Gameforge's currently running 5th test server is currently the most up to date with the newest content, and thus acts as an example of what's to come in future updates for real servers. One interesting thing to arise is the existence of some new weapons, and what's more interesting is their source - Epic Weapons.
Entire details aren't clear yet, such as the way that stats like level requirement or attack power and so on might change as the new weapon is upgraded, and indeed, these stats vary anyways between "normal" epic weapons on the servers of various publishers. One thing for definite though is the progression of the weapons. Here's a handy chart:
So what do these "new epics" offer? In reality, not much - it appears they only add an additional "strong against monsters" stat to the existing "strong vs half-human or demi-human" stat. This would make epic weapons better all-rounders.
Interestingly, their starting level is 87. This could possibly mean that they end up being level 99 when at +9, if the current epic weapon levels (80 to 92) are followed. When an epic weapon is changed into a new epic weapon, unfortunately the behaviour of the built in demi-human stat is not like what happens with epic boots - it resets, instead of continues. A new epic weapoin at +0 has only 2% vs Half Humans and 1% vs monsters. The attack speed likewise falls back.
Other weapons are also included in this "new epic" state, though they're not made from existing epic weapons. For example, the Soul Stealing Blade becomes a Solar Blade, with the same characteristics as described above.
What do you think of these new epics? Worth the effort of getting an "original" epic to +9? Or would you prefer to have seperate PVP and PVM weapons?
GameForge zastanawia się nad wprowadzeniem nowych epików, co wy na to? Zdobyłem już parę zdjęć z bety.
info z http://liquiron.com/