alias my_c4v my_c4-27-1v"

;alias my_c4-27-1v "alias my_c4v my_c4-27-2v; clear; motd_write Timer: -27-; dev1; motd; dev0"

;alias my_c4-27-2v "alias my_c4v my_c4-26-1v"

;alias my_c4-26-1v "alias my_c4v my_c4-26-2v; clear; motd_write Timer: -26-; dev1; motd; dev0"

;alias my_c4-26-2v "alias my_c4v my_c4-25-1v"

;alias my_c4-25-1v "alias my_c4v my_c4-25-2v; clear; motd_write Timer: -25-; dev1; motd; dev0"

;alias my_c4-25-2v "alias my_c4v my_c4-24-1v"

;alias my_c4-24-1v "alias my_c4v my_c4-24-2v; clear; motd_write Timer: -24-; dev1; motd; dev0"

;alias my_c4-24-2v "alias my_c4v my_c4-23-1v"

;alias my_c4-23-1v "alias my_c4v my_c4-23-2v; clear; motd_write Timer: -23-; dev1; motd; dev0"

;alias my_c4-23-2v "alias my_c4v my_c4-22-1v"

;alias my_c4-22-1v "alias my_c4v my_c4-22-2v; clear; motd_write Timer: -22-; dev1; motd; dev0"

;alias my_c4-22-2v "alias my_c4v my_c4-21-1v"

;alias my_c4-21-1v "alias my_c4v my_c4-21-2v; clear; motd_write Timer: -21-; dev1; motd; dev0"

;alias my_c4-21-2v "alias my_c4v my_c4-20-1v"

;alias my_c4-20-1v "alias my_c4v my_c4-20-2v; speak twenty; clear; motd_write Timer: -20-; dev1; motd; dev0"

;alias my_c4-20-2v "alias my_c4v my_c4-19-1v"

;alias my_c4-19-1v "alias my_c4v my_c4-19-2v; clear; motd_write Timer: -19-; dev1; motd; dev0"

;alias my_c4-19-2v "alias my_c4v my_c4-18-1v"

;alias my_c4-18-1v "alias my_c4v my_c4-18-2v; clear; motd_write Timer: -18-; dev1; motd; dev0"

;alias my_c4-18-2v "alias my_c4v my_c4-17-1v"

;alias my_c4-17-1v "alias my_c4v my_c4-17-2v; clear; motd_write Timer: -17-; dev1; motd; dev0"

;alias my_c4-17-2v "alias my_c4v my_c4-16-1v"

;alias my_c4-16-1v "alias my_c4v my_c4-16-2v; clear; motd_write Timer: -16-; dev1; motd; dev0"

;alias my_c4-16-2v "alias my_c4v my_c4-15-1v"

;alias my_c4-15-1v "alias my_c4v my_c4-15-2v; clear; motd_write Timer: -15-; dev1; motd; dev0"

;alias my_c4-15-2v "alias my_c4v my_c4-14-1v"

;alias my_c4-14-1v "alias my_c4v my_c4-14-2v; clear; motd_write Timer: -14-; dev1; motd; dev0"

;alias my_c4-14-2v "alias my_c4v my_c4-13-1v"

;alias my_c4-13-1v "alias my_c4v my_c4-13-2v; clear; motd_write Timer: -13-; dev1; motd; dev0"

;alias my_c4-13-2v "alias my_c4v my_c4-12-1v"

;alias my_c4-12-1v "alias my_c4v my_c4-12-2v; clear; motd_write Timer: -12-; dev1; motd; dev0"

;alias my_c4-12-2v "alias my_c4v my_c4-11-1v"

;alias my_c4-11-1v "alias my_c4v my_c4-11-2v; clear; motd_write Timer: -11-; dev1; motd; dev0"

;alias my_c4-11-2v "alias my_c4v my_c4-10-1v; getout" ;alias my_c4-10-1v "alias my_c4v my_c4-10-2v; speak ten; motd_write Timer: -10-; dev1; clear; motd; dev0"

;alias my_c4-10-2v "alias my_c4v my_c4-09-1v"

;alias my_c4-09-1v "alias my_c4v my_c4-09-2v; speak nine; motd_write Timer: -09-; dev1; clear; motd; dev0"

;alias my_c4-09-2v "alias my_c4v my_c4-08-1v"

;alias my_c4-08-1v "alias my_c4v my_c4-08-2v; speak eight; motd_write Timer: -08-; dev1; clear; motd; dev0"

;alias my_c4-08-2v "alias my_c4v my_c4-07-1v"

;alias my_c4-07-1v "alias my_c4v my_c4-07-2v; speak seven; motd_write Timer: -07-; dev1; clear; motd; dev0"

;alias my_c4-07-2v "alias my_c4v my_c4-06-1v"

;alias my_c4-06-1v "alias my_c4v my_c4-06-2v; speak six; motd_write Timer: -06-; dev1; clear; motd; dev0"

;alias my_c4-06-2v "alias my_c4v my_c4-05-1v"

;alias my_c4-05-1v "alias my_c4v my_c4-05-2v; speak five; motd_write Timer: -05-; dev1; clear; motd; dev0"

;alias my_c4-05-2v "alias my_c4v my_c4-04-1v"

;alias my_c4-04-1v "alias my_c4v my_c4-04-2v; speak four; motd_write Timer: -04-; dev1; clear; motd; dev0"

;alias my_c4-04-2v "alias my_c4v my_c4-03-1v"

;alias my_c4-03-1v "alias my_c4v my_c4-03-2v; speak three; motd_write Timer: -03-; dev1; clear; motd; dev0"

;alias my_c4-03-2v "alias my_c4v my_c4-02-1v"

;alias my_c4-02-1v "alias my_c4v my_c4-02-2v; speak two; motd_write Timer: -02-; dev1; clear; motd; dev0"

;alias my_c4-02-2v "alias my_c4v my_c4-01-1v"

;alias my_c4-01-1v "alias my_c4v my_c4-01-2v; speak one; motd_write Timer: -01-; dev1; clear; motd; dev0"

;alias my_c4-01-2v "alias my_c4v my_c4-00v"

;alias my_c4-00v "alias m_pitch; alias my_c4v my_c4-29-1v; clear; motd_write Timer: -00-; dev1; motd; dev0"

;alias my_go35 "alias m_pitch my_c4"

;alias my_c4 "dev0; my_c4-34-1x"

;alias my_c4-34-1x "alias my_c4 my_c4-34-2x; clear; motd_write Timer: -34-; dev1; motd; dev0"

;alias my_c4-34-2x "alias my_c4 my_c4-33-1x"

;alias my_c4-33-1x "alias my_c4 my_c4-33-2x; clear; motd_write Timer: -33-; dev1; motd; dev0"

;alias my_c4-33-2x "alias my_c4 my_c4-32-1x"

;alias my_c4-32-1x "alias my_c4 my_c4-32-2x; clear; motd_write Timer: -32-; dev1; motd; dev0"

;alias my_c4-32-2x "alias my_c4 my_c4-31-1x"

;alias my_c4-31-1x "alias my_c4 my_c4-31-2x; clear; motd_write Timer: -31-; dev1; motd; dev0"

;alias my_c4-31-2x "alias my_c4 my_c4-30-1x"

;alias my_c4-30-1x "alias my_c4 my_c4-30-2x; speak thirty; clear; motd_write Timer: -30-; dev1; motd; dev0"

;alias my_c4-30-2x "alias my_c4 my_c4-29-1x"

;alias my_c4-29-1x "alias my_c4 my_c4-29-2x; clear; motd_write Timer: -29-; dev1; motd; dev0"

;alias my_c4-29-2x "alias my_c4 my_c4-28-1x"

;alias my_c4-28-1x "alias my_c4 my_c4-28-2x; clear; motd_write Timer: -28-; dev1; motd; dev0"

;alias my_c4-28-2x "alias my_c4 my_c4-27-1x"

;alias my_c4-27-1x "alias my_c4 my_c4-27-2x; clear; motd_write Timer: -27-; dev1; motd; dev0"

;alias my_c4-27-2x "alias my_c4 my_c4-26-1x"

;alias my_c4-26-1x "alias my_c4 my_c4-26-2x; clear; motd_write Timer: -26-; dev1; motd; dev0"

;alias my_c4-26-2x "alias my_c4 my_c4-25-1x"

;alias my_c4-25-1x "alias my_c4 my_c4-25-2x; clear; motd_write Timer: -25-; dev1; motd; dev0"

;alias my_c4-25-2x "alias my_c4 my_c4-24-1x"

;alias my_c4-24-1x "alias my_c4 my_c4-24-2x; clear; motd_write Timer: -24-; dev1; motd; dev0"

;alias my_c4-24-2x "alias my_c4 my_c4-23-1x"

;alias my_c4-23-1x "alias my_c4 my_c4-23-2x; clear; motd_write Timer: -23-; dev1; motd; dev0"

;alias my_c4-23-2x "alias my_c4 my_c4-22-1x"

;alias my_c4-22-1x "alias my_c4 my_c4-22-2x; clear; motd_write Timer: -22-; dev1; motd; dev0"

;alias my_c4-22-2x "alias my_c4 my_c4-21-1x"

;alias my_c4-21-1x "alias my_c4 my_c4-21-2x; clear; motd_write Timer: -21-; dev1; motd; dev0"

;alias my_c4-21-2x "alias my_c4 my_c4-20-1x"

;alias my_c4-20-1x "alias my_c4 my_c4-20-2x; speak twenty; clear; motd_write Timer: -20-; dev1; motd; dev0"

;alias my_c4-20-2x "alias my_c4 my_c4-19-1x"

;alias my_c4-19-1x "alias my_c4 my_c4-19-2x; clear; motd_write Timer: -19-; dev1; motd; dev0"

;alias my_c4-19-2x "alias my_c4 my_c4-18-1x"

;alias my_c4-18-1x "alias my_c4 my_c4-18-2x; clear; motd_write Timer: -18-; dev1; motd; dev0"

;alias my_c4-18-2x "alias my_c4 my_c4-17-1x"

;alias my_c4-17-1x "alias my_c4 my_c4-17-2x; clear; motd_write Timer: -17-; dev1; motd; dev0"

;alias my_c4-17-2x "alias my_c4 my_c4-16-1x"

;alias my_c4-16-1x "alias my_c4 my_c4-16-2x; clear; motd_write Timer: -16-; dev1; motd; dev0"

;alias my_c4-16-2x "alias my_c4 my_c4-15-1x"

;alias my_c4-15-1x "alias my_c4 my_c4-15-2x; clear; motd_write Timer: -15-; dev1; motd; dev0"

;alias my_c4-15-2x "alias my_c4 my_c4-14-1x"

;alias my_c4-14-1x "alias my_c4 my_c4-14-2x; clear; motd_write Timer: -14-; dev1; motd; dev0"

;alias my_c4-14-2x "alias my_c4 my_c4-13-1x"

;alias my_c4-13-1x "alias my_c4 my_c4-13-2x; clear; motd_write Timer: -13-; dev1; motd; dev0"

;alias my_c4-13-2x "alias my_c4 my_c4-12-1x"

;alias my_c4-12-1x "alias my_c4 my_c4-12-2x; clear; motd_write Timer: -12-; dev1; motd; dev0"

;alias my_c4-12-2x "alias my_c4 my_c4-11-1x"

;alias my_c4-11-1x "alias my_c4 my_c4-11-2x; clear; motd_write Timer: -11-; dev1; motd; dev0"

;alias my_c4-11-2x "alias my_c4 my_c4-10-1x; getout"

;alias my_c4-10-1x "alias my_c4 my_c4-10-2x; speak ten; motd_write Timer: -10-; dev1; clear; motd; dev0"

;alias my_c4-10-2x "alias my_c4 my_c4-09-1x"

;alias my_c4-09-1x "alias my_c4 my_c4-09-2x; speak nine; motd_write Timer: -09-; dev1; clear; motd; dev0"

;alias my_c4-09-2x "alias my_c4 my_c4-08-1x"

;alias my_c4-08-1x "alias my_c4 my_c4-08-2x; speak eight; motd_write Timer: -08-; dev1; clear; motd; dev0"

;alias my_c4-08-2x "alias my_c4 my_c4-07-1x"

;alias my_c4-07-1x "alias my_c4 my_c4-07-2x; speak seven; motd_write Timer: -07-; dev1; clear; motd; dev0"

;alias my_c4-07-2x "alias my_c4 my_c4-06-1x"

;alias my_c4-06-1x "alias my_c4 my_c4-06-2x; speak six; motd_write Timer: -06-; dev1; clear; motd; dev0"

;alias my_c4-06-2x "alias my_c4 my_c4-05-1x"

;alias my_c4-05-1x "alias my_c4 my_c4-05-2x; speak five; motd_write Timer: -05-; dev1; clear; motd; dev0"

;alias my_c4-05-2x "alias my_c4 my_c4-04-1x"

;alias my_c4-04-1x "alias my_c4 my_c4-04-2x; speak four; motd_write Timer: -04-; dev1; clear; motd; dev0"

;alias my_c4-04-2x "alias my_c4 my_c4-03-1x"

;alias my_c4-03-1x "alias my_c4 my_c4-03-2x; speak three; motd_write Timer: -03-; dev1; clear; motd; dev0"

;alias my_c4-03-2x "alias my_c4 my_c4-02-1x"

;alias my_c4-02-1x "alias my_c4 my_c4-02-2x; speak two; motd_write Timer: -02-; dev1; clear; motd; dev0"

;alias my_c4-02-2x "alias my_c4 my_c4-01-1x"

;alias my_c4-01-1x "alias my_c4 my_c4-01-2x; speak one; motd_write Timer: -01-; dev1; clear; motd; dev0"

;alias my_c4-01-2x "alias my_c4 my_c4-00x"

;alias my_c4-00x "alias m_pitch; alias my_c4 my_c4-34-1x; clear; motd_write Timer: -00-; dev1; motd; dev0"

;alias my_go40 "alias m_pitch my_c4z"

;alias my_c4z "dev0; my_c4-39-1"

;alias my_c4-39-1 "alias my_c4z my_c4-39-2; clear; motd_write Timer: -39-; dev1; motd; dev0"

;alias my_c4-39-2 "alias my_c4z my_c4-38-1"

;alias my_c4-38-1 "alias my_c4z my_c4-38-2; clear; motd_write Timer: -38-; dev1; motd; dev0"

;alias my_c4-38-2 "alias my_c4z my_c4-37-1"

;alias my_c4-37-1 "alias my_c4z my_c4-37-2; clear; motd_write Timer: -37-; dev1; motd; dev0"

;alias my_c4-37-2 "alias my_c4z my_c4-36-1"

;alias my_c4-36-1 "alias my_c4z my_c4-36-2; clear; motd_write Timer: -36-; dev1; motd; dev0"

;alias my_c4-36-2 "alias my_c4z my_c4-35-1"

;alias my_c4-35-1 "alias my_c4z my_c4-35-2; clear; motd_write Timer: -35-; dev1; motd; dev0"

;alias my_c4-35-2 "alias my_c4z my_c4-34-1"

;alias my_c4-34-1 "alias my_c4z my_c4-34-2; clear; motd_write Timer: -34-; dev1; motd; dev0"

;alias my_c4-34-2 "alias my_c4z my_c4-33-1"

;alias my_c4-33-1 "alias my_c4z my_c4-33-2; clear; motd_write Timer: -33-; dev1; motd; dev0"

;alias my_c4-33-2 "alias my_c4z my_c4-32-1"

;alias my_c4-32-1 "alias my_c4z my_c4-32-2; clear; motd_write Timer: -32-; dev1; motd; dev0"

;alias my_c4-32-2 "alias my_c4z my_c4-31-1"

;alias my_c4-31-1 "alias my_c4z my_c4-31-2; clear; motd_write Timer: -31-; dev1; motd; dev0"

;alias my_c4-31-2 "alias my_c4z my_c4-30-1"

;alias my_c4-30-1 "alias my_c4z my_c4-30-2; speak thirty; clear; motd_write Timer: -30-; dev1; motd; dev0"

;alias my_c4-30-2 "alias my_c4z my_c4-29-1"

;alias my_c4-29-1 "alias my_c4z my_c4-29-2; clear; motd_write Timer: -29-; dev1; motd; dev0"

;alias my_c4-29-2 "alias my_c4z my_c4-28-1"

;alias my_c4-28-1 "alias my_c4z my_c4-28-2; clear; motd_write Timer: -28-; dev1; motd; dev0"

;alias my_c4-28-2 "alias my_c4z my_c4-27-1"

;alias my_c4-27-1 "alias my_c4z my_c4-27-2; clear; motd_write Timer: -27-; dev1; motd; dev0"

;alias my_c4-27-2 "alias my_c4z my_c4-26-1"

;alias my_c4-26-1 "alias my_c4z my_c4-26-2; clear; motd_write Timer: -26-; dev1; motd; dev0"

;alias my_c4-26-2 "alias my_c4z my_c4-25-1"

;alias my_c4-25-1 "alias my_c4z my_c4-25-2; clear; motd_write Timer: -25-; dev1; motd; dev0"

;alias my_c4-25-2 "alias my_c4z my_c4-24-1"

;alias my_c4-24-1 "alias my_c4z my_c4-24-2; clear; motd_write Timer: -24-; dev1; motd; dev0"

;alias my_c4-24-2 "alias my_c4z my_c4-23-1"

;alias my_c4-23-1 "alias my_c4z my_c4-23-2; clear; motd_write Timer: -23-; dev1; motd; dev0"

;alias my_c4-23-2 "alias my_c4z my_c4-22-1"

;alias my_c4-22-1 "alias my_c4z my_c4-22-2; clear; motd_write Timer: -22-; dev1; motd; dev0"

;alias my_c4-22-2 "alias my_c4z my_c4-21-1"

;alias my_c4-21-1 "alias my_c4z my_c4-21-2; clear; motd_write Timer: -21-; dev1; motd; dev0"

;alias my_c4-21-2 "alias my_c4z my_c4-20-1"

;alias my_c4-20-1 "alias my_c4z my_c4-20-2; speak twenty; clear; motd_write Timer: -20-; dev1; motd; dev0"

;alias my_c4-20-2 "alias my_c4z my_c4-19-1"

;alias my_c4-19-1 "alias my_c4z my_c4-19-2; clear; motd_write Timer: -19-; dev1; motd; dev0"

;alias my_c4-19-2 "alias my_c4z my_c4-18-1"

;alias my_c4-18-1 "alias my_c4z my_c4-18-2; clear; motd_write Timer: -18-; dev1; motd; dev0"

;alias my_c4-18-2 "alias my_c4z my_c4-17-1"

;alias my_c4-17-1 "alias my_c4z my_c4-17-2; clear; motd_write Timer: -17-; dev1; motd; dev0"

;alias my_c4-17-2 "alias my_c4z my_c4-16-1"

;alias my_c4-16-1 "alias my_c4z my_c4-16-2; clear; motd_write Timer: -16-; dev1; motd; dev0"

;alias my_c4-16-2 "alias my_c4z my_c4-15-1"

;alias my_c4-15-1 "alias my_c4z my_c4-15-2; clear; motd_write Timer: -15-; dev1; motd; dev0"

;alias my_c4-15-2 "alias my_c4z my_c4-14-1"

;alias my_c4-14-1 "alias my_c4z my_c4-14-2; clear; motd_write Timer: -14-; dev1; motd; dev0"

;alias my_c4-14-2 "alias my_c4z my_c4-13-1"

;alias my_c4-13-1 "alias my_c4z my_c4-13-2; clear; motd_write Timer: -13-; dev1; motd; dev0"

;alias my_c4-13-2 "alias my_c4z my_c4-12-1"

;alias my_c4-12-1 "alias my_c4z my_c4-12-2; clear; motd_write Timer: -12-; dev1; motd; dev0"

;alias my_c4-12-2 "alias my_c4z my_c4-11-1"

;alias my_c4-11-1 "alias my_c4z my_c4-11-2; clear; motd_write Timer: -11-; dev1; motd; dev0"

;alias my_c4-11-2 "alias my_c4z my_c4-10-1; getout"

;alias my_c4-10-1 "alias my_c4z my_c4-10-2; speak ten; motd_write Timer: -10-; dev1; clear; motd; dev0"

;alias my_c4-10-2 "alias my_c4z my_c4-09-1"

;alias my_c4-09-1 "alias my_c4z my_c4-09-2; speak nine; motd_write Timer: -09-; dev1; clear; motd; dev0"

;alias my_c4-09-2 "alias my_c4z my_c4-08-1"

;alias my_c4-08-1 "alias my_c4z my_c4-08-2; speak eight; motd_write Timer: -08-; dev1; clear; motd; dev0"

;alias my_c4-08-2 "alias my_c4z my_c4-07-1"

;alias my_c4-07-1 "alias my_c4z my_c4-07-2; speak seven; motd_write Timer: -07-; dev1; clear; motd; dev0"

;alias my_c4-07-2 "alias my_c4z my_c4-06-1"

;alias my_c4-06-1 "alias my_c4z my_c4-06-2; speak six; motd_write Timer: -06-; dev1; clear; motd; dev0"

;alias my_c4-06-2 "alias my_c4z my_c4-05-1"

;alias my_c4-05-1 "alias my_c4z my_c4-05-2; speak five; motd_write Timer: -05-; dev1; clear; motd; dev0"

;alias my_c4-05-2 "alias my_c4z my_c4-04-1"

;alias my_c4-04-1 "alias my_c4z my_c4-04-2; speak four; motd_write Timer: -04-; dev1; clear; motd; dev0"

;alias my_c4-04-2 "alias my_c4z my_c4-03-1"

;alias my_c4-03-1 "alias my_c4z my_c4-03-2; speak three; motd_write Timer: -03-; dev1; clear; motd; dev0"

;alias my_c4-03-2 "alias my_c4z my_c4-02-1"

;alias my_c4-02-1 "alias my_c4z my_c4-02-2; speak two; motd_write Timer: -02-; dev1; clear; motd; dev0"

;alias my_c4-02-2 "alias my_c4z my_c4-01-1"

;alias my_c4-01-1 "alias my_c4z my_c4-01-2; speak one; motd_write Timer: -01-; dev1; clear; motd; dev0"

;alias my_c4-01-2 "alias my_c4z my_c4-00"

;alias my_c4-00 "alias m_pitch; alias my_c4z my_c4-39-1; clear; motd_write Timer: -00-; dev1; motd; dev0"

;alias my_go45 "alias m_pitch my_c4c"

;alias my_c4c "dev0; my_c4-44-1c"

;alias my_c4-44-1c "alias my_c4c my_c4-44-2c; clear; motd_write Timer: -44-; dev1; motd; dev0"

;alias my_c4-44-2c "alias my_c4c my_c4-43-1c"

;alias my_c4-43-1c "alias my_c4c my_c4-43-2c; clear; motd_write Timer: -43-; dev1; motd; dev0"

;alias my_c4-43-2c "alias my_c4c my_c4-42-1c"

;alias my_c4-42-1c "alias my_c4c my_c4-42-2c; clear; motd_write Timer: -42-; dev1; motd; dev0"

;alias my_c4-42-2c "alias my_c4c my_c4-41-1c"

;alias my_c4-41-1c "alias my_c4c my_c4-41-2c; clear; motd_write Timer: -41-; dev1; motd; dev0"

;alias my_c4-41-2c "alias my_c4c my_c4-40-1c"

;alias my_c4-40-1c "alias my_c4c my_c4-40-2c; clear; motd_write Timer: -40-; dev1; motd; dev0"

;alias my_c4-40-2c "alias my_c4c my_c4-39-1c"

;alias my_c4-39-1c "alias my_c4c my_c4-39-2c; clear; motd_write Timer: -39-; dev1; motd; dev0"

;alias my_c4-39-2c "alias my_c4c my_c4-38-1c"

;alias my_c4-38-1c "alias my_c4c my_c4-38-2c; clear; motd_write Timer: -38-; dev1; motd; dev0"

;alias my_c4-38-2c "alias my_c4c my_c4-37-1c"

;alias my_c4-37-1c "alias my_c4c my_c4-37-2c; clear; motd_write Timer: -37-; dev1; motd; dev0"

;alias my_c4-37-2c "alias my_c4c my_c4-36-1c"

;alias my_c4-36-1c "alias my_c4c my_c4-36-2c; clear; motd_write Timer: -36-; dev1; motd; dev0"

;alias my_c4-36-2c "alias my_c4c my_c4-35-1c"

;alias my_c4-35-1c "alias my_c4c my_c4-35-2c; clear; motd_write Timer: -35-; dev1; motd; dev0"

;alias my_c4-35-2c "alias my_c4c my_c4-34-1c"

;alias my_c4-34-1c "alias my_c4c my_c4-34-2;c clear; motd_write Timer: -34-; dev1; motd; dev0"

;alias my_c4-34-2c "alias my_c4c my_c4-33-1c"

;alias my_c4-33-1c "alias my_c4c my_c4-33-2c; clear; motd_write Timer: -33-; dev1; motd; dev0"

;alias my_c4-33-2c "alias my_c4c my_c4-32-1c"

;alias my_c4-32-1c "alias my_c4c my_c4-32-2c; clear; motd_write Timer: -32-; dev1; motd; dev0"

;alias my_c4-32-2c "alias my_c4c my_c4-31-1c"

;alias my_c4-31-1c "alias my_c4c my_c4-31-2c; clear; motd_write Timer: -31-; dev1; motd; dev0"

;alias my_c4-31-2c "alias my_c4c my_c4-30-1c"

;alias my_c4-30-1c "alias my_c4c my_c4-30-2c; speak thirty; clear; motd_write Timer: -30-; dev1; motd; dev0"

;alias my_c4-30-2c "alias my_c4c my_c4-29-1c"

;alias my_c4-29-1c "alias my_c4c my_c4-29-2c; clear; motd_write Timer: -29-; dev1; motd; dev0"

;alias my_c4-29-2c "alias my_c4c my_c4-28-1c"

;alias my_c4-28-1c "alias my_c4c my_c4-28-2c; clear; motd_write Timer: -28-; dev1; motd; dev0"

;alias my_c4-28-2c "alias my_c4c my_c4-27-1c"

;alias my_c4-27-1c "alias my_c4c my_c4-27-2c; clear; motd_write Timer: -27-; dev1; motd; dev0"

;alias my_c4-27-2c "alias my_c4c my_c4-26-1c"

;alias my_c4-26-1c "alias my_c4c my_c4-26-2c; clear; motd_write Timer: -26-; dev1; motd; dev0"

;alias my_c4-26-2c "alias my_c4c my_c4-25-1c"

;alias my_c4-25-1c "alias my_c4c my_c4-25-2c; clear; motd_write Timer: -25-; dev1; motd; dev0"

;alias my_c4-25-2c "alias my_c4c my_c4-24-1c"

;alias my_c4-24-1c "alias my_c4c my_c4-24-2c; clear; motd_write Timer: -24-; dev1; motd; dev0"

;alias my_c4-24-2c "alias my_c4c my_c4-23-1c"

;alias my_c4-23-1c "alias my_c4c my_c4-23-2c; clear; motd_write Timer: -23-; dev1; motd; dev0"

;alias my_c4-23-2c "alias my_c4c my_c4-22-1c"

;alias my_c4-22-1c "alias my_c4c my_c4-22-2c; clear; motd_write Timer: -22-; dev1; motd; dev0"

;alias my_c4-22-2c "alias my_c4c my_c4-21-1c"

;alias my_c4-21-1c "alias my_c4c my_c4-21-2c; clear; motd_write Timer: -21-; dev1; motd; dev0"

;alias my_c4-21-2c "alias my_c4c my_c4-20-1c"

;alias my_c4-20-1c "alias my_c4c my_c4-20-2c; speak twenty; clear; motd_write Timer: -20-; dev1; motd; dev0"

;alias my_c4-20-2c "alias my_c4c my_c4-19-1c"

;alias my_c4-19-1c "alias my_c4c my_c4-19-2c; clear; motd_write Timer: -19-; dev1; motd; dev0"

;alias my_c4-19-2c "alias my_c4c my_c4-18-1c"

;alias my_c4-18-1c "alias my_c4c my_c4-18-2c; clear; motd_write Timer: -18-; dev1; motd; dev0"

;alias my_c4-18-2c "alias my_c4c my_c4-17-1c"

;alias my_c4-17-1c "alias my_c4c my_c4-17-2c; clear; motd_write Timer: -17-; dev1; motd; dev0"

;alias my_c4-17-2c "alias my_c4c my_c4-16-1c"

;alias my_c4-16-1c "alias my_c4c my_c4-16-2c; clear; motd_write Timer: -16-; dev1; motd; dev0"

;alias my_c4-16-2c "alias my_c4c my_c4-15-1c"

;alias my_c4-15-1c "alias my_c4c my_c4-15-2c; clear; motd_write Timer: -15-; dev1; motd; dev0"

;alias my_c4-15-2c "alias my_c4c my_c4-14-1c"

;alias my_c4-14-1c "alias my_c4c my_c4-14-2c; clear; motd_write Timer: -14-; dev1; motd; dev0"

;alias my_c4-14-2c "alias my_c4c my_c4-13-1c"

;alias my_c4-13-1c "alias my_c4c my_c4-13-2c; clear; motd_write Timer: -13-; dev1; motd; dev0"

;alias my_c4-13-2c "alias my_c4c my_c4-12-1c"

;alias my_c4-12-1c "alias my_c4c my_c4-12-2c; clear; motd_write Timer: -12-; dev1; motd; dev0"

;alias my_c4-12-2c "alias my_c4c my_c4-11-1c"

;alias my_c4-11-1c "alias my_c4c my_c4-11-2c; clear; motd_write Timer: -11-; dev1; motd; dev0"

;alias my_c4-11-2c "alias my_c4c my_c4-10-1c; getout" ;alias my_c4-10-1c "alias my_c4c my_c4-10-2c; speak ten; motd_write Timer: -10-; dev1; clear; motd; dev0"

;alias my_c4-10-2c "alias my_c4c my_c4-09-1c"

;alias my_c4-09-1c "alias my_c4c my_c4-09-2c; speak nine; motd_write Timer: -09-; dev1; clear; motd; dev0"

;alias my_c4-09-2c "alias my_c4c my_c4-08-1c"

;alias my_c4-08-1c "alias my_c4c my_c4-08-2c; speak eight; motd_write Timer: -08-; dev1; clear; motd; dev0"

;alias my_c4-08-2c "alias my_c4c my_c4-07-1c"

;alias my_c4-07-1c "alias my_c4c my_c4-07-2c; speak seven; motd_write Timer: -07-; dev1; clear; motd; dev0"

;alias my_c4-07-2c "alias my_c4c my_c4-06-1c"

;alias my_c4-06-1c "alias my_c4c my_c4-06-2c; speak six; motd_write Timer: -06-; dev1; clear; motd; dev0"

;alias my_c4-06-2c "alias my_c4c my_c4-05-1c"

;alias my_c4-05-1c "alias my_c4c my_c4-05-2c; speak five; motd_write Timer: -05-; dev1; clear; motd; dev0"

;alias my_c4-05-2c "alias my_c4c my_c4-04-1c"

;alias my_c4-04-1c "alias my_c4c my_c4-04-2c; speak four; motd_write Timer: -04-; dev1; clear; motd; dev0"

;alias my_c4-04-2c "alias my_c4c my_c4-03-1c"

;alias my_c4-03-1c "alias my_c4c my_c4-03-2c; speak three; motd_write Timer: -03-; dev1; clear; motd; dev0"

;alias my_c4-03-2c "alias my_c4c my_c4-02-1c"

;alias my_c4-02-1c "alias my_c4c my_c4-02-2c; speak two; motd_write Timer: -02-; dev1; clear; motd; dev0"

;alias my_c4-02-2c "alias my_c4c my_c4-01-1c"

;alias my_c4-01-1c "alias my_c4c my_c4-01-2c; speak one; motd_write Timer: -01-; dev1; clear; motd; dev0"

;alias my_c4-01-2c "alias my_c4c my_c4-00c"

;alias my_c4-00c "alias m_pitch; alias my_c4c my_c4-44-1c; clear; motd_write Timer: -00-; dev1; motd; dev0"

;alias "dev1" "developer 1"; alias "dev0" "developer 0"

;alias my_c4-cycler.123 "my_c4-cycler.234"

;alias my_c4-cycler.234 "my_go30;alias my_c4-cycler.123 my_c4-cycler.345"

;alias my_c4-cycler.345 "my_go35;alias my_c4-cycler.123 my_c4-cycler.456"

;alias my_c4-cycler.456 "my_go40;alias my_c4-cycler.123 my_c4-cycler.567"

;alias my_c4-cycler.567 "my_go45;alias my_c4-cycler.123 my_c4-cycler.234"

;bind "F7" "my_c4-cycler.123"<!--QuoteEnd--></div><!--QuoteEEnd-->

 

Opis: Kiedy paka jest podłożona, odlicza.

Uzycie: F7

 

Włącz/wYłącz widok broni

 

<!--quoteo--><div class='quotetop'>CYTAT</div><div class='quotemain'><!--quotec-->// Simple Simple Wlacza, wylacza widok broni \\

// ######## ######### \\

// ############# \\

bind "MWHEELUP" "alias m_pitch r_drawviewmodel 1"

bind "MWHEELDOWN" "alias m_pitch r_drawviewmodel 0"<!--QuoteEnd--></div><!--QuoteEEnd-->

 

Opis: Wlacza, wylacza widok broni

Uzycie skryptu: MWHEELUP i MWHEELDOWN

 

 

Spamer Czatu

 

<!--quoteo--><div class='quotetop'>CYTAT</div><div class='quotemain'><!--quotec-->// Simple Spam Scripts \\

// ######## ######### \\

// ############# \\

;alias W.UM.153 "name PWNED%by%NOOB;alias m_pitch W.UM.235"

;alias W.UM.235 "name TheKingOfCheat;alias m_pitch W.UM.386"

;alias W.UM.386 "name MPC%FORUM;alias m_pitch W.UM.457"

;alias W.UM.457 "name HeadShot%?;alias m_pitch W.UM.577"

;alias W.UM.577 "name JigSaw;alias m_pitch W.UM.683"

;alias W.UM.683 "name OWNED;alias m_pitch W.UM.723"

;alias W.UM.723 "name UNKILLABLE;alias m_pitch W.UM.895"

;alias W.UM.895 "name UNBANNED;alias m_pitch W.UM.957"

;alias W.UM.957 "name PWNED;alias m_pitch W.UM.157"

;alias W.UM.157 "name ScRipTiNg%PRO;alias m_pitch W.UM.247"

;alias W.UM.247 "name 666%OWN3D;alias m_pitch W.UM.153"

;alias W.UN.124 "say HAHAHA You got owned;alias m_pitch W.UN.235"

;alias W.UN.235 "say MPC FORUM;alias m_pitch W.UN.346"

;alias W.UN.346 "say please stab me with a rusted screwdriver;alias m_pitch W.UN.367"

;alias W.UN.367 "say want a cookie?;alias m_pitch W.UN.495"

;alias W.UN.495 "say I surely am bored when I make these scripts;alias m_pitch W.UN.578"

;alias W.UN.578 "say now get to work!;alias m_pitch W.UN.612"

;alias W.UN.612 "say whining?;alias m_pitch W.UN.735"

;alias W.UN.735 "say 1337 5p33k 0wn5 y00;alias m_pitch W.UN.844"

;alias W.UN.844 "say getting annoyed?;alias m_pitch W.UN.957"

;alias W.UN.957 "say your mom suck at sucking - and you know it;alias m_pitch W.UN.124"

;alias W.MN.145 "W.MN.245"

;alias W.MN.245 "W.UM.153;motdfile spam.txt; motd_write Spam Name Wlaczony; developer 1; motd; developer 0; motdfile motd.txt;alias W.MN.145 W.MN.345"

;alias W.MN.345 "W.UN.124;motdfile spam.txt; motd_write Spam Say Wlaczony; developer 1; motd; developer 0; motdfile motd.txt;alias W.MN.145 W.MN.445"

;alias W.MN.445 "W.MN.545;motdfile spam.txt; motd_write Spam Scripts Wylaczony; developer 1; motd; developer 0; motdfile motd.txt;alias W.MN.145 W.MN.245"

;alias W.MN.545 "alias m_pitch"

;bind "F6" "W.MN.145"<!--QuoteEnd--></div><!--QuoteEEnd-->

 

Opis: Zasypuje serwer spamem

Uzycie: F6

 

Crosshair Hack

 

<!--quoteo--><div class='quotetop'>CYTAT</div><div class='quotemain'><!--quotec-->// Simple Crosshair Hack \\

// ######## ######### \\

// ############# \\

;alias +W.FG.173 "+attack;W.FG.357"

;alias -W.FG.267 "W.FG.357;-attack"

;alias W.FG.357 "adjust_crosshair"

;bind mouse1 +W.FG.173<!--QuoteEnd--></div><!--QuoteEEnd-->

 

Opis: Gdy strzelasz twój celownik zmienia kolor

Uzycie skryptu: mouse1

 

 

Każdy skrypt kopiujemy, albo przepisujemy jak komuś się nudzi do userconfig.cfg

C:/Program files/Valve/Cstrike/Userconfig.cfg

C:/ProgramFiles/Steam/SteamApps/NazwaUzytkownika/CounterStrike/Cstrike lub Cstrike_polish

....

Znajdę coś nowego to dodam.

Na razie to tyle =s

Opublikowano

No, no gratki :P Na pewno się przyda :)

 

~~

PS. jeżeli użyje skryptów na "Rapid Fire" / "4 bullet glock" to inni będą widzieć, że strzelam z taką prędkością/ 4 strzałami?

Opublikowano

@Holy

Ale to tylko działa w broniach które mają opcje burst fire. Nie działa w zwykłych, takich jak: AK 47, M4a1.

Opublikowano

bind "x" "+use; impulse 100"

Ten Silent Defuse jest o wiele lepszy i wygodniejszy. W tym samym czasie wlącza Latarke i rozbraja bombe i nic nie slychac ^^.

 

@Edit

 

NoRecoil nie dziala

  • 2 tygodnie później...
  • 1 miesiąc temu...
  • 9 miesięcy temu...
Opublikowano

gdzie to wkleić, do konsoli czy jakiś plik edytować?

1.Językiem nie możesz dotknąć każdego zęba...

2.Jesteś idiota,bo właśnie to sprawdziłeś/aś.

4.Jesteś ślepy/a...Nie zauważyłeś/aś pkt nr 3.

5.Teraz to sprawdzasz...

6.Teraz się śmiejesz bo jesteś idiota...

7.Zaraz wkleisz to na swój profil...

8.Uśmiechasz się,bo się cieszysz ,że następni będą tak głupi jak TY

xdddmtw.jpg

Opublikowano

gdzie to wkleić, do konsoli czy jakiś plik edytować?

Dopisujesz do config.cfg w folderze cstrike.

hejter naczelny | aktywny od 2k6 | król forumka | gold member | blue member | mpc champion | best member | exmod | exvip
Km5iG.png

  • 1 miesiąc temu...
Opublikowano

napewno komuś sie przyda ladny poradnik

ZAPRASZAM NA TEAM SPEAK3 !!

 

IP: 178.63.154.35

Port: 9987

 

DARMOWE KANAŁY DLA WSZYSTKICH ORAZ POSZUKUJEMY SERVER ADMINÓW !!

Opublikowano

a jednak macie racje on to zkopiował z innej stronki pozdro ziom...

ZAPRASZAM NA TEAM SPEAK3 !!

 

IP: 178.63.154.35

Port: 9987

 

DARMOWE KANAŁY DLA WSZYSTKICH ORAZ POSZUKUJEMY SERVER ADMINÓW !!

Opublikowano

A nie widzisz, że w pierwszym poście jest podane źródło? ...

hejter naczelny | aktywny od 2k6 | król forumka | gold member | blue member | mpc champion | best member | exmod | exvip
Km5iG.png

Opublikowano

O większości skryptów wiedziałem, ale wszystko na 1 miejscu :P przyda się.

Łap +

pulp09.jpgDaj add.png
  • 1 miesiąc temu...

Zarchiwizowany

Ten temat przebywa obecnie w archiwum. Dodawanie nowych odpowiedzi zostało zablokowane.

×
×
  • Dodaj nową pozycję...