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Vegi2

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Osiągnięcia Vegi2

  1. Witam szukam podobnego pluginu do zwykłego jobs tylko że bardziej rozbudowanego Że np. gracz który posiada pracę miner nie może stworzyć kilofa drewnianego itp. musi iść do gracza który posiada pracę Craftera, że daje mu kasę a on robi mu kilof
  2. Spróbuj tego. Pamietaj że wielkośc liter ma znaczenie /jobs join Hunter, jak chcesz zmienic np hunter na lowce to zmieniaj tylko w "fullname": "Hunter", na "fullname": "Lowca", i wpisuj /jobs join Lowca { "Jobs": { "Hunter": { "max-level": 80, "income-progression-equation": "baseincome*((0.20)^(joblevel-1))", "leveling-progression-equation": "100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))", "fullname": "Hunter", "experience-progression-equation": "baseexperience*((1.05)^(joblevel-1))", "ChatColour": "RED", "Kill": { "Sheep": { "experience": 1.5, "income": 1.5 }, "Chicken": { "experience": 1.5, "income": 1.5 }, "Wolf": { "experience": 1.0, "income": 1.0 }, "Cow": { "experience": 1.5, "income": 1.5 }, "Pig": { "experience": 1.5, "income": 1.5 } }, "shortname": "H", "slots": 20, "chat-display": "full" }, "Miner": { "max-level": 50, "income-progression-equation": "baseincome*((1.05)^(joblevel-1))", "leveling-progression-equation": "100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))", "fullname": "Miner", "experience-progression-equation": "baseexperience*((1.05)^(joblevel-1))", "Break": { "STONE": { "experience": 0.29999999999999999, "income": 0.20000000000000001 }, "GOLD_ORE": { "experience": 1.5, "income": 1.0 }, "LAPIS_ORE": { "experience": 1.5, "income": 1.0 }, "REDSTONE_ORE": { "experience": 1.5, "income": 0.20000000000000001 }, "IRON_ORE": { "experience": 1.0, "income": 0.20000000000000001 }, "MOSSY_COBBLESTONE": { "experience": 1.0, "income": 1.0 }, "COAL_ORE": { "experience": 0.75, "income": 0.5 }, "OBSIDIAN": { "experience": 0.20000000000000001, "income": 1.5 }, "DIAMOND_ORE": { "experience": 5.0, "income": 4.0 } }, "ChatColour": "DARK_GRAY", "Place": { "IRON_ORE": { "experience": -10.0, "income": -5.0 }, "RAILS": { "experience": 0.0, "income": 1.0 }, "GOLD_ORE": { "experience": -10.0, "income": -5.0 } }, "shortname": "M", "slots": 20, "chat-display": "full" }, "Assasin": { "max-level": 110, "income-progression-equation": "baseincome*((0.50)^(joblevel-1))", "leveling-progression-equation": "100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))", "fullname": "Assasin", "experience-progression-equation": "baseexperience*((1.05)^(joblevel-1))", "ChatColour": "YELLOW", "Kill": { "Player": { "experience": 20.0, "income": 30.0 } }, "shortname": "An", "slots": 20, "chat-display": "none" }, "Guard": { "max-level": 80, "income-progression-equation": "baseincome*((0.50)^(joblevel-1))", "leveling-progression-equation": "100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))", "fullname": "Guard", "experience-progression-equation": "baseexperience*((1.05)^(joblevel-1))", "ChatColour": "RED", "custom-kill": { "Assasin": { "experience": 30.0, "income": 30.0 } }, "Kill": { "Giant": { "experience": 5.0, "income": 5.0 }, "Skeleton": { "experience": 5.0, "income": 1.0 }, "Creeper": { "experience": 5.0, "income": 5.0 }, "Spider": { "experience": 5.0, "income": 1.0 }, "Slime": { "experience": 5.0, "income": 1.0 }, "Zombie": { "experience": 3.0, "income": 1.0 }, "Ghast": { "experience": 5.0, "income": 1.0 }, "PigZombie": { "experience": 2.0, "income": 1.0 }, "Wolf": { "experience": 5.0, "income": 1.0 } }, "shortname": "G", "slots": 20, "chat-display": "full" }, "Fisherman": { "slots": 20, "max-level": 60, "income-progression-equation": "baseincome*((0.20)^(joblevel-1))", "leveling-progression-equation": "100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))", "fullname": "Fisherman", "experience-progression-equation": "baseexperience*((1.05)^(joblevel-1))", "ChatColour": "AQUA", "shortname": "Fi", "Fish": { "RAW_FISH": { "experience": 2.5, "income": 3.5 } }, "chat-display": "full" }, "Farmer": { "max-level": 50, "income-progression-equation": "baseincome*((0.20)^(joblevel-1))", "leveling-progression-equation": "100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))", "fullname": "Farmer", "experience-progression-equation": "baseexperience*((1.05)^(joblevel-1))", "Break": { "Melon": { "experience": 1.0, "income": 1.0 }, "SUGAR_CANE_BLOCK": { "experience": 1.0, "income": 1.0 }, "CROPS-7": { "experience": 0.5, "income": 2.0 }, "Pumpkin": { "experience": 1.0, "income": 1.0 } }, "ChatColour": "BLUE", "Place": { "SEEDS": { "experience": 1.0, "income": 0.5 }, "SUGAR_CANE_BLOCK": { "experience": 1.0, "income": 1.0 }, "MELON_SEEDS": { "experience": 1.0, "income": 0.20000000000000001 } }, "shortname": "Fa", "slots": 20, "chat-display": "full" }, "Woodcutter": { "max-level": 50, "income-progression-equation": "baseincome*((0.10)^(joblevel-1))", "leveling-progression-equation": "100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))", "fullname": "Woodcutter", "experience-progression-equation": "baseexperience*((1.05)^(joblevel-1))", "Break": { "LOG": { "experience": 0.5, "income": 0.5 } }, "ChatColour": "GREEN", "Place": { "SAPLING": { "experience": 0.10000000000000001, "income": 1.0 }, "WOOD": { "experience": -5.0, "income": -5.0 } }, "shortname": "W", "slots": 5, "chat-display": "full" }, "Digger": { "max-level": 50, "income-progression-equation": "baseincome*((0.20)^(joblevel-1))", "leveling-progression-equation": "100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))", "fullname": "Digger", "experience-progression-equation": "baseexperience*((1.05)^(joblevel-1))", "Break": { "DIRT": { "experience": 0.10000000000000001, "income": 0.0 }, "SAND": { "experience": 0.20000000000000001, "income": 0.5 }, "GRASS": { "experience": 0.10000000000000001, "income": 0.0 }, "GRAVEL": { "experience": 0.20000000000000001, "income": 0.5 }, "CLAY": { "experience": 0.5, "income": 1.0 } }, "ChatColour": "GOLD", "shortname": "D", "slots": 20, "chat-display": "full" } } }
  3. Vegi2

    Zmiana Biomu

    Da się zmienić biom za pomocą programu "NBTedit" poszukaj w google. Włącz program załaduj level.dat swojej mapy i tam masz coś takiego o nazwie: "RandomSeed:" i "LastPlayed:" pozmieniaj cyfry na inne. np RandomSeed: 52523673445854 LastPlayed: 5325329647 Biom zmieni się na losowy, Próbuj tak kilka razy aż będziesz miał swój biom. Jak coś pisz na steam: "STEAM_0:0:34122808 0 00:40 55 0" lub gg: 11991590 Pozdrawiam.
  4. Zapraszamy na nowy Serwer Cs-City 24/7 Serwer: Dedyk IP: s1.cs-city.eu Typ: Role Play premium: OFF Moby: ON PVP: ON Zwierzęta: ON Piekło: ON Pluginy: AutoSave , ChestShop , Citizens , CraftBookCircuits , CraftBookMechanisms , Essentials , iConomy , Jail , Jobs , LWC , MagicCarpet , MobLimiter , nChat NPC-Quester , Permissions , properTime , Reporter , uQest , WorldEdit , WorldGuard , AutoMessage , Tables , Nofire
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