<?xml version="1.0"?>
<rss version="2.0"><channel><title>Questy ostatnich temat&#xF3;w</title><link>https://www.mpcforum.pl/forum/1572-questy/</link><description>Questy ostatnich temat&#xF3;w</description><language>pl</language><item><title>[Download / Poradnik] Metin2 Singleplayer 2.0 z botami AI (Pliki Mt2009, 3 Kr&#xF3;lestwa, Docker i Autorski Launcher)</title><link>https://www.mpcforum.pl/topic/1688661-download-poradnik-metin2-singleplayer-20-z-botami-ai-pliki-mt2009-3-krolestwa-docker-i-autorski-launcher/</link><description><![CDATA[<p>
	Cześć wszystkim!
</p>

<p>
	Chciałbym zaprezentować Wam mój autorski, w pełni darmowy projekt open-source: Metin2 Singleplayer z botami AI.
</p>

<p>
	Zawsze brakowało mi możliwości zagrania w starego, nostalgicznego Metina bez spiny, bez pay-to-win i bez pustych, upadających serwerów. Ten projekt tworzy tętniący życiem świat na Twoim własnym komputerze — mapy są zaludnione przez inteligentne boty graczy, które expią, biją metiny, ulepszają ekwipunek u kowala i handlują!
</p>

<p>
	Właśnie wypuściliśmy Wersję 2.0, która przynosi ogromne zmiany fundamentów:
</p>

<p>
	━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━<br />
	<span class="ipsEmoji">🎬</span> Prezentacja wideo oraz poradnik instalacji krok po kroku (z wersji 1.3, obecnie mamy 2.0+):<br />
	

 
	
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<br />
	━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
</p>

<h3>
	<span class="ipsEmoji">🌟</span> Co nowego w wersji 2.0?
</h3>

<p>
	• <span class="ipsEmoji">🏛️</span> Port na kultowe pliki serwerowe Mt2009: Czysty, nostalgiczny silnik z 2009 roku. Prawidłowy balans, oryginalne dropy i potężna stabilność.<br />
	• <span class="ipsEmoji">🏰</span> Wszystkie 3 Królestwa: Boty i gracz działają w Jinno (Niebiescy), Shinsoo (Czerwoni) oraz Chunjo (Żółci).<br />
	• <span class="ipsEmoji">💻</span> Autorski Launcher z auto-update (v2.0.10): Pobierasz pełną paczkę raz, a launcher sam wykrywa pliki i aktualizuje silnik do najnowszych poprawek jednym kliknięciem.<br />
	• <span class="ipsEmoji">🛡️</span> Bezpieczeństwo i 100% Open-Source: Projekt nie zawiera żadnych podejrzanych plików binarnych .exe. Cały serwer i launcher działają na otwartych skryptach PowerShell/BAT (Metin2-Launcher-GUI.bat), których kod każdy może podejrzeć w Notatniku.<br />
	• <span class="ipsEmoji">🗡️</span> Ulepszanie i Kowal: Boty dbają o swoje EQ, otwierają szkaty (np. blasku, ucznia) i ulepszają itemy u kowala (+0 do +9). Wyeliminowano błędy zapchanego ekwipunku.<br />
	• <span class="ipsEmoji">💰</span> Symulacja gospodarki: Boty stawiają tobołki/sklepy z dropem i KU na rynkach m1.<br />
	• <span class="ipsEmoji">🐳</span> Proste odpalanie przez Docker: Zero męczenia się z wirtualnymi maszynami VirtualBox — serwer i baza wstają w kontenerach w kilka sekund.
</p>

<p>
	━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
</p>

<h3>
	<span class="ipsEmoji">📦</span> Skąd pobrać i jak zagrać?
</h3>

<p>
	━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
</p>

<ol>
	<li>
		Zainstaluj Docker Desktop na swoim komputerze.
	</li>
	<li>
		Pobierz gotową paczkę z grą i serwerem (do pobrania na naszym Discordzie w kanale #pobierz-gre).
	</li>
	<li>
		Uruchom plik Metin2-Launcher-GUI.bat, kliknij uruchomienie serwera i wejdź do gry!
	</li>
</ol>

<p>
	<span class="ipsEmoji">🔗</span> Przydatne linki i skan:<br />
	• <span class="ipsEmoji">💬</span> Discord projektu (pobieralnia, pomoc techniczna, strefa PL i EN): 

 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
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					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
				</li>
			</ul>		
		</div>	
	
<br />
	• <span class="ipsEmoji">🐙</span> Kod źródłowy na GitHubie (Open Source): 

 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
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				</li>
				<li>lub</li>
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				</li>
			</ul>		
		</div>	
	
<br />
	• <span class="ipsEmoji">☕</span> Wsparcie projektu (BuyCoffee): 

 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
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				</li>
			</ul>		
		</div>	
	
<br />
	• <span class="ipsEmoji">🛡️</span> Skan VirusTotal paczki / skryptów: 

 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
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				<li>lub</li>
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</p>

<p>
	━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━<br />
	Będę wdzięczny za Wasz feedback, propozycje kolejnych zachowań dla botów i zgłoszenia ewentualnych błędów. Miłej gry i miłego powrotu do wspomnień z 2009 roku! <span class="ipsEmoji">⚔️</span><span class="ipsEmoji">🛡️</span>
</p>
]]></description><guid isPermaLink="false">1688661</guid><pubDate>Sat, 12 Sep 2026 12:00:55 +0000</pubDate></item><item><title>Zaawansowany System Teleportacji (GUI)</title><link>https://www.mpcforum.pl/topic/1274693-zaawansowany-system-teleportacji-gui/</link><description><![CDATA[<p>normalne tp:<br><img src="https://www.mpcforum.pl/uploads/images/6951114088445081005302.jpg" alt="6951114088445081005302.jpg"><br>Zapisane pozycje:</p>
<p><img src="https://www.mpcforum.pl/uploads/images/8522614088445081005302.jpg" alt="8522614088445081005302.jpg"></p>
<p>Jest to moja 1 praca w pythonie, także HEJT ON!<br><br>Dobra, przejdźmy do poradnika.<br><br>W game.py (root) pod linijką:</p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
				</li>
			</ul>		
		</div>	
	

<p>Wklejamy:<br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
				</li>
			</ul>		
		</div>	
	

<p>następnie pod:<br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
				</li>
			</ul>		
		</div>	
	

<p>Wklejamy:<br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
				</li>
			</ul>		
		</div>	
	

<p>następnie pod:<br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
				</li>
			</ul>		
		</div>	
	

<p>wklejamy:<br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
				</li>
			</ul>		
		</div>	
	

<p>Do pliku constinfo.py:<br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
				</li>
			</ul>		
		</div>	
	

<p>Do rootów pakujemy te pliki:<br><br>Component.py<br><br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
				</li>
			</ul>		
		</div>	
	

<p>uiTp.py<br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
				</li>
			</ul>		
		</div>	
	

<p>uiZapis.py<br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
				</li>
			</ul>		
		</div>	
	

<p>Do uiscript pakujemy ten plik:<br><br>tpwindow.py<br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
				</li>
			</ul>		
		</div>	
	

<p>quest:<br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
				</li>
			</ul>		
		</div>	
	

<p>Teleporty otwieramy na X, moze zrobie wam na button, ale niech ktos zrobi mi grafike buttona, bo z grafa slabo :X<br><br><br>Do questliba:<br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
				</li>
			</ul>		
		</div>	
	

<p>Do quest_functions:<br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
				</li>
			</ul>		
		</div>	
	

<p>W interfacemodule.py podmieniamy funkcję:<br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
				</li>
			</ul>		
		</div>	
	

<p>I zamieniamy ją na:<br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
				<li>
					<a href='https://www.mpcforum.pl/register/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zarejestruj się</a>
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<p>Na początku interfacemodule.py dopisujemy jeszcze:<br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
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				<li>lub</li>
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<p>Mam nadziję ,ze nie bedzie zadnego problemu z wgraniem... To moja 1 praca i jest w 100% sprawna i testowana u mnie <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"><br>PAMIĘTAJCIE O TABACH, BO MPC ROZJEBAŁO!<br>Pozdrawiam<br>Join aka Adi</p>
]]></description><guid isPermaLink="false">1274693</guid><pubDate>Sun, 24 Aug 2014 01:41:47 +0000</pubDate></item><item><title>Equipment Viewer 2.0 ~ Xyli</title><link>https://www.mpcforum.pl/topic/1256094-equipment-viewer-20-~-xyli/</link><description><![CDATA[<p>Witam!<br>Dawno mnie na tym forum nie było, więc postanowiłem udostępnić mój nowy program. Jest to wersja 2.0 mojego poprzedniego programu - Equipment Viewer.<br>Poprzednia wersja nie cieszyła się popularnością. Było w niej mnóstwo błędów, a z perspektywy czasu śmieję się z rozwiązań, jakie tam zastosowałem. <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_;D.png" alt=":D" srcset="https://www.mpcforum.pl/uploads/emoticons/biggrin@2x.png 2x" width="15" height="15"><br>No ale nie przedłużając już, przedstawiam Wam nową wersję.<br><br><strong>Dwie ważne informacje</strong></p>
<ul><li>Aplikacja działa w środowisku .NET, co oznacza, że do poprawnego działania programu wymagana jest najnowsza wersja Microsoft .NET Framework 4.5.1 (link jest podany niżej).</li></ul>
<p style="margin-left:40px;">Jeżeli uważasz, że coś takiego jak Framework jest zbędny, możesz już opuścić ten temat, bo nic ciekawego dla siebie nie znajdziesz.</p>
<ul><li>Aplikacja jest narzędziem dla administratorów serwerów Metin2. Co za tym idzie, jest całkowicie bezpieczna. Program nie wysyła żadnych danych tj. dane logowania MySQL do osób postronnych.</li></ul>
<p style="margin-left:40px;">Jeżeli nadal uważasz, że jest inaczej, nie musisz korzystać z tego programu.</p>
<p><strong>Screenshots</strong><br></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p><img src="https://www.mpcforum.pl/uploads/images/252871406555114378700.jpg" alt="252871406555114378700.jpg"><br><img src="https://www.mpcforum.pl/uploads/images/392681406555116378700.jpg" alt="392681406555116378700.jpg"></p>
<p><img src="https://www.mpcforum.pl/uploads/images/860671406555118378700.jpg" alt="860671406555118378700.jpg"></p>
<p><img src="https://www.mpcforum.pl/uploads/images/851911406555119378700.jpg" alt="851911406555119378700.jpg"></p>
<p><img src="https://www.mpcforum.pl/uploads/images/289711406555121378700.jpg" alt="289711406555121378700.jpg"></p>
<p><img src="https://www.mpcforum.pl/uploads/images/544691406555122378700.jpg" alt="544691406555122378700.jpg"></p>
<p> </p>
</div>
</div>
<p><br><br><strong>Funkcje programu</strong></p>
<br><ul>
<li>Możliwość sprawdzenia wszystkich danych dotyczących gracza i konta użytkownika, do którego należy.</li>
<li>Możliwość zmiany stałych bonusów (gold_expire itd.) użytkownika.</li>
<li>Możliwość zmiany statusu (OK &lt;-&gt; BLOCK) z podaniem daty.</li>
<li>Możliwość usunięcia gracza ze wszystkimi jego śladami (przedmioty, obecność w gildii)</li>
<li>Możliwość podglądu wszystkich okienek ekwipunku.</li>
<li>Możliwość podglądania pojedynczych przedmiotów (należy kliknąć na przedmiot)</li>
<li>Możliwość usuwania i edycji pojedynczych przedmiotów.</li>
<li>Możliwość dodawania nowych przedmiotów do depozytu (program sam znajdzie wolne miejsce w depozycie, uwzględniając inne przedmioty i ich rozmiary)</li>
<li>Możliwość natychmiastowego wyczyszczenia depozytu lub przedmiotów z Item-Shop.</li>
<li>Plik konfiguracyjny jest "kodowany". Zawsze to lepsze jak hasło od razu podane hasło.</li>
</ul>
<p>Jeżeli program się spodoba, zamierzam go rozwijać <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"><br><br><strong>Centrum pobierania</strong></p>
<ul>
<li>Equipment Viewer 2.0 - 

 
	
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			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
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 - 

 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
				<li>
					<a href='https://www.mpcforum.pl/login/' class="ipsButton ipsButton_primary ipsButton_verySmall ipsPos_right" data-ipsDialog data-ipsDialog-size='medium'>Zaloguj się</a>
				</li>
				<li>lub</li>
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</li>
<li>Microsoft .NET Framework 4.5.1 - 

 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
			<ul class="ipsList_inline">
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				</li>
				<li>lub</li>
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</li>
</ul>
<p> </p>
<p>Hasło do archiwum to: <strong>xyli</strong></p>
<p> </p>
<p><strong>Przed uruchomieniem programu</strong><br>Aplikację można dostosować pod swój serwer. Co należy zrobić?</p>
<br><ul>
<li>Do folderu <em>icon</em> dodaj folder <em>item</em> z icon.epk/.eix ze swojego klienta.</li>
<li>Do folderu <em>icon</em> dodaj plik <em>item_list</em>.<em>txt</em> z locale ze swojego klienta.</li>
</ul>
<p>W pliku <em>bonus_list</em>.<em>txt</em><em> </em>są nazwy bonusów i ich identyfikatory. Ważna jest zasada dodawania nowych bonusów:<br> </p>


 
	
		<div class="ipsAreaBackground ipsPad_half ipsSpacer_bottom ipsType_center">
			<div class='ipsSpacer_bottom ipsSpacer_half'>To jest ukryta treść, proszę	</div>
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				</li>
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<p><strong>Program był już testowany i działa w 100%.</strong><br>Oczywiście mogą zdarzyć się błędy, w końcu nie jestem programistą. Jeżeli już zdarzy się jakiś błąd, zanim napiszesz, że ten program to g***o, sprawdź:</p>
<br><ul>
<li>Czy masz zainstalowany najnowszy Microsoft .NET Framework</li>
<li>Czy użytkownik, którego używasz ma odpowiednie prawa dostępu.</li>
<li>Czy np. nie masz żadnego NULL w polach z datami (np. AvailDt)</li>
</ul>
<p>Jeżeli znalazłeś błąd, skontaktuj się ze mną na PW. Nie pisz tego tutaj.</p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents"><p><br><img src="https://www.mpcforum.pl/uploads/images/681171406554796378700.jpg" alt="681171406554796378700.jpg"></p></div>
</div>
<p><br><br>Dziękuję z4z0l, JachuPL, Terenzo za pomoc przy testowaniu <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"><br><br>Pozdrawiam, Xyli.</p>
]]></description><guid isPermaLink="false">1256094</guid><pubDate>Mon, 28 Jul 2014 13:39:52 +0000</pubDate></item><item><title>System osi&#x105;gni&#x119;&#x107; + sklep</title><link>https://www.mpcforum.pl/topic/1404188-system-osi%C4%85gni%C4%99%C4%87-sklep/</link><description><![CDATA[<p>Cześć. Postanowiłem być grzeczny i pomocny. Udostępniam Wam cały system osiągnięć wraz ze sklepem za nową walutę. Wygląda jak normalny sklep, ale kupujemy w nim za punkty osiągnięć. Nie jest to jakieś mega zaawansowane, ale nie widziałem u nikogo tego systemu z możliwością dodawania kilku sklepów. Jak to działa? W sumie prosto. Itemy dodajemy normalnie w bazie, w queście w tablicy dopisujemy tylko ich id, ilość i cenę. Dodatkowo łatwo dodać do niego nowego bossa etc. Nie powiem, trochę takie średniowieczne, ale sam widziałem, że nawet przyjemnie to sprawdza się w grze. Dodam jeszcze, że nie jestem autorem systemu, napisałem do niego questa wzorując się na tym z plików Estius, z których wyciągnąłem ten system. Pozdrawiam w tym miejscu Dawida. Przypomniałeś mi jak próbowałem to napisać na pożyczony laptopie, będąc na wakacjach z dala od cywilizacji <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_;D.png" alt=":D" srcset="https://www.mpcforum.pl/uploads/emoticons/biggrin@2x.png 2x" width="15" height="15"></p>
<p> </p>
<p style="text-align:center;"><span style="color:#40e0d0;"><span style="font-size:24px;">Screen:</span></span></p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents"><p>Screenów nie daję, to wygląda jak zwykły sklep.</p></div>
</div>
<p> </p>
<p> </p>
<p style="text-align:center;"><span style="color:#40e0d0;"><span style="font-size:24px;">Download:</span></span></p>
<pre class="ipsCode prettyprint">
<a href="https://mega.co.nz/#!w4VnTRSB!DMFH-9IvCJqJDK5JAEKjr0LzxhyClpWgCBiU55cDA6E" rel="external nofollow">https://mega.co.nz/#!w4VnTRSB!DMFH-9IvCJqJDK5JAEKjr0LzxhyClpWgCBiU55cDA6E</a>
<a href="https://www.virustotal.com/pl/file/6b605b58a6a5d5d49085ff6ec69dd422c0d05c9761a781bedb1f4141e6eca74f/analysis/1429638559" rel="external nofollow">https://www.virustotal.com/pl/file/6b605b58a6a5d5d49085ff6ec69dd422c0d05c9761a781bedb1f4141e6eca74f/analysis/1429638559</a>
 
</pre>
<p>Ważna kwestia.</p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p><img src="https://www.mpcforum.pl/uploads/images/7970414296383521339175.png" alt="7970414296383521339175.png"></p>
<p>Jeśli chcecie dodać do sklepu, np. kostiumy, pamiętajcie o tym, że taki przedmiot zajmuje 2 sloty. Zrobiłem Wam rozpiskę poszczególnych pól, myślę, że zrozumiecie o co mi chodzi <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></p>
<p> </p>
</div>
</div>
<p> </p>
<p> </p>
<p>Jestem człowiekiem i też się mylę, w razie jakiś pomyłek, braków, informujcie mnie o tym. Dzięki. </p>
]]></description><guid isPermaLink="false">1404188</guid><pubDate>Tue, 21 Apr 2015 17:56:25 +0000</pubDate></item><item><title>Skille 16/M1/G1/P U INSTRUKTOR&#xD3;W</title><link>https://www.mpcforum.pl/topic/842961-skille-16m1g1p-u-instruktor%C3%B3w/</link><description><![CDATA[<p style="text-align:center;"><span style="color:#daa520;"><strong><span style="font-family:georgia, serif;">Witam wszystkich odwiedzających ten temat</span></strong></span> <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="color:#ff8c00;"><span style="font-family:georgia, serif;"><strong>To mój 1 tutek więc proszę o wyrozumiałość.. ok zatem przejdźmy do rzeczy:</strong></span></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>|-------------------------------------------------------------------------|</strong></span></span></p>
<p style="text-align:center;"><span style="color:#daa520;"><strong><span style="font-family:georgia, serif;">|     Jak wgrać aby były skille u instruktorów na  P?  <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15">  <span style="font-size:18px;">|</span></span></strong></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>|-------------------------------------------------------------------------|</strong></span></span><br><br><br><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>1. Ściągamy questy z tego linku: </strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong><a href="https://www.mpcforum.pl/s/c7c4bc9" rel="">Kliknij tutaj aby pobrać questy na skille(16-p)</a> </strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong><a href="https://www.mpcforum.pl/s/daefe7a" rel="">Skanik</a><br>2. Odpalamy FileZille bądź WinSCP i łączymy się z naszym serwerem potem przechodzimy (u mnie jest tak):       </strong></span></span></p>
<pre class="ipsCode prettyprint lang-auto">
                                          /usr/home/game/share/locale/germany/quest 
</pre>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>i wklejamy tam questa o nazwie </strong></span></span><span style="color:#ffff00;"><span style="font-family:georgia, serif;"><strong>skilep.quest</strong></span></span><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>  na skille u instruktorów (6 skilli P)<br><br>3. Otwieramy plik quest_function (znajduje się w tej samej ścieżce co questy) najlepiej Notepadem++ i dodajemy to:</strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong><a href="https://www.mpcforum.pl/s/21fb162" rel="">Kliknij tutaj aby zobaczyć co dodać</a> </strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>na samym końcu rzecz jasna.. bo jak nie dodamy funkcji to wyskoczy coś takiego: </strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong><a href="https://www.mpcforum.pl/s/e2833a9" rel="">Kliknij tutaj aby zobaczyć co się stanie..</a> </strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>no i potem zapisujemy i przechodzimy do następnego kroku.<br><br>4. W Putty(dedyk) bądź VirtualPC, VirtualBox(hamachi) wpisujemy to:</strong></span></span></p>
<pre class="ipsCode prettyprint lang-auto">
                                           cd /usr/home/game/share/locale/germany/quest/</pre>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>i naciskamy enter potem wpisujemy to:</strong></span></span></p>
<pre class="ipsCode prettyprint lang-auto">
                                                     ./qc skilep.quest</pre>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>i powinno się wgrać <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"><br><br>5. Wchodzimy na postać GM i wpisujemy komendę /reload q a jeśli nie będzie efektów to polecam reboot bądź jak kto woli shutdown -r now<br><br>Niestety nie sprawdzałem lecz jeśli będzie trzeba, sprawdzę <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"><br>Jak jakieś problemy to pisać, pomogę</strong></span></span><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong> <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>======================================================================</strong></span></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>|-------------------------------------------------------------------------------------|</strong></span></span></p>
<p style="text-align:center;"><span style="color:#daa520;"><strong><span style="font-family:georgia, serif;">|     Jak wgrać aby były skille u instruktorów na 16 punktów? <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15">  <span style="font-size:18px;">|</span></span></strong></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>|-------------------------------------------------------------------------------------|</strong></span></span><br><br><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>1. Odpalamy FileZille bądź WinSCP i łączymy się z naszym serwerem potem przechodzimy (u mnie jest tak):</strong></span></span></p>
<pre class="ipsCode prettyprint lang-auto">
                                            /usr/home/game/share/locale/germany/quest 
</pre>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>i wklejamy tam questa o nazwie </strong></span></span><span style="color:#ffff00;"><span style="font-family:georgia, serif;"><strong>skile16.quest</strong></span></span><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong> na skille u instruktorów (6 skili na 16 punktów)<br> </strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>2. Otwieramy plik quest_function (znajduje się w tej samej ścieżce co questy) najlepiej Notepadem++ i dodajemy to:</strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong><a href="https://www.mpcforum.pl/s/21fb162" rel="">Kliknij tutaj aby zobaczyć co dodać</a> </strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>na samym końcu rzecz jasna.. bo jak nie dodamy funkcji to wyskoczy coś takiego: </strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong><a href="https://www.mpcforum.pl/s/3df4201" rel="">Kliknij tutaj aby zobaczyć co się stanie..</a> </strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>no i potem zapisujemy i przechodzimy do następnego kroku.</strong></span></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>3. W Putty(dedyk) bądź VirtualPC, VirtualBox(hamachi) wpisujemy to:</strong></span></span></p>
<pre class="ipsCode prettyprint lang-auto">
                                            cd /usr/home/game/share/locale/germany/quest/

</pre>
<p style="margin-left:40px;text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>i naciskamy enter potem wpisujemy to:</strong></span></span></p>
<pre class="ipsCode prettyprint lang-auto">
                                                       ./qc skile16.quest
</pre>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>i powinno się wgrać <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></strong></span></span><br><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>4. Wchodzimy na postać GM i wpisujemy komendę /reload q a jeśli nie będzie efektów to polecam reboot bądź jak kto woli shutdown -r now<br><br>Niestety nie sprawdzałem lecz jeśli będzie trzeba, sprawdzę <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"><br>Jak jakieś problemy to pisać, pomogę.</strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>=========================================================================</strong></span></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>|--------------------------------------------------------------------------|</strong></span></span></p>
<p style="text-align:center;"><span style="color:#daa520;"><strong><span style="font-family:georgia, serif;">|     Jak wgrać aby były skille u instruktorów na  M1?  <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15">  <span style="font-size:18px;">|</span></span></strong></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>|--------------------------------------------------------------------------|</strong></span></span></p>
<p style="text-align:center;"><br><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>1. Odpalamy FileZille bądź WinSCP i łączymy się z naszym serwerem potem przechodzimy (u mnie jest tak): </strong></span></span></p>
<pre class="ipsCode prettyprint lang-auto">
                                           /usr/home/game/share/locale/germany/quest 
</pre>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>i wklejamy tam questa o nazwie </strong></span></span><span style="color:#ffff00;"><span style="font-family:georgia, serif;"><strong>skilem1.quest</strong></span></span><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong> na skille u instruktorów (6 skili na M1)<br><br>2.</strong></span></span><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>Otwieramy plik quest_function (znajduje się w tej samej ścieżce co questy) najlepiej Notepadem++ i dodajemy to:</strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong><a href="https://www.mpcforum.pl/s/21fb162" rel="">Kliknij tutaj aby zobaczyć co dodać</a> </strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>na samym końcu rzecz jasna.. bo jak nie dodamy funkcji to wyskoczy coś takiego: </strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong><a href="https://www.mpcforum.pl/s/3df4201" rel="">Kliknij tutaj aby zobaczyć co się stanie..</a> </strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>no i potem zapisujemy i przechodzimy do następnego kroku.</strong></span></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>3. W Putty(dedyk) bądź VirtualPC, VirtualBox(hamachi) wpisujemy to:</strong></span></span></p>
<pre class="ipsCode prettyprint lang-auto">
                                           cd /usr/home/game/share/locale/germany/quest/
</pre>
<p style="margin-left:40px;text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>i naciskamy enter potem wpisujemy to:</strong></span></span></p>
<pre class="ipsCode prettyprint lang-auto">
                                                        ./qc skilem1.quest
</pre>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>i powinno się wgrać <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></strong></span></span><br><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>4. Wchodzimy na postać GM i wpisujemy komendę /reload q a jeśli nie będzie efektów to polecam reboot bądź jak kto woli shutdown -r now<br><br>Niestety nie sprawdzałem lecz jeśli będzie trzeba, sprawdzę <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"><br>Jak jakieś problemy to pisać, pomogę.</strong></span></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>=========================================================================</strong></span></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>|--------------------------------------------------------------------------|</strong></span></span></p>
<p style="text-align:center;"><span style="color:#daa520;"><strong><span style="font-family:georgia, serif;">|     Jak wgrać aby były skille u instruktorów na  G1?  <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15">  <span style="font-size:18px;">|</span></span></strong></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>|--------------------------------------------------------------------------|</strong></span></span></p>
<p style="text-align:center;"><br><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>1. Odpalamy FileZille bądź WinSCP i łączymy się z naszym serwerem potem przechodzimy (u mnie jest tak): </strong></span></span></p>
<pre class="ipsCode prettyprint lang-auto">
                                            /usr/home/game/share/locale/germany/quest 

</pre>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>i wklejamy tam questa o nazwie </strong></span></span><span style="color:#ffff00;"><span style="font-family:georgia, serif;"><strong>skileg1.quest</strong></span></span><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong> na skille u instruktorów (6 skili na G1)<br><br>2.</strong></span></span><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>Otwieramy plik quest_function (znajduje się w tej samej ścieżce co questy) najlepiej Notepadem++ i dodajemy to:</strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong><a href="https://www.mpcforum.pl/s/21fb162" rel="">Kliknij tutaj aby zobaczyć co dodać</a> </strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>na samym końcu rzecz jasna.. bo jak nie dodamy funkcji to wyskoczy coś takiego: </strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong><a href="https://www.mpcforum.pl/s/3df4201" rel="">Kliknij tutaj aby zobaczyć co się stanie..</a> </strong></span></span></p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>no i potem zapisujemy i przechodzimy do następnego kroku.</strong></span></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>3. W Putty(dedyk) bądź VirtualPC, VirtualBox(hamachi) wpisujemy to:</strong></span></span></p>
<pre class="ipsCode prettyprint lang-auto">
                                          cd /usr/home/game/share/locale/germany/quest/</pre>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>i naciskamy enter potem wpisujemy to:</strong></span></span></p>
<pre class="ipsCode prettyprint lang-auto">
                                                     ./qc skileg1.quest

</pre>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>i powinno się wgrać <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></strong></span></span><br><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>4. Wchodzimy na postać GM i wpisujemy komendę /reload q a jeśli nie będzie efektów to polecam reboot bądź jak kto woli shutdown -r now<br><br>Niestety nie sprawdzałem lecz jeśli będzie trzeba, sprawdzę <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"><br>Jak jakieś problemy to pisać, pomogę.</strong></span></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>Liczę na like oraz plusiki (Gwiazdki w profilku)  <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></strong></span></span><br><span style="color:#ffd700;">Zastrzegam sobie prawo do kopiowania mojego tuta oraz przywłaszczenia sobie linków bądź własnych źródeł, quest nie jest mój lecz edytowałem, daję gwarancję na nie utratę downloada.</span><br><span style="color:#ffd700;">Myślę iż temacik można podpiąć, więc prosiłbym o to.</span></p>
<p style="text-align:center;"><span style="color:#ffd700;">Dałem również download w załączniku, taki sam jak wyżej.</span><br><span style="color:#ffa500;"><span style="font-family:georgia, serif;"><strong>Dziękuje za uwagę, pozdrawiam i życzę udanego wgrywania </strong></span></span></p>
<p><a href="https://www.mpcforum.pl/applications/core/interface/file/attachment.php?id=99629" data-fileid="99629" rel="">skille 16, M1, G1, P.rar</a></p>]]></description><guid isPermaLink="false">842961</guid><pubDate>Sat, 02 Feb 2013 20:19:14 +0000</pubDate></item><item><title>Gui Teleportacji</title><link>https://www.mpcforum.pl/topic/1404957-gui-teleportacji/</link><description><![CDATA[<p style="text-align:center;"><span style="font-family:'comic sans ms', cursive;">jak widze jak to randomy sprzedają to mi się coś robi ;-;</span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="font-family:'comic sans ms', cursive;">SS</span></p>
<p style="text-align:center;"><span style="font-family:'comic sans ms', cursive;"></span></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p></p>
<p style="text-align:center;"><span style="font-family:'comic sans ms', cursive;"><img src="http://i.epvpimg.com/bSrQc.jpg" alt="bSrQc.jpg"></span></p>
<p style="text-align:center;"><span style="font-family:'comic sans ms', cursive;"></span></p>
</div>
</div>
<p></p>
<p style="text-align:center;"> </p>
<p><span style="font-family:'comic sans ms', cursive;">Otwieramy <span style="color:#ffff00;">game.py</span></span></p>
<p> </p>
<p><span style="font-family:'comic sans ms', cursive;">Dodajemy na górze</span></p>
<pre class="ipsCode prettyprint lang-auto">
import uiteleport</pre>
<p><span style="font-family:'comic sans ms', cursive;">Poszukaj</span></p>
<pre class="ipsCode prettyprint">
self.__ProcessPreservedServerCommand()</pre>
<p><span style="font-family:'comic sans ms', cursive;">Dodaj pod</span></p>
<pre class="ipsCode prettyprint">
self.teleport = uiteleport.TeleportWindow()
</pre>
<p><span style="font-family:'comic sans ms', cursive;">Poszukaj</span></p>
<pre class="ipsCode prettyprint">
__ServerCommand_Build</pre>
<p><span style="font-family:'comic sans ms', cursive;">I dodaj tam</span></p>
<pre class="ipsCode prettyprint">
"Teleport"                : self.Teleport,</pre>
<p><span style="font-family:'comic sans ms', cursive;">Poszukaj</span></p>
<pre class="ipsCode prettyprint">
OpenQuestWindow(self, skin, idx):
</pre>
<p>Usuń całą funkcje i wklej</p>
<pre class="ipsCode prettyprint">
def OpenQuestWindow(self, skin, idx): 
if constInfo.CApiSetHide == 1: 
net.SendQuestInputStringPacket(str(constInfo.SendString)) 
constInfo.CApiSetHide = 0 
return
self.interface.OpenQuestWindow(skin, idx)
</pre>
<p><span style="font-family:'comic sans ms', cursive;">I gdzieś niżej dodaj (Może być na samym dole)</span></p>
<pre class="ipsCode prettyprint">
def Teleport(self, getString): 
if getString.find("index") != -1: 
self.teleport.UpdateIndex(int(getString.split("x")[1])) 
else: 
constInfo.SendString = str(self.teleport.SendToServer) 
constInfo.CApiSetHide = 1
</pre>
<p><span style="font-family:'comic sans ms', cursive;">Do constinfo.py dodaj</span></p>
<pre class="ipsCode prettyprint">
CApiSetHide = 0 
SendString = ""
</pre>
<p><span style="font-family:'comic sans ms', cursive;">Funkcja do otwierania okna</span></p>
<pre class="ipsCode prettyprint">
self.teleport.Open()
</pre>
<p><span style="font-family:'comic sans ms', cursive;">DL</span></p>
<pre class="ipsCode prettyprint">
<a href="https://mega.co.nz/#!1wAiGYQS!byYm8MjO5wrnW_itP1Bd44loXK2gwE7nuyzPGhwfu1Y" rel="external nofollow">https://mega.co.nz/#!1wAiGYQS!byYm8MjO5wrnW_itP1Bd44loXK2gwE7nuyzPGhwfu1Y</a></pre>
<p><span style="font-family:'comic sans ms', cursive;">Skanik</span></p>
<pre class="ipsCode prettyprint">
<a href="http://screenshooter.net/102373091/cygvjrw" rel="external nofollow">http://screenshooter.net/102373091/cygvjrw</a></pre>
]]></description><guid isPermaLink="false">1404957</guid><pubDate>Thu, 23 Apr 2015 15:30:47 +0000</pubDate></item><item><title>Panel boczny w Ekwipunku</title><link>https://www.mpcforum.pl/topic/1339370-panel-boczny-w-ekwipunku/</link><description><![CDATA[<p style="text-align:center;">Cześć i wesołych świąt!</p>
<br><p style="text-align:center;"> </p>
<br><p style="text-align:center;">Podrzucam Wam, niedawno zrobioną przeze mnie rzecz, a mianowicie:</p>
<br><p style="text-align:center;"> </p>
<br><p style="text-align:center;"></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents"><p><img src="https://www.mpcforum.pl/uploads/images/450691419354418287749.jpg" alt="450691419354418287749.jpg"></p></div>
</div>
<p> </p>
<br><p style="text-align:center;"> </p>
<br><p style="text-align:center;">Oczywiście to te buttony z boku okna, a nie reszta ;p.</p>
<br><p style="text-align:center;"> </p>
<br><p style="text-align:center;">##Pamiętajcie, że musicie zmienić adresy tych ikonek od buttonów ;p##</p>
<br><p style="text-align:center;">Buttony dostępne są w tym temacie:</p>
<br><p style="text-align:center;"></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents"><p><a href="https://www.mpcforum.pl/topic/1329959-panel-gracza-v10/" rel="">http://www.mpcforum.pl/topic/1329959-panel-gracza-v10/</a></p></div>
</div>
<p> </p>
<br><p style="text-align:center;"> </p>
<br><p style="text-align:center;">To zaczynajmy:</p>
<br><p style="text-align:center;"> </p>
<br><p style="text-align:center;">1. Kod - wrzucam do inventorywindow.py w locale:</p>
<br><p style="text-align:center;"></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents"><p><a href="http://wklej.to/SIUrJ" rel="external nofollow">http://wklej.to/SIUrJ</a></p></div>
</div>
<p><a href="" rel=""></a></p>
<br><p style="text-align:center;"> </p>
<br><p style="text-align:center;">Ma to wyglądać tak:</p>
<br><p style="text-align:center;"></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents"><p>http://wklej.to/l31yM</p></div>
</div>
<p><a href="" rel=""></a></p>
<br><p style="text-align:center;"> </p>
<br><p style="text-align:center;">##Pamiętajcie o zmianach:</p>
<br><p style="text-align:center;">#1. tego:</p>
<br><div style="text-align:center;">"style" : ("movable", "float",),</div>
<br><div style="text-align:center;"> </div>
<br><div style="text-align:center;">"width" : 176,</div>
<br><div style="text-align:center;">"height" : 570,</div>
<br><div style="text-align:center;"> </div>
<br><div style="text-align:center;">##Na to:</div>
<br><div>
<br><div style="text-align:center;">"style" : ("movable", "float",),</div>
<br><div style="text-align:center;"> </div>
<br><div style="text-align:center;">"width" : 176+37,</div>
<br><div style="text-align:center;">"height" : 570,</div>
<br><div style="text-align:center;"> </div>
<br><div style="text-align:center;">Zmieniamy tylko wartość width, inne pozostają takie, jakie były.</div>
<br><div style="text-align:center;"> </div>
<br><div style="text-align:center;">#2. Tego:</div>
<br><div>
<br><div style="text-align:center;">"name" : "board",</div>
<br><div style="text-align:center;">"type" : "board",</div>
<br><div style="text-align:center;">"style" : ("attach",),</div>
<br><div style="text-align:center;"> </div>
<br><div style="text-align:center;">"x" : 0,</div>
<br><div style="text-align:center;">"y" : 0,</div>
<br><div style="text-align:center;"> </div>
<br><div style="text-align:center;">"width" : 176,</div>
<br><div style="text-align:center;">"height" : 570,</div>
<br><div style="text-align:center;"> </div>
<br><div style="text-align:center;">#Na to:</div>
<br><div>
<br><div style="text-align:center;">"name" : "board",</div>
<br><div style="text-align:center;">"type" : "board",</div>
<br><div style="text-align:center;">"style" : ("attach",),</div>
<br><div style="text-align:center;"> </div>
<br><div style="text-align:center;">"x" : 0+37,</div>
<br><div style="text-align:center;">"y" : 0,</div>
<br><div style="text-align:center;"> </div>
<br><div style="text-align:center;">"width" : 176,</div>
<br><div style="text-align:center;">"height" : 570,</div>
<br><div style="text-align:center;"> </div>
<br><div style="text-align:center;">#Tu tak samo, zmieniamy tylko wartość "x"</div>
<br><div style="text-align:center;"> </div>
<br><div style="text-align:center;">Funkcje buttonom, możecie dodać w uiinventory.py w root (to dość łatwe, poza tym możecie się wzorować na buttonie od IS).</div>
<br><div style="text-align:center;">Jeżeli podobają się Wam moje ikonki są one dostępne w innym temacie (Panel gracza V1.0)</div>
<br><div style="text-align:center;"> </div>
<br><div style="text-align:center;"> </div>
<br><div style="text-align:center;"><u><em><strong>@@Proszę o zmianę nazwy tematu, popełniłem mały błąd ;p - Panel boczny w Ekwipunku.</strong></em></u></div>
<br>
</div>
<br><div style="text-align:center;"> </div>
<br>
</div>
<br>
</div>
]]></description><guid isPermaLink="false">1339370</guid><pubDate>Tue, 23 Dec 2014 17:06:58 +0000</pubDate></item><item><title>Panel Gracza V1.0</title><link>https://www.mpcforum.pl/topic/1329959-panel-gracza-v10/</link><description><![CDATA[<p style="text-align:center;">Cześć.</p>
<p style="text-align:center;"> </p>
<p style="text-align:center;">Z tej strony Mickej, chciałbym Wam podrzucić, mój panel, którego nie wykorzystam, ale komuś może się przyda... Bez zbędnego gadania ;p.</p>
<p style="text-align:center;"> </p>
<p style="text-align:center;">Screen:</p>
<p style="text-align:center;"></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p style="text-align:center;"><img src="https://www.mpcforum.pl/uploads/images/980541418044194287749.png" alt="980541418044194287749.png"></p>
<p style="text-align:center;"></p>
</div>
</div>
<p> </p>
<p style="text-align:center;"> </p>
<p style="text-align:center;">Link:</p>
<p style="text-align:center;"></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p style="text-align:center;">Do game.py: <a href="https://www.mpcforum.pl/s/9f4629e" rel="">http://wklej.to/QccOp</a></p>
<p style="text-align:center;">Do game.py - Servercommand: <a href="https://www.mpcforum.pl/s/625b42b" rel="">http://wklej.to/drQN3</a>   -- to jeżeli ktoś by chciał dodać takie same funkcje.</p>
<p style="text-align:center;"></p>
</div>
</div>
<p> </p>
<p style="text-align:center;"> </p>
<p style="text-align:center;">A tutaj questy, gdyby ktoś chciał ;p:</p>
<p style="text-align:center;"></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p style="text-align:center;">AntyExp: <a href="https://www.mpcforum.pl/s/abb1229" rel="">http://wklej.to/JyoVO</a></p>
<p style="text-align:center;">Bryła: <a href="https://www.mpcforum.pl/s/c8789a6" rel="">http://wklej.to/OrYpC</a></p>
<p style="text-align:center;">Dozorca: <a href="https://www.mpcforum.pl/s/338058e" rel="">http://wklej.to/xLiKz</a></p>
<p style="text-align:center;"></p>
</div>
</div>
<p> </p>
<p style="text-align:center;"> </p>
<p style="text-align:center;">Ikonki:</p>
<p style="text-align:center;"></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p style="text-align:center;">Link:<a href="https://www.mpcforum.pl/s/7bf6654" rel="">http://www.speedyshare.com/jpRHd/ikony.zip</a></p>
<p style="text-align:center;">Skan:<a href="https://www.mpcforum.pl/s/da30ddd" rel="">https://www.virustotal.com/pl/file/dde694117a2cbc235a7b799b4eca91083bc0e46d41b6fbbbc8304cace922627d/analysis/1418044089/</a></p>
<p style="text-align:center;"></p>
</div>
</div>
<p> </p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"> </p>
<p style="text-align:center;">Instrukcja:</p>
<p style="text-align:center;"></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p style="text-align:center;">1. Rozpakowujemy Root.</p>
<p style="text-align:center;">2. Otwieramy za pomocą NotePad++ plik Game.py.</p>
<p style="text-align:center;">3.Schodzimy na sam dół i dodajemy wpis.</p>
<p style="text-align:center;">**Jeżeli chcecie dodać questy**</p>
<p style="text-align:center;">4.Lecimy do "def __ServerCommand_Build(self):"</p>
<p style="text-align:center;">5.Dodajemy wpisy</p>
<p style="text-align:center;">**Możecie jeszcze dodać pod jakim klawiszem chcecie by ów panel się odpalał:**</p>
<p style="text-align:center;">onPressKeyDict[app.DIK_F9]<span> </span>= lambda : self.__PanelGracza()</p>
<p style="text-align:center;"> </p>
<p style="text-align:center;">!Pamiętajcie o tabach!</p>
<p style="text-align:center;">________________</p>
<p style="text-align:center;">6. Teraz musimy rozpakować ETC.</p>
<p style="text-align:center;">7. Wchodzimy do ETC&gt;ymirwork&gt;UI i tworzymy folder "board".</p>
<p style="text-align:center;">8. Tam wrzucamy ikonki.</p>
<p style="text-align:center;"></p>
</div>
</div>
<p> </p>
<p style="text-align:center;"> </p>
<p style="text-align:center;">Objaśnienia:</p>
<p style="text-align:center;"></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p style="text-align:center;">Pamiętajcie, że każdy z "self.panelcoś.SetEvent(self.coś...)"</p>
<p style="text-align:center;">odpala coś, jeżeli nie macie nic dopisanego pod ową nazwą, to panel nie będzie Wam działał.</p>
<p style="text-align:center;"> </p>
<p style="text-align:center;">Pamiętajcie, że musicie dokonać pewnych zmian w self.</p>
<p style="text-align:center;"></p>
</div>
</div>
<p> </p>
<p style="text-align:center;"> </p>
<p>Nie jest to zbyt piękne <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_;D.png" alt=":D" srcset="https://www.mpcforum.pl/uploads/emoticons/biggrin@2x.png 2x" width="15" height="15">, ale może komuś się jednak przydać.</p>
<p>Pozdro 600 na rejony.</p>
<p> </p>
<p> </p>
<p> </p>
<p>@<a href="https://www.mpcforum.pl/profile/878653--/" title="" rel=""><span><img src="https://www.mpcforum.pl/uploads/images/1361622928-U485574.png" alt="1361622928-U485574.png"><font size="1"><span style="font-size:12px;">@@@@@@@@@@@@@</span></font></span></a> Interface klienta (czyli część pliku etc, kto umie to wyciągnie co trzeba ;p):</p>
<p>Pobierz Interface:</p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p><a href="https://www.mpcforum.pl/s/930adf0" rel="">http://www.speedyshare.com/FkSM2/etc.zip</a></p>
<p> </p>
</div>
</div>
<p> </p>
<p> </p>
<p>Skan:</p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p><a href="https://www.mpcforum.pl/s/21358b0" rel="">https://www.virustotal.com/pl/file/9becece94f6f5e355d8e3facf5c871cad2f807f03b774e5b0ad3c08fe80f495c/analysis/1418163743/</a></p>
<p> </p>
</div>
</div>
<p> </p>
]]></description><guid isPermaLink="false">1329959</guid><pubDate>Mon, 08 Dec 2014 13:09:53 +0000</pubDate></item><item><title>Nowa Funkcja w Szepcie</title><link>https://www.mpcforum.pl/topic/801292-nowa-funkcja-w-szepcie/</link><description><![CDATA[<p><img src="http://images47.fotosik.pl/1668/32d86d12d5ddc55a.jpg" alt="32d86d12d5ddc55a.jpg"></p>
<p> </p>
<p>Dodajemy do uiwhisper..</p>
<p> </p>
<p></p>
<pre class="ipsCode">import messenger
if not messenger.IsFriendByName(self.targetName):
self.friendButton = ui.Button()
self.friendButton.SetParent(self.board)
self.friendButton.SetPosition(119, 10)
self.friendButton.SetUpVisual("d:/ymir work/ui/game/windows/messenger_add_friend_01.sub")
self.friendButton.SetOverVisual("d:/ymir work/ui/game/windows/messenger_add_friend_02.sub")
self.friendButton.SetDownVisual("d:/ymir work/ui/game/windows/messenger_add_friend_03.sub")
self.friendButton.SetText("")
self.friendButton.SetEvent(ui.__mem_func__(self.AddFrind))
self.friendButton.Show()

def AddFrind(self):
net.SendMessengerAddByNamePacket(self.targetName)
self.friendButton.Hide()</pre>
<div></div>
<p></p>
<p> </p>
<p><img src="http://i.epvpimg.com/rjtNd.png" alt="rjtNd.png"></p>
<p> </p>
<p>Dziala poprawnie dodalem do Siebie screena macie wyzej</p>
<p> </p>
<p>Źródło:</p>
<p></p>
<pre class="ipsCode">http://www.elitepvpers.com/forum/metin2-pserver-guides-strategies/2253660-rls-pn-add-funktion.html</pre>
<div></div>
<p></p>]]></description><guid isPermaLink="false">801292</guid><pubDate>Tue, 25 Dec 2012 00:20:55 +0000</pubDate></item><item><title>Nowe Skille Supportuj&#x105;ce Posta&#x107;</title><link>https://www.mpcforum.pl/topic/1344113-nowe-skille-supportuj%C4%85ce-posta%C4%87/</link><description><![CDATA[<p>Siemanko.</p>
<p>Dzisiaj postanowiłem udostępnić nowe skille supportujące postać.</p>
<p>Pochodzą z clienta Ascarial.pl,więc bez spin.</p>
<p>Quest natomiast pochodzi z plików Lastivia.eu s1.</p>
<p>Przejdźmy do tutka.</p>
<p>PS: ID skilli/Nazwę/Wartości możecie oczywiście zmienić</p>
<p> </p>
<div>1. Rozpakowujemy locale_pl.</div>
<div>2. Wchodzimy do rozpakowanego pliku i dodajemy tam ten oto folderek: </div>
<pre class="ipsCode prettyprint">
<a href="http://www14.zippyshare.com/v/76902185/file.html" rel="external nofollow">http://www14.zippyshare.com/v/76902185/file.html</a></pre>
<p>Scan:</p>
<pre class="ipsCode prettyprint">
<a href="https://www.virustotal.com/pl/file/75a5498e3d0775d199ed0a79d61b5f913233545a27fcf7b0a783f8054c214938/analysis/1419883156/" rel="external nofollow">https://www.virustotal.com/pl/file/75a5498e3d0775d199ed0a79d61b5f913233545a27fcf7b0a783f8054c214938/analysis/1419883156/</a></pre>
<div>3. Do (locale_pl -----&gt; locale -----&gt; pl -----&gt; skilldesc.txt dodajemy:</div>
<div>
<pre class="ipsCode prettyprint">
164 SUPPORT Smoczy Pancerz Szkoląc tą umiejętność Bóg Smoków obdarzy Cię większą ilością Punktów Obrony.  CANNOT_LEVEL_UP|PASSIVE ochrona   </pre>
<pre class="ipsCode prettyprint">
165 SUPPORT Smocza Furia Szkoląc tą umiejętność Bóg Smoków obdarzy Cię większą ilością ataku przeciwko potworom. CANNOT_LEVEL_UP|PASSIVE furia </pre>
</div>
<div>4. Teraz przechodzimy do ścieżki (locale_pl -----&gt; locale -----&gt; pl -----&gt; skilltable.txt, dodajemy to:</div>
<div><pre class="ipsCode prettyprint">
164 smoczyPancerz 0 1 10 0 NONE DISABLE_BY_POINT_UP NONE 0 0 NORMAL 0 1 0 0
165 smoczaFuria 0 1 10 0 NONE DISABLE_BY_POINT_UP NONE 0 0 NORMAL 0 1 0 0</pre></div>
<div>5. Teraz przechodzimy do root, odnajdujemy tam pliczek uicharacter.py, szukamy w nim linijki:</div>
<div><pre class="ipsCode prettyprint">
SHOW_LIMIT_SUPPORT_SKILL_LIST = [121, 122, 123, 124, 126, 127, 129, 128, 131, 137, 138, 139, 140]</pre></div>
<div>Zamieniamy ją na:</div>
<div><pre class="ipsCode prettyprint">
SHOW_LIMIT_SUPPORT_SKILL_LIST = [121, 122, 123, 124, 126, 127, 129, 128, 131, 137, 138, 139, 140, 164, 165]</pre></div>
<div>6. Przechodzimy teraz do pliczku uitooltip,też w pliczku root, dodajemy tam ten oto kodzik:</div>
<div>
<pre class="ipsCode prettyprint">
<a href="http://wklej.to/zgjwG" rel="external nofollow">http://wklej.to/zgjwG</a></pre>
<p>Quest by Endymion z plików Lastivia.eu:</p>
<pre class="ipsCode prettyprint">
<a href="http://wklej.to/ZAZDL" rel="external nofollow">http://wklej.to/ZAZDL</a></pre>
<p>7. Wpis do skill_proto:</p>
<pre class="ipsCode prettyprint">
<a href="http://wklej.to/Abh2K" rel="external nofollow">http://wklej.to/Abh2K</a></pre>
<p>To chyba by było na tyle <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"> Jeśli coś nie będzie działało to śmiało pisać. Nie miałem okazji przetestować tego na swoim cliencie.</p>
<p> </p>
<p> </p>
<p>Pozdrawiam</p>
<p>Venti <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></p>
</div>
]]></description><guid isPermaLink="false">1344113</guid><pubDate>Mon, 29 Dec 2014 19:57:59 +0000</pubDate></item><item><title>The Devil`s Catacomb - pe&#x142;ne, bez bug&#xF3;w + quest</title><link>https://www.mpcforum.pl/topic/930373-the-devils-catacomb-pe%C5%82ne-bez-bug%C3%B3w-quest/</link><description><![CDATA[<p style="text-align:center;"><span style="font-family:georgia, serif;"><strong>Witajcie.</strong></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="font-family:georgia, serif;">Dziś mam dla was pełne, odbugowane Katakumby wraz z questem opracowane <span style="color:rgb(255,0,0);"><strong>przez Niemca.</strong></span></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="font-family:georgia, serif;">Całość poradnika podzielimy sobie na 2 strony. </span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="font-family:georgia, serif;">Stronę Klienta oraz Serwera.</span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="font-family:georgia, serif;">Ale najpierw pobierzcie paczkę</span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="font-family:verdana, geneva, sans-serif;"><span style="font-size:24px;"><strong><span style="color:rgb(255,255,0);">CZYTAĆ SPOILERY Z AKTUALIZACJA 2 -4 </span></strong></span></span></p>
<p> </p>
<p style="text-align:center;"><span style="font-family:georgia, serif;"><span style="color:rgb(0,128,0);"><span style="font-size:36px;"><strong>DOWNLOAD:</strong></span></span></span></p>
<p><span style="font-family:georgia, serif;"></span></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p></p>
<p> </p>
<pre class="ipsCode prettyprint">
<a href="http://www.speedyshare.com/c8Szs/The-Dewils-Catacomb.rar" rel="external nofollow">http://www.speedyshare.com/c8Szs/The-Dewils-Catacomb.rar</a>
<a href="http://www.multiupload.nl/B52LK7XNNL" rel="external nofollow">http://www.multiupload.nl/B52LK7XNNL</a>
<a href="https://mega.co.nz/#!W8JDSAjZ!ac8GvkXBUT4818fEZaWJlFNdEUhEhhSGZ-QvmAJcYGs" rel="external nofollow">https://mega.co.nz/#!W8JDSAjZ!ac8GvkXBUT4818fEZaWJlFNdEUhEhhSGZ-QvmAJcYGs</a>
</pre>
<p><span style="font-family:georgia, serif;"></span></p>
</div>
</div>
<p></p>
<p> </p>
<p style="text-align:center;"><span style="color:#008000;"><span style="font-size:36px;"><span style="font-family:georgia, serif;"><strong>SKAN:</strong></span></span></span></p>
<p><span style="font-family:georgia, serif;"></span></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p></p>
<p><a class="ipsAttachLink ipsAttachLink_image" href="https://www.mpcforum.pl/uploads/monthly_04_2013/post-380606-0-69939300-1367274024.png" data-fileid="49821" rel=""><img src="https://www.mpcforum.pl/uploads/monthly_04_2013/post-380606-0-69939300-1367274024_thumb.png" data-fileid="49821" class="ipsImage ipsImage_thumbnailed" alt="post-380606-0-69939300-1367274024_thumb.png"></a></p>
<p><span style="font-family:georgia, serif;"></span></p>
</div>
</div>
<p></p>
<p> </p>
<p> </p>
<p style="text-align:center;"><span style="font-family:georgia, serif;"><span style="font-size:36px;"><span style="color:rgb(0,128,0);"><strong>TUTORIAL:</strong></span></span></span></p>
<p style="text-align:center;"><span style="font-family:georgia, serif;"><span style="font-size:36px;"><strong></strong></span></span></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p></p>
<p style="text-align:center;"><span style="font-family:georgia, serif;"><span style="color:rgb(0,128,0);"><span style="font-size:36px;"><strong>CLIENT:</strong></span></span></span></p>
<p style="text-align:center;"><span style="font-family:georgia, serif;"></span></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p></p>
<p> </p>
<p><span style="font-family:georgia, serif;">1) Rozpakuj plik<span style="color:#008000;"> <strong>root.eix/epk</strong></span></span></p>
<p> </p>
<p><span style="font-family:georgia, serif;">2) Otwórz Notepadem ++  plik<strong> <span style="color:#008000;">npclist.txt</span></strong></span></p>
<p> </p>
<p><span style="font-family:georgia, serif;">3) Dodaj do niego :</span></p>
<p> </p>
<p><span style="font-family:georgia, serif;"></span></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p></p>
<pre class="ipsCode prettyprint">
2501    zombie_diseased_kid
2502    zombie_diseased_dog
2503    zombie_diseased_infector
2504    zombie_diseased_sword
2505    zombie_diseased_spear
2506    zombie_diseased_bow
2507    zombie_diseased_boss
2508    zombie_soldier_scythe
2509    zombie_soldier_bow
2510    zombie_soldier_spear
2511    zombie_magician
2512    zombie_bigboss
2513    zombie_ghost
2514    zombie_general
2541    zombie_soldier_scythe
2542    zombie_soldier_bow
2543    zombie_soldier_spear
2544    zombie_magician
2545    zombie_bigboss
2546    zombie_ghost
2547    zombie_general
2591    zombie_king
2592    zombie_king
2593    zombie_king
2594    zombie_king
2595    zombie_king
2596    zombie_king
2597    zombie_god
2598    zombie_bigboss2
30101    zombie_key_stone
30102    zombie_god_stone
30103    zombie_security_stone
30104    zombie_warp_stone
30111    zombie_ghost_door
30112    zombie_ghost_door
30113    zombie_ghost_door
30114    zombie_ghost_door
30115    zombie_ghost_door
30116    zombie_ghost_door
30117    zombie_ghost_door
30118    zombie_ghost_door
30119    zombie_ghost_door
</pre>
<p><span style="font-family:georgia, serif;"></span></p>
</div>
</div>
<p></p>
<p> </p>
<p><span style="font-family:georgia, serif;">4) Zapisz i zamknij edytor.</span></p>
<p> </p>
<p><span style="font-family:georgia, serif;">5) Otwórz plik <span style="color:#008000;"><strong>atlasinfo.txt</strong></span> i dodaj do niego:</span></p>
<pre class="ipsCode prettyprint">
metin2_map_devilscatacomb    407200    4203200    7    7
</pre>
<p><span style="font-family:georgia, serif;"><span>albo</span></span></p>
<pre class="ipsCode prettyprint">
metin2_map_devilscatacomb    407200    4203200    8    8
</pre>
<p> </p>
<p><span style="font-family:georgia, serif;">6) Zapisz plik i zamknij edytor.</span></p>
<p> </p>
<p><span style="font-family:georgia, serif;">7) Spakuj plik<strong> <span style="color:#008000;">root.eix/epk</span></strong></span></p>
<p> </p>
<p><span style="font-family:georgia, serif;">8) Rozpakuj plik<strong><span style="color:#008000;"> locale_pl.eix/epk</span></strong></span></p>
<p> </p>
<p><span style="font-family:georgia, serif;">9) Rozpakuj plik<span style="color:#008000;"><strong> mob_proto</strong></span></span></p>
<p> </p>
<p><span style="font-family:georgia, serif;">10) Otwórz<span style="color:#008000;"><strong> mob_proto</strong></span> i dodaj do niego:</span></p>
<p> </p>
<p><span style="font-family:georgia, serif;"></span></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p></p>
<pre class="ipsCode prettyprint">
&lt;Mob vnum="2501" name="'¾Æ±Í'" gb2312name="Höllenqualle" type="0" rank="0" battle_type="0" level="79" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2502" name="'¾Æ±Í°ß'" gb2312name="Höllenhund" type="0" rank="1" battle_type="0" level="80" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2503" name="'¾Æ±Í °¨¿°ÀÚ'" gb2312name="Zombie" type="0" rank="1" battle_type="0" level="81" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2504" name="'¾Æ±Í µ¹°Ýº´'" gb2312name="Höllenoffizier" type="0" rank="2" battle_type="0" level="82" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2505" name="'¾Æ±Í °¨¿° Ã¢º´'" gb2312name="Höllenwächter" type="0" rank="2" battle_type="0" level="83" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2506" name="'¾Æ±Í °¨¿° ±Ã¼ö'" gb2312name="Zweikopf-Höllenschütze" type="0" rank="3" battle_type="1" level="84" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2507" name="'¾Æ±Í °¨¿° ´ëÀå'" gb2312name="Höllengreifer" type="0" rank="3" battle_type="1" level="85" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2508" name="'¾Æ±Íº´'" gb2312name="Höllenkrieger" type="0" rank="0" battle_type="0" level="79" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2509" name="'¾Æ±Í ±Ãº´'" gb2312name="Höllenschütze" type="0" rank="1" battle_type="0" level="80" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2510" name="'¾Æ±Í Ã¢º´'" gb2312name="Höllenspeerkämpfer" type="0" rank="1" battle_type="0" level="81" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2511" name="'¾Æ±Í ÁÖ¼ú»ç'" gb2312name="Höllenpriester" type="0" rank="2" battle_type="1" level="82" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2512" name="'¾Æ±Í °Ëº´'" gb2312name="Höllenmajor" type="0" rank="2" battle_type="0" level="83" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2513" name="'¾Æ±Í ¸¶°Ë»ç'" gb2312name="Höllenmetzler" type="0" rank="3" battle_type="1" level="84" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2514" name="'¾Æ±Í Àå¼ö'" gb2312name="Höllengeneral" type="0" rank="3" battle_type="0" level="86" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2541" name="'ºÎÈ°ÇÑ ¾Æ±Íº´'" gb2312name="Böser Höllenkrieger" type="0" rank="0" battle_type="0" level="79" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2542" name="'ºÎÈ°ÇÑ ¾Æ±Í ±Ãº´'" gb2312name="Böser Höllenschütze" type="0" rank="1" battle_type="0" level="80" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2543" name="'ºÎÈ°ÇÑ ¾Æ±Í Ã¢º´'" gb2312name="Böser Höllenspeerkämpfer" type="0" rank="1" battle_type="0" level="81" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2544" name="'ºÎÈ°ÇÑ ¾Æ±Í ÁÖ¼ú»ç'" gb2312name="Böser Höllenpriester" type="0" rank="2" battle_type="1" level="82" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2545" name="'ºÎÈ°ÇÑ ¾Æ±Í °Ëº´'" gb2312name="Böser Höllenmajor" type="0" rank="2" battle_type="0" level="83" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2546" name="'ºÎÈ°ÇÑ ¾Æ±Í ¸¶°Ë»ç'" gb2312name="Böser Höllenmetzler" type="0" rank="3" battle_type="1" level="84" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2547" name="'ºÎÈ°ÇÑ ¾Æ±Í Àå¼ö'" gb2312name="Böser Höllengeneral" type="0" rank="3" battle_type="0" level="86" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2591" name="'¾Æ±Í´ëÀå±º'" gb2312name="Tartaros" type="0" rank="4" battle_type="0" level="89" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2592" name="'¾Æ±Í´ëÀå±º'" gb2312name="Höllenbastard" type="0" rank="4" battle_type="0" level="89" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2593" name="'¾Æ±Í´ëÀå±º'" gb2312name="Höllenbastard" type="0" rank="4" battle_type="0" level="89" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2594" name="'¾Æ±Í´ëÀå±º'" gb2312name="Höllenbastard" type="0" rank="4" battle_type="0" level="89" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2595" name="'¾Æ±Í´ëÀå±º'" gb2312name="Erebos" type="0" rank="4" battle_type="0" level="89" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2596" name="'¾Æ±Í´ëÀå±º'" gb2312name="Azraels Brut" type="0" rank="4" battle_type="0" level="89" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2597" name="'¾Æ±Í¿Õ ¿°Ãµ'" gb2312name="Charon" type="0" rank="5" battle_type="0" level="91" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="2598" name="'¾Æ±Í´ëÁ¦ ÆÄÈ²'" gb2312name="Azrael" type="0" rank="5" battle_type="0" level="91" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="30101" name="'³ªÂûÀÎÁõ¼®'" gb2312name="Statue des Kud" type="1" rank="5" battle_type="0" level="70" event_type="2" mob_color="0" /&gt;
    &lt;Mob vnum="30102" name="'»ç½Å±ÝÁ¦ºñ'" gb2312name="Basalt-Obelisk" type="1" rank="5" battle_type="0" level="70" event_type="2" mob_color="0" /&gt;
    &lt;Mob vnum="30103" name="'ÇöÈ²¼®'" gb2312name="Schildkrötenfels" type="1" rank="5" battle_type="0" level="70" event_type="2" mob_color="0" /&gt;
    &lt;Mob vnum="30104" name="'Ã´ÇÏ¼®'" gb2312name="Runenpfahl" type="1" rank="5" battle_type="0" level="70" event_type="2" mob_color="0" /&gt;
    &lt;Mob vnum="30111" name="'½Ã±¸¹®'" gb2312name="1. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="30112" name="'½Ã±¸¹®'" gb2312name="2. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="30113" name="'½Ã±¸¹®'" gb2312name="3. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="30114" name="'½Ã±¸¹®'" gb2312name="4. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="30115" name="'½Ã±¸¹®'" gb2312name="5. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="30116" name="'½Ã±¸¹®'" gb2312name="6. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="30117" name="'½Ã±¸¹®'" gb2312name="7. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="30118" name="'½Ã±¸¹®'" gb2312name="8. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /&gt;
    &lt;Mob vnum="30119" name="'½Ã±¸¹®'" gb2312name="9. Tor der Verdammnis" type="4" rank="2" battle_type="3" level="85" event_type="0" mob_color="0" /&gt;
</pre>
<p><span style="font-family:georgia, serif;"></span></p>
</div>
</div>
<p></p>
<p> </p>
<p><span style="font-family:georgia, serif;">11) Zapisz plik i zamknij edytor</span></p>
<p> </p>
<p> </p>
<p><span style="font-family:georgia, serif;">12) Spakuj swoje <span style="color:#008000;"><strong>mob_proto</strong></span> a następnie <span style="color:#008000;"><strong>locale_pl.eix/epk</strong></span></span></p>
<p> </p>
<p><span style="font-family:georgia, serif;">13) Otwórz pobraną paczkę i wrzuć do folderu Pack plik <strong><span style="color:#008000;">devilscatacomb.eix/epk</span></strong></span></p>
<p> </p>
<p><span style="font-family:georgia, serif;">14) Do packera dodaj wpisy <span style="color:#008000;"><strong>XML</strong></span> ( OPCJONALNE*** ) </span></p>
<p><span style="color:#008000;"><span style="font-family:georgia, serif;">( Jeżeli nie chcesz przerabiać wpisów, użyj packera Merkona )</span></span></p>
<p> </p>
<p><span style="font-family:georgia, serif;"><strong>***  <span style="font-family:'courier new', courier, monospace;"><span style="color:rgb(178,34,34);">Wpisy są dla tych którzy mają szerszą wiedzę na ten temat, jeżeli robisz według poradnika nie musisz ich dodawać <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></span></span></strong></span></p>
<p> </p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p> </p>
<pre class="ipsCode prettyprint">
&lt;Buildfile version="1.1"&gt;
    &lt;Action type="create" output="devilscatacomb"&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/mapproperty.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\mapproperty.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/map_dd_teste.msenv" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\map_dd_teste.msenv]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/setting.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\setting.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000000/areaambiencedata.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000000\areaambiencedata.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000000/areadata.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000000\areadata.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000000/areaproperty.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000000\areaproperty.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000000/attr.atr" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000000\attr.atr]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000000/height.raw" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000000\height.raw]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000000/minimap.dds" type="1"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000000\minimap.dds]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000000/shadowmap.dds" type="1"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000000\shadowmap.dds]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000000/shadowmap.raw" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000000\shadowmap.raw]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000000/tile.raw" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000000\tile.raw]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000000/water.wtr" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000000\water.wtr]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000001/areaambiencedata.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000001\areaambiencedata.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000001/areadata.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000001\areadata.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000001/areaproperty.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000001\areaproperty.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000001/attr.atr" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000001\attr.atr]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000001/height.raw" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000001\height.raw]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000001/minimap.dds" type="1"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000001\minimap.dds]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000001/shadowmap.dds" type="1"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000001\shadowmap.dds]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000001/shadowmap.raw" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000001\shadowmap.raw]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000001/tile.raw" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000001\tile.raw]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000001/water.wtr" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000001\water.wtr]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000002/areaambiencedata.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000002\areaambiencedata.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000002/areadata.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000002\areadata.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000002/areaproperty.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000002\areaproperty.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000002/attr.atr" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000002\attr.atr]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000002/height.raw" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000002\height.raw]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000002/minimap.dds" type="1"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000002\minimap.dds]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000002/shadowmap.dds" type="1"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000002\shadowmap.dds]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000002/shadowmap.raw" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000002\shadowmap.raw]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000002/tile.raw" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000002\tile.raw]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000002/water.wtr" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000002\water.wtr]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000003/areaambiencedata.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000003\areaambiencedata.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000003/areadata.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000003\areadata.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000003/areaproperty.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000003\areaproperty.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000003/attr.atr" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000003\attr.atr]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000003/height.raw" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000003\height.raw]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000003/minimap.dds" type="1"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000003\minimap.dds]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000003/shadowmap.dds" type="1"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000003\shadowmap.dds]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000003/shadowmap.raw" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000003\shadowmap.raw]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000003/tile.raw" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000003\tile.raw]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000003/water.wtr" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000003\water.wtr]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000004/areaambiencedata.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000004\areaambiencedata.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000004/areadata.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000004\areadata.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000004/areaproperty.txt" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000004\areaproperty.txt]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000004/attr.atr" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000004\attr.atr]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000004/height.raw" type="0"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000004\height.raw]]&gt;&lt;/File&gt;
        &lt;File archivedPath="metin2_map_devilscatacomb/000004/minimap.dds" type="1"&gt;&lt;![CDATA[Source\metin2_map_devilscatacomb\000004\minimap.dds]]&gt;&lt;/File&gt;
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    &lt;/Action&gt;
&lt;/Buildfile&gt;
</pre>
<p> </p>
</div>
</div>
<p> </p>
<p> </p>
<p><span style="font-family:georgia, serif;">15) Otwórz plik <span style="color:#008000;"><strong>Index</strong></span> z głównego folderu klienta gry.</span></p>
<p> </p>
<p><span style="font-family:georgia, serif;">16) Dodaj wpis:</span></p>
<pre class="ipsCode prettyprint">
*
devilscatacomb
</pre>
<p><span style="font-family:georgia, serif;"><span>lub</span></span></p>
<pre class="ipsCode prettyprint">
metin2_map_devilscatacomb/
devilscatacomb
</pre>
<p> </p>
<p><span style="font-family:georgia, serif;"><span>17) Zapisz plik i zamknij edytor.</span></span></p>
<p> </p>
<p> </p>
<p><span style="font-family:georgia, serif;"><span>18) Strona klienta masz już <span style="color:#008000;"><strong>gotową.</strong></span></span></span></p>
<p><span style="font-family:georgia, serif;"></span></p>
</div>
</div>
<p></p>
<p> </p>
<p> </p>
<p> </p>
<p style="text-align:center;"><span style="font-family:georgia, serif;"><span style="color:rgb(0,128,0);"><span style="font-size:36px;"><strong><span>SERWER:</span></strong></span></span></span></p>
<p><span style="font-family:georgia, serif;"></span></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p></p>
<p> </p>
<p><span style="font-family:georgia, serif;"><span>1) Zaloguj się do<span style="color:#008000;"><strong> Navicat</strong></span>.</span></span></p>
<p> </p>
<p><span style="font-family:georgia, serif;"><span>2) Przejdź do tabeli <span style="color:#008000;"><strong>Player</strong></span></span></span></p>
<p> </p>
<p><span style="font-family:georgia, serif;"><span>3) Kliknij <span style="color:#008000;"><strong>Query -&gt; New Query</strong></span></span></span></p>
<p> </p>
<p><span style="font-family:georgia, serif;"><span>4) Dodaj te wpisy:</span></span></p>
<p> </p>
<p><span style="font-family:georgia, serif;"></span></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p></p>
<p> </p>
<pre class="ipsCode prettyprint">
INSERT INTO `mob_proto` VALUES ('2501', 'zombie_diseased_kid', '0x48F66C6C656E7175616C6C65', '1', '0', '0', '100', '0', 'AGGR', '0', 'HUMAN', '0', '0', '0', '0', '30', '40', '200', '10', '300', '450', '15000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
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INSERT INTO `mob_proto` VALUES ('2503', 'Zombie', '0x48F66C6C656E6F6666697A696572', '2', '0', '0', '105', '0', 'AGGR', '0', 'HUMAN', '0', '0', '0', '0', '34', '40', '200', '10', '300', '450', '15000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
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INSERT INTO `mob_proto` VALUES ('2508', 'zombie_soldier_scythe', '0x48F66C6C656E6B726965676572', '3', '0', '0', '105', '0', 'AGGR', '0', 'HUMAN', '0', '0', '0', '0', '65', '40', '200', '10', '600', '800', '150000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '11974', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0', '0');
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INSERT INTO `mob_proto` VALUES ('2513', 'zombie_ghost', '0x48F66C6C656E6D65747A6C6572', '2', '0', '0', '105', '0', 'AGGR', '0', 'HUMAN', '0', '0', '0', '0', '67', '40', '200', '10', '300', '450', '30000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('2514', 'zombie_general', '0x48F66C6C656E67656E6572616C', '4', '0', '0', '105', '0', 'AGGR', '0', 'HUMAN', '0', '0', '0', '0', '86', '40', '200', '10', '300', '450', '30000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('2541', 'zombie_soldier_scy', '0x42F67365722048F66C6C656E6B726965676572', '4', '0', '0', '105', '0', 'AGGR', '0', 'HUMAN', '0', '0', '0', '0', '81', '40', '200', '10', '600', '800', '150000', '3', '3', '8500000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '11973'0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('2542', 'zombie_soldier_bow', '0x42F67365722048F66C6C656E736368FC747A65', '2', '0', '0', '105', '0', 'AGGR', '0', 'HUMAN', '0', '0', '0', '0', '66', '40', '200', '10', '300', '450', '50000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('2543', 'zombie_soldier_spear', '0x42F67365722048F66C6C656E73706565726BE46D70666572', '2', '0', '0', '105', '0', 'AGGR', '0', 'HUMAN', '0', '0', '0', '0', '70', '40', '200', '10', '300', '450', '50000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('2544', 'zombie_magician', '0x42F67365722048F66C6C656E7072696573746572', '2', '0', '0', '105', '0', 'AGGR', '0', 'HUMAN', '0', '0', '0', '0', '59', '40', '200', '10', '300', '450', '50000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('2545', 'zombie_bigboss', '0x42F67365722048F66C6C656E6D616A6F72', '4', '0', '0', '105', '0', 'AGGR', '0', 'HUMAN', '0', '0', '0', '0', '76', '40', '200', '10', '300', '450', '50000', '3', '3', '5000000', '5000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
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INSERT INTO `mob_proto` VALUES ('2591', 'zombie_king', '0x5461727461726F73', '5', '0', '0', '105', '0', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '0', '0', '90', '40', '200', '10', '450', '800', '200000', '3', '3', '12000000', '12000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
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INSERT INTO `mob_proto` VALUES ('2593', 'zombie_king', '0x48F66C6C656E62617374617264', '5', '0', '0', '105', '0', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '0', '0', '90', '40', '200', '10', '450', '800', '200000', '3', '3', '12000000', '12000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
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INSERT INTO `mob_proto` VALUES ('2595', 'zombie_king', '0x457265626F73', '5', '0', '0', '105', '0', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '0', '0', '90', '40', '200', '10', '450', '800', '200000', '3', '3', '14000000', '14000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('2596', 'zombie_king', '0x417A7261656C732042727574', '5', '0', '0', '105', '0', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '0', '0', '90', '40', '200', '10', '700', '900', '200000', '3', '3', '14000000', '14000000', '350000', '70', '100', '100', '100', '2000', '120', '11972', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('2597', 'zombie_god', '0x436861726F6E', '5', '0', '0', '120', '0', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '0', '0', '90', '40', '200', '10', '700', '800', '200000', '3', '3', '16000000', '16000000', '350000', '70', '100', '100', '100', '2000', '120', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('2598', 'zombie_bigboss2', '0x417A7261656C', '5', '0', '0', '120', '0', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '0', '0', '120', '40', '150', '10', '800', '1000', '250000', '3', '3', '16000000', '16000000', '600000', '70', '100', '100', '100', '5000', '120', '11971', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('30101', 'zombie_key_stone', '0x53746174756520646573204B7564', '5', '1', '0', '70', '0', 'NOMOVE', '0', '0', 'STUN,SLOW,CURSE,TERROR', '0', '0', '2', '0', '0', '0', '0', '0', '0', '3954', '3', '1', '0', '0', '562', '79', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('30102', 'zombie_god_stone', '0x426173616C742D4F62656C69736B', '5', '1', '0', '70', '0', 'NOMOVE', '0', '0', 'STUN,SLOW,CURSE,TERROR', '0', '0', '2', '0', '0', '0', '0', '0', '0', '3954', '3', '1', '0', '0', '562', '79', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('30103', 'zombie_security_stone', '0x536368696C646B72F674656E66656C73', '5', '1', '0', '70', '0', 'NOMOVE', '0', '0', 'STUN,SLOW,CURSE,TERROR', '0', '0', '2', '0', '0', '0', '0', '0', '0', '3954', '3', '1', '0', '0', '562', '79', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('30104', 'zombie_warp_stone', '0x52756E656E706661686C', '5', '1', '0', '70', '0', 'NOMOVE', '0', '0', 'STUN,SLOW,CURSE,TERROR', '0', '0', '2', '0', '0', '0', '0', '0', '0', '3954', '3', '1', '0', '0', '562', '79', '100', '100', '0', '2000', '150', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('30111', 'zombie_ghost_door', '0x312E20546F72206465722056657264616D6D6E6973', '5', '0', '0', '120', '0', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '0', '0', '120', '40', '150', '10', '800', '1000', '250000', '3', '3', '16000000', '16000000', '600000', '70', '100', '100', '100', '5000', '120', '11971', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('30112', 'zombie_ghost_door', '0x322E20546F72206465722056657264616D6D6E6973', '5', '0', '0', '120', '0', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '0', '0', '120', '40', '150', '10', '800', '1000', '250000', '3', '3', '16000000', '16000000', '600000', '70', '100', '100', '100', '5000', '120', '11971', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('30113', 'zombie_ghost_door', '0x332E20546F72206465722056657264616D6D6E6973', '5', '0', '0', '120', '0', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '0', '0', '120', '40', '150', '10', '800', '1000', '250000', '3', '3', '16000000', '16000000', '600000', '70', '100', '100', '100', '5000', '120', '11971', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('30114', 'zombie_ghost_door', '0x342E20546F72206465722056657264616D6D6E6973', '5', '0', '0', '120', '0', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '0', '0', '120', '40', '150', '10', '800', '1000', '250000', '3', '3', '16000000', '16000000', '600000', '70', '100', '100', '100', '5000', '120', '11971', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('30115', 'zombie_ghost_door', '0x352E20546F72206465722056657264616D6D6E6973', '5', '0', '0', '120', '0', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '0', '0', '120', '40', '150', '10', '800', '1000', '250000', '3', '3', '16000000', '16000000', '600000', '70', '100', '100', '100', '5000', '120', '11971', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('30116', 'zombie_ghost_door', '0x362E20546F72206465722056657264616D6D6E6973', '5', '0', '0', '120', '0', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '0', '0', '120', '40', '150', '10', '800', '1000', '250000', '3', '3', '16000000', '16000000', '600000', '70', '100', '100', '100', '5000', '120', '11971', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('30117', 'zombie_ghost_door', '0x372E20546F72206465722056657264616D6D6E6973', '5', '0', '0', '120', '0', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '0', '0', '120', '40', '150', '10', '800', '1000', '250000', '3', '3', '16000000', '16000000', '600000', '70', '100', '100', '100', '5000', '120', '11971', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('30118', 'zombie_ghost_door', '0x382E20546F72206465722056657264616D6D6E6973', '5', '0', '0', '120', '0', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '0', '0', '120', '40', '150', '10', '800', '1000', '250000', '3', '3', '16000000', '16000000', '600000', '70', '100', '100', '100', '5000', '120', '11971', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0', '0');
INSERT INTO `mob_proto` VALUES ('30119', 'zombie_ghost_door', '0x392E20546F72206465722056657264616D6D6E6973', '5', '0', '0', '120', '0', 'AGGR', '0', 'HUMAN', 'SLOW,FALL,CURSE,POISON,TERROR', '0', '0', '0', '120', '40', '150', '10', '800', '1000', '250000', '3', '3', '16000000', '16000000', '600000', '70', '100', '100', '100', '5000', '120', '11971', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1.2', '0', '0', '0', '0', '0', '0', '0', 0, 0, 0, 0, 0, 0, '0', '0', '0', '0', '0', '0');
</pre>
<p><span style="font-family:georgia, serif;"></span></p>
</div>
</div>
<p></p>
<p> </p>
<p><span style="font-family:georgia, serif;">6) Kliknij<span style="color:#008000;"><strong> Run</strong></span>, poczekaj aż<span style="color:#008000;"><strong> MySql</strong></span> doda query po czym zamknij okno.</span></p>
<p> </p>
<p><span style="font-family:georgia, serif;">7) Teraz połącz się z <span style="color:#008000;">Fillezillą</span> / <span style="color:#008000;">WinSCP</span> i znajdź swój folder z questami. Przykładowe ścieżki:</span></p>
<p> </p>
<pre class="ipsCode prettyprint">
Pliki Terenzo --&gt; /usr/home/mt2/share/locale/poland/quest

Inne --&gt; /usr/home/game/share/locale/germany/quest
</pre>
<p> </p>
<p><span style="font-family:georgia, serif;">8) Wgraj quest <span style="color:#008000;"><strong>devilscave.quest</strong></span> poprzez<span style="color:#008000;"><strong> FilleZillę </strong></span>/ <span style="color:#008000;"><strong>WinSCP </strong></span></span></p>
<p> </p>
<p><strong><span style="font-family:'lucida sans unicode', 'lucida grande', sans-serif;"><span style="color:rgb(255,140,0);">Na  samym dole tematu jest w 90% spolszczony quest. W paczce jest full niemiecki.</span></span></strong></p>
<p> </p>
<p><span style="font-family:georgia, serif;">9) Przy okazji otwórz plik<span style="color:#008000;"><strong> quest_list</strong></span> lub<strong><span style="color:#008000;"> locale_list</span></strong> i dodaj wpis:</span></p>
<p> </p>
<pre class="ipsCode prettyprint">
devilscave.quest
</pre>
<p> </p>
<p><span style="font-family:georgia, serif;">10) By wgrać quest na serwer wpisz w konsoli:</span></p>
<p> </p>
<p> </p>
<pre class="ipsCode prettyprint">
cd /usr/home/mt2/share/locale/poland/quest         &lt;-- Pliki Terenzo 

lub

cd /usr/home/game/share/locale/germany/quest   
 
 
Lokalizacja ściezki folderu questów w waszych plikach jest zależna od ich wersji.
 
</pre>
<p><span style="font-family:georgia, serif;">11) Jak już wykonałe/aś punkt nr. 10 w konsoli wpisz teraz:</span></p>
<p> </p>
<p>W przypadku plików Terenzo wystarczy wpisać:</p>
<p> </p>
<pre class="ipsCode prettyprint">
/qc
</pre>
<p>W innych plikach :<br></p>
<pre class="ipsCode prettyprint">
./qc devilscave.quest
 
lub
 
/qc devilscave.quest  
</pre>
<p> </p>
<p>12) Uruchom ponownie FilleZillę / WinSCP jeżeli uprzednio ją zamknąłeś.<br><br>13) Wrzuć plik  metin2_map_devilcatacomb do folderu waszych map serwerowych:  </p>
<pre class="ipsCode prettyprint">
/usr/home/mt2/share/locale/poland/map
 
lub
 
/usr/home/game/share/locale/germany/map

 
Tutaj też ściezka może się różnić w zależności od plików jakie posiadasz 
</pre>
<p><span style="font-family:georgia, serif;">14) W folderze map na samym dole znajduje się również plik "<span style="color:#008000;"><strong>Index</strong></span>"</span></p>
<p> </p>
<p><span style="font-family:georgia, serif;">15)Pobierz plik na pulpit  i dodaj do niego wpis:</span></p>
<p> </p>
<pre class="ipsCode prettyprint">
209 metin2_map_devilscatacomb
</pre>
<p><span style="font-family:georgia, serif;">16) Zapisz plik,zamknij edytor i wrzuć plik spowrotem na serwer.</span></p>
<p> </p>
<p><span style="font-family:georgia, serif;">17) W lokalizacji:</span></p>
<pre class="ipsCode prettyprint">
 /usr/home/mt2     &lt;-- Pliki Terenzo
 
lub
 
/usr/home/game  &lt;-- Inne
</pre>
<p> </p>
<p><span style="font-family:georgia, serif;">W każdym z folderze <span style="color:#008000;"><strong>Chanelli</strong></span> oraz folderze <span style="color:#008000;"><strong>Game</strong></span> w pliku <span style="color:#008000;"><strong>CONFIG</strong></span>, w sekcji "<span style="color:#008000;"><strong>Map_Allow</strong></span>" ( po spacji )dopisz na końcu nr<span style="color:#008000;"><strong> 209</strong></span>. Tak to wygląda:</span></p>
<p> </p>
<pre class="ipsCode prettyprint">
MAP_ALLOW: 1 2 3 4 10 11 21 23 24 25 41 43 44 45 61 62 63 64 65 66 67 68 69 70 71 72 73 87 88 89 209    &lt;--- Tu dopisujesz numerek z Indexu tj. 209
</pre>
<p> </p>
<p><span style="color:#008000;"><strong><span style="font-family:georgia, serif;">Dlaczego 209 ?</span></strong></span></p>
<p> </p>
<p><span style="font-family:georgia, serif;">Ponieważ taki numer przypisałeś mapie w pliku "<span style="color:#008000;"><strong>Index</strong></span>" wcześniej.</span></p>
<p> </p>
<p><span style="font-family:georgia, serif;">18) Teraz rebootujesz serwer komendą:</span></p>
<p> </p>
<pre class="ipsCode prettyprint">
 shutdown -r now
</pre>
<p> </p>
<p><span style="font-family:georgia, serif;">19) Po restarcie wszystko jest już gotowe. Powodzenia.</span></p>
<p><span style="font-family:georgia, serif;"></span></p>
</div>
</div>
<p> </p>
</div>
</div>
<p></p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p style="text-align:center;"><span style="font-family:georgia, serif;">Myślę że się przyda. Wiele osób mówiło że nie działa to tak jak powinno.</span></p>
<p style="text-align:center;"><span style="font-family:georgia, serif;">Tutorial udoskonalony oraz przełożony z Języka niemieckiego przez <span style="color:#008000;">SerwisantMT2</span></span></p>
<p style="text-align:center;"><span style="font-family:georgia, serif;">Drobne poprawki wpisów wykonał <span style="color:#008000;">SerwisantMT2</span></span></p>
<p style="text-align:center;"><span style="font-family:georgia, serif;">Nie liczę na like, podziękować powinniście<span style="color:#008000;"> Niemcowi</span></span></p>
<p style="text-align:center;"><span style="font-family:georgia, serif;">Jak było to <span style="color:#b22222;"><strong>delete</strong></span></span></p>
<p style="text-align:center;"><span style="font-family:georgia, serif;">Pozdrawiam.</span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="font-family:georgia, serif;"><span style="color:rgb(178,34,34);"><span style="font-size:24px;"><strong>Oryginalny Temat:</strong></span></span></span></p>
<p> </p>
<p> </p>
<pre class="ipsCode prettyprint">
<a href="http://www.elitepvpers.com/forum/metin2-pserver-guides-strategies/2063156-release-devils-catacomb-full-entbuggt.html" rel="external nofollow">http://www.elitepvpers.com/forum/metin2-pserver-guides-strategies/2063156-release-devils-catacomb-full-entbuggt.html</a>
</pre>
<p style="text-align:center;"><span style="color:#00ff00;"><span style="font-size:24px;"><span style="font-family:'courier new', courier, monospace;"><strong>Uwaga!</strong></span></span></span></p>
<p style="text-align:center;"><strike><span style="color:#ff8c00;">Mimo że poprawiałem wpisy zauważyłem błąd we wpisach mob_proto na serwer.</span></strike></p>
<p style="text-align:center;"><strike><span style="color:#ff8c00;">Druga nazwa nie ma przedrostka </span><span style="color:#ff0000;">'</span><span style="color:#ff8c00;"> na początku i na końcu.</span></strike></p>
<p style="text-align:center;"><strike><span style="color:#ff8c00;">Poprawie to około 22.</span></strike></p>
<p style="text-align:center;"><strike><span style="color:#ffff00;">Niektóre pola we wpisach są puste, poprawiam ...</span></strike></p>
<p style="text-align:center;"><strong><span style="color:#ff0000;">Wpisy powinny być już poprawne, ale nie ręczę. W każdym razie okaże się.</span></strong></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><strike><span style="color:#00ff00;"><strong><span style="font-size:24px;"><span style="font-family:georgia, serif;">Aktualizacja!</span></span></strong></span></strike></p>
<p style="text-align:center;"><strike><span style="font-family:'lucida sans unicode', 'lucida grande', sans-serif;"><strong><span style="color:rgb(255,255,0);">Dołączam w 90% spolszczony quest DC</span></strong></span></strike></p>
<p style="text-align:center;"><strike><span style="font-family:'lucida sans unicode', 'lucida grande', sans-serif;"><strong><span style="color:rgb(255,255,0);">Nie jestem pewny czy dobrze tłumaczyłem ( intuicyjnie ) </span></strong></span></strike></p>
<p style="text-align:center;"><strike><span style="font-family:'lucida sans unicode', 'lucida grande', sans-serif;"><strong><span style="color:rgb(255,255,0);">Możecie testować.</span></strong></span></strike></p>
<p style="text-align:center;"><strike><span style="font-family:'lucida sans unicode', 'lucida grande', sans-serif;"><strong><span style="color:rgb(255,0,0);">Down:</span></strong></span></strike></p>
<p style="text-align:center;"></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<pre class="ipsCode prettyprint">
<a href="http://www.multiupload.nl/RSZM8D5TAB" rel="external nofollow">http://www.multiupload.nl/RSZM8D5TAB</a>
<a href="http://www.speedyshare.com/AKmhh/devilscave.quest" rel="external nofollow">http://www.speedyshare.com/AKmhh/devilscave.quest</a>
<a href="https://mega.co.nz/#!X1AhWYQb!HUhlNTfoA5l3uPb9kb1TOWhjuU9CW67sXqO4tq5gUbg" rel="external nofollow">https://mega.co.nz/#!X1AhWYQb!HUhlNTfoA5l3uPb9kb1TOWhjuU9CW67sXqO4tq5gUbg</a></pre>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><strike><span style="color:#ff0000;"><strong><span style="font-family:'lucida sans unicode', 'lucida grande', sans-serif;">Skan:</span></strong></span></strike></p>
<p> </p>
<pre class="ipsCode prettyprint">
<a href="https://www.virustotal.com/pl/file/4bcf5a550b329a404424608efc7a9d251715f4c3aa9bb764a3593b3ae614faef/analysis/1367265373/" rel="external nofollow">https://www.virustotal.com/pl/file/4bcf5a550b329a404424608efc7a9d251715f4c3aa9bb764a3593b3ae614faef/analysis/1367265373/</a>

</pre>
<p style="text-align:center;"></p>
</div>
</div>
<p> </p>
<p style="text-align:center;"><span style="color:#00ff00;"><span style="font-size:24px;"><span style="font-family:georgia, serif;"><strong>Aktualizacja 2 - 30.04.2013r</strong></span></span></span></p>
<p style="text-align:center;"><span style="color:#ff8c00;"><strong>Do tematu dołączam pełny, spolszczony quest Katakumb, z dodanymi funkcjami napisany przez</strong></span><span style="color:#ff0000;"><strong> Asti`ego</strong></span></p>
<p style="text-align:center;"><span style="color:#ffff00;"><strong>Lajkujcie go.</strong>!!</span></p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p> </p>
<p> </p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentcommentid="7198061" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentclass="forums_Topic" data-ipsquote-contentid="930373" data-ipsquote-username="Asti™" data-cite="Asti™" data-ipsquote-timestamp="1367345573"><div>
<p><span style="font-size:18px;"><span style="font-family:'comic sans ms', cursive;">Dobra łapcie w pełni przetłumaczony quest wraz z dodaniem paru innych funkcji.</span></span></p>
<p><span style="font-size:18px;">Wersja tekstowa</span> (Forum)<br></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p> </p>
<p> </p>
<pre class="ipsCode prettyprint">
quest devilscave begin
    state start begin
--Reset Stanu Piekielnych Katakumb   
        when 20367.chat."Zresetuj Piekielne Katakumby!" with pc.is_gm begin
            game.set_event_flag("dc_is_ok",1)
            game.set_event_flag("block_dc_config",1)
            game.set_event_flag("dc_versuche",1)
            game.set_event_flag("dc_geschaft", 0)
            say("Stan Piekielnych Katakumb")
            say("Został zresetowany!")
        end
--Nieudane wejście
        when 20367.chat."Piekielne Katakumby!" with pc.getqf("can_in_dc") == 0 and pc.get_level() &gt; 75 begin
            say_title("Strażnik Katakumb")
            say_reward("Nie mogę Cie wpóścić do Piekielnych Katacumb[ENTER]ponieważ nie pokonałeś z grupą Wieży Demonów")
            say("")
            say_title("Możesz odblkować wejście przenosząc na mnie")
            say_item("Legendarny Pamiętnik",30182,"")
            say("")
        end
--Odblokowanie wejścia!
        when 20367.take with item.vnum == 30182 and pc.getqf("can_in_dc") == 0 begin
            item.remove()
            say_title("Strażnik Katakumb")
            say("")
            say_reward("Dosteę do Piekielnych Katakumb został odblokowany")
            say("")
            pc.setqf("can_in_dc", 1)
        end
--Udane Wejście    
        when 20367.chat."Piekielne Katakumby" with game.get_event_flag("dc_is_ok") == 1 and pc.getqf("can_in_dc") == 1 begin
            if pc.get_level() &lt; 75 then 
                say_title("Strażnik Katakumb")
                say("")
                say_reward("Niestety nie posiadasz odpowiedniego poziomu[ENTER]Przyjdź do mnie jak osiągniesz conajmniej 75 poziom")
                return
            end
            if not party.is_party() then
                say_reward("Nie mogę Cie wpuścić ponieważ nie jesteś w grupie")
                say_title("Jedynie osoby w grupie są przenoszeni do[ENTER]Piekielnych Katakumb")
                return
            end
            if party.get_near_count() &lt; 3 then
                say_reward("Musisz mieć ze sobą conajmniej dwie osoby w grupie[ENTER]Abym mógł was przenieś do Piekielnych Katakumb")
                party.chat("Wasza grupa posiada zbyt mało członków.")
                return
            end
            if not party.is_leader() then
                say("Niestety nie jesteś liderem grupy...[ENTER]Tylko lider grupy może was przeteleportować[ENTER]do Piekielnych Katakumb!")
            else
                say_title("Strażnik Katakumb")
                say("")
                say_title("Informacja")
                say("Jesteście "..game.get_event_flag("dc_versuche").." Gruą która wyrusza pokonać Azreala")
                say("Zaledwie "..game.get_event_flag("dc_geschaft").." Wojowników pokonało tego silnego Bossa")
                say("")
                say_reward("Czy na pewno chcecie wyruszyć na walke z Azrealem?")
                local dc_login = select("Tak damy rade ", "Rezygnuje")
                if dc_login == 1 then
                    pc.setqf("Ebene", 1)
                    pc.warp(415200, 4209200)
                end
            end
        end            
--Poziom 1        
        when login with pc.get_map_index() == 209 begin
            game.set_event_flag(("dc_versuche"), game.get_event_flag("dc_versuche")+1)
            if pc.getqf("Ebene") == 1 then
                say_title("Piekielne Katakumby!")
                say("Aby dostać się na 2 Poziom musisz zdobyć!")
                say_item("Kryształowy Klucz", 30311, "")
                say("Zdobądź Klucz od potworów!.")
                say("Masz w sumie 90 min czasu!")
                say("")
                say_reward("Powodzenia!!")
                say("")
                timer("dc10", 600)
                pc.setqf("sksgedroppt", 0)
            else
                warp_all_to_village()
            end
        end
        when kill with not npc.is_pc() and pc.get_map_index() == 209 begin 
            local sks = number(1,30)
            if sks==1 and pc.getqf("sksgedroppt")==0 then
                pc.setqf("sksgedroppt", 1)
                chat("Brawo! Zdobyłes Kryształowy Klucz Duszy!")
                game.drop_item(30311, 1)
            else
                chat("Ten potwór nie posiadał Klucza...")
            end
        end
        when 30101.take with item.vnum == 30311 begin
            chat("Zostaniesz przeniesiony na 2 poziom Piekielnych Katakumb")
            pc.remove_item("30311")
            d.new_jump_all(209, 4632, 42082)
            d.regen_file("data/dungeon/devilcave/dc_regen_ebene2.txt")
            d.regen_file("data/dungeon/devilcave/dc_regen_tore_unten.txt")
            d.regen_file("data/dungeon/devilcave/dc_regen_tore_left.txt")
            d.spawn_mob(30103, 741, 221)
            d.setf("Ebene", 2)
        end    
        when login with pc.in_dungeon() begin
            if d.getf("Ebene") == 2 then
                chat("Zostaniesz przeniesiony na 2 Poziom")
                chat("Musisz przedostać się przez Piekielne Bramy!!")
                chat("Twój czas to tylko 10 min")
                timer("dc1", 600)
            end
            if d.getf("Ebene") == 3 then
                chat("Znajdź i zniszcz prawdziwy Metin Odwetu!")
                chat("Masz 20 minut czasu.!")
                timer("dc2", 1200)
            end
            if d.getf("Ebene") == 4 then
                chat("Znajdź wyjście z labiryntu!")
                chat("oraz przeczytaj napis z posągu")
                chat("Masz 15 minut czasu.!")
                timer("dc3", 900)
                d.spawn_mob(30104, 500, 800)
                d.spawn_mob(10800, 328, 779)
                d.spawn_mob(10801, 70, 672)
                d.spawn_mob(10802, 142, 865)
                d.spawn_mob(10803, 433, 935)
                d.spawn_mob(10804, 243, 854)
                d.spawn_mob(10805, 182, 667)
            end
            if d.getf("Ebene") == 5 then
                chat("Znajdź i zabij Tartara by otrzymać Totem!")
                chat("Zdobądź Totem, następnie udaj się na górę i przenieś go na Bazaltowy Obeliks.")
                chat("Masz 15 minut czasu.!")
                timer("dc4", 900)
                d.spawn_mob(30104, 500, 800)
            end
            if d.getf("Ebene") == 6 then
                chat("Zabij Charona by przejść dalej!")
                chat("Masz 15 minut czasu.!")
                timer("dc5", 900)
                d.spawn_mob(30104, 500, 800)
            end
            if d.getf("Ebene") == 7 then
                chat("Zabij Azraela by zakończyć Piekielne Katakumby!")
                chat("Masz 15 Minut czasu.!")
                timer("dc6", 900)
                d.spawn_mob(30104, 500, 800)
            end
        end
        
        
        when dc1.timer begin
            chat("Czas minął..!")
            warp_all_to_village( pc.get_map_index() , 5 )
        end     




        when dc10.timer begin
            chat("Przewidziany czas na znalezienie i zabicie Azraela to 80 minut! Powodzenia!!")
            timer("dc20", 600)
        end
        
        when dc20.timer begin
            chat("Masz jeszcze 70 Minut czasu!")
            timer("dc30", 600)
        end    
        when dc30.timer begin
            chat("Masz jeszcze 60 Minut czasu!")
            timer("dc40", 600)
        end        
        when dc40.timer begin
            chat("Masz jeszcze 50 minut czasu!")
            timer("dc50", 600)
        end        
        when dc50.timer begin
            chat("Masz jeszcze 40 Minut czasu!")
            timer("dc60", 600)
        end        
        when dc60.timer begin
            chat("Masz jeszcze 30 Minut czasu!")
            timer("dc70", 600)
        end        
        when dc70.timer begin
            chat("Masz jeszcze 20 Minut czasu!")
            timer("dc80", 600)
        end        
        when dc80.timer begin
            chat("Masz jeszcze 10 Minut czasu!")
            timer("dc110", 600)
        end
        when dc110.timer begin
            chat("Czas minął...!")
            warp_all_to_village( pc.get_map_index() , 5 )
        end                     
--Poziom 2
        when 30103.chat."Przejdź na 3 poziom!" begin
            npc.purge()
            say_reward("Napis:")
            say("Przed Wami jeszcze długa droga!")
            wait()
            d.new_jump_all(209, 5427, 42282)
            d.setf("Ebene", 3)
            d.regen_file("data/dungeon/devilcave/dc_regen_ebene3.txt")
            local metindv = number(1,4)
            if metindv==1 then
                d.spawn_mob(8029, 1351, 348)
                d.spawn_mob(8029, 1148, 350)
                d.spawn_mob(8029, 1151, 155)
                d.spawn_mob(8028, 1351, 149)
            end
            if metindv==2 then
                d.spawn_mob(8029, 1351, 348)
                d.spawn_mob(8029, 1148, 350)
                d.spawn_mob(8028, 1151, 155)
                d.spawn_mob(8029, 1351, 149)
            end
            if metindv==3 then
                d.spawn_mob(8029, 1351, 348)
                d.spawn_mob(8028, 1148, 350)
                d.spawn_mob(8029, 1151, 155)
                d.spawn_mob(8029, 1351, 149)
            end
            if metindv==4 then
                d.spawn_mob(8028, 1351, 348)
                d.spawn_mob(8029, 1148, 350)
                d.spawn_mob(8029, 1151, 155)
                d.spawn_mob(8029, 1351, 149) 
            end
        
        end
        
        when kill with npc.get_race() == 8029 and pc.in_dungeon() begin
            chat("Zniszczyłeś fałszywy Kamień Metin. Szukaj dalej")
        end
        when kill with npc.get_race() == 8028 and pc.in_dungeon() begin
            chat("Zniszczyłeś prawdziwy Kamień Metin!")
            chat("Zostaniesz przeniesiony na 4 poziom Piekielnych Katakumb")
            timer("devils_catacomb_goto_ebene4", 2)
        end    
        when dc2.timer begin
            chat("Czas minął...!")
            warp_all_to_village( pc.get_map_index() , 5 )
        end    


        
--Poziom 4 Labirynt
        when devils_catacomb_goto_ebene4.timer begin
            d.new_jump_all(209, 4143, 42657)
            d.setf("Ebene", 4)
        end
        
        when 30104.chat."Napis" with pc.in_dungeon() begin
            say_title("Musisz pokonać trudną drogę i znaleźć właściwą!.")
            timer("dc3", 6000)
            chat("Znalazłeś właściwą drogę! Brawo!.")
            chat("Zostaniesz przeniesiony na 5 poziom.")
            timer("devils_catacomb_goto_ebene5", 5)
        end
        when dc3.timer begin
            chat("Czas minął...")
            warp_all_to_village( pc.get_map_index() , 5 )
        end    
--Poziom 5 Tartar
        when devils_catacomb_goto_ebene5.timer begin
            d.new_jump_all(209, 4917, 42925)
            d.spawn_mob(30102, 848, 739)
            d.setf("Ebene", 5)
            d.regen_file("data/dungeon/devilcave/dc_regen_ebene5.txt")
            local tartaros = number(1,4)
            if tartaros==1 then
                d.spawn_mob(2593, 991, 848)
            end
            if tartaros==2 then
                d.spawn_mob(2593, 999, 652)
            end
            if tartaros==3 then
                d.spawn_mob(2593, 848, 577)
            end
            if tartaros==4 then
                d.spawn_mob(2593, 703, 644)
            end
            if tartaros==5 then
                d.spawn_mob(2593, 692, 817)
            end
        end        
        
        when kill with npc.get_race() == 2593 and pc.in_dungeon() begin
            chat("Tartar został pokonany został przywołany Bazaltowy Obelisk")
            chat("Teraz Przenieś Upiorny Totem na Bazaltowy Obelisk, znajdujący się na środku mapy.")
            game.drop_item(30312, 1)
        end    
        when 30102.take with item.vnum == 30312 begin
            timer("dc4", 6000)
            item.remove()
            npc.purge()
            say_reward("Brawo wojowniku")
            chat("Zostaniecie teraz przeniesiony na 6 piętro!")
            timer("devils_catacomb_goto_ebene6", 5)
        end
        when dc4.timer begin
            chat("Czas minął...!")
            warp_all_to_village( pc.get_map_index() , 5 )
        end    
--Poziom 6 Charon
        when devils_catacomb_goto_ebene6.timer begin
            d.new_jump_all(209, 5422, 42782)
            d.setf("Ebene", 6)
            d.regen_file("data/dungeon/devilcave/dc_regen_ebene6.txt")
        end
        
        when kill with npc.get_race() == 2597 and pc.in_dungeon() begin
            timer("dc5", 6000)
            d.kill_all()
            chat("Charon został pokonany! Teraz ostatnia część Piekielnych Katakumb")
            chat("Walka z Azraelem! Przygotuj się do tej trudnej walki!")
            timer("devils_catacomb_goto_ebene7", 10)
        end
        when dc5.timer begin
            chat("Czas minął...!")
            warp_all_to_village( pc.get_map_index() , 5 )
        end    
--Poziom 7 Azrael
        when devils_catacomb_goto_ebene7.timer begin
             d.new_jump_all(209, 4147, 43191)
            d.setf("Ebene", 7)
            d.regen_file("data/dungeon/devilcave/dc_regen_ebene7.txt")
        end
    
        when kill with npc.get_race() == 2598 and pc.in_dungeon() begin
            game.set_event_flag(("dc_geschaft"), game.get_event_flag("dc_geschaft")+1)
            local level = pc.get_level()            
            chat("Azrael został pokonany!")
            chat("Zasługujecie na nagrode waleczni wojownicy!")
            chat("Zbierzcie skarb Azraela zanim zostaniecie wylogowani")
            d.kill_all()
            d.kill_all()
            notice_all("Gracz "..pc.get_name().." z poziomem "..(level).." zabił Azraela!")
            pc.give_item2(50186)
            timer("goout_from_dc", 120)
            d.spawn_mob(9012, 74, 1159)    
        end
        
        when dc6.timer begin
            chat("Nie zdążyliście pokonać Azraela zostaniecie wylogowani!")
            warp_all_to_village( pc.get_map_index() , 5 )
        end
        when goout_from_dc.timer begin
            warp_all_to_village( pc.get_map_index() , 3 )
        end
    end
end
 
</pre>
<p> </p>
</div>
</div>
<p> </p>
<p><span style="font-family:'comic sans ms', cursive;"><span style="font-size:18px;">oraz wersja wklej.to</span></span></p>
<p> </p>
<pre class="ipsCode prettyprint">
<a href="http://wklej.to/FrwDI" rel="external nofollow">http://wklej.to/FrwDI</a>
</pre>
<p>Poprawione... Teraz wszystko jest tak jak należy <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_mrug.gif" alt=";)" srcset="https://www.mpcforum.pl/uploads/emoticons/wink@2x.png 2x" width="15" height="15"></p>
</div></blockquote>
<p> </p>
<p> </p>
</div>
</div>
<p><br></p>
<p> </p>
<p style="text-align:center;"><span style="font-size:24px;"><span style="color:rgb(0,255,0);"><span style="font-family:georgia, serif;"><strong>Aktualizacja 3 - 3.05.2013r</strong></span></span></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><strong><span style="color:#ffa500;">Asti dodał wpisy mob_proto na odbugowanie portali w labiryncie</span></strong> <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></p>
<p style="text-align:center;"><span style="color:#ffff00;"><strong>Like!</strong></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p> </p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentcommentid="7234955" data-ipsquote-contentapp="forums" data-ipsquote-contenttype="forums" data-ipsquote-contentclass="forums_Topic" data-ipsquote-contentid="930373" data-ipsquote-username="Asti™" data-cite="Asti™" data-ipsquote-timestamp="1367564153"><div>
<p>Tutaj jest wpis do mob_proto na odbugowanie teleportów w labiryncie.<br></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p> </p>
<p> </p>
<pre class="ipsCode prettyprint">
INSERT INTO `mob_proto` (`vnum`, `name`, `locale_name`, `rank`, `type`, `battle_type`, `level`, `size`, `ai_flag`, `mount_capacity`, `setRaceFlag`, `setImmuneFlag`, `empire`, `folder`, `on_click`, `st`, `dx`, `ht`, `iq`, `damage_min`, `damage_max`, `max_hp`, `regen_cycle`, `regen_percent`, `gold_min`, `gold_max`, `exp`, `def`, `attack_speed`, `move_speed`, `aggressive_hp_pct`, `aggressive_sight`, `attack_range`, `drop_item`, `resurrection_vnum`, `enchant_curse`, `enchant_slow`, `enchant_poison`, `enchant_stun`, `enchant_critical`, `enchant_penetrate`, `resist_sword`, `resist_twohand`, `resist_dagger`, `resist_bell`, `resist_fan`, `resist_bow`, `resist_fire`, `resist_elect`, `resist_magic`, `resist_wind`, `resist_poison`, `dam_multiply`, `summon`, `drain_sp`, `mob_color`, `polymorph_item`, `skill_level0`, `skill_vnum0`, `skill_level1`, `skill_vnum1`, `sp_berserk`, `sp_stoneskin`, `sp_godspeed`, `sp_deathblow`, `sp_revive`, `skill_level2`, `skill_vnum2`, `skill_level3`, `skill_vnum3`, `skill_level4`, `skill_vnum4`) VALUES (10800, '. 312 851', '. 312 851', 5, 9, 0, 1, '', 'NOMOVE', 0, '', '', 0, '', 2, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 2000, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL);
INSERT INTO `mob_proto` (`vnum`, `name`, `locale_name`, `rank`, `type`, `battle_type`, `level`, `size`, `ai_flag`, `mount_capacity`, `setRaceFlag`, `setImmuneFlag`, `empire`, `folder`, `on_click`, `st`, `dx`, `ht`, `iq`, `damage_min`, `damage_max`, `max_hp`, `regen_cycle`, `regen_percent`, `gold_min`, `gold_max`, `exp`, `def`, `attack_speed`, `move_speed`, `aggressive_hp_pct`, `aggressive_sight`, `attack_range`, `drop_item`, `resurrection_vnum`, `enchant_curse`, `enchant_slow`, `enchant_poison`, `enchant_stun`, `enchant_critical`, `enchant_penetrate`, `resist_sword`, `resist_twohand`, `resist_dagger`, `resist_bell`, `resist_fan`, `resist_bow`, `resist_fire`, `resist_elect`, `resist_magic`, `resist_wind`, `resist_poison`, `dam_multiply`, `summon`, `drain_sp`, `mob_color`, `polymorph_item`, `skill_level0`, `skill_vnum0`, `skill_level1`, `skill_vnum1`, `sp_berserk`, `sp_stoneskin`, `sp_godspeed`, `sp_deathblow`, `sp_revive`, `skill_level2`, `skill_vnum2`, `skill_level3`, `skill_vnum3`, `skill_level4`, `skill_vnum4`) VALUES (10801, '. 274 842', '. 274 842', 5, 9, 0, 1, '', 'NOMOVE', 0, '', '', 0, '', 2, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 2000, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL);
INSERT INTO `mob_proto` (`vnum`, `name`, `locale_name`, `rank`, `type`, `battle_type`, `level`, `size`, `ai_flag`, `mount_capacity`, `setRaceFlag`, `setImmuneFlag`, `empire`, `folder`, `on_click`, `st`, `dx`, `ht`, `iq`, `damage_min`, `damage_max`, `max_hp`, `regen_cycle`, `regen_percent`, `gold_min`, `gold_max`, `exp`, `def`, `attack_speed`, `move_speed`, `aggressive_hp_pct`, `aggressive_sight`, `attack_range`, `drop_item`, `resurrection_vnum`, `enchant_curse`, `enchant_slow`, `enchant_poison`, `enchant_stun`, `enchant_critical`, `enchant_penetrate`, `resist_sword`, `resist_twohand`, `resist_dagger`, `resist_bell`, `resist_fan`, `resist_bow`, `resist_fire`, `resist_elect`, `resist_magic`, `resist_wind`, `resist_poison`, `dam_multiply`, `summon`, `drain_sp`, `mob_color`, `polymorph_item`, `skill_level0`, `skill_vnum0`, `skill_level1`, `skill_vnum1`, `sp_berserk`, `sp_stoneskin`, `sp_godspeed`, `sp_deathblow`, `sp_revive`, `skill_level2`, `skill_vnum2`, `skill_level3`, `skill_vnum3`, `skill_level4`, `skill_vnum4`) VALUES (10802, '. 140 822', '. 140 822', 5, 9, 0, 1, '', 'NOMOVE', 0, '', '', 0, '', 2, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 2000, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL);
INSERT INTO `mob_proto` (`vnum`, `name`, `locale_name`, `rank`, `type`, `battle_type`, `level`, `size`, `ai_flag`, `mount_capacity`, `setRaceFlag`, `setImmuneFlag`, `empire`, `folder`, `on_click`, `st`, `dx`, `ht`, `iq`, `damage_min`, `damage_max`, `max_hp`, `regen_cycle`, `regen_percent`, `gold_min`, `gold_max`, `exp`, `def`, `attack_speed`, `move_speed`, `aggressive_hp_pct`, `aggressive_sight`, `attack_range`, `drop_item`, `resurrection_vnum`, `enchant_curse`, `enchant_slow`, `enchant_poison`, `enchant_stun`, `enchant_critical`, `enchant_penetrate`, `resist_sword`, `resist_twohand`, `resist_dagger`, `resist_bell`, `resist_fan`, `resist_bow`, `resist_fire`, `resist_elect`, `resist_magic`, `resist_wind`, `resist_poison`, `dam_multiply`, `summon`, `drain_sp`, `mob_color`, `polymorph_item`, `skill_level0`, `skill_vnum0`, `skill_level1`, `skill_vnum1`, `sp_berserk`, `sp_stoneskin`, `sp_godspeed`, `sp_deathblow`, `sp_revive`, `skill_level2`, `skill_vnum2`, `skill_level3`, `skill_vnum3`, `skill_level4`, `skill_vnum4`) VALUES (10803, '. 95 841', '. 95 841', 5, 9, 0, 1, '', 'NOMOVE', 0, '', '', 0, '', 2, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 2000, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL);
INSERT INTO `mob_proto` (`vnum`, `name`, `locale_name`, `rank`, `type`, `battle_type`, `level`, `size`, `ai_flag`, `mount_capacity`, `setRaceFlag`, `setImmuneFlag`, `empire`, `folder`, `on_click`, `st`, `dx`, `ht`, `iq`, `damage_min`, `damage_max`, `max_hp`, `regen_cycle`, `regen_percent`, `gold_min`, `gold_max`, `exp`, `def`, `attack_speed`, `move_speed`, `aggressive_hp_pct`, `aggressive_sight`, `attack_range`, `drop_item`, `resurrection_vnum`, `enchant_curse`, `enchant_slow`, `enchant_poison`, `enchant_stun`, `enchant_critical`, `enchant_penetrate`, `resist_sword`, `resist_twohand`, `resist_dagger`, `resist_bell`, `resist_fan`, `resist_bow`, `resist_fire`, `resist_elect`, `resist_magic`, `resist_wind`, `resist_poison`, `dam_multiply`, `summon`, `drain_sp`, `mob_color`, `polymorph_item`, `skill_level0`, `skill_vnum0`, `skill_level1`, `skill_vnum1`, `sp_berserk`, `sp_stoneskin`, `sp_godspeed`, `sp_deathblow`, `sp_revive`, `skill_level2`, `skill_vnum2`, `skill_level3`, `skill_vnum3`, `skill_level4`, `skill_vnum4`) VALUES (10804, '. 430 842', '. 430 842', 5, 9, 0, 1, '', 'NOMOVE', 0, '', '', 0, '', 2, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 2000, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL);
INSERT INTO `mob_proto` (`vnum`, `name`, `locale_name`, `rank`, `type`, `battle_type`, `level`, `size`, `ai_flag`, `mount_capacity`, `setRaceFlag`, `setImmuneFlag`, `empire`, `folder`, `on_click`, `st`, `dx`, `ht`, `iq`, `damage_min`, `damage_max`, `max_hp`, `regen_cycle`, `regen_percent`, `gold_min`, `gold_max`, `exp`, `def`, `attack_speed`, `move_speed`, `aggressive_hp_pct`, `aggressive_sight`, `attack_range`, `drop_item`, `resurrection_vnum`, `enchant_curse`, `enchant_slow`, `enchant_poison`, `enchant_stun`, `enchant_critical`, `enchant_penetrate`, `resist_sword`, `resist_twohand`, `resist_dagger`, `resist_bell`, `resist_fan`, `resist_bow`, `resist_fire`, `resist_elect`, `resist_magic`, `resist_wind`, `resist_poison`, `dam_multiply`, `summon`, `drain_sp`, `mob_color`, `polymorph_item`, `skill_level0`, `skill_vnum0`, `skill_level1`, `skill_vnum1`, `sp_berserk`, `sp_stoneskin`, `sp_godspeed`, `sp_deathblow`, `sp_revive`, `skill_level2`, `skill_vnum2`, `skill_level3`, `skill_vnum3`, `skill_level4`, `skill_vnum4`) VALUES (10805, '. 500 800', '. 500 800', 5, 9, 0, 1, '', 'NOMOVE', 0, '', '', 0, '', 2, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 2000, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL, NULL, NULL);
 </pre>
<p> </p>
</div>
</div>
<p> </p>
<p><img src="http://img26.imageshack.us/img26/7417/sistemportalemetin2krax.png" alt="sistemportalemetin2krax.png"></p>
<p> </p>
<p>źródło:</p>
<p> </p>
<pre class="ipsCode prettyprint">
<a href="http://www.elitepvpers.com/forum/metin2-pserver-guides-strategies/2090691-release-devils-catacomb-labirinth-unbugged.html" rel="external nofollow">http://www.elitepvpers.com/forum/metin2-pserver-guides-strategies/2090691-release-devils-catacomb-labirinth-unbugged.html</a>
</pre>
<p>Brakuje jeszcze tylko minimapy <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_%5E%5E.png" alt="^^"></p>
</div></blockquote>
<p> </p>
<p style="text-align:center;"></p>
</div>
</div>
<p> </p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="color:#00ff00;"><strong><span style="font-size:24px;"><span style="font-family:georgia, serif;">Aktualizacja 4 - 3.05.2013r</span></span></strong></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="color:#ffa500;"><span style="font-size:18px;"><span style="font-family:georgia, serif;"><strong>Dodany folder Sound.</strong></span></span></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="color:#ffa500;"><strong>Download:</strong></span></p>
<p style="text-align:center;"> </p>
<pre class="ipsCode prettyprint">
<a href="https://mega.co.nz/#!6ohEwK6C!Ny8jMDJ40GMstytzbOnyIgOt_VELUWNNSHKSymVPo7g" rel="external nofollow">https://mega.co.nz/#!6ohEwK6C!Ny8jMDJ40GMstytzbOnyIgOt_VELUWNNSHKSymVPo7g</a>
<a href="http://www.speedyshare.com/PmMMv/sound-by-SerwisantMT2.rar" rel="external nofollow">http://www.speedyshare.com/PmMMv/sound-by-SerwisantMT2.rar</a>
<a href="http://www.multiupload.nl/MVRLUOU0YF" rel="external nofollow">http://www.multiupload.nl/MVRLUOU0YF</a>
 
<a href="https://www.virustotal.com/pl/file/71693c7d71de1e53f8c5a029361cbbee0db2433af649cf258faba8724748cc31/analysis/1367590904/" rel="external nofollow">https://www.virustotal.com/pl/file/71693c7d71de1e53f8c5a029361cbbee0db2433af649cf258faba8724748cc31/analysis/1367590904/</a>
0/45
</pre>
<p style="text-align:center;"><strong><span style="color:#ffa500;">Hasło do paczki:</span></strong></p>
<p style="text-align:center;"></p>
<pre class="ipsCode prettyprint">mpcforum.pl
</pre>
<p style="text-align:center;"><span style="font-size:14px;"><span style="font-family:georgia, serif;"><span style="color:rgb(255,255,0);"><strong>Wypakujcie poprzednią  paczkę packerem Merkona, dodajcie  folder sound do lokalizacji:</strong></span></span></span></p>
<p style="text-align:center;"> </p>
<pre class="ipsCode prettyprint">
devilscatacomb\
 
Jest on w tej samej lokalizacji co folder metin2_map_devilscatabomb oraz ymir work
</pre>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="color:#ffff00;"><strong><span style="font-family:georgia, serif;"><span style="font-size:14px;">I spakujecie z powrotem. </span></span></strong></span></p>
<p style="text-align:center;"><span style="color:#ffff00;"><strong><span style="font-family:georgia, serif;"><span style="font-size:14px;">Teraz będą słyszalne różnego rodzaju dźwięki.</span></span></strong></span></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="color:#ffff00;"><strong><span style="font-family:georgia, serif;"><span style="font-size:14px;">Tutaj macie wpisy XML </span></span></strong></span><span style="color:#008000;"><strong><span style="font-family:georgia, serif;"><span style="font-size:14px;">( pakujcie pakerem Merkona jeżeli nie chcecie przerabiać wpisów.</span></span></strong>)</span></p>
<p style="text-align:center;"></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"> </p>
<pre class="ipsCode prettyprint">
&lt;File archivedPath="monster2/zombie_bigboss/03.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss\03.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss/20.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss\20.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss/20_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss\20_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss/30.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss\30.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss/30_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss\30_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss/31.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss\31.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss/31_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss\31_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss/32.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss\32.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss/34.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss\34.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss/34_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss\34_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss/35.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss\35.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss/37.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss\37.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss2/back_damage00.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss2\back_damage00.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss2/back_damage01.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss2\back_damage01.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss2/back_dead.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss2\back_dead.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss2/back_knockdown.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss2\back_knockdown.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss2/front_damage00.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss2\front_damage00.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss2/front_damage01.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss2\front_damage01.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss2/front_dead.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss2\front_dead.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss2/front_knockdown.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss2\front_knockdown.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss2/run.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss2\run.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss2/special_attack00.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss2\special_attack00.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss2/special_attack01.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss2\special_attack01.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss2/wait00.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss2\wait00.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss2/wait01.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss2\wait01.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_bigboss2/walk.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_bigboss2\walk.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_diseased_boss/03.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_diseased_boss\03.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_diseased_boss/20.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_diseased_boss\20.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_diseased_boss/20_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_diseased_boss\20_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_diseased_boss/30.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_diseased_boss\30.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_diseased_boss/30_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_diseased_boss\30_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_diseased_boss/31.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_diseased_boss\31.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_diseased_boss/32.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_diseased_boss\32.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_diseased_boss/34.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_diseased_boss\34.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_diseased_boss/34_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_diseased_boss\34_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_diseased_boss/35.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_diseased_boss\35.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_diseased_boss/37.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_diseased_boss\37.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_diseased_bow/03.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_diseased_bow\03.mss]]&gt;&lt;/File&gt;
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        &lt;File archivedPath="monster2/zombie_skeleton_god/30_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_skeleton_god\30_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_skeleton_god/31.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_skeleton_god\31.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_skeleton_god/32.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_skeleton_god\32.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_skeleton_god/34.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_skeleton_god\34.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_skeleton_god/34_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_skeleton_god\34_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_skeleton_god/35.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_skeleton_god\35.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_skeleton_god/37.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_skeleton_god\37.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_bow/03.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_bow\03.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_bow/20.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_bow\20.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_bow/30.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_bow\30.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_bow/30_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_bow\30_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_bow/31.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_bow\31.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_bow/32.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_bow\32.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_bow/34.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_bow\34.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_bow/34_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_bow\34_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_bow/35.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_bow\35.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_bow/37.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_bow\37.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_scythe/03.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_scythe\03.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_scythe/20.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_scythe\20.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_scythe/20_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_scythe\20_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_scythe/30.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_scythe\30.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_scythe/30_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_scythe\30_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_scythe/31.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_scythe\31.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_scythe/32.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_scythe\32.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_scythe/34.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_scythe\34.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_scythe/34_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_scythe\34_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_scythe/35.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_scythe\35.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_scythe/37.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_scythe\37.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_spear/03.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_spear\03.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_spear/20.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_spear\20.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_spear/20_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_spear\20_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_spear/30.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_spear\30.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_spear/30_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_spear\30_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_spear/31.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_spear\31.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_spear/32.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_spear\32.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_spear/34.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_spear\34.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_spear/34_1.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_spear\34_1.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_spear/35.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_spear\35.mss]]&gt;&lt;/File&gt;
        &lt;File archivedPath="monster2/zombie_soldier_spear/37.mss" type="1"&gt;&lt;![CDATA[Source\sound\monster2\zombie_soldier_spear\37.mss]]&gt;&lt;/File&gt;
</pre>
<p style="text-align:center;"> </p>
<p style="text-align:center;"></p>
</div>
</div>
<p> </p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"></p>
</div>
</div>
<p> </p>]]></description><guid isPermaLink="false">930373</guid><pubDate>Mon, 29 Apr 2013 16:43:05 +0000</pubDate></item><item><title>Gotowe obrazki rang Metin2</title><link>https://www.mpcforum.pl/topic/887033-gotowe-obrazki-rang-metin2/</link><description><![CDATA[<p><span style="color:#00ff00;">Witam. Nudząc się zrobiłem takie sobie zwyczajne rangi na forum metina. Niczym sie nie różnią. Są takie po prostu rangi. Oto one:</span></p>
<p><span style="color:#00ff00;"><img src="http://imageshack.us/a/img21/4862/rangif.png" alt="rangif.png"></span></p>
<p> </p>
<p> </p>
<p> </p>
<p><span style="color:#ffff00;">A teraz paczka:</span></p>
<p><a href="https://www.mpcforum.pl/applications/core/interface/file/attachment.php?id=47206" data-fileid="47206" rel="">Obrazki rang na forum Metin2 by Gandalf xD.rar</a></p>
<p> </p>
<p> </p>
<p><span style="color:#00ff00;">Skan:</span></p>
<p> </p>
<p> </p>
<pre class="ipsCode prettyprint">
<a href="https://www.virustotal.com/pl/file/654dfe7a0a7e40c61968991ab7cc5739233a8f1a5e0a4f22f95f8504a418c04a/analysis/1363454095/" rel="external nofollow">https://www.virustotal.com/pl/file/654dfe7a0a7e40c61968991ab7cc5739233a8f1a5e0a4f22f95f8504a418c04a/analysis/1363454095/</a> 
</pre>
<p> </p>
<p> </p>
<p> </p>
<p><span style="color:#00ff00;">Co zawiera paczka:</span></p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p><span style="color:#00ff00;">Zawiera Rangi od Admina po Banned. </span></p>
<p><span style="color:#00ff00;">Dodałem także psd.</span></p>
</div>
</div>
<p> </p>]]></description><guid isPermaLink="false">887033</guid><pubDate>Fri, 15 Mar 2013 22:23:00 +0000</pubDate></item><item><title>Dungeon + QUEST by Join "Wzg&#xF3;rze Enderby"</title><link>https://www.mpcforum.pl/topic/1255297-dungeon-quest-by-join-wzg%C3%B3rze-enderby/</link><description><![CDATA[<p>Witam,</p>
<p>Dzisiaj zamieszczam paczke z moja autoska mapa(dungeon) + quest do tego dungeona, jest zrobiony pod orki, ale co za problem sobie przerobic regeny itd pod swoj server, wszystko znajduje się w paczcce.</p>
<p>Co znajde w paczcce:</p>
<p>- regeny</p>
<p>- quest</p>
<p>- ServerSide mapy</p>
<p>- ClientSide mapy</p>
<p> </p>
<p>Jeżeli użyjecie tego na swoim serverze dajcie znać tutaj w komentarzu, jeżeli bezie sporo takich osób zaczne dodawać więcej podobnych rzeczy od siebie,</p>
<p>Pozdrawiam</p>
<p>Join</p>
<p> </p>
<p> </p>
<p>--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------</p>
<p>QUEST:</p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p></p>
<pre class="ipsCode prettyprint lang-auto">
quest wzgorze_orkow begin
	state start begin
		when 20089.chat."Wejdź na Wzgórze Orków " begin 
			say_title(mob_name(20089)..":")
			say("Witaj!")
			say("")
			say("JAKIS TAM OPIS WEJSCIA NA DUNGA!")
			say_reward("Chcesz wejść?")
			local join = select("Chcę wejść!", "Rezygnuję.")
				if join == 1 then
					if pc.get_level() &lt; 30 then
						say_title(mob_name(20089)..":")
						say("Nie masz odpowiedniego poziomu!")
						say("")
					elseif pc.get_gold() &lt; 1000000 then
						say_title(mob_name(20089)..":")
						say("Nie masz tyle pieniędzy!")
						say("")
					elseif party.get_near_count() &lt; 2 then
						say_title(mob_name(20089)..":")
						say("Nie masz 2 osobowej grupy!")
						say("")
					elseif not party.is_leader() then
						say_title(mob_name(20089)..":")
						say("Nie jesteś liderem grupy!")
						say("")
					elseif pc.getqf("duration_wzgorze") &gt; get_time() then
						say_title(mob_name(20089)..":")
						say("Czas jeszcze nie minął.")
						say("Na Wzgórze można wejść co 12h.")
						say("")
					else
						say_title(mob_name(20089)..":")
						say("Przeniosę was na wzgórze!")
						say("Powodzenia!")
						pc.change_gold(-1000000)
						say("")
						pc.setqf("wzgorze_orkow", 1)
						pc.setqf("duration_wzgorze", get_time()+60*60*12)
						d.join(220)
					end
				end
		end
		
		when login with pc.get_map_index() == 2200000 and pc.in_dungeon begin
			d.setf("metin", 0)
			d.notice("Aby przejść dalej, musicie zabić wszystkie potwory na tej mapie!")
			d.regen_file("data/dungeon/join_dung_1.txt")
		end
			
		when 656.party_kill with pc.get_map_index() == 2200000 and pc.in_dungeon begin
			d.set_warp_at_eliminate(2, d.get_map_index(), 123488, 29, "data/dungeon/join_dung_2.txt")
		end
		
		when 691.party_kill with pc.get_map_index() == 2200000 and pc.in_dungeon begin
			d.set_warp_at_eliminate(2, d.get_map_index(), 123488, 29, "data/dungeon/join_dung_3.txt")
			d.notice("Znajdź i zniszcz 4 Metiny Duszy! ")
			d.regen_file("data/dungeon/join_dung_3_2.txt")
		end
		
		when 8008.party_kill with pc.get_map_index() == 2200000 and pc.in_dungeon begin
			d.regen_file("data/dungeon/join_dung_3_2.txt")
			d.setf("metin", d.getf("metin")+1)
			if d.getf("metin") == 1 then
				d.notice("Pierwszy metin został zniszczony!")
			elseif d.getf("metin") == 2 then
				d.notice("Drugi metin został zniszczony!")
			elseif d.getf("metin") == 3 then
				d.notice("Trzeci metin został zniszczony!")
			elseif d.getf("metin") == 4 then
				d.notice("Czwarty metin został zniszczony!")
				d.regen_file("data/dungeon/join_dung_4.txt")
			end
		end
		
		when 692.party_kill with pc.get_map_index() == 2200000 and pc.in_dungeon begin
			d.set_warp_at_eliminate(2, d.get_map_index(), 123488, 29, "data/dungeon/join_dung_5.txt")
		end
		
		when 693.party_kill with pc.get_map_index() == 2200000 and pc.in_dungeon begin
			notice_all("[Kanał "..pc.get_channel_id().."] ~~ Grupa gracza "..pc.get_name().." pokonała Odrodzonego Wodza Orków! ")
			d.notice("Za 30 sekund zostaniecie wylogowani.")
			timer("exit", 30)
		end
		
		when exit.timer begin
			d.exit_all() 
		end
	end
end
</pre>
</div>
</div>
<p> </p>
<p> </p>
<p>Skan:</p>
<p></p>
<pre class="ipsCode prettyprint lang-auto"><a href="https://www.virustotal.com/pl/file/d28cd7bcb9d8ce8a7934e4f18cad5faf216c9bf22b047b638473acebd3266bcc/analysis/1406423060/" rel="external nofollow">https://www.virustotal.com/pl/file/d28cd7bcb9d8ce8a7934e4f18cad5faf216c9bf22b047b638473acebd3266bcc/analysis/1406423060/</a>
</pre>DL:<p></p>
<pre class="ipsCode prettyprint lang-auto"><a href="https://mega.co.nz/#!1YVGyLRK!34b6OJe5u5yXkYxY1jYVdQsgRqzCH3a8rjn6vNM2a5k" rel="external nofollow">https://mega.co.nz/#!1YVGyLRK!34b6OJe5u5yXkYxY1jYVdQsgRqzCH3a8rjn6vNM2a5k</a>
</pre>
<p style="text-align:center;">--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------</p>
<p>SCR mapy:</p>
<p> </p>
<p><img src="https://www.mpcforum.pl/uploads/images/3166914064237091005302.jpg" alt="3166914064237091005302.jpg"></p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p>@<a href="https://www.mpcforum.pl/profile/13707-edit/" title="" rel=""><span><font size="1"><span style="font-size:12px;">Edit</span></font></span></a> Jak wstane z rana dodam SS'y z gry, bo ta minimapa wyglada beznadziejnie i jakość do dupy, w grze mapa się prezentuje dużo lepiej</p>
<p style="text-align:center;"></p>
<p>--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------.</p>
<p> </p>
<p><span style="color:#ffff00;"><span style="font-family:'comic sans ms', cursive;"><span style="font-size:24px;">HEJT </span></span></span><span style="color:#ff0000;"><span style="font-family:'comic sans ms', cursive;"><span style="font-size:24px;">ON!</span></span></span></p>
]]></description><guid isPermaLink="false">1255297</guid><pubDate>Sun, 27 Jul 2014 01:15:07 +0000</pubDate></item><item><title>Ilo&#x15B;&#x107; opcji w oknie Questowym.</title><link>https://www.mpcforum.pl/topic/1572084-ilo%C5%9B%C4%87-opcji-w-oknie-questowym/</link><description><![CDATA[<p style="text-align:center;">Czeeeeeeeeeeeeeeee dawno coś wrzucałem więc dam wam prosty poradnik za który zbijcie mi 5%, dzięki.</p>
<br><p style="text-align:center;"> </p>
<br><p style="text-align:center;">Efekt wygląda np. (np. bo zależy od ilości tych opcji) tak:</p>
<br><p style="text-align:center;"><img src="http://i.imgur.com/KhR5SC1.png" alt="KhR5SC1.png"></p>
<br><p style="text-align:center;"> </p>
<br><p style="text-align:center;"> </p>
<br><p style="text-align:center;">a więc przechodzimy do uiQuest.py i edytujemy;</p>
<br><p style="text-align:center;"> </p>
<br><p style="text-align:center;"></p>
<pre class="ipsCode prettyprint">QUEST_BUTTON_MAX_NUM = 8<br>
 <br>
i = i % 8</pre>
<br><p style="text-align:center;">Zmieniamy te 2 linijki np. na 10 i mamy to co wyżej ukazane.</p>
<br><p style="text-align:center;"> </p>
<br><p style="text-align:center;">Pozostaje jeszcze zwiększyć wysokość Okna więc otwieramy Questdialog.py:</p>
<br><p style="text-align:center;"></p>
<pre class="ipsCode prettyprint">"height" : 350,</pre>
<br><p style="text-align:center;">zwiększamy na</p>
<br><p style="text-align:center;"></p>
<pre class="ipsCode prettyprint">"height" : 450,</pre>
<br><p style="text-align:center;">w przypadku 10 Opcji.</p>
<br><p style="text-align:center;">(te pierwsze "height" <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_;v.png" alt=":v">)</p>
<br><p style="text-align:center;">to tyle, elo.</p>
<br>
]]></description><guid isPermaLink="false">1572084</guid><pubDate>Mon, 29 Aug 2016 19:28:17 +0000</pubDate></item><item><title>Pier&#x15B;cienie / Kamienie</title><link>https://www.mpcforum.pl/topic/1311228-pier%C5%9Bcienie-kamienie/</link><description><![CDATA[<p>*<br>*<br>*<br>*<br>*<br>*<br>*<br>*<br>*<br>*<br>*<br>*<br>*<br>*<br>*</p>
<p> </p>
<p> </p>
<p> </p>
<p>Fajny bajerek ode mnie, można wykorzystać go na wiele sposobów. <br> <br>A dokładnie są to sloty , na które możemy założyć jakieś itemki , czyli np: kamienie, albo pierścienie.</p>
<p> </p>
<p>Tak ta magia wygląda w grze:</p>
<p> </p>
<p><img src="https://www.mpcforum.pl/uploads/images/5201514150448391210448.jpg" alt="5201514150448391210448.jpg"></p>
<p>Na sloty zakładają się te itemki które zdeklarujemy w queście.<br> <br>1. Unpack root, wchodzimy do <span style="color:#ffa500;">game.py</span><br>Wklejamy na samej górze:<br> </p>
<pre class="ipsCode prettyprint lang-auto">
import kamienie</pre>
<p>U mnie wygląda to tak:<br></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<pre class="ipsCode prettyprint">
import os
import app
import dbg
import grp
import item
import background
import chr
import chrmgr
import player
import snd
import chat
import textTail
import snd
import net
import effect
import wndMgr
import fly
import systemSetting
import quest
import guild
import skill
import messenger
import locale
import constInfo
import exchange
import ime
import kamienie
import uiBonusPage
import event
import inventoryChanger</pre>
<p> </p>
</div>
</div>
<p> </p>
<p>Potem szukamy:</p>
<div><pre class="ipsCode prettyprint">
class GameWindow(ui.ScriptWindow):
def __init__(self, stream):
ui.ScriptWindow.__init__(self, "GAME")
self.SetWindowName("game")
net.SetPhaseWindow(net.PHASE_WINDOW_GAME, self)
player.SetGameWindow(self)</pre></div>
<p>Pod tym wklejamy:</p>
<pre class="ipsCode prettyprint">
TAB,TABself.KamykiWindow = kamienie.Kamyki()</pre>
<p>Szukamy:</p>
<pre class="ipsCode prettyprint">
def __ServerCommand_Build(self):</pre>
<p>i pod tym wklejamy:</p>
<p> </p>
<div>
<pre class="ipsCode prettyprint">
TAB,TAB,TAB#Venoms_kamienie START
TAB,TAB,TAB"KamykiDane" : self.KamykiDane,
TAB,TAB,TAB"KamykiQuest" : self.KamykiQuest,
TAB,TAB,TAB"KamykiInfo" : self.KamykiInfo,
TAB,TAB,TAB#Venoms_kamienie STOP</pre>
<p>Szukamy nastepnie:</p>
<p> </p>
<div>
<pre class="ipsCode prettyprint">
def __BuildKeyDict(self):
onPressKeyDict = {}</pre>
<p>I dodajemy sobie </p>
<pre class="ipsCode prettyprint">
self.KamykiOpen()</pre>
<p>Pod jakiś button to już należy do waszego wyboru <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></p>
<p> </p>
<p>Następnie gdzieś na końcu wrzucamy:</p>
<p> </p>
<div>
<pre class="ipsCode prettyprint">
TAB#Venoms_kamienie START
TABdef KamykiDane(self, data):
TAB,TABself.KamykiWindow.SetData(data)


TABdef KamykiQuest(self, id):
TAB,TABconstInfo.KamienieQuest = int(id)


TABdef KamykiInfo(self):
TAB,TABnet.SendQuestInputStringPacket(str(constInfo.KamienieSlot))


TABdef KamykiOpen(self):
TAB,TABself.KamykiWindow.Show()
#Venoms_kamienie STOP</pre>
<p>2. <span style="color:#ffa500;">game.py</span> możemy zapisać i zamknąć, teraz wrzucamy z paczki kamienie.py do rootów .</p>
<p>3. Następnie tworzymy folder image w rootach i wrzucamy tam - kamienie_bg.tga</p>
<p>4. Edytujemy questa który jest w paczce , odpalamy go na serwerze. </p>
<p>5. EQ które ma się tam zakładać 18.10</p>
<p> </p>
<p>Korzysta kto chce. Czekam na Hejty bo pewnie już są w drodze. Narka i dobranoc.</p>
<p> </p>
</div>
<p> </p>
</div>
<p>DOWNLOAD:</p>
<pre class="ipsCode prettyprint">
<a href="http://www10.zippyshare.com/v/29882677/file.html" rel="external nofollow">http://www10.zippyshare.com/v/29882677/file.html</a></pre>
<pre class="ipsCode prettyprint">
<a href="https://mega.co.nz/#!RpNChR7J!taPW6ycD0Oy6SwdA6zbOxoDtFQOLXfBRaH1rWuRDMzQ" rel="external nofollow">https://mega.co.nz/#!RpNChR7J!taPW6ycD0Oy6SwdA6zbOxoDtFQOLXfBRaH1rWuRDMzQ</a></pre>
<p>SKAN:</p>
<p><img src="https://www.mpcforum.pl/uploads/images/8918114150446081210448.jpg" alt="8918114150446081210448.jpg"></p>
<p> </p>
<p> </p>
<p style="text-align:right;"><em><span style="font-family:'comic sans ms', cursive;"><span style="color:#ffa500;">Wiesz no ja nie nalegam bo taki nie jestem , ale jak się podoba</span></span></em></p>
<p style="text-align:right;"><em><span style="font-family:'comic sans ms', cursive;"><span style="color:#ffa500;">to pierdyknij takiego offensywnego LIKE! To będzie więcej fajnych rzeczy</span></span></em></p>
<p style="text-align:right;"><em><span style="font-family:'comic sans ms', cursive;"><span style="color:#ffa500;">Hłi-Hłi, _venoms_ powrócił <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></span></span></em></p>
<p style="text-align:right;"><em><span style="font-family:'comic sans ms', cursive;"><span style="color:#ffa500;">Taki tam Like co to dla ciebie :3 a venoms w profilu będzie miał tyle #SWEG'u, że masarka !</span></span></em></p>
<p> </p>
<p style="text-align:right;"><img src="https://www.mpcforum.pl/uploads/images/9635914150496911210448.png" alt="48520333901411021185.png"></p>
</div>
]]></description><guid isPermaLink="false">1311228</guid><pubDate>Mon, 03 Nov 2014 19:39:30 +0000</pubDate></item><item><title>Game 34k (Invoria s1) odbugowany.</title><link>https://www.mpcforum.pl/topic/1384346-game-34k-invoria-s1-odbugowany/</link><description><![CDATA[<p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);">-</p>
<br><p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);">-</p>
<br><p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);">-</p>
<br><p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);">-</p>
<br><p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);">R</p>
<br><p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);">E</p>
<br><p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);">K</p>
<br><p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);">L</p>
<br><p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);">A</p>
<br><p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);">M</p>
<br><p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);">A</p>
<br><p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);">-</p>
<br><p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);">-</p>
<br><p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);">-</p>
<br><p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);">-</p>
<br><p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);"> </p>
<br><p style="font-family:tahoma, helvetica, arial, sans-serif;font-size:12px;text-align:center;background-color:rgb(41,41,41);"> </p>
<br><p style="text-align:center;"><span style="font-size:18px;"><strong>ODBUGOWANE GAME 34k </strong></span></p>
<br><pre class="ipsCode prettyprint"><br><a href="https://mega.co.nz/#!KE50lSST!eTfNBFzbmfhNJ81vZxzWGIMAR-GQivZ0ydyA1UjG0t0" rel="external nofollow">https://mega.co.nz/#!KE50lSST!eTfNBFzbmfhNJ81vZxzWGIMAR-GQivZ0ydyA1UjG0t0</a><br></pre>
<br><p style="text-align:center;"><span style="font-size:18px;"><strong>SKAN</strong></span></p>
<br><pre class="ipsCode prettyprint"><br><a href="http://scr.hu/1j5c/5iduf" rel="external nofollow">http://scr.hu/1j5c/5iduf</a><br></pre>
<br><p style="text-align:center;">W paczce znajduje się odbugowane game 34k, testowane na serwerze invoria s1.</p>
<br><p style="text-align:center;">Wiem, że już praktycznie 90% serwerów jest na source, ale może się komuś przydać.</p>
<br>
]]></description><guid isPermaLink="false">1384346</guid><pubDate>Wed, 11 Mar 2015 19:45:35 +0000</pubDate></item><item><title>2 Nowe Pety oraz kilka wierzchowc&#xF3;w.</title><link>https://www.mpcforum.pl/topic/1276462-2-nowe-pety-oraz-kilka-wierzchowc%C3%B3w/</link><description><![CDATA[<p>Witam. Pety oraz mounty są własnością Ymira. Ja je tylko wyciągnąłem z Niemieckiego klienta. Bo są ładne <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></p>
<p>Pety</p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p><img src="https://www.mpcforum.pl/uploads/images/6966114090634861042644.jpg" alt="6966114090634861042644.jpg"></p>
<p><img src="https://www.mpcforum.pl/uploads/images/1367014090634861042644.jpg" alt="1367014090634861042644.jpg"></p>
<p> </p>
</div>
</div>
<p> </p>
<p> </p>
<p>Poradnik jak je dodać </p>
<p>Rozpakujcie rooty locale i npc2.</p>
<p>Do npclist.txt(Plik znajdujący się w root)</p>
<p>Na samym końcu dodajemy:</p>
<div>
<pre class="ipsCode prettyprint">
0 leopard_young1_black leopard_young1
0 leopard_young1_yellow leopard_young1
34035 leopard_young1_black
34036 leopard_young1_yellow</pre>
<p>Możemy zapisać, a następnie spakować nasze rooty.</p>
<p>Rozpakujcie plik mob_proto. Daje wam wersje do mob_proto.txr</p>
<p>Dodajcie wpisy.</p>
<div>
<p>mob_names.txt</p>
<pre class="ipsCode prettyprint">
34035 Mały Lampard
34036 Mała Pantera</pre>
<p>Teraz mob_proto.txt</p>
<div><pre class="ipsCode prettyprint">
34035 "Mały Lampard" "KING" "NPC" "MELEE" 1 0 "STUN,SLOW,CURSE,TERROR" 0 2 0 0 0 0 0 0 120 3 1 0 0 10 4 100 100 0 2000 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
34036 "Mała Pantera" "KING" "NPC" "MELEE" 1 0 "STUN,SLOW,CURSE,TERROR" 0 2 0 0 0 0 0 0 120 3 1 0 0 10 4 100 100 0 2000 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0</pre></div>
</div>
</div>
<p>Do np2 dodajecie tą paczuszke</p>
<pre class="ipsCode prettyprint">
<a href="http://www43.zippyshare.com/v/58843113/file.html" rel="external nofollow">http://www43.zippyshare.com/v/58843113/file.html</a></pre>
<pre class="ipsCode prettyprint">
<a href="https://www.virustotal.com/pl/file/861dd76c5eb609ca908813746be6a894b2d98800fd78a1bcf1723d7b33f77e8c/analysis/1409063752/" rel="external nofollow">https://www.virustotal.com/pl/file/861dd76c5eb609ca908813746be6a894b2d98800fd78a1bcf1723d7b33f77e8c/analysis/1409063752/</a></pre>
<p>Pora na wierzchowce.</p>
<p> </p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p><img src="https://www.mpcforum.pl/uploads/images/8955714090634871042644.jpg" alt="8955714090634871042644.jpg"></p>
<p><img src="https://www.mpcforum.pl/uploads/images/4075214090634881042644.jpg" alt="4075214090634881042644.jpg"></p>
<p><img src="https://www.mpcforum.pl/uploads/images/5666914090634891042644.jpg" alt="5666914090634891042644.jpg"></p>
<p>Te 3 wierzchowce nadają się do systemu ewolucji wierzchowców <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"> Wystarczy odpowiedni quest.</p>
<p><img src="https://www.mpcforum.pl/uploads/images/7903414090634891042644.jpg" alt="7903414090634891042644.jpg"></p>
<p><img src="https://www.mpcforum.pl/uploads/images/2463714090634901042644.jpg" alt="2463714090634901042644.jpg"></p>
<p> </p>
</div>
</div>
<p> </p>
<p>Tutaj dla tych co nie mogą otwierać spoilerów.</p>
<pre class="ipsCode prettyprint">
<a href="http://www.iv.pl/images/83258635118434236163.jpg" rel="external nofollow">http://www.iv.pl/images/83258635118434236163.jpg</a>
<a href="http://www.iv.pl/images/68544026192773815887.jpg" rel="external nofollow">http://www.iv.pl/images/68544026192773815887.jpg</a>
<a href="http://www.iv.pl/images/69538690234763446590.jpg" rel="external nofollow">http://www.iv.pl/images/69538690234763446590.jpg</a>
<a href="http://www.iv.pl/images/08271900773097408790.jpg" rel="external nofollow">http://www.iv.pl/images/08271900773097408790.jpg</a>
<a href="http://www.iv.pl/images/98608916607601550545.jpg" rel="external nofollow">http://www.iv.pl/images/98608916607601550545.jpg</a>
<a href="http://www.iv.pl/images/67622664928300748941.jpg" rel="external nofollow">http://www.iv.pl/images/67622664928300748941.jpg</a>
<a href="http://www.iv.pl/images/92204844945464585904.jpg" rel="external nofollow">http://www.iv.pl/images/92204844945464585904.jpg</a></pre>
<p>Mały tucik.</p>
<div>
<p>To do npclist.txt</p>
<pre class="ipsCode prettyprint">
0 turkey_1 turkey
0 turkey_2 turkey
0 turkey_3 turkey
20228 turkey_1 
20229 turkey_2 
20230 turkey_3
0 leopard_black leopard
0 leopard_yellow leopard
20231 leopard_black
20232 leopard_yellow</pre>
</div>
<div>
<p>To do mob_names.txt</p>
<pre class="ipsCode prettyprint">
20228 Młody Moa
20229 Dziki Moa
20230 Dzielny Moa
20231 Lampard
20232 Pantera</pre>
<p>Oraz to do mob_proto.txt</p>
<p> </p>
</div>
<div>
<pre class="ipsCode prettyprint">
20228 "전갑석룡자" "KING" "NPC" "MELEE" 1 0 "STUN,SLOW,CURSE,TERROR" 0 2 0 0 0 0 0 0 120 3 1 0 0 10 4 100 100 0 2000 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20229 "난폭한 전갑석룡자" "KING" "NPC" "MELEE" 1 0 "STUN,SLOW,CURSE,TERROR" 0 2 0 0 0 0 0 0 120 3 1 0 0 10 4 100 100 0 2000 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20230 "용맹한 전갑석룡자" "KING" "NPC" "MELEE" 1 0 "STUN,SLOW,CURSE,TERROR" 0 2 0 0 0 0 0 0 120 3 1 0 0 10 4 100 100 0 2000 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20231 "흑유니콘" "KING" "NPC" "MELEE" 1 0 "STUN,SLOW,CURSE,TERROR" 0 2 0 0 0 0 0 0 120 3 1 0 0 10 4 100 100 0 2000 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20232 "백유니콘" "KING" "NPC" "MELEE" 1 0 "STUN,SLOW,CURSE,TERROR" 0 2 0 0 0 0 0 0 120 3 1 0 0 10 4 100 100 0 2000 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
</pre>
<p>To wklejacie do npc</p>
<pre class="ipsCode prettyprint">
<a href="http://www43.zippyshare.com/v/92593401/file.html" rel="external nofollow">http://www43.zippyshare.com/v/92593401/file.html</a></pre>
<pre class="ipsCode prettyprint">
<a href="https://www.virustotal.com/pl/file/7aa860685d3dc2944bdd3fb9ee6bb850de001b0ccb9997dde3e27f2f82840739/analysis/1409063861/" rel="external nofollow">https://www.virustotal.com/pl/file/7aa860685d3dc2944bdd3fb9ee6bb850de001b0ccb9997dde3e27f2f82840739/analysis/1409063861/</a>
</pre>
<p>Teraz jak zrobić by można było atakować z wierzchowców?</p>
<p>Otwieracie w source binki plik <strong>InstanceBase.cpp.</strong></p>
<p>Szukacie tego wersu</p>
<pre class="ipsCode prettyprint">
UINT CInstanceBase::SHORSE::GetLevel(){
if (m_pkActor)
{
DWORD mount = m_pkActor-&gt;GetRace();
switch (mount)
{</pre>
<p>Pod tym macie liste id wierzchowców np.</p>
<div>
<pre class="ipsCode prettyprint">
case 20114:
case 20115:
case 20116:
case 20117:</pre>
<p>Dodajecie np. pod tym następne case z id wierzcha. </p>
<p>Przykład:</p>
<pre class="ipsCode prettyprint">
case 20228:
case 20229:
case 20230:
case 20231:
case 20232:</pre>
<p>Możecie teraz skompilować binkę. Przyszedł czas na game.</p>
<p>Otwieracie plik pvp.cpp</p>
<p>Szukacie ifa</p>
<div>
<pre class="ipsCode prettyprint">
if( pkChr-&gt;GetHorseLevel() &gt; 0 &amp;&amp; 1 == pkChr-&gt;GetHorseGrade() ) 
return false;
}
else
{
switch( pkChr-&gt;GetMountVnum() )
{</pre>
<p>Pod tym macie liste mountów.</p>
<p>Dodajecie kolejne case np.</p>
<p> </p>
</div>
<pre class="ipsCode prettyprint">
case 20228:
case 20229:
case 20230:
case 20231:
case 20232:</pre>
<p>To na tyle.</p>
<p>Aha ikonki doróbcie sobie sami.</p>
<p>Proszę o scięgniecie kilku % za poradnik.</p>
</div>
</div>
]]></description><guid isPermaLink="false">1276462</guid><pubDate>Tue, 26 Aug 2014 14:31:23 +0000</pubDate></item><item><title>Game Master Panel 3</title><link>https://www.mpcforum.pl/topic/320246-game-master-panel-3/</link><description><![CDATA[<p><span style="font-size:18px;"><span style="color:#ff0000;">H</span></span><span style="font-size:18px;"><span style="color:#e2531c;">e</span></span><span style="font-size:18px;"><span style="color:#c69d38;">l</span></span><span style="font-size:18px;"><span style="color:#aad655;">l</span></span><span style="font-size:18px;"><span style="color:#8df771;">o</span></span><span style="font-size:18px;"><span style="color:#71fd8d;">u</span></span><span style="font-size:18px;"> </span><span style="font-size:18px;"><span style="color:#38b8c6;">;</span></span><span style="font-size:18px;"><span style="color:#1c74e2;">d</span></span></p>
<p> </p>
<p>hmm.. to chyba będzie ostatnia wersja, nie mam ochoty robić tego co robiłem. Miałem też dużo pomysłów co do możliwości Game Master Panela</p>
<p>lecz nie mam chęci a przede wszystkim czasu.. Więc przedstawiam ostatnią wersję GMP =)</p>
<p> </p>
<p> </p>
<p></p>
<div style="text-align:right;">
<p><span style="font-size:8px;">Małe Nawiązanie Do Poprzednich Wersji =)</span></p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p><span style="color:#FFA500;">Game Master Panel I</span></p>
<p></p>
<pre class="ipsCode">http://www.mpcforum.pl/topic/137990-download-game-master-panel-hot/</pre>
<div></div>
<p></p>
<p><span style="color:#FFA500;">Game Master Panel II</span></p>
<p></p>
<pre class="ipsCode">http://www.mpcforum.pl/topic/161921-tutdowngame-master-panel-ii/</pre>
<div></div>
<p></p>
<p> </p>
<p> </p>
</div>
</div>
</div>
<p></p>
<p></p>
<p> </p>
<p> </p>
<p></p>
<div style="text-align:center;"><p><span style="font-size:18px;"><span style="color:#FFA500;">Game Master Panel III</span></span></p></div>
<p></p>
<p></p>
<p> </p>
<p> </p>
<p> </p>
<p></p>
<div style="text-align:center;">
<p><span style="font-size:18px;"><span style="color:#00FF00;">------------------------------------------------------------------------</span></span></p>
<p><span style="font-size:18px;"><span style="color:#00FF00;">OGÓLNA LISTA ZMIAN</span></span></p>
<p><span style="font-size:18px;"><span style="color:#00FF00;">------------------------------------------------------------------------</span></span></p>
</div>
<p></p>
<p></p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p>No to trochę się zmieniło...</p>
<p> </p>
<p>[<span style="color:#FF0000;">OGÓLNE</span>]</p>
<p><span style="color:#00FF00;">*</span>Stylistyka</p>
<p><span style="color:#00FF00;">*</span>Grafika</p>
<p><span style="color:#00FF00;">*</span>Statystki</p>
<p><span style="color:#00FF00;">*</span>Możliwość Zmiany Portu Bazy</p>
<p> </p>
<p>[<span style="color:#FF0000;">BAN</span>]</p>
<p><span style="color:#00FF00;">*</span>Blokada Czasowa</p>
<p><span style="color:#00FF00;">*</span>Powód Blokady</p>
<p><span style="color:#00FF00;">*</span>Blokada Po Nicku / Loginie</p>
<p><span style="color:#00FF00;">*</span>Sprawdzanie Czasu Wygasania Blokady</p>
<p><span style="color:#00FF00;">*</span>Blokowanie PERM</p>
<p><span style="color:#00FF00;">*</span>Odblokowywanie</p>
<p> </p>
<p>[<span style="color:#FF0000;">ITEM</span>]</p>
<p><span style="color:#00FF00;">*</span>BugFix SF 2010</p>
<p> </p>
<p>i kilka drobnych rzeczy, których nie będę wymieniał..</p>
<p> </p>
</div>
</div>
<p> </p>
<p> </p>
<p> </p>
<p></p>
<div style="text-align:center;">
<p><span style="font-size:18px;"><span style="color:#00FF00;">------------------------------------------------------------------------</span></span></p>
<p><span style="font-size:18px;"><span style="color:#00FF00;">GALERIA</span></span></p>
<p><span style="font-size:18px;"><span style="color:#00FF00;">------------------------------------------------------------------------</span></span></p>
</div>
<p></p>
<p></p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p> </p>
<p></p>
<p><a href="http://img291.imageshack.us/i/page1b.png/" rel="external nofollow"><img src="http://img291.imageshack.us/img291/6059/page1b.th.png" alt="page1b.th.png"></a><a href="http://img849.imageshack.us/i/page2o.png/" rel="external nofollow"><img src="http://img849.imageshack.us/img849/2581/page2o.th.png" alt="page2o.th.png"></a><a href="http://img820.imageshack.us/i/page3c.png/" rel="external nofollow"><img src="http://img820.imageshack.us/img820/8940/page3c.th.png" alt="page3c.th.png"></a><a href="http://img705.imageshack.us/i/page4k.png/" rel="external nofollow"><img src="http://img705.imageshack.us/img705/6678/page4k.th.png" alt="page4k.th.png"></a><a href="http://img3.imageshack.us/i/page5xs.png/" rel="external nofollow"><img src="http://img3.imageshack.us/img3/1737/page5xs.th.png" alt="page5xs.th.png"></a></p>
<p></p>
<div style="text-align:center;"><a href="http://img405.imageshack.us/i/createitem.png/" rel="external nofollow"><img src="http://img405.imageshack.us/img405/3936/createitem.th.png" alt="createitem.th.png"></a></div>
<p></p>
<p></p>
<p> </p>
<p> </p>
<p> </p>
</div>
</div>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p></p>
<div style="text-align:center;">
<p><span style="font-size:18px;"><span style="color:#00FF00;">------------------------------------------------------------------------</span></span></p>
<p><span style="font-size:18px;"><span style="color:#00FF00;">DOWNLOAD &amp; KONFIGURACJA</span></span></p>
<p><span style="font-size:18px;"><span style="color:#00FF00;">------------------------------------------------------------------------</span></span></p>
</div>
<p></p>
<p></p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p> </p>
<p>Polega na podaniu odpowiednich rzeczy w pliku konfiguracyjnym... Jest on dołączony z Game Master Panelem III i musi być zawsze w tym samym folderze. Ale to chyba oczywiste?</p>
<p>Więc:</p>
<p></p>
<pre class="ipsCode">Tak wygląda plik po otwarciu np. notatnikiem
[config]
user =
pass =
host =
accountdb = account
playerdb = player
commondb = common
port = 3306
nazwa = GameMasterPanel III - "Twoja_nazwa"</pre>
<div></div>
<p></p>
<p> </p>
<p>I teraz jak uzupełnić... Bardzo proste</p>
<p>user = swojego_użytkownika np. root</p>
<p>pass = swoje_hasło_do_bazy_MySQL np. 123456</p>
<p>host = swoje_ip_bazy_MySQL np. 5.22.415.100</p>
<p>Reszta jest pod waszą edycję np. jak by ktoś miał przedrostki w bazie MySQL typu. Jos_account itd..</p>
<p>"Twoja_nazwa" możesz tutaj wpisać swój nick który będzie się wyświetlał w głównym oknie..</p>
<p>Przykład konfiguracji:</p>
<p> </p>
<p></p>
<pre class="ipsCode">[config]
user = root
pass = 123456
host = 5.31.135.100
accountdb = account
playerdb = player
commondb = common
port = 3306
name = GameMasterPanel III - Bambus3k</pre>
<div></div>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;">
<p><span style="font-family:'Lucida Sans Unicode';"><span style="color:#FF0000;"><span style="font-size:12px;">Download Znajdziesz W Załączniku...</span></span></span></p>
<p><span style="font-family:'Lucida Sans Unicode';"><span style="color:#FF0000;"><span style="font-size:12px;">Są dwie wersje, działające na SF 2005 i 2010, pobierasz tę, która Ci odpowiada!</span></span></span></p>
<p>Game Master Panel III SF 2005 <span style="color:#00BFFF;">[</span><a href="http://www.virustotal.com/file-scan/report.html?id=0e457409bca56a3610e54b09239ff364a258a8982e959a146de27c95fd13d35e-1300899170" rel="external nofollow">SKAN</a><span style="color:#00BFFF;">]</span></p>
<p>Game Master Panel III SF 2010 <span style="color:#00BFFF;">[</span><a href="http://www.virustotal.com/file-scan/report.html?id=cb7213eae0cb2ef5592084bac92765c3e81fd5f918859276ea8472d92834d5ad-1300899069" rel="external nofollow">SKAN</a><span style="color:#00BFFF;">]</span></p>
</div>
<p></p>
<p></p>
<p> </p>
<p> </p>
</div>
</div>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p><strong><span style="color:#ff0000;">P</span></strong><strong><span style="color:#f3210b;">o</span></strong><strong><span style="color:#e84116;">z</span></strong><strong><span style="color:#dd6121;">d</span></strong><strong><span style="color:#d27f2c;">r</span></strong><strong><span style="color:#c79a37;">a</span></strong><strong><span style="color:#bcb342;">w</span></strong><strong><span style="color:#b1c94d;">i</span></strong><strong><span style="color:#a6dc58;">a</span></strong><strong><span style="color:#9beb63;">m</span></strong><strong><span style="color:#90f66e;">,</span></strong><strong> </strong><strong><span style="color:#79fe85;">B</span></strong><strong><span style="color:#6efd90;">a</span></strong><strong><span style="color:#63f69b;">m</span></strong><strong><span style="color:#58eca6;">b</span></strong><strong><span style="color:#4dddb1;">u</span></strong><strong><span style="color:#42cbbc;">s</span></strong><strong><span style="color:#37b5c7;">3</span></strong><strong><span style="color:#2c9dd2;">k</span></strong><strong> </strong><strong><span style="color:#1663e8;">=</span></strong><strong><span style="color:#0b44f3;">P</span></strong></p>
<p><a href="https://www.mpcforum.pl/applications/core/interface/file/attachment.php?id=14926" data-fileid="14926" rel="">GameMasterPanel III                              SF 2005.rar</a></p>
<p><a href="https://www.mpcforum.pl/applications/core/interface/file/attachment.php?id=14927" data-fileid="14927" rel="">GameMasterPanel III                              SF 2010.rar</a></p>]]></description><guid isPermaLink="false">320246</guid><pubDate>Wed, 23 Mar 2011 16:58:31 +0000</pubDate></item><item><title>Pet gui + quest</title><link>https://www.mpcforum.pl/topic/1373427-pet-gui-quest/</link><description><![CDATA[<p>Siema, udostępniam wam pet gui + quest pod game 2089. Nie jestem autorem tego systemu. Jedynie przerobiłem questa i dodałem bonusy w gui. </p>
<p> </p>
<p style="text-align:center;"><span style="color:#008080;"><span style="font-size:24px;">Screen:</span></span></p>
<p> </p>
<p style="text-align:center;"><img src="https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xaf1/v/t1.0-9/10527553_270116059859188_7349175890314900389_n.jpg?oh=af4bb3b6562311ccd95e7ec06526fd1c&amp;oe=5549F93D&amp;__gda__=1435171724_393ca7c87ff9dc1de6b9fe0943ce301e" alt="10527553_270116059859188_734917589031490"></p>
<p style="text-align:center;"> </p>
<p style="text-align:center;"><span style="font-size:24px;"><span style="color:#008080;">Download:</span></span></p>
<pre class="ipsCode prettyprint">
<a href="https://mega.co.nz/#!k49mhbpQ!X09NB6lI_EL3b0vNU06HY689Qx4VitzB_f9B9Mvq7hM" rel="external nofollow">https://mega.co.nz/#!k49mhbpQ!X09NB6lI_EL3b0vNU06HY689Qx4VitzB_f9B9Mvq7hM</a>
<a href="https://www.virustotal.com/pl/file/1e9b7b272a7ce003bd99e72dd026b1843e4beeb2d169c2410af7fd966c0b78f2/analysis/1424259412/" rel="external nofollow">https://www.virustotal.com/pl/file/1e9b7b272a7ce003bd99e72dd026b1843e4beeb2d169c2410af7fd966c0b78f2/analysis/1424259412/</a></pre>
<p style="text-align:center;">Jakby czegoś brakowało, piszcie.</p>
<p style="text-align:center;"> </p>
<p style="text-align:center;">Pozdrawiam serdecznie <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></p>
]]></description><guid isPermaLink="false">1373427</guid><pubDate>Wed, 18 Feb 2015 11:38:32 +0000</pubDate></item><item><title>Zmiana ekwipunku</title><link>https://www.mpcforum.pl/topic/1288882-zmiana-ekwipunku/</link><description><![CDATA[<p>Siemka. Szukałem kiedyś zmiany ekwipunku. Znalazłem na jakimś zagranicznym forum. Spoko sprawa. Widziałem, że ludzie prosili o wersje na 5 ekwipunków. Udało mi się coś takiego wykonać</p>
<p> </p>
<p><span style="color:#00ffff;">Screenshot:</span></p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p><a href="https://www.mpcforum.pl/s/d04f250" rel="">http://screenshooter.blob.core.windows.net/engine4files/dssxidxmkeaxzoxucoliihwerecaivrntlksxwbcvnzjlevupbywbavvwnfeaxeommenefwgminuintniikgxvmsqovjrxbxjkwyzhpkfrjsnbnjurvsnxrramxpjmpp</a></p>
<p><a href="https://www.mpcforum.pl/s/e110db6" rel="">http://screenshooter.net/6061029/laqhoxk</a></p>
<p> </p>
</div>
</div>
<p> </p>
<p> </p>
<p><span style="color:#00ffff;">Download:</span></p>
<p><span style="color:#00ffff;"></span></p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p></p>
<p> </p>
<pre class="ipsCode prettyprint"><a href="http://wklej.to/PTCRs" rel="external nofollow">http://wklej.to/PTCRs</a></pre>
<p> </p>
<pre class="ipsCode prettyprint"><a href="http://wklej.to/z7jLo" rel="external nofollow">http://wklej.to/z7jLo</a></pre>
<p> </p>
</div>
</div>
<p> </p>
<p> </p>
<p><span style="color:#00ffff;">Mini tut:</span></p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p>Nie będę Wam opisywał jak dokładnie to dodać. Jeśli ktoś będzie umiał, to to zrobi. Tutaj macie samo otwieranie okienka. W jaki sposób będzie się ono wywoływać to już Wasza sprawa.</p>
<p> </p>
<pre class="ipsCode prettyprint">import uifastequip 
self.fastequip = uifastequip.changeequip()
self.fastequip.Show()</pre>
</div>
</div>
<p></p>
]]></description><guid isPermaLink="false">1288882</guid><pubDate>Sat, 20 Sep 2014 16:39:09 +0000</pubDate></item><item><title>BiologGUI ( Bez questa )</title><link>https://www.mpcforum.pl/topic/1132427-biologgui-bez-questa/</link><description><![CDATA[<p style="text-align:center;"><span style="color:#ffd700;"><span style="font-family:'courier new', courier, monospace;">Siema dzisiaj chciałbym wam przedstawić Okno Biologa ( można powiedzieć , że mojego autorstwa otóż ostatnio</span></span></p>
<p style="text-align:center;"><span style="color:#ffd700;"><span style="font-family:'courier new', courier, monospace;">zająłem się pythonem.</span></span></p>
<p> </p>
<p><span style="color:#ffff00;"><span style="font-family:'courier new', courier, monospace;">Nie przedłużając:</span></span></p>
<p> </p>
<p><span style="color:#ff0000;"><span style="font-family:'courier new', courier, monospace;">Wchodzimy do game.py w root</span></span></p>
<p><span style="color:#00ff00;">szukamy : </span></p>
<pre class="ipsCode prettyprint lang-auto">
self.SetSize(wndMgr.GetScreenWidth(), wndMgr.GetScreenHeight())</pre>
<p><span style="color:#00ff00;">i pod tym dodajemy :</span></p>
<pre class="ipsCode prettyprint lang-auto">
##Biolog
Biolog = ui.AniImageBox()
Biolog.AppendImage("d:/ymir work/ui/biolog.dds")
self.Biolog = Biolog
 
self.Biolog.SetPosition(wndMgr.GetScreenWidth()-465,0)
 
self.przedmiot = ui.TextLine()
self.przedmiot.SetDefaultFontName()
self.przedmiot.SetPosition((wndMgr.GetScreenWidth()-465)+120, 25)
self.przedmiot.SetText("Przedmiot do Oddania:   NaN")
self.przedmiot.SetOutline()
 
self.ilosc = ui.TextLine()
self.ilosc.SetDefaultFontName()
self.ilosc.SetPosition((wndMgr.GetScreenWidth()-465)+120, 45)
self.ilosc.SetText("Ilośc do oddania:    NaN")
self.ilosc.SetOutline()
 
self.oddane = ui.TextLine()
self.oddane.SetDefaultFontName()
self.oddane.SetPosition((wndMgr.GetScreenWidth()-465)+120, 55)
self.oddane.SetText("Oddałeś:    NaN")
self.oddane.SetOutline()
 
self.czas = ui.TextLine()
self.czas.SetDefaultFontName()
self.czas.SetPosition((wndMgr.GetScreenWidth()-465)+120, 65)
self.czas.SetText("Czas do oddania:    NaN")
self.czas.SetOutline()
##BiologEnd</pre>
<p><span style="color:#00ff00;">Szukamy :</span></p>
<pre class="ipsCode prettyprint lang-auto">
serverCommandList={</pre>
<p><span style="color:#00ff00;">Pod tym dodajemy :</span></p>
<pre class="ipsCode prettyprint lang-auto">
##Biolog
"ShowBiolog" : self.__showbiolog,
"HideBiolog" : self.__hidebiolog,
"przedmiot" : self.__przedmiot,
"ilosc" : self.__ilosc,
"oddane" : self.__oddane,
"czas" : self.__czas,
#BiologEnd</pre>
<div> </div>
<div> </div>
<div><span style="color:#00ff00;">Schodzimy na sam koniec game.py i dodajemy :</span></div>
<div> </div>
<div><pre class="ipsCode prettyprint lang-auto">
def __hidebiolog(self):
self.Biolog.Hide()
self.przedmiot.Hide()
self.ilosc.Hide()
self.oddane.Hide()
self.czas.Hide()
 
def __showbiolog(self):
self.Biolog.Show()
self.przedmiot.Show()
self.ilosc.Show()
self.oddane.Show()
self.czas.Show()
 
def __przedmiot(self, przedmiot):
self.przedmiot.SetText("Przedmiot do Oddania:    " + przedmiot)
 
def __ilosc(self, ilosc):
self.ilosc.SetText("Ilosć do oddania:    " + ilosc)
 
def __oddane(self, oddane):
self.oddane.SetText("Oddałeś:    " + oddane)
 
def __czas(self, czas):
self.czas.SetText("Czas do oddania:    " + czas)</pre></div>
<div> </div>
<div><span style="color:#0000ff;">LINK DO OKIENKA : </span></div>
<div><span style="color:#ffa500;">Ogarnięci będą wiedzieć gdzie je wrzucić <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></span></div>
<div> </div>
<div><pre class="ipsCode prettyprint lang-auto">
<a href="http://speedy.sh/Rm9VU/biolog.rar" rel="external nofollow">http://speedy.sh/Rm9VU/biolog.rar</a></pre></div>
<div> </div>
<div><span style="color:#ff0000;">PRZYDATNE FUNCKJE DO QUESTA ( CMDCHATY ) ZALECAM DAĆ TAKIE :</span></div>
<div> </div>
<div>
<pre class="ipsCode prettyprint lang-auto">
cmdchat("ShowBiolog") - Pokarz okno
cmdchat("HideBiolog") - Ukryj okno
 
cmdchat("przedmiot "..pc.getqf("kod questa")) 
    cmdchat("ilosc "..pc.getqf("kod questa")) 
    cmdchat("oddane "..pc.getqf("kod questa"))
cmdchat("czas "..pc.getqf("kod questa"))</pre>
<p>=======================================================================================================================================================================</p>
<p>=======================================================================================================================================================================</p>
<p>=======================================================================================================================================================================</p>
<p>=======================================================================================================================================================================</p>
<p>===========================================================================<span style="font-size:12px;"><span style="color:#00ffff;">2 część</span></span>======================================================================================</p>
<p>=======================================================================================================================================================================</p>
<p>=======================================================================================================================================================================</p>
<p>=======================================================================================================================================================================</p>
<p>=======================================================================================================================================================================</p>
</div>
<div> </div>
<div><span style="font-size:18px;"><span style="font-size:24px;"><span style="color:#ffd700;">Biolog Po przerobieniu Wygląd w grze <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></span></span></span></div>
<div> </div>
<div><span style="color:#00ff00;"><span style="font-size:14px;">Po przeróbce dodajemy go w ten sposób :</span></span></div>
<div> </div>
<div><span style="color:#00ff00;"><span style="font-size:14px;">Wygląd w grze a zarazem dowód , że działa <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"> :</span></span></div>
<div> </div>
<div>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents"><p><br><a href="https://imageshack.com/i/14sg79j" rel="external nofollow"><img src="http://imagizer.imageshack.us/v2/800x600q90/40/sg79.jpg" alt="sg79.jpg"></a></p></div>
</div>
<p></p>
</div>
<div> </div>
<div> </div>
<div><span style="color:#a52a2a;"><span style="font-size:18px;">SS Od kronzu :</span></span></div>
<div> </div>
<div>
<span style="color:#a52a2a;"><span style="font-size:18px;"></span></span><div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents"><p><img src="https://www.mpcforum.pl/uploads/images/1390491876-U352037.jpg" alt="1390491876-U352037.jpg"></p></div>
</div>
<p></p>
</div>
<div> </div>
<div><span style="color:#ee82ee;">Pozatym na początku dodajemy wpis do root wklejamy to z wpisem</span></div>
<div><pre class="ipsCode prettyprint">
&lt;File archivedPath="uibiolog.py" type="2"&gt;&lt;![CDATA[output\uibiolog.py]]&gt;&lt;/File&gt;</pre></div>
<div> </div>
<div><span style="color:#ee82ee;">DOWNLOAD ( PLIKU DO ROOT )</span></div>
<div> </div>
<div><pre class="ipsCode prettyprint">
<a href="http://speedy.sh/jtKdE/uibiolog.rar" rel="external nofollow">http://speedy.sh/jtKdE/uibiolog.rar</a></pre></div>
<div> </div>
<div><span style="color:#ff0000;">Na początku game.py</span></div>
<div> </div>
<div><pre class="ipsCode prettyprint">
import uibiolog</pre></div>
<div> </div>
<div>
<span style="color:#ff0000;">Pod</span><pre class="ipsCode prettyprint">
class GameWindow(ui.ScriptWindow):</pre>
<span style="color:#ff0000;">dodajemy :</span>
</div>
<div> </div>
<div>
<pre class="ipsCode prettyprint">
import uibiolog
self.BiologGui = uibiolog.BiologDialog()</pre>
<p><span style="color:#00ff00;">Wersja z TABAMI</span> :</p>
<pre class="ipsCode prettyprint">
<a href="http://wklej.to/s4ef6" rel="external nofollow">http://wklej.to/s4ef6</a></pre>
</div>
<div> </div>
<div><span style="color:#ff0000;">Najlepiej jak będzie to wyglądać tak :</span></div>
<div> </div>
<div><pre class="ipsCode prettyprint">
<a href="http://wklej.to/hTvZG" rel="external nofollow">http://wklej.to/hTvZG</a></pre></div>
<div> </div>
<div>
<span style="color:#ff0000;">Następnie Pod </span><pre class="ipsCode prettyprint">
onPressKeyDict = {}</pre>
</div>
<div> </div>
<div><pre class="ipsCode prettyprint">
onPressKeyDict[app.DIK_F6] = lambda : self.__biologshow()</pre></div>
<div> </div>
<div>
<span style="color:#ff0000;">Do</span><pre class="ipsCode prettyprint">
serverCommandList={</pre>
<span style="color:#ff0000;">dodajemy :</span>
</div>
<div> </div>
<div>
<div><pre class="ipsCode prettyprint">
"ShowBiologGui1" : self.__ShowBiologGui1,
"ShowBiologGui2" : self.__ShowBiologGui2,</pre></div>
<div> </div>
<div><span style="color:#ff0000;">Na Koniec game.py dodajemy :</span></div>
<div>
<pre class="ipsCode prettyprint">
def __ShowBiologGui1(self):
self.BiologGui.Show()
 
def __ShowBiologGui2(self, data):
self.BiologGui.SetData(str(data))
 
def __biologshow(self):
if FALSE == player.IsObserverMode():
if FALSE == self.BiologGui.IsShow():
self.BiologGui.Show()
self.BiologGui.SetTop()
else:
self.BiologGui.Hide()</pre>
<p><span style="color:#00ff00;">WERSJA Z TABAMI</span> :</p>
<pre class="ipsCode prettyprint">
<a href="http://wklej.to/NpBek" rel="external nofollow">http://wklej.to/NpBek</a></pre>
<p style="text-align:center;"><span style="color:#00ffff;">Bym był zapomniał do uiscript dodajemy :</span></p>
<pre class="ipsCode prettyprint">
<a href="http://wklej.to/1AQOO" rel="external nofollow">http://wklej.to/1AQOO</a></pre>--- link na wklej.to<pre class="ipsCode prettyprint">
import uiScriptLocale
Board_width = 190

window = {
    "name" : "timerdtboard",
    "style" : ("movable", "float",),

    "x" : SCREEN_WIDTH - 360,
    "y" : 5,

    "width" : Board_width,
    "height" : 140,

    "children" :
    (
        {
            "name" : "board",
            "type" : "board",
            "title" : "Biolog",

            "x" : 0,
            "y" : 0,

            "width" : Board_width,
            "height" : 140,
                
            "children" :
            (
                ## Title
                {
                    "name" : "titlebar",
                    "type" : "titlebar",
                    "style" : ("attach",),

                    "x" : 8,
                    "y" : 8,

                    "width" : Board_width - 16,
                    "color" : "gray",

                    "children" :
                    (
                        { "name":"titlename", "type":"text", "x":0, "y":3,
                        "text" : "Biolog",
                        "horizontal_align":"center", "text_horizontal_align":"center" },
                    ),
                },
                {
                    "name" : "title1",
                    "type" : "text",

                    "x" : 19,
                    "y" : 40,

                    "text" : "Szukany Przedmiot: ",
                },
                {
                    "name" : "img",
                    "type" : "image",

                    "x" : 115,
                    "y" : 32,

                    "image" : "d:/ymir work/ui/public/Slot_Base.sub",
                },
                {
                    "name" : "title2",
                    "type" : "text",

                    "x" : 19,
                    "y" : 70,

                    "text" : "Oddanych: ",
                },
                {
                    "name" : "img",
                    "type" : "image",

                    "x" : 115,
                    "y" : 70,

                    "image" : "d:/ymir work/ui/public/Parameter_Slot_01.sub",
                },
                {
                    "name" : "counter2",
                    "type" : "text",

                    "x" : 132,
                    "y" : 72,

                    "text" : "0 / 0",
                },
                {
                    "name" : "title3",
                    "type" : "text",

                    "x" : 19,
                    "y" : 90,

                    "text" : "Szansa: ",
                },
                {
                    "name" : "img",
                    "type" : "image",

                    "x" : 115,
                    "y" : 90,

                    "image" : "d:/ymir work/ui/public/Parameter_Slot_01.sub",
                },
                {
                    "name" : "counter3",
                    "type" : "text",

                    "x" : 135,
                    "y" : 92,

                    "text" : "0%",
                },
                {
                    "name" : "title4",
                    "type" : "text",

                    "x" : 19,
                    "y" : 110,

                    "text" : "Czas do oddania: ",
                },
                {
                    "name" : "img",
                    "type" : "image",

                    "x" : 115,
                    "y" : 110,

                    "image" : "d:/ymir work/ui/public/Parameter_Slot_01.sub",
                },
                {
                    "name" : "counter4",
                    "type" : "text",

                    "x" : 130,
                    "y" : 112,

                    "text" : "00:00",
                },
            ),
        },
    ),
}</pre>
<p><span style="color:#00ffff;"><span style="margin:0px;">lub Download :</span></span></p>
<pre class="ipsCode prettyprint">
<a href="http://speedy.sh/jtKhE/biologboard.rar" rel="external nofollow">http://speedy.sh/jtKhE/biologboard.rar</a></pre>
<p>Wpis do uiscript :</p>
<pre class="ipsCode prettyprint">
&lt;File archivedPath="uiscript/biologboard.py" type="2"&gt;&lt;![CDATA[output\uiscript\biologboard.py]]&gt;&lt;/File&gt;</pre>
</div>
<div> </div>
<div style="text-align:center;"><span style="color:#ffd700;">( Praca przerobiona wykonana przeze mnie i użytkownika kronzu ( zakaz kopiowania na inne fora bez naszej zgody !! )</span></div>
</div>
<div> </div>
<div> </div>
<div> </div>
<div> </div>
<div> </div>
<div style="text-align:center;"><span style="font-size:24px;"><span style="color:#00ff00;">To by było na tyle pozdrawiam <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"></span></span></div>
]]></description><guid isPermaLink="false">1132427</guid><pubDate>Wed, 22 Jan 2014 20:07:42 +0000</pubDate></item><item><title>Piecz&#x119;cie Po Stronie Serwera Zdejmowane/Zak&#x142;adane 480H.</title><link>https://www.mpcforum.pl/topic/509277-piecz%C4%99cie-po-stronie-serwera-zdejmowanezak%C5%82adane-480h/</link><description><![CDATA[<p><span style="font-size:36px;"><span style="color:#ff0000;"><strong><em><span style="font-family:georgia, serif;">											Cześć!</span></em></strong></span></span></p>
<p> </p>
<p><strong><em><span style="font-family:georgia, serif;"><span style="font-size:14px;"><span style="color:#008000;">Chciał bym pokazać jak dodać pieczęcie ściągane/Zakładane Na 480Godzin</span></span></span></em></strong></p>
<p><strong><em><span style="font-family:georgia, serif;"><span style="font-size:14px;"><span style="color:#008000;">Więc to Jest tut tylko Po Stronie serwera:</span></span></span></em></strong></p>
<p><strong><em><span style="font-family:georgia, serif;"><span style="font-size:14px;"><span style="color:#008000;">Tutaj Jest Item Proto Wpis:</span></span></span></em></strong></p>
<p></p>
<pre class="ipsCode">
INSERT INTO `item_proto` (`vnum`,`name`,`locale_name`,`type`,`subtype`,`weight`,`size`,`antiflag`,`flag`,`wearflag`,`immuneflag`,`gold`,`shop_buy_price`,`limittype0`,`limitvalue0`,`limittype1`,`limitvalue1`,`applytype0`,`applyvalue0`,`applytype1`,`applyvalue1`,`applytype2`,`applyvalue2`,`value0`,`value1`,`value2`,`value3`,`value4`,`value5`,`socket0`,`socket1`,`socket2`,`socket3`,`socket4`,`socket5`,`refined_vnum`,`refine_set`,`magic_pct`,`specular`,`socket_pct`) VALUES ('71128','?????????','Piecz?? Walecznego Lwa','16','2','0','1','33024','9216','128','0','0','0','1','20','0','0','0','0','0','0','0','0','28800','0','0','0','0','0','0','64912','127','65008','21631','4855','0','0','0','0','0');
</pre>
<div></div>
<p></p>
<p> </p>
<p> </p>
<p><span style="font-size:14px;"><span style="font-family:tahoma, geneva, sans-serif;"><span style="color:#800000;"><strong><em>Tutaj macie wpis do pieczęcie na walecznego Lwa:),Jest ustawiona na 480godzin,każdy raczej potrafi zmienić wpis na innego wierzchowca jak np.Dzika,Wilka itd:),</em></strong></span></span></span></p>
<p></p>
<pre class="ipsCode">
uest cien begin
	state start begin
					when 71125.use begin
									pc.mount(20110, 28800)
							end

							when 71124.use begin
									pc.mount(20113, 28800)
							end
								when 71126.use begin
								   pc.mount(20112, 28800)
								end
								when 71127.use begin
								   pc.mount(20111, 28800)
						  end
			end
end
</pre>
<div></div>
<p></p>
<p> </p>
<p><span style="color:#ffff00;"><strong><span style="font-family:'comic sans ms', cursive;">A Teraz Poowiem jak można dodać Bony do tych wierzchowców,nie trzeba w quescie ale też można lecz to za dużo zabawy:)</span></strong></span></p>
<p><strong><span style="font-family:'comic sans ms', cursive;">1)Wchodzimy W Navicat/Item Proto</span></strong></p>
<p><span style="color:#FFFF00;"><strong>2)Szukacie Wierzchowców I Potem Nazwy Tabeli:</strong></span></p>
<p><span style="color:#FFFF00;"><strong>applytype0-ID Bonusu:)</strong></span></p>
<p><span style="color:#FFFF00;"><strong>applyvalue0-wartość bonusu:) Id Bonusów:</strong></span></p>
<pre class="ipsCode">[/color]
[color=#FFFF00][b][/color]
[color=#FFFF00]Max PŻ	1
Max PE	2
Energia Życiowa	3
Inteligencja	4
Siła	5
Zwinność	6
Szybkosc ataku	7
Szybkość Poruszania się	8
Szybkość Zaklęcia	9
Regeneracja PŻ	10
Regeneracja PE	11
Szansa na  Otrucie	12
Szansa na Omdlenie	13
Szansa na Spowolnienie	14
Szanasa na krytyka	15
Szanasa na przeszywke	16
Silny przeciwko Pół-Ludzion	17
Silny przeciwko zwierzetom	18
Silny przeciwko Orkom	19
Silny przeciwko mistykom	20
Silny przeciwko nieumarlym	21
Silny przeciwko diablom	22
Obrażenia absorbowane przez PŻ	23
Obrażenia absorbowane przez PE	24
Szansa na Kradzież PE	25
Szansa na Kradzież PŻ	26

Szansa na Uniknięcie strzały	28
Odporność na Miecze	29
Odporność na 2-Ręczną	30
Odporność na Sztyety	31
Odporność na Dzwony	32
Odporność na Wachlarze	33
Odporność na Strzały	34
Odpornosc na Ogień	35
Odpornosc na Błyskawice	36
Odporność na Magie	37
Odporność na Wiatr	38
Blok Ciosów	39
Odbicie ciosow	40
Odporność na Trucizny	 41

Szansa na BONUS Doś.	43
Szansa na podwójna ilosc YANG	44
Szansa na podwójna ilosc Przedmiotów	45


Niewrazliwy na Omdlenia	48




Wartość Atak	53





Silny przeciwko wojownikom	59
Silny przeciwko Ninjom	60
Silny przeciwko Surzom	61
Silny przeciwko Szamanom	62
Silny przeciwko potworom	63







Umiejetności	71
Srednie	72





Odporność na Wojownika	78
Odpornośc na Ninje	 79
Odporność na Sure	80
Odporność na Szamana	81[/b][/color]

[color=#FFFF00][b]46 - Mikstury (ileś) % efekt podniesiony
47 - Szansa na odzyskanie PŻ
48 - Niewrazliwy na Omdlenia
49 - Niewrazliwy na spowolnienie
50 - Niewrazliwy na Upadek [/b][/color]
[color=#FFFF00][b]</pre>
<div></div>
<p><span style="color:#FFFF00;">[/b]</span></p>
<p> </p>
<p><span style="font-family:tahoma, geneva, sans-serif;"><span style="font-size:18px;"><span style="color:#800000;">Chciałem przeprosić was za ten tut że nie jest zbyt dobry ale to mój pierwszy </span></span></span><img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_%5E%5E.png" alt="^^"></p>
<p><span style="color:#800000;"><span style="font-family:tahoma, geneva, sans-serif;"><span style="font-size:18px;">Foto że możliwe</span></span></span><span style="font-family:tahoma, geneva, sans-serif;"><span style="font-size:18px;"><span style="color:#800000;"> </span></span></span><img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_buzka.png" alt=":)" srcset="https://www.mpcforum.pl/uploads/emoticons/smile@2x.png 2x" width="15" height="15"><span style="font-family:tahoma, geneva, sans-serif;"><span style="font-size:18px;"><span style="color:#800000;">;D Screen Zapożyczony Z Serwera Noville:D</span></span></span></p>
<p><img src="http://s1.ifotos.pl/img/050818005_hnssser.jpg" alt="050818005_hnssser.jpg"></p>]]></description><guid isPermaLink="false">509277</guid><pubDate>Tue, 20 Dec 2011 16:56:40 +0000</pubDate></item><item><title>Nowe funkcje questowe - pc.set_hp i pc.set_sp Source</title><link>https://www.mpcforum.pl/topic/1480004-nowe-funkcje-questowe-pcset_hp-i-pcset_sp-source/</link><description><![CDATA[<p>Witam udostępniam wam ekstremalnie banalną funkcje która manipuluje naszym obecnym hp (Dodaje lub odejmuje konkretną wartość) oraz dorzucę prosty przykład questa a więc do rzeczy.</p>
<p>Otwieramy ../../game/src/questlua_pc.cpp i dodajemy ten fragment</p>
<p><a href="https://www.mpcforum.pl/s/b369f04" rel="">http://wklej.to/D1JcW</a></p>
<p>pod funkcja: int pc_set_level(lua_State * L)</p>
<p>ma wyglądać to tak:</p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p><img src="http://zapodaj.net/images/317a9bf935ba3.png" alt="317a9bf935ba3.png"></p>
<p> </p>
</div>
</div>
<p> </p>
<p> </p>
<p>oraz dorzucamy do tablicy na dole te dwie funkcje</p>
<pre class="ipsCode prettyprint">
[TAB][TAB][TAB]{ "set_hp",			pc_set_hp		},
[TAB][TAB][TAB]{ "set_sp",			pc_set_sp		},
</pre>
<p>pod:</p>
<pre class="ipsCode prettyprint">
[TAB][TAB][TAB]{ "get_hp",			pc_get_hp		},
</pre>
<p>i na koniec do quest_functions w folderze quest dodajemy te dwie linijki (gdziekolwiek, może być na końcu)</p>
<pre class="ipsCode prettyprint">
pc.set_hp
pc.set_sp
</pre>
<p>oto przykład questa który po zabiciu chyba wilka (moba o id 102) przywróci nam 10% naszego maksymalnego hp</p>
<pre class="ipsCode prettyprint">
--------------------------------------------
--Quest oraz funkcje pc.set_hp i pc.set_sp--
--stworzone przez Thexeya dla MPC Forum-----
--------------------------------------------
quest heal begin
	state start begin
		when kill with npc.get_race() == 102 begin
			local healH = pc.get_max_hp()*0.1
			--local healH = -10000
			local healS = pc.get_max_sp()*0.1
			pc.set_hp(healH)
			pc.set_sp(healS)
			syschat(string.format("Wyleczono %d HP oraz %d SP.", healH, healS))
		end
	end
end
</pre>
<p>oto efekt:</p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p><img src="http://zapodaj.net/images/f25385ba2a360.png" alt="f25385ba2a360.png"></p>
<p> </p>
</div>
</div>
<p> </p>
<p>to tyle w temacie funkcje zrobiłem dla siebie by była mi potrzebna i pomyslałem ze mogę się tym podzielić, nie widziałem jej nigdzie a stworzenie jej a właściwie edycja innej funkcji + przetestowanie i zrobienie questa zajęło mi max 10min (nie wliczając kompilacji) <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_;D.png" alt=":D" srcset="https://www.mpcforum.pl/uploads/emoticons/biggrin@2x.png 2x" width="15" height="15"></p>
<p> </p>
<p>UWAGA!!</p>
<p>w nawiasie podajemy samą wartość np.</p>
<p>pc_set_hp(1000) - doda nam do obecnego hp 1000hp</p>
]]></description><guid isPermaLink="false">1480004</guid><pubDate>Sun, 01 Nov 2015 12:08:07 +0000</pubDate></item><item><title>System pas&#xF3;w.</title><link>https://www.mpcforum.pl/topic/1179454-system-pas%C3%B3w/</link><description><![CDATA[<p>Mi się nie przyda więc wrzucam <img src="https://www.mpcforum.pl/uploads/emoticons/emotki_MPC_2015_mrug.gif" alt=";)" srcset="https://www.mpcforum.pl/uploads/emoticons/wink@2x.png 2x" width="15" height="15"></p>
<p>Pokazówka:</p>
<p></p>
<p>
</p>
<div class="ipsEmbeddedVideo"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/Bp9ApDy_UBA?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
<p>Quest:</p>
<pre class="ipsCode prettyprint">
<a href="http://wklej.to/nPQ0u" rel="external nofollow">http://wklej.to/nPQ0u</a></pre>
<p>Liby:</p>
<pre class="ipsCode prettyprint">
<a href="https://mega.co.nz/#!nJMhmBJa!5JwfDtYSqkXF0hgAwuSNUYWFyYL0rd5zwzHmafgW2FM" rel="external nofollow">https://mega.co.nz/#!nJMhmBJa!5JwfDtYSqkXF0hgAwuSNUYWFyYL0rd5zwzHmafgW2FM</a></pre>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents"><p><img src="https://www.mpcforum.pl/uploads/images/950441416737367216815.jpg" alt="rn-aaqbswkuiwvyxfqkowee.jpg"></p></div>
</div>
<p> </p>
<p>Mini TuT:</p>
<p>Otwieramy inventorywindow.py</p>
<p>Szukamy:</p>
<pre class="ipsCode prettyprint">
{"index":EQUIPMENT_START_INDEX+10, "x":75, "y":35, "width":32, "height":32},</pre>
<p>Dodajemy pod tym:</p>
<pre class="ipsCode prettyprint">
{"index":EQUIPMENT_START_INDEX+11, "x":39, "y":106, "width":32, "height":32},</pre>
<p>Źródło:</p>
<pre class="ipsCode prettyprint">
...</pre>
]]></description><guid isPermaLink="false">1179454</guid><pubDate>Thu, 03 Apr 2014 16:00:07 +0000</pubDate></item><item><title>Nowy panel logowania!</title><link>https://www.mpcforum.pl/topic/1403714-nowy-panel-logowania/</link><description><![CDATA[<p>Siemanko mam dla was odświeżony panel logowania</p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p>SS:</p>
<p><img src="http://screenshu.com/static/uploads/temporary/s2/4p/uy/h13yp4.jpg" alt="h13yp4.jpg"></p>
<p> </p>
</div>
</div>
<p> </p>
<p>Posiada on także łatwa konfiguracje (szybka zmiana ip, nazwy serwera, portów)</p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p><img src="http://screenshu.com/static/uploads/temporary/ta/ih/t3/jzlleq.jpg" alt="jzlleq.jpg"></p>
<p> </p>
</div>
</div>
<p> </p>
<p> </p>
<p>Download:</p>
<pre class="ipsCode prettyprint">
<a href="https://mega.co.nz/#!8d0SxSiL!OYcLFE3K1XnMouqLnweqW7RLFnhkXsBKVEKjl2DqQKE" rel="external nofollow">https://mega.co.nz/#!8d0SxSiL!OYcLFE3K1XnMouqLnweqW7RLFnhkXsBKVEKjl2DqQKE</a>
</pre>
<pre class="ipsCode prettyprint">
<a href="http://www20.zippyshare.com/v/YIPQ9Yb2/file.html" rel="external nofollow">http://www20.zippyshare.com/v/YIPQ9Yb2/file.html</a>
</pre>
<p>Skan:</p>
<pre class="ipsCode prettyprint">
<a href="https://www.virustotal.com/pl/file/793bf819868a2721d2ad9f162b32a6ecad6c0e1c00a83940ee914fad4bce49ee/analysis/1429552778/" rel="external nofollow">https://www.virustotal.com/pl/file/793bf819868a2721d2ad9f162b32a6ecad6c0e1c00a83940ee914fad4bce49ee/analysis/1429552778/</a>
</pre>
]]></description><guid isPermaLink="false">1403714</guid><pubDate>Mon, 20 Apr 2015 18:04:26 +0000</pubDate></item></channel></rss>
